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Diffstat (limited to 'services/audioflinger/AudioFlinger.cpp')
-rw-r--r-- | services/audioflinger/AudioFlinger.cpp | 8144 |
1 files changed, 8144 insertions, 0 deletions
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp new file mode 100644 index 0000000..c5ad0f5 --- /dev/null +++ b/services/audioflinger/AudioFlinger.cpp @@ -0,0 +1,8144 @@ +/* +** +** Copyright 2007, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + +#define LOG_TAG "AudioFlinger" +//#define LOG_NDEBUG 0 + +#include <math.h> +#include <signal.h> +#include <sys/time.h> +#include <sys/resource.h> + +#include <binder/IPCThreadState.h> +#include <binder/IServiceManager.h> +#include <utils/Log.h> +#include <binder/Parcel.h> +#include <binder/IPCThreadState.h> +#include <utils/String16.h> +#include <utils/threads.h> +#include <utils/Atomic.h> + +#include <cutils/bitops.h> +#include <cutils/properties.h> +#include <cutils/compiler.h> + +#undef ADD_BATTERY_DATA + +#ifdef ADD_BATTERY_DATA +#include <media/IMediaPlayerService.h> +#include <media/IMediaDeathNotifier.h> +#endif + +#include <private/media/AudioTrackShared.h> +#include <private/media/AudioEffectShared.h> + +#include <system/audio.h> +#include <hardware/audio.h> + +#include "AudioMixer.h" +#include "AudioFlinger.h" +#include "ServiceUtilities.h" + +#include <media/EffectsFactoryApi.h> +#include <audio_effects/effect_visualizer.h> +#include <audio_effects/effect_ns.h> +#include <audio_effects/effect_aec.h> + +#include <audio_utils/primitives.h> + +#include <powermanager/PowerManager.h> + +// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds +#ifdef DEBUG_CPU_USAGE +#include <cpustats/CentralTendencyStatistics.h> +#include <cpustats/ThreadCpuUsage.h> +#endif + +#include <common_time/cc_helper.h> +#include <common_time/local_clock.h> + +// ---------------------------------------------------------------------------- + + +namespace android { + +static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; +static const char kHardwareLockedString[] = "Hardware lock is taken\n"; + +static const float MAX_GAIN = 4096.0f; +static const uint32_t MAX_GAIN_INT = 0x1000; + +// retry counts for buffer fill timeout +// 50 * ~20msecs = 1 second +static const int8_t kMaxTrackRetries = 50; +static const int8_t kMaxTrackStartupRetries = 50; +// allow less retry attempts on direct output thread. +// direct outputs can be a scarce resource in audio hardware and should +// be released as quickly as possible. +static const int8_t kMaxTrackRetriesDirect = 2; + +static const int kDumpLockRetries = 50; +static const int kDumpLockSleepUs = 20000; + +// don't warn about blocked writes or record buffer overflows more often than this +static const nsecs_t kWarningThrottleNs = seconds(5); + +// RecordThread loop sleep time upon application overrun or audio HAL read error +static const int kRecordThreadSleepUs = 5000; + +// maximum time to wait for setParameters to complete +static const nsecs_t kSetParametersTimeoutNs = seconds(2); + +// minimum sleep time for the mixer thread loop when tracks are active but in underrun +static const uint32_t kMinThreadSleepTimeUs = 5000; +// maximum divider applied to the active sleep time in the mixer thread loop +static const uint32_t kMaxThreadSleepTimeShift = 2; + +nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; + +// ---------------------------------------------------------------------------- + +#ifdef ADD_BATTERY_DATA +// To collect the amplifier usage +static void addBatteryData(uint32_t params) { + sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); + if (service == NULL) { + // it already logged + return; + } + + service->addBatteryData(params); +} +#endif + +static int load_audio_interface(const char *if_name, const hw_module_t **mod, + audio_hw_device_t **dev) +{ + int rc; + + rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); + if (rc) + goto out; + + rc = audio_hw_device_open(*mod, dev); + ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", + AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); + if (rc) + goto out; + + return 0; + +out: + *mod = NULL; + *dev = NULL; + return rc; +} + +static const char * const audio_interfaces[] = { + "primary", + "a2dp", + "usb", +}; +#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) + +// ---------------------------------------------------------------------------- + +AudioFlinger::AudioFlinger() + : BnAudioFlinger(), + mPrimaryHardwareDev(NULL), + mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef() + mMasterVolume(1.0f), + mMasterVolumeSupportLvl(MVS_NONE), + mMasterMute(false), + mNextUniqueId(1), + mMode(AUDIO_MODE_INVALID), + mBtNrecIsOff(false) +{ +} + +void AudioFlinger::onFirstRef() +{ + int rc = 0; + + Mutex::Autolock _l(mLock); + + /* TODO: move all this work into an Init() function */ + char val_str[PROPERTY_VALUE_MAX] = { 0 }; + if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) { + uint32_t int_val; + if (1 == sscanf(val_str, "%u", &int_val)) { + mStandbyTimeInNsecs = milliseconds(int_val); + ALOGI("Using %u mSec as standby time.", int_val); + } else { + mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; + ALOGI("Using default %u mSec as standby time.", + (uint32_t)(mStandbyTimeInNsecs / 1000000)); + } + } + + for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { + const hw_module_t *mod; + audio_hw_device_t *dev; + + rc = load_audio_interface(audio_interfaces[i], &mod, &dev); + if (rc) + continue; + + ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], + mod->name, mod->id); + mAudioHwDevs.push(dev); + + if (mPrimaryHardwareDev == NULL) { + mPrimaryHardwareDev = dev; + ALOGI("Using '%s' (%s.%s) as the primary audio interface", + mod->name, mod->id, audio_interfaces[i]); + } + } + + if (mPrimaryHardwareDev == NULL) { + ALOGE("Primary audio interface not found"); + // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck() + } + + // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the + // primary HW dev is selected can change so these conditions might not always be equivalent. + // When that happens, re-visit all the code that assumes this. + + AutoMutex lock(mHardwareLock); + + // Determine the level of master volume support the primary audio HAL has, + // and set the initial master volume at the same time. + float initialVolume = 1.0; + mMasterVolumeSupportLvl = MVS_NONE; + if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) { + audio_hw_device_t *dev = mPrimaryHardwareDev; + + mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; + if ((NULL != dev->get_master_volume) && + (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) { + mMasterVolumeSupportLvl = MVS_FULL; + } else { + mMasterVolumeSupportLvl = MVS_SETONLY; + initialVolume = 1.0; + } + + mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; + if ((NULL == dev->set_master_volume) || + (NO_ERROR != dev->set_master_volume(dev, initialVolume))) { + mMasterVolumeSupportLvl = MVS_NONE; + } + mHardwareStatus = AUDIO_HW_IDLE; + } + + // Set the mode for each audio HAL, and try to set the initial volume (if + // supported) for all of the non-primary audio HALs. + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + audio_hw_device_t *dev = mAudioHwDevs[i]; + + mHardwareStatus = AUDIO_HW_INIT; + rc = dev->init_check(dev); + mHardwareStatus = AUDIO_HW_IDLE; + if (rc == 0) { + mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value + mHardwareStatus = AUDIO_HW_SET_MODE; + dev->set_mode(dev, mMode); + + if ((dev != mPrimaryHardwareDev) && + (NULL != dev->set_master_volume)) { + mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; + dev->set_master_volume(dev, initialVolume); + } + + mHardwareStatus = AUDIO_HW_IDLE; + } + } + + mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl) + ? initialVolume + : 1.0; + mMasterVolume = initialVolume; + mHardwareStatus = AUDIO_HW_IDLE; +} + +AudioFlinger::~AudioFlinger() +{ + + while (!mRecordThreads.isEmpty()) { + // closeInput() will remove first entry from mRecordThreads + closeInput(mRecordThreads.keyAt(0)); + } + while (!mPlaybackThreads.isEmpty()) { + // closeOutput() will remove first entry from mPlaybackThreads + closeOutput(mPlaybackThreads.keyAt(0)); + } + + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + // no mHardwareLock needed, as there are no other references to this + audio_hw_device_close(mAudioHwDevs[i]); + } +} + +audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) +{ + /* first matching HW device is returned */ + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + audio_hw_device_t *dev = mAudioHwDevs[i]; + if ((dev->get_supported_devices(dev) & devices) == devices) + return dev; + } + return NULL; +} + +status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + result.append("Clients:\n"); + for (size_t i = 0; i < mClients.size(); ++i) { + sp<Client> client = mClients.valueAt(i).promote(); + if (client != 0) { + snprintf(buffer, SIZE, " pid: %d\n", client->pid()); + result.append(buffer); + } + } + + result.append("Global session refs:\n"); + result.append(" session pid count\n"); + for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { + AudioSessionRef *r = mAudioSessionRefs[i]; + snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt); + result.append(buffer); + } + write(fd, result.string(), result.size()); + return NO_ERROR; +} + + +status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + hardware_call_state hardwareStatus = mHardwareStatus; + + snprintf(buffer, SIZE, "Hardware status: %d\n" + "Standby Time mSec: %u\n", + hardwareStatus, + (uint32_t)(mStandbyTimeInNsecs / 1000000)); + result.append(buffer); + write(fd, result.string(), result.size()); + return NO_ERROR; +} + +status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + snprintf(buffer, SIZE, "Permission Denial: " + "can't dump AudioFlinger from pid=%d, uid=%d\n", + IPCThreadState::self()->getCallingPid(), + IPCThreadState::self()->getCallingUid()); + result.append(buffer); + write(fd, result.string(), result.size()); + return NO_ERROR; +} + +static bool tryLock(Mutex& mutex) +{ + bool locked = false; + for (int i = 0; i < kDumpLockRetries; ++i) { + if (mutex.tryLock() == NO_ERROR) { + locked = true; + break; + } + usleep(kDumpLockSleepUs); + } + return locked; +} + +status_t AudioFlinger::dump(int fd, const Vector<String16>& args) +{ + if (!dumpAllowed()) { + dumpPermissionDenial(fd, args); + } else { + // get state of hardware lock + bool hardwareLocked = tryLock(mHardwareLock); + if (!hardwareLocked) { + String8 result(kHardwareLockedString); + write(fd, result.string(), result.size()); + } else { + mHardwareLock.unlock(); + } + + bool locked = tryLock(mLock); + + // failed to lock - AudioFlinger is probably deadlocked + if (!locked) { + String8 result(kDeadlockedString); + write(fd, result.string(), result.size()); + } + + dumpClients(fd, args); + dumpInternals(fd, args); + + // dump playback threads + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + mPlaybackThreads.valueAt(i)->dump(fd, args); + } + + // dump record threads + for (size_t i = 0; i < mRecordThreads.size(); i++) { + mRecordThreads.valueAt(i)->dump(fd, args); + } + + // dump all hardware devs + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + audio_hw_device_t *dev = mAudioHwDevs[i]; + dev->dump(dev, fd); + } + if (locked) mLock.unlock(); + } + return NO_ERROR; +} + +sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid) +{ + // If pid is already in the mClients wp<> map, then use that entry + // (for which promote() is always != 0), otherwise create a new entry and Client. + sp<Client> client = mClients.valueFor(pid).promote(); + if (client == 0) { + client = new Client(this, pid); + mClients.add(pid, client); + } + + return client; +} + +// IAudioFlinger interface + + +sp<IAudioTrack> AudioFlinger::createTrack( + pid_t pid, + audio_stream_type_t streamType, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + IAudioFlinger::track_flags_t flags, + const sp<IMemory>& sharedBuffer, + audio_io_handle_t output, + int *sessionId, + status_t *status) +{ + sp<PlaybackThread::Track> track; + sp<TrackHandle> trackHandle; + sp<Client> client; + status_t lStatus; + int lSessionId; + + // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, + // but if someone uses binder directly they could bypass that and cause us to crash + if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { + ALOGE("createTrack() invalid stream type %d", streamType); + lStatus = BAD_VALUE; + goto Exit; + } + + { + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + PlaybackThread *effectThread = NULL; + if (thread == NULL) { + ALOGE("unknown output thread"); + lStatus = BAD_VALUE; + goto Exit; + } + + client = registerPid_l(pid); + + ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); + if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); + if (mPlaybackThreads.keyAt(i) != output) { + // prevent same audio session on different output threads + uint32_t sessions = t->hasAudioSession(*sessionId); + if (sessions & PlaybackThread::TRACK_SESSION) { + ALOGE("createTrack() session ID %d already in use", *sessionId); + lStatus = BAD_VALUE; + goto Exit; + } + // check if an effect with same session ID is waiting for a track to be created + if (sessions & PlaybackThread::EFFECT_SESSION) { + effectThread = t.get(); + } + } + } + lSessionId = *sessionId; + } else { + // if no audio session id is provided, create one here + lSessionId = nextUniqueId(); + if (sessionId != NULL) { + *sessionId = lSessionId; + } + } + ALOGV("createTrack() lSessionId: %d", lSessionId); + + bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0; + track = thread->createTrack_l(client, streamType, sampleRate, format, + channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus); + + // move effect chain to this output thread if an effect on same session was waiting + // for a track to be created + if (lStatus == NO_ERROR && effectThread != NULL) { + Mutex::Autolock _dl(thread->mLock); + Mutex::Autolock _sl(effectThread->mLock); + moveEffectChain_l(lSessionId, effectThread, thread, true); + } + } + if (lStatus == NO_ERROR) { + trackHandle = new TrackHandle(track); + } else { + // remove local strong reference to Client before deleting the Track so that the Client + // destructor is called by the TrackBase destructor with mLock held + client.clear(); + track.clear(); + } + +Exit: + if (status != NULL) { + *status = lStatus; + } + return trackHandle; +} + +uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + ALOGW("sampleRate() unknown thread %d", output); + return 0; + } + return thread->sampleRate(); +} + +int AudioFlinger::channelCount(audio_io_handle_t output) const +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + ALOGW("channelCount() unknown thread %d", output); + return 0; + } + return thread->channelCount(); +} + +audio_format_t AudioFlinger::format(audio_io_handle_t output) const +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + ALOGW("format() unknown thread %d", output); + return AUDIO_FORMAT_INVALID; + } + return thread->format(); +} + +size_t AudioFlinger::frameCount(audio_io_handle_t output) const +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + ALOGW("frameCount() unknown thread %d", output); + return 0; + } + return thread->frameCount(); +} + +uint32_t AudioFlinger::latency(audio_io_handle_t output) const +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + ALOGW("latency() unknown thread %d", output); + return 0; + } + return thread->latency(); +} + +status_t AudioFlinger::setMasterVolume(float value) +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return ret; + } + + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + float swmv = value; + + // when hw supports master volume, don't scale in sw mixer + if (MVS_NONE != mMasterVolumeSupportLvl) { + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + AutoMutex lock(mHardwareLock); + audio_hw_device_t *dev = mAudioHwDevs[i]; + + mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; + if (NULL != dev->set_master_volume) { + dev->set_master_volume(dev, value); + } + mHardwareStatus = AUDIO_HW_IDLE; + } + + swmv = 1.0; + } + + Mutex::Autolock _l(mLock); + mMasterVolume = value; + mMasterVolumeSW = swmv; + for (size_t i = 0; i < mPlaybackThreads.size(); i++) + mPlaybackThreads.valueAt(i)->setMasterVolume(swmv); + + return NO_ERROR; +} + +status_t AudioFlinger::setMode(audio_mode_t mode) +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return ret; + } + + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + if (uint32_t(mode) >= AUDIO_MODE_CNT) { + ALOGW("Illegal value: setMode(%d)", mode); + return BAD_VALUE; + } + + { // scope for the lock + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_SET_MODE; + ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); + mHardwareStatus = AUDIO_HW_IDLE; + } + + if (NO_ERROR == ret) { + Mutex::Autolock _l(mLock); + mMode = mode; + for (size_t i = 0; i < mPlaybackThreads.size(); i++) + mPlaybackThreads.valueAt(i)->setMode(mode); + } + + return ret; +} + +status_t AudioFlinger::setMicMute(bool state) +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return ret; + } + + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; + ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); + mHardwareStatus = AUDIO_HW_IDLE; + return ret; +} + +bool AudioFlinger::getMicMute() const +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return false; + } + + bool state = AUDIO_MODE_INVALID; + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; + mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); + mHardwareStatus = AUDIO_HW_IDLE; + return state; +} + +status_t AudioFlinger::setMasterMute(bool muted) +{ + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + Mutex::Autolock _l(mLock); + // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger + mMasterMute = muted; + for (size_t i = 0; i < mPlaybackThreads.size(); i++) + mPlaybackThreads.valueAt(i)->setMasterMute(muted); + + return NO_ERROR; +} + +float AudioFlinger::masterVolume() const +{ + Mutex::Autolock _l(mLock); + return masterVolume_l(); +} + +float AudioFlinger::masterVolumeSW() const +{ + Mutex::Autolock _l(mLock); + return masterVolumeSW_l(); +} + +bool AudioFlinger::masterMute() const +{ + Mutex::Autolock _l(mLock); + return masterMute_l(); +} + +float AudioFlinger::masterVolume_l() const +{ + if (MVS_FULL == mMasterVolumeSupportLvl) { + float ret_val; + AutoMutex lock(mHardwareLock); + + mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; + ALOG_ASSERT((NULL != mPrimaryHardwareDev) && + (NULL != mPrimaryHardwareDev->get_master_volume), + "can't get master volume"); + + mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val); + mHardwareStatus = AUDIO_HW_IDLE; + return ret_val; + } + + return mMasterVolume; +} + +status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, + audio_io_handle_t output) +{ + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + if (uint32_t(stream) >= AUDIO_STREAM_CNT) { + ALOGE("setStreamVolume() invalid stream %d", stream); + return BAD_VALUE; + } + + AutoMutex lock(mLock); + PlaybackThread *thread = NULL; + if (output) { + thread = checkPlaybackThread_l(output); + if (thread == NULL) { + return BAD_VALUE; + } + } + + mStreamTypes[stream].volume = value; + + if (thread == NULL) { + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); + } + } else { + thread->setStreamVolume(stream, value); + } + + return NO_ERROR; +} + +status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) +{ + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + if (uint32_t(stream) >= AUDIO_STREAM_CNT || + uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { + ALOGE("setStreamMute() invalid stream %d", stream); + return BAD_VALUE; + } + + AutoMutex lock(mLock); + mStreamTypes[stream].mute = muted; + for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) + mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); + + return NO_ERROR; +} + +float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const +{ + if (uint32_t(stream) >= AUDIO_STREAM_CNT) { + return 0.0f; + } + + AutoMutex lock(mLock); + float volume; + if (output) { + PlaybackThread *thread = checkPlaybackThread_l(output); + if (thread == NULL) { + return 0.0f; + } + volume = thread->streamVolume(stream); + } else { + volume = streamVolume_l(stream); + } + + return volume; +} + +bool AudioFlinger::streamMute(audio_stream_type_t stream) const +{ + if (uint32_t(stream) >= AUDIO_STREAM_CNT) { + return true; + } + + AutoMutex lock(mLock); + return streamMute_l(stream); +} + +status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) +{ + ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", + ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + // ioHandle == 0 means the parameters are global to the audio hardware interface + if (ioHandle == 0) { + status_t final_result = NO_ERROR; + { + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_SET_PARAMETER; + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + audio_hw_device_t *dev = mAudioHwDevs[i]; + status_t result = dev->set_parameters(dev, keyValuePairs.string()); + final_result = result ?: final_result; + } + mHardwareStatus = AUDIO_HW_IDLE; + } + // disable AEC and NS if the device is a BT SCO headset supporting those pre processings + AudioParameter param = AudioParameter(keyValuePairs); + String8 value; + if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { + Mutex::Autolock _l(mLock); + bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); + if (mBtNrecIsOff != btNrecIsOff) { + for (size_t i = 0; i < mRecordThreads.size(); i++) { + sp<RecordThread> thread = mRecordThreads.valueAt(i); + RecordThread::RecordTrack *track = thread->track(); + if (track != NULL) { + audio_devices_t device = (audio_devices_t)( + thread->device() & AUDIO_DEVICE_IN_ALL); + bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; + thread->setEffectSuspended(FX_IID_AEC, + suspend, + track->sessionId()); + thread->setEffectSuspended(FX_IID_NS, + suspend, + track->sessionId()); + } + } + mBtNrecIsOff = btNrecIsOff; + } + } + return final_result; + } + + // hold a strong ref on thread in case closeOutput() or closeInput() is called + // and the thread is exited once the lock is released + sp<ThreadBase> thread; + { + Mutex::Autolock _l(mLock); + thread = checkPlaybackThread_l(ioHandle); + if (thread == NULL) { + thread = checkRecordThread_l(ioHandle); + } else if (thread == primaryPlaybackThread_l()) { + // indicate output device change to all input threads for pre processing + AudioParameter param = AudioParameter(keyValuePairs); + int value; + if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) && + (value != 0)) { + for (size_t i = 0; i < mRecordThreads.size(); i++) { + mRecordThreads.valueAt(i)->setParameters(keyValuePairs); + } + } + } + } + if (thread != 0) { + return thread->setParameters(keyValuePairs); + } + return BAD_VALUE; +} + +String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const +{ +// ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", +// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); + + if (ioHandle == 0) { + String8 out_s8; + + for (size_t i = 0; i < mAudioHwDevs.size(); i++) { + char *s; + { + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_GET_PARAMETER; + audio_hw_device_t *dev = mAudioHwDevs[i]; + s = dev->get_parameters(dev, keys.string()); + mHardwareStatus = AUDIO_HW_IDLE; + } + out_s8 += String8(s ? s : ""); + free(s); + } + return out_s8; + } + + Mutex::Autolock _l(mLock); + + PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); + if (playbackThread != NULL) { + return playbackThread->getParameters(keys); + } + RecordThread *recordThread = checkRecordThread_l(ioHandle); + if (recordThread != NULL) { + return recordThread->getParameters(keys); + } + return String8(""); +} + +size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return 0; + } + + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; + size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); + mHardwareStatus = AUDIO_HW_IDLE; + return size; +} + +unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const +{ + if (ioHandle == 0) { + return 0; + } + + Mutex::Autolock _l(mLock); + + RecordThread *recordThread = checkRecordThread_l(ioHandle); + if (recordThread != NULL) { + return recordThread->getInputFramesLost(); + } + return 0; +} + +status_t AudioFlinger::setVoiceVolume(float value) +{ + status_t ret = initCheck(); + if (ret != NO_ERROR) { + return ret; + } + + // check calling permissions + if (!settingsAllowed()) { + return PERMISSION_DENIED; + } + + AutoMutex lock(mHardwareLock); + mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME; + ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); + mHardwareStatus = AUDIO_HW_IDLE; + + return ret; +} + +status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, + audio_io_handle_t output) const +{ + status_t status; + + Mutex::Autolock _l(mLock); + + PlaybackThread *playbackThread = checkPlaybackThread_l(output); + if (playbackThread != NULL) { + return playbackThread->getRenderPosition(halFrames, dspFrames); + } + + return BAD_VALUE; +} + +void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) +{ + + Mutex::Autolock _l(mLock); + + pid_t pid = IPCThreadState::self()->getCallingPid(); + if (mNotificationClients.indexOfKey(pid) < 0) { + sp<NotificationClient> notificationClient = new NotificationClient(this, + client, + pid); + ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); + + mNotificationClients.add(pid, notificationClient); + + sp<IBinder> binder = client->asBinder(); + binder->linkToDeath(notificationClient); + + // the config change is always sent from playback or record threads to avoid deadlock + // with AudioSystem::gLock + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); + } + + for (size_t i = 0; i < mRecordThreads.size(); i++) { + mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); + } + } +} + +void AudioFlinger::removeNotificationClient(pid_t pid) +{ + Mutex::Autolock _l(mLock); + + mNotificationClients.removeItem(pid); + + ALOGV("%d died, releasing its sessions", pid); + size_t num = mAudioSessionRefs.size(); + bool removed = false; + for (size_t i = 0; i< num; ) { + AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); + ALOGV(" pid %d @ %d", ref->mPid, i); + if (ref->mPid == pid) { + ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid); + mAudioSessionRefs.removeAt(i); + delete ref; + removed = true; + num--; + } else { + i++; + } + } + if (removed) { + purgeStaleEffects_l(); + } +} + +// audioConfigChanged_l() must be called with AudioFlinger::mLock held +void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2) +{ + size_t size = mNotificationClients.size(); + for (size_t i = 0; i < size; i++) { + mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, + param2); + } +} + +// removeClient_l() must be called with AudioFlinger::mLock held +void AudioFlinger::removeClient_l(pid_t pid) +{ + ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); + mClients.removeItem(pid); +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, + uint32_t device, type_t type) + : Thread(false), + mType(type), + mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), + // mChannelMask + mChannelCount(0), + mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), + mParamStatus(NO_ERROR), + mStandby(false), mId(id), + mDevice(device), + mDeathRecipient(new PMDeathRecipient(this)) +{ +} + +AudioFlinger::ThreadBase::~ThreadBase() +{ + mParamCond.broadcast(); + // do not lock the mutex in destructor + releaseWakeLock_l(); + if (mPowerManager != 0) { + sp<IBinder> binder = mPowerManager->asBinder(); + binder->unlinkToDeath(mDeathRecipient); + } +} + +void