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-rw-r--r--services/audioflinger/AudioFlinger.cpp8144
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diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
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+++ b/services/audioflinger/AudioFlinger.cpp
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+/*
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+#define LOG_TAG "AudioFlinger"
+//#define LOG_NDEBUG 0
+
+#include <math.h>
+#include <signal.h>
+#include <sys/time.h>
+#include <sys/resource.h>
+
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <binder/Parcel.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include <utils/Atomic.h>
+
+#include <cutils/bitops.h>
+#include <cutils/properties.h>
+#include <cutils/compiler.h>
+
+#undef ADD_BATTERY_DATA
+
+#ifdef ADD_BATTERY_DATA
+#include <media/IMediaPlayerService.h>
+#include <media/IMediaDeathNotifier.h>
+#endif
+
+#include <private/media/AudioTrackShared.h>
+#include <private/media/AudioEffectShared.h>
+
+#include <system/audio.h>
+#include <hardware/audio.h>
+
+#include "AudioMixer.h"
+#include "AudioFlinger.h"
+#include "ServiceUtilities.h"
+
+#include <media/EffectsFactoryApi.h>
+#include <audio_effects/effect_visualizer.h>
+#include <audio_effects/effect_ns.h>
+#include <audio_effects/effect_aec.h>
+
+#include <audio_utils/primitives.h>
+
+#include <powermanager/PowerManager.h>
+
+// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
+#ifdef DEBUG_CPU_USAGE
+#include <cpustats/CentralTendencyStatistics.h>
+#include <cpustats/ThreadCpuUsage.h>
+#endif
+
+#include <common_time/cc_helper.h>
+#include <common_time/local_clock.h>
+
+// ----------------------------------------------------------------------------
+
+
+namespace android {
+
+static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
+static const char kHardwareLockedString[] = "Hardware lock is taken\n";
+
+static const float MAX_GAIN = 4096.0f;
+static const uint32_t MAX_GAIN_INT = 0x1000;
+
+// retry counts for buffer fill timeout
+// 50 * ~20msecs = 1 second
+static const int8_t kMaxTrackRetries = 50;
+static const int8_t kMaxTrackStartupRetries = 50;
+// allow less retry attempts on direct output thread.
+// direct outputs can be a scarce resource in audio hardware and should
+// be released as quickly as possible.
+static const int8_t kMaxTrackRetriesDirect = 2;
+
+static const int kDumpLockRetries = 50;
+static const int kDumpLockSleepUs = 20000;
+
+// don't warn about blocked writes or record buffer overflows more often than this
+static const nsecs_t kWarningThrottleNs = seconds(5);
+
+// RecordThread loop sleep time upon application overrun or audio HAL read error
+static const int kRecordThreadSleepUs = 5000;
+
+// maximum time to wait for setParameters to complete
+static const nsecs_t kSetParametersTimeoutNs = seconds(2);
+
+// minimum sleep time for the mixer thread loop when tracks are active but in underrun
+static const uint32_t kMinThreadSleepTimeUs = 5000;
+// maximum divider applied to the active sleep time in the mixer thread loop
+static const uint32_t kMaxThreadSleepTimeShift = 2;
+
+nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
+
+// ----------------------------------------------------------------------------
+
+#ifdef ADD_BATTERY_DATA
+// To collect the amplifier usage
+static void addBatteryData(uint32_t params) {
+ sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
+ if (service == NULL) {
+ // it already logged
+ return;
+ }
+
+ service->addBatteryData(params);
+}
+#endif
+
+static int load_audio_interface(const char *if_name, const hw_module_t **mod,
+ audio_hw_device_t **dev)
+{
+ int rc;
+
+ rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod);
+ if (rc)
+ goto out;
+
+ rc = audio_hw_device_open(*mod, dev);
+ ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)",
+ AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
+ if (rc)
+ goto out;
+
+ return 0;
+
+out:
+ *mod = NULL;
+ *dev = NULL;
+ return rc;
+}
+
+static const char * const audio_interfaces[] = {
+ "primary",
+ "a2dp",
+ "usb",
+};
+#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::AudioFlinger()
+ : BnAudioFlinger(),
+ mPrimaryHardwareDev(NULL),
+ mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
+ mMasterVolume(1.0f),
+ mMasterVolumeSupportLvl(MVS_NONE),
+ mMasterMute(false),
+ mNextUniqueId(1),
+ mMode(AUDIO_MODE_INVALID),
+ mBtNrecIsOff(false)
+{
+}
+
+void AudioFlinger::onFirstRef()
+{
+ int rc = 0;
+
+ Mutex::Autolock _l(mLock);
+
+ /* TODO: move all this work into an Init() function */
+ char val_str[PROPERTY_VALUE_MAX] = { 0 };
+ if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
+ uint32_t int_val;
+ if (1 == sscanf(val_str, "%u", &int_val)) {
+ mStandbyTimeInNsecs = milliseconds(int_val);
+ ALOGI("Using %u mSec as standby time.", int_val);
+ } else {
+ mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
+ ALOGI("Using default %u mSec as standby time.",
+ (uint32_t)(mStandbyTimeInNsecs / 1000000));
+ }
+ }
+
+ for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
+ const hw_module_t *mod;
+ audio_hw_device_t *dev;
+
+ rc = load_audio_interface(audio_interfaces[i], &mod, &dev);
+ if (rc)
+ continue;
+
+ ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i],
+ mod->name, mod->id);
+ mAudioHwDevs.push(dev);
+
+ if (mPrimaryHardwareDev == NULL) {
+ mPrimaryHardwareDev = dev;
+ ALOGI("Using '%s' (%s.%s) as the primary audio interface",
+ mod->name, mod->id, audio_interfaces[i]);
+ }
+ }
+
+ if (mPrimaryHardwareDev == NULL) {
+ ALOGE("Primary audio interface not found");
+ // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck()
+ }
+
+ // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the
+ // primary HW dev is selected can change so these conditions might not always be equivalent.
+ // When that happens, re-visit all the code that assumes this.
+
+ AutoMutex lock(mHardwareLock);
+
+ // Determine the level of master volume support the primary audio HAL has,
+ // and set the initial master volume at the same time.
+ float initialVolume = 1.0;
+ mMasterVolumeSupportLvl = MVS_NONE;
+ if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) {
+ audio_hw_device_t *dev = mPrimaryHardwareDev;
+
+ mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
+ if ((NULL != dev->get_master_volume) &&
+ (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) {
+ mMasterVolumeSupportLvl = MVS_FULL;
+ } else {
+ mMasterVolumeSupportLvl = MVS_SETONLY;
+ initialVolume = 1.0;
+ }
+
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ if ((NULL == dev->set_master_volume) ||
+ (NO_ERROR != dev->set_master_volume(dev, initialVolume))) {
+ mMasterVolumeSupportLvl = MVS_NONE;
+ }
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+
+ // Set the mode for each audio HAL, and try to set the initial volume (if
+ // supported) for all of the non-primary audio HALs.
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+
+ mHardwareStatus = AUDIO_HW_INIT;
+ rc = dev->init_check(dev);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ if (rc == 0) {
+ mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value
+ mHardwareStatus = AUDIO_HW_SET_MODE;
+ dev->set_mode(dev, mMode);
+
+ if ((dev != mPrimaryHardwareDev) &&
+ (NULL != dev->set_master_volume)) {
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ dev->set_master_volume(dev, initialVolume);
+ }
+
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+ }
+
+ mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
+ ? initialVolume
+ : 1.0;
+ mMasterVolume = initialVolume;
+ mHardwareStatus = AUDIO_HW_IDLE;
+}
+
+AudioFlinger::~AudioFlinger()
+{
+
+ while (!mRecordThreads.isEmpty()) {
+ // closeInput() will remove first entry from mRecordThreads
+ closeInput(mRecordThreads.keyAt(0));
+ }
+ while (!mPlaybackThreads.isEmpty()) {
+ // closeOutput() will remove first entry from mPlaybackThreads
+ closeOutput(mPlaybackThreads.keyAt(0));
+ }
+
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ // no mHardwareLock needed, as there are no other references to this
+ audio_hw_device_close(mAudioHwDevs[i]);
+ }
+}
+
+audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices)
+{
+ /* first matching HW device is returned */
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+ if ((dev->get_supported_devices(dev) & devices) == devices)
+ return dev;
+ }
+ return NULL;
+}
+
+status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ result.append("Clients:\n");
+ for (size_t i = 0; i < mClients.size(); ++i) {
+ sp<Client> client = mClients.valueAt(i).promote();
+ if (client != 0) {
+ snprintf(buffer, SIZE, " pid: %d\n", client->pid());
+ result.append(buffer);
+ }
+ }
+
+ result.append("Global session refs:\n");
+ result.append(" session pid count\n");
+ for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
+ AudioSessionRef *r = mAudioSessionRefs[i];
+ snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
+ result.append(buffer);
+ }
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+
+status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+ hardware_call_state hardwareStatus = mHardwareStatus;
+
+ snprintf(buffer, SIZE, "Hardware status: %d\n"
+ "Standby Time mSec: %u\n",
+ hardwareStatus,
+ (uint32_t)(mStandbyTimeInNsecs / 1000000));
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+ snprintf(buffer, SIZE, "Permission Denial: "
+ "can't dump AudioFlinger from pid=%d, uid=%d\n",
+ IPCThreadState::self()->getCallingPid(),
+ IPCThreadState::self()->getCallingUid());
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+static bool tryLock(Mutex& mutex)
+{
+ bool locked = false;
+ for (int i = 0; i < kDumpLockRetries; ++i) {
+ if (mutex.tryLock() == NO_ERROR) {
+ locked = true;
+ break;
+ }
+ usleep(kDumpLockSleepUs);
+ }
+ return locked;
+}
+
+status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
+{
+ if (!dumpAllowed()) {
+ dumpPermissionDenial(fd, args);
+ } else {
+ // get state of hardware lock
+ bool hardwareLocked = tryLock(mHardwareLock);
+ if (!hardwareLocked) {
+ String8 result(kHardwareLockedString);
+ write(fd, result.string(), result.size());
+ } else {
+ mHardwareLock.unlock();
+ }
+
+ bool locked = tryLock(mLock);
+
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ String8 result(kDeadlockedString);
+ write(fd, result.string(), result.size());
+ }
+
+ dumpClients(fd, args);
+ dumpInternals(fd, args);
+
+ // dump playback threads
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->dump(fd, args);
+ }
+
+ // dump record threads
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->dump(fd, args);
+ }
+
+ // dump all hardware devs
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+ dev->dump(dev, fd);
+ }
+ if (locked) mLock.unlock();
+ }
+ return NO_ERROR;
+}
+
+sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
+{
+ // If pid is already in the mClients wp<> map, then use that entry
+ // (for which promote() is always != 0), otherwise create a new entry and Client.
+ sp<Client> client = mClients.valueFor(pid).promote();
+ if (client == 0) {
+ client = new Client(this, pid);
+ mClients.add(pid, client);
+ }
+
+ return client;
+}
+
+// IAudioFlinger interface
+
+
+sp<IAudioTrack> AudioFlinger::createTrack(
+ pid_t pid,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ IAudioFlinger::track_flags_t flags,
+ const sp<IMemory>& sharedBuffer,
+ audio_io_handle_t output,
+ int *sessionId,
+ status_t *status)
+{
+ sp<PlaybackThread::Track> track;
+ sp<TrackHandle> trackHandle;
+ sp<Client> client;
+ status_t lStatus;
+ int lSessionId;
+
+ // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
+ // but if someone uses binder directly they could bypass that and cause us to crash
+ if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
+ ALOGE("createTrack() invalid stream type %d", streamType);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ {
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ PlaybackThread *effectThread = NULL;
+ if (thread == NULL) {
+ ALOGE("unknown output thread");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ client = registerPid_l(pid);
+
+ ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
+ if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
+ if (mPlaybackThreads.keyAt(i) != output) {
+ // prevent same audio session on different output threads
+ uint32_t sessions = t->hasAudioSession(*sessionId);
+ if (sessions & PlaybackThread::TRACK_SESSION) {
+ ALOGE("createTrack() session ID %d already in use", *sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ // check if an effect with same session ID is waiting for a track to be created
+ if (sessions & PlaybackThread::EFFECT_SESSION) {
+ effectThread = t.get();
+ }
+ }
+ }
+ lSessionId = *sessionId;
+ } else {
+ // if no audio session id is provided, create one here
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
+ ALOGV("createTrack() lSessionId: %d", lSessionId);
+
+ bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
+ track = thread->createTrack_l(client, streamType, sampleRate, format,
+ channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus);
+
+ // move effect chain to this output thread if an effect on same session was waiting
+ // for a track to be created
+ if (lStatus == NO_ERROR && effectThread != NULL) {
+ Mutex::Autolock _dl(thread->mLock);
+ Mutex::Autolock _sl(effectThread->mLock);
+ moveEffectChain_l(lSessionId, effectThread, thread, true);
+ }
+ }
+ if (lStatus == NO_ERROR) {
+ trackHandle = new TrackHandle(track);
+ } else {
+ // remove local strong reference to Client before deleting the Track so that the Client
+ // destructor is called by the TrackBase destructor with mLock held
+ client.clear();
+ track.clear();
+ }
+
+Exit:
+ if (status != NULL) {
+ *status = lStatus;
+ }
+ return trackHandle;
+}
+
+uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ ALOGW("sampleRate() unknown thread %d", output);
+ return 0;
+ }
+ return thread->sampleRate();
+}
+
+int AudioFlinger::channelCount(audio_io_handle_t output) const
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ ALOGW("channelCount() unknown thread %d", output);
+ return 0;
+ }
+ return thread->channelCount();
+}
+
+audio_format_t AudioFlinger::format(audio_io_handle_t output) const
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ ALOGW("format() unknown thread %d", output);
+ return AUDIO_FORMAT_INVALID;
+ }
+ return thread->format();
+}
+
+size_t AudioFlinger::frameCount(audio_io_handle_t output) const
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ ALOGW("frameCount() unknown thread %d", output);
+ return 0;
+ }
+ return thread->frameCount();
+}
+
+uint32_t AudioFlinger::latency(audio_io_handle_t output) const
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ ALOGW("latency() unknown thread %d", output);
+ return 0;
+ }
+ return thread->latency();
+}
+
+status_t AudioFlinger::setMasterVolume(float value)
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return ret;
+ }
+
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ float swmv = value;
+
+ // when hw supports master volume, don't scale in sw mixer
+ if (MVS_NONE != mMasterVolumeSupportLvl) {
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ AutoMutex lock(mHardwareLock);
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ if (NULL != dev->set_master_volume) {
+ dev->set_master_volume(dev, value);
+ }
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+
+ swmv = 1.0;
+ }
+
+ Mutex::Autolock _l(mLock);
+ mMasterVolume = value;
+ mMasterVolumeSW = swmv;
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::setMode(audio_mode_t mode)
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return ret;
+ }
+
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(mode) >= AUDIO_MODE_CNT) {
+ ALOGW("Illegal value: setMode(%d)", mode);
+ return BAD_VALUE;
+ }
+
+ { // scope for the lock
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_SET_MODE;
+ ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+
+ if (NO_ERROR == ret) {
+ Mutex::Autolock _l(mLock);
+ mMode = mode;
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setMode(mode);
+ }
+
+ return ret;
+}
+
+status_t AudioFlinger::setMicMute(bool state)
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return ret;
+ }
+
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
+ ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return ret;
+}
+
+bool AudioFlinger::getMicMute() const
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return false;
+ }
+
+ bool state = AUDIO_MODE_INVALID;
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
+ mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return state;
+}
+
+status_t AudioFlinger::setMasterMute(bool muted)
+{
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ Mutex::Autolock _l(mLock);
+ // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
+ mMasterMute = muted;
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setMasterMute(muted);
+
+ return NO_ERROR;
+}
+
+float AudioFlinger::masterVolume() const
+{
+ Mutex::Autolock _l(mLock);
+ return masterVolume_l();
+}
+
+float AudioFlinger::masterVolumeSW() const
+{
+ Mutex::Autolock _l(mLock);
+ return masterVolumeSW_l();
+}
+
+bool AudioFlinger::masterMute() const
+{
+ Mutex::Autolock _l(mLock);
+ return masterMute_l();
+}
+
+float AudioFlinger::masterVolume_l() const
+{
+ if (MVS_FULL == mMasterVolumeSupportLvl) {
+ float ret_val;
+ AutoMutex lock(mHardwareLock);
+
+ mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
+ ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
+ (NULL != mPrimaryHardwareDev->get_master_volume),
+ "can't get master volume");
+
+ mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return ret_val;
+ }
+
+ return mMasterVolume;
+}
+
+status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
+ audio_io_handle_t output)
+{
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+ ALOGE("setStreamVolume() invalid stream %d", stream);
+ return BAD_VALUE;
+ }
+
+ AutoMutex lock(mLock);
+ PlaybackThread *thread = NULL;
+ if (output) {
+ thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+ }
+
+ mStreamTypes[stream].volume = value;
+
+ if (thread == NULL) {
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
+ }
+ } else {
+ thread->setStreamVolume(stream, value);
+ }
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
+{
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
+ uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
+ ALOGE("setStreamMute() invalid stream %d", stream);
+ return BAD_VALUE;
+ }
+
+ AutoMutex lock(mLock);
+ mStreamTypes[stream].mute = muted;
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
+
+ return NO_ERROR;
+}
+
+float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+ return 0.0f;
+ }
+
+ AutoMutex lock(mLock);
+ float volume;
+ if (output) {
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return 0.0f;
+ }
+ volume = thread->streamVolume(stream);
+ } else {
+ volume = streamVolume_l(stream);
+ }
+
+ return volume;
+}
+
+bool AudioFlinger::streamMute(audio_stream_type_t stream) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+ return true;
+ }
+
+ AutoMutex lock(mLock);
+ return streamMute_l(stream);
+}
+
+status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
+{
+ ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
+ ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ // ioHandle == 0 means the parameters are global to the audio hardware interface
+ if (ioHandle == 0) {
+ status_t final_result = NO_ERROR;
+ {
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_SET_PARAMETER;
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+ status_t result = dev->set_parameters(dev, keyValuePairs.string());
+ final_result = result ?: final_result;
+ }
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+ // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 value;
+ if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
+ Mutex::Autolock _l(mLock);
+ bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
+ if (mBtNrecIsOff != btNrecIsOff) {
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ sp<RecordThread> thread = mRecordThreads.valueAt(i);
+ RecordThread::RecordTrack *track = thread->track();
+ if (track != NULL) {
+ audio_devices_t device = (audio_devices_t)(
+ thread->device() & AUDIO_DEVICE_IN_ALL);
+ bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
+ thread->setEffectSuspended(FX_IID_AEC,
+ suspend,
+ track->sessionId());
+ thread->setEffectSuspended(FX_IID_NS,
+ suspend,
+ track->sessionId());
+ }
+ }
+ mBtNrecIsOff = btNrecIsOff;
+ }
+ }
+ return final_result;
+ }
+
+ // hold a strong ref on thread in case closeOutput() or closeInput() is called
+ // and the thread is exited once the lock is released
+ sp<ThreadBase> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkPlaybackThread_l(ioHandle);
+ if (thread == NULL) {
+ thread = checkRecordThread_l(ioHandle);
+ } else if (thread == primaryPlaybackThread_l()) {
+ // indicate output device change to all input threads for pre processing
+ AudioParameter param = AudioParameter(keyValuePairs);
+ int value;
+ if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
+ (value != 0)) {
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
+ }
+ }
+ }
+ }
+ if (thread != 0) {
+ return thread->setParameters(keyValuePairs);
+ }
+ return BAD_VALUE;
+}
+
+String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
+{
+// ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
+// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
+
+ if (ioHandle == 0) {
+ String8 out_s8;
+
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ char *s;
+ {
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_GET_PARAMETER;
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+ s = dev->get_parameters(dev, keys.string());
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+ out_s8 += String8(s ? s : "");
+ free(s);
+ }
+ return out_s8;
+ }
+
+ Mutex::Autolock _l(mLock);
+
+ PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
+ if (playbackThread != NULL) {
+ return playbackThread->getParameters(keys);
+ }
+ RecordThread *recordThread = checkRecordThread_l(ioHandle);
+ if (recordThread != NULL) {
+ return recordThread->getParameters(keys);
+ }
+ return String8("");
+}
+
+size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return 0;
+ }
+
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
+ size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return size;
+}
+
+unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
+{
+ if (ioHandle == 0) {
+ return 0;
+ }
+
+ Mutex::Autolock _l(mLock);
+
+ RecordThread *recordThread = checkRecordThread_l(ioHandle);
+ if (recordThread != NULL) {
+ return recordThread->getInputFramesLost();
+ }
+ return 0;
+}
+
+status_t AudioFlinger::setVoiceVolume(float value)
+{
+ status_t ret = initCheck();
+ if (ret != NO_ERROR) {
+ return ret;
+ }
+
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
+ ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
+ mHardwareStatus = AUDIO_HW_IDLE;
+
+ return ret;
+}
+
+status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
+ audio_io_handle_t output) const
+{
+ status_t status;
+
+ Mutex::Autolock _l(mLock);
+
+ PlaybackThread *playbackThread = checkPlaybackThread_l(output);
+ if (playbackThread != NULL) {
+ return playbackThread->getRenderPosition(halFrames, dspFrames);
+ }
+
+ return BAD_VALUE;
+}
+
+void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
+{
+
+ Mutex::Autolock _l(mLock);
+
+ pid_t pid = IPCThreadState::self()->getCallingPid();
+ if (mNotificationClients.indexOfKey(pid) < 0) {
+ sp<NotificationClient> notificationClient = new NotificationClient(this,
+ client,
+ pid);
+ ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
+
+ mNotificationClients.add(pid, notificationClient);
+
+ sp<IBinder> binder = client->asBinder();
+ binder->linkToDeath(notificationClient);
+
+ // the config change is always sent from playback or record threads to avoid deadlock
+ // with AudioSystem::gLock
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
+ }
+
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
+ }
+ }
+}
+
+void AudioFlinger::removeNotificationClient(pid_t pid)
+{
+ Mutex::Autolock _l(mLock);
+
+ mNotificationClients.removeItem(pid);
+
+ ALOGV("%d died, releasing its sessions", pid);
+ size_t num = mAudioSessionRefs.size();
+ bool removed = false;
+ for (size_t i = 0; i< num; ) {
+ AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
+ ALOGV(" pid %d @ %d", ref->mPid, i);
+ if (ref->mPid == pid) {
+ ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
+ mAudioSessionRefs.removeAt(i);
+ delete ref;
+ removed = true;
+ num--;
+ } else {
+ i++;
+ }
+ }
+ if (removed) {
+ purgeStaleEffects_l();
+ }
+}
+
+// audioConfigChanged_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
+{
+ size_t size = mNotificationClients.size();
