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-rw-r--r--services/audioflinger/Threads.cpp1316
1 files changed, 1055 insertions, 261 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 0b88c0e..47dcca6 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -20,11 +20,12 @@
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_AUDIO
+#include "Configuration.h"
#include <math.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <cutils/properties.h>
-#include <cutils/compiler.h>
+#include <media/AudioParameter.h>
#include <utils/Log.h>
#include <utils/Trace.h>
@@ -53,14 +54,11 @@
#include "ServiceUtilities.h"
#include "SchedulingPolicyService.h"
-#undef ADD_BATTERY_DATA
-
#ifdef ADD_BATTERY_DATA
#include <media/IMediaPlayerService.h>
#include <media/IMediaDeathNotifier.h>
#endif
-// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
#ifdef DEBUG_CPU_USAGE
#include <cpustats/CentralTendencyStatistics.h>
#include <cpustats/ThreadCpuUsage.h>
@@ -111,6 +109,9 @@ static const uint32_t kMinNormalMixBufferSizeMs = 20;
// maximum normal mix buffer size
static const uint32_t kMaxNormalMixBufferSizeMs = 24;
+// Offloaded output thread standby delay: allows track transition without going to standby
+static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
+
// Whether to use fast mixer
static const enum {
FastMixer_Never, // never initialize or use: for debugging only
@@ -139,7 +140,7 @@ static const int kPriorityFastMixer = 3;
// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
// N-buffering, so AudioFlinger could allocate the right amount of memory.
// See the client's minBufCount and mNotificationFramesAct calculations for details.
-static const int kFastTrackMultiplier = 2;
+static const int kFastTrackMultiplier = 1;
// ----------------------------------------------------------------------------
@@ -267,10 +268,9 @@ AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio
audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
: Thread(false /*canCallJava*/),
mType(type),
- mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
- // mChannelMask
- mChannelCount(0),
- mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
+ mAudioFlinger(audioFlinger),
+ // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
+ // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
mParamStatus(NO_ERROR),
mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
@@ -281,6 +281,12 @@ AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio
AudioFlinger::ThreadBase::~ThreadBase()
{
+ // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
+ for (size_t i = 0; i < mConfigEvents.size(); i++) {
+ delete mConfigEvents[i];
+ }
+ mConfigEvents.clear();
+
mParamCond.broadcast();
// do not lock the mutex in destructor
releaseWakeLock_l();
@@ -420,9 +426,7 @@ void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
result.append(buffer);
snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
result.append(buffer);
- snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
- result.append(buffer);
- snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
+ snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
result.append(buffer);
snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
result.append(buffer);
@@ -472,13 +476,32 @@ void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>&
}
}
-void AudioFlinger::ThreadBase::acquireWakeLock()
+void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
{
Mutex::Autolock _l(mLock);
- acquireWakeLock_l();
+ acquireWakeLock_l(uid);
}
-void AudioFlinger::ThreadBase::acquireWakeLock_l()
+String16 AudioFlinger::ThreadBase::getWakeLockTag()
+{
+ switch (mType) {
+ case MIXER:
+ return String16("AudioMix");
+ case DIRECT:
+ return String16("AudioDirectOut");
+ case DUPLICATING:
+ return String16("AudioDup");
+ case RECORD:
+ return String16("AudioIn");
+ case OFFLOAD:
+ return String16("AudioOffload");
+ default:
+ ALOG_ASSERT(false);
+ return String16("AudioUnknown");
+ }
+}
+
+void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
{
if (mPowerManager == 0) {
// use checkService() to avoid blocking if power service is not up yet
@@ -493,9 +516,19 @@ void AudioFlinger::ThreadBase::acquireWakeLock_l()
}
if (mPowerManager != 0) {
sp<IBinder> binder = new BBinder();
- status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
- binder,
- String16(mName));
+ status_t status;
+ if (uid >= 0) {
+ status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
+ binder,
+ getWakeLockTag(),
+ String16("media"),
+ uid);
+ } else {
+ status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
+ binder,
+ getWakeLockTag(),
+ String16("media"));
+ }
if (status == NO_ERROR) {
mWakeLockToken = binder;
}
@@ -697,14 +730,22 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
goto Exit;
}
- // Do not allow effects with session ID 0 on direct output or duplicating threads
- // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
- if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
- ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
- desc->name, sessionId);
- lStatus = BAD_VALUE;
- goto Exit;
+ // Allow global effects only on offloaded and mixer threads
+ if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
+ switch (mType) {
+ case MIXER:
+ case OFFLOAD:
+ break;
+ case DIRECT:
+ case DUPLICATING:
+ case RECORD:
+ default:
+ ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
}
+
// Only Pre processor effects are allowed on input threads and only on input threads
if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
@@ -747,6 +788,8 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
if (lStatus != NO_ERROR) {
goto Exit;
}
+ effect->setOffloaded(mType == OFFLOAD, mId);
+
lStatus = chain->addEffect_l(effect);
if (lStatus != NO_ERROR) {
goto Exit;
@@ -808,6 +851,10 @@ status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
sp<EffectChain> chain = getEffectChain_l(sessionId);
bool chainCreated = false;
+ ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
+ "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
+ this, effect->desc().name, effect->desc().flags);
+
if (chain == 0) {
// create a new chain for this session
ALOGV("addEffect_l() new effect chain for session %d", sessionId);
@@ -824,6 +871,8 @@ status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
return BAD_VALUE;
}
+ effect->setOffloaded(mType == OFFLOAD, mId);
+
status_t status = chain->addEffect_l(effect);
if (status != NO_ERROR) {
if (chainCreated) {
@@ -926,16 +975,25 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
audio_devices_t device,
type_t type)
: ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
- mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
+ mNormalFrameCount(0), mMixBuffer(NULL),
+ mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
// mStreamTypes[] initialized in constructor body
mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
mMixerStatus(MIXER_IDLE),
mMixerStatusIgnoringFastTracks(MIXER_IDLE),
standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
+ mBytesRemaining(0),
+ mCurrentWriteLength(0),
+ mUseAsyncWrite(false),
+ mWriteAckSequence(0),
+ mDrainSequence(0),
+ mSignalPending(false),
mScreenState(AudioFlinger::mScreenState),
// index 0 is reserved for normal mixer's submix
- mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
+ mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
+ // mLatchD, mLatchQ,
+ mLatchDValid(false), mLatchQValid(false)
{
snprintf(mName, kNameLength, "AudioOut_%X", id);
mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
@@ -975,7 +1033,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
AudioFlinger::PlaybackThread::~PlaybackThread()
{
mAudioFlinger->unregisterWriter(mNBLogWriter);
- delete [] mMixBuffer;
+ delete [] mAllocMixBuffer;
}
void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
@@ -1043,6 +1101,8 @@ void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>&
snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
result.append(buffer);
+ snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
+ result.append(buffer);
snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
ns2ms(systemTime() - mLastWriteTime));
result.append(buffer);
@@ -1181,7 +1241,22 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
goto Exit;
}
}
+ } else if (mType == OFFLOAD) {
+ if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
+ ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
+ "for output %p with format %d",
+ sampleRate, format, channelMask, mOutput, mFormat);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
} else {
+ if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
+ ALOGE("createTrack_l() Bad parameter: format %d \""
+ "for output %p with format %d",
+ format, mOutput, mFormat);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
// Resampler implementation limits input sampling rate to 2 x output sampling rate.
if (sampleRate > mSampleRate*2) {
ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
@@ -1227,6 +1302,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
lStatus = NO_MEMORY;
goto Exit;
}
+
mTracks.add(track);
sp<EffectChain> chain = getEffectChain_l(sessionId);
@@ -1301,12 +1377,14 @@ void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, f
{
Mutex::Autolock _l(mLock);
mStreamTypes[stream].volume = value;
+ broadcast_l();
}
void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
{
Mutex::Autolock _l(mLock);
mStreamTypes[stream].mute = muted;
+ broadcast_l();
}
float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
@@ -1326,7 +1404,31 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
// the track is newly added, make sure it fills up all its
// buffers before playing. This is to ensure the client will
// effectively get the latency it requested.