AudioFlinger::ThreadBase::exit() +{ + ALOGV("ThreadBase::exit"); + { + // This lock prevents the following race in thread (uniprocessor for illustration): + // if (!exitPending()) { + // // context switch from here to exit() + // // exit() calls requestExit(), what exitPending() observes + // // exit() calls signal(), which is dropped since no waiters + // // context switch back from exit() to here + // mWaitWorkCV.wait(...); + // // now thread is hung + // } + AutoMutex lock(mLock); + requestExit(); + mWaitWorkCV.signal(); + } + // When Thread::requestExitAndWait is made virtual and this method is renamed to + // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" + requestExitAndWait(); +} + +status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) +{ + status_t status; + + ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); + Mutex::Autolock _l(mLock); + + mNewParameters.add(keyValuePairs); + mWaitWorkCV.signal(); + // wait condition with timeout in case the thread loop has exited + // before the request could be processed + if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { + status = mParamStatus; + mWaitWorkCV.signal(); + } else { + status = TIMED_OUT; + } + return status; +} + +void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) +{ + Mutex::Autolock _l(mLock); + sendConfigEvent_l(event, param); +} + +// sendConfigEvent_l() must be called with ThreadBase::mLock held +void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) +{ + ConfigEvent configEvent; + configEvent.mEvent = event; + configEvent.mParam = param; + mConfigEvents.add(configEvent); + ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); + mWaitWorkCV.signal(); +} + +void AudioFlinger::ThreadBase::processConfigEvents() +{ + mLock.lock(); + while (!mConfigEvents.isEmpty()) { + ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); + ConfigEvent configEvent = mConfigEvents[0]; + mConfigEvents.removeAt(0); + // release mLock before locking AudioFlinger mLock: lock order is always + // AudioFlinger then ThreadBase to avoid cross deadlock + mLock.unlock(); + mAudioFlinger->mLock.lock(); + audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); + mAudioFlinger->mLock.unlock(); + mLock.lock(); + } + mLock.unlock(); +} + +status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + bool locked = tryLock(mLock); + if (!locked) { + snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); + write(fd, buffer, strlen(buffer)); + } + + snprintf(buffer, SIZE, "io handle: %d\n", mId); + result.append(buffer); + snprintf(buffer, SIZE, "TID: %d\n", getTid()); + result.append(buffer); + snprintf(buffer, SIZE, "standby: %d\n", mStandby); + result.append(buffer); + snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); + result.append(buffer); + snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); + result.append(buffer); + snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); + result.append(buffer); + snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); + result.append(buffer); + snprintf(buffer, SIZE, "Format: %d\n", mFormat); + result.append(buffer); + snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); + result.append(buffer); + + snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); + result.append(buffer); + result.append(" Index Command"); + for (size_t i = 0; i < mNewParameters.size(); ++i) { + snprintf(buffer, SIZE, "\n %02d ", i); + result.append(buffer); + result.append(mNewParameters[i]); + } + + snprintf(buffer, SIZE, "\n\nPending config events: \n"); + result.append(buffer); + snprintf(buffer, SIZE, " Index event param\n"); + result.append(buffer); + for (size_t i = 0; i < mConfigEvents.size(); i++) { + snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); + result.append(buffer); + } + result.append("\n"); + + write(fd, result.string(), result.size()); + + if (locked) { + mLock.unlock(); + } + return NO_ERROR; +} + +status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); + write(fd, buffer, strlen(buffer)); + + for (size_t i = 0; i < mEffectChains.size(); ++i) { + sp<EffectChain> chain = mEffectChains[i]; + if (chain != 0) { + chain->dump(fd, args); + } + } + return NO_ERROR; +} + +void AudioFlinger::ThreadBase::acquireWakeLock() +{ + Mutex::Autolock _l(mLock); + acquireWakeLock_l(); +} + +void AudioFlinger::ThreadBase::acquireWakeLock_l() +{ + if (mPowerManager == 0) { + // use checkService() to avoid blocking if power service is not up yet + sp<IBinder> binder = + defaultServiceManager()->checkService(String16("power")); + if (binder == 0) { + ALOGW("Thread %s cannot connect to the power manager service", mName); + } else { + mPowerManager = interface_cast<IPowerManager>(binder); + binder->linkToDeath(mDeathRecipient); + } + } + if (mPowerManager != 0) { + sp<IBinder> binder = new BBinder(); + status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, + binder, + String16(mName)); + if (status == NO_ERROR) { + mWakeLockToken = binder; + } + ALOGV("acquireWakeLock_l() %s status %d", mName, status); + } +} + +void AudioFlinger::ThreadBase::releaseWakeLock() +{ + Mutex::Autolock _l(mLock); + releaseWakeLock_l(); +} + +void AudioFlinger::ThreadBase::releaseWakeLock_l() +{ + if (mWakeLockToken != 0) { + ALOGV("releaseWakeLock_l() %s", mName); + if (mPowerManager != 0) { + mPowerManager->releaseWakeLock(mWakeLockToken, 0); + } + mWakeLockToken.clear(); + } +} + +void AudioFlinger::ThreadBase::clearPowerManager() +{ + Mutex::Autolock _l(mLock); + releaseWakeLock_l(); + mPowerManager.clear(); +} + +void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) +{ + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + thread->clearPowerManager(); + } + ALOGW("power manager service died !!!"); +} + +void AudioFlinger::ThreadBase::setEffectSuspended( + const effect_uuid_t *type, bool suspend, int sessionId) +{ + Mutex::Autolock _l(mLock); + setEffectSuspended_l(type, suspend, sessionId); +} + +void AudioFlinger::ThreadBase::setEffectSuspended_l( + const effect_uuid_t *type, bool suspend, int sessionId) +{ + sp<EffectChain> chain = getEffectChain_l(sessionId); + if (chain != 0) { + if (type != NULL) { + chain->setEffectSuspended_l(type, suspend); + } else { + chain->setEffectSuspendedAll_l(suspend); + } + } + + updateSuspendedSessions_l(type, suspend, sessionId); +} + +void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) +{ + ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); + if (index < 0) { + return; + } + + KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects = + mSuspendedSessions.editValueAt(index); + + for (size_t i = 0; i < sessionEffects.size(); i++) { + sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); + for (int j = 0; j < desc->mRefCount; j++) { + if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { + chain->setEffectSuspendedAll_l(true); + } else { + ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", + desc->mType.timeLow); + chain->setEffectSuspended_l(&desc->mType, true); + } + } + } +} + +void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, + bool suspend, + int sessionId) +{ + ssize_t index = mSuspendedSessions.indexOfKey(sessionId); + + KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; + + if (suspend) { + if (index >= 0) { + sessionEffects = mSuspendedSessions.editValueAt(index); + } else { + mSuspendedSessions.add(sessionId, sessionEffects); + } + } else { + if (index < 0) { + return; + } + sessionEffects = mSuspendedSessions.editValueAt(index); + } + + + int key = EffectChain::kKeyForSuspendAll; + if (type != NULL) { + key = type->timeLow; + } + index = sessionEffects.indexOfKey(key); + + sp<SuspendedSessionDesc> desc; + if (suspend) { + if (index >= 0) { + desc = sessionEffects.valueAt(index); + } else { + desc = new SuspendedSessionDesc(); + if (type != NULL) { + memcpy(&desc->mType, type, sizeof(effect_uuid_t)); + } + sessionEffects.add(key, desc); + ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); + } + desc->mRefCount++; + } else { + if (index < 0) { + return; + } + desc = sessionEffects.valueAt(index); + if (--desc->mRefCount == 0) { + ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); + sessionEffects.removeItemsAt(index); + if (sessionEffects.isEmpty()) { + ALOGV("updateSuspendedSessions_l() restore removing session %d", + sessionId); + mSuspendedSessions.removeItem(sessionId); + } + } + } + if (!sessionEffects.isEmpty()) { + mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); + } +} + +void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, + bool enabled, + int sessionId) +{ + Mutex::Autolock _l(mLock); + checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); +} + +void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, + bool enabled, + int sessionId) +{ + if (mType != RECORD) { + // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on + // another session. This gives the priority to well behaved effect control panels + // and applications not using global effects. + if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { + setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); + } + } + + sp<EffectChain> chain = getEffectChain_l(sessionId); + if (chain != 0) { + chain->checkSuspendOnEffectEnabled(effect, enabled); + } +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, + AudioStreamOut* output, + audio_io_handle_t id, + uint32_t device, + type_t type) + : ThreadBase(audioFlinger, id, device, type), + mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), + // Assumes constructor is called by AudioFlinger with it's mLock held, + // but it would be safer to explicitly pass initial masterMute as parameter + mMasterMute(audioFlinger->masterMute_l()), + // mStreamTypes[] initialized in constructor body + mOutput(output), + // Assumes constructor is called by AudioFlinger with it's mLock held, + // but it would be safer to explicitly pass initial masterVolume as parameter + mMasterVolume(audioFlinger->masterVolumeSW_l()), + mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), + mMixerStatus(MIXER_IDLE), + mPrevMixerStatus(MIXER_IDLE), + standbyDelay(AudioFlinger::mStandbyTimeInNsecs) +{ + snprintf(mName, kNameLength, "AudioOut_%X", id); + + readOutputParameters(); + + // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor + // There is no AUDIO_STREAM_MIN, and ++ operator does not compile + for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; + stream = (audio_stream_type_t) (stream + 1)) { + mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); + mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); + // initialized by stream_type_t default constructor + // mStreamTypes[stream].valid = true; + } + // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, + // because mAudioFlinger doesn't have one to copy from +} + +AudioFlinger::PlaybackThread::~PlaybackThread() +{ + delete [] mMixBuffer; +} + +status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) +{ + dumpInternals(fd, args); + dumpTracks(fd, args); + dumpEffectChains(fd, args); + return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "Output thread %p tracks\n", this); + result.append(buffer); + result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> track = mTracks[i]; + if (track != 0) { + track->dump(buffer, SIZE); + result.append(buffer); + } + } + + snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); + result.append(buffer); + result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); + for (size_t i = 0; i < mActiveTracks.size(); ++i) { + sp<Track> track = mActiveTracks[i].promote(); + if (track != 0) { + track->dump(buffer, SIZE); + result.append(buffer); + } + } + write(fd, result.string(), result.size()); + return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); + result.append(buffer); + snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); + result.append(buffer); + snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); + result.append(buffer); + snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); + result.append(buffer); + snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); + result.append(buffer); + snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); + result.append(buffer); + snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); + result.append(buffer); + write(fd, result.string(), result.size()); + + dumpBase(fd, args); + + return NO_ERROR; +} + +// Thread virtuals +status_t AudioFlinger::PlaybackThread::readyToRun() +{ + status_t status = initCheck(); + if (status == NO_ERROR) { + ALOGI("AudioFlinger's thread %p ready to run", this); + } else { + ALOGE("No working audio driver found."); + } + return status; +} + +void AudioFlinger::PlaybackThread::onFirstRef() +{ + run(mName, ANDROID_PRIORITY_URGENT_AUDIO); +} + +// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held +sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( + const sp<AudioFlinger::Client>& client, + audio_stream_type_t streamType, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + const sp<IMemory>& sharedBuffer, + int sessionId, + bool isTimed, + status_t *status) +{ + sp<Track> track; + status_t lStatus; + + if (mType == DIRECT) { + if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { + if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { + ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" + "for output %p with format %d", + sampleRate, format, channelMask, mOutput, mFormat); + lStatus = BAD_VALUE; + goto Exit; + } + } + } else { + // Resampler implementation limits input sampling rate to 2 x output sampling rate. + if (sampleRate > mSampleRate*2) { + ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); + lStatus = BAD_VALUE; + goto Exit; + } + } + + lStatus = initCheck(); + if (lStatus != NO_ERROR) { + ALOGE("Audio driver not initialized."); + goto Exit; + } + + { // scope for mLock + Mutex::Autolock _l(mLock); + + // all tracks in same audio session must share the same routing strategy otherwise + // conflicts will happen when tracks are moved from one output to another by audio policy + // manager + uint32_t strategy = AudioSystem::getStrategyForStream(streamType); + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> t = mTracks[i]; + if (t != 0 && !t->isOutputTrack()) { + uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); + if (sessionId == t->sessionId() && strategy != actual) { + ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", + strategy, actual); + lStatus = BAD_VALUE; + goto Exit; + } + } + } + + if (!isTimed) { + track = new Track(this, client, streamType, sampleRate, format, + channelMask, frameCount, sharedBuffer, sessionId); + } else { + track = TimedTrack::create(this, client, streamType, sampleRate, format, + channelMask, frameCount, sharedBuffer, sessionId); + } + if (track == NULL || track->getCblk() == NULL || track->name() < 0) { + lStatus = NO_MEMORY; + goto Exit; + } + mTracks.add(track); + + sp<EffectChain> chain = getEffectChain_l(sessionId); + if (chain != 0) { + ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); + track->setMainBuffer(chain->inBuffer()); + chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); + chain->incTrackCnt(); + } + + // invalidate track immediately if the stream type was moved to another thread since + // createTrack() was called by the client process. + if (!mStreamTypes[streamType].valid) { + ALOGW("createTrack_l() on thread %p: invalidating track on stream %d", + this, streamType); + android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags); + } + } + lStatus = NO_ERROR; + +Exit: + if (status) { + *status = lStatus; + } + return track; +} + +uint32_t AudioFlinger::PlaybackThread::latency() const +{ + Mutex::Autolock _l(mLock); + if (initCheck() == NO_ERROR) { + return mOutput->stream->get_latency(mOutput->stream); + } else { + return 0; + } +} + +void AudioFlinger::PlaybackThread::setMasterVolume(float value) +{ + Mutex::Autolock _l(mLock); + mMasterVolume = value; +} + +void AudioFlinger::PlaybackThread::setMasterMute(bool muted) +{ + Mutex::Autolock _l(mLock); + setMasterMute_l(muted); +} + +void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) +{ + Mutex::Autolock _l(mLock); + mStreamTypes[stream].volume = value; +} + +void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) +{ + Mutex::Autolock _l(mLock); + mStreamTypes[stream].mute = muted; +} + +float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const +{ + Mutex::Autolock _l(mLock); + return mStreamTypes[stream].volume; +} + +// addTrack_l() must be called with ThreadBase::mLock held +status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) +{ + status_t status = ALREADY_EXISTS; + + // set retry count for buffer fill + track->mRetryCount = kMaxTrackStartupRetries; + if (mActiveTracks.indexOf(track) < 0) { + // the track is newly added, make sure it fills up all its + // buffers before playing. This is to ensure the client will + // effectively get the latency it requested. + track->mFillingUpStatus = Track::FS_FILLING; + track->mResetDone = false; + mActiveTracks.add(track); + if (track->mainBuffer() != mMixBuffer) { + sp<EffectChain> chain = getEffectChain_l(track->sessionId()); + if (chain != 0) { + ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); + chain->incActiveTrackCnt(); + } + } + + status = NO_ERROR; + } + + ALOGV("mWaitWorkCV.broadcast"); + mWaitWorkCV.broadcast(); + + return status; +} + +// destroyTrack_l() must be called with ThreadBase::mLock held +void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) +{ + track->mState = TrackBase::TERMINATED; + if (mActiveTracks.indexOf(track) < 0) { + removeTrack_l(track); + } +} + +void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) +{ + mTracks.remove(track); + deleteTrackName_l(track->name()); + sp<EffectChain> chain = getEffectChain_l(track->sessionId()); + if (chain != 0) { + chain->decTrackCnt(); + } +} + +String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) +{ + String8 out_s8 = String8(""); + char *s; + + Mutex::Autolock _l(mLock); + if (initCheck() != NO_ERROR) { + return out_s8; + } + + s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); + out_s8 = String8(s); + free(s); + return out_s8; +} + +// audioConfigChanged_l() must be called with AudioFlinger::mLock held +void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { + AudioSystem::OutputDescriptor desc; + void *param2 = NULL; + + ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); + + switch (event) { + case AudioSystem::OUTPUT_OPENED: + case AudioSystem::OUTPUT_CONFIG_CHANGED: + desc.channels = mChannelMask; + desc.samplingRate = mSampleRate; + desc.format = mFormat; + desc.frameCount = mFrameCount; + desc.latency = latency(); + param2 = &desc; + break; + + case AudioSystem::STREAM_CONFIG_CHANGED: + param2 = ¶m; + case AudioSystem::OUTPUT_CLOSED: + default: + break; + } + mAudioFlinger->audioConfigChanged_l(event, mId, param2); +} + +void AudioFlinger::PlaybackThread::readOutputParameters() +{ + mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); + mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); + mChannelCount = (uint16_t)popcount(mChannelMask); + mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); + mFrameSize = audio_stream_frame_size(&mOutput->stream->common); + mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; + + // FIXME - Current mixer implementation only supports stereo output: Always + // Allocate a stereo buffer even if HW output is mono. + delete[] mMixBuffer; + mMixBuffer = new int16_t[mFrameCount * 2]; + memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); + + // force reconfiguration of effect chains and engines to take new buffer size and audio + // parameters into account + // Note that mLock is not held when readOutputParameters() is called from the constructor + // but in this case nothing is done below as no audio sessions have effect yet so it doesn't + // matter. + // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains + Vector< sp<EffectChain> > effectChains = mEffectChains; + for (size_t i = 0; i < effectChains.size(); i ++) { + mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); + } +} + +status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) +{ + if (halFrames == NULL || dspFrames == NULL) { + return BAD_VALUE; + } + Mutex::Autolock _l(mLock); + if (initCheck() != NO_ERROR) { + return INVALID_OPERATION; + } + *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); + + return mOutput->stream->get_render_position(mOutput->stream, dspFrames); +} + +uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) +{ + Mutex::Autolock _l(mLock); + uint32_t result = 0; + if (getEffectChain_l(sessionId) != 0) { + result = EFFECT_SESSION; + } + + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> track = mTracks[i]; + if (sessionId == track->sessionId() && + !(track->mCblk->flags & CBLK_INVALID_MSK)) { + result |= TRACK_SESSION; + break; + } + } + + return result; +} + +uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) +{ + // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that + // it is moved to correct output by audio policy manager when A2DP is connected or disconnected + if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { + return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); + } + for (size_t i = 0; i < mTracks.size(); i++) { + sp<Track> track = mTracks[i]; + if (sessionId == track->sessionId() && + !(track->mCblk->flags & CBLK_INVALID_MSK)) { + return AudioSystem::getStrategyForStream(track->streamType()); + } + } + return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); +} + + +AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const +{ + Mutex::Autolock _l(mLock); + return mOutput; +} + +AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() +{ + Mutex::Autolock _l(mLock); + AudioStreamOut *output = mOutput; + mOutput = NULL; + return output; +} + +// this method must always be called either with ThreadBase mLock held or inside the thread loop +audio_stream_t* AudioFlinger::PlaybackThread::stream() +{ + if (mOutput == NULL) { + return NULL; + } + return &mOutput->stream->common; +} + +uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() +{ + // A2DP output latency is not due only to buffering capacity. It also reflects encoding, + // decoding and transfer time. So sleeping for half of the latency would likely cause + // underruns + if (audio_is_a2dp_device((audio_devices_t)mDevice)) { + return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000); + } else { + return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; + } +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, + audio_io_handle_t id, uint32_t device, type_t type) + : PlaybackThread(audioFlinger, output, id, device, type) +{ + mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); + // FIXME - Current mixer implementation only supports stereo output + if (mChannelCount == 1) { + ALOGE("Invalid audio hardware channel count"); + } +} + +AudioFlinger::MixerThread::~MixerThread() +{ + delete mAudioMixer; +} + +class CpuStats { +public: + CpuStats(); + void sample(const String8 &title); +#ifdef DEBUG_CPU_USAGE +private: + ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns + CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns + + CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles + + int mCpuNum; // thread's current CPU number + int mCpukHz; // frequency of thread's current CPU in kHz +#endif +}; + +CpuStats::CpuStats() +#ifdef DEBUG_CPU_USAGE + : mCpuNum(-1), mCpukHz(-1) +#endif +{ +} + +void CpuStats::sample(const String8 &title) { +#ifdef DEBUG_CPU_USAGE + // get current thread's delta CPU time in wall clock ns + double wcNs; + bool valid = mCpuUsage.sampleAndEnable(wcNs); + + // record sample for wall clock statistics + if (valid) { + mWcStats.sample(wcNs); + } + + // get the current CPU number + int cpuNum = sched_getcpu(); + + // get the current CPU frequency in kHz + int cpukHz = mCpuUsage.getCpukHz(cpuNum); + + // check if either CPU number or frequency changed + if (cpuNum != mCpuNum || cpukHz != mCpukHz) { + mCpuNum = cpuNum; + mCpukHz = cpukHz; + // ignore sample for purposes of cycles + valid = false; + } + + // if no change in CPU number or frequency, then record sample for cycle statistics + if (valid && mCpukHz > 0) { + double cycles = wcNs * cpukHz * 0.000001; + mHzStats.sample(cycles); + } + + unsigned n = mWcStats.n(); + // mCpuUsage.elapsed() is expensive, so don't call it every loop + if ((n & 127) == 1) { + long long elapsed = mCpuUsage.elapsed(); + if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { + double perLoop = elapsed / (double) n; + double perLoop100 = perLoop * 0.01; + double perLoop1k = perLoop * 0.001; + double mean = mWcStats.mean(); + double stddev = mWcStats.stddev(); + double minimum = mWcStats.minimum(); + double maximum = mWcStats.maximum(); + double meanCycles = mHzStats.mean(); + double stddevCycles = mHzStats.stddev(); + double minCycles = mHzStats.minimum(); + double maxCycles = mHzStats.maximum(); + mCpuUsage.resetElapsed(); + mWcStats.reset(); + mHzStats.reset(); + ALOGD("CPU usage for %s over past %.1f secs\n" + " (%u mixer loops at %.1f mean ms per loop):\n" + " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" + " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" + " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", + title.string(), + elapsed * .000000001, n, perLoop * .000001, + mean * .001, + stddev * .001, + minimum * .001, + maximum * .001, + mean / perLoop100, + stddev / perLoop100, + minimum / perLoop100, + maximum / perLoop100, + meanCycles / perLoop1k, + stddevCycles / perLoop1k, + minCycles / perLoop1k, + maxCycles / perLoop1k); + + } + } +#endif +}; + +void AudioFlinger::PlaybackThread::checkSilentMode_l() +{ + if (!mMasterMute) { + char value[PROPERTY_VALUE_MAX]; + if (property_get("ro.audio.silent", value, "0") > 0) { + char *endptr; + unsigned long ul = strtoul(value, &endptr, 0); + if (*endptr == '\0' && ul != 0) { + ALOGD("Silence is golden"); + // The setprop command will not allow a property to be changed after + // the first time it is set, so we don't have to worry about un-muting. + setMasterMute_l(true); + } + } + } +} + +bool AudioFlinger::PlaybackThread::threadLoop() +{ + Vector< sp<Track> > tracksToRemove; + + standbyTime = systemTime(); + + // MIXER + nsecs_t lastWarning = 0; +if (mType == MIXER) { + longStandbyExit = false; +} + + // DUPLICATING + // FIXME could this be made local to while loop? + writeFrames = 0; + + cacheParameters_l(); + sleepTime = idleSleepTime; + +if (mType == MIXER) { + sleepTimeShift = 0; +} + + CpuStats cpuStats; + const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); + + acquireWakeLock(); + + while (!exitPending()) + { + cpuStats.sample(myName); + + Vector< sp<EffectChain> > effectChains; + + processConfigEvents(); + + { // scope for mLock + + Mutex::Autolock _l(mLock); + + if (checkForNewParameters_l()) { + cacheParameters_l(); + } + + saveOutputTracks(); + + // put audio hardware into standby after short delay + if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || + mSuspended > 0)) { + if (!mStandby) { + + threadLoop_standby(); + + mStandby = true; + mBytesWritten = 0; + } + + if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { + // we're about to wait, flush the binder command buffer + IPCThreadState::self()->flushCommands(); + + clearOutputTracks(); + + if (exitPending()) break; + + releaseWakeLock_l(); + // wait until we have something to do... + ALOGV("%s going to sleep", myName.string()); + mWaitWorkCV.wait(mLock); + ALOGV("%s waking up", myName.string()); + acquireWakeLock_l(); + + mPrevMixerStatus = MIXER_IDLE; + + checkSilentMode_l(); + + standbyTime = systemTime() + standbyDelay; + sleepTime = idleSleepTime; + if (mType == MIXER) { + sleepTimeShift = 