+ for (size_t i = 0; i < size; i++) {
+ mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
+ param2);
+ }
+}
+
+// removeClient_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::removeClient_l(pid_t pid)
+{
+ ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
+ mClients.removeItem(pid);
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
+ uint32_t device, type_t type)
+ : Thread(false),
+ mType(type),
+ mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0),
+ // mChannelMask
+ mChannelCount(0),
+ mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
+ mParamStatus(NO_ERROR),
+ mStandby(false), mId(id),
+ mDevice(device),
+ mDeathRecipient(new PMDeathRecipient(this))
+{
+}
+
+AudioFlinger::ThreadBase::~ThreadBase()
+{
+ mParamCond.broadcast();
+ // do not lock the mutex in destructor
+ releaseWakeLock_l();
+ if (mPowerManager != 0) {
+ sp<IBinder> binder = mPowerManager->asBinder();
+ binder->unlinkToDeath(mDeathRecipient);
+ }
+}
+
+void AudioFlinger::ThreadBase::exit()
+{
+ ALOGV("ThreadBase::exit");
+ {
+ // This lock prevents the following race in thread (uniprocessor for illustration):
+ // if (!exitPending()) {
+ // // context switch from here to exit()
+ // // exit() calls requestExit(), what exitPending() observes
+ // // exit() calls signal(), which is dropped since no waiters
+ // // context switch back from exit() to here
+ // mWaitWorkCV.wait(...);
+ // // now thread is hung
+ // }
+ AutoMutex lock(mLock);
+ requestExit();
+ mWaitWorkCV.signal();
+ }
+ // When Thread::requestExitAndWait is made virtual and this method is renamed to
+ // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
+ requestExitAndWait();
+}
+
+status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
+{
+ status_t status;
+
+ ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
+ Mutex::Autolock _l(mLock);
+
+ mNewParameters.add(keyValuePairs);
+ mWaitWorkCV.signal();
+ // wait condition with timeout in case the thread loop has exited
+ // before the request could be processed
+ if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
+ status = mParamStatus;
+ mWaitWorkCV.signal();
+ } else {
+ status = TIMED_OUT;
+ }
+ return status;
+}
+
+void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
+{
+ Mutex::Autolock _l(mLock);
+ sendConfigEvent_l(event, param);
+}
+
+// sendConfigEvent_l() must be called with ThreadBase::mLock held
+void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
+{
+ ConfigEvent configEvent;
+ configEvent.mEvent = event;
+ configEvent.mParam = param;
+ mConfigEvents.add(configEvent);
+ ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
+ mWaitWorkCV.signal();
+}
+
+void AudioFlinger::ThreadBase::processConfigEvents()
+{
+ mLock.lock();
+ while (!mConfigEvents.isEmpty()) {
+ ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
+ ConfigEvent configEvent = mConfigEvents[0];
+ mConfigEvents.removeAt(0);
+ // release mLock before locking AudioFlinger mLock: lock order is always
+ // AudioFlinger then ThreadBase to avoid cross deadlock
+ mLock.unlock();
+ mAudioFlinger->mLock.lock();
+ audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
+ mAudioFlinger->mLock.unlock();
+ mLock.lock();
+ }
+ mLock.unlock();
+}
+
+status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
+ write(fd, buffer, strlen(buffer));
+ }
+
+ snprintf(buffer, SIZE, "io handle: %d\n", mId);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "TID: %d\n", getTid());
+ result.append(buffer);
+ snprintf(buffer, SIZE, "standby: %d\n", mStandby);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
+ result.append(buffer);
+ result.append(" Index Command");
+ for (size_t i = 0; i < mNewParameters.size(); ++i) {
+ snprintf(buffer, SIZE, "\n %02d ", i);
+ result.append(buffer);
+ result.append(mNewParameters[i]);
+ }
+
+ snprintf(buffer, SIZE, "\n\nPending config events: \n");
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Index event param\n");
+ result.append(buffer);
+ for (size_t i = 0; i < mConfigEvents.size(); i++) {
+ snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
+ result.append(buffer);
+ }
+ result.append("\n");
+
+ write(fd, result.string(), result.size());
+
+ if (locked) {
+ mLock.unlock();
+ }
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
+ write(fd, buffer, strlen(buffer));
+
+ for (size_t i = 0; i < mEffectChains.size(); ++i) {
+ sp<EffectChain> chain = mEffectChains[i];
+ if (chain != 0) {
+ chain->dump(fd, args);
+ }
+ }
+ return NO_ERROR;
+}
+
+void AudioFlinger::ThreadBase::acquireWakeLock()
+{
+ Mutex::Autolock _l(mLock);
+ acquireWakeLock_l();
+}
+
+void AudioFlinger::ThreadBase::acquireWakeLock_l()
+{
+ if (mPowerManager == 0) {
+ // use checkService() to avoid blocking if power service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("power"));
+ if (binder == 0) {
+ ALOGW("Thread %s cannot connect to the power manager service", mName);
+ } else {
+ mPowerManager = interface_cast<IPowerManager>(binder);
+ binder->linkToDeath(mDeathRecipient);
+ }
+ }
+ if (mPowerManager != 0) {
+ sp<IBinder> binder = new BBinder();
+ status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
+ binder,
+ String16(mName));
+ if (status == NO_ERROR) {
+ mWakeLockToken = binder;
+ }
+ ALOGV("acquireWakeLock_l() %s status %d", mName, status);
+ }
+}
+
+void AudioFlinger::ThreadBase::releaseWakeLock()
+{
+ Mutex::Autolock _l(mLock);
+ releaseWakeLock_l();
+}
+
+void AudioFlinger::ThreadBase::releaseWakeLock_l()
+{
+ if (mWakeLockToken != 0) {
+ ALOGV("releaseWakeLock_l() %s", mName);
+ if (mPowerManager != 0) {
+ mPowerManager->releaseWakeLock(mWakeLockToken, 0);
+ }
+ mWakeLockToken.clear();
+ }
+}
+
+void AudioFlinger::ThreadBase::clearPowerManager()
+{
+ Mutex::Autolock _l(mLock);
+ releaseWakeLock_l();
+ mPowerManager.clear();
+}
+
+void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ thread->clearPowerManager();
+ }
+ ALOGW("power manager service died !!!");
+}
+
+void AudioFlinger::ThreadBase::setEffectSuspended(
+ const effect_uuid_t *type, bool suspend, int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ setEffectSuspended_l(type, suspend, sessionId);
+}
+
+void AudioFlinger::ThreadBase::setEffectSuspended_l(
+ const effect_uuid_t *type, bool suspend, int sessionId)
+{
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ if (type != NULL) {
+ chain->setEffectSuspended_l(type, suspend);
+ } else {
+ chain->setEffectSuspendedAll_l(suspend);
+ }
+ }
+
+ updateSuspendedSessions_l(type, suspend, sessionId);
+}
+
+void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
+{
+ ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
+ if (index < 0) {
+ return;
+ }
+
+ KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
+ mSuspendedSessions.editValueAt(index);
+
+ for (size_t i = 0; i < sessionEffects.size(); i++) {
+ sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
+ for (int j = 0; j < desc->mRefCount; j++) {
+ if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
+ chain->setEffectSuspendedAll_l(true);
+ } else {
+ ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
+ desc->mType.timeLow);
+ chain->setEffectSuspended_l(&desc->mType, true);
+ }
+ }
+ }
+}
+
+void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
+ bool suspend,
+ int sessionId)
+{
+ ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
+
+ KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
+
+ if (suspend) {
+ if (index >= 0) {
+ sessionEffects = mSuspendedSessions.editValueAt(index);
+ } else {
+ mSuspendedSessions.add(sessionId, sessionEffects);
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ sessionEffects = mSuspendedSessions.editValueAt(index);
+ }
+
+
+ int key = EffectChain::kKeyForSuspendAll;
+ if (type != NULL) {
+ key = type->timeLow;
+ }
+ index = sessionEffects.indexOfKey(key);
+
+ sp<SuspendedSessionDesc> desc;
+ if (suspend) {
+ if (index >= 0) {
+ desc = sessionEffects.valueAt(index);
+ } else {
+ desc = new SuspendedSessionDesc();
+ if (type != NULL) {
+ memcpy(&desc->mType, type, sizeof(effect_uuid_t));
+ }
+ sessionEffects.add(key, desc);
+ ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
+ }
+ desc->mRefCount++;
+ } else {
+ if (index < 0) {
+ return;
+ }
+ desc = sessionEffects.valueAt(index);
+ if (--desc->mRefCount == 0) {
+ ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
+ sessionEffects.removeItemsAt(index);
+ if (sessionEffects.isEmpty()) {
+ ALOGV("updateSuspendedSessions_l() restore removing session %d",
+ sessionId);
+ mSuspendedSessions.removeItem(sessionId);
+ }
+ }
+ }
+ if (!sessionEffects.isEmpty()) {
+ mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
+ }
+}
+
+void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+ bool enabled,
+ int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
+}
+
+void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
+ bool enabled,
+ int sessionId)
+{
+ if (mType != RECORD) {
+ // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
+ // another session. This gives the priority to well behaved effect control panels
+ // and applications not using global effects.
+ if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
+ setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
+ }
+ }
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ chain->checkSuspendOnEffectEnabled(effect, enabled);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output,
+ audio_io_handle_t id,
+ uint32_t device,
+ type_t type)
+ : ThreadBase(audioFlinger, id, device, type),
+ mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
+ // Assumes constructor is called by AudioFlinger with it's mLock held,
+ // but it would be safer to explicitly pass initial masterMute as parameter
+ mMasterMute(audioFlinger->masterMute_l()),
+ // mStreamTypes[] initialized in constructor body
+ mOutput(output),
+ // Assumes constructor is called by AudioFlinger with it's mLock held,
+ // but it would be safer to explicitly pass initial masterVolume as parameter
+ mMasterVolume(audioFlinger->masterVolumeSW_l()),
+ mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
+ mMixerStatus(MIXER_IDLE),
+ mPrevMixerStatus(MIXER_IDLE),
+ standbyDelay(AudioFlinger::mStandbyTimeInNsecs)
+{
+ snprintf(mName, kNameLength, "AudioOut_%X", id);
+
+ readOutputParameters();
+
+ // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
+ // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
+ for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
+ stream = (audio_stream_type_t) (stream + 1)) {
+ mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
+ mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
+ // initialized by stream_type_t default constructor
+ // mStreamTypes[stream].valid = true;
+ }
+ // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
+ // because mAudioFlinger doesn't have one to copy from
+}
+
+AudioFlinger::PlaybackThread::~PlaybackThread()
+{
+ delete [] mMixBuffer;
+}
+
+status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
+{
+ dumpInternals(fd, args);
+ dumpTracks(fd, args);
+ dumpEffectChains(fd, args);
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
+ result.append(buffer);
+ result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (track != 0) {
+ track->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+
+ snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
+ result.append(buffer);
+ result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
+ for (size_t i = 0; i < mActiveTracks.size(); ++i) {
+ sp<Track> track = mActiveTracks[i].promote();
+ if (track != 0) {
+ track->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
+ result.append(buffer);
+ snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ dumpBase(fd, args);
+
+ return NO_ERROR;
+}
+
+// Thread virtuals
+status_t AudioFlinger::PlaybackThread::readyToRun()
+{
+ status_t status = initCheck();
+ if (status == NO_ERROR) {
+ ALOGI("AudioFlinger's thread %p ready to run", this);
+ } else {
+ ALOGE("No working audio driver found.");
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::onFirstRef()
+{
+ run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
+}
+
+// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
+ const sp<AudioFlinger::Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId,
+ bool isTimed,
+ status_t *status)
+{
+ sp<Track> track;
+ status_t lStatus;
+
+ if (mType == DIRECT) {
+ if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
+ if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
+ ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
+ "for output %p with format %d",
+ sampleRate, format, channelMask, mOutput, mFormat);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ }
+ } else {
+ // Resampler implementation limits input sampling rate to 2 x output sampling rate.
+ if (sampleRate > mSampleRate*2) {
+ ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ }
+
+ lStatus = initCheck();
+ if (lStatus != NO_ERROR) {
+ ALOGE("Audio driver not initialized.");
+ goto Exit;
+ }
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+
+ // all tracks in same audio session must share the same routing strategy otherwise
+ // conflicts will happen when tracks are moved from one output to another by audio policy
+ // manager
+ uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> t = mTracks[i];
+ if (t != 0 && !t->isOutputTrack()) {
+ uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
+ if (sessionId == t->sessionId() && strategy != actual) {
+ ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
+ strategy, actual);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ }
+ }
+
+ if (!isTimed) {
+ track = new Track(this, client, streamType, sampleRate, format,
+ channelMask, frameCount, sharedBuffer, sessionId);
+ } else {
+ track = TimedTrack::create(this, client, streamType, sampleRate, format,
+ channelMask, frameCount, sharedBuffer, sessionId);
+ }
+ if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
+ lStatus = NO_MEMORY;
+ goto Exit;
+ }
+ mTracks.add(track);
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
+ track->setMainBuffer(chain->inBuffer());
+ chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
+ chain->incTrackCnt();
+ }
+
+ // invalidate track immediately if the stream type was moved to another thread since
+ // createTrack() was called by the client process.
+ if (!mStreamTypes[streamType].valid) {
+ ALOGW("createTrack_l() on thread %p: invalidating track on stream %d",
+ this, streamType);
+ android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags);
+ }
+ }
+ lStatus = NO_ERROR;
+
+Exit:
+ if (status) {
+ *status = lStatus;
+ }
+ return track;
+}
+
+uint32_t AudioFlinger::PlaybackThread::latency() const
+{
+ Mutex::Autolock _l(mLock);
+ if (initCheck() == NO_ERROR) {
+ return mOutput->stream->get_latency(mOutput->stream);
+ } else {
+ return 0;
+ }
+}
+
+void AudioFlinger::PlaybackThread::setMasterVolume(float value)
+{
+ Mutex::Autolock _l(mLock);
+ mMasterVolume = value;
+}
+
+void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
+{
+ Mutex::Autolock _l(mLock);
+ setMasterMute_l(muted);
+}
+
+void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
+{
+ Mutex::Autolock _l(mLock);
+ mStreamTypes[stream].volume = value;
+}
+
+void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
+{
+ Mutex::Autolock _l(mLock);
+ mStreamTypes[stream].mute = muted;
+}
+
+float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
+{
+ Mutex::Autolock _l(mLock);
+ return mStreamTypes[stream].volume;
+}
+
+// addTrack_l() must be called with ThreadBase::mLock held
+status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
+{
+ status_t status = ALREADY_EXISTS;
+
+ // set retry count for buffer fill
+ track->mRetryCount = kMaxTrackStartupRetries;
+ if (mActiveTracks.indexOf(track) < 0) {
+ // the track is newly added, make sure it fills up all its
+ // buffers before playing. This is to ensure the client will
+ // effectively get the latency it requested.
+ track->mFillingUpStatus = Track::FS_FILLING;
+ track->mResetDone = false;
+ mActiveTracks.add(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
+ chain->incActiveTrackCnt();
+ }
+ }
+
+ status = NO_ERROR;
+ }
+
+ ALOGV("mWaitWorkCV.broadcast");
+ mWaitWorkCV.broadcast();
+
+ return status;
+}
+
+// destroyTrack_l() must be called with ThreadBase::mLock held
+void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
+{
+ track->mState = TrackBase::TERMINATED;
+ if (mActiveTracks.indexOf(track) < 0) {
+ removeTrack_l(track);
+ }
+}
+
+void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
+{
+ mTracks.remove(track);
+ deleteTrackName_l(track->name());
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ chain->decTrackCnt();
+ }
+}
+
+String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
+{
+ String8 out_s8 = String8("");
+ char *s;
+
+ Mutex::Autolock _l(mLock);
+ if (initCheck() != NO_ERROR) {
+ return out_s8;
+ }
+
+ s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
+ out_s8 = String8(s);
+ free(s);
+ return out_s8;
+}
+
+// audioConfigChanged_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
+ AudioSystem::OutputDescriptor desc;
+ void *param2 = NULL;
+
+ ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
+
+ switch (event) {
+ case AudioSystem::OUTPUT_OPENED:
+ case AudioSystem::OUTPUT_CONFIG_CHANGED:
+ desc.channels = mChannelMask;
+ desc.samplingRate = mSampleRate;
+ desc.format = mFormat;
+ desc.frameCount = mFrameCount;
+ desc.latency = latency();
+ param2 = &desc;
+ break;
+
+ case AudioSystem::STREAM_CONFIG_CHANGED:
+ param2 = &param;
+ case AudioSystem::OUTPUT_CLOSED:
+ default:
+ break;
+ }
+ mAudioFlinger->audioConfigChanged_l(event, mId, param2);
+}
+
+void AudioFlinger::PlaybackThread::readOutputParameters()
+{
+ mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
+ mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
+ mChannelCount = (uint16_t)popcount(mChannelMask);
+ mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
+ mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
+ mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
+
+ // FIXME - Current mixer implementation only supports stereo output: Always
+ // Allocate a stereo buffer even if HW output is mono.
+ delete[] mMixBuffer;
+ mMixBuffer = new int16_t[mFrameCount * 2];
+ memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+
+ // force reconfiguration of effect chains and engines to take new buffer size and audio
+ // parameters into account
+ // Note that mLock is not held when readOutputParameters() is called from the constructor
+ // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
+ // matter.
+ // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
+ Vector< sp<EffectChain> > effectChains = mEffectChains;
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
+ }
+}
+
+status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
+{
+ if (halFrames == NULL || dspFrames == NULL) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ if (initCheck() != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+ *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
+
+ return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
+}
+
+uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ uint32_t result = 0;
+ if (getEffectChain_l(sessionId) != 0) {
+ result = EFFECT_SESSION;
+ }
+
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (sessionId == track->sessionId() &&
+ !(track->mCblk->flags & CBLK_INVALID_MSK)) {
+ result |= TRACK_SESSION;
+ break;
+ }
+ }
+
+ return result;
+}
+
+uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
+{
+ // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
+ // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
+ if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
+ return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
+ }
+ for (size_t i = 0; i < mTracks.size(); i++) {
+ sp<Track> track = mTracks[i];
+ if (sessionId == track->sessionId() &&
+ !(track->mCblk->flags & CBLK_INVALID_MSK)) {
+ return AudioSystem::getStrategyForStream(track->streamType());
+ }
+ }
+ return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
+}
+
+
+AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
+{
+ Mutex::Autolock _l(mLock);
+ return mOutput;
+}
+
+AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
+{
+ Mutex::Autolock _l(mLock);
+ AudioStreamOut *output = mOutput;
+ mOutput = NULL;
+ return output;
+}
+
+// this method must always be called either with ThreadBase mLock held or inside the thread loop
+audio_stream_t* AudioFlinger::PlaybackThread::stream()
+{
+ if (mOutput == NULL) {
+ return NULL;
+ }
+ return &mOutput->stream->common;
+}
+
+uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs()
+{
+ // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
+ // decoding and transfer time. So sleeping for half of the latency would likely cause
+ // underruns
+ if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
+ return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000);
+ } else {
+ return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
+ audio_io_handle_t id, uint32_t device, type_t type)
+ : PlaybackThread(audioFlinger, output, id, device, type)
+{
+ mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
+ // FIXME - Current mixer implementation only supports stereo output
+ if (mChannelCount == 1) {
+ ALOGE("Invalid audio hardware channel count");
+ }
+}
+
+AudioFlinger::MixerThread::~MixerThread()
+{
+ delete mAudioMixer;
+}
+
+class CpuStats {
+public:
+ CpuStats();
+ void sample(const String8 &title);
+#ifdef DEBUG_CPU_USAGE
+private:
+ ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns
+ CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
+
+ CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
+
+ int mCpuNum; // thread's current CPU number
+ int mCpukHz; // frequency of thread's current CPU in kHz
+#endif
+};
+
+CpuStats::CpuStats()
+#ifdef DEBUG_CPU_USAGE
+ : mCpuNum(-1), mCpukHz(-1)
+#endif
+{
+}
+
+void CpuStats::sample(const String8 &title) {
+#ifdef DEBUG_CPU_USAGE
+ // get current thread's delta CPU time in wall clock ns
+ double wcNs;
+ bool valid = mCpuUsage.sampleAndEnable(wcNs);
+
+ // record sample for wall clock statistics
+ if (valid) {
+ mWcStats.sample(wcNs);
+ }
+
+ // get the current CPU number
+ int cpuNum = sched_getcpu();
+
+ // get the current CPU frequency in kHz
+ int cpukHz = mCpuUsage.getCpukHz(cpuNum);
+
+ // check if either CPU number or frequency changed
+ if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
+ mCpuNum = cpuNum;
+ mCpukHz = cpukHz;
+ // ignore sample for purposes of cycles
+ valid = false;
+ }
+
+ // if no change in CPU number or frequency, then record sample for cycle statistics
+ if (valid && mCpukHz > 0) {
+ double cycles = wcNs * cpukHz * 0.000001;
+ mHzStats.sample(cycles);
+ }
+
+ unsigned n = mWcStats.n();
+ // mCpuUsage.elapsed() is expensive, so don't call it every loop
+ if ((n & 127) == 1) {
+ long long elapsed = mCpuUsage.elapsed();
+ if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
+ double perLoop = elapsed / (double) n;
+ double perLoop100 = perLoop * 0.01;
+ double perLoop1k = perLoop * 0.001;
+ double mean = mWcStats.mean();
+ double stddev = mWcStats.stddev();
+ double minimum = mWcStats.minimum();
+ double maximum = mWcStats.maximum();
+ double meanCycles = mHzStats.mean();
+ double stddevCycles = mHzStats.stddev();
+ double minCycles = mHzStats.minimum();
+ double maxCycles = mHzStats.maximum();
+ mCpuUsage.resetElapsed();
+ mWcStats.reset();
+ mHzStats.reset();
+ ALOGD("CPU usage for %s over past %.1f secs\n"
+ " (%u mixer loops at %.1f mean ms per loop):\n"
+ " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
+ " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
+ " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
+ title.string(),
+ elapsed * .000000001, n, perLoop * .000001,
+ mean * .001,
+ stddev * .001,
+ minimum * .001,
+ maximum * .001,
+ mean / perLoop100,
+ stddev / perLoop100,
+ minimum / perLoop100,
+ maximum / perLoop100,
+ meanCycles / perLoop1k,
+ stddevCycles / perLoop1k,
+ minCycles / perLoop1k,
+ maxCycles / perLoop1k);
+
+ }
+ }
+#endif
+};
+
+void AudioFlinger::PlaybackThread::checkSilentMode_l()
+{
+ if (!mMasterMute) {
+ char value[PROPERTY_VALUE_MAX];
+ if (property_get("ro.audio.silent", value, "0") > 0) {
+ char *endptr;
+ unsigned long ul = strtoul(value, &endptr, 0);
+ if (*endptr == '\0' && ul != 0) {
+ ALOGD("Silence is golden");
+ // The setprop command will not allow a property to be changed after
+ // the first time it is set, so we don't have to worry about un-muting.
+ setMasterMute_l(true);
+ }
+ }
+ }
+}
+
+bool AudioFlinger::PlaybackThread::threadLoop()
+{
+ Vector< sp<Track> > tracksToRemove;
+
+ standbyTime = systemTime();
+
+ // MIXER
+ nsecs_t lastWarning = 0;
+if (mType == MIXER) {
+ longStandbyExit = false;
+}
+
+ // DUPLICATING
+ // FIXME could this be made local to while loop?
