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-rw-r--r--services/audioflinger/AudioMixer.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp
index d994a87..977726f 100644
--- a/services/audioflinger/AudioMixer.cpp
+++ b/services/audioflinger/AudioMixer.cpp
@@ -604,7 +604,7 @@ void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32
void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
- int16_t const *in = static_cast<int16_t const *>(t->in);
+ const int16_t *in = static_cast<const int16_t *>(t->in);
if (CC_UNLIKELY(aux != NULL)) {
int32_t l;
@@ -643,7 +643,7 @@ void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount
const uint32_t vrl = t->volumeRL;
const int16_t va = (int16_t)t->auxLevel;
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
in += 2;
out[0] = mulAddRL(1, rl, vrl, out[0]);
@@ -681,7 +681,7 @@ void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount
else {
const uint32_t vrl = t->volumeRL;
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
in += 2;
out[0] = mulAddRL(1, rl, vrl, out[0]);
out[1] = mulAddRL(0, rl, vrl, out[1]);
@@ -694,7 +694,7 @@ void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount
void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
- int16_t const *in = static_cast<int16_t const *>(t->in);
+ const int16_t *in = static_cast<int16_t const *>(t->in);
if (CC_UNLIKELY(aux != NULL)) {
// ramp gain
@@ -916,6 +916,7 @@ void AudioMixer::process__genericNoResampling(state_t* state)
// generic code with resampling
void AudioMixer::process__genericResampling(state_t* state)
{
+ // this const just means that local variable outTemp doesn't change
int32_t* const outTemp = state->outputTemp;
const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
@@ -996,7 +997,7 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
while (numFrames) {
b.frameCount = numFrames;
t.bufferProvider->getNextBuffer(&b);
- int16_t const *in = b.i16;
+ const int16_t *in = b.i16;
// in == NULL can happen if the track was flushed just after having
// been enabled for mixing.
@@ -1012,7 +1013,7 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
// volume is boosted, so we might need to clamp even though
// we process only one track.
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
in += 2;
int32_t l = mulRL(1, rl, vrl) >> 12;
int32_t r = mulRL(0, rl, vrl) >> 12;
@@ -1023,7 +1024,7 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
} while (--outFrames);
} else {
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
in += 2;
int32_t l = mulRL(1, rl, vrl) >> 12;
int32_t r = mulRL(0, rl, vrl) >> 12;
@@ -1053,12 +1054,12 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
const track_t& t1 = state->tracks[i];
AudioBufferProvider::Buffer& b1(t1.buffer);
- int16_t const *in0;
+ const int16_t *in0;
const int16_t vl0 = t0.volume[0];
const int16_t vr0 = t0.volume[1];
size_t frameCount0 = 0;
- int16_t const *in1;
+ const int16_t *in1;
const int16_t vl1 = t1.volume[0];
const int16_t vr1 = t1.volume[1];
size_t frameCount1 = 0;
@@ -1066,7 +1067,7 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
//FIXME: only works if two tracks use same buffer
int32_t* out = t0.mainBuffer;
size_t numFrames = state->frameCount;
- int16_t const *buff = NULL;
+ const int16_t *buff = NULL;
while (numFrames) {