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Diffstat (limited to 'services/audioflinger/NBAIO.h')
-rw-r--r-- | services/audioflinger/NBAIO.h | 315 |
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diff --git a/services/audioflinger/NBAIO.h b/services/audioflinger/NBAIO.h deleted file mode 100644 index 81f42ed..0000000 --- a/services/audioflinger/NBAIO.h +++ /dev/null @@ -1,315 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_AUDIO_NBAIO_H -#define ANDROID_AUDIO_NBAIO_H - -// Non-blocking audio I/O interface -// -// This header file has the abstract interfaces only. Concrete implementation classes are declared -// elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and -// write(), but this is not enforced. In general, implementations do not need to be multi-thread -// safe, and any exceptions are noted in the particular implementation. - -#include <limits.h> -#include <stdlib.h> -#include <utils/Errors.h> -#include <utils/RefBase.h> - -namespace android { - -// In addition to the usual status_t -enum { - NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree - // doesn't accept offers, and proposes counter-offers - OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due - // to overrun; an event is counted and the caller should re-try - UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in - // output due to underrun (not being called often enough, or with - // enough data); an event is counted and the caller should re-try -}; - -// Negotiation of format is based on the data provider and data sink, or the data consumer and -// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is -// mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, -// NBAIO_Format is an enum that ties together the most important combinations of the various -// attributes, rather than a struct with separate fields for format, sample rate, channel count, -// interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only -// the combinations that are actually needed within AudioFligner. If the list of combinations grows -// too large, then this decision should be re-visited. -enum NBAIO_Format { - Format_Invalid, - Format_SR44_1_C2_I16, // 44.1 kHz PCM stereo interleaved 16-bit signed - Format_SR48_C2_I16, // 48 kHz PCM stereo interleaved 16-bit signed - Format_SR44_1_C1_I16, // 44.1 kHz PCM mono interleaved 16-bit signed - Format_SR48_C1_I16, // 48 kHz PCM mono interleaved 16-bit signed -}; - -// Return the frame size of an NBAIO_Format in bytes -size_t Format_frameSize(NBAIO_Format format); - -// Return the frame size of an NBAIO_Format as a bit shift -size_t Format_frameBitShift(NBAIO_Format format); - -// Convert a sample rate in Hz and channel count to an NBAIO_Format -NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount); - -// Return the sample rate in Hz of an NBAIO_Format -unsigned Format_sampleRate(NBAIO_Format format); - -// Return the channel count of an NBAIO_Format -unsigned Format_channelCount(NBAIO_Format format); - -// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. -typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); -typedef ssize_t (*readVia_t)(void *user, const void *buffer, - size_t count, int64_t readPTS); - -// Abstract class (interface) representing a data port. -class NBAIO_Port : public RefBase { - -public: - - // negotiate() must called first. The purpose of negotiate() is to check compatibility of - // formats, not to automatically adapt if they are incompatible. It's the responsibility of - // whoever sets up the graph connections to make sure formats are compatible, and this method - // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. - // How it works: offerer proposes an array of formats, in descending order of preference from - // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns - // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of - // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the - // provided array counterOffers[] with its counter-offers, in descending order of preference - // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. - // Note that since the offerer allocates space for counter-offers, but only the offeree knows - // how many counter-offers it has, there may be insufficient space for all counter-offers. - // In that case, the offeree sets numCounterOffers to the requested number of counter-offers - // (which is greater than the entry value of numCounterOffers), fills in as many of the most - // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, - // it should be used as a last resort. It is preferable for the offerer to simply allocate a - // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. - // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for - // numOffers. This indicates that it has not allocated space for any counter-offers yet. - // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. - // Then the offerer will allocate the correct amount of memory and retry. - // Format_Invalid is not allowed as either an offer or counter-offer. - // Returns: - // >= 0 Offer accepted. - // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. - virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, - NBAIO_Format counterOffers[], size_t& numCounterOffers); - - // Return the current negotiated format, or Format_Invalid if negotiation has not been done, - // or if re-negotiation is required. - virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } - -protected: - NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format), - mBitShift(Format_frameBitShift(format)) { } - virtual ~NBAIO_Port() { } - - // Implementations are free to ignore these if they don't need them - - bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) - NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated - size_t mBitShift; // assign in parallel with any assignment to mFormat -}; - -// Abstract class (interface) representing a non-blocking data sink, for use by a data provider. -class NBAIO_Sink : public NBAIO_Port { - -public: - - // For the next two APIs: - // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. - - // Return the number of frames written successfully since construction. - virtual size_t framesWritten() const { return mFramesWritten; } - - // Number of frames lost due to underrun since construction. - virtual size_t framesUnderrun() const { return 0; } - - // Number of underruns since construction, where a set of contiguous lost frames is one event. - virtual size_t underruns() const { return 0; } - - // Estimate of number of frames that could be written successfully now without blocking. - // When a write() is actually attempted, the implementation is permitted to return a smaller or - // larger transfer count, however it will make a good faith effort to give an accurate estimate. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. - // An underrun event is counted, and the caller should re-try this operation. - // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. - virtual ssize_t availableToWrite() const { return SSIZE_MAX; } - - // Transfer data to sink from single input buffer. Implies a copy. - // Inputs: - // buffer Non-NULL buffer owned by provider. - // count Maximum number of frames to transfer. - // Return value: - // > 0 Number of frames successfully transferred prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // WOULD_BLOCK No frames can be transferred without blocking. - // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. - // An underrun event is counted, and the caller should re-try this operation. - virtual ssize_t write(const void *buffer, size_t count) = 0; - - // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, - // and non-contiguous transfers (e.g. circular buffer or writev). - // Inputs: - // via Callback function that the sink will call as many times as needed to consume data. - // total Estimate of the number of frames the provider has available. This is an estimate, - // and it can provide a different number of frames during the series of callbacks. - // user Arbitrary void * reserved for data provider. - // block Number of frames per block, that is a suggested value for 'count' in each callback. - // Zero means no preference. This parameter is a hint only, and may be ignored. - // Return value: - // > 0 Total number of frames successfully transferred prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // WOULD_BLOCK No frames can be transferred without blocking. - // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. - // An underrun event is counted, and the caller should re-try this operation. - // - // The 'via' callback is called by the data sink as follows: - // Inputs: - // user Arbitrary void * reserved for data provider. - // buffer Non-NULL buffer owned by sink that callback should fill in with data, - // up to a maximum of 'count' frames. - // count Maximum number of frames to transfer during this callback. - // Return value: - // > 0 Number of frames successfully transferred during this callback prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer during this callback. - virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); - - // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write - // operation to this sink will be eventually rendered by the HAL. - // Inputs: - // ts A pointer pointing to the int64_t which will hold the result. - // Return value: - // OK Everything went well, *ts holds the time at which the first audio frame of the next - // write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink - // does not know the answer for some reason. Sinks which eventually lead to a HAL - // which implements get_next_write_timestamp may return Invalid temporarily if the DMA - // output of the audio driver has not started yet. Sinks which lead to a HAL which - // does not implement get_next_write_timestamp, or which don't lead to a HAL at all, - // will always return kInvalidPTS. - // <other> Something unexpected happened internally. Check the logs and start debugging. - virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; } - -protected: - NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } - virtual ~NBAIO_Sink() { } - - // Implementations are free to ignore these if they don't need them - size_t mFramesWritten; -}; - -// Abstract class (interface) representing a non-blocking data source, for use by a data consumer. -class NBAIO_Source : public NBAIO_Port { - -public: - - // For the next two APIs: - // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. - - // Number of frames read successfully since construction. - virtual size_t framesRead() const { return mFramesRead; } - - // Number of frames lost due to overrun since construction. - // Not const because implementations may need to do I/O. - virtual size_t framesOverrun() /*const*/ { return 0; } - - // Number of overruns since construction, where a set of contiguous lost frames is one event. - // Not const because implementations may need to do I/O. - virtual size_t overruns() /*const*/ { return 0; } - - // Estimate of number of frames that could be read successfully now. - // When a read() is actually attempted, the implementation is permitted to return a smaller or - // larger transfer count, however it will make a good faith effort to give an accurate estimate. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. - // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. - virtual ssize_t availableToRead() { return SSIZE_MAX; } - - // Transfer data from source into single destination buffer. Implies a copy. - // Inputs: - // buffer Non-NULL destination buffer owned by consumer. - // count Maximum number of frames to transfer. - // readPTS The presentation time (on the LocalTime timeline) for which data - // is being requested, or kInvalidPTS if not known. - // Return value: - // > 0 Number of frames successfully transferred prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // WOULD_BLOCK No frames can be transferred without blocking. - // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. - // One or more frames were lost due to overrun, try again to read more recent data. - virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0; - - // Transfer data from source using a series of callbacks. More suitable for zero-fill, - // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). - // Inputs: - // via Callback function that the source will call as many times as needed to provide data. - // total Estimate of the number of frames the consumer desires. This is an estimate, - // and it can consume a different number of frames during the series of callbacks. - // user Arbitrary void * reserved for data consumer. - // readPTS The presentation time (on the LocalTime timeline) for which data - // is being requested, or kInvalidPTS if not known. - // block Number of frames per block, that is a suggested value for 'count' in each callback. - // Zero means no preference. This parameter is a hint only, and may be ignored. - // Return value: - // > 0 Total number of frames successfully transferred prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer. - // Errors: - // NEGOTIATE (Re-)negotiation is needed. - // WOULD_BLOCK No frames can be transferred without blocking. - // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. - // One or more frames were lost due to overrun, try again to read more recent data. - // - // The 'via' callback is called by the data source as follows: - // Inputs: - // user Arbitrary void * reserved for data consumer. - // dest Non-NULL buffer owned by source that callback should consume data from, - // up to a maximum of 'count' frames. - // count Maximum number of frames to transfer during this callback. - // Return value: - // > 0 Number of frames successfully transferred during this callback prior to first error. - // = 0 Count was zero. - // < 0 status_t error occurred prior to the first frame transfer during this callback. - virtual ssize_t readVia(readVia_t via, size_t total, void *user, - int64_t readPTS, size_t block = 0); - -protected: - NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } - virtual ~NBAIO_Source() { } - - // Implementations are free to ignore these if they don't need them - size_t mFramesRead; -}; - -} // namespace android - -#endif // ANDROID_AUDIO_NBAIO_H |