+ writeFrames = 0;
+
+ cacheParameters_l();
+ sleepTime = idleSleepTime;
+
+if (mType == MIXER) {
+ sleepTimeShift = 0;
+}
+
+ CpuStats cpuStats;
+ const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
+
+ acquireWakeLock();
+
+ while (!exitPending())
+ {
+ cpuStats.sample(myName);
+
+ Vector< sp<EffectChain> > effectChains;
+
+ processConfigEvents();
+
+ { // scope for mLock
+
+ Mutex::Autolock _l(mLock);
+
+ if (checkForNewParameters_l()) {
+ cacheParameters_l();
+ }
+
+ saveOutputTracks();
+
+ // put audio hardware into standby after short delay
+ if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
+ mSuspended > 0)) {
+ if (!mStandby) {
+
+ threadLoop_standby();
+
+ mStandby = true;
+ mBytesWritten = 0;
+ }
+
+ if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+
+ clearOutputTracks();
+
+ if (exitPending()) break;
+
+ releaseWakeLock_l();
+ // wait until we have something to do...
+ ALOGV("%s going to sleep", myName.string());
+ mWaitWorkCV.wait(mLock);
+ ALOGV("%s waking up", myName.string());
+ acquireWakeLock_l();
+
+ mPrevMixerStatus = MIXER_IDLE;
+
+ checkSilentMode_l();
+
+ standbyTime = systemTime() + standbyDelay;
+ sleepTime = idleSleepTime;
+ if (mType == MIXER) {
+ sleepTimeShift = 0;
+ }
+
+ continue;
+ }
+ }
+
+ mixer_state newMixerStatus = prepareTracks_l(&tracksToRemove);
+ // Shift in the new status; this could be a queue if it's
+ // useful to filter the mixer status over several cycles.
+ mPrevMixerStatus = mMixerStatus;
+ mMixerStatus = newMixerStatus;
+
+ // prevent any changes in effect chain list and in each effect chain
+ // during mixing and effect process as the audio buffers could be deleted
+ // or modified if an effect is created or deleted
+ lockEffectChains_l(effectChains);
+ }
+
+ if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
+ threadLoop_mix();
+ } else {
+ threadLoop_sleepTime();
+ }
+
+ if (mSuspended > 0) {
+ sleepTime = suspendSleepTimeUs();
+ }
+
+ // only process effects if we're going to write
+ if (sleepTime == 0) {
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ }
+
+ // enable changes in effect chain
+ unlockEffectChains(effectChains);
+
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+
+ threadLoop_write();
+
+if (mType == MIXER) {
+ // write blocked detection
+ nsecs_t now = systemTime();
+ nsecs_t delta = now - mLastWriteTime;
+ if (!mStandby && delta > maxPeriod) {
+ mNumDelayedWrites++;
+ if ((now - lastWarning) > kWarningThrottleNs) {
+ ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
+ ns2ms(delta), mNumDelayedWrites, this);
+ lastWarning = now;
+ }
+ // FIXME this is broken: longStandbyExit should be handled out of the if() and with
+ // a different threshold. Or completely removed for what it is worth anyway...
+ if (mStandby) {
+ longStandbyExit = true;
+ }
+ }
+}
+
+ mStandby = false;
+ } else {
+ usleep(sleepTime);
+ }
+
+ // finally let go of removed track(s), without the lock held
+ // since we can't guarantee the destructors won't acquire that
+ // same lock.
+ tracksToRemove.clear();
+
+ // FIXME I don't understand the need for this here;
+ // it was in the original code but maybe the
+ // assignment in saveOutputTracks() makes this unnecessary?
+ clearOutputTracks();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
+
+ // FIXME Note that the above .clear() is no longer necessary since effectChains
+ // is now local to this block, but will keep it for now (at least until merge done).
+ }
+
+if (mType == MIXER || mType == DIRECT) {
+ // put output stream into standby mode
+ if (!mStandby) {
+ mOutput->stream->common.standby(&mOutput->stream->common);
+ }
+}
+if (mType == DUPLICATING) {
+ // for DuplicatingThread, standby mode is handled by the outputTracks
+}
+
+ releaseWakeLock();
+
+ ALOGV("Thread %p type %d exiting", this, mType);
+ return false;
+}
+
+// shared by MIXER and DIRECT, overridden by DUPLICATING
+void AudioFlinger::PlaybackThread::threadLoop_write()
+{
+ // FIXME rewrite to reduce number of system calls
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ mBytesWritten += mixBufferSize;
+ int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
+ if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
+ mNumWrites++;
+ mInWrite = false;
+}
+
+// shared by MIXER and DIRECT, overridden by DUPLICATING
+void AudioFlinger::PlaybackThread::threadLoop_standby()
+{
+ ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
+ mOutput->stream->common.standby(&mOutput->stream->common);
+}
+
+void AudioFlinger::MixerThread::threadLoop_mix()
+{
+ // obtain the presentation timestamp of the next output buffer
+ int64_t pts;
+ status_t status = INVALID_OPERATION;
+
+ if (NULL != mOutput->stream->get_next_write_timestamp) {
+ status = mOutput->stream->get_next_write_timestamp(
+ mOutput->stream, &pts);
+ }
+
+ if (status != NO_ERROR) {
+ pts = AudioBufferProvider::kInvalidPTS;
+ }
+
+ // mix buffers...
+ mAudioMixer->process(pts);
+ // increase sleep time progressively when application underrun condition clears.
+ // Only increase sleep time if the mixer is ready for two consecutive times to avoid
+ // that a steady state of alternating ready/not ready conditions keeps the sleep time
+ // such that we would underrun the audio HAL.
+ if ((sleepTime == 0) && (sleepTimeShift > 0)) {
+ sleepTimeShift--;
+ }
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ //TODO: delay standby when effects have a tail
+}
+
+void AudioFlinger::MixerThread::threadLoop_sleepTime()
+{
+ // If no tracks are ready, sleep once for the duration of an output
+ // buffer size, then write 0s to the output
+ if (sleepTime == 0) {
+ if (mMixerStatus == MIXER_TRACKS_ENABLED) {
+ sleepTime = activeSleepTime >> sleepTimeShift;
+ if (sleepTime < kMinThreadSleepTimeUs) {
+ sleepTime = kMinThreadSleepTimeUs;
+ }
+ // reduce sleep time in case of consecutive application underruns to avoid
+ // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
+ // duration we would end up writing less data than needed by the audio HAL if
+ // the condition persists.
+ if (sleepTimeShift < kMaxThreadSleepTimeShift) {
+ sleepTimeShift++;
+ }
+ } else {
+ sleepTime = idleSleepTime;
+ }
+ } else if (mBytesWritten != 0 ||
+ (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
+ memset (mMixBuffer, 0, mixBufferSize);
+ sleepTime = 0;
+ ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
+ }
+ // TODO add standby time extension fct of effect tail
+}
+
+// prepareTracks_l() must be called with ThreadBase::mLock held
+AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
+ Vector< sp<Track> > *tracksToRemove)
+{
+
+ mixer_state mixerStatus = MIXER_IDLE;
+ // find out which tracks need to be processed
+ size_t count = mActiveTracks.size();
+ size_t mixedTracks = 0;
+ size_t tracksWithEffect = 0;
+
+ float masterVolume = mMasterVolume;
+ bool masterMute = mMasterMute;
+
+ if (masterMute) {
+ masterVolume = 0;
+ }
+ // Delegate master volume control to effect in output mix effect chain if needed
+ sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
+ if (chain != 0) {
+ uint32_t v = (uint32_t)(masterVolume * (1 << 24));
+ chain->setVolume_l(&v, &v);
+ masterVolume = (float)((v + (1 << 23)) >> 24);
+ chain.clear();
+ }
+
+ for (size_t i=0 ; i<count ; i++) {
+ sp<Track> t = mActiveTracks[i].promote();
+ if (t == 0) continue;
+
+ // this const just means the local variable doesn't change
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+
+ // The first time a track is added we wait
+ // for all its buffers to be filled before processing it
+ int name = track->name();
+ // make sure that we have enough frames to mix one full buffer.
+ // enforce this condition only once to enable draining the buffer in case the client
+ // app does not call stop() and relies on underrun to stop:
+ // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
+ // during last round
+ uint32_t minFrames = 1;
+ if (!track->isStopped() && !track->isPausing() &&
+ (mPrevMixerStatus == MIXER_TRACKS_READY)) {
+ if (t->sampleRate() == (int)mSampleRate) {
+ minFrames = mFrameCount;
+ } else {
+ // +1 for rounding and +1 for additional sample needed for interpolation
+ minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
+ // add frames already consumed but not yet released by the resampler
+ // because cblk->framesReady() will include these frames
+ minFrames += mAudioMixer->getUnreleasedFrames(track->name());
+ // the minimum track buffer size is normally twice the number of frames necessary
+ // to fill one buffer and the resampler should not leave more than one buffer worth
+ // of unreleased frames after each pass, but just in case...
+ ALOG_ASSERT(minFrames <= cblk->frameCount);
+ }
+ }
+ if ((track->framesReady() >= minFrames) && track->isReady() &&
+ !track->isPaused() && !track->isTerminated())
+ {
+ //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
+
+ mixedTracks++;
+
+ // track->mainBuffer() != mMixBuffer means there is an effect chain
+ // connected to the track
+ chain.clear();
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0) {
+ tracksWithEffect++;
+ } else {
+ ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
+ name, track->sessionId());
+ }
+ }
+
+
+ int param = AudioMixer::VOLUME;
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ // no ramp for the first volume setting
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ param = AudioMixer::RAMP_VOLUME;
+ }
+ mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ param = AudioMixer::RAMP_VOLUME;
+ }
+
+ // compute volume for this track
+ uint32_t vl, vr, va;
+ if (track->isMuted() || track->isPausing() ||
+ mStreamTypes[track->streamType()].mute) {
+ vl = vr = va = 0;
+ if (track->isPausing()) {
+ track->setPaused();
+ }
+ } else {
+
+ // read original volumes with volume control
+ float typeVolume = mStreamTypes[track->streamType()].volume;
+ float v = masterVolume * typeVolume;
+ uint32_t vlr = cblk->getVolumeLR();
+ vl = vlr & 0xFFFF;
+ vr = vlr >> 16;
+ // track volumes come from shared memory, so can't be trusted and must be clamped
+ if (vl > MAX_GAIN_INT) {
+ ALOGV("Track left volume out of range: %04X", vl);
+ vl = MAX_GAIN_INT;
+ }
+ if (vr > MAX_GAIN_INT) {
+ ALOGV("Track right volume out of range: %04X", vr);
+ vr = MAX_GAIN_INT;
+ }
+ // now apply the master volume and stream type volume
+ vl = (uint32_t)(v * vl) << 12;
+ vr = (uint32_t)(v * vr) << 12;
+ // assuming master volume and stream type volume each go up to 1.0,
+ // vl and vr are now in 8.24 format
+
+ uint16_t sendLevel = cblk->getSendLevel_U4_12();
+ // send level comes from shared memory and so may be corrupt
+ if (sendLevel > MAX_GAIN_INT) {
+ ALOGV("Track send level out of range: %04X", sendLevel);
+ sendLevel = MAX_GAIN_INT;
+ }
+ va = (uint32_t)(v * sendLevel);
+ }
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
+ // Do not ramp volume if volume is controlled by effect
+ param = AudioMixer::VOLUME;
+ track->mHasVolumeController = true;
+ } else {
+ // force no volume ramp when volume controller was just disabled or removed
+ // from effect chain to avoid volume spike
+ if (track->mHasVolumeController) {
+ param = AudioMixer::VOLUME;
+ }
+ track->mHasVolumeController = false;
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ // This additional clamping is needed in case chain->setVolume_l() overshot
+ vl = (vl + (1 << 11)) >> 12;
+ if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
+ vr = (vr + (1 << 11)) >> 12;
+ if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
+
+ if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for -
+
+ // XXX: these things DON'T need to be done each time
+ mAudioMixer->setBufferProvider(name, track);
+ mAudioMixer->enable(name);
+
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
+ mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
+ mAudioMixer->setParameter(
+ name,
+ AudioMixer::TRACK,
+ AudioMixer::FORMAT, (void *)track->format());
+ mAudioMixer->setParameter(
+ name,
+ AudioMixer::TRACK,
+ AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
+ mAudioMixer->setParameter(
+ name,
+ AudioMixer::RESAMPLE,
+ AudioMixer::SAMPLE_RATE,
+ (void *)(cblk->sampleRate));
+ mAudioMixer->setParameter(
+ name,
+ AudioMixer::TRACK,
+ AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
+ mAudioMixer->setParameter(
+ name,
+ AudioMixer::TRACK,
+ AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
+
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetries;
+
+ // If one track is ready, set the mixer ready if:
+ // - the mixer was not ready during previous round OR
+ // - no other track is not ready
+ if (mPrevMixerStatus != MIXER_TRACKS_READY ||
+ mixerStatus != MIXER_TRACKS_ENABLED) {
+ mixerStatus = MIXER_TRACKS_READY;
+ }
+ } else {
+ //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
+ if (track->isStopped()) {
+ track->reset();
+ }
+ if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+ // We have consumed all the buffers of this track.
+ // Remove it from the list of active tracks.
+ tracksToRemove->add(track);
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
+ tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun
+ android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
+ // If one track is not ready, mark the mixer also not ready if:
+ // - the mixer was ready during previous round OR
+ // - no other track is ready
+ } else if (mPrevMixerStatus == MIXER_TRACKS_READY ||
+ mixerStatus != MIXER_TRACKS_READY) {
+ mixerStatus = MIXER_TRACKS_ENABLED;
+ }
+ }
+ mAudioMixer->disable(name);
+ }
+ }
+
+ // remove all the tracks that need to be...
+ count = tracksToRemove->size();
+ if (CC_UNLIKELY(count)) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<Track>& track = tracksToRemove->itemAt(i);
+ mActiveTracks.remove(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
+ chain->decActiveTrackCnt();
+ }
+ }
+ if (track->isTerminated()) {
+ removeTrack_l(track);
+ }
+ }
+ }
+
+ // mix buffer must be cleared if all tracks are connected to an
+ // effect chain as in this case the mixer will not write to
+ // mix buffer and track effects will accumulate into it
+ if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
+ memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
+ }
+
+ return mixerStatus;
+}
+
+/*
+The derived values that are cached:
+ - mixBufferSize from frame count * frame size
+ - activeSleepTime from activeSleepTimeUs()
+ - idleSleepTime from idleSleepTimeUs()
+ - standbyDelay from mActiveSleepTimeUs (DIRECT only)
+ - maxPeriod from frame count and sample rate (MIXER only)
+
+The parameters that affect these derived values are:
+ - frame count
+ - frame size
+ - sample rate
+ - device type: A2DP or not
+ - device latency
+ - format: PCM or not
+ - active sleep time
+ - idle sleep time
+*/
+
+void AudioFlinger::PlaybackThread::cacheParameters_l()
+{
+ mixBufferSize = mFrameCount * mFrameSize;
+ activeSleepTime = activeSleepTimeUs();
+ idleSleepTime = idleSleepTimeUs();
+}
+
+void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
+{
+ ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
+ this, streamType, mTracks.size());
+ Mutex::Autolock _l(mLock);
+
+ size_t size = mTracks.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<Track> t = mTracks[i];
+ if (t->streamType() == streamType) {
+ android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
+ t->mCblk->cv.signal();
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid)
+{
+ ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
+ this, streamType, valid);
+ Mutex::Autolock _l(mLock);
+
+ mStreamTypes[streamType].valid = valid;
+}
+
+// getTrackName_l() must be called with ThreadBase::mLock held
+int AudioFlinger::MixerThread::getTrackName_l()
+{
+ return mAudioMixer->getTrackName();
+}
+
+// deleteTrackName_l() must be called with ThreadBase::mLock held
+void AudioFlinger::MixerThread::deleteTrackName_l(int name)
+{
+ ALOGV("remove track (%d) and delete from mixer", name);
+ mAudioMixer->deleteTrackName(name);
+}
+
+// checkForNewParameters_l() must be called with ThreadBase::mLock held
+bool AudioFlinger::MixerThread::checkForNewParameters_l()
+{
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+
+ if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
+ if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
+ status = BAD_VALUE;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
+ if (value != AUDIO_CHANNEL_OUT_STEREO) {
+ status = BAD_VALUE;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be guaranteed
+ // if frame count is changed after track creation
+ if (!mTracks.isEmpty()) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
+#ifdef ADD_BATTERY_DATA
+ // when changing the audio output device, call addBatteryData to notify
+ // the change
+ if ((int)mDevice != value) {
+ uint32_t params = 0;
+ // check whether speaker is on
+ if (value & AUDIO_DEVICE_OUT_SPEAKER) {
+ params |= IMediaPlayerService::kBatteryDataSpeakerOn;
+ }
+
+ int deviceWithoutSpeaker
+ = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
+ // check if any other device (except speaker) is on
+ if (value & deviceWithoutSpeaker ) {
+ params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
+ }
+
+ if (params != 0) {
+ addBatteryData(params);
+ }
+ }
+#endif
+
+ // forward device change to effects that have requested to be
+ // aware of attached audio device.
+ mDevice = (uint32_t)value;
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->setDevice_l(mDevice);
+ }
+ }
+
+ if (status == NO_ERROR) {
+ status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
+ keyValuePair.string());
+ if (!mStandby && status == INVALID_OPERATION) {
+ mOutput->stream->common.standby(&mOutput->stream->common);
+ mStandby = true;
+ mBytesWritten = 0;
+ status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
+ keyValuePair.string());
+ }
+ if (status == NO_ERROR && reconfig) {
+ delete mAudioMixer;
+ // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
+ mAudioMixer = NULL;
+ readOutputParameters();
+ mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
+ for (size_t i = 0; i < mTracks.size() ; i++) {
+ int name = getTrackName_l();
+ if (name < 0) break;
+ mTracks[i]->mName = name;
+ // limit track sample rate to 2 x new output sample rate
+ if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
+ mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
+ }
+ }
+ sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ // wait for condition with time out in case the thread calling ThreadBase::setParameters()
+ // already timed out waiting for the status and will never signal the condition.
+ mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
+ }
+ return reconfig;
+}
+
+status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ PlaybackThread::dumpInternals(fd, args);
+
+ snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
+{
+ return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
+}
+
+uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
+{
+ return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
+}
+
+void AudioFlinger::MixerThread::cacheParameters_l()
+{
+ PlaybackThread::cacheParameters_l();
+
+ // FIXME: Relaxed timing because of a certain device that can't meet latency
+ // Should be reduced to 2x after the vendor fixes the driver issue
+ // increase threshold again due to low power audio mode. The way this warning
+ // threshold is calculated and its usefulness should be reconsidered anyway.
+ maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
+}
+
+// ----------------------------------------------------------------------------
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
+ : PlaybackThread(audioFlinger, output, id, device, DIRECT)
+ // mLeftVolFloat, mRightVolFloat
+ // mLeftVolShort, mRightVolShort
+{
+}
+
+AudioFlinger::DirectOutputThread::~DirectOutputThread()
+{
+}
+
+AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
+ Vector< sp<Track> > *tracksToRemove
+)
+{
+ sp<Track> trackToRemove;
+
+ mixer_state mixerStatus = MIXER_IDLE;
+
+ // find out which tracks need to be processed
+ if (mActiveTracks.size() != 0) {
+ sp<Track> t = mActiveTracks[0].promote();
+ // The track died recently
+ if (t == 0) return MIXER_IDLE;
+
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+
+ // The first time a track is added we wait
+ // for all its buffers to be filled before processing it
+ if (cblk->framesReady() && track->isReady() &&
+ !track->isPaused() && !track->isTerminated())
+ {
+ //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ mLeftVolFloat = mRightVolFloat = 0;
+ mLeftVolShort = mRightVolShort = 0;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ rampVolume = true;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ rampVolume = true;
+ }
+ // compute volume for this track
+ float left, right;
+ if (track->isMuted() || mMasterMute || track->isPausing() ||
+ mStreamTypes[track->streamType()].mute) {
+ left = right = 0;
+ if (track->isPausing()) {
+ track->setPaused();
+ }
+ } else {
+ float typeVolume = mStreamTypes[track->streamType()].volume;
+ float v = mMasterVolume * typeVolume;
+ uint32_t vlr = cblk->getVolumeLR();
+ float v_clamped = v * (vlr & 0xFFFF);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = v_clamped/MAX_GAIN;
+ v_clamped = v * (vlr >> 16);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = v_clamped/MAX_GAIN;
+ }
+
+ if (left != mLeftVolFloat || right != mRightVolFloat) {
+ mLeftVolFloat = left;
+ mRightVolFloat = right;
+
+ // If audio HAL implements volume control,
+ // force software volume to nominal value
+ if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
+ left = 1.0f;
+ right = 1.0f;
+ }
+
+ // Convert volumes from float to 8.24
+ uint32_t vl = (uint32_t)(left * (1 << 24));
+ uint32_t vr = (uint32_t)(right * (1 << 24));
+
+ // Delegate volume control to effect in track effect chain if needed
+ // only one effect chain can be present on DirectOutputThread, so if
+ // there is one, the track is connected to it
+ if (!mEffectChains.isEmpty()) {
+ // Do not ramp volume if volume is controlled by effect
+ if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
+ rampVolume = false;
+ }
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ uint32_t v_clamped = (vl + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ leftVol = (uint16_t)v_clamped;
+ v_clamped = (vr + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ rightVol = (uint16_t)v_clamped;
+ } else {
+ leftVol = mLeftVolShort;
+ rightVol = mRightVolShort;
+ rampVolume = false;
+ }
+
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetriesDirect;
+ mActiveTrack = t;
+ mixerStatus = MIXER_TRACKS_READY;
+ } else {
+ //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+ if (track->isStopped()) {
+ track->reset();
+ }
+ if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+ // We have consumed all the buffers of this track.
+ // Remove it from the list of active tracks.
+ trackToRemove = track;
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
+ trackToRemove = track;
+ } else {
+ mixerStatus = MIXER_TRACKS_ENABLED;
+ }
+ }
+ }
+ }
+
+ // FIXME merge this with similar code for removing multiple tracks
+ // remove all the tracks that need to be...