- track->mFillingUpStatus = Track::FS_FILLING;
+ if (!track->isOutputTrack()) {
+ TrackBase::track_state state = track->mState;
+ mLock.unlock();
+ status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
+ mLock.lock();
+ // abort track was stopped/paused while we released the lock
+ if (state != track->mState) {
+ if (status == NO_ERROR) {
+ mLock.unlock();
+ AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
+ mLock.lock();
+ }
+ return INVALID_OPERATION;
+ }
+ // abort if start is rejected by audio policy manager
+ if (status != NO_ERROR) {
+ return PERMISSION_DENIED;
+ }
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
+#endif
+ }
+
+ track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
track->mResetDone = false;
track->mPresentationCompleteFrames = 0;
mActiveTracks.add(track);
@@ -1340,20 +1442,25 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
status = NO_ERROR;
}
- ALOGV("mWaitWorkCV.broadcast");
- mWaitWorkCV.broadcast();
+ ALOGV("signal playback thread");
+ broadcast_l();
return status;
}
-// destroyTrack_l() must be called with ThreadBase::mLock held
-void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
+bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
{
- track->mState = TrackBase::TERMINATED;
+ track->terminate();
// active tracks are removed by threadLoop()
- if (mActiveTracks.indexOf(track) < 0) {
+ bool trackActive = (mActiveTracks.indexOf(track) >= 0);
+ track->mState = TrackBase::STOPPED;
+ if (!trackActive) {
removeTrack_l(track);
+ } else if (track->isFastTrack() || track->isOffloaded()) {
+ track->mState = TrackBase::STOPPING_1;
}
+
+ return trackActive;
}
void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
@@ -1377,18 +1484,25 @@ void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
}
}
-String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
+void AudioFlinger::PlaybackThread::broadcast_l()
{
- String8 out_s8 = String8("");
- char *s;
+ // Thread could be blocked waiting for async
+ // so signal it to handle state changes immediately
+ // If threadLoop is currently unlocked a signal of mWaitWorkCV will
+ // be lost so we also flag to prevent it blocking on mWaitWorkCV
+ mSignalPending = true;
+ mWaitWorkCV.broadcast();
+}
+String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
+{
Mutex::Autolock _l(mLock);
if (initCheck() != NO_ERROR) {
- return out_s8;
+ return String8();
}
- s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
- out_s8 = String8(s);
+ char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
+ const String8 out_s8(s);
free(s);
return out_s8;
}
@@ -1404,7 +1518,7 @@ void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
switch (event) {
case AudioSystem::OUTPUT_OPENED:
case AudioSystem::OUTPUT_CONFIG_CHANGED:
- desc.channels = mChannelMask;
+ desc.channelMask = mChannelMask;
desc.samplingRate = mSampleRate;
desc.format = mFormat;
desc.frameCount = mNormalFrameCount; // FIXME see
@@ -1422,12 +1536,80 @@ void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
+void AudioFlinger::PlaybackThread::writeCallback()
+{
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->resetWriteBlocked();
+}
+
+void AudioFlinger::PlaybackThread::drainCallback()
+{
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->resetDraining();
+}
+
+void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
+{
+ Mutex::Autolock _l(mLock);
+ // reject out of sequence requests
+ if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
+ mWriteAckSequence &= ~1;
+ mWaitWorkCV.signal();
+ }
+}
+
+void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
+{
+ Mutex::Autolock _l(mLock);
+ // reject out of sequence requests
+ if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
+ mDrainSequence &= ~1;
+ mWaitWorkCV.signal();
+ }
+}
+
+// static
+int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
+ void *param,
+ void *cookie)
+{
+ AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
+ ALOGV("asyncCallback() event %d", event);
+ switch (event) {
+ case STREAM_CBK_EVENT_WRITE_READY:
+ me->writeCallback();
+ break;
+ case STREAM_CBK_EVENT_DRAIN_READY:
+ me->drainCallback();
+ break;
+ default:
+ ALOGW("asyncCallback() unknown event %d", event);
+ break;
+ }
+ return 0;
+}
+
void AudioFlinger::PlaybackThread::readOutputParameters()
{
+ // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
- mChannelCount = (uint16_t)popcount(mChannelMask);
+ if (!audio_is_output_channel(mChannelMask)) {
+ LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
+ }
+ if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
+ LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
+ "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
+ }
+ mChannelCount = popcount(mChannelMask);
mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
+ if (!audio_is_valid_format(mFormat)) {
+ LOG_FATAL("HAL format %d not valid for output", mFormat);
+ }
+ if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
+ LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
+ mFormat);
+ }
mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
if (mFrameCount & 15) {
@@ -1435,6 +1617,15 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
mFrameCount);
}
+ if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