0; + } + + continue; + } + } + + mixer_state newMixerStatus = prepareTracks_l(&tracksToRemove); + // Shift in the new status; this could be a queue if it's + // useful to filter the mixer status over several cycles. + mPrevMixerStatus = mMixerStatus; + mMixerStatus = newMixerStatus; + + // prevent any changes in effect chain list and in each effect chain + // during mixing and effect process as the audio buffers could be deleted + // or modified if an effect is created or deleted + lockEffectChains_l(effectChains); + } + + if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) { + threadLoop_mix(); + } else { + threadLoop_sleepTime(); + } + + if (mSuspended > 0) { + sleepTime = suspendSleepTimeUs(); + } + + // only process effects if we're going to write + if (sleepTime == 0) { + for (size_t i = 0; i < effectChains.size(); i ++) { + effectChains[i]->process_l(); + } + } + + // enable changes in effect chain + unlockEffectChains(effectChains); + + // sleepTime == 0 means we must write to audio hardware + if (sleepTime == 0) { + + threadLoop_write(); + +if (mType == MIXER) { + // write blocked detection + nsecs_t now = systemTime(); + nsecs_t delta = now - mLastWriteTime; + if (!mStandby && delta > maxPeriod) { + mNumDelayedWrites++; + if ((now - lastWarning) > kWarningThrottleNs) { + ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", + ns2ms(delta), mNumDelayedWrites, this); + lastWarning = now; + } + // FIXME this is broken: longStandbyExit should be handled out of the if() and with + // a different threshold. Or completely removed for what it is worth anyway... + if (mStandby) { + longStandbyExit = true; + } + } +} + + mStandby = false; + } else { + usleep(sleepTime); + } + + // finally let go of removed track(s), without the lock held + // since we can't guarantee the destructors won't acquire that + // same lock. + tracksToRemove.clear(); + + // FIXME I don't understand the need for this here; + // it was in the original code but maybe the + // assignment in saveOutputTracks() makes this unnecessary? + clearOutputTracks(); + + // Effect chains will be actually deleted here if they were removed from + // mEffectChains list during mixing or effects processing + effectChains.clear(); + + // FIXME Note that the above .clear() is no longer necessary since effectChains + // is now local to this block, but will keep it for now (at least until merge done). + } + +if (mType == MIXER || mType == DIRECT) { + // put output stream into standby mode + if (!mStandby) { + mOutput->stream->common.standby(&mOutput->stream->common); + } +} +if (mType == DUPLICATING) { + // for DuplicatingThread, standby mode is handled by the outputTracks +} + + releaseWakeLock(); + + ALOGV("Thread %p type %d exiting", this, mType); + return false; +} + +// shared by MIXER and DIRECT, overridden by DUPLICATING +void AudioFlinger::PlaybackThread::threadLoop_write() +{ + // FIXME rewrite to reduce number of system calls + mLastWriteTime = systemTime(); + mInWrite = true; + mBytesWritten += mixBufferSize; + int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); + if (bytesWritten < 0) mBytesWritten -= mixBufferSize; + mNumWrites++; + mInWrite = false; +} + +// shared by MIXER and DIRECT, overridden by DUPLICATING +void AudioFlinger::PlaybackThread::threadLoop_standby() +{ + ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended); + mOutput->stream->common.standby(&mOutput->stream->common); +} + +void AudioFlinger::MixerThread::threadLoop_mix() +{ + // obtain the presentation timestamp of the next output buffer + int64_t pts; + status_t status = INVALID_OPERATION; + + if (NULL != mOutput->stream->get_next_write_timestamp) { + status = mOutput->stream->get_next_write_timestamp( + mOutput->stream, &pts); + } + + if (status != NO_ERROR) { + pts = AudioBufferProvider::kInvalidPTS; + } + + // mix buffers... + mAudioMixer->process(pts); + // increase sleep time progressively when application underrun condition clears. + // Only increase sleep time if the mixer is ready for two consecutive times to avoid + // that a steady state of alternating ready/not ready conditions keeps the sleep time + // such that we would underrun the audio HAL. + if ((sleepTime == 0) && (sleepTimeShift > 0)) { + sleepTimeShift--; + } + sleepTime = 0; + standbyTime = systemTime() + standbyDelay; + //TODO: delay standby when effects have a tail +} + +void AudioFlinger::MixerThread::threadLoop_sleepTime() +{ + // If no tracks are ready, sleep once for the duration of an output + // buffer size, then write 0s to the output + if (sleepTime == 0) { + if (mMixerStatus == MIXER_TRACKS_ENABLED) { + sleepTime = activeSleepTime >> sleepTimeShift; + if (sleepTime < kMinThreadSleepTimeUs) { + sleepTime = kMinThreadSleepTimeUs; + } + // reduce sleep time in case of consecutive application underruns to avoid + // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer + // duration we would end up writing less data than needed by the audio HAL if + // the condition persists. + if (sleepTimeShift < kMaxThreadSleepTimeShift) { + sleepTimeShift++; + } + } else { + sleepTime = idleSleepTime; + } + } else if (mBytesWritten != 0 || + (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { + memset (mMixBuffer, 0, mixBufferSize); + sleepTime = 0; + ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); + } + // TODO add standby time extension fct of effect tail +} + +// prepareTracks_l() must be called with ThreadBase::mLock held +AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( + Vector< sp<Track> > *tracksToRemove) +{ + + mixer_state mixerStatus = MIXER_IDLE; + // find out which tracks need to be processed + size_t count = mActiveTracks.size(); + size_t mixedTracks = 0; + size_t tracksWithEffect = 0; + + float masterVolume = mMasterVolume; + bool masterMute = mMasterMute; + + if (masterMute) { + masterVolume = 0; + } + // Delegate master volume control to effect in output mix effect chain if needed + sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); + if (chain != 0) { + uint32_t v = (uint32_t)(masterVolume * (1 << 24)); + chain->setVolume_l(&v, &v); + masterVolume = (float)((v + (1 << 23)) >> 24); + chain.clear(); + } + + for (size_t i=0 ; i<count ; i++) { + sp<Track> t = mActiveTracks[i].promote(); + if (t == 0) continue; + + // this const just means the local variable doesn't change + Track* const track = t.get(); + audio_track_cblk_t* cblk = track->cblk(); + + // The first time a track is added we wait + // for all its buffers to be filled before processing it + int name = track->name(); + // make sure that we have enough frames to mix one full buffer. + // enforce this condition only once to enable draining the buffer in case the client + // app does not call stop() and relies on underrun to stop: + // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed + // during last round + uint32_t minFrames = 1; + if (!track->isStopped() && !track->isPausing() && + (mPrevMixerStatus == MIXER_TRACKS_READY)) { + if (t->sampleRate() == (int)mSampleRate) { + minFrames = mFrameCount; + } else { + // +1 for rounding and +1 for additional sample needed for interpolation + minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; + // add frames already consumed but not yet released by the resampler + // because cblk->framesReady() will include these frames + minFrames += mAudioMixer->getUnreleasedFrames(track->name()); + // the minimum track buffer size is normally twice the number of frames necessary + // to fill one buffer and the resampler should not leave more than one buffer worth + // of unreleased frames after each pass, but just in case... + ALOG_ASSERT(minFrames <= cblk->frameCount); + } + } + if ((track->framesReady() >= minFrames) && track->isReady() && + !track->isPaused() && !track->isTerminated()) + { + //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); + + mixedTracks++; + + // track->mainBuffer() != mMixBuffer means there is an effect chain + // connected to the track + chain.clear(); + if (track->mainBuffer() != mMixBuffer) { + chain = getEffectChain_l(track->sessionId()); + // Delegate volume control to effect in track effect chain if needed + if (chain != 0) { + tracksWithEffect++; + } else { + ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", + name, track->sessionId()); + } + } + + + int param = AudioMixer::VOLUME; + if (track->mFillingUpStatus == Track::FS_FILLED) { + // no ramp for the first volume setting + track->mFillingUpStatus = Track::FS_ACTIVE; + if (track->mState == TrackBase::RESUMING) { + track->mState = TrackBase::ACTIVE; + param = AudioMixer::RAMP_VOLUME; + } + mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); + } else if (cblk->server != 0) { + // If the track is stopped before the first frame was mixed, + // do not apply ramp + param = AudioMixer::RAMP_VOLUME; + } + + // compute volume for this track + uint32_t vl, vr, va; + if (track->isMuted() || track->isPausing() || + mStreamTypes[track->streamType()].mute) { + vl = vr = va = 0; + if (track->isPausing()) { + track->setPaused(); + } + } else { + + // read original volumes with volume control + float typeVolume = mStreamTypes[track->streamType()].volume; + float v = masterVolume * typeVolume; + uint32_t vlr = cblk->getVolumeLR(); + vl = vlr & 0xFFFF; + vr = vlr >> 16; + // track volumes come from shared memory, so can't be trusted and must be clamped + if (vl > MAX_GAIN_INT) { + ALOGV("Track left volume out of range: %04X", vl); + vl = MAX_GAIN_INT; + } + if (vr > MAX_GAIN_INT) { + ALOGV("Track right volume out of range: %04X", vr); + vr = MAX_GAIN_INT; + } + // now apply the master volume and stream type volume + vl = (uint32_t)(v * vl) << 12; + vr = (uint32_t)(v * vr) << 12; + // assuming master volume and stream type volume each go up to 1.0, + // vl and vr are now in 8.24 format + + uint16_t sendLevel = cblk->getSendLevel_U4_12(); + // send level comes from shared memory and so may be corrupt + if (sendLevel > MAX_GAIN_INT) { + ALOGV("Track send level out of range: %04X", sendLevel); + sendLevel = MAX_GAIN_INT; + } + va = (uint32_t)(v * sendLevel); + } + // Delegate volume control to effect in track effect chain if needed + if (chain != 0 && chain->setVolume_l(&vl, &vr)) { + // Do not ramp volume if volume is controlled by effect + param = AudioMixer::VOLUME; + track->mHasVolumeController = true; + } else { + // force no volume ramp when volume controller was just disabled or removed + // from effect chain to avoid volume spike + if (track->mHasVolumeController) { + param = AudioMixer::VOLUME; + } + track->mHasVolumeController = false; + } + + // Convert volumes from 8.24 to 4.12 format + // This additional clamping is needed in case chain->setVolume_l() overshot + vl = (vl + (1 << 11)) >> 12; + if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT; + vr = (vr + (1 << 11)) >> 12; + if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT; + + if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - + + // XXX: these things DON'T need to be done each time + mAudioMixer->setBufferProvider(name, track); + mAudioMixer->enable(name); + + mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); + mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); + mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); + mAudioMixer->setParameter( + name, + AudioMixer::TRACK, + AudioMixer::FORMAT, (void *)track->format()); + mAudioMixer->setParameter( + name, + AudioMixer::TRACK, + AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); + mAudioMixer->setParameter( + name, + AudioMixer::RESAMPLE, + AudioMixer::SAMPLE_RATE, + (void *)(cblk->sampleRate)); + mAudioMixer->setParameter( + name, + AudioMixer::TRACK, + AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); + mAudioMixer->setParameter( + name, + AudioMixer::TRACK, + AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); + + // reset retry count + track->mRetryCount = kMaxTrackRetries; + + // If one track is ready, set the mixer ready if: + // - the mixer was not ready during previous round OR + // - no other track is not ready + if (mPrevMixerStatus != MIXER_TRACKS_READY || + mixerStatus != MIXER_TRACKS_ENABLED) { + mixerStatus = MIXER_TRACKS_READY; + } + } else { + //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); + if (track->isStopped()) { + track->reset(); + } + if (track->isTerminated() || track->isStopped() || track->isPaused()) { + // We have consumed all the buffers of this track. + // Remove it from the list of active tracks. + tracksToRemove->add(track); + } else { + // No buffers for this track. Give it a few chances to + // fill a buffer, then remove it from active list. + if (--(track->mRetryCount) <= 0) { + ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); + tracksToRemove->add(track); + // indicate to client process that the track was disabled because of underrun + android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); + // If one track is not ready, mark the mixer also not ready if: + // - the mixer was ready during previous round OR + // - no other track is ready + } else if (mPrevMixerStatus == MIXER_TRACKS_READY || + mixerStatus != MIXER_TRACKS_READY) { + mixerStatus = MIXER_TRACKS_ENABLED; + } + } + mAudioMixer->disable(name); + } + } + + // remove all the tracks that need to be... + count = tracksToRemove->size(); + if (CC_UNLIKELY(count)) { + for (size_t i=0 ; i<count ; i++) { + const sp<Track>& track = tracksToRemove->itemAt(i); + mActiveTracks.remove(track); + if (track->mainBuffer() != mMixBuffer) { + chain = getEffectChain_l(track->sessionId()); + if (chain != 0) { + ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); + chain->decActiveTrackCnt(); + } + } + if (track->isTerminated()) { + removeTrack_l(track); + } + } + } + + // mix buffer must be cleared if all tracks are connected to an + // effect chain as in this case the mixer will not write to + // mix buffer and track effects will accumulate into it + if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { + memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); + } + + return mixerStatus; +} + +/* +The derived values that are cached: + - mixBufferSize from frame count * frame size + - activeSleepTime from activeSleepTimeUs() + - idleSleepTime from idleSleepTimeUs() + - standbyDelay from mActiveSleepTimeUs (DIRECT only) + - maxPeriod from frame count and sample rate (MIXER only) + +The parameters that affect these derived values are: + - frame count + - frame size + - sample rate + - device type: A2DP or not + - device latency + - format: PCM or not + - active sleep time + - idle sleep time +*/ + +void AudioFlinger::PlaybackThread::cacheParameters_l() +{ + mixBufferSize = mFrameCount * mFrameSize; + activeSleepTime = activeSleepTimeUs(); + idleSleepTime = idleSleepTimeUs(); +} + +void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) +{ + ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", + this, streamType, mTracks.size()); + Mutex::Autolock _l(mLock); + + size_t size = mTracks.size(); + for (size_t i = 0; i < size; i++) { + sp<Track> t = mTracks[i]; + if (t->streamType() == streamType) { + android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); + t->mCblk->cv.signal(); + } + } +} + +void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid) +{ + ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d", + this, streamType, valid); + Mutex::Autolock _l(mLock); + + mStreamTypes[streamType].valid = valid; +} + +// getTrackName_l() must be called with ThreadBase::mLock held +int AudioFlinger::MixerThread::getTrackName_l() +{ + return mAudioMixer->getTrackName(); +} + +// deleteTrackName_l() must be called with ThreadBase::mLock held +void AudioFlinger::MixerThread::deleteTrackName_l(int name) +{ + ALOGV("remove track (%d) and delete from mixer", name); + mAudioMixer->deleteTrackName(name); +} + +// checkForNewParameters_l() must be called with ThreadBase::mLock held +bool AudioFlinger::MixerThread::checkForNewParameters_l() +{ + bool reconfig = false; + + while (!mNewParameters.isEmpty()) { + status_t status = NO_ERROR; + String8 keyValuePair = mNewParameters[0]; + AudioParameter param = AudioParameter(keyValuePair); + int value; + + if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { + reconfig = true; + } + if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { + if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { + status = BAD_VALUE; + } else { + reconfig = true; + } + } + if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { + if (value != AUDIO_CHANNEL_OUT_STEREO) { + status = BAD_VALUE; + } else { + reconfig = true; + } + } + if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { + // do not accept frame count changes if tracks are open as the track buffer + // size depends on frame count and correct behavior would not be guaranteed + // if frame count is changed after track creation + if (!mTracks.isEmpty()) { + status = INVALID_OPERATION; + } else { + reconfig = true; + } + } + if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { +#ifdef ADD_BATTERY_DATA + // when changing the audio output device, call addBatteryData to notify + // the change + if ((int)mDevice != value) { + uint32_t params = 0; + // check whether speaker is on + if (value & AUDIO_DEVICE_OUT_SPEAKER) { + params |= IMediaPlayerService::kBatteryDataSpeakerOn; + } + + int deviceWithoutSpeaker + = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; + // check if any other device (except speaker) is on + if (value & deviceWithoutSpeaker ) { + params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; + } + + if (params != 0) { + addBatteryData(params); + } + } +#endif + + // forward device change to effects that have requested to be + // aware of attached audio device. + mDevice = (uint32_t)value; + for (size_t i = 0; i < mEffectChains.size(); i++) { + mEffectChains[i]->setDevice_l(mDevice); + } + } + + if (status == NO_ERROR) { + status = mOutput->stream->common.set_parameters(&mOutput->stream->common, + keyValuePair.string()); + if (!mStandby && status == INVALID_OPERATION) { + mOutput->stream->common.standby(&mOutput->stream->common); + mStandby = true; + mBytesWritten = 0; + status = mOutput->stream->common.set_parameters(&mOutput->stream->common, + keyValuePair.string()); + } + if (status == NO_ERROR && reconfig) { + delete mAudioMixer; + // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) + mAudioMixer = NULL; + readOutputParameters(); + mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); + for (size_t i = 0; i < mTracks.size() ; i++) { + int name = getTrackName_l(); + if (name < 0) break; + mTracks[i]->mName = name; + // limit track sample rate to 2 x new output sample rate + if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { + mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); + } + } + sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); + } + } + + mNewParameters.removeAt(0); + + mParamStatus = status; + mParamCond.signal(); + // wait for condition with time out in case the thread calling ThreadBase::setParameters() + // already timed out waiting for the status and will never signal the condition. + mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); + } + return reconfig; +} + +status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + PlaybackThread::dumpInternals(fd, args); + + snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); + result.append(buffer); + write(fd, result.string(), result.size()); + return NO_ERROR; +} + +uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() +{ + return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; +} + +uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() +{ + return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); +} + +void AudioFlinger::MixerThread::cacheParameters_l() +{ + PlaybackThread::cacheParameters_l(); + + // FIXME: Relaxed timing because of a certain device that can't meet latency + // Should be reduced to 2x after the vendor fixes the driver issue + // increase threshold again due to low power audio mode. The way this warning + // threshold is calculated and its usefulness should be reconsidered anyway. + maxPeriod = seconds(mFrameCount) / mSampleRate * 15; +} + +// ---------------------------------------------------------------------------- +AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, + AudioStreamOut* output, audio_io_handle_t id, uint32_t device) + : PlaybackThread(audioFlinger, output, id, device, DIRECT) + // mLeftVolFloat, mRightVolFloat + // mLeftVolShort, mRightVolShort +{ +} + +AudioFlinger::DirectOutputThread::~DirectOutputThread() +{ +} + +AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( + Vector< sp<Track> > *tracksToRemove +) +{ + sp<Track> trackToRemove; + + mixer_state mixerStatus = MIXER_IDLE; + + // find out which tracks need to be processed + if (mActiveTracks.size() != 0) { + sp<Track> t = mActiveTracks[0].promote(); + // The track died recently + if (t == 0) return MIXER_IDLE; + + Track* const track = t.get(); + audio_track_cblk_t* cblk = track->cblk(); + + // The first time a track is added we wait + // for all its buffers to be filled before processing it + if (cblk->framesReady() && track->isReady() && + !track->isPaused() && !track->isTerminated()) + { + //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); + + if (track->mFillingUpStatus == Track::FS_FILLED) { + track->mFillingUpStatus = Track::FS_ACTIVE; + mLeftVolFloat = mRightVolFloat = 0; + mLeftVolShort = mRightVolShort = 0; + if (track->mState == TrackBase::RESUMING) { + track->mState = TrackBase::ACTIVE; + rampVolume = true; + } + } else if (cblk->server != 0) { + // If the track is stopped before the first frame was mixed, + // do not apply ramp + rampVolume = true; + } + // compute volume for this track + float left, right; + if (track->isMuted() || mMasterMute || track->isPausing() || + mStreamTypes[track->streamType()].mute) { + left = right = 0; + if (track->isPausing()) { + track->setPaused(); + } + } else { + float typeVolume = mStreamTypes[track->streamType()].volume; + float v = mMasterVolume * typeVolume; + uint32_t vlr = cblk->getVolumeLR(); + float v_clamped = v * (vlr & 0xFFFF); + if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; + left = v_clamped/MAX_GAIN; + v_clamped = v * (vlr >> 16); + if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; + right = v_clamped/MAX_GAIN; + } + + if (left != mLeftVolFloat || right != mRightVolFloat) { + mLeftVolFloat = left; + mRightVolFloat = right; + + // If audio HAL implements volume control, + // force software volume to nominal value + if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { + left = 1.0f; + right = 1.0f; + } + + // Convert volumes from float to 8.24 + uint32_t vl = (uint32_t)(left * (1 << 24)); + uint32_t vr = (uint32_t)(right * (1 << 24)); + + // Delegate volume control to effect in track effect chain if needed + // only one effect chain can be present on DirectOutputThread, so if + // there is one, the track is connected to it + if (!mEffectChains.isEmpty()) { + // Do not ramp volume if volume is controlled by effect + if (mEffectChains[0]->setVolume_l(&vl, &vr)) { + rampVolume = false; + } + } + + // Convert volumes from 8.24 to 4.12 format + uint32_t v_clamped = (vl + (1 << 11)) >> 12; + if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; + leftVol = (uint16_t)v_clamped; + v_clamped = (vr + (1 << 11)) >> 12; + if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; + rightVol = (uint16_t)v_clamped; + } else { + leftVol = mLeftVolShort; + rightVol = mRightVolShort; + rampVolume = false; + } + + // reset retry count + track->mRetryCount = kMaxTrackRetriesDirect; + mActiveTrack = t; + mixerStatus = MIXER_TRACKS_READY; + } else { + //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); + if (track->isStopped()) { + track->reset(); + } + if (track->isTerminated() || track->isStopped() || track->isPaused()) { + // We have consumed all the buffers of this track. + // Remove it from the list of active tracks. + trackToRemove = track; + } else { + // No buffers for this track. Give it a few chances to + // fill a buffer, then remove it from active list. + if (--(track->mRetryCount) <= 0) { + ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); + trackToRemove = track; + } else { + mixerStatus = MIXER_TRACKS_ENABLED; + } + } + } + } + + // FIXME merge this with similar code for removing multiple tracks + // remove all the tracks that need to be... + if (CC_UNLIKELY(trackToRemove != 0)) { + tracksToRemove->add(trackToRemove); + mActiveTracks.remove(trackToRemove); + if (!mEffectChains.isEmpty()) { + ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(), + trackToRemove->sessionId()); + mEffectChains[0]->decActiveTrackCnt(); + } + if (trackToRemove->isTerminated()) { + removeTrack_l(trackToRemove); + } + } + + return mixerStatus; +} + +void AudioFlinger::DirectOutputThread::threadLoop_mix() +{ + AudioBufferProvider::Buffer buffer; + size_t frameCount = mFrameCount; + int8_t *curBuf = (int8_t *)mMixBuffer; + // output audio to hardware + while (frameCount) { + buffer.frameCount = frameCount; + mActiveTrack->getNextBuffer(&buffer); + if (CC_UNLIKELY(buffer.raw == NULL)) { + memset(curBuf, 0, frameCount * mFrameSize); + break; + } + memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); + frameCount -= buffer.frameCount; + curBuf += buffer.frameCount * mFrameSize; + mActiveTrack->releaseBuffer(&buffer); + } + sleepTime = 0; + standbyTime = systemTime() + standbyDelay; + mActiveTrack.clear(); + + // apply volume + + // Do not apply volume on compressed audio + if (!audio_is_linear_pcm(mFormat)) { + return; + } + + // convert to signed 16 bit before volume calculation + if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { + size_t count = mFrameCount * mChannelCount; + uint8_t *src = (uint8_t *)mMixBuffer + count-1; + int16_t *dst = mMixBuffer + count-1; + while (count--) { + *dst-- = (int16_t)(*src--^0x80) << 8; + } + } + + frameCount = mFrameCount; + int16_t *out = mMixBuffer; + if (rampVolume) { + if (mChannelCount == 1) { + int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; + int32_t vlInc = d / (int32_t)frameCount; + int32_t vl = ((int32_t)mLeftVolShort << 16); + do { + out[0] = clamp16(mul(out[0], vl >> 16) >> 12); + out++; + vl += vlInc; + } while (--frameCount); + + } else { + int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; + int32_t vlInc = d / (int32_t)frameCount; + d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; + int32_t vrInc = d / (int32_t)frameCount; + int32_t vl = ((int32_t)mLeftVolShort << 16); + int32_t vr = ((int32_t)mRightVolShort << 16); + do { + out[0] = clamp16(mul(out[0], vl >> 16) >> 12); + out[1] = clamp16(mul(out[1], vr >> 16) >> 12); + out += 2; + vl += vlInc; + vr += vrInc; + } while (--frameCount); + } + } else { + if (mChannelCount == 1) { + do { + out[0] = clamp16(mul(out[0], leftVol) >> 12); + out++; + } while (--frameCount); + } else { + do { + out[0] = clamp16(mul(out[0], leftVol) >> 12); + out[1] = clamp16(mul(out[1], rightVol) >> 12); + out += 2; + } while (--frameCount); + } + } + + // convert back to unsigned 8 bit after volume calculation + if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { + size_t count = mFrameCount * mChannelCount; + int16_t *src = mMixBuffer; + uint8_t *dst = (uint8_t *)mMixBuffer; + while (count--) { + *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; + } + } + + mLeftVolShort = leftVol; + mRightVolShort = rightVol; +} + +void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() +{ + if (sleepTime == 0) { + if (mMixerStatus == MIXER_TRACKS_ENABLED) { + sleepTime = activeSleepTime; + } else { + sleepTime = idleSleepTime; + } + } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { + memset (mMixBuffer, 0, mFrameCount * mFrameSize); + sleepTime = 0; + } +} + +// getTrackName_l() must be called with ThreadBase::mLock held +int AudioFlinger::DirectOutputThread::getTrackName_l() +{ + return 0; +} + +// deleteTrackName_l() must be called with ThreadBase::mLock held +void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) +{ +} + +// checkForNewParameters_l() must be called with ThreadBase::mLock held +bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() +{ + bool reconfig = false; + + while (!mNewParameters.isEmpty()) { + status_t status = NO_ERROR; + String8 keyValuePair = mNewParameters[0]; + AudioParameter param = AudioParameter(keyValuePair); + int value; + + if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { + // do not accept frame count changes if tracks are open as the track buffer + // size depends on frame count and correct behavior would not be garantied + // if frame count is changed after track creation + if (!mTracks.isEmpty()) { + status = INVALID_OPERATION; + } else { + reconfig = true; + } + } + if (status == NO_ERROR) { + status = mOutput->stream->common.set_parameters(&mOutput->stream->common, + keyValuePair.string()); + if (!mStandby && status == INVALID_OPERATION) { + mOutput->stream->common.standby(&mOutput->stream->common); + mStandby = true; + mBytesWritten = 0; + status = mOutput->stream->common.set_parameters(&mOutput->stream->common, + keyValuePair.string()); + } + if (status == NO_ERROR && reconfig) { + readOutputParameters(); + sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); + } + } + + mNewParameters.removeAt(0); + + mParamStatus = status; + mParamCond.signal(); + // wait for condition with time out in case the thread calling ThreadBase::setParameters() + // already timed out waiting for the status and will never signal the condition. + mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); + } + return reconfig; +} + +uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() +{ + uint32_t time; + if (audio_is_linear_pcm(mFormat)) { + time = PlaybackThread::activeSleepTimeUs(); + } else { + time = 10000; + } + return time; +} + +uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() +{ + uint32_t time; + if (audio_is_linear_pcm(mFormat)) { + time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; + } else { + time = 10000; + } + return time; +} + +uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() +{ + uint32_t time; + if (audio_is_linear_pcm(mFormat)) { + time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); + } else { + time = 10000; + } + return time; +} + +void AudioFlinger::DirectOutputThread::cacheParameters_l() +{ + PlaybackThread::cacheParameters_l(); + + // use shorter standby delay as on normal output to release + // hardware resources as soon as possible + standbyDelay = microseconds(activeSleepTime*2); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, + AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) + : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING), + mWaitTimeMs(UINT_MAX) +{ + addOutputTrack(mainThread); +} + +AudioFlinger::DuplicatingThread::~DuplicatingThread() +{ + for (size_t i = 0; i < mOutputTracks.size(); i++) { + mOutputTracks[i]->destroy(); + } +} + +void AudioFlinger::DuplicatingThread::threadLoop_mix() +{ + // mix buffers... + if (outputsReady(outputTracks)) { + mAudioMixer->process(AudioBufferProvider::kInvalidPTS); + } else { + memset(mMixBuffer, 0, mixBufferSize); + } + sleepTime = 0; + writeFrames = mFrameCount; +} + +void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() +{ + if (sleepTime == 0) { + if (mMixerStatus == MIXER_TRACKS_ENABLED) { + sleepTime = activeSleepTime; + } else { + sleepTime = idleSleepTime; + } + } else if (mBytesWritten != 0) { + // flush remaining overflow buffers in output tracks + for (size_t i = 0; i < outputTracks.size(); i++) { + if (outputTracks[i]->isActive()) { + sleepTime = 0; + writeFrames = 0; + memset(mMixBuffer, 0, mixBufferSize); + break; + } + } + } +} + +void AudioFlinger::DuplicatingThread::threadLoop_write() +{ + standbyTime = systemTime() + standbyDelay; + for (size_t i = 0; i < outputTracks.size(); i++) { + outputTracks[i]->write(mMixBuffer, writeFrames); + } + mBytesWritten += mixBufferSize; +} + +void AudioFlinger::DuplicatingThread::threadLoop_standby() +{ + // DuplicatingThread implements standby by stopping all tracks + for (size_t i = 0; i < outputTracks.size(); i++) { + outputTracks[i]->stop(); + } +} + +void AudioFlinger::DuplicatingThread::saveOutputTracks() +{ + outputTracks = mOutputTracks; +} + +void AudioFlinger::DuplicatingThread::clearOutputTracks() +{ + outputTracks.clear(); +} + +void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) +{ + Mutex::Autolock _l(mLock); + // FIXME explain this formula + int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); + OutputTrack *outputTrack = new OutputTrack(thread, + this, + mSampleRate, + mFormat, + mChannelMask, + frameCount); + if (outputTrack->cblk() != NULL) { + thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); + mOutputTracks.add(outputTrack); + ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); + updateWaitTime_l(); + } +} + +void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) +{ + Mutex::Autolock _l(mLock); + for (size_t i = 0; i < mOutputTracks.size(); i++) { + if (mOutputTracks[i]->thread() == thread) { + mOutputTracks[i]->destroy(); + mOutputTracks.removeAt(i); + updateWaitTime_l(); + return; + } + } + ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); +} + +// caller must hold mLock +void AudioFlinger::DuplicatingThread::updateWaitTime_l() +{ + mWaitTimeMs = UINT_MAX; + for (size_t i = 0; i < mOutputTracks.size(); i++) { + sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); + if (strong != 0) { + uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); + if (waitTimeMs < mWaitTimeMs) { + mWaitTimeMs = waitTimeMs; + } + } + } +} + + +bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks) +{ + for (size_t i = 0; i < outputTracks.size(); i++) { + sp<ThreadBase> thread = outputTracks[i]->thread().promote(); + if (thread == 0) { + ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); + return false; + } + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + if (playbackThread->standby() && !playbackThread->isSuspended()) { + ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); + return false; + } + } + return true; +} + +uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() +{ + return (mWaitTimeMs * 1000) / 2; +} + +void AudioFlinger::DuplicatingThread::cacheParameters_l() +{ + // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first + updateWaitTime_l(); + + MixerThread::cacheParameters_l(); +} + +// ---------------------------------------------------------------------------- + +// TrackBase constructor must be called with AudioFlinger::mLock held +AudioFlinger::ThreadBase::TrackBase::TrackBase( + ThreadBase *thread, + const sp<Client>& client, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + const sp<IMemory>& sharedBuffer, + int sessionId) + : RefBase(), + mThread(thread), + mClient(client), + mCblk(NULL), + // mBuffer + // mBufferEnd + mFrameCount(0), + mState(IDLE), + mFormat(format), + mStepServerFailed(false), + mSessionId(sessionId) + // mChannelCount + // mChannelMask +{ + ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); + + // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); + size_t size = sizeof(audio_track_cblk_t); + uint8_t channelCount = popcount(channelMask); + size_t bufferSize = frameCount*channelCount*sizeof(int16_t); + if (sharedBuffer == 0) { + size += bufferSize; + } + + if (client != NULL) { + mCblkMemory = client->heap()->allocate(size); + if (mCblkMemory != 0) { + mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); + if (mCblk != NULL) { // construct the shared structure in-place. + new(mCblk) audio_track_cblk_t(); + // clear all buffers + mCblk->frameCount = frameCount; + mCblk->sampleRate = sampleRate; + mChannelCount = channelCount; + mChannelMask = channelMask; + if (sharedBuffer == 0) { + mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); + memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); + // Force underrun condition to avoid false underrun callback until first data is + // written to buffer (other flags are cleared) + mCblk->flags = CBLK_UNDERRUN_ON; + } else { + mBuffer = sharedBuffer->pointer(); + } + mBufferEnd = (uint8_t *)mBuffer + bufferSize; + } + } else { + ALOGE("not enough memory for AudioTrack size=%u", size); + client->heap()->dump("AudioTrack"); + return; + } + } else { + mCblk = (audio_track_cblk_t *)(new uint8_t[size]); + // construct the shared structure in-place. + new(mCblk) audio_track_cblk_t(); + // clear all buffers + mCblk->frameCount = frameCount; + mCblk->sampleRate = sampleRate; + mChannelCount = channelCount; + mChannelMask = channelMask; + mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); + memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); + // Force underrun condition to avoid false underrun callback until first data is + // written to buffer (other flags are cleared) + mCblk->flags = CBLK_UNDERRUN_ON; + mBufferEnd = (uint8_t *)mBuffer + bufferSize; + } +} + +AudioFlinger::ThreadBase::TrackBase::~TrackBase() +{ + if (mCblk != NULL) { + if (mClient == 0) { + delete mCblk; + } else { + mCblk->~audio_track_cblk_t(); // destroy our shared-structure. + } + } + mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to + if (mClient != 0) { + // Client destructor must run with AudioFlinger mutex locked + Mutex::Autolock _l(mClient->audioFlinger()->mLock); + // If the client's reference count drops to zero, the associated destructor + // must run with AudioFlinger lock held. Thus the explicit clear() rather than + // relying on the automatic clear() at end of scope. + mClient.clear(); + } +} + +// AudioBufferProvider interface +// getNextBuffer() = 0; +// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack +void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) +{ + buffer->raw = NULL; + mFrameCount = buffer->frameCount; + (void) step(); // ignore return value of step() + buffer->frameCount = 0; +} + +bool AudioFlinger::ThreadBase::TrackBase::step() { + bool result; + audio_track_cblk_t* cblk = this->cblk(); + + result = cblk->stepServer(mFrameCount); + if (!result) { + ALOGV("stepServer failed acquiring cblk mutex"); + mStepServerFailed = true; + } + return result; +} + +void AudioFlinger::ThreadBase::TrackBase::reset() { + audio_track_cblk_t* cblk = this->cblk(); + + cblk->user = 0; + cblk->server = 0; + cblk->userBase = 0; + cblk->serverBase = 0; + mStepServerFailed = false; + ALOGV("TrackBase::reset"); +} + +int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { + return (int)mCblk->sampleRate; +} + +void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { + audio_track_cblk_t* cblk = this->cblk(); + size_t frameSize = cblk->frameSize; + int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; + int8_t *bufferEnd = bufferStart + frames * frameSize; + + // Check validity of returned pointer in case the track control block would have been corrupted. + if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || + ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) { + ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ + server %d, serverBase %d, user %d, userBase %d", + bufferStart, bufferEnd, mBuffer, mBufferEnd, + cblk->server, cblk->serverBase, cblk->user, cblk->userBase); + return NULL; + } + + return bufferStart; +} + +// ---------------------------------------------------------------------------- + +// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held +AudioFlinger::PlaybackThread::Track::Track( + PlaybackThread *thread, + const sp<Client>& client, + audio_stream_type_t streamType, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + const sp<IMemory>& sharedBuffer, + int sessionId) + : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId), + mMute(false), + // mFillingUpStatus ? + // mRetryCount initialized later when needed + mSharedBuffer(sharedBuffer), + mStreamType(streamType), + mName(-1), // see note below + mMainBuffer(thread->mixBuffer()), + mAuxBuffer(NULL), + mAuxEffectId(0), mHasVolumeController(false) +{ + if (mCblk != NULL) { + // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of + // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack + mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); + // to avoid leaking a track name, do not allocate one unless there is an mCblk + mName = thread->getTrackName_l(); + if (mName < 0) { + ALOGE("no more track names available"); + } + } + ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); +} + +AudioFlinger::PlaybackThread::Track::~Track() +{ + ALOGV("PlaybackThread::Track destructor"); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + Mutex::Autolock _l(thread->mLock); + mState = TERMINATED; + } +} + +void AudioFlinger::PlaybackThread::Track::destroy() +{ + // NOTE: destroyTrack_l() can remove a strong reference to this Track + // by removing it from mTracks vector, so there is a risk that this Tracks's + // destructor is called. As the destructor needs to lock mLock, + // we must acquire a strong reference on this Track before locking mLock + // here so that the destructor is called only when exiting this function. + // On the other hand, as long as Track::destroy() is only called by + // TrackHandle destructor, the TrackHandle still holds a strong ref on + // this Track with its member mTrack. + sp<Track> keep(this); + { // scope for mLock + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + if (!isOutputTrack()) { + if (mState == ACTIVE || mState == RESUMING) { + AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); + +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); +#endif + } + AudioSystem::releaseOutput(thread->id()); + } + Mutex::Autolock _l(thread->mLock); + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + playbackThread->destroyTrack_l(this); + } + } +} + +void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) +{ + uint32_t vlr = mCblk->getVolumeLR(); + snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", + mName - AudioMixer::TRACK0, + (mClient == 0) ? getpid_cached : mClient->pid(), + mStreamType, + mFormat, + mChannelMask, + mSessionId, + mFrameCount, + mState, + mMute, + mFillingUpStatus, + mCblk->sampleRate, + vlr & 0xFFFF, + vlr >> 16, + mCblk->server, + mCblk->user, + (int)mMainBuffer, + (int)mAuxBuffer); +} + +// AudioBufferProvider interface +status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( + AudioBufferProvider::Buffer* buffer, int64_t pts) +{ + audio_track_cblk_t* cblk = this->cblk(); + uint32_t framesReady; + uint32_t framesReq = buffer->frameCount; + + // Check if last stepServer failed, try to step now + if (mStepServerFailed) { + if (!step()) goto getNextBuffer_exit; + ALOGV("stepServer recovered"); + mStepServerFailed = false; + } + + framesReady = cblk->framesReady(); + + if (CC_LIKELY(framesReady)) { + uint32_t s = cblk->server; + uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; + + bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; + if (framesReq > framesReady) { + framesReq = framesReady; + } + if (s + framesReq > bufferEnd) { + framesReq = bufferEnd - s; + } + + buffer->raw = getBuffer(s, framesReq); + if (buffer->raw == NULL) goto getNextBuffer_exit; + + buffer->frameCount = framesReq; + return NO_ERROR; + } + +getNextBuffer_exit: + buffer->raw = NULL; + buffer->frameCount = 0; + ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); + return NOT_ENOUGH_DATA; +} + +uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const { + return mCblk->framesReady(); +} + +bool AudioFlinger::PlaybackThread::Track::isReady() const { + if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; + + if (framesReady() >= mCblk->frameCount || + (mCblk->flags & CBLK_FORCEREADY_MSK)) { + mFillingUpStatus = FS_FILLED; + android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); + return true; + } + return false; +} + +status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid) +{ + status_t status = NO_ERROR; + ALOGV("start(%d), calling pid %d session %d tid %d", + mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + Mutex::Autolock _l(thread->mLock); + track_state state = mState; + // here the track could be either new, or restarted + // in both cases "unstop" the track + if (mState == PAUSED) { + mState = TrackBase::RESUMING; + ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); + } else { + mState = TrackBase::ACTIVE; + ALOGV("? => ACTIVE (%d) on thread %p", mName, this); + } + + if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { + thread->mLock.unlock(); + status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); + thread->mLock.lock(); + +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + if (status == NO_ERROR) { + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); + } +#endif + } + if (status == NO_ERROR) { + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + playbackThread->addTrack_l(this); + } else { + mState = state; + } + } else { + status = BAD_VALUE; + } + return status; +} + +void AudioFlinger::PlaybackThread::Track::stop() +{ + ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + Mutex::Autolock _l(thread->mLock); + track_state state = mState; + if (mState > STOPPED) { + mState = STOPPED; + // If the track is not active (PAUSED and buffers full), flush buffers + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + if (playbackThread->mActiveTracks.indexOf(this) < 0) { + reset(); + } + ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); + } + if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { + thread->mLock.unlock(); + AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); + thread->mLock.lock(); + +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); +#endif + } + } +} + +void AudioFlinger::PlaybackThread::Track::pause() +{ + ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + Mutex::Autolock _l(thread->mLock); + if (mState == ACTIVE || mState == RESUMING) { + mState = PAUSING; + ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); + if (!isOutputTrack()) { + thread->mLock.unlock(); + AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); + thread->mLock.lock(); + +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); +#endif + } + } + } +} + +void AudioFlinger::PlaybackThread::Track::flush() +{ + ALOGV("flush(%d)", mName); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + Mutex::Autolock _l(thread->mLock); + if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { + return; + } + // No point remaining in PAUSED state after a flush => go to + // STOPPED state + mState = STOPPED; + + // do not reset the track if it is still in the process of being stopped or paused. + // this will be done by prepareTracks_l() when the track is stopped. + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + if (playbackThread->mActiveTracks.indexOf(this) < 0) { + reset(); + } + } +} + +void AudioFlinger::PlaybackThread::Track::reset() +{ + // Do not reset twice to avoid discarding data written just after a flush and before + // the audioflinger thread detects the track is stopped. + if (!mResetDone) { + TrackBase::reset(); + // Force underrun condition to avoid false underrun callback until first data is + // written to buffer + android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); + android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); + mFillingUpStatus = FS_FILLING; + mResetDone = true; + } +} + +void AudioFlinger::PlaybackThread::Track::mute(bool muted) +{ + mMute = muted; +} + +status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) +{ + status_t status = DEAD_OBJECT; + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); + status = playbackThread->attachAuxEffect(this, EffectId); + } + return status; +} + +void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) +{ + mAuxEffectId = EffectId; + mAuxBuffer = buffer; +} + +// timed audio tracks + +sp<AudioFlinger::PlaybackThread::TimedTrack> +AudioFlinger::PlaybackThread::TimedTrack::create( + PlaybackThread *thread, + const sp<Client>& client, + audio_stream_type_t streamType, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + const sp<IMemory>& sharedBuffer, + int sessionId) { + if (!client->reserveTimedTrack()) + return NULL; + + return new TimedTrack( + thread, client, streamType, sampleRate, format, channelMask, frameCount, + sharedBuffer, sessionId); +} + +AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( + PlaybackThread *thread, + const sp<Client>& client, + audio_stream_type_t streamType, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + const sp<IMemory>& sharedBuffer, + int sessionId) + : Track(thread, client, streamType, sampleRate, format, channelMask, + frameCount, sharedBuffer, sessionId), + mTimedSilenceBuffer(NULL), + mTimedSilenceBufferSize(0), + mTimedAudioOutputOnTime(false), + mMediaTimeTransformValid(false) +{ + LocalClock lc; + mLocalTimeFreq = lc.getLocalFreq(); + + mLocalTimeToSampleTransform.a_zero = 0; + mLocalTimeToSampleTransform.b_zero = 0; + mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; + mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; + LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, + &mLocalTimeToSampleTransform.a_to_b_denom); +} + +AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { + mClient->releaseTimedTrack(); + delete [] mTimedSilenceBuffer; +} + +status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( + size_t size, sp<IMemory>* buffer) { + + Mutex::Autolock _l(mTimedBufferQueueLock); + + trimTimedBufferQueue_l(); + + // lazily initialize the shared memory heap for timed buffers + if (mTimedMemoryDealer == NULL) { + const int kTimedBufferHeapSize = 512 << 10; + + mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, + "AudioFlingerTimed"); + if (mTimedMemoryDealer == NULL) + return NO_MEMORY; + } + + sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); + if (newBuffer == NULL) { + newBuffer = mTimedMemoryDealer->allocate(size); + if (newBuffer == NULL) + return NO_MEMORY; + } + + *buffer = newBuffer; + return NO_ERROR; +} + +// caller must hold mTimedBufferQueueLock +void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { + int64_t mediaTimeNow; + { + Mutex::Autolock mttLock(mMediaTimeTransformLock); + if (!mMediaTimeTransformValid) + return; + + int64_t targetTimeNow; + status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) + ? mCCHelper.getCommonTime(&targetTimeNow) + : mCCHelper.getLocalTime(&targetTimeNow); + + if (OK != res) + return; + + if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, + &mediaTimeNow)) { + return; + } + } + + size_t trimIndex; + for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) { + if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow) + break; + } + + if (trimIndex) { + mTimedBufferQueue.removeItemsAt(0, trimIndex); + } +} + +status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( + const sp<IMemory>& buffer, int64_t pts) { + + { + Mutex::Autolock mttLock(mMediaTimeTransformLock); + if (!mMediaTimeTransformValid) + return INVALID_OPERATION; + } + + Mutex::Autolock _l(mTimedBufferQueueLock); + + mTimedBufferQueue.add(TimedBuffer(buffer, pts)); + + return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( + const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { + + ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__, + xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, + target); + + if (!(target == TimedAudioTrack::LOCAL_TIME || + target == TimedAudioTrack::COMMON_TIME)) { + return BAD_VALUE; + } + + Mutex::Autolock lock(mMediaTimeTransformLock); + mMediaTimeTransform = xform; + mMediaTimeTransformTarget = target; + mMediaTimeTransformValid = true; + + return NO_ERROR; +} + +#define min(a, b) ((a) < (b) ? (a) : (b)) + +// implementation of getNextBuffer for tracks whose buffers have timestamps +status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( + AudioBufferProvider::Buffer* buffer, int64_t pts) +{ + if (pts == AudioBufferProvider::kInvalidPTS) { + buffer->raw = 0; + buffer->frameCount = 0; + return INVALID_OPERATION; + } + + Mutex::Autolock _l(mTimedBufferQueueLock); + + while (true) { + + // if we have no timed buffers, then fail + if (mTimedBufferQueue.isEmpty()) { + buffer->raw = 0; + buffer->frameCount = 0; + return NOT_ENOUGH_DATA; + } + + TimedBuffer& head = mTimedBufferQueue.editItemAt(0); + + // calculate the PTS of the head of the timed buffer queue expressed in + // local time + int64_t headLocalPTS; + { + Mutex::Autolock mttLock(mMediaTimeTransformLock); + + ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); + + if (mMediaTimeTransform.a_to_b_denom == 0) { + // the transform represents a pause, so yield silence + timedYieldSilence(buffer->frameCount, buffer); + return NO_ERROR; + } + + int64_t transformedPTS; + if (!mMediaTimeTransform.doForwardTransform(head.pts(), + &transformedPTS)) { + // the transform failed. this shouldn't happen, but if it does + // then just drop this buffer + ALOGW("timedGetNextBuffer transform failed"); + buffer->raw = 0; + buffer->frameCount = 0; + mTimedBufferQueue.removeAt(0); + return NO_ERROR; + } + + if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { + if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, + &headLocalPTS)) { + buffer->raw = 0; + buffer->frameCount = 0; + return INVALID_OPERATION; + } + } else { + headLocalPTS = transformedPTS; + } + } + + // adjust the head buffer's PTS to reflect the portion of the head buffer + // that has already been consumed + int64_t effectivePTS = headLocalPTS + + ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate()); + + // Calculate the delta in samples between the head of the input buffer + // queue and the start of the next output buffer that will be written. + // If the transformation fails because of over or underflow, it means + // that the sample's position in the output stream is so far out of + // whack that it should just be dropped. + int64_t sampleDelta; + if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { + ALOGV("*** head buffer is too far from PTS: dropped buffer"); + mTimedBufferQueue.removeAt(0); + continue; + } + if (!mLocalTimeToSampleTransform.doForwardTransform( + (effectivePTS - pts) << 32, &sampleDelta)) { + ALOGV("*** too late during sample rate transform: dropped buffer"); + mTimedBufferQueue.removeAt(0); + continue; + } + + ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]", + __PRETTY_FUNCTION__, head.pts(), head.position(), pts, + static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)), + static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); + + // if the delta between the ideal placement for the next input sample and + // the current output position is within this threshold, then we will + // concatenate the next input samples to the previous output + const int64_t kSampleContinuityThreshold = + (static_cast<int64_t>(sampleRate()) << 32) / 10; + + // if this is the first buffer of audio that we're emitting from this track + // then it should be almost exactly on time. + const int64_t kSampleStartupThreshold = 1LL << 32; + + if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || + (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { + // the next input is close enough to being on time, so concatenate it + // with the last output + timedYieldSamples(buffer); + + ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); + return NO_ERROR; + } else if (sampleDelta > 0) { + // the gap between the current output position and the proper start of + // the next input sample is too big, so fill it with silence + uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; + + timedYieldSilence(framesUntilNextInput, buffer); + ALOGV("*** silence: frameCount=%u", buffer->frameCount); + return NO_ERROR; + } else { + // the next input sample is late + uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); + size_t onTimeSamplePosition = + head.position() + lateFrames * mCblk->frameSize; + + if (onTimeSamplePosition > head.buffer()->size()) { + // all the remaining samples in the head are too late, so + // drop it and move on + ALOGV("*** too late: dropped buffer"); + mTimedBufferQueue.removeAt(0); + continue; + } else { + // skip over the late samples + head.setPosition(onTimeSamplePosition); + + // yield the available samples + timedYieldSamples(buffer); + + ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); + return NO_ERROR; + } + } + } +} + +// Yield samples from the timed buffer queue head up to the given output +// buffer's capacity. +// +// Caller must hold mTimedBufferQueueLock +void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples( + AudioBufferProvider::Buffer* buffer) { + + const TimedBuffer& head = mTimedBufferQueue[0]; + + buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + + head.position()); + + uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / + mCblk->frameSize); + size_t framesRequested = buffer->frameCount; + buffer->frameCount = min(framesLeftInHead, framesRequested); + + mTimedAudioOutputOnTime = true; +} + +// Yield samples of silence up to the given output buffer's capacity +// +// Caller must hold mTimedBufferQueueLock +void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence( + uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { + + // lazily allocate a buffer filled with silence + if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) { + delete [] mTimedSilenceBuffer; + mTimedSilenceBufferSize = numFrames * mCblk->frameSize; + mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; + memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); + } + + buffer->raw = mTimedSilenceBuffer; + size_t framesRequested = buffer->frameCount; + buffer->frameCount = min(numFrames, framesRequested); + + mTimedAudioOutputOnTime = false; +} + +// AudioBufferProvider interface +void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( + AudioBufferProvider::Buffer* buffer) { + + Mutex::Autolock _l(mTimedBufferQueueLock); + + // If the buffer which was just released is part of the buffer at the head + // of the queue, be sure to update the amt of the buffer which has been + // consumed. If the buffer being returned is not part of the head of the + // queue, its either because the buffer is part of the silence buffer, or + // because the head of the timed queue was trimmed after the mixer called + // getNextBuffer but before the mixer called releaseBuffer. + if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) { + TimedBuffer& head = mTimedBufferQueue.editItemAt(0); + + void* start = head.buffer()->pointer(); + void* end = (char *) head.buffer()->pointer() + head.buffer()->size(); + + if ((buffer->raw >= start) && (buffer->raw <= end)) { + head.setPosition(head.position() + + (buffer->frameCount * mCblk->frameSize)); + if (static_cast<size_t>(head.position()) >= head.buffer()->size()) { + mTimedBufferQueue.removeAt(0); + } + } + } + + buffer->raw = 0; + buffer->frameCount = 0; +} + +uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { + Mutex::Autolock _l(mTimedBufferQueueLock); + + uint32_t frames = 0; + for (size_t i = 0; i < mTimedBufferQueue.size(); i++) { + const TimedBuffer& tb = mTimedBufferQueue[i]; + frames += (tb.buffer()->size() - tb.position()) / mCblk->frameSize; + } + + return frames; +} + +AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() + : mPTS(0), mPosition(0) {} + +AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( + const sp<IMemory>& buffer, int64_t pts) + : mBuffer(buffer), mPTS(pts), mPosition(0) {} + +// ---------------------------------------------------------------------------- + +// RecordTrack constructor must be called with AudioFlinger::mLock held +AudioFlinger::RecordThread::RecordTrack::RecordTrack( + RecordThread *thread, + const sp<Client>& client, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + int sessionId) + : TrackBase(thread, client, sampleRate, format, + channelMask, frameCount, 0 /*sharedBuffer*/, sessionId), + mOverflow(false) +{ + if (mCblk != NULL) { + ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); + if (format == AUDIO_FORMAT_PCM_16_BIT) { + mCblk->frameSize = mChannelCount * sizeof(int16_t); + } else if (format == AUDIO_FORMAT_PCM_8_BIT) { + mCblk->frameSize = mChannelCount * sizeof(int8_t); + } else { + mCblk->frameSize = sizeof(int8_t); + } + } +} + +AudioFlinger::RecordThread::RecordTrack::~RecordTrack() +{ + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + AudioSystem::releaseInput(thread->id()); + } +} + +// AudioBufferProvider interface +status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) +{ + audio_track_cblk_t* cblk = this->cblk(); + uint32_t framesAvail; + uint32_t framesReq = buffer->frameCount; + + // Check if last stepServer failed, try to step now + if (mStepServerFailed) { + if (!step()) goto getNextBuffer_exit; + ALOGV("stepServer recovered"); + mStepServerFailed = false; + } + + framesAvail = cblk->framesAvailable_l(); + + if (CC_LIKELY(framesAvail)) { + uint32_t s = cblk->server; + uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; + + if (framesReq > framesAvail) { + framesReq = framesAvail; + } + if (s + framesReq > bufferEnd) { + framesReq = bufferEnd - s; + } + + buffer->raw = getBuffer(s, framesReq); + if (buffer->raw == NULL) goto getNextBuffer_exit; + + buffer->frameCount = framesReq; + return NO_ERROR; + } + +getNextBuffer_exit: + buffer->raw = NULL; + buffer->frameCount = 0; + return NOT_ENOUGH_DATA; +} + +status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid) +{ + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + RecordThread *recordThread = (RecordThread *)thread.get(); + return recordThread->start(this, tid); + } else { + return BAD_VALUE; + } +} + +void AudioFlinger::RecordThread::RecordTrack::stop() +{ + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + RecordThread *recordThread = (RecordThread *)thread.get(); + recordThread->stop(this); + TrackBase::reset(); + // Force overrun condition to avoid false overrun callback until first data is + // read from buffer + android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); + } +} + +void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) +{ + snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", + (mClient == 0) ? getpid_cached : mClient->pid(), + mFormat, + mChannelMask, + mSessionId, + mFrameCount, + mState, + mCblk->sampleRate, + mCblk->server, + mCblk->user); +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( + PlaybackThread *playbackThread, + DuplicatingThread *sourceThread, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount) + : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), + mActive(false), mSourceThread(sourceThread) +{ + + if (mCblk != NULL) { + mCblk->flags |= CBLK_DIRECTION_OUT; + mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); + mOutBuffer.frameCount = 0; + playbackThread->mTracks.add(this); + ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ + "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", + mCblk, mBuffer, mCblk->buffers, + mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); + } else { + ALOGW("Error creating output track on thread %p", playbackThread); + } +} + +AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() +{ + clearBufferQueue(); +} + +status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid) +{ + status_t status = Track::start(tid); + if (status != NO_ERROR) { + return status; + } + + mActive = true; + mRetryCount = 127; + return status; +} + +void AudioFlinger::PlaybackThread::OutputTrack::stop() +{ + Track::stop(); + clearBufferQueue(); + mOutBuffer.frameCount = 0; + mActive = false; +} + +bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) +{ + Buffer *pInBuffer; + Buffer inBuffer; + uint32_t channelCount = mChannelCount; + bool outputBufferFull = false; + inBuffer.frameCount = frames; + inBuffer.i16 = data; + + uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); + + if (!mActive && frames != 0) { + start(0); + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + MixerThread *mixerThread = (MixerThread *)thread.get(); + if (mCblk->frameCount > frames){ + if (mBufferQueue.size() < kMaxOverFlowBuffers) { + uint32_t startFrames = (mCblk->frameCount - frames); + pInBuffer = new Buffer; + pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; + pInBuffer->frameCount = startFrames; + pInBuffer->i16 = pInBuffer->mBuffer; + memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); + mBufferQueue.add(pInBuffer); + } else { + ALOGW ("OutputTrack::write() %p no more buffers in queue", this); + } + } + } + } + + while (waitTimeLeftMs) { + // First write pending buffers, then new data + if (mBufferQueue.size()) { + pInBuffer = mBufferQueue.itemAt(0); + } else { + pInBuffer = &inBuffer; + } + + if (pInBuffer->frameCount == 0) { + break; + } + + if (mOutBuffer.frameCount == 0) { + mOutBuffer.frameCount = pInBuffer->frameCount; + nsecs_t startTime = systemTime(); + if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { + ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); + outputBufferFull = true; + break; + } + uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); + if (waitTimeLeftMs >= waitTimeMs) { + waitTimeLeftMs -= waitTimeMs; + } else { + waitTimeLeftMs = 0; + } + } + + uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; + memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); + mCblk->stepUser(outFrames); + pInBuffer->frameCount -= outFrames; + pInBuffer->i16 += outFrames * channelCount; + mOutBuffer.frameCount -= outFrames; + mOutBuffer.i16 += outFrames * channelCount; + + if (pInBuffer->frameCount == 0) { + if (mBufferQueue.size()) { + mBufferQueue.removeAt(0); + delete [] pInBuffer->mBuffer; + delete pInBuffer; + ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); + } else { + break; + } + } + } + + // If we could not write all frames, allocate a buffer and queue it for next time. + if (inBuffer.frameCount) { + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0 && !thread->standby()) { + if (mBufferQueue.size() < kMaxOverFlowBuffers) { + pInBuffer = new Buffer; + pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; + pInBuffer->frameCount = inBuffer.frameCount; + pInBuffer->i16 = pInBuffer->mBuffer; + memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); + mBufferQueue.add(pInBuffer); + ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); + } else { + ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); + } + } + } + + // Calling write() with a 0 length buffer, means that no more data will be written: + // If no more buffers are pending, fill output track buffer to make sure it is started + // by output mixer. + if (frames == 0 && mBufferQueue.size() == 0) { + if (mCblk->user < mCblk->frameCount) { + frames = mCblk->frameCount - mCblk->user; + pInBuffer = new Buffer; + pInBuffer->mBuffer = new int16_t[frames * channelCount]; + pInBuffer->frameCount = frames; + pInBuffer->i16 = pInBuffer->mBuffer; + memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); + mBufferQueue.add(pInBuffer); + } else if (mActive) { + stop(); + } + } + + return outputBufferFull; +} + +status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) +{ + int active; + status_t result; + audio_track_cblk_t* cblk = mCblk; + uint32_t framesReq = buffer->frameCount; + +// ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); + buffer->frameCount = 0; + + uint32_t framesAvail = cblk->framesAvailable(); + + + if (framesAvail == 0) { + Mutex::Autolock _l(cblk->lock); + goto start_loop_here; + while (framesAvail == 0) { + active = mActive; + if (CC_UNLIKELY(!active)) { + ALOGV("Not active and NO_MORE_BUFFERS"); + return NO_MORE_BUFFERS; + } + result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); + if (result != NO_ERROR) { + return NO_MORE_BUFFERS; + } + // read the server count again + start_loop_here: + framesAvail = cblk->framesAvailable_l(); + } + } + +// if (framesAvail < framesReq) { +// return NO_MORE_BUFFERS; +// } + + if (framesReq > framesAvail) { + framesReq = framesAvail; + } + + uint32_t u = cblk->user; + uint32_t bufferEnd = cblk->userBase + cblk->frameCount; + + if (u + framesReq > bufferEnd) { + framesReq = bufferEnd - u; + } + + buffer->frameCount = framesReq; + buffer->raw = (void *)cblk->buffer(u); + return NO_ERROR; +} + + +void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() +{ + size_t size = mBufferQueue.size(); + + for (size_t i = 0; i < size; i++) { + Buffer *pBuffer = mBufferQueue.itemAt(i); + delete [] pBuffer->mBuffer; + delete pBuffer; + } + mBufferQueue.clear(); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) + : RefBase(), + mAudioFlinger(audioFlinger), + // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below + mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), + mPid(pid), + mTimedTrackCount(0) +{ + // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer +} + +// Client destructor must be called with AudioFlinger::mLock held +AudioFlinger::Client::~Client() +{ + mAudioFlinger->removeClient_l(mPid); +} + +sp<MemoryDealer> AudioFlinger::Client::heap() const +{ + return mMemoryDealer; +} + +// Reserve one of the limited slots for a timed audio track associated +// with this client +bool AudioFlinger::Client::reserveTimedTrack() +{ + const int kMaxTimedTracksPerClient = 4; + + Mutex::Autolock _l(mTimedTrackLock); + + if (mTimedTrackCount >= kMaxTimedTracksPerClient) { + ALOGW("can not create timed track - pid %d has exceeded the limit", + mPid); + return false; + } + + mTimedTrackCount++; + return true; +} + +// Release a slot for a timed audio track +void AudioFlinger::Client::releaseTimedTrack() +{ + Mutex::Autolock _l(mTimedTrackLock); + mTimedTrackCount--; +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, + const sp<IAudioFlingerClient>& client, + pid_t pid) + : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) +{ +} + +AudioFlinger::NotificationClient::~NotificationClient() +{ +} + +void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) +{ + sp<NotificationClient> keep(this); + mAudioFlinger->removeNotificationClient(mPid); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) + : BnAudioTrack(), + mTrack(track) +{ +} + +AudioFlinger::TrackHandle::~TrackHandle() { + // just stop the track on deletion, associated resources + // will be freed from the main thread once all pending buffers have + // been played. Unless it's not in the active track list, in which + // case we free everything now... + mTrack->destroy(); +} + +sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { + return mTrack->getCblk(); +} + +status_t AudioFlinger::TrackHandle::start(pid_t tid) { + return mTrack->start(tid); +} + +void AudioFlinger::TrackHandle::stop() { + mTrack->stop(); +} + +void AudioFlinger::TrackHandle::flush() { + mTrack->flush(); +} + +void AudioFlinger::TrackHandle::mute(bool e) { + mTrack->mute(e); +} + +void AudioFlinger::TrackHandle::pause() { + mTrack->pause(); +} + +status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) +{ + return mTrack->attachAuxEffect(EffectId); +} + +status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, + sp<IMemory>* buffer) { + if (!mTrack->isTimedTrack()) + return INVALID_OPERATION; + + PlaybackThread::TimedTrack* tt = + reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); + return tt->allocateTimedBuffer(size, buffer); +} + +status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, + int64_t pts) { + if (!mTrack->isTimedTrack()) + return INVALID_OPERATION; + + PlaybackThread::TimedTrack* tt = + reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); + return tt->queueTimedBuffer(buffer, pts); +} + +status_t AudioFlinger::TrackHandle::setMediaTimeTransform( + const LinearTransform& xform, int target) { + + if (!mTrack->isTimedTrack()) + return INVALID_OPERATION; + + PlaybackThread::TimedTrack* tt = + reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); + return tt->setMediaTimeTransform( + xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); +} + +status_t AudioFlinger::TrackHandle::onTransact( + uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ + return BnAudioTrack::onTransact(code, data, reply, flags); +} + +// ---------------------------------------------------------------------------- + +sp<IAudioRecord> AudioFlinger::openRecord( + pid_t pid, + audio_io_handle_t input, + uint32_t sampleRate, + audio_format_t format, + uint32_t channelMask, + int frameCount, + IAudioFlinger::track_flags_t flags, + int *sessionId, + status_t *status) +{ + sp<RecordThread::RecordTrack> recordTrack; + sp<RecordHandle> recordHandle; + sp<Client> client; + status_t lStatus; + RecordThread *thread; + size_t inFrameCount; + int lSessionId; + + // check calling permissions + if (!recordingAllowed()) { + lStatus = PERMISSION_DENIED; + goto Exit; + } + + // add client to list + { // scope for mLock + Mutex::Autolock _l(mLock); + thread = checkRecordThread_l(input); + if (thread == NULL) { + lStatus = BAD_VALUE; + goto Exit; + } + + client = registerPid_l(pid); + + // If no audio session id is provided, create one here + if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { + lSessionId = *sessionId; + } else { + lSessionId = nextUniqueId(); + if (sessionId != NULL) { + *sessionId = lSessionId; + } + } + // create new record track. The record track uses one track in mHardwareMixerThread by convention. + recordTrack = thread->createRecordTrack_l(client, + sampleRate, + format, + channelMask, + frameCount, + lSessionId, + &lStatus); + } + if (lStatus != NO_ERROR) { + // remove local strong reference to Client before deleting the RecordTrack so that the Client + // destructor is called by the TrackBase destructor with mLock held + client.clear(); + recordTrack.clear(); + goto Exit; + } + + // return to handle to client + recordHandle = new RecordHandle(recordTrack); + lStatus = NO_ERROR; + +Exit: + if (status) { + *status = lStatus; + } + return recordHandle; +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) + : BnAudioRecord(), + mRecordTrack(recordTrack) +{ +} + +AudioFlinger::RecordHandle::~RecordHandle() { + stop(); +} + +sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { + return mRecordTrack->getCblk(); +} + +status_t AudioFlinger::RecordHandle::start(pid_t tid) { + ALOGV("RecordHandle::start()"); + return mRecordTrack->start(tid); +} + +void AudioFlinger::RecordHandle::stop() { + ALOGV("RecordHandle::stop()"); + mRecordTrack->stop(); +} + +status_t AudioFlinger::RecordHandle::onTransact( + uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ + return BnAudioRecord::onTransact(code, data, reply, flags); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, + AudioStreamIn *input, + uint32_t sampleRate, + uint32_t channels, + audio_io_handle_t id, + uint32_t device) : + ThreadBase(audioFlinger, id, device, RECORD), + mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), + // mRsmpInIndex and mInputBytes set by readInputParameters() + mReqChannelCount(popcount(channels)), + mReqSampleRate(sampleRate) + // mBytesRead is only meaningful while active, and so is cleared in start() + // (but might be better to also clear here for dump?) +{ + snprintf(mName, kNameLength, "AudioIn_%X", id); + + readInputParameters(); +} + + +AudioFlinger::RecordThread::~RecordThread() +{ + delete[] mRsmpInBuffer; + delete mResampler; + delete[] mRsmpOutBuffer; +} + +void AudioFlinger::RecordThread::onFirstRef() +{ + run(mName, PRIORITY_URGENT_AUDIO); +} + +status_t AudioFlinger::RecordThread::readyToRun() +{ + status_t status = initCheck(); + ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); + return status; +} + +bool AudioFlinger::RecordThread::threadLoop() +{ + AudioBufferProvider::Buffer buffer; + sp<RecordTrack> activeTrack; + Vector< sp<EffectChain> > effectChains; + + nsecs_t lastWarning = 0; + + acquireWakeLock(); + + // start recording + while (!exitPending()) { + + processConfigEvents(); + + { // scope for mLock + Mutex::Autolock _l(mLock); + checkForNewParameters_l(); + if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { + if (!mStandby) { + mInput->stream->common.standby(&mInput->stream->common); + mStandby = true; + } + + if (exitPending()) break; + + releaseWakeLock_l(); + ALOGV("RecordThread: loop stopping"); + // go to sleep + mWaitWorkCV.wait(mLock); + ALOGV("RecordThread: loop starting"); + acquireWakeLock_l(); + continue; + } + if (mActiveTrack != 0) { + if (mActiveTrack->mState == TrackBase::PAUSING) { + if (!mStandby) { + mInput->stream->common.standby(&mInput->stream->common); + mStandby = true; + } + mActiveTrack.clear(); + mStartStopCond.broadcast(); + } else if (mActiveTrack->mState == TrackBase::RESUMING) { + if (mReqChannelCount != mActiveTrack->channelCount()) { + mActiveTrack.clear(); + mStartStopCond.broadcast(); + } else if (mBytesRead != 0) { + // record start succeeds only if first read from audio input + // succeeds + if (mBytesRead > 0) { + mActiveTrack->mState = TrackBase::ACTIVE; + } else { + mActiveTrack.clear(); + } + mStartStopCond.broadcast(); + } + mStandby = false; + } + } + lockEffectChains_l(effectChains); + } + + if (mActiveTrack != 0) { + if (mActiveTrack->mState != TrackBase::ACTIVE && + mActiveTrack->mState != TrackBase::RESUMING) { + unlockEffectChains(effectChains); + usleep(kRecordThreadSleepUs); + continue; + } + for (size_t i = 0; i < effectChains.size(); i ++) { + effectChains[i]->process_l(); + } + + buffer.frameCount = mFrameCount; + if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { + size_t framesOut = buffer.frameCount; + if (mResampler == NULL) { + // no resampling + while (framesOut) { + size_t framesIn = mFrameCount - mRsmpInIndex; + if (framesIn) { + int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; + int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; + if (framesIn > framesOut) + framesIn = framesOut; + mRsmpInIndex += framesIn; + framesOut -= framesIn; + if ((int)mChannelCount == mReqChannelCount || + mFormat != AUDIO_FORMAT_PCM_16_BIT) { + memcpy(dst, src, framesIn * mFrameSize); + } else { + int16_t *src16 = (int16_t *)src; + int16_t *dst16 = (int16_t *)dst; + if (mChannelCount == 1) { + while (framesIn--) { + *dst16++ = *src16; + *dst16++ = *src16++; + } + } else { + while (framesIn--) { + *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); + src16 += 2; + } + } + } + } + if (framesOut && mFrameCount == mRsmpInIndex) { + if (framesOut == mFrameCount && + ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { + mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); + framesOut = 0; + } else { + mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); + mRsmpInIndex = 0; + } + if (mBytesRead < 0) { + ALOGE("Error reading audio input"); + if (mActiveTrack->mState == TrackBase::ACTIVE) { + // Force input into standby so that it tries to + // recover at next read attempt + mInput->stream->common.standby(&mInput->stream->common); + usleep(kRecordThreadSleepUs); + } + mRsmpInIndex = mFrameCount; + framesOut = 0; + buffer.frameCount = 0; + } + } + } + } else { + // resampling + + memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); + // alter output frame count as if we were expecting stereo samples + if (mChannelCount == 1 && mReqChannelCount == 1) { + framesOut >>= 1; + } + mResampler->resample(mRsmpOutBuffer, framesOut, this); + // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() + // are 32 bit aligned which should be always true. + if (mChannelCount == 2 && mReqChannelCount == 1) { + ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); + // the resampler always outputs stereo samples: do post stereo to mono conversion + int16_t *src = (int16_t *)mRsmpOutBuffer; + int16_t *dst = buffer.i16; + while (framesOut--) { + *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); + src += 2; + } + } else { + ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); + } + + } + mActiveTrack->releaseBuffer(&buffer); + mActiveTrack->overflow(); + } + // client isn't retrieving buffers fast enough + else { + if (!mActiveTrack->setOverflow()) { + nsecs_t now = systemTime(); + if ((now - lastWarning) > kWarningThrottleNs) { + ALOGW("RecordThread: buffer overflow"); + lastWarning = now; + } + } + // Release the processor for a while before asking for a new buffer. + // This will give the application more chance to read from the buffer and + // clear the overflow. + usleep(kRecordThreadSleepUs); + } + } + // enable changes in effect chain + unlockEffectChains(effectChains); + effectChains.clear(); + } + + if (!mStandby) { + mInput->stream->common.standby(&mInput->stream->common); + } + mActiveTrack.clear(); + + mStartStopCond.broadcast(); + + releaseWakeLock(); + + ALOGV("RecordThread %p exiting", this); + return false; +} + + +sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( + const sp<AudioFlinger::Client>& client, + uint32_t sampleRate, + audio_format_t format, + int channelMask, + int frameCount, + int sessionId, + status_t *status) +{ + sp<RecordTrack> track; + status_t lStatus; + + lStatus = initCheck(); + if (lStatus != NO_ERROR) { + ALOGE("Audio driver not initialized."); + goto Exit; + } + + { // scope for mLock + Mutex::Autolock _l(mLock); + + track = new RecordTrack(this, client, sampleRate, + format, channelMask, frameCount, sessionId); + + if (track->getCblk() == 0) { + lStatus = NO_MEMORY; + goto Exit; + } + + mTrack = track.get(); + // disable AEC and NS if the device is a BT SCO headset supporting those pre processings + bool suspend = audio_is_bluetooth_sco_device( + (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); + setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); + setEffectSuspended_l(FX_IID_NS, suspend, sessionId); + } + lStatus = NO_ERROR; + +Exit: + if (status) { + *status = lStatus; + } + return track; +} + +status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid) +{ + ALOGV("RecordThread::start tid=%d", tid); + sp<ThreadBase> strongMe = this; + status_t status = NO_ERROR; + { + AutoMutex lock(mLock); + if (mActiveTrack != 0) { + if (recordTrack != mActiveTrack.get()) { + status = -EBUSY; + } else if (mActiveTrack->mState == TrackBase::PAUSING) { + mActiveTrack->mState = TrackBase::ACTIVE; + } + return status; + } + + recordTrack->mState = TrackBase::IDLE; + mActiveTrack = recordTrack; + mLock.unlock(); + status_t status = AudioSystem::startInput(mId); + mLock.lock(); + if (status != NO_ERROR) { + mActiveTrack.clear(); + return status; + } + mRsmpInIndex = mFrameCount; + mBytesRead = 0; + if (mResampler != NULL) { + mResampler->reset(); + } + mActiveTrack->mState = TrackBase::RESUMING; + // signal thread to start + ALOGV("Signal record thread"); + mWaitWorkCV.signal(); + // do not wait for mStartStopCond if exiting + if (exitPending()) { + mActiveTrack.clear(); + status = INVALID_OPERATION; + goto startError; + } + mStartStopCond.wait(mLock); + if (mActiveTrack == 0) { + ALOGV("Record failed to start"); + status = BAD_VALUE; + goto startError; + } + ALOGV("Record started OK"); + return status; + } +startError: + AudioSystem::stopInput(mId); + return status; +} + +void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { + ALOGV("RecordThread::stop"); + sp<ThreadBase> strongMe = this; + { + AutoMutex lock(mLock); + if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { + mActiveTrack->mState = TrackBase::PAUSING; + // do not wait for mStartStopCond if exiting + if (exitPending()) { + return; + } + mStartStopCond.wait(mLock); + // if