+ if (CC_UNLIKELY(trackToRemove != 0)) {
+ tracksToRemove->add(trackToRemove);
+ mActiveTracks.remove(trackToRemove);
+ if (!mEffectChains.isEmpty()) {
+ ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
+ trackToRemove->sessionId());
+ mEffectChains[0]->decActiveTrackCnt();
+ }
+ if (trackToRemove->isTerminated()) {
+ removeTrack_l(trackToRemove);
+ }
+ }
+
+ return mixerStatus;
+}
+
+void AudioFlinger::DirectOutputThread::threadLoop_mix()
+{
+ AudioBufferProvider::Buffer buffer;
+ size_t frameCount = mFrameCount;
+ int8_t *curBuf = (int8_t *)mMixBuffer;
+ // output audio to hardware
+ while (frameCount) {
+ buffer.frameCount = frameCount;
+ mActiveTrack->getNextBuffer(&buffer);
+ if (CC_UNLIKELY(buffer.raw == NULL)) {
+ memset(curBuf, 0, frameCount * mFrameSize);
+ break;
+ }
+ memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
+ frameCount -= buffer.frameCount;
+ curBuf += buffer.frameCount * mFrameSize;
+ mActiveTrack->releaseBuffer(&buffer);
+ }
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ mActiveTrack.clear();
+
+ // apply volume
+
+ // Do not apply volume on compressed audio
+ if (!audio_is_linear_pcm(mFormat)) {
+ return;
+ }
+
+ // convert to signed 16 bit before volume calculation
+ if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ uint8_t *src = (uint8_t *)mMixBuffer + count-1;
+ int16_t *dst = mMixBuffer + count-1;
+ while (count--) {
+ *dst-- = (int16_t)(*src--^0x80) << 8;
+ }
+ }
+
+ frameCount = mFrameCount;
+ int16_t *out = mMixBuffer;
+ if (rampVolume) {
+ if (mChannelCount == 1) {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out++;
+ vl += vlInc;
+ } while (--frameCount);
+
+ } else {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
+ int32_t vrInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ int32_t vr = ((int32_t)mRightVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
+ out += 2;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+ }
+ } else {
+ if (mChannelCount == 1) {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out++;
+ } while (--frameCount);
+ } else {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out[1] = clamp16(mul(out[1], rightVol) >> 12);
+ out += 2;
+ } while (--frameCount);
+ }
+ }
+
+ // convert back to unsigned 8 bit after volume calculation
+ if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ int16_t *src = mMixBuffer;
+ uint8_t *dst = (uint8_t *)mMixBuffer;
+ while (count--) {
+ *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
+ }
+ }
+
+ mLeftVolShort = leftVol;
+ mRightVolShort = rightVol;
+}
+
+void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
+{
+ if (sleepTime == 0) {
+ if (mMixerStatus == MIXER_TRACKS_ENABLED) {
+ sleepTime = activeSleepTime;
+ } else {
+ sleepTime = idleSleepTime;
+ }
+ } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
+ memset (mMixBuffer, 0, mFrameCount * mFrameSize);
+ sleepTime = 0;
+ }
+}
+
+// getTrackName_l() must be called with ThreadBase::mLock held
+int AudioFlinger::DirectOutputThread::getTrackName_l()
+{
+ return 0;
+}
+
+// deleteTrackName_l() must be called with ThreadBase::mLock held
+void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
+{
+}
+
+// checkForNewParameters_l() must be called with ThreadBase::mLock held
+bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
+{
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be garantied
+ // if frame count is changed after track creation
+ if (!mTracks.isEmpty()) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (status == NO_ERROR) {
+ status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
+ keyValuePair.string());
+ if (!mStandby && status == INVALID_OPERATION) {
+ mOutput->stream->common.standby(&mOutput->stream->common);
+ mStandby = true;
+ mBytesWritten = 0;
+ status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
+ keyValuePair.string());
+ }
+ if (status == NO_ERROR && reconfig) {
+ readOutputParameters();
+ sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ // wait for condition with time out in case the thread calling ThreadBase::setParameters()
+ // already timed out waiting for the status and will never signal the condition.
+ mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
+ }
+ return reconfig;
+}
+
+uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
+{
+ uint32_t time;
+ if (audio_is_linear_pcm(mFormat)) {
+ time = PlaybackThread::activeSleepTimeUs();
+ } else {
+ time = 10000;
+ }
+ return time;
+}
+
+uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
+{
+ uint32_t time;
+ if (audio_is_linear_pcm(mFormat)) {
+ time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
+ } else {
+ time = 10000;
+ }
+ return time;
+}
+
+uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
+{
+ uint32_t time;
+ if (audio_is_linear_pcm(mFormat)) {
+ time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
+ } else {
+ time = 10000;
+ }
+ return time;
+}
+
+void AudioFlinger::DirectOutputThread::cacheParameters_l()
+{
+ PlaybackThread::cacheParameters_l();
+
+ // use shorter standby delay as on normal output to release
+ // hardware resources as soon as possible
+ standbyDelay = microseconds(activeSleepTime*2);
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
+ AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
+ : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
+ mWaitTimeMs(UINT_MAX)
+{
+ addOutputTrack(mainThread);
+}
+
+AudioFlinger::DuplicatingThread::~DuplicatingThread()
+{
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ mOutputTracks[i]->destroy();
+ }
+}
+
+void AudioFlinger::DuplicatingThread::threadLoop_mix()
+{
+ // mix buffers...
+ if (outputsReady(outputTracks)) {
+ mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
+ } else {
+ memset(mMixBuffer, 0, mixBufferSize);
+ }
+ sleepTime = 0;
+ writeFrames = mFrameCount;
+}
+
+void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
+{
+ if (sleepTime == 0) {
+ if (mMixerStatus == MIXER_TRACKS_ENABLED) {
+ sleepTime = activeSleepTime;
+ } else {
+ sleepTime = idleSleepTime;
+ }
+ } else if (mBytesWritten != 0) {
+ // flush remaining overflow buffers in output tracks
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ if (outputTracks[i]->isActive()) {
+ sleepTime = 0;
+ writeFrames = 0;
+ memset(mMixBuffer, 0, mixBufferSize);
+ break;
+ }
+ }
+ }
+}
+
+void AudioFlinger::DuplicatingThread::threadLoop_write()
+{
+ standbyTime = systemTime() + standbyDelay;
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ outputTracks[i]->write(mMixBuffer, writeFrames);
+ }
+ mBytesWritten += mixBufferSize;
+}
+
+void AudioFlinger::DuplicatingThread::threadLoop_standby()
+{
+ // DuplicatingThread implements standby by stopping all tracks
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ outputTracks[i]->stop();
+ }
+}
+
+void AudioFlinger::DuplicatingThread::saveOutputTracks()
+{
+ outputTracks = mOutputTracks;
+}
+
+void AudioFlinger::DuplicatingThread::clearOutputTracks()
+{
+ outputTracks.clear();
+}
+
+void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
+{
+ Mutex::Autolock _l(mLock);
+ // FIXME explain this formula
+ int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
+ OutputTrack *outputTrack = new OutputTrack(thread,
+ this,
+ mSampleRate,
+ mFormat,
+ mChannelMask,
+ frameCount);
+ if (outputTrack->cblk() != NULL) {
+ thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
+ mOutputTracks.add(outputTrack);
+ ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
+ updateWaitTime_l();
+ }
+}
+
+void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
+{
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ if (mOutputTracks[i]->thread() == thread) {
+ mOutputTracks[i]->destroy();
+ mOutputTracks.removeAt(i);
+ updateWaitTime_l();
+ return;
+ }
+ }
+ ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
+}
+
+// caller must hold mLock
+void AudioFlinger::DuplicatingThread::updateWaitTime_l()
+{
+ mWaitTimeMs = UINT_MAX;
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
+ if (strong != 0) {
+ uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
+ if (waitTimeMs < mWaitTimeMs) {
+ mWaitTimeMs = waitTimeMs;
+ }
+ }
+ }
+}
+
+
+bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
+{
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ sp<ThreadBase> thread = outputTracks[i]->thread().promote();
+ if (thread == 0) {
+ ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
+ return false;
+ }
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if (playbackThread->standby() && !playbackThread->isSuspended()) {
+ ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
+ return false;
+ }
+ }
+ return true;
+}
+
+uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
+{
+ return (mWaitTimeMs * 1000) / 2;
+}
+
+void AudioFlinger::DuplicatingThread::cacheParameters_l()
+{
+ // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
+ updateWaitTime_l();
+
+ MixerThread::cacheParameters_l();
+}
+
+// ----------------------------------------------------------------------------
+
+// TrackBase constructor must be called with AudioFlinger::mLock held
+AudioFlinger::ThreadBase::TrackBase::TrackBase(
+ ThreadBase *thread,
+ const sp<Client>& client,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : RefBase(),
+ mThread(thread),
+ mClient(client),
+ mCblk(NULL),
+ // mBuffer
+ // mBufferEnd
+ mFrameCount(0),
+ mState(IDLE),
+ mFormat(format),
+ mStepServerFailed(false),
+ mSessionId(sessionId)
+ // mChannelCount
+ // mChannelMask
+{
+ ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
+
+ // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
+ size_t size = sizeof(audio_track_cblk_t);
+ uint8_t channelCount = popcount(channelMask);
+ size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
+ if (sharedBuffer == 0) {
+ size += bufferSize;
+ }
+
+ if (client != NULL) {
+ mCblkMemory = client->heap()->allocate(size);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
+ if (mCblk != NULL) { // construct the shared structure in-place.
+ new(mCblk) audio_track_cblk_t();
+ // clear all buffers
+ mCblk->frameCount = frameCount;
+ mCblk->sampleRate = sampleRate;
+ mChannelCount = channelCount;
+ mChannelMask = channelMask;
+ if (sharedBuffer == 0) {
+ mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+ memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+ // Force underrun condition to avoid false underrun callback until first data is
+ // written to buffer (other flags are cleared)
+ mCblk->flags = CBLK_UNDERRUN_ON;
+ } else {
+ mBuffer = sharedBuffer->pointer();
+ }
+ mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+ }
+ } else {
+ ALOGE("not enough memory for AudioTrack size=%u", size);
+ client->heap()->dump("AudioTrack");
+ return;
+ }
+ } else {
+ mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
+ // construct the shared structure in-place.
+ new(mCblk) audio_track_cblk_t();
+ // clear all buffers
+ mCblk->frameCount = frameCount;
+ mCblk->sampleRate = sampleRate;
+ mChannelCount = channelCount;
+ mChannelMask = channelMask;
+ mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+ memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+ // Force underrun condition to avoid false underrun callback until first data is
+ // written to buffer (other flags are cleared)
+ mCblk->flags = CBLK_UNDERRUN_ON;
+ mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+ }
+}
+
+AudioFlinger::ThreadBase::TrackBase::~TrackBase()
+{
+ if (mCblk != NULL) {
+ if (mClient == 0) {
+ delete mCblk;
+ } else {
+ mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
+ }
+ }
+ mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
+ if (mClient != 0) {
+ // Client destructor must run with AudioFlinger mutex locked
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ // If the client's reference count drops to zero, the associated destructor
+ // must run with AudioFlinger lock held. Thus the explicit clear() rather than
+ // relying on the automatic clear() at end of scope.
+ mClient.clear();
+ }
+}
+
+// AudioBufferProvider interface
+// getNextBuffer() = 0;
+// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
+void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ buffer->raw = NULL;
+ mFrameCount = buffer->frameCount;
+ (void) step(); // ignore return value of step()
+ buffer->frameCount = 0;
+}
+
+bool AudioFlinger::ThreadBase::TrackBase::step() {
+ bool result;
+ audio_track_cblk_t* cblk = this->cblk();
+
+ result = cblk->stepServer(mFrameCount);
+ if (!result) {
+ ALOGV("stepServer failed acquiring cblk mutex");
+ mStepServerFailed = true;
+ }
+ return result;
+}
+
+void AudioFlinger::ThreadBase::TrackBase::reset() {
+ audio_track_cblk_t* cblk = this->cblk();
+
+ cblk->user = 0;
+ cblk->server = 0;
+ cblk->userBase = 0;
+ cblk->serverBase = 0;
+ mStepServerFailed = false;
+ ALOGV("TrackBase::reset");
+}
+
+int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
+ return (int)mCblk->sampleRate;
+}
+
+void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
+ audio_track_cblk_t* cblk = this->cblk();
+ size_t frameSize = cblk->frameSize;
+ int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
+ int8_t *bufferEnd = bufferStart + frames * frameSize;
+
+ // Check validity of returned pointer in case the track control block would have been corrupted.
+ if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
+ ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) {
+ ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \
+ server %d, serverBase %d, user %d, userBase %d",
+ bufferStart, bufferEnd, mBuffer, mBufferEnd,
+ cblk->server, cblk->serverBase, cblk->user, cblk->userBase);
+ return NULL;
+ }
+
+ return bufferStart;
+}
+
+// ----------------------------------------------------------------------------
+
+// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
+AudioFlinger::PlaybackThread::Track::Track(
+ PlaybackThread *thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
+ mMute(false),
+ // mFillingUpStatus ?
+ // mRetryCount initialized later when needed
+ mSharedBuffer(sharedBuffer),
+ mStreamType(streamType),
+ mName(-1), // see note below
+ mMainBuffer(thread->mixBuffer()),
+ mAuxBuffer(NULL),
+ mAuxEffectId(0), mHasVolumeController(false)
+{
+ if (mCblk != NULL) {
+ // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
+ // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
+ mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
+ // to avoid leaking a track name, do not allocate one unless there is an mCblk
+ mName = thread->getTrackName_l();
+ if (mName < 0) {
+ ALOGE("no more track names available");
+ }
+ }
+ ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
+}
+
+AudioFlinger::PlaybackThread::Track::~Track()
+{
+ ALOGV("PlaybackThread::Track destructor");
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ mState = TERMINATED;
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::destroy()
+{
+ // NOTE: destroyTrack_l() can remove a strong reference to this Track
+ // by removing it from mTracks vector, so there is a risk that this Tracks's
+ // destructor is called. As the destructor needs to lock mLock,
+ // we must acquire a strong reference on this Track before locking mLock
+ // here so that the destructor is called only when exiting this function.
+ // On the other hand, as long as Track::destroy() is only called by
+ // TrackHandle destructor, the TrackHandle still holds a strong ref on
+ // this Track with its member mTrack.
+ sp<Track> keep(this);
+ { // scope for mLock
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ if (!isOutputTrack()) {
+ if (mState == ACTIVE || mState == RESUMING) {
+ AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
+
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
+#endif
+ }
+ AudioSystem::releaseOutput(thread->id());
+ }
+ Mutex::Autolock _l(thread->mLock);
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ playbackThread->destroyTrack_l(this);
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
+{
+ uint32_t vlr = mCblk->getVolumeLR();
+ snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n",
+ mName - AudioMixer::TRACK0,
+ (mClient == 0) ? getpid_cached : mClient->pid(),
+ mStreamType,
+ mFormat,
+ mChannelMask,
+ mSessionId,
+ mFrameCount,
+ mState,
+ mMute,
+ mFillingUpStatus,
+ mCblk->sampleRate,
+ vlr & 0xFFFF,
+ vlr >> 16,
+ mCblk->server,
+ mCblk->user,
+ (int)mMainBuffer,
+ (int)mAuxBuffer);
+}
+
+// AudioBufferProvider interface
+status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
+ AudioBufferProvider::Buffer* buffer, int64_t pts)
+{
+ audio_track_cblk_t* cblk = this->cblk();
+ uint32_t framesReady;
+ uint32_t framesReq = buffer->frameCount;
+
+ // Check if last stepServer failed, try to step now
+ if (mStepServerFailed) {
+ if (!step()) goto getNextBuffer_exit;
+ ALOGV("stepServer recovered");
+ mStepServerFailed = false;
+ }
+
+ framesReady = cblk->framesReady();
+
+ if (CC_LIKELY(framesReady)) {
+ uint32_t s = cblk->server;
+ uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
+
+ bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
+ if (framesReq > framesReady) {
+ framesReq = framesReady;
+ }
+ if (s + framesReq > bufferEnd) {
+ framesReq = bufferEnd - s;
+ }
+
+ buffer->raw = getBuffer(s, framesReq);
+ if (buffer->raw == NULL) goto getNextBuffer_exit;
+
+ buffer->frameCount = framesReq;
+ return NO_ERROR;
+ }
+
+getNextBuffer_exit:
+ buffer->raw = NULL;
+ buffer->frameCount = 0;
+ ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
+ return NOT_ENOUGH_DATA;
+}
+
+uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const {
+ return mCblk->framesReady();
+}
+
+bool AudioFlinger::PlaybackThread::Track::isReady() const {
+ if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
+
+ if (framesReady() >= mCblk->frameCount ||
+ (mCblk->flags & CBLK_FORCEREADY_MSK)) {
+ mFillingUpStatus = FS_FILLED;
+ android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
+ return true;
+ }
+ return false;
+}
+
+status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid)
+{
+ status_t status = NO_ERROR;
+ ALOGV("start(%d), calling pid %d session %d tid %d",
+ mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ track_state state = mState;
+ // here the track could be either new, or restarted
+ // in both cases "unstop" the track
+ if (mState == PAUSED) {
+ mState = TrackBase::RESUMING;
+ ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
+ } else {
+ mState = TrackBase::ACTIVE;
+ ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
+ }
+
+ if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
+ thread->mLock.unlock();
+ status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
+ thread->mLock.lock();
+
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ if (status == NO_ERROR) {
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
+ }
+#endif
+ }
+ if (status == NO_ERROR) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ playbackThread->addTrack_l(this);
+ } else {
+ mState = state;
+ }
+ } else {
+ status = BAD_VALUE;
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::Track::stop()
+{
+ ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ track_state state = mState;
+ if (mState > STOPPED) {
+ mState = STOPPED;
+ // If the track is not active (PAUSED and buffers full), flush buffers
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if (playbackThread->mActiveTracks.indexOf(this) < 0) {
+ reset();
+ }
+ ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
+ }
+ if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
+ thread->mLock.unlock();
+ AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
+ thread->mLock.lock();
+
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
+#endif
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::pause()
+{
+ ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ if (mState == ACTIVE || mState == RESUMING) {
+ mState = PAUSING;
+ ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
+ if (!isOutputTrack()) {
+ thread->mLock.unlock();
+ AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
+ thread->mLock.lock();
+
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
+#endif
+ }
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::flush()
+{
+ ALOGV("flush(%d)", mName);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
+ return;
+ }
+ // No point remaining in PAUSED state after a flush => go to
+ // STOPPED state
+ mState = STOPPED;
+
+ // do not reset the track if it is still in the process of being stopped or paused.
+ // this will be done by prepareTracks_l() when the track is stopped.
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if (playbackThread->mActiveTracks.indexOf(this) < 0) {
+ reset();
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::reset()
+{
+ // Do not reset twice to avoid discarding data written just after a flush and before
+ // the audioflinger thread detects the track is stopped.
+ if (!mResetDone) {
+ TrackBase::reset();
+ // Force underrun condition to avoid false underrun callback until first data is
+ // written to buffer
+ android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
+ android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
+ mFillingUpStatus = FS_FILLING;
+ mResetDone = true;
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::mute(bool muted)
+{
+ mMute = muted;
+}
+
+status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
+{
+ status_t status = DEAD_OBJECT;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ status = playbackThread->attachAuxEffect(this, EffectId);
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
+{
+ mAuxEffectId = EffectId;
+ mAuxBuffer = buffer;
+}
+
+// timed audio tracks
+
+sp<AudioFlinger::PlaybackThread::TimedTrack>
+AudioFlinger::PlaybackThread::TimedTrack::create(
+ PlaybackThread *thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId) {
+ if (!client->reserveTimedTrack())
+ return NULL;
+
+ return new TimedTrack(
+ thread, client, streamType, sampleRate, format, channelMask, frameCount,
+ sharedBuffer, sessionId);
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
+ PlaybackThread *thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : Track(thread, client, streamType, sampleRate, format, channelMask,
+ frameCount, sharedBuffer, sessionId),
+ mTimedSilenceBuffer(NULL),
+ mTimedSilenceBufferSize(0),
+ mTimedAudioOutputOnTime(false),
+ mMediaTimeTransformValid(false)
+{
+ LocalClock lc;
+ mLocalTimeFreq = lc.getLocalFreq();
+
+ mLocalTimeToSampleTransform.a_zero = 0;
+ mLocalTimeToSampleTransform.b_zero = 0;
+ mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
+ mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
+ LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
+ &mLocalTimeToSampleTransform.a_to_b_denom);
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
+ mClient->releaseTimedTrack();
+ delete [] mTimedSilenceBuffer;
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
+ size_t size, sp<IMemory>* buffer) {
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ trimTimedBufferQueue_l();
+
+ // lazily initialize the shared memory heap for timed buffers
+ if (mTimedMemoryDealer == NULL) {
+ const int kTimedBufferHeapSize = 512 << 10;
+
+ mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
+ "AudioFlingerTimed");
+ if (mTimedMemoryDealer == NULL)
+ return NO_MEMORY;
+ }
+
+ sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
+ if (newBuffer == NULL) {
+ newBuffer = mTimedMemoryDealer->allocate(size);
+ if (newBuffer == NULL)
+ return NO_MEMORY;
+ }
+
+ *buffer = newBuffer;
+ return NO_ERROR;
+}
+
+// caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
+ int64_t mediaTimeNow;
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+ if (!mMediaTimeTransformValid)
+ return;
+
+ int64_t targetTimeNow;
+ status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
+ ? mCCHelper.getCommonTime(&targetTimeNow)
+ : mCCHelper.getLocalTime(&targetTimeNow);
+
+ if (OK != res)
+ return;
+
+ if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
+ &mediaTimeNow)) {
+ return;
+ }
+ }
+
+ size_t trimIndex;
+ for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) {
+ if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow)
+ break;
+ }
+
+ if (trimIndex) {
+ mTimedBufferQueue.removeItemsAt(0, trimIndex);
+ }
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
+ const sp<IMemory>& buffer, int64_t pts) {
+
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+ if (!mMediaTimeTransformValid)
+ return INVALID_OPERATION;
+ }
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ mTimedBufferQueue.add(TimedBuffer(buffer, pts));
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
+ const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
+
+ ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__,
+ xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
+ target);
+
+ if (!(target == TimedAudioTrack::LOCAL_TIME ||
+ target == TimedAudioTrack::COMMON_TIME)) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mMediaTimeTransformLock);
+ mMediaTimeTransform = xform;
+ mMediaTimeTransformTarget = target;
+ mMediaTimeTransformValid = true;
+
+ return NO_ERROR;
+}
+
+#define min(a, b) ((a) < (b) ? (a) : (b))
+
+// implementation of getNextBuffer for tracks whose buffers have timestamps
+status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
+ AudioBufferProvider::Buffer* buffer, int64_t pts)
+{
+ if (pts == AudioBufferProvider::kInvalidPTS) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return INVALID_OPERATION;
+ }
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ while (true) {
+
+ // if we have no timed buffers, then fail
+ if (mTimedBufferQueue.isEmpty()) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+ }
+
+ TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
+
+ // calculate the PTS of the head of the timed buffer queue expressed in
+ // local time
+ int64_t headLocalPTS;
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+
+ ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
+
+ if (mMediaTimeTransform.a_to_b_denom == 0) {
+ // the transform represents a pause, so yield silence
+ timedYieldSilence(buffer->frameCount, buffer);
+ return NO_ERROR;
+ }
+
+ int64_t transformedPTS;
+ if (!mMediaTimeTransform.doForwardTransform(head.pts(),
+ &transformedPTS)) {
+ // the transform failed. this shouldn't happen, but if it does
+ // then just drop this buffer
+ ALOGW("timedGetNextBuffer transform failed");
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ mTimedBufferQueue.removeAt(0);
+ return NO_ERROR;
+ }
+
+ if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
+ if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
+ &headLocalPTS)) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return INVALID_OPERATION;
+ }
+ } else {
+ headLocalPTS = transformedPTS;
+ }
+ }
+
+ // adjust the head buffer's PTS to reflect the portion of the head buffer
+ // that has already been consumed
+ int64_t effectivePTS = headLocalPTS +
+ ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
+
+ // Calculate the delta in samples between the head of the input buffer
+ // queue and the start of the next output buffer that will be written.