+ (mOutput->stream->set_callback != NULL)) {
+ if (mOutput->stream->set_callback(mOutput->stream,
+ AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
+ mUseAsyncWrite = true;
+ mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
+ }
+ }
+
// Calculate size of normal mix buffer relative to the HAL output buffer size
double multiplier = 1.0;
if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
@@ -1477,9 +1668,11 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
mNormalFrameCount);
- delete[] mMixBuffer;
- mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
- memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
+ delete[] mAllocMixBuffer;
+ size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
+ mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
+ mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
+ memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
// force reconfiguration of effect chains and engines to take new buffer size and audio
// parameters into account
@@ -1613,16 +1806,21 @@ void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
const Vector< sp<Track> >& tracksToRemove)
{
size_t count = tracksToRemove.size();
- if (CC_UNLIKELY(count)) {
+ if (count) {
for (size_t i = 0 ; i < count ; i++) {
const sp<Track>& track = tracksToRemove.itemAt(i);
- if ((track->sharedBuffer() != 0) &&
- (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
+ if (!track->isOutputTrack()) {
AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
+#endif
+ if (track->isTerminated()) {
+ AudioSystem::releaseOutput(mId);
+ }
}
}
}
-
}
void AudioFlinger::PlaybackThread::checkSilentMode_l()
@@ -1643,17 +1841,18 @@ void AudioFlinger::PlaybackThread::checkSilentMode_l()
}
// shared by MIXER and DIRECT, overridden by DUPLICATING
-void AudioFlinger::PlaybackThread::threadLoop_write()
+ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
{
// FIXME rewrite to reduce number of system calls
mLastWriteTime = systemTime();
mInWrite = true;
- int bytesWritten;
+ ssize_t bytesWritten;
// If an NBAIO sink is present, use it to write the normal mixer's submix
if (mNormalSink != 0) {
#define mBitShift 2 // FIXME
- size_t count = mixBufferSize >> mBitShift;
+ size_t count = mBytesRemaining >> mBitShift;
+ size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
ATRACE_BEGIN("write");
// update the setpoint when AudioFlinger::mScreenState changes
uint32_t screenState = AudioFlinger::mScreenState;
@@ -1665,24 +1864,70 @@ void AudioFlinger::PlaybackThread::threadLoop_write()
(pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
}
}
- ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
+ ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
ATRACE_END();
if (framesWritten > 0) {
bytesWritten = framesWritten << mBitShift;
} else {
bytesWritten = framesWritten;
}
+ status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
+ if (status == NO_ERROR) {
+ size_t totalFramesWritten = mNormalSink->framesWritten();
+ if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
+ mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
+ mLatchDValid = true;
+ }
+ }
// otherwise use the HAL / AudioStreamOut directly
} else {
- // Direct output thread.
- bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
+ // Direct output and offload threads
+ size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
+ if (mUseAsyncWrite) {
+ ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
+ mWriteAckSequence += 2;
+ mWriteAckSequence |= 1;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(mWriteAckSequence);
+ }
+ // FIXME We should have an implementation of timestamps for direct output threads.
+ // They are used e.g for multichannel PCM playback over HDMI.
+ bytesWritten = mOutput->stream->write(mOutput->stream,
+ mMixBuffer + offset, mBytesRemaining);
+ if (mUseAsyncWrite &&
+ ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
+ // do not wait for async callback in case of error of full write
+ mWriteAckSequence &= ~1;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(mWriteAckSequence);
+ }
}
- if (bytesWritten > 0) {
- mBytesWritten += mixBufferSize;
- }
mNumWrites++;
mInWrite = false;
+
+ return bytesWritten;
+}
+
+void AudioFlinger::PlaybackThread::threadLoop_drain()
+{
+ if (mOutput->stream->drain) {
+ ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
+ if (mUseAsyncWrite) {
+ ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
+ mDrainSequence |= 1;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setDraining(mDrainSequence);
+ }
+ mOutput->stream->drain(mOutput->stream,
+ (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
+ : AUDIO_DRAIN_ALL);
+ }
+}
+
+void AudioFlinger::PlaybackThread::threadLoop_exit()
+{
+ // Default implementation has nothing to do
}
/*
@@ -1713,7 +1958,7 @@ void AudioFlinger::PlaybackThread::cacheParameters_l()
void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
{
- ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
+ ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
this, streamType, mTracks.size());
Mutex::Autolock _l(mLock);
@@ -1899,6 +2144,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// and then that string will be logged at the next convenient opportunity.