we have been restarted, recordTrack == mActiveTrack.get() here + if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { + mLock.unlock(); + AudioSystem::stopInput(mId); + mLock.lock(); + ALOGV("Record stopped OK"); + } + } + } +} + +status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); + result.append(buffer); + + if (mActiveTrack != 0) { + result.append("Active Track:\n"); + result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); + mActiveTrack->dump(buffer, SIZE); + result.append(buffer); + + snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); + result.append(buffer); + snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); + result.append(buffer); + snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); + result.append(buffer); + snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); + result.append(buffer); + snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); + result.append(buffer); + + + } else { + result.append("No record client\n"); + } + write(fd, result.string(), result.size()); + + dumpBase(fd, args); + dumpEffectChains(fd, args); + + return NO_ERROR; +} + +// AudioBufferProvider interface +status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) +{ + size_t framesReq = buffer->frameCount; + size_t framesReady = mFrameCount - mRsmpInIndex; + int channelCount; + + if (framesReady == 0) { + mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); + if (mBytesRead < 0) { + ALOGE("RecordThread::getNextBuffer() Error reading audio input"); + if (mActiveTrack->mState == TrackBase::ACTIVE) { + // Force input into standby so that it tries to + // recover at next read attempt + mInput->stream->common.standby(&mInput->stream->common); + usleep(kRecordThreadSleepUs); + } + buffer->raw = NULL; + buffer->frameCount = 0; + return NOT_ENOUGH_DATA; + } + mRsmpInIndex = 0; + framesReady = mFrameCount; + } + + if (framesReq > framesReady) { + framesReq = framesReady; + } + + if (mChannelCount == 1 && mReqChannelCount == 2) { + channelCount = 1; + } else { + channelCount = 2; + } + buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; + buffer->frameCount = framesReq; + return NO_ERROR; +} + +// AudioBufferProvider interface +void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) +{ + mRsmpInIndex += buffer->frameCount; + buffer->frameCount = 0; +} + +bool AudioFlinger::RecordThread::checkForNewParameters_l() +{ + bool reconfig = false; + + while (!mNewParameters.isEmpty()) { + status_t status = NO_ERROR; + String8 keyValuePair = mNewParameters[0]; + AudioParameter param = AudioParameter(keyValuePair); + int value; + audio_format_t reqFormat = mFormat; + int reqSamplingRate = mReqSampleRate; + int reqChannelCount = mReqChannelCount; + + if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { + reqSamplingRate = value; + reconfig = true; + } + if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { + reqFormat = (audio_format_t) value; + reconfig = true; + } + if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { + reqChannelCount = popcount(value); + reconfig = true; + } + if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { + // do not accept frame count changes if tracks are open as the track buffer + // size depends on frame count and correct behavior would not be guaranteed + // if frame count is changed after track creation + if (mActiveTrack != 0) { + status = INVALID_OPERATION; + } else { + reconfig = true; + } + } + if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { + // forward device change to effects that have requested to be + // aware of attached audio device. + for (size_t i = 0; i < mEffectChains.size(); i++) { + mEffectChains[i]->setDevice_l(value); + } + // store input device and output device but do not forward output device to audio HAL. + // Note that status is ignored by the caller for output device + // (see AudioFlinger::setParameters() + if (value & AUDIO_DEVICE_OUT_ALL) { + mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); + status = BAD_VALUE; + } else { + mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); + // disable AEC and NS if the device is a BT SCO headset supporting those pre processings + if (mTrack != NULL) { + bool suspend = audio_is_bluetooth_sco_device( + (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); + setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); + setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); + } + } + mDevice |= (uint32_t)value; + } + if (status == NO_ERROR) { + status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); + if (status == INVALID_OPERATION) { + mInput->stream->common.standby(&mInput->stream->common); + status = mInput->stream->common.set_parameters(&mInput->stream->common, + keyValuePair.string()); + } + if (reconfig) { + if (status == BAD_VALUE && + reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && + reqFormat == AUDIO_FORMAT_PCM_16_BIT && + ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && + popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 && + (reqChannelCount <= FCC_2)) { + status = NO_ERROR; + } + if (status == NO_ERROR) { + readInputParameters(); + sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); + } + } + } + + mNewParameters.removeAt(0); + + mParamStatus = status; + mParamCond.signal(); + // wait for condition with time out in case the thread calling ThreadBase::setParameters() + // already timed out waiting for the status and will never signal the condition. + mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); + } + return reconfig; +} + +String8 AudioFlinger::RecordThread::getParameters(const String8& keys) +{ + char *s; + String8 out_s8 = String8(); + + Mutex::Autolock _l(mLock); + if (initCheck() != NO_ERROR) { + return out_s8; + } + + s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); + out_s8 = String8(s); + free(s); + return out_s8; +} + +void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { + AudioSystem::OutputDescriptor desc; + void *param2 = NULL; + + switch (event) { + case AudioSystem::INPUT_OPENED: + case AudioSystem::INPUT_CONFIG_CHANGED: + desc.channels = mChannelMask; + desc.samplingRate = mSampleRate; + desc.format = mFormat; + desc.frameCount = mFrameCount; + desc.latency = 0; + param2 = &desc; + break; + + case AudioSystem::INPUT_CLOSED: + default: + break; + } + mAudioFlinger->audioConfigChanged_l(event, mId, param2); +} + +void AudioFlinger::RecordThread::readInputParameters() +{ + delete mRsmpInBuffer; + // mRsmpInBuffer is always assigned a new[] below + delete mRsmpOutBuffer; + mRsmpOutBuffer = NULL; + delete mResampler; + mResampler = NULL; + + mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); + mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); + mChannelCount = (uint16_t)popcount(mChannelMask); + mFormat = mInput->stream->common.get_format(&mInput->stream->common); + mFrameSize = audio_stream_frame_size(&mInput->stream->common); + mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); + mFrameCount = mInputBytes / mFrameSize; + mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; + + if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) + { + int channelCount; + // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid + // stereo to mono post process as the resampler always outputs stereo. + if (mChannelCount == 1 && mReqChannelCount == 2) { + channelCount = 1; + } else { + channelCount = 2; + } + mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); + mResampler->setSampleRate(mSampleRate); + mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); + mRsmpOutBuffer = new int32_t[mFrameCount * 2]; + + // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples + if (mChannelCount == 1 && mReqChannelCount == 1) { + mFrameCount >>= 1; + } + + } + mRsmpInIndex = mFrameCount; +} + +unsigned int AudioFlinger::RecordThread::getInputFramesLost() +{ + Mutex::Autolock _l(mLock); + if (initCheck() != NO_ERROR) { + return 0; + } + + return mInput->stream->get_input_frames_lost(mInput->stream); +} + +uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) +{ + Mutex::Autolock _l(mLock); + uint32_t result = 0; + if (getEffectChain_l(sessionId) != 0) { + result = EFFECT_SESSION; + } + + if (mTrack != NULL && sessionId == mTrack->sessionId()) { + result |= TRACK_SESSION; + } + + return result; +} + +AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() +{ + Mutex::Autolock _l(mLock); + return mTrack; +} + +AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const +{ + Mutex::Autolock _l(mLock); + return mInput; +} + +AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() +{ + Mutex::Autolock _l(mLock); + AudioStreamIn *input = mInput; + mInput = NULL; + return input; +} + +// this method must always be called either with ThreadBase mLock held or inside the thread loop +audio_stream_t* AudioFlinger::RecordThread::stream() +{ + if (mInput == NULL) { + return NULL; + } + return &mInput->stream->common; +} + + +// ---------------------------------------------------------------------------- + +audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices, + uint32_t *pSamplingRate, + audio_format_t *pFormat, + uint32_t *pChannels, + uint32_t *pLatencyMs, + audio_policy_output_flags_t flags) +{ + status_t status; + PlaybackThread *thread = NULL; + uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; + audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; + uint32_t channels = pChannels ? *pChannels : 0; + uint32_t latency = pLatencyMs ? *pLatencyMs : 0; + audio_stream_out_t *outStream; + audio_hw_device_t *outHwDev; + + ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", + pDevices ? *pDevices : 0, + samplingRate, + format, + channels, + flags); + + if (pDevices == NULL || *pDevices == 0) { + return 0; + } + + Mutex::Autolock _l(mLock); + + outHwDev = findSuitableHwDev_l(*pDevices); + if (outHwDev == NULL) + return 0; + + mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; + status = outHwDev->open_output_stream(outHwDev, *pDevices, &format, + &channels, &samplingRate, &outStream); + mHardwareStatus = AUDIO_HW_IDLE; + ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", + outStream, + samplingRate, + format, + channels, + status); + + if (outStream != NULL) { + AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); + audio_io_handle_t id = nextUniqueId(); + + if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || + (format != AUDIO_FORMAT_PCM_16_BIT) || + (channels != AUDIO_CHANNEL_OUT_STEREO)) { + thread = new DirectOutputThread(this, output, id, *pDevices); + ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); + } else { + thread = new MixerThread(this, output, id, *pDevices); + ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); + } + mPlaybackThreads.add(id, thread); + + if (pSamplingRate != NULL) *pSamplingRate = samplingRate; + if (pFormat != NULL) *pFormat = format; + if (pChannels != NULL) *pChannels = channels; + if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); + + // notify client processes of the new output creation + thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); + return id; + } + + return 0; +} + +audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, + audio_io_handle_t output2) +{ + Mutex::Autolock _l(mLock); + MixerThread *thread1 = checkMixerThread_l(output1); + MixerThread *thread2 = checkMixerThread_l(output2); + + if (thread1 == NULL || thread2 == NULL) { + ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); + return 0; + } + + audio_io_handle_t id = nextUniqueId(); + DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); + thread->addOutputTrack(thread2); + mPlaybackThreads.add(id, thread); + // notify client processes of the new output creation + thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); + return id; +} + +status_t AudioFlinger::closeOutput(audio_io_handle_t output) +{ + // keep strong reference on the playback thread so that + // it is not destroyed while exit() is executed + sp<PlaybackThread> thread; + { + Mutex::Autolock _l(mLock); + thread = checkPlaybackThread_l(output); + if (thread == NULL) { + return BAD_VALUE; + } + + ALOGV("closeOutput() %d", output); + + if (thread->type() == ThreadBase::MIXER) { + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { + DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); + dupThread->removeOutputTrack((MixerThread *)thread.get()); + } + } + } + audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL); + mPlaybackThreads.removeItem(output); + } + thread->exit(); + // The thread entity (active unit of execution) is no longer running here, + // but the ThreadBase container still exists. + + if (thread->type() != ThreadBase::DUPLICATING) { + AudioStreamOut *out = thread->clearOutput(); + ALOG_ASSERT(out != NULL, "out shouldn't be NULL"); + // from now on thread->mOutput is NULL + out->hwDev->close_output_stream(out->hwDev, out->stream); + delete out; + } + return NO_ERROR; +} + +status_t AudioFlinger::suspendOutput(audio_io_handle_t output) +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + + if (thread == NULL) { + return BAD_VALUE; + } + + ALOGV("suspendOutput() %d", output); + thread->suspend(); + + return NO_ERROR; +} + +status_t AudioFlinger::restoreOutput(audio_io_handle_t output) +{ + Mutex::Autolock _l(mLock); + PlaybackThread *thread = checkPlaybackThread_l(output); + + if (thread == NULL) { + return BAD_VALUE; + } + + ALOGV("restoreOutput() %d", output); + + thread->restore(); + + return NO_ERROR; +} + +audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices, + uint32_t *pSamplingRate, + audio_format_t *pFormat, + uint32_t *pChannels, + audio_in_acoustics_t acoustics) +{ + status_t status; + RecordThread *thread = NULL; + uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; + audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; + uint32_t channels = pChannels ? *pChannels : 0; + uint32_t reqSamplingRate = samplingRate; + audio_format_t reqFormat = format; + uint32_t reqChannels = channels; + audio_stream_in_t *inStream; + audio_hw_device_t *inHwDev; + + if (pDevices == NULL || *pDevices == 0) { + return 0; + } + + Mutex::Autolock _l(mLock); + + inHwDev = findSuitableHwDev_l(*pDevices); + if (inHwDev == NULL) + return 0; + + status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, + &channels, &samplingRate, + acoustics, + &inStream); + ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", + inStream, + samplingRate, + format, + channels, + acoustics, + status); + + // If the input could not be opened with the requested parameters and we can handle the conversion internally, + // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo + // or stereo to mono conversions on 16 bit PCM inputs. + if (inStream == NULL && status == BAD_VALUE && + reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && + (samplingRate <= 2 * reqSamplingRate) && + (popcount(channels) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) { + ALOGV("openInput() reopening with proposed sampling rate and channels"); + status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, + &channels, &samplingRate, + acoustics, + &inStream); + } + + if (inStream != NULL) { + AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); + + audio_io_handle_t id = nextUniqueId(); + // Start record thread + // RecorThread require both input and output device indication to forward to audio + // pre processing modules + uint32_t device = (*pDevices) | primaryOutputDevice_l(); + thread = new RecordThread(this, + input, + reqSamplingRate, + reqChannels, + id, + device); + mRecordThreads.add(id, thread); + ALOGV("openInput() created record thread: ID %d thread %p", id, thread); + if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; + if (pFormat != NULL) *pFormat = format; + if (pChannels != NULL) *pChannels = reqChannels; + + input->stream->common.standby(&input->stream->common); + + // notify client processes of the new input creation + thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); + return id; + } + + return 0; +} + +status_t AudioFlinger::closeInput(audio_io_handle_t input) +{ + // keep strong reference on the record thread so that + // it is not destroyed while exit() is executed + sp<RecordThread> thread; + { + Mutex::Autolock _l(mLock); + thread = checkRecordThread_l(input); + if (thread == NULL) { + return BAD_VALUE; + } + + ALOGV("closeInput() %d", input); + audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL); + mRecordThreads.removeItem(input); + } + thread->exit(); + // The thread entity (active unit of execution) is no longer running here, + // but the ThreadBase container still exists. + + AudioStreamIn *in = thread->clearInput(); + ALOG_ASSERT(in != NULL, "in shouldn't be NULL"); + // from now on thread->mInput is NULL + in->hwDev->close_input_stream(in->hwDev, in->stream); + delete in; + + return NO_ERROR; +} + +status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) +{ + Mutex::Autolock _l(mLock); + MixerThread *dstThread = checkMixerThread_l(output); + if (dstThread == NULL) { + ALOGW("setStreamOutput() bad output id %d", output); + return BAD_VALUE; + } + + ALOGV("setStreamOutput() stream %d to output %d", stream, output); + audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); + + dstThread->setStreamValid(stream, true); + + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); + if (thread != dstThread && thread->type() != ThreadBase::DIRECT) { + MixerThread *srcThread = (MixerThread *)thread; + srcThread->setStreamValid(stream, false); + srcThread->invalidateTracks(stream); + } + } + + return NO_ERROR; +} + + +int AudioFlinger::newAudioSessionId() +{ + return nextUniqueId(); +} + +void AudioFlinger::acquireAudioSessionId(int audioSession) +{ + Mutex::Autolock _l(mLock); + pid_t caller = IPCThreadState::self()->getCallingPid(); + ALOGV("acquiring %d from %d", audioSession, caller); + size_t num = mAudioSessionRefs.size(); + for (size_t i = 0; i< num; i++) { + AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); + if (ref->mSessionid == audioSession && ref->mPid == caller) { + ref->mCnt++; + ALOGV(" incremented refcount to %d", ref->mCnt); + return; + } + } + mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); + ALOGV(" added new entry for %d", audioSession); +} + +void AudioFlinger::releaseAudioSessionId(int audioSession) +{ + Mutex::Autolock _l(mLock); + pid_t caller = IPCThreadState::self()->getCallingPid(); + ALOGV("releasing %d from %d", audioSession, caller); + size_t num = mAudioSessionRefs.size(); + for (size_t i = 0; i< num; i++) { + AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); + if (ref->mSessionid == audioSession && ref->mPid == caller) { + ref->mCnt--; + ALOGV(" decremented refcount to %d", ref->mCnt); + if (ref->mCnt == 0) { + mAudioSessionRefs.removeAt(i); + delete ref; + purgeStaleEffects_l(); + } + return; + } + } + ALOGW("session id %d not found for pid %d", audioSession, caller); +} + +void AudioFlinger::purgeStaleEffects_l() { + + ALOGV("purging stale effects"); + + Vector< sp<EffectChain> > chains; + + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); + for (size_t j = 0; j < t->mEffectChains.size(); j++) { + sp<EffectChain> ec = t->mEffectChains[j]; + if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { + chains.push(ec); + } + } + } + for (size_t i = 0; i < mRecordThreads.size(); i++) { + sp<RecordThread> t = mRecordThreads.valueAt(i); + for (size_t j = 0; j < t->mEffectChains.size(); j++) { + sp<EffectChain> ec = t->mEffectChains[j]; + chains.push(ec); + } + } + + for (size_t i = 0; i < chains.size(); i++) { + sp<EffectChain> ec = chains[i]; + int sessionid = ec->sessionId(); + sp<ThreadBase> t = ec->mThread.promote(); + if (t == 0) { + continue; + } + size_t numsessionrefs = mAudioSessionRefs.size(); + bool found = false; + for (size_t k = 0; k < numsessionrefs; k++) { + AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); + if (ref->mSessionid == sessionid) { + ALOGV(" session %d still exists for %d with %d refs", + sessionid, ref->mPid, ref->mCnt); + found = true; + break; + } + } + if (!found) { + // remove all effects from the chain + while (ec->mEffects.size()) { + sp<EffectModule> effect = ec->mEffects[0]; + effect->unPin(); + Mutex::Autolock _l (t->mLock); + t->removeEffect_l(effect); + for (size_t j = 0; j < effect->mHandles.size(); j++) { + sp<EffectHandle> handle = effect->mHandles[j].promote(); + if (handle != 0) { + handle->mEffect.clear(); + if (handle->mHasControl && handle->mEnabled) { + t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); + } + } + } + AudioSystem::unregisterEffect(effect->id()); + } + } + } + return; +} + +// checkPlaybackThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const +{ + return mPlaybackThreads.valueFor(output).get(); +} + +// checkMixerThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const +{ + PlaybackThread *thread = checkPlaybackThread_l(output); + return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL; +} + +// checkRecordThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const +{ + return mRecordThreads.valueFor(input).get(); +} + +uint32_t AudioFlinger::nextUniqueId() +{ + return android_atomic_inc(&mNextUniqueId); +} + +AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const +{ + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); + AudioStreamOut *output = thread->getOutput(); + if (output != NULL && output->hwDev == mPrimaryHardwareDev) { + return thread; + } + } + return NULL; +} + +uint32_t AudioFlinger::primaryOutputDevice_l() const +{ + PlaybackThread *thread = primaryPlaybackThread_l(); + + if (thread == NULL) { + return 0; + } + + return thread->device(); +} + + +// ---------------------------------------------------------------------------- +// Effect management +// ---------------------------------------------------------------------------- + + +status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const +{ + Mutex::Autolock _l(mLock); + return EffectQueryNumberEffects(numEffects); +} + +status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const +{ + Mutex::Autolock _l(mLock); + return EffectQueryEffect(index, descriptor); +} + +status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, + effect_descriptor_t *descriptor) const +{ + Mutex::Autolock _l(mLock); + return EffectGetDescriptor(pUuid, descriptor); +} + + +sp<IEffect> AudioFlinger::createEffect(pid_t pid, + effect_descriptor_t *pDesc, + const sp<IEffectClient>& effectClient, + int32_t priority, + audio_io_handle_t io, + int sessionId, + status_t *status, + int *id, + int *enabled) +{ + status_t lStatus = NO_ERROR; + sp<EffectHandle> handle; + effect_descriptor_t desc; + + ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", + pid, effectClient.get(), priority, sessionId, io); + + if (pDesc == NULL) { + lStatus = BAD_VALUE; + goto Exit; + } + + // check audio settings permission for global effects + if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { + lStatus = PERMISSION_DENIED; + goto Exit; + } + + // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects + // that can only be created by audio policy manager (running in same process) + if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) { + lStatus = PERMISSION_DENIED; + goto Exit; + } + + if (io == 0) { + if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { + // output must be specified by AudioPolicyManager when using session + // AUDIO_SESSION_OUTPUT_STAGE + lStatus = BAD_VALUE; + goto Exit; + } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { + // if the output returned by getOutputForEffect() is removed before we lock the + // mutex below, the call to checkPlaybackThread_l(io) below will detect it + // and we will exit safely + io = AudioSystem::getOutputForEffect(&desc); + } + } + + { + Mutex::Autolock _l(mLock); + + + if (!EffectIsNullUuid(&pDesc->uuid)) { + // if uuid is specified, request effect descriptor + lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); + if (lStatus < 0) { + ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); + goto Exit; + } + } else { + // if uuid is not specified, look for an available implementation + // of the required type in effect factory + if (EffectIsNullUuid(&pDesc->type)) { + ALOGW("createEffect() no effect type"); + lStatus = BAD_VALUE; + goto Exit; + } + uint32_t numEffects = 0; + effect_descriptor_t d; + d.flags = 0; // prevent compiler warning + bool found = false; + + lStatus = EffectQueryNumberEffects(&numEffects); + if (lStatus < 0) { + ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); + goto Exit; + } + for (uint32_t i = 0; i < numEffects; i++) { + lStatus = EffectQueryEffect(i, &desc); + if (lStatus < 0) { + ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); + continue; + } + if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { + // If matching type found save effect descriptor. If the session is + // 0 and the effect is not auxiliary, continue enumeration in case + // an auxiliary version of this effect type is available + found = true; + memcpy(&d, &desc, sizeof(effect_descriptor_t)); + if (sessionId != AUDIO_SESSION_OUTPUT_MIX || + (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + break; + } + } + } + if (!found) { + lStatus = BAD_VALUE; + ALOGW("createEffect() effect not found"); + goto Exit; + } + // For same effect type, chose auxiliary version over insert version if + // connect to output mix (Compliance to OpenSL ES) + if (sessionId == AUDIO_SESSION_OUTPUT_MIX && + (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { + memcpy(&desc, &d, sizeof(effect_descriptor_t)); + } + } + + // Do not allow auxiliary effects on a session different from 0 (output mix) + if (sessionId != AUDIO_SESSION_OUTPUT_MIX && + (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + lStatus = INVALID_OPERATION; + goto Exit; + } + + // check recording permission for visualizer + if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && + !recordingAllowed()) { + lStatus = PERMISSION_DENIED; + goto Exit; + } + + // return effect descriptor + memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); + + // If output is not specified try to find a matching audio session ID in one of the + // output threads. + // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX + // because of code checking output when entering the function. + // Note: io is never 0 when creating an effect on an input + if (io == 0) { + // look for the thread where the specified audio session is present + for (size_t i = 0; i < mPlaybackThreads.size(); i++) { + if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { + io = mPlaybackThreads.keyAt(i); + break; + } + } + if (io == 0) { + for (size_t i = 0; i < mRecordThreads.size(); i++) { + if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { + io = mRecordThreads.keyAt(i); + break; + } + } + } + // If no output thread contains the requested session ID, default to + // first output. The effect chain will be moved to the correct output + // thread when a track with the same session ID is created + if (io == 0 && mPlaybackThreads.size()) { + io = mPlaybackThreads.keyAt(0); + } + ALOGV("createEffect() got io %d for effect %s", io, desc.name); + } + ThreadBase *thread = checkRecordThread_l(io); + if (thread == NULL) { + thread = checkPlaybackThread_l(io); + if (thread == NULL) { + ALOGE("createEffect() unknown output thread"); + lStatus = BAD_VALUE; + goto Exit; + } + } + + sp<Client> client = registerPid_l(pid); + + // create effect on selected output thread + handle = thread->createEffect_l(client, effectClient, priority, sessionId, + &desc, enabled, &lStatus); + if (handle != 0 && id != NULL) { + *id = handle->id(); + } + } + +Exit: + if (status != NULL) { + *status = lStatus; + } + return handle; +} + +status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, + audio_io_handle_t