+ // If the transformation fails because of over or underflow, it means
+ // that the sample's position in the output stream is so far out of
+ // whack that it should just be dropped.
+ int64_t sampleDelta;
+ if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
+ ALOGV("*** head buffer is too far from PTS: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ }
+ if (!mLocalTimeToSampleTransform.doForwardTransform(
+ (effectivePTS - pts) << 32, &sampleDelta)) {
+ ALOGV("*** too late during sample rate transform: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ }
+
+ ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]",
+ __PRETTY_FUNCTION__, head.pts(), head.position(), pts,
+ static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)),
+ static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
+
+ // if the delta between the ideal placement for the next input sample and
+ // the current output position is within this threshold, then we will
+ // concatenate the next input samples to the previous output
+ const int64_t kSampleContinuityThreshold =
+ (static_cast<int64_t>(sampleRate()) << 32) / 10;
+
+ // if this is the first buffer of audio that we're emitting from this track
+ // then it should be almost exactly on time.
+ const int64_t kSampleStartupThreshold = 1LL << 32;
+
+ if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
+ (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
+ // the next input is close enough to being on time, so concatenate it
+ // with the last output
+ timedYieldSamples(buffer);
+
+ ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
+ return NO_ERROR;
+ } else if (sampleDelta > 0) {
+ // the gap between the current output position and the proper start of
+ // the next input sample is too big, so fill it with silence
+ uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
+
+ timedYieldSilence(framesUntilNextInput, buffer);
+ ALOGV("*** silence: frameCount=%u", buffer->frameCount);
+ return NO_ERROR;
+ } else {
+ // the next input sample is late
+ uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
+ size_t onTimeSamplePosition =
+ head.position() + lateFrames * mCblk->frameSize;
+
+ if (onTimeSamplePosition > head.buffer()->size()) {
+ // all the remaining samples in the head are too late, so
+ // drop it and move on
+ ALOGV("*** too late: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ } else {
+ // skip over the late samples
+ head.setPosition(onTimeSamplePosition);
+
+ // yield the available samples
+ timedYieldSamples(buffer);
+
+ ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
+ return NO_ERROR;
+ }
+ }
+ }
+}
+
+// Yield samples from the timed buffer queue head up to the given output
+// buffer's capacity.
+//
+// Caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples(
+ AudioBufferProvider::Buffer* buffer) {
+
+ const TimedBuffer& head = mTimedBufferQueue[0];
+
+ buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
+ head.position());
+
+ uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
+ mCblk->frameSize);
+ size_t framesRequested = buffer->frameCount;
+ buffer->frameCount = min(framesLeftInHead, framesRequested);
+
+ mTimedAudioOutputOnTime = true;
+}
+
+// Yield samples of silence up to the given output buffer's capacity
+//
+// Caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence(
+ uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
+
+ // lazily allocate a buffer filled with silence
+ if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
+ delete [] mTimedSilenceBuffer;
+ mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
+ mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
+ memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
+ }
+
+ buffer->raw = mTimedSilenceBuffer;
+ size_t framesRequested = buffer->frameCount;
+ buffer->frameCount = min(numFrames, framesRequested);
+
+ mTimedAudioOutputOnTime = false;
+}
+
+// AudioBufferProvider interface
+void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
+ AudioBufferProvider::Buffer* buffer) {
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ // If the buffer which was just released is part of the buffer at the head
+ // of the queue, be sure to update the amt of the buffer which has been
+ // consumed. If the buffer being returned is not part of the head of the
+ // queue, its either because the buffer is part of the silence buffer, or
+ // because the head of the timed queue was trimmed after the mixer called
+ // getNextBuffer but before the mixer called releaseBuffer.
+ if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) {
+ TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
+
+ void* start = head.buffer()->pointer();
+ void* end = (char *) head.buffer()->pointer() + head.buffer()->size();
+
+ if ((buffer->raw >= start) && (buffer->raw <= end)) {
+ head.setPosition(head.position() +
+ (buffer->frameCount * mCblk->frameSize));
+ if (static_cast<size_t>(head.position()) >= head.buffer()->size()) {
+ mTimedBufferQueue.removeAt(0);
+ }
+ }
+ }
+
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+}
+
+uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ uint32_t frames = 0;
+ for (size_t i = 0; i < mTimedBufferQueue.size(); i++) {
+ const TimedBuffer& tb = mTimedBufferQueue[i];
+ frames += (tb.buffer()->size() - tb.position()) / mCblk->frameSize;
+ }
+
+ return frames;
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
+ : mPTS(0), mPosition(0) {}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
+ const sp<IMemory>& buffer, int64_t pts)
+ : mBuffer(buffer), mPTS(pts), mPosition(0) {}
+
+// ----------------------------------------------------------------------------
+
+// RecordTrack constructor must be called with AudioFlinger::mLock held
+AudioFlinger::RecordThread::RecordTrack::RecordTrack(
+ RecordThread *thread,
+ const sp<Client>& client,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ int sessionId)
+ : TrackBase(thread, client, sampleRate, format,
+ channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
+ mOverflow(false)
+{
+ if (mCblk != NULL) {
+ ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
+ if (format == AUDIO_FORMAT_PCM_16_BIT) {
+ mCblk->frameSize = mChannelCount * sizeof(int16_t);
+ } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
+ mCblk->frameSize = mChannelCount * sizeof(int8_t);
+ } else {
+ mCblk->frameSize = sizeof(int8_t);
+ }
+ }
+}
+
+AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ AudioSystem::releaseInput(thread->id());
+ }
+}
+
+// AudioBufferProvider interface
+status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
+{
+ audio_track_cblk_t* cblk = this->cblk();
+ uint32_t framesAvail;
+ uint32_t framesReq = buffer->frameCount;
+
+ // Check if last stepServer failed, try to step now
+ if (mStepServerFailed) {
+ if (!step()) goto getNextBuffer_exit;
+ ALOGV("stepServer recovered");
+ mStepServerFailed = false;
+ }
+
+ framesAvail = cblk->framesAvailable_l();
+
+ if (CC_LIKELY(framesAvail)) {
+ uint32_t s = cblk->server;
+ uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
+
+ if (framesReq > framesAvail) {
+ framesReq = framesAvail;
+ }
+ if (s + framesReq > bufferEnd) {
+ framesReq = bufferEnd - s;
+ }
+
+ buffer->raw = getBuffer(s, framesReq);
+ if (buffer->raw == NULL) goto getNextBuffer_exit;
+
+ buffer->frameCount = framesReq;
+ return NO_ERROR;
+ }
+
+getNextBuffer_exit:
+ buffer->raw = NULL;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+}
+
+status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid)
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ RecordThread *recordThread = (RecordThread *)thread.get();
+ return recordThread->start(this, tid);
+ } else {
+ return BAD_VALUE;
+ }
+}
+
+void AudioFlinger::RecordThread::RecordTrack::stop()
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ RecordThread *recordThread = (RecordThread *)thread.get();
+ recordThread->stop(this);
+ TrackBase::reset();
+ // Force overrun condition to avoid false overrun callback until first data is
+ // read from buffer
+ android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
+ }
+}
+
+void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n",
+ (mClient == 0) ? getpid_cached : mClient->pid(),
+ mFormat,
+ mChannelMask,
+ mSessionId,
+ mFrameCount,
+ mState,
+ mCblk->sampleRate,
+ mCblk->server,
+ mCblk->user);
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
+ PlaybackThread *playbackThread,
+ DuplicatingThread *sourceThread,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount)
+ : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0),
+ mActive(false), mSourceThread(sourceThread)
+{
+
+ if (mCblk != NULL) {
+ mCblk->flags |= CBLK_DIRECTION_OUT;
+ mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
+ mOutBuffer.frameCount = 0;
+ playbackThread->mTracks.add(this);
+ ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
+ "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
+ mCblk, mBuffer, mCblk->buffers,
+ mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
+ } else {
+ ALOGW("Error creating output track on thread %p", playbackThread);
+ }
+}
+
+AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
+{
+ clearBufferQueue();
+}
+
+status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid)
+{
+ status_t status = Track::start(tid);
+ if (status != NO_ERROR) {
+ return status;
+ }
+
+ mActive = true;
+ mRetryCount = 127;
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::OutputTrack::stop()
+{
+ Track::stop();
+ clearBufferQueue();
+ mOutBuffer.frameCount = 0;
+ mActive = false;
+}
+
+bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
+{
+ Buffer *pInBuffer;
+ Buffer inBuffer;
+ uint32_t channelCount = mChannelCount;
+ bool outputBufferFull = false;
+ inBuffer.frameCount = frames;
+ inBuffer.i16 = data;
+
+ uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
+
+ if (!mActive && frames != 0) {
+ start(0);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ MixerThread *mixerThread = (MixerThread *)thread.get();
+ if (mCblk->frameCount > frames){
+ if (mBufferQueue.size() < kMaxOverFlowBuffers) {
+ uint32_t startFrames = (mCblk->frameCount - frames);
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
+ pInBuffer->frameCount = startFrames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else {
+ ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
+ }
+ }
+ }
+ }
+
+ while (waitTimeLeftMs) {
+ // First write pending buffers, then new data
+ if (mBufferQueue.size()) {
+ pInBuffer = mBufferQueue.itemAt(0);
+ } else {
+ pInBuffer = &inBuffer;
+ }
+
+ if (pInBuffer->frameCount == 0) {
+ break;
+ }
+
+ if (mOutBuffer.frameCount == 0) {
+ mOutBuffer.frameCount = pInBuffer->frameCount;
+ nsecs_t startTime = systemTime();
+ if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
+ ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
+ outputBufferFull = true;
+ break;
+ }
+ uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
+ if (waitTimeLeftMs >= waitTimeMs) {
+ waitTimeLeftMs -= waitTimeMs;
+ } else {
+ waitTimeLeftMs = 0;
+ }
+ }
+
+ uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
+ memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
+ mCblk->stepUser(outFrames);
+ pInBuffer->frameCount -= outFrames;
+ pInBuffer->i16 += outFrames * channelCount;
+ mOutBuffer.frameCount -= outFrames;
+ mOutBuffer.i16 += outFrames * channelCount;
+
+ if (pInBuffer->frameCount == 0) {
+ if (mBufferQueue.size()) {
+ mBufferQueue.removeAt(0);
+ delete [] pInBuffer->mBuffer;
+ delete pInBuffer;
+ ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
+ } else {
+ break;
+ }
+ }
+ }
+
+ // If we could not write all frames, allocate a buffer and queue it for next time.
+ if (inBuffer.frameCount) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0 && !thread->standby()) {
+ if (mBufferQueue.size() < kMaxOverFlowBuffers) {
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
+ pInBuffer->frameCount = inBuffer.frameCount;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
+ } else {
+ ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
+ }
+ }
+ }
+
+ // Calling write() with a 0 length buffer, means that no more data will be written:
+ // If no more buffers are pending, fill output track buffer to make sure it is started
+ // by output mixer.
+ if (frames == 0 && mBufferQueue.size() == 0) {
+ if (mCblk->user < mCblk->frameCount) {
+ frames = mCblk->frameCount - mCblk->user;
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[frames * channelCount];
+ pInBuffer->frameCount = frames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else if (mActive) {
+ stop();
+ }
+ }
+
+ return outputBufferFull;
+}
+
+status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
+{
+ int active;
+ status_t result;
+ audio_track_cblk_t* cblk = mCblk;
+ uint32_t framesReq = buffer->frameCount;
+
+// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
+ buffer->frameCount = 0;
+
+ uint32_t framesAvail = cblk->framesAvailable();
+
+
+ if (framesAvail == 0) {
+ Mutex::Autolock _l(cblk->lock);
+ goto start_loop_here;
+ while (framesAvail == 0) {
+ active = mActive;
+ if (CC_UNLIKELY(!active)) {
+ ALOGV("Not active and NO_MORE_BUFFERS");
+ return NO_MORE_BUFFERS;
+ }
+ result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
+ if (result != NO_ERROR) {
+ return NO_MORE_BUFFERS;
+ }
+ // read the server count again
+ start_loop_here:
+ framesAvail = cblk->framesAvailable_l();
+ }
+ }
+
+// if (framesAvail < framesReq) {
+// return NO_MORE_BUFFERS;
+// }
+
+ if (framesReq > framesAvail) {
+ framesReq = framesAvail;
+ }
+
+ uint32_t u = cblk->user;
+ uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
+
+ if (u + framesReq > bufferEnd) {
+ framesReq = bufferEnd - u;
+ }
+
+ buffer->frameCount = framesReq;
+ buffer->raw = (void *)cblk->buffer(u);
+ return NO_ERROR;
+}
+
+
+void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
+{
+ size_t size = mBufferQueue.size();
+
+ for (size_t i = 0; i < size; i++) {
+ Buffer *pBuffer = mBufferQueue.itemAt(i);
+ delete [] pBuffer->mBuffer;
+ delete pBuffer;
+ }
+ mBufferQueue.clear();
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
+ : RefBase(),
+ mAudioFlinger(audioFlinger),
+ // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
+ mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
+ mPid(pid),
+ mTimedTrackCount(0)
+{
+ // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
+}
+
+// Client destructor must be called with AudioFlinger::mLock held
+AudioFlinger::Client::~Client()
+{
+ mAudioFlinger->removeClient_l(mPid);
+}
+
+sp<MemoryDealer> AudioFlinger::Client::heap() const
+{
+ return mMemoryDealer;
+}
+
+// Reserve one of the limited slots for a timed audio track associated
+// with this client
+bool AudioFlinger::Client::reserveTimedTrack()
+{
+ const int kMaxTimedTracksPerClient = 4;
+
+ Mutex::Autolock _l(mTimedTrackLock);
+
+ if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
+ ALOGW("can not create timed track - pid %d has exceeded the limit",
+ mPid);
+ return false;
+ }
+
+ mTimedTrackCount++;
+ return true;
+}
+
+// Release a slot for a timed audio track
+void AudioFlinger::Client::releaseTimedTrack()
+{
+ Mutex::Autolock _l(mTimedTrackLock);
+ mTimedTrackCount--;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
+ const sp<IAudioFlingerClient>& client,
+ pid_t pid)
+ : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
+{
+}
+
+AudioFlinger::NotificationClient::~NotificationClient()
+{
+}
+
+void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
+{
+ sp<NotificationClient> keep(this);
+ mAudioFlinger->removeNotificationClient(mPid);
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
+ : BnAudioTrack(),
+ mTrack(track)
+{
+}
+
+AudioFlinger::TrackHandle::~TrackHandle() {
+ // just stop the track on deletion, associated resources
+ // will be freed from the main thread once all pending buffers have
+ // been played. Unless it's not in the active track list, in which
+ // case we free everything now...
+ mTrack->destroy();
+}
+
+sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
+ return mTrack->getCblk();
+}
+
+status_t AudioFlinger::TrackHandle::start(pid_t tid) {
+ return mTrack->start(tid);
+}
+
+void AudioFlinger::TrackHandle::stop() {
+ mTrack->stop();
+}
+
+void AudioFlinger::TrackHandle::flush() {
+ mTrack->flush();
+}
+
+void AudioFlinger::TrackHandle::mute(bool e) {
+ mTrack->mute(e);
+}
+
+void AudioFlinger::TrackHandle::pause() {
+ mTrack->pause();
+}
+
+status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
+{
+ return mTrack->attachAuxEffect(EffectId);
+}
+
+status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
+ sp<IMemory>* buffer) {
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->allocateTimedBuffer(size, buffer);
+}
+
+status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts) {
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->queueTimedBuffer(buffer, pts);
+}
+
+status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
+ const LinearTransform& xform, int target) {
+
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->setMediaTimeTransform(
+ xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
+}
+
+status_t AudioFlinger::TrackHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnAudioTrack::onTransact(code, data, reply, flags);
+}
+
+// ----------------------------------------------------------------------------
+
+sp<IAudioRecord> AudioFlinger::openRecord(
+ pid_t pid,
+ audio_io_handle_t input,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ IAudioFlinger::track_flags_t flags,
+ int *sessionId,
+ status_t *status)
+{
+ sp<RecordThread::RecordTrack> recordTrack;
+ sp<RecordHandle> recordHandle;
+ sp<Client> client;
+ status_t lStatus;
+ RecordThread *thread;
+ size_t inFrameCount;
+ int lSessionId;
+
+ // check calling permissions
+ if (!recordingAllowed()) {
+ lStatus = PERMISSION_DENIED;
+ goto Exit;
+ }
+
+ // add client to list
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+ thread = checkRecordThread_l(input);
+ if (thread == NULL) {
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ client = registerPid_l(pid);
+
+ // If no audio session id is provided, create one here
+ if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
+ lSessionId = *sessionId;
+ } else {
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
+ // create new record track. The record track uses one track in mHardwareMixerThread by convention.
+ recordTrack = thread->createRecordTrack_l(client,
+ sampleRate,
+ format,
+ channelMask,
+ frameCount,
+ lSessionId,
+ &lStatus);
+ }
+ if (lStatus != NO_ERROR) {
+ // remove local strong reference to Client before deleting the RecordTrack so that the Client
+ // destructor is called by the TrackBase destructor with mLock held
+ client.clear();
+ recordTrack.clear();
+ goto Exit;
+ }
+
+ // return to handle to client
+ recordHandle = new RecordHandle(recordTrack);
+ lStatus = NO_ERROR;
+
+Exit:
+ if (status) {
+ *status = lStatus;
+ }
+ return recordHandle;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
+ : BnAudioRecord(),
+ mRecordTrack(recordTrack)
+{
+}
+
+AudioFlinger::RecordHandle::~RecordHandle() {
+ stop();
+}
+
+sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
+ return mRecordTrack->getCblk();
+}
+
+status_t AudioFlinger::RecordHandle::start(pid_t tid) {
+ ALOGV("RecordHandle::start()");
+ return mRecordTrack->start(tid);
+}
+
+void AudioFlinger::RecordHandle::stop() {
+ ALOGV("RecordHandle::stop()");
+ mRecordTrack->stop();
+}
+
+status_t AudioFlinger::RecordHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnAudioRecord::onTransact(code, data, reply, flags);
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamIn *input,
+ uint32_t sampleRate,
+ uint32_t channels,
+ audio_io_handle_t id,
+ uint32_t device) :
+ ThreadBase(audioFlinger, id, device, RECORD),
+ mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
+ // mRsmpInIndex and mInputBytes set by readInputParameters()
+ mReqChannelCount(popcount(channels)),
+ mReqSampleRate(sampleRate)
+ // mBytesRead is only meaningful while active, and so is cleared in start()
+ // (but might be better to also clear here for dump?)
+{
+ snprintf(mName, kNameLength, "AudioIn_%X", id);
+
+ readInputParameters();
+}
+
+
+AudioFlinger::RecordThread::~RecordThread()
+{
+ delete[] mRsmpInBuffer;
+ delete mResampler;
+ delete[] mRsmpOutBuffer;
+}
+
+void AudioFlinger::RecordThread::onFirstRef()
+{
+ run(mName, PRIORITY_URGENT_AUDIO);
+}
+
+status_t AudioFlinger::RecordThread::readyToRun()
+{
+ status_t status = initCheck();
+ ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
+ return status;
+}
+
+bool AudioFlinger::RecordThread::threadLoop()
+{
+ AudioBufferProvider::Buffer buffer;
+ sp<RecordTrack> activeTrack;
+ Vector< sp<EffectChain> > effectChains;
+
+ nsecs_t lastWarning = 0;
+
+ acquireWakeLock();
+
+ // start recording
+ while (!exitPending()) {
+
+ processConfigEvents();
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+ checkForNewParameters_l();
+ if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
+ if (!mStandby) {
+ mInput->stream->common.standby(&mInput->stream->common);
+ mStandby = true;
+ }
+
+ if (exitPending()) break;
+
+ releaseWakeLock_l();
+ ALOGV("RecordThread: loop stopping");
+ // go to sleep
+ mWaitWorkCV.wait(mLock);
+ ALOGV("RecordThread: loop starting");
+ acquireWakeLock_l();
+ continue;
+ }
+ if (mActiveTrack != 0) {
+ if (mActiveTrack->mState == TrackBase::PAUSING) {
+ if (!mStandby) {
+ mInput->stream->common.standby(&mInput->stream->common);
+ mStandby = true;
+ }
+ mActiveTrack.clear();
+ mStartStopCond.broadcast();
+ } else if (mActiveTrack->mState == TrackBase::RESUMING) {
+ if (mReqChannelCount != mActiveTrack->channelCount()) {
+ mActiveTrack.clear();
+ mStartStopCond.broadcast();
+ } else if (mBytesRead != 0) {
+ // record start succeeds only if first read from audio input
+ // succeeds
+ if (mBytesRead > 0) {
+ mActiveTrack->mState = TrackBase::ACTIVE;
+ } else {
+ mActiveTrack.clear();
+ }
+ mStartStopCond.broadcast();
+ }
+ mStandby = false;
+ }
+ }
+ lockEffectChains_l(effectChains);
+ }
+
+ if (mActiveTrack != 0) {
+ if (mActiveTrack->mState != TrackBase::ACTIVE &&
+ mActiveTrack->mState != TrackBase::RESUMING) {
+ unlockEffectChains(effectChains);
+ usleep(kRecordThreadSleepUs);
+ continue;
+ }
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+
+ buffer.frameCount = mFrameCount;
+ if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
+ size_t framesOut = buffer.frameCount;
+ if (mResampler == NULL) {
+ // no resampling
+ while (framesOut) {
+ size_t framesIn = mFrameCount - mRsmpInIndex;
+ if (framesIn) {
+ int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
+ int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
+ if (framesIn > framesOut)
+ framesIn = framesOut;
+ mRsmpInIndex += framesIn;
+ framesOut -= framesIn;
+ if ((int)mChannelCount == mReqChannelCount ||
+ mFormat != AUDIO_FORMAT_PCM_16_BIT) {
+ memcpy(dst, src, framesIn * mFrameSize);
+ } else {
+ int16_t *src16 = (int16_t *)src;
+ int16_t *dst16 = (int16_t *)dst;
+ if (mChannelCount == 1) {
+ while (framesIn--) {
+ *dst16++ = *src16;
+ *dst16++ = *src16++;
+ }
+ } else {
+ while (framesIn--) {
+ *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
+ src16 += 2;
+ }
+ }
+ }
+ }
+ if (framesOut && mFrameCount == mRsmpInIndex) {
+ if (framesOut == mFrameCount &&
+ ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
+ mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
+ framesOut = 0;
+ } else {
+ mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
+ mRsmpInIndex = 0;
+ }
+ if (mBytesRead < 0) {
+ ALOGE("Error reading audio input");
+ if (mActiveTrack->mState == TrackBase::ACTIVE) {
+ // Force input into standby so that it tries to
+ // recover at next read attempt
+ mInput->stream->common.standby(&mInput->stream->common);
+ usleep(kRecordThreadSleepUs);
+ }
+ mRsmpInIndex = mFrameCount;
+ framesOut = 0;
+ buffer.frameCount = 0;
+ }
+ }
+ }
+ } else {
+ // resampling
+
+ memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
+ // alter output frame count as if we were expecting stereo samples
+ if (mChannelCount == 1 && mReqChannelCount == 1) {
+ framesOut >>= 1;
+ }
+ mResampler->resample(mRsmpOutBuffer, framesOut, this);
+ // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
+ // are 32 bit aligned which should be always true.