const char *logString = NULL;
+ checkSilentMode_l();
+
while (!exitPending())
{
cpuStats.sample(myName);
@@ -1917,16 +2164,38 @@ bool AudioFlinger::PlaybackThread::threadLoop()
logString = NULL;
}
+ if (mLatchDValid) {
+ mLatchQ = mLatchD;
+ mLatchDValid = false;
+ mLatchQValid = true;
+ }
+
if (checkForNewParameters_l()) {
cacheParameters_l();
}
saveOutputTracks();
+ if (mSignalPending) {
+ // A signal was raised while we were unlocked
+ mSignalPending = false;
+ } else if (waitingAsyncCallback_l()) {
+ if (exitPending()) {
+ break;
+ }
+ releaseWakeLock_l();
+ ALOGV("wait async completion");
+ mWaitWorkCV.wait(mLock);
+ ALOGV("async completion/wake");
+ acquireWakeLock_l();
+ standbyTime = systemTime() + standbyDelay;
+ sleepTime = 0;
- // put audio hardware into standby after short delay
- if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
- isSuspended())) {
- if (!mStandby) {
+ continue;
+ }
+ if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
+ isSuspended()) {
+ // put audio hardware into standby after short delay
+ if (shouldStandby_l()) {
threadLoop_standby();
@@ -1953,7 +2222,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
mMixerStatus = MIXER_IDLE;
mMixerStatusIgnoringFastTracks = MIXER_IDLE;
mBytesWritten = 0;
-
+ mBytesRemaining = 0;
checkSilentMode_l();
standbyTime = systemTime() + standbyDelay;
@@ -1965,7 +2234,6 @@ bool AudioFlinger::PlaybackThread::threadLoop()
continue;
}
}
-
// mMixerStatusIgnoringFastTracks is also updated internally
mMixerStatus = prepareTracks_l(&tracksToRemove);
@@ -1975,19 +2243,40 @@ bool AudioFlinger::PlaybackThread::threadLoop()
lockEffectChains_l(effectChains);
}
- if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
- threadLoop_mix();
- } else {
- threadLoop_sleepTime();
- }
+ if (mBytesRemaining == 0) {
+ mCurrentWriteLength = 0;
+ if (mMixerStatus == MIXER_TRACKS_READY) {
+ // threadLoop_mix() sets mCurrentWriteLength
+ threadLoop_mix();
+ } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
+ && (mMixerStatus != MIXER_DRAIN_ALL)) {
+ // threadLoop_sleepTime sets sleepTime to 0 if data
+ // must be written to HAL
+ threadLoop_sleepTime();
+ if (sleepTime == 0) {
+ mCurrentWriteLength = mixBufferSize;
+ }
+ }
+ mBytesRemaining = mCurrentWriteLength;
+ if (isSuspended()) {
+ sleepTime = suspendSleepTimeUs();
+ // simulate write to HAL when suspended
+ mBytesWritten += mixBufferSize;
+ mBytesRemaining = 0;
+ }
- if (isSuspended()) {
- sleepTime = suspendSleepTimeUs();
- mBytesWritten += mixBufferSize;
+ // only process effects if we're going to write
+ if (sleepTime == 0 && mType != OFFLOAD) {
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ }
}
-
- // only process effects if we're going to write
- if (sleepTime == 0) {
+ // Process effect chains for offloaded thread even if no audio
+ // was read from audio track: process only updates effect state
+ // and thus does have to be synchronized with audio writes but may have
+ // to be called while waiting for async write callback
+ if (mType == OFFLOAD) {
for (size_t i = 0; i < effectChains.size(); i ++) {
effectChains[i]->process_l();
}
@@ -1996,29 +2285,40 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// enable changes in effect chain
unlockEffectChains(effectChains);
- // sleepTime == 0 means we must write to audio hardware
- if (sleepTime == 0) {
-
- threadLoop_write();
-
+ if (!waitingAsyncCallback()) {
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+ if (mBytesRemaining) {
+ ssize_t ret = threadLoop_write();
+ if (ret < 0) {
+ mBytesRemaining = 0;
+ } else {
+ mBytesWritten += ret;
+ mBytesRemaining -= ret;
+ }
+ } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
+ (mMixerStatus == MIXER_DRAIN_ALL)) {
+ threadLoop_drain();
+ }
if (mType == MIXER) {
- // write blocked detection
- nsecs_t now = systemTime();
- nsecs_t delta = now - mLastWriteTime;
- if (!mStandby && delta > maxPeriod) {
- mNumDelayedWrites++;
- if ((now - lastWarning) > kWarningThrottleNs) {
- ATRACE_NAME("underrun");
- ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
- ns2ms(delta), mNumDelayedWrites, this);
- lastWarning = now;
+ // write blocked detection
+ nsecs_t now = systemTime();
+ nsecs_t delta = now - mLastWriteTime;
+ if (!mStandby && delta > maxPeriod) {
+ mNumDelayedWrites++;
+ if ((now - lastWarning) > kWarningThrottleNs) {
+ ATRACE_NAME("underrun");
+ ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
+ ns2ms(delta), mNumDelayedWrites, this);
+ lastWarning = now;
+ }
}
- }
}
- mStandby = false;
- } else {
- usleep(sleepTime);
+ mStandby = false;
+ } else {
+ usleep(sleepTime);
+ }
}
// Finally let go of removed track(s), without the lock held
@@ -2040,8 +2340,10 @@ if (mType == MIXER) {
// is now local to this block, but will keep it for now (at least until merge done).