dstOutput) +{ + ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", + sessionId, srcOutput, dstOutput); + Mutex::Autolock _l(mLock); + if (srcOutput == dstOutput) { + ALOGW("moveEffects() same dst and src outputs %d", dstOutput); + return NO_ERROR; + } + PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); + if (srcThread == NULL) { + ALOGW("moveEffects() bad srcOutput %d", srcOutput); + return BAD_VALUE; + } + PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); + if (dstThread == NULL) { + ALOGW("moveEffects() bad dstOutput %d", dstOutput); + return BAD_VALUE; + } + + Mutex::Autolock _dl(dstThread->mLock); + Mutex::Autolock _sl(srcThread->mLock); + moveEffectChain_l(sessionId, srcThread, dstThread, false); + + return NO_ERROR; +} + +// moveEffectChain_l must be called with both srcThread and dstThread mLocks held +status_t AudioFlinger::moveEffectChain_l(int sessionId, + AudioFlinger::PlaybackThread *srcThread, + AudioFlinger::PlaybackThread *dstThread, + bool reRegister) +{ + ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", + sessionId, srcThread, dstThread); + + sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); + if (chain == 0) { + ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", + sessionId, srcThread); + return INVALID_OPERATION; + } + + // remove chain first. This is useful only if reconfiguring effect chain on same output thread, + // so that a new chain is created with correct parameters when first effect is added. This is + // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is + // removed. + srcThread->removeEffectChain_l(chain); + + // transfer all effects one by one so that new effect chain is created on new thread with + // correct buffer sizes and audio parameters and effect engines reconfigured accordingly + audio_io_handle_t dstOutput = dstThread->id(); + sp<EffectChain> dstChain; + uint32_t strategy = 0; // prevent compiler warning + sp<EffectModule> effect = chain->getEffectFromId_l(0); + while (effect != 0) { + srcThread->removeEffect_l(effect); + dstThread->addEffect_l(effect); + // removeEffect_l() has stopped the effect if it was active so it must be restarted + if (effect->state() == EffectModule::ACTIVE || + effect->state() == EffectModule::STOPPING) { + effect->start(); + } + // if the move request is not received from audio policy manager, the effect must be + // re-registered with the new strategy and output + if (dstChain == 0) { + dstChain = effect->chain().promote(); + if (dstChain == 0) { + ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); + srcThread->addEffect_l(effect); + return NO_INIT; + } + strategy = dstChain->strategy(); + } + if (reRegister) { + AudioSystem::unregisterEffect(effect->id()); + AudioSystem::registerEffect(&effect->desc(), + dstOutput, + strategy, + sessionId, + effect->id()); + } + effect = chain->getEffectFromId_l(0); + } + + return NO_ERROR; +} + + +// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held +sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( + const sp<AudioFlinger::Client>& client, + const sp<IEffectClient>& effectClient, + int32_t priority, + int sessionId, + effect_descriptor_t *desc, + int *enabled, + status_t *status + ) +{ + sp<EffectModule> effect; + sp<EffectHandle> handle; + status_t lStatus; + sp<EffectChain> chain; + bool chainCreated = false; + bool effectCreated = false; + bool effectRegistered = false; + + lStatus = initCheck(); + if (lStatus != NO_ERROR) { + ALOGW("createEffect_l() Audio driver not initialized."); + goto Exit; + } + + // Do not allow effects with session ID 0 on direct output or duplicating threads + // TODO: add rule for hw accelerated effects on direct outputs with non PCM format + if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { + ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", + desc->name, sessionId); + lStatus = BAD_VALUE; + goto Exit; + } + // Only Pre processor effects are allowed on input threads and only on input threads + if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { + ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", + desc->name, desc->flags, mType); + lStatus = BAD_VALUE; + goto Exit; + } + + ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); + + { // scope for mLock + Mutex::Autolock _l(mLock); + + // check for existing effect chain with the requested audio session + chain = getEffectChain_l(sessionId); + if (chain == 0) { + // create a new chain for this session + ALOGV("createEffect_l() new effect chain for session %d", sessionId); + chain = new EffectChain(this, sessionId); + addEffectChain_l(chain); + chain->setStrategy(getStrategyForSession_l(sessionId)); + chainCreated = true; + } else { + effect = chain->getEffectFromDesc_l(desc); + } + + ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); + + if (effect == 0) { + int id = mAudioFlinger->nextUniqueId(); + // Check CPU and memory usage + lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); + if (lStatus != NO_ERROR) { + goto Exit; + } + effectRegistered = true; + // create a new effect module if none present in the chain + effect = new EffectModule(this, chain, desc, id, sessionId); + lStatus = effect->status(); + if (lStatus != NO_ERROR) { + goto Exit; + } + lStatus = chain->addEffect_l(effect); + if (lStatus != NO_ERROR) { + goto Exit; + } + effectCreated = true; + + effect->setDevice(mDevice); + effect->setMode(mAudioFlinger->getMode()); + } + // create effect handle and connect it to effect module + handle = new EffectHandle(effect, client, effectClient, priority); + lStatus = effect->addHandle(handle); + if (enabled != NULL) { + *enabled = (int)effect->isEnabled(); + } + } + +Exit: + if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { + Mutex::Autolock _l(mLock); + if (effectCreated) { + chain->removeEffect_l(effect); + } + if (effectRegistered) { + AudioSystem::unregisterEffect(effect->id()); + } + if (chainCreated) { + removeEffectChain_l(chain); + } + handle.clear(); + } + + if (status != NULL) { + *status = lStatus; + } + return handle; +} + +sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) +{ + sp<EffectChain> chain = getEffectChain_l(sessionId); + return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; +} + +// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and +// PlaybackThread::mLock held +status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) +{ + // check for existing effect chain with the requested audio session + int sessionId = effect->sessionId(); + sp<EffectChain> chain = getEffectChain_l(sessionId); + bool chainCreated = false; + + if (chain == 0) { + // create a new chain for this session + ALOGV("addEffect_l() new effect chain for session %d", sessionId); + chain = new EffectChain(this, sessionId); + addEffectChain_l(chain); + chain->setStrategy(getStrategyForSession_l(sessionId)); + chainCreated = true; + } + ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); + + if (chain->getEffectFromId_l(effect->id()) != 0) { + ALOGW("addEffect_l() %p effect %s already present in chain %p", + this, effect->desc().name, chain.get()); + return BAD_VALUE; + } + + status_t status = chain->addEffect_l(effect); + if (status != NO_ERROR) { + if (chainCreated) { + removeEffectChain_l(chain); + } + return status; + } + + effect->setDevice(mDevice); + effect->setMode(mAudioFlinger->getMode()); + return NO_ERROR; +} + +void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { + + ALOGV("removeEffect_l() %p effect %p", this, effect.get()); + effect_descriptor_t desc = effect->desc(); + if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + detachAuxEffect_l(effect->id()); + } + + sp<EffectChain> chain = effect->chain().promote(); + if (chain != 0) { + // remove effect chain if removing last effect + if (chain->removeEffect_l(effect) == 0) { + removeEffectChain_l(chain); + } + } else { + ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); + } +} + +void AudioFlinger::ThreadBase::lockEffectChains_l( + Vector< sp<AudioFlinger::EffectChain> >& effectChains) +{ + effectChains = mEffectChains; + for (size_t i = 0; i < mEffectChains.size(); i++) { + mEffectChains[i]->lock(); + } +} + +void AudioFlinger::ThreadBase::unlockEffectChains( + const Vector< sp<AudioFlinger::EffectChain> >& effectChains) +{ + for (size_t i = 0; i < effectChains.size(); i++) { + effectChains[i]->unlock(); + } +} + +sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) +{ + Mutex::Autolock _l(mLock); + return getEffectChain_l(sessionId); +} + +sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) +{ + size_t size = mEffectChains.size(); + for (size_t i = 0; i < size; i++) { + if (mEffectChains[i]->sessionId() == sessionId) { + return mEffectChains[i]; + } + } + return 0; +} + +void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) +{ + Mutex::Autolock _l(mLock); + size_t size = mEffectChains.size(); + for (size_t i = 0; i < size; i++) { + mEffectChains[i]->setMode_l(mode); + } +} + +void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, + const wp<EffectHandle>& handle, + bool unpinIfLast) { + + Mutex::Autolock _l(mLock); + ALOGV("disconnectEffect() %p effect %p", this, effect.get()); + // delete the effect module if removing last handle on it + if (effect->removeHandle(handle) == 0) { + if (!effect->isPinned() || unpinIfLast) { + removeEffect_l(effect); + AudioSystem::unregisterEffect(effect->id()); + } + } +} + +status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) +{ + int session = chain->sessionId(); + int16_t *buffer = mMixBuffer; + bool ownsBuffer = false; + + ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); + if (session > 0) { + // Only one effect chain can be present in direct output thread and it uses + // the mix buffer as input + if (mType != DIRECT) { + size_t numSamples = mFrameCount * mChannelCount; + buffer = new int16_t[numSamples]; + memset(buffer, 0, numSamples * sizeof(int16_t)); + ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); + ownsBuffer = true; + } + + // Attach all tracks with same session ID to this chain. + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> track = mTracks[i]; + if (session == track->sessionId()) { + ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); + track->setMainBuffer(buffer); + chain->incTrackCnt(); + } + } + + // indicate all active tracks in the chain + for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { + sp<Track> track = mActiveTracks[i].promote(); + if (track == 0) continue; + if (session == track->sessionId()) { + ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); + chain->incActiveTrackCnt(); + } + } + } + + chain->setInBuffer(buffer, ownsBuffer); + chain->setOutBuffer(mMixBuffer); + // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect + // chains list in order to be processed last as it contains output stage effects + // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before + // session AUDIO_SESSION_OUTPUT_STAGE to be processed + // after track specific effects and before output stage + // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and + // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX + // Effect chain for other sessions are inserted at beginning of effect + // chains list to be processed before output mix effects. Relative order between other + // sessions is not important + size_t size = mEffectChains.size(); + size_t i = 0; + for (i = 0; i < size; i++) { + if (mEffectChains[i]->sessionId() < session) break; + } + mEffectChains.insertAt(chain, i); + checkSuspendOnAddEffectChain_l(chain); + + return NO_ERROR; +} + +size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) +{ + int session = chain->sessionId(); + + ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); + + for (size_t i = 0; i < mEffectChains.size(); i++) { + if (chain == mEffectChains[i]) { + mEffectChains.removeAt(i); + // detach all active tracks from the chain + for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { + sp<Track> track = mActiveTracks[i].promote(); + if (track == 0) continue; + if (session == track->sessionId()) { + ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", + chain.get(), session); + chain->decActiveTrackCnt(); + } + } + + // detach all tracks with same session ID from this chain + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> track = mTracks[i]; + if (session == track->sessionId()) { + track->setMainBuffer(mMixBuffer); + chain->decTrackCnt(); + } + } + break; + } + } + return mEffectChains.size(); +} + +status_t AudioFlinger::PlaybackThread::attachAuxEffect( + const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) +{ + Mutex::Autolock _l(mLock); + return attachAuxEffect_l(track, EffectId); +} + +status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( + const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) +{ + status_t status = NO_ERROR; + + if (EffectId == 0) { + track->setAuxBuffer(0, NULL); + } else { + // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX + sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); + if (effect != 0) { + if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); + } else { + status = INVALID_OPERATION; + } + } else { + status = BAD_VALUE; + } + } + return status; +} + +void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) +{ + for (size_t i = 0; i < mTracks.size(); ++i) { + sp<Track> track = mTracks[i]; + if (track->auxEffectId() == effectId) { + attachAuxEffect_l(track, 0); + } + } +} + +status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) +{ + // only one chain per input thread + if (mEffectChains.size() != 0) { + return INVALID_OPERATION; + } + ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); + + chain->setInBuffer(NULL); + chain->setOutBuffer(NULL); + + checkSuspendOnAddEffectChain_l(chain); + + mEffectChains.add(chain); + + return NO_ERROR; +} + +size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) +{ + ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); + ALOGW_IF(mEffectChains.size() != 1, + "removeEffectChain_l() %p invalid chain size %d on thread %p", + chain.get(), mEffectChains.size(), this); + if (mEffectChains.size() == 1) { + mEffectChains.removeAt(0); + } + return 0; +} + +// ---------------------------------------------------------------------------- +// EffectModule implementation +// ---------------------------------------------------------------------------- + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectModule" + +AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, + const wp<AudioFlinger::EffectChain>& chain, + effect_descriptor_t *desc, + int id, + int sessionId) + : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), + mStatus(NO_INIT), mState(IDLE), mSuspended(false) +{ + ALOGV("Constructor %p", this); + int lStatus; + if (thread == NULL) { + return; + } + + memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); + + // create effect engine from effect factory + mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); + + if (mStatus != NO_ERROR) { + return; + } + lStatus = init(); + if (lStatus < 0) { + mStatus = lStatus; + goto Error; + } + + if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { + mPinned = true; + } + ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); + return; +Error: + EffectRelease(mEffectInterface); + mEffectInterface = NULL; + ALOGV("Constructor Error %d", mStatus); +} + +AudioFlinger::EffectModule::~EffectModule() +{ + ALOGV("Destructor %p", this); + if (mEffectInterface != NULL) { + if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || + (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + audio_stream_t *stream = thread->stream(); + if (stream != NULL) { + stream->remove_audio_effect(stream, mEffectInterface); + } + } + } + // release effect engine + EffectRelease(mEffectInterface); + } +} + +status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle) +{ + status_t status; + + Mutex::Autolock _l(mLock); + int priority = handle->priority(); + size_t size = mHandles.size(); + sp<EffectHandle> h; + size_t i; + for (i = 0; i < size; i++) { + h = mHandles[i].promote(); + if (h == 0) continue; + if (h->priority() <= priority) break; + } + // if inserted in first place, move effect control from previous owner to this handle + if (i == 0) { + bool enabled = false; + if (h != 0) { + enabled = h->enabled(); + h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); + } + handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); + status = NO_ERROR; + } else { + status = ALREADY_EXISTS; + } + ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); + mHandles.insertAt(handle, i); + return status; +} + +size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) +{ + Mutex::Autolock _l(mLock); + size_t size = mHandles.size(); + size_t i; + for (i = 0; i < size; i++) { + if (mHandles[i] == handle) break; + } + if (i == size) { + return size; + } + ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); + + bool enabled = false; + EffectHandle *hdl = handle.unsafe_get(); + if (hdl != NULL) { + ALOGV("removeHandle() unsafe_get OK"); + enabled = hdl->enabled(); + } + mHandles.removeAt(i); + size = mHandles.size(); + // if removed from first place, move effect control from this handle to next in line + if (i == 0 && size != 0) { + sp<EffectHandle> h = mHandles[0].promote(); + if (h != 0) { + h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); + } + } + + // Prevent calls to process() and other functions on effect interface from now on. + // The effect engine will be released by the destructor when the last strong reference on + // this object is released which can happen after next process is called. + if (size == 0 && !mPinned) { + mState = DESTROYED; + } + + return size; +} + +sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle() +{ + Mutex::Autolock _l(mLock); + return mHandles.size() != 0 ? mHandles[0].promote() : 0; +} + +void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast) +{ + ALOGV("disconnect() %p handle %p", this, handle.unsafe_get()); + // keep a strong reference on this EffectModule to avoid calling the + // destructor before we exit + sp<EffectModule> keep(this); + { + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + thread->disconnectEffect(keep, handle, unpinIfLast); + } + } +} + +void AudioFlinger::EffectModule::updateState() { + Mutex::Autolock _l(mLock); + + switch (mState) { + case RESTART: + reset_l(); + // FALL THROUGH + + case STARTING: + // clear auxiliary effect input buffer for next accumulation + if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + memset(mConfig.inputCfg.buffer.raw, + 0, + mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); + } + start_l(); + mState = ACTIVE; + break; + case STOPPING: + stop_l(); + mDisableWaitCnt = mMaxDisableWaitCnt; + mState = STOPPED; + break; + case STOPPED: + // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the + // turn off sequence. + if (--mDisableWaitCnt == 0) { + reset_l(); + mState = IDLE; + } + break; + default: //IDLE , ACTIVE, DESTROYED + break; + } +} + +void AudioFlinger::EffectModule::process() +{ + Mutex::Autolock _l(mLock); + + if (mState == DESTROYED || mEffectInterface == NULL || + mConfig.inputCfg.buffer.raw == NULL || + mConfig.outputCfg.buffer.raw == NULL) { + return; + } + + if (isProcessEnabled()) { + // do 32 bit to 16 bit conversion for auxiliary effect input buffer + if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + ditherAndClamp(mConfig.inputCfg.buffer.s32, + mConfig.inputCfg.buffer.s32, + mConfig.inputCfg.buffer.frameCount/2); + } + + // do the actual processing in the effect engine + int ret = (*mEffectInterface)->process(mEffectInterface, + &mConfig.inputCfg.buffer, + &mConfig.outputCfg.buffer); + + // force transition to IDLE state when engine is ready + if (mState == STOPPED && ret == -ENODATA) { + mDisableWaitCnt = 1; + } + + // clear auxiliary effect input buffer for next accumulation + if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + memset(mConfig.inputCfg.buffer.raw, 0, + mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); + } + } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && + mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { + // If an insert effect is idle and input buffer is different from output buffer, + // accumulate input onto output + sp<EffectChain> chain = mChain.promote(); + if (chain != 0 && chain->activeTrackCnt() != 0) { + size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here + int16_t *in = mConfig.inputCfg.buffer.s16; + int16_t *out = mConfig.outputCfg.buffer.s16; + for (size_t i = 0; i < frameCnt; i++) { + out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); + } + } + } +} + +void AudioFlinger::EffectModule::reset_l() +{ + if (mEffectInterface == NULL) { + return; + } + (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); +} + +status_t AudioFlinger::EffectModule::configure() +{ + uint32_t channels; + if (mEffectInterface == NULL) { + return NO_INIT; + } + + sp<ThreadBase> thread = mThread.promote(); + if (thread == 0) { + return DEAD_OBJECT; + } + + // TODO: handle configuration of effects replacing track process + if (thread->channelCount() == 1) { + channels = AUDIO_CHANNEL_OUT_MONO; + } else { + channels = AUDIO_CHANNEL_OUT_STEREO; + } + + if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; + } else { + mConfig.inputCfg.channels = channels; + } + mConfig.outputCfg.channels = channels; + mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; + mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; + mConfig.inputCfg.samplingRate = thread->sampleRate(); + mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; + mConfig.inputCfg.bufferProvider.cookie = NULL; + mConfig.inputCfg.bufferProvider.getBuffer = NULL; + mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; + mConfig.outputCfg.bufferProvider.cookie = NULL; + mConfig.outputCfg.bufferProvider.getBuffer = NULL; + mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; + mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; + // Insert effect: + // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, + // always overwrites output buffer: input buffer == output buffer + // - in other sessions: + // last effect in the chain accumulates in output buffer: input buffer != output buffer + // other effect: overwrites output buffer: input buffer == output buffer + // Auxiliary effect: + // accumulates in output buffer: input buffer != output buffer + // Therefore: accumulate <=> input buffer != output buffer + if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { + mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; + } else { + mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; + } + mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; + mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; + mConfig.inputCfg.buffer.frameCount = thread->frameCount(); + mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; + + ALOGV("configure() %p thread %p buffer %p framecount %d", + this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); + + status_t cmdStatus; + uint32_t size = sizeof(int); + status_t status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_SET_CONFIG, + sizeof(effect_config_t), + &mConfig, + &size, + &cmdStatus); + if (status == 0) { + status = cmdStatus; + } + + mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / + (1000 * mConfig.outputCfg.buffer.frameCount); + + return status; +} + +status_t AudioFlinger::EffectModule::init() +{ + Mutex::Autolock _l(mLock); + if (mEffectInterface == NULL) { + return NO_INIT; + } + status_t cmdStatus; + uint32_t size = sizeof(status_t); + status_t status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_INIT, + 0, + NULL, + &size, + &cmdStatus); + if (status == 0) { + status = cmdStatus; + } + return status; +} + +status_t AudioFlinger::EffectModule::start() +{ + Mutex::Autolock _l(mLock); + return start_l(); +} + +status_t AudioFlinger::EffectModule::start_l() +{ + if (mEffectInterface == NULL) { + return NO_INIT; + } + status_t cmdStatus; + uint32_t size = sizeof(status_t); + status_t status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_ENABLE, + 0, + NULL, + &size, + &cmdStatus); + if (status == 0) { + status = cmdStatus; + } + if (status == 0 && + ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || + (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + audio_stream_t *stream = thread->stream(); + if (stream != NULL) { + stream->add_audio_effect(stream, mEffectInterface); + } + } + } + return status; +} + +status_t AudioFlinger::EffectModule::stop() +{ + Mutex::Autolock _l(mLock); + return stop_l(); +} + +status_t AudioFlinger::EffectModule::stop_l() +{ + if (mEffectInterface == NULL) { + return NO_INIT; + } + status_t cmdStatus; + uint32_t size = sizeof(status_t); + status_t status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_DISABLE, + 0, + NULL, + &size, + &cmdStatus); + if (status == 0) { + status = cmdStatus; + } + if (status == 0 && + ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || + (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { + sp<ThreadBase> thread = mThread.promote(); + if (thread != 0) { + audio_stream_t *stream = thread->stream(); + if (stream != NULL) { + stream->remove_audio_effect(stream, mEffectInterface); + } + } + } + return status; +} + +status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, + uint32_t cmdSize, + void *pCmdData, + uint32_t *replySize, + void *pReplyData) +{ + Mutex::Autolock _l(mLock); +// ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); + + if (mState == DESTROYED || mEffectInterface == NULL) { + return NO_INIT; + } + status_t status = (*mEffectInterface)->command(mEffectInterface, + cmdCode, + cmdSize, + pCmdData, + replySize, + pReplyData); + if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { + uint32_t size = (replySize == NULL) ? 