+ if (mChannelCount == 2 && mReqChannelCount == 1) {
+ ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
+ // the resampler always outputs stereo samples: do post stereo to mono conversion
+ int16_t *src = (int16_t *)mRsmpOutBuffer;
+ int16_t *dst = buffer.i16;
+ while (framesOut--) {
+ *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
+ src += 2;
+ }
+ } else {
+ ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
+ }
+
+ }
+ mActiveTrack->releaseBuffer(&buffer);
+ mActiveTrack->overflow();
+ }
+ // client isn't retrieving buffers fast enough
+ else {
+ if (!mActiveTrack->setOverflow()) {
+ nsecs_t now = systemTime();
+ if ((now - lastWarning) > kWarningThrottleNs) {
+ ALOGW("RecordThread: buffer overflow");
+ lastWarning = now;
+ }
+ }
+ // Release the processor for a while before asking for a new buffer.
+ // This will give the application more chance to read from the buffer and
+ // clear the overflow.
+ usleep(kRecordThreadSleepUs);
+ }
+ }
+ // enable changes in effect chain
+ unlockEffectChains(effectChains);
+ effectChains.clear();
+ }
+
+ if (!mStandby) {
+ mInput->stream->common.standby(&mInput->stream->common);
+ }
+ mActiveTrack.clear();
+
+ mStartStopCond.broadcast();
+
+ releaseWakeLock();
+
+ ALOGV("RecordThread %p exiting", this);
+ return false;
+}
+
+
+sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
+ const sp<AudioFlinger::Client>& client,
+ uint32_t sampleRate,
+ audio_format_t format,
+ int channelMask,
+ int frameCount,
+ int sessionId,
+ status_t *status)
+{
+ sp<RecordTrack> track;
+ status_t lStatus;
+
+ lStatus = initCheck();
+ if (lStatus != NO_ERROR) {
+ ALOGE("Audio driver not initialized.");
+ goto Exit;
+ }
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+
+ track = new RecordTrack(this, client, sampleRate,
+ format, channelMask, frameCount, sessionId);
+
+ if (track->getCblk() == 0) {
+ lStatus = NO_MEMORY;
+ goto Exit;
+ }
+
+ mTrack = track.get();
+ // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
+ bool suspend = audio_is_bluetooth_sco_device(
+ (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
+ setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
+ setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
+ }
+ lStatus = NO_ERROR;
+
+Exit:
+ if (status) {
+ *status = lStatus;
+ }
+ return track;
+}
+
+status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid)
+{
+ ALOGV("RecordThread::start tid=%d", tid);
+ sp<ThreadBase> strongMe = this;
+ status_t status = NO_ERROR;
+ {
+ AutoMutex lock(mLock);
+ if (mActiveTrack != 0) {
+ if (recordTrack != mActiveTrack.get()) {
+ status = -EBUSY;
+ } else if (mActiveTrack->mState == TrackBase::PAUSING) {
+ mActiveTrack->mState = TrackBase::ACTIVE;
+ }
+ return status;
+ }
+
+ recordTrack->mState = TrackBase::IDLE;
+ mActiveTrack = recordTrack;
+ mLock.unlock();
+ status_t status = AudioSystem::startInput(mId);
+ mLock.lock();
+ if (status != NO_ERROR) {
+ mActiveTrack.clear();
+ return status;
+ }
+ mRsmpInIndex = mFrameCount;
+ mBytesRead = 0;
+ if (mResampler != NULL) {
+ mResampler->reset();
+ }
+ mActiveTrack->mState = TrackBase::RESUMING;
+ // signal thread to start
+ ALOGV("Signal record thread");
+ mWaitWorkCV.signal();
+ // do not wait for mStartStopCond if exiting
+ if (exitPending()) {
+ mActiveTrack.clear();
+ status = INVALID_OPERATION;
+ goto startError;
+ }
+ mStartStopCond.wait(mLock);
+ if (mActiveTrack == 0) {
+ ALOGV("Record failed to start");
+ status = BAD_VALUE;
+ goto startError;
+ }
+ ALOGV("Record started OK");
+ return status;
+ }
+startError:
+ AudioSystem::stopInput(mId);
+ return status;
+}
+
+void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
+ ALOGV("RecordThread::stop");
+ sp<ThreadBase> strongMe = this;
+ {
+ AutoMutex lock(mLock);
+ if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
+ mActiveTrack->mState = TrackBase::PAUSING;
+ // do not wait for mStartStopCond if exiting
+ if (exitPending()) {
+ return;
+ }
+ mStartStopCond.wait(mLock);
+ // if we have been restarted, recordTrack == mActiveTrack.get() here
+ if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
+ mLock.unlock();
+ AudioSystem::stopInput(mId);
+ mLock.lock();
+ ALOGV("Record stopped OK");
+ }
+ }
+ }
+}
+
+status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
+ result.append(buffer);
+
+ if (mActiveTrack != 0) {
+ result.append("Active Track:\n");
+ result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n");
+ mActiveTrack->dump(buffer, SIZE);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
+ result.append(buffer);
+
+
+ } else {
+ result.append("No record client\n");
+ }
+ write(fd, result.string(), result.size());
+
+ dumpBase(fd, args);
+ dumpEffectChains(fd, args);
+
+ return NO_ERROR;
+}
+
+// AudioBufferProvider interface
+status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
+{
+ size_t framesReq = buffer->frameCount;
+ size_t framesReady = mFrameCount - mRsmpInIndex;
+ int channelCount;
+
+ if (framesReady == 0) {
+ mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
+ if (mBytesRead < 0) {
+ ALOGE("RecordThread::getNextBuffer() Error reading audio input");
+ if (mActiveTrack->mState == TrackBase::ACTIVE) {
+ // Force input into standby so that it tries to
+ // recover at next read attempt
+ mInput->stream->common.standby(&mInput->stream->common);
+ usleep(kRecordThreadSleepUs);
+ }
+ buffer->raw = NULL;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+ }
+ mRsmpInIndex = 0;
+ framesReady = mFrameCount;
+ }
+
+ if (framesReq > framesReady) {
+ framesReq = framesReady;
+ }
+
+ if (mChannelCount == 1 && mReqChannelCount == 2) {
+ channelCount = 1;
+ } else {
+ channelCount = 2;
+ }
+ buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
+ buffer->frameCount = framesReq;
+ return NO_ERROR;
+}
+
+// AudioBufferProvider interface
+void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ mRsmpInIndex += buffer->frameCount;
+ buffer->frameCount = 0;
+}
+
+bool AudioFlinger::RecordThread::checkForNewParameters_l()
+{
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+ audio_format_t reqFormat = mFormat;
+ int reqSamplingRate = mReqSampleRate;
+ int reqChannelCount = mReqChannelCount;
+
+ if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
+ reqSamplingRate = value;
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
+ reqFormat = (audio_format_t) value;
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
+ reqChannelCount = popcount(value);
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be guaranteed
+ // if frame count is changed after track creation
+ if (mActiveTrack != 0) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
+ // forward device change to effects that have requested to be
+ // aware of attached audio device.
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->setDevice_l(value);
+ }
+ // store input device and output device but do not forward output device to audio HAL.
+ // Note that status is ignored by the caller for output device
+ // (see AudioFlinger::setParameters()
+ if (value & AUDIO_DEVICE_OUT_ALL) {
+ mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
+ status = BAD_VALUE;
+ } else {
+ mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
+ // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
+ if (mTrack != NULL) {
+ bool suspend = audio_is_bluetooth_sco_device(
+ (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
+ setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
+ setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
+ }
+ }
+ mDevice |= (uint32_t)value;
+ }
+ if (status == NO_ERROR) {
+ status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
+ if (status == INVALID_OPERATION) {
+ mInput->stream->common.standby(&mInput->stream->common);
+ status = mInput->stream->common.set_parameters(&mInput->stream->common,
+ keyValuePair.string());
+ }
+ if (reconfig) {
+ if (status == BAD_VALUE &&
+ reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
+ reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
+ ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
+ popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
+ (reqChannelCount <= FCC_2)) {
+ status = NO_ERROR;
+ }
+ if (status == NO_ERROR) {
+ readInputParameters();
+ sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
+ }
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ // wait for condition with time out in case the thread calling ThreadBase::setParameters()
+ // already timed out waiting for the status and will never signal the condition.
+ mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
+ }
+ return reconfig;
+}
+
+String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
+{
+ char *s;
+ String8 out_s8 = String8();
+
+ Mutex::Autolock _l(mLock);
+ if (initCheck() != NO_ERROR) {
+ return out_s8;
+ }
+
+ s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
+ out_s8 = String8(s);
+ free(s);
+ return out_s8;
+}
+
+void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
+ AudioSystem::OutputDescriptor desc;
+ void *param2 = NULL;
+
+ switch (event) {
+ case AudioSystem::INPUT_OPENED:
+ case AudioSystem::INPUT_CONFIG_CHANGED:
+ desc.channels = mChannelMask;
+ desc.samplingRate = mSampleRate;
+ desc.format = mFormat;
+ desc.frameCount = mFrameCount;
+ desc.latency = 0;
+ param2 = &desc;
+ break;
+
+ case AudioSystem::INPUT_CLOSED:
+ default:
+ break;
+ }
+ mAudioFlinger->audioConfigChanged_l(event, mId, param2);
+}
+
+void AudioFlinger::RecordThread::readInputParameters()
+{
+ delete mRsmpInBuffer;
+ // mRsmpInBuffer is always assigned a new[] below
+ delete mRsmpOutBuffer;
+ mRsmpOutBuffer = NULL;
+ delete mResampler;
+ mResampler = NULL;
+
+ mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
+ mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
+ mChannelCount = (uint16_t)popcount(mChannelMask);
+ mFormat = mInput->stream->common.get_format(&mInput->stream->common);
+ mFrameSize = audio_stream_frame_size(&mInput->stream->common);
+ mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
+ mFrameCount = mInputBytes / mFrameSize;
+ mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
+
+ if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
+ {
+ int channelCount;
+ // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
+ // stereo to mono post process as the resampler always outputs stereo.
+ if (mChannelCount == 1 && mReqChannelCount == 2) {
+ channelCount = 1;
+ } else {
+ channelCount = 2;
+ }
+ mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
+ mResampler->setSampleRate(mSampleRate);
+ mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
+ mRsmpOutBuffer = new int32_t[mFrameCount * 2];
+
+ // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
+ if (mChannelCount == 1 && mReqChannelCount == 1) {
+ mFrameCount >>= 1;
+ }
+
+ }
+ mRsmpInIndex = mFrameCount;
+}
+
+unsigned int AudioFlinger::RecordThread::getInputFramesLost()
+{
+ Mutex::Autolock _l(mLock);
+ if (initCheck() != NO_ERROR) {
+ return 0;
+ }
+
+ return mInput->stream->get_input_frames_lost(mInput->stream);
+}
+
+uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ uint32_t result = 0;
+ if (getEffectChain_l(sessionId) != 0) {
+ result = EFFECT_SESSION;
+ }
+
+ if (mTrack != NULL && sessionId == mTrack->sessionId()) {
+ result |= TRACK_SESSION;
+ }
+
+ return result;
+}
+
+AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
+{
+ Mutex::Autolock _l(mLock);
+ return mTrack;
+}
+
+AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
+{
+ Mutex::Autolock _l(mLock);
+ return mInput;
+}
+
+AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
+{
+ Mutex::Autolock _l(mLock);
+ AudioStreamIn *input = mInput;
+ mInput = NULL;
+ return input;
+}
+
+// this method must always be called either with ThreadBase mLock held or inside the thread loop
+audio_stream_t* AudioFlinger::RecordThread::stream()
+{
+ if (mInput == NULL) {
+ return NULL;
+ }
+ return &mInput->stream->common;
+}
+
+
+// ----------------------------------------------------------------------------
+
+audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ audio_policy_output_flags_t flags)
+{
+ status_t status;
+ PlaybackThread *thread = NULL;
+ uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
+ audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
+ uint32_t channels = pChannels ? *pChannels : 0;
+ uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
+ audio_stream_out_t *outStream;
+ audio_hw_device_t *outHwDev;
+
+ ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
+ pDevices ? *pDevices : 0,
+ samplingRate,
+ format,
+ channels,
+ flags);
+
+ if (pDevices == NULL || *pDevices == 0) {
+ return 0;
+ }
+
+ Mutex::Autolock _l(mLock);
+
+ outHwDev = findSuitableHwDev_l(*pDevices);
+ if (outHwDev == NULL)
+ return 0;
+
+ mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
+ status = outHwDev->open_output_stream(outHwDev, *pDevices, &format,
+ &channels, &samplingRate, &outStream);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
+ outStream,
+ samplingRate,
+ format,
+ channels,
+ status);
+
+ if (outStream != NULL) {
+ AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
+ audio_io_handle_t id = nextUniqueId();
+
+ if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) ||
+ (format != AUDIO_FORMAT_PCM_16_BIT) ||
+ (channels != AUDIO_CHANNEL_OUT_STEREO)) {
+ thread = new DirectOutputThread(this, output, id, *pDevices);
+ ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
+ } else {
+ thread = new MixerThread(this, output, id, *pDevices);
+ ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
+ }
+ mPlaybackThreads.add(id, thread);
+
+ if (pSamplingRate != NULL) *pSamplingRate = samplingRate;
+ if (pFormat != NULL) *pFormat = format;
+ if (pChannels != NULL) *pChannels = channels;
+ if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
+
+ // notify client processes of the new output creation
+ thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
+ return id;
+ }
+
+ return 0;
+}
+
+audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
+ audio_io_handle_t output2)
+{
+ Mutex::Autolock _l(mLock);
+ MixerThread *thread1 = checkMixerThread_l(output1);
+ MixerThread *thread2 = checkMixerThread_l(output2);
+
+ if (thread1 == NULL || thread2 == NULL) {
+ ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
+ return 0;
+ }
+
+ audio_io_handle_t id = nextUniqueId();
+ DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
+ thread->addOutputTrack(thread2);
+ mPlaybackThreads.add(id, thread);
+ // notify client processes of the new output creation
+ thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
+ return id;
+}
+
+status_t AudioFlinger::closeOutput(audio_io_handle_t output)
+{
+ // keep strong reference on the playback thread so that
+ // it is not destroyed while exit() is executed
+ sp<PlaybackThread> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("closeOutput() %d", output);
+
+ if (thread->type() == ThreadBase::MIXER) {
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
+ DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
+ dupThread->removeOutputTrack((MixerThread *)thread.get());
+ }
+ }
+ }
+ audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
+ mPlaybackThreads.removeItem(output);
+ }
+ thread->exit();
+ // The thread entity (active unit of execution) is no longer running here,
+ // but the ThreadBase container still exists.
+
+ if (thread->type() != ThreadBase::DUPLICATING) {
+ AudioStreamOut *out = thread->clearOutput();
+ ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
+ // from now on thread->mOutput is NULL
+ out->hwDev->close_output_stream(out->hwDev, out->stream);
+ delete out;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("suspendOutput() %d", output);
+ thread->suspend();
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("restoreOutput() %d", output);
+
+ thread->restore();
+
+ return NO_ERROR;
+}
+
+audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ uint32_t *pChannels,
+ audio_in_acoustics_t acoustics)
+{
+ status_t status;
+ RecordThread *thread = NULL;
+ uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
+ audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
+ uint32_t channels = pChannels ? *pChannels : 0;
+ uint32_t reqSamplingRate = samplingRate;
+ audio_format_t reqFormat = format;
+ uint32_t reqChannels = channels;
+ audio_stream_in_t *inStream;
+ audio_hw_device_t *inHwDev;
+
+ if (pDevices == NULL || *pDevices == 0) {
+ return 0;
+ }
+
+ Mutex::Autolock _l(mLock);
+
+ inHwDev = findSuitableHwDev_l(*pDevices);
+ if (inHwDev == NULL)
+ return 0;
+
+ status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
+ &channels, &samplingRate,
+ acoustics,
+ &inStream);
+ ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
+ inStream,
+ samplingRate,
+ format,
+ channels,
+ acoustics,
+ status);
+
+ // If the input could not be opened with the requested parameters and we can handle the conversion internally,
+ // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
+ // or stereo to mono conversions on 16 bit PCM inputs.
+ if (inStream == NULL && status == BAD_VALUE &&
+ reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT &&
+ (samplingRate <= 2 * reqSamplingRate) &&
+ (popcount(channels) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
+ ALOGV("openInput() reopening with proposed sampling rate and channels");
+ status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
+ &channels, &samplingRate,
+ acoustics,
+ &inStream);
+ }
+
+ if (inStream != NULL) {
+ AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
+
+ audio_io_handle_t id = nextUniqueId();
+ // Start record thread
+ // RecorThread require both input and output device indication to forward to audio
+ // pre processing modules
+ uint32_t device = (*pDevices) | primaryOutputDevice_l();
+ thread = new RecordThread(this,
+ input,
+ reqSamplingRate,
+ reqChannels,
+ id,
+ device);
+ mRecordThreads.add(id, thread);
+ ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
+ if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
+ if (pFormat != NULL) *pFormat = format;
+ if (pChannels != NULL) *pChannels = reqChannels;
+
+ input->stream->common.standby(&input->stream->common);
+
+ // notify client processes of the new input creation
+ thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
+ return id;
+ }
+
+ return 0;
+}
+
+status_t AudioFlinger::closeInput(audio_io_handle_t input)
+{
+ // keep strong reference on the record thread so that
+ // it is not destroyed while exit() is executed
+ sp<RecordThread> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkRecordThread_l(input);
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("closeInput() %d", input);
+ audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
+ mRecordThreads.removeItem(input);
+ }
+ thread->exit();
+ // The thread entity (active unit of execution) is no longer running here,
+ // but the ThreadBase container still exists.
+
+ AudioStreamIn *in = thread->clearInput();
+ ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
+ // from now on thread->mInput is NULL
+ in->hwDev->close_input_stream(in->hwDev, in->stream);
+ delete in;
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
+{
+ Mutex::Autolock _l(mLock);
+ MixerThread *dstThread = checkMixerThread_l(output);
+ if (dstThread == NULL) {
+ ALOGW("setStreamOutput() bad output id %d", output);
+ return BAD_VALUE;
+ }
+
+ ALOGV("setStreamOutput() stream %d to output %d", stream, output);
+ audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
+
+ dstThread->setStreamValid(stream, true);
+
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
+ if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
+ MixerThread *srcThread = (MixerThread *)thread;
+ srcThread->setStreamValid(stream, false);
+ srcThread->invalidateTracks(stream);
+ }
+ }
+
+ return NO_ERROR;
+}
+
+
+int AudioFlinger::newAudioSessionId()
+{
+ return nextUniqueId();
+}
+
+void AudioFlinger::acquireAudioSessionId(int audioSession)
+{
+ Mutex::Autolock _l(mLock);
+ pid_t caller = IPCThreadState::self()->getCallingPid();
+ ALOGV("acquiring %d from %d", audioSession, caller);
+ size_t num = mAudioSessionRefs.size();
+ for (size_t i = 0; i< num; i++) {
+ AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
+ if (ref->mSessionid == audioSession && ref->mPid == caller) {
+ ref->mCnt++;
+ ALOGV(" incremented refcount to %d", ref->mCnt);
+ return;
+ }
+ }
+ mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
+ ALOGV(" added new entry for %d", audioSession);
+}
+
+void AudioFlinger::releaseAudioSessionId(int audioSession)
+{
+ Mutex::Autolock _l(mLock);
+ pid_t caller = IPCThreadState::self()->getCallingPid();
+ ALOGV("releasing %d from %d", audioSession, caller);
+ size_t num = mAudioSessionRefs.size();
+ for (size_t i = 0; i< num; i++) {
+ AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
+ if (ref->mSessionid == audioSession && ref->mPid == caller) {
+ ref->mCnt--;
+ ALOGV(" decremented refcount to %d", ref->mCnt);
+ if (ref->mCnt == 0) {
+ mAudioSessionRefs.removeAt(i);
+ delete ref;
+ purgeStaleEffects_l();
+ }
+ return;
+ }
+ }
+ ALOGW("session id %d not found for pid %d", audioSession, caller);
+}
+
+void AudioFlinger::purgeStaleEffects_l() {
+
+ ALOGV("purging stale effects");
+
+ Vector< sp<EffectChain> > chains;
+
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
+ for (size_t j = 0; j < t->mEffectChains.size(); j++) {
+ sp<EffectChain> ec = t->mEffectChains[j];
+ if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
+ chains.push(ec);
+ }
+ }
+ }
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ sp<RecordThread> t = mRecordThreads.valueAt(i);
+ for (size_t j = 0; j < t->mEffectChains.size(); j++) {
+ sp<EffectChain> ec = t->mEffectChains[j];
+ chains.push(ec);
+ }
+ }
+
+ for (size_t i = 0; i < chains.size(); i++) {
+ sp<EffectChain> ec = chains[i];
+ int sessionid = ec->sessionId();
+ sp<ThreadBase> t = ec->mThread.promote();
+ if (t == 0) {
+ continue;
+ }
+ size_t numsessionrefs = mAudioSessionRefs.size();
+ bool found = false;
+ for (size_t k = 0; k < numsessionrefs; k++) {
+ AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
+ if (ref->mSessionid == sessionid) {
+ ALOGV(" session %d still exists for %d with %d refs",
+ sessionid, ref->mPid, ref->mCnt);
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ // remove all effects from the chain
+ while (ec->mEffects.size()) {
+ sp<EffectModule> effect = ec->mEffects[0];
+ effect->unPin();
+ Mutex::Autolock _l (t->mLock);
+ t->removeEffect_l(effect);
+ for (size_t j = 0; j < effect->mHandles.size(); j++) {
+ sp<EffectHandle> handle = effect->mHandles[j].promote();
+ if (handle != 0) {
+ handle->mEffect.clear();
+ if (handle->mHasControl && handle->mEnabled) {
+ t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
+ }
+ }
+ }
+ AudioSystem::unregisterEffect(effect->id());
+ }
+ }
+ }
+ return;
+}
+
+// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
+{
+ return mPlaybackThreads.valueFor(output).get();
+}
+
+// checkMixerThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
+{
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
+}
+
+// checkRecordThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
+{
+ return mRecordThreads.valueFor(input).get();
+}
+
+uint32_t AudioFlinger::nextUniqueId()
+{
+ return android_atomic_inc(&mNextUniqueId);
+}
+
+AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
+{
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
+ AudioStreamOut *output = thread->getOutput();
+ if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
+ return thread;
+ }
+ }
+ return NULL;
+}
+
+uint32_t AudioFlinger::primaryOutputDevice_l() const
+{
+ PlaybackThread *thread = primaryPlaybackThread_l();
+
+ if (thread == NULL) {
+ return 0;
+ }
+
+ return thread->device();
+}
+
+
+// ----------------------------------------------------------------------------
+// Effect management
+// ----------------------------------------------------------------------------
+
+
+status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryNumberEffects(numEffects);
+}
+
+status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryEffect(index, descriptor);
+}
+
+status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
+ effect_descriptor_t *descriptor) const
+{
+ Mutex::Autolock _l(mLock);
+ return EffectGetDescriptor(pUuid, descriptor);
+}
+
+
+sp<IEffect> AudioFlinger::createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ audio_io_handle_t io,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled)
+{
+ status_t lStatus = NO_ERROR;
+ sp<EffectHandle> handle;
+ effect_descriptor_t desc;
+
+ ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
+ pid, effectClient.get(), priority, sessionId, io);
+
+ if (pDesc == NULL) {
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ // check audio settings permission for global effects
+ if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
+ lStatus = PERMISSION_DENIED;
+ goto Exit;
+ }
+
+ // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
+ // that can only be created by audio policy manager (running in same process)
+ if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
+ lStatus = PERMISSION_DENIED;
+ goto Exit;
+ }
+
+ if (io == 0) {
+ if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
+ // output must be specified by AudioPolicyManager when using session
+ // AUDIO_SESSION_OUTPUT_STAGE
+ lStatus = BAD_VALUE;
+ goto Exit;
+ } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
+ // if the output returned by getOutputForEffect() is removed before we lock the
+ // mutex below, the call to checkPlaybackThread_l(io) below will detect it
+ // and we will exit safely
+ io = AudioSystem::getOutputForEffect(&desc);
+ }
+ }
+
+ {
+ Mutex::Autolock _l(mLock);
+
+
+ if (!EffectIsNullUuid(&pDesc->uuid)) {
+ // if uuid is specified, request effect descriptor
+ lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
+ if (lStatus < 0) {
+ ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
+ goto Exit;
+ }
+ } else {
+ // if uuid is not specified, look for an available implementation
+ // of the required type in effect factory
+ if (EffectIsNullUuid(&pDesc->type)) {
+ ALOGW("createEffect() no effect type");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ uint32_t numEffects = 0;
+ effect_descriptor_t d;
+ d.flags = 0; // prevent compiler warning
+ bool found = false;
+
+ lStatus = EffectQueryNumberEffects(&numEffects);
+ if (lStatus < 0) {
+ ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
+ goto Exit;
+ }
+ for (uint32_t i = 0; i < numEffects; i++) {
+ lStatus = EffectQueryEffect(i, &desc);
+ if (lStatus < 0) {
+ ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
+ continue;
+ }
+ if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
+ // If matching type found save effect descriptor. If the session is
+ // 0 and the effect is not auxiliary, continue enumeration in case
+ // an auxiliary version of this effect type is available
+ found = true;
+ memcpy(&d, &desc, sizeof(effect_descriptor_t));
+ if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ break;
+ }
+ }
+ }
+ if (!found) {
+ lStatus = BAD_VALUE;
+ ALOGW("createEffect() effect not found");
+ goto Exit;
+ }
+ // For same effect type, chose auxiliary version over insert version if
+ // connect to output mix (Compliance to OpenSL ES)
+ if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
+ (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
+ memcpy(&desc, &d, sizeof(effect_descriptor_t));
+ }
+ }
+
+ // Do not allow auxiliary effects on a session different from 0 (output mix)
+ if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ lStatus = INVALID_OPERATION;
+ goto Exit;
+ }
+
+ // check recording permission for visualizer
+ if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
+ !recordingAllowed()) {
+ lStatus = PERMISSION_DENIED;
+ goto Exit;
+ }
+
+ // return effect descriptor
+ memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
+
+ // If output is not specified try to find a matching audio session ID in one of the
+ // output threads.
+ // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
+ // because of code checking output when entering the function.
+ // Note: io is never 0 when creating an effect on an input
+ if (io == 0) {
+ // look for the thread where the specified audio session is present
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
+ io = mPlaybackThreads.keyAt(i);
+ break;
+ }
+ }
+ if (io == 0) {
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
+ io = mRecordThreads.keyAt(i);
+ break;
+ }
+ }
+ }
+ // If no output thread contains the requested session ID, default to
+ // first output. The effect chain will be moved to the correct output
+ // thread when a track with the same session ID is created
+ if (io == 0 && mPlaybackThreads.size()) {
+ io = mPlaybackThreads.keyAt(0);
+ }
+ ALOGV("createEffect() got io %d for effect %s", io, desc.name);
+ }
+ ThreadBase *thread = checkRecordThread_l(io);
+ if (thread == NULL) {
+ thread = checkPlaybackThread_l(io);
+ if (thread == NULL) {
+ ALOGE("createEffect() unknown output thread");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ }
+
+ sp<Client> client = registerPid_l(pid);
+
+ // create effect on selected output thread
+ handle = thread->createEffect_l(client, effectClient, priority, sessionId,
+ &desc, enabled, &lStatus);
+ if (handle != 0 && id != NULL) {
+ *id = handle->id();
+ }
+ }
+
+Exit:
+ if (status != NULL) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
+ audio_io_handle_t dstOutput)
+{
+ ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
+ sessionId, srcOutput, dstOutput);
+ Mutex::Autolock _l(mLock);
+ if (srcOutput == dstOutput) {
+ ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
+ return NO_ERROR;
+ }
+ PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
+ if (srcThread == NULL) {
+ ALOGW("moveEffects() bad srcOutput %d", srcOutput);
+ return BAD_VALUE;
+ }
+ PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
+ if (dstThread == NULL) {
+ ALOGW("moveEffects() bad dstOutput %d", dstOutput);
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock _dl(dstThread->mLock);
+ Mutex::Autolock _sl(srcThread->mLock);
+ moveEffectChain_l(sessionId, srcThread, dstThread, false);
+
+ return NO_ERROR;
+}
+
+// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
+status_t AudioFlinger::moveEffectChain_l(int sessionId,
+ AudioFlinger::PlaybackThread *srcThread,
+ AudioFlinger::PlaybackThread *dstThread,
+ bool reRegister)
+{
+ ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
+ sessionId, srcThread, dstThread);
+
+ sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
+ if (chain == 0) {
+ ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
+ sessionId, srcThread);
+ return INVALID_OPERATION;
+ }
+
+ // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
+ // so that a new chain is created with correct parameters when first effect is added. This is
+ // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
+ // removed.
+ srcThread->removeEffectChain_l(chain);
+
+ // transfer all effects one by one so that new effect chain is created on new thread with
+ // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
+ audio_io_handle_t dstOutput = dstThread->id();
+ sp<EffectChain> dstChain;
+ uint32_t strategy = 0; // prevent compiler warning
+ sp<EffectModule> effect = chain->getEffectFromId_l(0);
+ while (effect != 0) {
+ srcThread->removeEffect_l(effect);
+ dstThread->addEffect_l(effect);
+ // removeEffect_l() has stopped the effect if it was active so it must be restarted
+ if (effect->state() == EffectModule::ACTIVE ||
+ effect->state() == EffectModule::STOPPING) {
+ effect->start();
+ }
+ // if the move request is not received from audio policy manager, the effect must be
+ // re-registered with the new strategy and output
+ if (dstChain == 0) {
+ dstChain = effect->chain().promote();
+ if (dstChain == 0) {
+ ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
+ srcThread->addEffect_l(effect);
+ return NO_INIT;
+ }
+ strategy = dstChain->strategy();
+ }
+ if (reRegister) {
+ AudioSystem::unregisterEffect(effect->id());
+ AudioSystem::registerEffect(&effect->desc(),
+ dstOutput,
+ strategy,
+ sessionId,
+ effect->id());
+ }
+ effect = chain->getEffectFromId_l(0);
+ }
+
+ return NO_ERROR;
+}
+
+
+// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int sessionId,
+ effect_descriptor_t *desc,
+ int *enabled,
+ status_t *status
+ )
+{
+ sp<EffectModule> effect;
+ sp<EffectHandle> handle;
+ status_t lStatus;
+ sp<EffectChain> chain;
+ bool chainCreated = false;
+ bool effectCreated = false;
+ bool effectRegistered = false;
+
+ lStatus = initCheck();
+ if (lStatus != NO_ERROR) {
+ ALOGW("createEffect_l() Audio driver not initialized.");
+ goto Exit;
+ }
+
+ // Do not allow effects with session ID 0 on direct output or duplicating threads
+ // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
+ if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
+ ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
+ desc->name, sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ // Only Pre processor effects are allowed on input threads and only on input threads
+ if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
+ ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
+ desc->name, desc->flags, mType);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+
+ // check for existing effect chain with the requested audio session
+ chain = getEffectChain_l(sessionId);
+ if (chain == 0) {
+ // create a new chain for this session
+ ALOGV("createEffect_l() new effect chain for session %d", sessionId);
+ chain = new EffectChain(this, sessionId);
+ addEffectChain_l(chain);
+ chain->setStrategy(getStrategyForSession_l(sessionId));
+ chainCreated = true;
+ } else {
+ effect = chain->getEffectFromDesc_l(desc);
+ }
+
+ ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
+
+ if (effect == 0) {
+ int id = mAudioFlinger->nextUniqueId();
+ // Check CPU and memory usage
+ lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+ effectRegistered = true;
+ // create a new effect module if none present in the chain
+ effect = new EffectModule(this, chain, desc, id, sessionId);
+ lStatus = effect->status();
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+ lStatus = chain->addEffect_l(effect);
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+ effectCreated = true;
+
+ effect->setDevice(mDevice);
+ effect->setMode(mAudioFlinger->getMode());
+ }
+ // create effect handle and connect it to effect module
+ handle = new EffectHandle(effect, client, effectClient, priority);
+ lStatus = effect->addHandle(handle);
+ if (enabled != NULL) {
+ *enabled = (int)effect->isEnabled();
+ }
+ }
+
+Exit:
+ if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
+ Mutex::Autolock _l(mLock);
+ if (effectCreated) {
+ chain->removeEffect_l(effect);
+ }
+ if (effectRegistered) {
+ AudioSystem::unregisterEffect(effect->id());
+ }
+ if (chainCreated) {
+ removeEffectChain_l(chain);
+ }
+ handle.clear();
+ }
+
+ if (status != NULL) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
+{
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
+}
+
+// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
+// PlaybackThread::mLock held
+status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
+{
+ // check for existing effect chain with the requested audio session
+ int sessionId = effect->sessionId();
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ bool chainCreated = false;
+
+ if (chain == 0) {
+ // create a new chain for this session
+ ALOGV("addEffect_l() new effect chain for session %d", sessionId);
+ chain = new EffectChain(this, sessionId);
+ addEffectChain_l(chain);
+ chain->setStrategy(getStrategyForSession_l(sessionId));
+ chainCreated = true;
+ }
+ ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
+
+ if (chain->getEffectFromId_l(effect->id()) != 0) {
+ ALOGW("addEffect_l() %p effect %s already present in chain %p",
+ this, effect->desc().name, chain.get());
+ return BAD_VALUE;
+ }
+
+ status_t status = chain->addEffect_l(effect);
+ if (status != NO_ERROR) {
+ if (chainCreated) {
+ removeEffectChain_l(chain);
+ }
+ return status;
+ }
+
+ effect->setDevice(mDevice);
+ effect->setMode(mAudioFlinger->getMode());
+ return NO_ERROR;
+}
+
+void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
+
+ ALOGV("removeEffect_l() %p effect %p", this, effect.get());
+ effect_descriptor_t desc = effect->desc();
+ if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ detachAuxEffect_l(effect->id());
+ }
+
+ sp<EffectChain> chain = effect->chain().promote();
+ if (chain != 0) {
+ // remove effect chain if removing last effect
+ if (chain->removeEffect_l(effect) == 0) {
+ removeEffectChain_l(chain);
+ }
+ } else {
+ ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
+ }
+}
+
+void AudioFlinger::ThreadBase::lockEffectChains_l(
+ Vector< sp<AudioFlinger::EffectChain> >& effectChains)
+{
+ effectChains = mEffectChains;
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->lock();
+ }
+}
+
+void AudioFlinger::ThreadBase::unlockEffectChains(
+ const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
+{
+ for (size_t i = 0; i < effectChains.size(); i++) {
+ effectChains[i]->unlock();
+ }
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ return getEffectChain_l(sessionId);
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
+{
+ size_t size = mEffectChains.size();
+ for (size_t i = 0; i < size; i++) {
+ if (mEffectChains[i]->sessionId() == sessionId) {
+ return mEffectChains[i];
+ }
+ }
+ return 0;
+}
+
+void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mEffectChains.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffectChains[i]->setMode_l(mode);
+ }
+}
+
+void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
+ const wp<EffectHandle>& handle,
+ bool unpinIfLast) {
+
+ Mutex::Autolock _l(mLock);
+ ALOGV("disconnectEffect() %p effect %p", this, effect.get());
+ // delete the effect module if removing last handle on it
+ if (effect->removeHandle(handle) == 0) {
+ if (!effect->isPinned() || unpinIfLast) {
+ removeEffect_l(effect);
+ AudioSystem::unregisterEffect(effect->id());
+ }
+ }
+}
+
+status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+ int16_t *buffer = mMixBuffer;
+ bool ownsBuffer = false;
+
+ ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
+ if (session > 0) {
+ // Only one effect chain can be present in direct output thread and it uses
+ // the mix buffer as input
+ if (mType != DIRECT) {
+ size_t numSamples = mFrameCount * mChannelCount;
+ buffer = new int16_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int16_t));
+ ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
+ ownsBuffer = true;
+ }
+
+ // Attach all tracks with same session ID to this chain.
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
+ track->setMainBuffer(buffer);
+ chain->incTrackCnt();
+ }
+ }
+
+ // indicate all active tracks in the chain
+ for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
+ sp<Track> track = mActiveTracks[i].promote();
+ if (track == 0) continue;
+ if (session == track->sessionId()) {
+ ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
+ chain->incActiveTrackCnt();
+ }
+ }
+ }
+
+ chain->setInBuffer(buffer, ownsBuffer);
+ chain->setOutBuffer(mMixBuffer);
+ // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
+ // chains list in order to be processed last as it contains output stage effects
+ // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
+ // session AUDIO_SESSION_OUTPUT_STAGE to be processed
+ // after track specific effects and before output stage
+ // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
+ // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
+ // Effect chain for other sessions are inserted at beginning of effect
+ // chains list to be processed before output mix effects. Relative order between other
+ // sessions is not important
+ size_t size = mEffectChains.size();
+ size_t i = 0;
+ for (i = 0; i < size; i++) {
+ if (mEffectChains[i]->sessionId() < session) break;
+ }
+ mEffectChains.insertAt(chain, i);
+ checkSuspendOnAddEffectChain_l(chain);
+
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+
+ ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
+
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ if (chain == mEffectChains[i]) {
+ mEffectChains.removeAt(i);
+ // detach all active tracks from the chain
+ for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
+ sp<Track> track = mActiveTracks[i].promote();
+ if (track == 0) continue;
+ if (session == track->sessionId()) {
+ ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
+ chain.get(), session);
+ chain->decActiveTrackCnt();
+ }
+ }
+
+ // detach all tracks with same session ID from this chain
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ track->setMainBuffer(mMixBuffer);
+ chain->decTrackCnt();
+ }
+ }
+ break;
+ }
+ }
+ return mEffectChains.size();
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect(
+ const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ Mutex::Autolock _l(mLock);
+ return attachAuxEffect_l(track, EffectId);
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
+ const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ status_t status = NO_ERROR;
+
+ if (EffectId == 0) {
+ track->setAuxBuffer(0, NULL);
+ } else {
+ // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
+ sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
+ if (effect != 0) {
+ if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
+ } else {
+ status = INVALID_OPERATION;
+ }
+ } else {
+ status = BAD_VALUE;
+ }
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
+{
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (track->auxEffectId() == effectId) {
+ attachAuxEffect_l(track, 0);
+ }
+ }
+}
+
+status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
+{
+ // only one chain per input thread
+ if (mEffectChains.size() != 0) {
+ return INVALID_OPERATION;
+ }
+ ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
+
+ chain->setInBuffer(NULL);
+ chain->setOutBuffer(NULL);
+
+ checkSuspendOnAddEffectChain_l(chain);
+
+ mEffectChains.add(chain);
+
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
+{
+ ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
+ ALOGW_IF(mEffectChains.size() != 1,
+ "removeEffectChain_l() %p invalid chain size %d on thread %p",
+ chain.get(), mEffectChains.size(), this);
+ if (mEffectChains.size() == 1) {
+ mEffectChains.removeAt(0);
+ }
+ return 0;
+}
+
+// ----------------------------------------------------------------------------
+// EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId)
+ : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
+ mStatus(NO_INIT), mState(IDLE), mSuspended(false)
+{
+ ALOGV("Constructor %p", this);
+ int lStatus;
+ if (thread == NULL) {
+ return;
+ }
+
+ memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
+
+ // create effect engine from effect factory
+ mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
+
+ if (mStatus != NO_ERROR) {
+ return;
+ }
+ lStatus = init();
+ if (lStatus < 0) {
+ mStatus = lStatus;
+ goto Error;
+ }
+
+ if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
+ mPinned = true;
+ }
+ ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
+ return;
+Error:
+ EffectRelease(mEffectInterface);
+ mEffectInterface = NULL;
+ ALOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+ ALOGV("Destructor %p", this);
+ if (mEffectInterface != NULL) {
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->remove_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ // release effect engine
+ EffectRelease(mEffectInterface);
+ }
+}
+
+status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
+{
+ status_t status;
+
+ Mutex::Autolock _l(mLock);
+ int priority = handle->priority();
+ size_t size = mHandles.size();
+ sp<EffectHandle> h;
+ size_t i;
+ for (i = 0; i < size; i++) {
+ h = mHandles[i].promote();
+ if (h == 0) continue;
+ if (h->priority() <= priority) break;
+ }
+ // if inserted in first place, move effect control from previous owner to this handle
+ if (i == 0) {
+ bool enabled = false;
+ if (h != 0) {
+ enabled = h->enabled();
+ h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
+ }
+ handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
+ status = NO_ERROR;
+ } else {
+ status = ALREADY_EXISTS;
+ }
+ ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
+ mHandles.insertAt(handle, i);
+ return status;
+}
+
+size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mHandles.size();
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (mHandles[i] == handle) break;
+ }
+ if (i == size) {
+ return size;
+ }
+ ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
+
+ bool enabled = false;
+ EffectHandle *hdl = handle.unsafe_get();
+ if (hdl != NULL) {
+ ALOGV("removeHandle() unsafe_get OK");
+ enabled = hdl->enabled();
+ }
+ mHandles.removeAt(i);
+ size = mHandles.size();
+ // if removed from first place, move effect control from this handle to next in line
+ if (i == 0 && size != 0) {
+ sp<EffectHandle> h = mHandles[0].promote();
+ if (h != 0) {
+ h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
+ }
+ }
+
+ // Prevent calls to process() and other functions on effect interface from now on.
+ // The effect engine will be released by the destructor when the last strong reference on
+ // this object is released which can happen after next process is called.
+ if (size == 0 && !mPinned) {
+ mState = DESTROYED;
+ }
+
+ return size;
+}
+
+sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
+{
+ Mutex::Autolock _l(mLock);
+ return mHandles.size() != 0 ? mHandles[0].promote() : 0;
+}
+
+void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
+{
+ ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
+ // keep a strong reference on this EffectModule to avoid calling the
+ // destructor before we exit
+ sp<EffectModule> keep(this);
+ {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ thread->disconnectEffect(keep, handle, unpinIfLast);
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::updateState() {
+ Mutex::Autolock _l(mLock);
+
+ switch (mState) {
+ case RESTART:
+ reset_l();
+ // FALL THROUGH
+
+ case STARTING:
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw,
+ 0,
+ mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ start_l();
+ mState = ACTIVE;
+ break;
+ case STOPPING:
+ stop_l();
+ mDisableWaitCnt = mMaxDisableWaitCnt;
+ mState = STOPPED;
+ break;
+ case STOPPED:
+ // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
+ // turn off sequence.
