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+/*
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_AUDIO_MIXER_H
+#define ANDROID_AUDIO_MIXER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include "AudioBufferProvider.h"
+#include "AudioResampler.h"
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class AudioMixer
+{
+public:
+ AudioMixer(size_t frameCount, uint32_t sampleRate,
+ uint32_t maxNumTracks = MAX_NUM_TRACKS);
+
+ /*virtual*/ ~AudioMixer(); // non-virtual saves a v-table, restore if sub-classed
+
+ static const uint32_t MAX_NUM_TRACKS = 32;
+ static const uint32_t MAX_NUM_CHANNELS = 2;
+
+ static const uint16_t UNITY_GAIN = 0x1000;
+
+ enum { // names
+
+ // track names (MAX_NUM_TRACKS units)
+ TRACK0 = 0x1000,
+
+ // 0x2000 is unused
+
+ // setParameter targets
+ TRACK = 0x3000,
+ RESAMPLE = 0x3001,
+ RAMP_VOLUME = 0x3002, // ramp to new volume
+ VOLUME = 0x3003, // don't ramp
+
+ // set Parameter names
+ // for target TRACK
+ CHANNEL_MASK = 0x4000,
+ FORMAT = 0x4001,
+ MAIN_BUFFER = 0x4002,
+ AUX_BUFFER = 0x4003,
+ // for target RESAMPLE
+ SAMPLE_RATE = 0x4100,
+ RESET = 0x4101,
+ // for target RAMP_VOLUME and VOLUME (8 channels max)
+ VOLUME0 = 0x4200,
+ VOLUME1 = 0x4201,
+ AUXLEVEL = 0x4210,
+ };
+
+
+ // For all APIs with "name": TRACK0 <= name < TRACK0 + MAX_NUM_TRACKS
+
+ // Allocate a track name. Returns new track name if successful, -1 on failure.
+ int getTrackName();
+
+ // Free an allocated track by name
+ void deleteTrackName(int name);
+
+ // Enable or disable an allocated track by name
+ void enable(int name);
+ void disable(int name);
+
+ void setParameter(int name, int target, int param, void *value);
+
+ void setBufferProvider(int name, AudioBufferProvider* bufferProvider);
+ void process(int64_t pts);
+
+ uint32_t trackNames() const { return mTrackNames; }
+
+ size_t getUnreleasedFrames(int name) const;
+
+private:
+
+ enum {
+ NEEDS_CHANNEL_COUNT__MASK = 0x00000003,
+ NEEDS_FORMAT__MASK = 0x000000F0,
+ NEEDS_MUTE__MASK = 0x00000100,
+ NEEDS_RESAMPLE__MASK = 0x00001000,
+ NEEDS_AUX__MASK = 0x00010000,
+ };
+
+ enum {
+ NEEDS_CHANNEL_1 = 0x00000000,
+ NEEDS_CHANNEL_2 = 0x00000001,
+
+ NEEDS_FORMAT_16 = 0x00000010,
+
+ NEEDS_MUTE_DISABLED = 0x00000000,
+ NEEDS_MUTE_ENABLED = 0x00000100,
+
+ NEEDS_RESAMPLE_DISABLED = 0x00000000,
+ NEEDS_RESAMPLE_ENABLED = 0x00001000,
+
+ NEEDS_AUX_DISABLED = 0x00000000,
+ NEEDS_AUX_ENABLED = 0x00010000,
+ };
+
+ struct state_t;
+ struct track_t;
+
+ typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
+ static const int BLOCKSIZE = 16; // 4 cache lines
+
+ struct track_t {
+ uint32_t needs;
+
+ union {
+ int16_t volume[MAX_NUM_CHANNELS]; // [0]3.12 fixed point
+ int32_t volumeRL;
+ };
+
+ int32_t prevVolume[MAX_NUM_CHANNELS];
+
+ // 16-byte boundary
+
+ int32_t volumeInc[MAX_NUM_CHANNELS];
+ int32_t auxInc;
+ int32_t prevAuxLevel;
+
+ // 16-byte boundary
+
+ int16_t auxLevel; // 0 <= auxLevel <= MAX_GAIN_INT, but signed for mul performance
+ uint16_t frameCount;
+
+ uint8_t channelCount; // 1 or 2, redundant with (needs & NEEDS_CHANNEL_COUNT__MASK)
+ uint8_t format; // always 16
+ uint16_t enabled; // actually bool
+ uint32_t channelMask; // currently under-used
+
+ AudioBufferProvider* bufferProvider;
+
+ // 16-byte boundary
+
+ mutable AudioBufferProvider::Buffer buffer; // 8 bytes
+
+ hook_t hook;
+ const void* in; // current location in buffer
+
+ // 16-byte boundary
+
+ AudioResampler* resampler;
+ uint32_t sampleRate;
+ int32_t* mainBuffer;
+ int32_t* auxBuffer;
+
+ // 16-byte boundary
+
+ uint64_t localTimeFreq;
+
+ int64_t padding;
+
+ // 16-byte boundary
+
+ bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
+ bool doesResample() const { return resampler != NULL; }
+ void resetResampler() { if (resampler != NULL) resampler->reset(); }
+ void adjustVolumeRamp(bool aux);
+ size_t getUnreleasedFrames() const { return resampler != NULL ?
+ resampler->getUnreleasedFrames() : 0; };
+ };
+
+ // pad to 32-bytes to fill cache line
+ struct state_t {
+ uint32_t enabledTracks;
+ uint32_t needsChanged;
+ size_t frameCount;
+ void (*hook)(state_t* state, int64_t pts); // one of process__*, never NULL
+ int32_t *outputTemp;
+ int32_t *resampleTemp;
+ int32_t reserved[2];
+ // FIXME allocate dynamically to save some memory when maxNumTracks < MAX_NUM_TRACKS
+ track_t tracks[MAX_NUM_TRACKS]; __attribute__((aligned(32)));
+ };
+
+ // bitmask of allocated track names, where bit 0 corresponds to TRACK0 etc.
+ uint32_t mTrackNames;
+
+ // bitmask of configured track names; ~0 if maxNumTracks == MAX_NUM_TRACKS,
+ // but will have fewer bits set if maxNumTracks < MAX_NUM_TRACKS
+ const uint32_t mConfiguredNames;
+
+ const uint32_t mSampleRate;
+
+ state_t mState __attribute__((aligned(32)));
+
+ void invalidateState(uint32_t mask);
+
+ static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+ static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+
+ static void process__validate(state_t* state, int64_t pts);
+ static void process__nop(state_t* state, int64_t pts);
+ static void process__genericNoResampling(state_t* state, int64_t pts);
+ static void process__genericResampling(state_t* state, int64_t pts);
+ static void process__OneTrack16BitsStereoNoResampling(state_t* state,
+ int64_t pts);
+#if 0
+ static void process__TwoTracks16BitsStereoNoResampling(state_t* state,
+ int64_t pts);
+#endif
+
+ static int64_t calculateOutputPTS(const track_t& t, int64_t basePTS,
+ int outputFrameIndex);
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_AUDIO_MIXER_H