0 : *replySize; + for (size_t i = 1; i < mHandles.size(); i++) { + sp<EffectHandle> h = mHandles[i].promote(); + if (h != 0) { + h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); + } + } + } + return status; +} + +status_t AudioFlinger::EffectModule::setEnabled(bool enabled) +{ + + Mutex::Autolock _l(mLock); + ALOGV("setEnabled %p enabled %d", this, enabled); + + if (enabled != isEnabled()) { + status_t status = AudioSystem::setEffectEnabled(mId, enabled); + if (enabled && status != NO_ERROR) { + return status; + } + + switch (mState) { + // going from disabled to enabled + case IDLE: + mState = STARTING; + break; + case STOPPED: + mState = RESTART; + break; + case STOPPING: + mState = ACTIVE; + break; + + // going from enabled to disabled + case RESTART: + mState = STOPPED; + break; + case STARTING: + mState = IDLE; + break; + case ACTIVE: + mState = STOPPING; + break; + case DESTROYED: + return NO_ERROR; // simply ignore as we are being destroyed + } + for (size_t i = 1; i < mHandles.size(); i++) { + sp<EffectHandle> h = mHandles[i].promote(); + if (h != 0) { + h->setEnabled(enabled); + } + } + } + return NO_ERROR; +} + +bool AudioFlinger::EffectModule::isEnabled() const +{ + switch (mState) { + case RESTART: + case STARTING: + case ACTIVE: + return true; + case IDLE: + case STOPPING: + case STOPPED: + case DESTROYED: + default: + return false; + } +} + +bool AudioFlinger::EffectModule::isProcessEnabled() const +{ + switch (mState) { + case RESTART: + case ACTIVE: + case STOPPING: + case STOPPED: + return true; + case IDLE: + case STARTING: + case DESTROYED: + default: + return false; + } +} + +status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) +{ + Mutex::Autolock _l(mLock); + status_t status = NO_ERROR; + + // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume + // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) + if (isProcessEnabled() && + ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || + (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { + status_t cmdStatus; + uint32_t volume[2]; + uint32_t *pVolume = NULL; + uint32_t size = sizeof(volume); + volume[0] = *left; + volume[1] = *right; + if (controller) { + pVolume = volume; + } + status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_SET_VOLUME, + size, + volume, + &size, + pVolume); + if (controller && status == NO_ERROR && size == sizeof(volume)) { + *left = volume[0]; + *right = volume[1]; + } + } + return status; +} + +status_t AudioFlinger::EffectModule::setDevice(uint32_t device) +{ + Mutex::Autolock _l(mLock); + status_t status = NO_ERROR; + if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { + // audio pre processing modules on RecordThread can receive both output and + // input device indication in the same call + uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; + if (dev) { + status_t cmdStatus; + uint32_t size = sizeof(status_t); + + status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_SET_DEVICE, + sizeof(uint32_t), + &dev, + &size, + &cmdStatus); + if (status == NO_ERROR) { + status = cmdStatus; + } + } + dev = device & AUDIO_DEVICE_IN_ALL; + if (dev) { + status_t cmdStatus; + uint32_t size = sizeof(status_t); + + status_t status2 = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_SET_INPUT_DEVICE, + sizeof(uint32_t), + &dev, + &size, + &cmdStatus); + if (status2 == NO_ERROR) { + status2 = cmdStatus; + } + if (status == NO_ERROR) { + status = status2; + } + } + } + return status; +} + +status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) +{ + Mutex::Autolock _l(mLock); + status_t status = NO_ERROR; + if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { + status_t cmdStatus; + uint32_t size = sizeof(status_t); + status = (*mEffectInterface)->command(mEffectInterface, + EFFECT_CMD_SET_AUDIO_MODE, + sizeof(audio_mode_t), + &mode, + &size, + &cmdStatus); + if (status == NO_ERROR) { + status = cmdStatus; + } + } + return status; +} + +void AudioFlinger::EffectModule::setSuspended(bool suspended) +{ + Mutex::Autolock _l(mLock); + mSuspended = suspended; +} + +bool AudioFlinger::EffectModule::suspended() const +{ + Mutex::Autolock _l(mLock); + return mSuspended; +} + +status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); + result.append(buffer); + + bool locked = tryLock(mLock); + // failed to lock - AudioFlinger is probably deadlocked + if (!locked) { + result.append("\t\tCould not lock Fx mutex:\n"); + } + + result.append("\t\tSession Status State Engine:\n"); + snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", + mSessionId, mStatus, mState, (uint32_t)mEffectInterface); + result.append(buffer); + + result.append("\t\tDescriptor:\n"); + snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", + mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, + mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], + mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); + result.append(buffer); + snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", + mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, + mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], + mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); + result.append(buffer); + snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", + mDescriptor.apiVersion, + mDescriptor.flags); + result.append(buffer); + snprintf(buffer, SIZE, "\t\t- name: %s\n", + mDescriptor.name); + result.append(buffer); + snprintf(buffer, SIZE, "\t\t- implementor: %s\n", + mDescriptor.implementor); + result.append(buffer); + + result.append("\t\t- Input configuration:\n"); + result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); + snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", + (uint32_t)mConfig.inputCfg.buffer.raw, + mConfig.inputCfg.buffer.frameCount, + mConfig.inputCfg.samplingRate, + mConfig.inputCfg.channels, + mConfig.inputCfg.format); + result.append(buffer); + + result.append("\t\t- Output configuration:\n"); + result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); + snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", + (uint32_t)mConfig.outputCfg.buffer.raw, + mConfig.outputCfg.buffer.frameCount, + mConfig.outputCfg.samplingRate, + mConfig.outputCfg.channels, + mConfig.outputCfg.format); + result.append(buffer); + + snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); + result.append(buffer); + result.append("\t\t\tPid Priority Ctrl Locked client server\n"); + for (size_t i = 0; i < mHandles.size(); ++i) { + sp<EffectHandle> handle = mHandles[i].promote(); + if (handle != 0) { + handle->dump(buffer, SIZE); + result.append(buffer); + } + } + + result.append("\n"); + + write(fd, result.string(), result.length()); + + if (locked) { + mLock.unlock(); + } + + return NO_ERROR; +} + +// ---------------------------------------------------------------------------- +// EffectHandle implementation +// ---------------------------------------------------------------------------- + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectHandle" + +AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, + const sp<AudioFlinger::Client>& client, + const sp<IEffectClient>& effectClient, + int32_t priority) + : BnEffect(), + mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), + mPriority(priority), mHasControl(false), mEnabled(false) +{ + ALOGV("constructor %p", this); + + if (client == 0) { + return; + } + int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); + mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); + if (mCblkMemory != 0) { + mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); + + if (mCblk != NULL) { + new(mCblk) effect_param_cblk_t(); + mBuffer = (uint8_t *)mCblk + bufOffset; + } + } else { + ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); + return; + } +} + +AudioFlinger::EffectHandle::~EffectHandle() +{ + ALOGV("Destructor %p", this); + disconnect(false); + ALOGV("Destructor DONE %p", this); +} + +status_t AudioFlinger::EffectHandle::enable() +{ + ALOGV("enable %p", this); + if (!mHasControl) return INVALID_OPERATION; + if (mEffect == 0) return DEAD_OBJECT; + + if (mEnabled) { + return NO_ERROR; + } + + mEnabled = true; + + sp<ThreadBase> thread = mEffect->thread().promote(); + if (thread != 0) { + thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); + } + + // checkSuspendOnEffectEnabled() can suspend this same effect when enabled + if (mEffect->suspended()) { + return NO_ERROR; + } + + status_t status = mEffect->setEnabled(true); + if (status != NO_ERROR) { + if (thread != 0) { + thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); + } + mEnabled = false; + } + return status; +} + +status_t AudioFlinger::EffectHandle::disable() +{ + ALOGV("disable %p", this); + if (!mHasControl) return INVALID_OPERATION; + if (mEffect == 0) return DEAD_OBJECT; + + if (!mEnabled) { + return NO_ERROR; + } + mEnabled = false; + + if (mEffect->suspended()) { + return NO_ERROR; + } + + status_t status = mEffect->setEnabled(false); + + sp<ThreadBase> thread = mEffect->thread().promote(); + if (thread != 0) { + thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); + } + + return status; +} + +void AudioFlinger::EffectHandle::disconnect() +{ + disconnect(true); +} + +void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) +{ + ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); + if (mEffect == 0) { + return; + } + mEffect->disconnect(this, unpinIfLast); + + if (mHasControl && mEnabled) { + sp<ThreadBase> thread = mEffect->thread().promote(); + if (thread != 0) { + thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); + } + } + + // release sp on module => module destructor can be called now + mEffect.clear(); + if (mClient != 0) { + if (mCblk != NULL) { + // unlike ~TrackBase(), mCblk is never a local new, so don't delete + mCblk->~effect_param_cblk_t(); // destroy our shared-structure. + } + mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to + // Client destructor must run with AudioFlinger mutex locked + Mutex::Autolock _l(mClient->audioFlinger()->mLock); + mClient.clear(); + } +} + +status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, + uint32_t cmdSize, + void *pCmdData, + uint32_t *replySize, + void *pReplyData) +{ +// ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", +// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); + + // only get parameter command is permitted for applications not controlling the effect + if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { + return INVALID_OPERATION; + } + if (mEffect == 0) return DEAD_OBJECT; + if (mClient == 0) return INVALID_OPERATION; + + // handle commands that are not forwarded transparently to effect engine + if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { + // No need to trylock() here as this function is executed in the binder thread serving a particular client process: + // no risk to block the whole media server process or mixer threads is we are stuck here + Mutex::Autolock _l(mCblk->lock); + if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || + mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { + mCblk->serverIndex = 0; + mCblk->clientIndex = 0; + return BAD_VALUE; + } + status_t status = NO_ERROR; + while (mCblk->serverIndex < mCblk->clientIndex) { + int reply; + uint32_t rsize = sizeof(int); + int *p = (int *)(mBuffer + mCblk->serverIndex); + int size = *p++; + if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { + ALOGW("command(): invalid parameter block size"); + break; + } + effect_param_t *param = (effect_param_t *)p; + if (param->psize == 0 || param->vsize == 0) { + ALOGW("command(): null parameter or value size"); + mCblk->serverIndex += size; + continue; + } + uint32_t psize = sizeof(effect_param_t) + + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + + param->vsize; + status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, + psize, + p, + &rsize, + &reply); + // stop at first error encountered + if (ret != NO_ERROR) { + status = ret; + *(int *)pReplyData = reply; + break; + } else if (reply != NO_ERROR) { + *(int *)pReplyData = reply; + break; + } + mCblk->serverIndex += size; + } + mCblk->serverIndex = 0; + mCblk->clientIndex = 0; + return status; + } else if (cmdCode == EFFECT_CMD_ENABLE) { + *(int *)pReplyData = NO_ERROR; + return enable(); + } else if (cmdCode == EFFECT_CMD_DISABLE) { + *(int *)pReplyData = NO_ERROR; + return disable(); + } + + return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); +} + +void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) +{ + ALOGV("setControl %p control %d", this, hasControl); + + mHasControl = hasControl; + mEnabled = enabled; + + if (signal && mEffectClient != 0) { + mEffectClient->controlStatusChanged(hasControl); + } +} + +void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, + uint32_t cmdSize, + void *pCmdData, + uint32_t replySize, + void *pReplyData) +{ + if (mEffectClient != 0) { + mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); + } +} + + + +void AudioFlinger::EffectHandle::setEnabled(bool enabled) +{ + if (mEffectClient != 0) { + mEffectClient->enableStatusChanged(enabled); + } +} + +status_t AudioFlinger::EffectHandle::onTransact( + uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ + return BnEffect::onTransact(code, data, reply, flags); +} + + +void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) +{ + bool locked = mCblk != NULL && tryLock(mCblk->lock); + + snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", + (mClient == 0) ? getpid_cached : mClient->pid(), + mPriority, + mHasControl, + !locked, + mCblk ? mCblk->clientIndex : 0, + mCblk ? mCblk->serverIndex : 0 + ); + + if (locked) { + mCblk->lock.unlock(); + } +} + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectChain" + +AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, + int sessionId) + : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), + mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), + mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) +{ + mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); + if (thread == NULL) { + return; + } + mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / + thread->frameCount(); +} + +AudioFlinger::EffectChain::~EffectChain() +{ + if (mOwnInBuffer) { + delete mInBuffer; + } + +} + +// getEffectFromDesc_l() must be called with ThreadBase::mLock held +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) +{ + size_t size = mEffects.size(); + + for (size_t i = 0; i < size; i++) { + if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { + return mEffects[i]; + } + } + return 0; +} + +// getEffectFromId_l() must be called with ThreadBase::mLock held +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) +{ + size_t size = mEffects.size(); + + for (size_t i = 0; i < size; i++) { + // by convention, return first effect if id provided is 0 (0 is never a valid id) + if (id == 0 || mEffects[i]->id() == id) { + return mEffects[i]; + } + } + return 0; +} + +// getEffectFromType_l() must be called with ThreadBase::mLock held +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( + const effect_uuid_t *type) +{ + size_t size = mEffects.size(); + + for (size_t i = 0; i < size; i++) { + if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { + return mEffects[i]; + } + } + return 0; +} + +// Must be called with EffectChain::mLock locked +void AudioFlinger::EffectChain::process_l() +{ + sp<ThreadBase> thread = mThread.promote(); + if (thread == 0) { + ALOGW("process_l(): cannot promote mixer thread"); + return; + } + bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || + (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); + // always process effects unless no more tracks are on the session and the effect tail + // has been rendered + bool doProcess = true; + if (!isGlobalSession) { + bool tracksOnSession = (trackCnt() != 0); + + if (!tracksOnSession && mTailBufferCount == 0) { + doProcess = false; + } + + if (activeTrackCnt() == 0) { + // if no track is active and the effect tail has not been rendered, + // the input buffer must be cleared here as the mixer process will not do it + if (tracksOnSession || mTailBufferCount > 0) { + size_t numSamples = thread->frameCount() * thread->channelCount(); + memset(mInBuffer, 0, numSamples * sizeof(int16_t)); + if (mTailBufferCount > 0) { + mTailBufferCount--; + } + } + } + } + + size_t size = mEffects.size(); + if (doProcess) { + for (size_t i = 0; i < size; i++) { + mEffects[i]->process(); + } + } + for (size_t i = 0; i < size; i++) { + mEffects[i]->updateState(); + } +} + +// addEffect_l() must be called with PlaybackThread::mLock held +status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) +{ + effect_descriptor_t desc = effect->desc(); + uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; + + Mutex::Autolock _l(mLock); + effect->setChain(this); + sp<ThreadBase> thread = mThread.promote(); + if (thread == 0) { + return NO_INIT; + } + effect->setThread(thread); + + if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { + // Auxiliary effects are inserted at the beginning of mEffects vector as + // they are processed first and accumulated in chain input buffer + mEffects.insertAt(effect, 0); + + // the input buffer for auxiliary effect contains mono samples in + // 32 bit format. This is to avoid saturation in AudoMixer + // accumulation stage. Saturation is done in EffectModule::process() before + // calling the process in effect engine + size_t numSamples = thread->frameCount(); + int32_t *buffer = new int32_t[numSamples]; + memset(buffer, 0, numSamples * sizeof(int32_t)); + effect->setInBuffer((int16_t *)buffer); + // auxiliary effects output samples to chain input buffer for further processing + // by insert effects + effect->setOutBuffer(mInBuffer); + } else { + // Insert effects are inserted at the end of mEffects vector as they are processed + // after track and auxiliary effects. + // Insert effect order as a function of indicated preference: + // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if + // another effect is present + // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the + // last effect claiming first position + // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the + // first effect claiming last position + // else if EFFECT_FLAG_INSERT_ANY insert after first or before last + // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is + // already present + + size_t size = mEffects.size(); + size_t idx_insert = size; + ssize_t idx_insert_first = -1; + ssize_t idx_insert_last = -1; + + for (size_t i = 0; i < size; i++) { + effect_descriptor_t d = mEffects[i]->desc(); + uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; + uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; + if (iMode == EFFECT_FLAG_TYPE_INSERT) { + // check invalid effect chaining combinations + if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || + iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { + ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); + return INVALID_OPERATION; + } + // remember position of first insert effect and by default + // select this as insert position for new effect + if (idx_insert == size) { + idx_insert = i; + } + // remember position of last insert effect claiming + // first position + if (iPref == EFFECT_FLAG_INSERT_FIRST) { + idx_insert_first = i; + } + // remember position of first insert effect claiming + // last position + if (iPref == EFFECT_FLAG_INSERT_LAST && + idx_insert_last == -1) { + idx_insert_last = i; + } + } + } + + // modify idx_insert from first position if needed + if (insertPref == EFFECT_FLAG_INSERT_LAST) { + if (idx_insert_last != -1) { + idx_insert = idx_insert_last; + } else { + idx_insert = size; + } + } else { + if (idx_insert_first != -1) { + idx_insert = idx_insert_first + 1; + } + } + + // always read samples from chain input buffer + effect->setInBuffer(mInBuffer); + + // if last effect in the chain, output samples to chain + // output buffer, otherwise to chain input buffer + if (idx_insert == size) { + if (idx_insert != 0) { + mEffects[idx_insert-1]->setOutBuffer(mInBuffer); + mEffects[idx_insert-1]->configure(); + } + effect->setOutBuffer(mOutBuffer); + } else { + effect->setOutBuffer(mInBuffer); + } + mEffects.insertAt(effect, idx_insert); + + ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); + } + effect->configure(); + return NO_ERROR; +} + +// removeEffect_l() must be called with PlaybackThread::mLock held +size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) +{ + Mutex::Autolock _l(mLock); + size_t size = mEffects.size(); + uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; + + for (size_t i = 0; i < size; i++) { + if (effect == mEffects[i]) { + // calling stop here will remove pre-processing effect from the audio HAL. + // This is safe as we hold the EffectChain mutex which guarantees that we are not in + // the middle of a read from audio HAL + if (mEffects[i]->state() == EffectModule::ACTIVE || + mEffects[i]->state() == EffectModule::STOPPING) { + mEffects[i]->stop(); + } + if (type == EFFECT_FLAG_TYPE_AUXILIARY) { + delete[] effect->inBuffer(); + } else { + if (i == size - 1 && i != 0) { + mEffects[i - 1]->setOutBuffer(mOutBuffer); + mEffects[i - 1]->configure(); + } + } + mEffects.removeAt(i); + ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); + break; + } + } + + return mEffects.size(); +} + +// setDevice_l() must be called with PlaybackThread::mLock held +void AudioFlinger::EffectChain::setDevice_l(uint32_t device) +{ + size_t size = mEffects.size(); + for (size_t i = 0; i < size; i++) { + mEffects[i]->setDevice(device); + } +} + +// setMode_l() must be called with PlaybackThread::mLock held +void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) +{ + size_t size = mEffects.size(); + for (size_t i = 0; i < size; i++) { + mEffects[i]->setMode(mode); + } +} + +// setVolume_l() must be called with PlaybackThread::mLock held +bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) +{ + uint32_t newLeft = *left; + uint32_t newRight = *right; + bool hasControl = false; + int ctrlIdx = -1; + size_t size = mEffects.size(); + + // first update volume controller + for (size_t i = size; i > 0; i--) { + if (mEffects[i - 1]->isProcessEnabled() && + (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { + ctrlIdx = i - 1; + hasControl = true; + break; + } + } + + if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { + if (hasControl) { + *left = mNewLeftVolume; + *right = mNewRightVolume; + } + return hasControl; + } + + mVolumeCtrlIdx = ctrlIdx; + mLeftVolume = newLeft; + mRightVolume = newRight; + + // second get volume update from volume controller + if (ctrlIdx >= 0) { + mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); + mNewLeftVolume = newLeft; + mNewRightVolume = newRight; + } + // then indicate volume to all other effects in chain. + // Pass altered volume to effects before volume controller + // and requested volume to effects after controller + uint32_t lVol = newLeft; + uint32_t rVol = newRight; + + for (size_t i = 0; i < size; i++) { + if ((int)i == ctrlIdx) continue; + // this also works for ctrlIdx == -1 when there is no volume controller + if ((int)i > ctrlIdx) { + lVol = *left; + rVol = *right; + } + mEffects[i]->setVolume(&lVol, &rVol, false); + } + *left = newLeft; + *right = newRight; + + return hasControl; +} + +status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) +{ + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); + result.append(buffer); + + bool locked = tryLock(mLock); + // failed to lock - AudioFlinger is probably deadlocked + if (!locked) { + result.append("\tCould not lock mutex:\n"); + } + + result.append("\tNum fx In buffer Out buffer Active tracks:\n"); + snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", + mEffects.size(), + (uint32_t)mInBuffer, + (uint32_t)mOutBuffer, + mActiveTrackCnt); + result.append(buffer); + write(fd, result.string(), result.size()); + + for (size_t i = 0; i < mEffects.size(); ++i) { + sp<EffectModule> effect = mEffects[i]; + if (effect != 0) { + effect->dump(fd, args); + } + } + + if (locked) { + mLock.unlock(); + } + + return NO_ERROR; +} + +// must be called with ThreadBase::mLock held +void AudioFlinger::EffectChain::setEffectSuspended_l( + const effect_uuid_t *type, bool suspend) +{ + sp<SuspendedEffectDesc> desc; + // use effect type UUID timelow as key as there is no real risk of identical + // timeLow fields among effect type UUIDs. + ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); + if (suspend) { + if (index >= 0) { + desc = mSuspendedEffects.valueAt(index); + } else { + desc = new SuspendedEffectDesc(); + memcpy(&desc->mType, type, sizeof(effect_uuid_t)); + mSuspendedEffects.add(type->timeLow, desc); + ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); + } + if (desc->mRefCount++ == 0) { + sp<EffectModule> effect = getEffectIfEnabled(type); + if (effect != 0) { + desc->mEffect = effect; + effect->setSuspended(true); + effect->setEnabled(false); + } + } + } else { + if (index < 0) { + return; + } + desc = mSuspendedEffects.valueAt(index); + if (desc->mRefCount <= 0) { + ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); + desc->mRefCount = 1; + } + if (--desc->mRefCount == 0) { + ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); + if (desc->mEffect != 0) { + sp<EffectModule> effect = desc->mEffect.promote(); + if (effect != 0) { + effect->setSuspended(false); + sp<EffectHandle> handle = effect->controlHandle(); + if (handle != 0) { + effect->setEnabled(handle->enabled()); + } + } + desc->mEffect.clear(); + } + mSuspendedEffects.removeItemsAt(index); + } + } +} + +// must be called with ThreadBase::mLock held +void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) +{ + sp<SuspendedEffectDesc> desc; + + ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); + if (suspend) { + if (index >= 0) { + desc = mSuspendedEffects.valueAt(index); + } else { + desc = new SuspendedEffectDesc(); + mSuspendedEffects.add((int)kKeyForSuspendAll, desc); + ALOGV("setEffectSuspendedAll_l() add entry for 0"); + } + if (desc->mRefCount++ == 0) { + Vector< sp<EffectModule> > effects; + getSuspendEligibleEffects(effects); + for (size_t i = 0; i < effects.size(); i++) { + setEffectSuspended_l(&effects[i]->desc().type, true); + } + } + } else { + if (index < 0) { + return; + } + desc = mSuspendedEffects.valueAt(index); + if (desc->mRefCount <= 0) { + ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); + desc->mRefCount = 1; + } + if (--desc->mRefCount == 0) { + Vector<const effect_uuid_t *> types; + for (size_t i = 0; i < mSuspendedEffects.size(); i++) { + if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { + continue; + } + types.add(&mSuspendedEffects.valueAt(i)->mType); + } + for (size_t i = 0; i < types.size(); i++) { + setEffectSuspended_l(types[i], false); + } + ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); + mSuspendedEffects.removeItem((int)kKeyForSuspendAll); + } + } +} + + +// The volume effect is used for automated tests only +#ifndef OPENSL_ES_H_ +static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, + { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; +const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; +#endif //OPENSL_ES_H_ + +bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) +{ + // auxiliary effects and visualizer are never suspended on output mix + if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && + (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || + (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || + (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { + return false; + } + return true; +} + +void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects) +{ + effects.clear(); + for (size_t i = 0; i < mEffects.size(); i++) { + if (isEffectEligibleForSuspend(mEffects[i]->desc())) { + effects.add(mEffects[i]); + } + } +} + +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( + const effect_uuid_t *type) +{ + sp<EffectModule> effect = getEffectFromType_l(type); + return effect != 0 && effect->isEnabled() ? effect : 0; +} + +void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, + bool enabled) +{ + ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); + if (enabled) { + if (index < 0) { + // if the effect is not suspend check if all effects are suspended + index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); + if (index < 0) { + return; + } + if (!isEffectEligibleForSuspend(effect->desc())) { + return; + } + setEffectSuspended_l(&effect->desc().type, enabled); + index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); + if (index < 0) { + ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); + return; + } + } + ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", + effect->desc().type.timeLow); + sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); + // if effect is requested to suspended but was not yet enabled, supend it now. + if (desc->mEffect == 0) { + desc->mEffect = effect; + effect->setEnabled(false); + effect->setSuspended(true); + } + } else { + if (index < 0) { + return; + } + ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", + effect->desc().type.timeLow); + sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); + desc->mEffect.clear(); + effect->setSuspended(false); + } +} + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger" + +// ---------------------------------------------------------------------------- + +status_t AudioFlinger::onTransact( + uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ + return BnAudioFlinger::onTransact(code, data, reply, flags); +} + +}; // namespace android |