+ if (--mDisableWaitCnt == 0) {
+ reset_l();
+ mState = IDLE;
+ }
+ break;
+ default: //IDLE , ACTIVE, DESTROYED
+ break;
+ }
+}
+
+void AudioFlinger::EffectModule::process()
+{
+ Mutex::Autolock _l(mLock);
+
+ if (mState == DESTROYED || mEffectInterface == NULL ||
+ mConfig.inputCfg.buffer.raw == NULL ||
+ mConfig.outputCfg.buffer.raw == NULL) {
+ return;
+ }
+
+ if (isProcessEnabled()) {
+ // do 32 bit to 16 bit conversion for auxiliary effect input buffer
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ ditherAndClamp(mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.frameCount/2);
+ }
+
+ // do the actual processing in the effect engine
+ int ret = (*mEffectInterface)->process(mEffectInterface,
+ &mConfig.inputCfg.buffer,
+ &mConfig.outputCfg.buffer);
+
+ // force transition to IDLE state when engine is ready
+ if (mState == STOPPED && ret == -ENODATA) {
+ mDisableWaitCnt = 1;
+ }
+
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0,
+ mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
+ mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ // If an insert effect is idle and input buffer is different from output buffer,
+ // accumulate input onto output
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0 && chain->activeTrackCnt() != 0) {
+ size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here
+ int16_t *in = mConfig.inputCfg.buffer.s16;
+ int16_t *out = mConfig.outputCfg.buffer.s16;
+ for (size_t i = 0; i < frameCnt; i++) {
+ out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
+ }
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::reset_l()
+{
+ if (mEffectInterface == NULL) {
+ return;
+ }
+ (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
+}
+
+status_t AudioFlinger::EffectModule::configure()
+{
+ uint32_t channels;
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return DEAD_OBJECT;
+ }
+
+ // TODO: handle configuration of effects replacing track process
+ if (thread->channelCount() == 1) {
+ channels = AUDIO_CHANNEL_OUT_MONO;
+ } else {
+ channels = AUDIO_CHANNEL_OUT_STEREO;
+ }
+
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
+ } else {
+ mConfig.inputCfg.channels = channels;
+ }
+ mConfig.outputCfg.channels = channels;
+ mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ mConfig.inputCfg.samplingRate = thread->sampleRate();
+ mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
+ mConfig.inputCfg.bufferProvider.cookie = NULL;
+ mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.cookie = NULL;
+ mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ // Insert effect:
+ // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
+ // always overwrites output buffer: input buffer == output buffer
+ // - in other sessions:
+ // last effect in the chain accumulates in output buffer: input buffer != output buffer
+ // other effect: overwrites output buffer: input buffer == output buffer
+ // Auxiliary effect:
+ // accumulates in output buffer: input buffer != output buffer
+ // Therefore: accumulate <=> input buffer != output buffer
+ if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ } else {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
+ }
+ mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+ mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
+
+ ALOGV("configure() %p thread %p buffer %p framecount %d",
+ this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
+
+ status_t cmdStatus;
+ uint32_t size = sizeof(int);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_CONFIG,
+ sizeof(effect_config_t),
+ &mConfig,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+
+ mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
+ (1000 * mConfig.outputCfg.buffer.frameCount);
+
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::init()
+{
+ Mutex::Autolock _l(mLock);
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_INIT,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::start()
+{
+ Mutex::Autolock _l(mLock);
+ return start_l();
+}
+
+status_t AudioFlinger::EffectModule::start_l()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_ENABLE,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ if (status == 0 &&
+ ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->add_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::stop()
+{
+ Mutex::Autolock _l(mLock);
+ return stop_l();
+}
+
+status_t AudioFlinger::EffectModule::stop_l()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_DISABLE,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ if (status == 0 &&
+ ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->remove_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData)
+{
+ Mutex::Autolock _l(mLock);
+// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
+
+ if (mState == DESTROYED || mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ cmdCode,
+ cmdSize,
+ pCmdData,
+ replySize,
+ pReplyData);
+ if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
+ uint32_t size = (replySize == NULL) ? 0 : *replySize;
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+{
+
+ Mutex::Autolock _l(mLock);
+ ALOGV("setEnabled %p enabled %d", this, enabled);
+
+ if (enabled != isEnabled()) {
+ status_t status = AudioSystem::setEffectEnabled(mId, enabled);
+ if (enabled && status != NO_ERROR) {
+ return status;
+ }
+
+ switch (mState) {
+ // going from disabled to enabled
+ case IDLE:
+ mState = STARTING;
+ break;
+ case STOPPED:
+ mState = RESTART;
+ break;
+ case STOPPING:
+ mState = ACTIVE;
+ break;
+
+ // going from enabled to disabled
+ case RESTART:
+ mState = STOPPED;
+ break;
+ case STARTING:
+ mState = IDLE;
+ break;
+ case ACTIVE:
+ mState = STOPPING;
+ break;
+ case DESTROYED:
+ return NO_ERROR; // simply ignore as we are being destroyed
+ }
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->setEnabled(enabled);
+ }
+ }
+ }
+ return NO_ERROR;
+}
+
+bool AudioFlinger::EffectModule::isEnabled() const
+{
+ switch (mState) {
+ case RESTART:
+ case STARTING:
+ case ACTIVE:
+ return true;
+ case IDLE:
+ case STOPPING:
+ case STOPPED:
+ case DESTROYED:
+ default:
+ return false;
+ }
+}
+
+bool AudioFlinger::EffectModule::isProcessEnabled() const
+{
+ switch (mState) {
+ case RESTART:
+ case ACTIVE:
+ case STOPPING:
+ case STOPPED:
+ return true;
+ case IDLE:
+ case STARTING:
+ case DESTROYED:
+ default:
+ return false;
+ }
+}
+
+status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+
+ // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
+ // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
+ if (isProcessEnabled() &&
+ ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
+ (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
+ status_t cmdStatus;
+ uint32_t volume[2];
+ uint32_t *pVolume = NULL;
+ uint32_t size = sizeof(volume);
+ volume[0] = *left;
+ volume[1] = *right;
+ if (controller) {
+ pVolume = volume;
+ }
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_VOLUME,
+ size,
+ volume,
+ &size,
+ pVolume);
+ if (controller && status == NO_ERROR && size == sizeof(volume)) {
+ *left = volume[0];
+ *right = volume[1];
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+ if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
+ // audio pre processing modules on RecordThread can receive both output and
+ // input device indication in the same call
+ uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
+ if (dev) {
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_DEVICE,
+ sizeof(uint32_t),
+ &dev,
+ &size,
+ &cmdStatus);
+ if (status == NO_ERROR) {
+ status = cmdStatus;
+ }
+ }
+ dev = device & AUDIO_DEVICE_IN_ALL;
+ if (dev) {
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+
+ status_t status2 = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_INPUT_DEVICE,
+ sizeof(uint32_t),
+ &dev,
+ &size,
+ &cmdStatus);
+ if (status2 == NO_ERROR) {
+ status2 = cmdStatus;
+ }
+ if (status == NO_ERROR) {
+ status = status2;
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+ if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_AUDIO_MODE,
+ sizeof(audio_mode_t),
+ &mode,
+ &size,
+ &cmdStatus);
+ if (status == NO_ERROR) {
+ status = cmdStatus;
+ }
+ }
+ return status;
+}
+
+void AudioFlinger::EffectModule::setSuspended(bool suspended)
+{
+ Mutex::Autolock _l(mLock);
+ mSuspended = suspended;
+}
+
+bool AudioFlinger::EffectModule::suspended() const
+{
+ Mutex::Autolock _l(mLock);
+ return mSuspended;
+}
+
+status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\t\tCould not lock Fx mutex:\n");
+ }
+
+ result.append("\t\tSession Status State Engine:\n");
+ snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
+ mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+ result.append(buffer);
+
+ result.append("\t\tDescriptor:\n");
+ snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
+ mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
+ mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
+ mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
+ mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
+ mDescriptor.apiVersion,
+ mDescriptor.flags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- name: %s\n",
+ mDescriptor.name);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
+ mDescriptor.implementor);
+ result.append(buffer);
+
+ result.append("\t\t- Input configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.inputCfg.buffer.raw,
+ mConfig.inputCfg.buffer.frameCount,
+ mConfig.inputCfg.samplingRate,
+ mConfig.inputCfg.channels,
+ mConfig.inputCfg.format);
+ result.append(buffer);
+
+ result.append("\t\t- Output configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.outputCfg.buffer.raw,
+ mConfig.outputCfg.buffer.frameCount,
+ mConfig.outputCfg.samplingRate,
+ mConfig.outputCfg.channels,
+ mConfig.outputCfg.format);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+ result.append(buffer);
+ result.append("\t\t\tPid Priority Ctrl Locked client server\n");
+ for (size_t i = 0; i < mHandles.size(); ++i) {
+ sp<EffectHandle> handle = mHandles[i].promote();
+ if (handle != 0) {
+ handle->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+
+ result.append("\n");
+
+ write(fd, result.string(), result.length());
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+// EffectHandle implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectHandle"
+
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority)
+ : BnEffect(),
+ mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
+ mPriority(priority), mHasControl(false), mEnabled(false)
+{
+ ALOGV("constructor %p", this);
+
+ if (client == 0) {
+ return;
+ }
+ int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+ mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
+
+ if (mCblk != NULL) {
+ new(mCblk) effect_param_cblk_t();
+ mBuffer = (uint8_t *)mCblk + bufOffset;
+ }
+ } else {
+ ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
+ return;
+ }
+}
+
+AudioFlinger::EffectHandle::~EffectHandle()
+{
+ ALOGV("Destructor %p", this);
+ disconnect(false);
+ ALOGV("Destructor DONE %p", this);
+}
+
+status_t AudioFlinger::EffectHandle::enable()
+{
+ ALOGV("enable %p", this);
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ if (mEnabled) {
+ return NO_ERROR;
+ }
+
+ mEnabled = true;
+
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
+ }
+
+ // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
+ if (mEffect->suspended()) {
+ return NO_ERROR;
+ }
+
+ status_t status = mEffect->setEnabled(true);
+ if (status != NO_ERROR) {
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+ mEnabled = false;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectHandle::disable()
+{
+ ALOGV("disable %p", this);
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ if (!mEnabled) {
+ return NO_ERROR;
+ }
+ mEnabled = false;
+
+ if (mEffect->suspended()) {
+ return NO_ERROR;
+ }
+
+ status_t status = mEffect->setEnabled(false);
+
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+
+ return status;
+}
+
+void AudioFlinger::EffectHandle::disconnect()
+{
+ disconnect(true);
+}
+
+void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
+{
+ ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
+ if (mEffect == 0) {
+ return;
+ }
+ mEffect->disconnect(this, unpinIfLast);
+
+ if (mHasControl && mEnabled) {
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+ }
+
+ // release sp on module => module destructor can be called now
+ mEffect.clear();
+ if (mClient != 0) {
+ if (mCblk != NULL) {
+ // unlike ~TrackBase(), mCblk is never a local new, so don't delete
+ mCblk->~effect_param_cblk_t(); // destroy our shared-structure.
+ }
+ mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
+ // Client destructor must run with AudioFlinger mutex locked
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ mClient.clear();
+ }
+}
+
+status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData)
+{
+// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
+// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
+
+ // only get parameter command is permitted for applications not controlling the effect
+ if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) return DEAD_OBJECT;
+ if (mClient == 0) return INVALID_OPERATION;
+
+ // handle commands that are not forwarded transparently to effect engine
+ if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+ // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
+ // no risk to block the whole media server process or mixer threads is we are stuck here
+ Mutex::Autolock _l(mCblk->lock);
+ if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
+ mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return BAD_VALUE;
+ }
+ status_t status = NO_ERROR;
+ while (mCblk->serverIndex < mCblk->clientIndex) {
+ int reply;
+ uint32_t rsize = sizeof(int);
+ int *p = (int *)(mBuffer + mCblk->serverIndex);
+ int size = *p++;
+ if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
+ ALOGW("command(): invalid parameter block size");
+ break;
+ }
+ effect_param_t *param = (effect_param_t *)p;
+ if (param->psize == 0 || param->vsize == 0) {
+ ALOGW("command(): null parameter or value size");
+ mCblk->serverIndex += size;
+ continue;
+ }
+ uint32_t psize = sizeof(effect_param_t) +
+ ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
+ param->vsize;
+ status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
+ psize,
+ p,
+ &rsize,
+ &reply);
+ // stop at first error encountered
+ if (ret != NO_ERROR) {
+ status = ret;
+ *(int *)pReplyData = reply;
+ break;
+ } else if (reply != NO_ERROR) {
+ *(int *)pReplyData = reply;
+ break;
+ }
+ mCblk->serverIndex += size;
+ }
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return status;
+ } else if (cmdCode == EFFECT_CMD_ENABLE) {
+ *(int *)pReplyData = NO_ERROR;
+ return enable();
+ } else if (cmdCode == EFFECT_CMD_DISABLE) {
+ *(int *)pReplyData = NO_ERROR;
+ return disable();
+ }
+
+ return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+}
+
+void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
+{
+ ALOGV("setControl %p control %d", this, hasControl);
+
+ mHasControl = hasControl;
+ mEnabled = enabled;
+
+ if (signal && mEffectClient != 0) {
+ mEffectClient->controlStatusChanged(hasControl);
+ }
+}
+
+void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t replySize,
+ void *pReplyData)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ }
+}
+
+
+
+void AudioFlinger::EffectHandle::setEnabled(bool enabled)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->enableStatusChanged(enabled);
+ }
+}
+
+status_t AudioFlinger::EffectHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnEffect::onTransact(code, data, reply, flags);
+}
+
+
+void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
+{
+ bool locked = mCblk != NULL && tryLock(mCblk->lock);
+
+ snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n",
+ (mClient == 0) ? getpid_cached : mClient->pid(),
+ mPriority,
+ mHasControl,
+ !locked,
+ mCblk ? mCblk->clientIndex : 0,
+ mCblk ? mCblk->serverIndex : 0
+ );
+
+ if (locked) {
+ mCblk->lock.unlock();
+ }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectChain"
+
+AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
+ int sessionId)
+ : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
+ mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
+ mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
+{
+ mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
+ if (thread == NULL) {
+ return;
+ }
+ mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
+ thread->frameCount();
+}
+
+AudioFlinger::EffectChain::~EffectChain()
+{
+ if (mOwnInBuffer) {
+ delete mInBuffer;
+ }
+
+}
+
+// getEffectFromDesc_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+// getEffectFromId_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ // by convention, return first effect if id provided is 0 (0 is never a valid id)
+ if (id == 0 || mEffects[i]->id() == id) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+// getEffectFromType_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
+ const effect_uuid_t *type)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::process_l()
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ ALOGW("process_l(): cannot promote mixer thread");
+ return;
+ }
+ bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
+ (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
+ // always process effects unless no more tracks are on the session and the effect tail
+ // has been rendered
+ bool doProcess = true;
+ if (!isGlobalSession) {
+ bool tracksOnSession = (trackCnt() != 0);
+
+ if (!tracksOnSession && mTailBufferCount == 0) {
+ doProcess = false;
+ }
+
+ if (activeTrackCnt() == 0) {
+ // if no track is active and the effect tail has not been rendered,
+ // the input buffer must be cleared here as the mixer process will not do it
+ if (tracksOnSession || mTailBufferCount > 0) {
+ size_t numSamples = thread->frameCount() * thread->channelCount();
+ memset(mInBuffer, 0, numSamples * sizeof(int16_t));
+ if (mTailBufferCount > 0) {
+ mTailBufferCount--;
+ }
+ }
+ }
+ }
+
+ size_t size = mEffects.size();
+ if (doProcess) {
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->process();
+ }
+ }
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->updateState();
+ }
+}
+
+// addEffect_l() must be called with PlaybackThread::mLock held
+status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
+{
+ effect_descriptor_t desc = effect->desc();
+ uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
+
+ Mutex::Autolock _l(mLock);
+ effect->setChain(this);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return NO_INIT;
+ }
+ effect->setThread(thread);
+
+ if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ // Auxiliary effects are inserted at the beginning of mEffects vector as
+ // they are processed first and accumulated in chain input buffer
+ mEffects.insertAt(effect, 0);
+
+ // the input buffer for auxiliary effect contains mono samples in
+ // 32 bit format. This is to avoid saturation in AudoMixer
+ // accumulation stage. Saturation is done in EffectModule::process() before
+ // calling the process in effect engine
+ size_t numSamples = thread->frameCount();
+ int32_t *buffer = new int32_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int32_t));
+ effect->setInBuffer((int16_t *)buffer);
+ // auxiliary effects output samples to chain input buffer for further processing
+ // by insert effects
+ effect->setOutBuffer(mInBuffer);
+ } else {
+ // Insert effects are inserted at the end of mEffects vector as they are processed
+ // after track and auxiliary effects.
+ // Insert effect order as a function of indicated preference:
+ // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
+ // another effect is present
+ // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
+ // last effect claiming first position
+ // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
+ // first effect claiming last position
+ // else if EFFECT_FLAG_INSERT_ANY insert after first or before last
+ // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
+ // already present
+
+ size_t size = mEffects.size();
+ size_t idx_insert = size;
+ ssize_t idx_insert_first = -1;
+ ssize_t idx_insert_last = -1;
+
+ for (size_t i = 0; i < size; i++) {
+ effect_descriptor_t d = mEffects[i]->desc();
+ uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
+ uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
+ if (iMode == EFFECT_FLAG_TYPE_INSERT) {
+ // check invalid effect chaining combinations
+ if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
+ ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
+ return INVALID_OPERATION;
+ }
+ // remember position of first insert effect and by default
+ // select this as insert position for new effect
+ if (idx_insert == size) {
+ idx_insert = i;
+ }
+ // remember position of last insert effect claiming
+ // first position
+ if (iPref == EFFECT_FLAG_INSERT_FIRST) {
+ idx_insert_first = i;
+ }
+ // remember position of first insert effect claiming
+ // last position
+ if (iPref == EFFECT_FLAG_INSERT_LAST &&
+ idx_insert_last == -1) {
+ idx_insert_last = i;
+ }
+ }
+ }
+
+ // modify idx_insert from first position if needed
+ if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+ if (idx_insert_last != -1) {
+ idx_insert = idx_insert_last;
+ } else {
+ idx_insert = size;
+ }
+ } else {
+ if (idx_insert_first != -1) {
+ idx_insert = idx_insert_first + 1;
+ }
+ }
+
+ // always read samples from chain input buffer
+ effect->setInBuffer(mInBuffer);
+
+ // if last effect in the chain, output samples to chain
+ // output buffer, otherwise to chain input buffer
+ if (idx_insert == size) {
+ if (idx_insert != 0) {
+ mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
+ mEffects[idx_insert-1]->configure();
+ }
+ effect->setOutBuffer(mOutBuffer);
+ } else {
+ effect->setOutBuffer(mInBuffer);
+ }
+ mEffects.insertAt(effect, idx_insert);
+
+ ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
+ }
+ effect->configure();
+ return NO_ERROR;
+}
+
+// removeEffect_l() must be called with PlaybackThread::mLock held
+size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mEffects.size();
+ uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
+
+ for (size_t i = 0; i < size; i++) {
+ if (effect == mEffects[i]) {
+ // calling stop here will remove pre-processing effect from the audio HAL.
+ // This is safe as we hold the EffectChain mutex which guarantees that we are not in
+ // the middle of a read from audio HAL
+ if (mEffects[i]->state() == EffectModule::ACTIVE ||
+ mEffects[i]->state() == EffectModule::STOPPING) {
+ mEffects[i]->stop();
+ }
+ if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
+ delete[] effect->inBuffer();
+ } else {
+ if (i == size - 1 && i != 0) {
+ mEffects[i - 1]->setOutBuffer(mOutBuffer);
+ mEffects[i - 1]->configure();
+ }
+ }
+ mEffects.removeAt(i);
+ ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
+ break;
+ }
+ }
+
+ return mEffects.size();
+}
+
+// setDevice_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setDevice(device);
+ }
+}
+
+// setMode_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setMode(mode);
+ }
+}
+
+// setVolume_l() must be called with PlaybackThread::mLock held
+bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
+{
+ uint32_t newLeft = *left;
+ uint32_t newRight = *right;
+ bool hasControl = false;
+ int ctrlIdx = -1;
+ size_t size = mEffects.size();
+
+ // first update volume controller
+ for (size_t i = size; i > 0; i--) {
+ if (mEffects[i - 1]->isProcessEnabled() &&
+ (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
+ ctrlIdx = i - 1;
+ hasControl = true;
+ break;
+ }
+ }
+
+ if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
+ if (hasControl) {
+ *left = mNewLeftVolume;
+ *right = mNewRightVolume;
+ }
+ return hasControl;
+ }
+
+ mVolumeCtrlIdx = ctrlIdx;
+ mLeftVolume = newLeft;
+ mRightVolume = newRight;
+
+ // second get volume update from volume controller
+ if (ctrlIdx >= 0) {
+ mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
+ mNewLeftVolume = newLeft;
+ mNewRightVolume = newRight;
+ }
+ // then indicate volume to all other effects in chain.
+ // Pass altered volume to effects before volume controller
+ // and requested volume to effects after controller
+ uint32_t lVol = newLeft;
+ uint32_t rVol = newRight;
+
+ for (size_t i = 0; i < size; i++) {
+ if ((int)i == ctrlIdx) continue;
+ // this also works for ctrlIdx == -1 when there is no volume controller
+ if ((int)i > ctrlIdx) {
+ lVol = *left;
+ rVol = *right;
+ }
+ mEffects[i]->setVolume(&lVol, &rVol, false);
+ }
+ *left = newLeft;
+ *right = newRight;
+
+ return hasControl;
+}
+
+status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\tCould not lock mutex:\n");
+ }
+
+ result.append("\tNum fx In buffer Out buffer Active tracks:\n");
+ snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n",
+ mEffects.size(),
+ (uint32_t)mInBuffer,
+ (uint32_t)mOutBuffer,
+ mActiveTrackCnt);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ for (size_t i = 0; i < mEffects.size(); ++i) {
+ sp<EffectModule> effect = mEffects[i];
+ if (effect != 0) {
+ effect->dump(fd, args);
+ }
+ }
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspended_l(
+ const effect_uuid_t *type, bool suspend)
+{
+ sp<SuspendedEffectDesc> desc;
+ // use effect type UUID timelow as key as there is no real risk of identical
+ // timeLow fields among effect type UUIDs.
+ ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
+ if (suspend) {
+ if (index >= 0) {
+ desc = mSuspendedEffects.valueAt(index);
+ } else {
+ desc = new SuspendedEffectDesc();
+ memcpy(&desc->mType, type, sizeof(effect_uuid_t));
+ mSuspendedEffects.add(type->timeLow, desc);
+ ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
+ }
+ if (desc->mRefCount++ == 0) {
+ sp<EffectModule> effect = getEffectIfEnabled(type);
+ if (effect != 0) {
+ desc->mEffect = effect;
+ effect->setSuspended(true);
+ effect->setEnabled(false);
+ }
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ desc = mSuspendedEffects.valueAt(index);
+ if (desc->mRefCount <= 0) {
+ ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
+ desc->mRefCount = 1;
+ }
+ if (--desc->mRefCount == 0) {
+ ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
+ if (desc->mEffect != 0) {
+ sp<EffectModule> effect = desc->mEffect.promote();
+ if (effect != 0) {
+ effect->setSuspended(false);
+ sp<EffectHandle> handle = effect->controlHandle();
+ if (handle != 0) {
+ effect->setEnabled(handle->enabled());
+ }
+ }
+ desc->mEffect.clear();
+ }
+ mSuspendedEffects.removeItemsAt(index);
+ }
+ }
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
+{
+ sp<SuspendedEffectDesc> desc;
+
+ ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+ if (suspend) {
+ if (index >= 0) {
+ desc = mSuspendedEffects.valueAt(index);
+ } else {
+ desc = new SuspendedEffectDesc();
+ mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
+ ALOGV("setEffectSuspendedAll_l() add entry for 0");
+ }
+ if (desc->mRefCount++ == 0) {
+ Vector< sp<EffectModule> > effects;
+ getSuspendEligibleEffects(effects);
+ for (size_t i = 0; i < effects.size(); i++) {
+ setEffectSuspended_l(&effects[i]->desc().type, true);
+ }
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ desc = mSuspendedEffects.valueAt(index);
+ if (desc->mRefCount <= 0) {
+ ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
+ desc->mRefCount = 1;
+ }
+ if (--desc->mRefCount == 0) {
+ Vector<const effect_uuid_t *> types;
+ for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
+ if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
+ continue;
+ }
+ types.add(&mSuspendedEffects.valueAt(i)->mType);
+ }
+ for (size_t i = 0; i < types.size(); i++) {
+ setEffectSuspended_l(types[i], false);
+ }
+ ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
+ mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
+ }
+ }
+}
+
+
+// The volume effect is used for automated tests only
+#ifndef OPENSL_ES_H_
+static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
+ { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
+#endif //OPENSL_ES_H_
+
+bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
+{
+ // auxiliary effects and visualizer are never suspended on output mix
+ if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
+ (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
+ (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
+ (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
+ return false;
+ }
+ return true;
+}
+
+void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
+{
+ effects.clear();
+ for (size_t i = 0; i < mEffects.size(); i++) {
+ if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
+ effects.add(mEffects[i]);
+ }
+ }
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
+ const effect_uuid_t *type)
+{
+ sp<EffectModule> effect = getEffectFromType_l(type);
+ return effect != 0 && effect->isEnabled() ? effect : 0;
+}
+
+void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+ bool enabled)
+{
+ ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+ if (enabled) {
+ if (index < 0) {
+ // if the effect is not suspend check if all effects are suspended
+ index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+ if (index < 0) {
+ return;
+ }
+ if (!isEffectEligibleForSuspend(effect->desc())) {
+ return;
+ }
+ setEffectSuspended_l(&effect->desc().type, enabled);
+ index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+ if (index < 0) {
+ ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
+ return;
+ }
+ }
+ ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
+ effect->desc().type.timeLow);
+ sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+ // if effect is requested to suspended but was not yet enabled, supend it now.
+ if (desc->mEffect == 0) {
+ desc->mEffect = effect;
+ effect->setEnabled(false);
+ effect->setSuspended(true);
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
+ effect->desc().type.timeLow);
+ sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+ desc->mEffect.clear();
+ effect->setSuspended(false);
+ }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger"
+
+// ----------------------------------------------------------------------------
+
+status_t AudioFlinger::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnAudioFlinger::onTransact(code, data, reply, flags);
+}
+
+}; // namespace android