}
+ threadLoop_exit();
+
// for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
- if (mType == MIXER || mType == DIRECT) {
+ if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
// put output stream into standby mode
if (!mStandby) {
mOutput->stream->common.standby(&mOutput->stream->common);
@@ -2054,7 +2356,45 @@ if (mType == MIXER) {
return false;
}
+// removeTracks_l() must be called with ThreadBase::mLock held
+void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
+{
+ size_t count = tracksToRemove.size();
+ if (count) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<Track>& track = tracksToRemove.itemAt(i);
+ mActiveTracks.remove(track);
+ ALOGV("removeTracks_l removing track on session %d", track->sessionId());
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
+ track->sessionId());
+ chain->decActiveTrackCnt();
+ }
+ if (track->isTerminated()) {
+ removeTrack_l(track);
+ }
+ }
+ }
+
+}
+status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
+{
+ if (mNormalSink != 0) {
+ return mNormalSink->getTimestamp(timestamp);
+ }
+ if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
+ uint64_t position64;
+ int ret = mOutput->stream->get_presentation_position(
+ mOutput->stream, &position64, &timestamp.mTime);
+ if (ret == 0) {
+ timestamp.mPosition = (uint32_t)position64;
+ return NO_ERROR;
+ }
+ }
+ return INVALID_OPERATION;
+}
// ----------------------------------------------------------------------------
AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
@@ -2068,7 +2408,7 @@ AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, Aud
// mNormalSink below
{
ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
- ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
+ ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
"mFrameCount=%d, mNormalFrameCount=%d",
mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
mNormalFrameCount);
@@ -2258,7 +2598,7 @@ void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track>
PlaybackThread::threadLoop_removeTracks(tracksToRemove);
}
-void AudioFlinger::MixerThread::threadLoop_write()
+ssize_t AudioFlinger::MixerThread::threadLoop_write()
{
// FIXME we should only do one push per cycle; confirm this is true
// Start the fast mixer if it's not already running
@@ -2279,6 +2619,8 @@ void AudioFlinger::MixerThread::threadLoop_write()
#endif
}
state->mCommand = FastMixerState::MIX_WRITE;
+ mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
+ FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
sq->end();
sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
if (kUseFastMixer == FastMixer_Dynamic) {
@@ -2288,7 +2630,7 @@ void AudioFlinger::MixerThread::threadLoop_write()
sq->end(false /*didModify*/);
}
}
- PlaybackThread::threadLoop_write();
+ return PlaybackThread::threadLoop_write();
}
void AudioFlinger::MixerThread::threadLoop_standby()
@@ -2320,11 +2662,41 @@ void AudioFlinger::MixerThread::threadLoop_standby()
PlaybackThread::threadLoop_standby();
}
+// Empty implementation for standard mixer
+// Overridden for offloaded playback
+void AudioFlinger::PlaybackThread::flushOutput_l()
+{
+}
+
+bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
+{
+ return false;
+}
+
+bool AudioFlinger::PlaybackThread::shouldStandby_l()
+{
+ return !mStandby;
+}
+
+bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
+{
+ Mutex::Autolock _l(mLock);
+ return waitingAsyncCallback_l();
+}
+
// shared by MIXER and DIRECT, overridden by DUPLICATING
void AudioFlinger::PlaybackThread::threadLoop_standby()
{
ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
mOutput->stream->common.standby(&mOutput->stream->common);
+ if (mUseAsyncWrite != 0) {
+ // discard any pending drain or write ack by incrementing sequence
+ mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
+ mDrainSequence = (mDrainSequence + 2) & ~1;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(mWriteAckSequence);
+ mCallbackThread->setDraining(mDrainSequence);
+ }
}
void AudioFlinger::MixerThread::threadLoop_mix()
@@ -2345,6 +2717,7 @@ void AudioFlinger::MixerThread::threadLoop_mix()
// mix buffers...
mAudioMixer->process(pts);
+ mCurrentWriteLength = mixBufferSize;
// increase sleep time progressively when application underrun condition clears.
// Only increase sleep time if the mixer is ready for two consecutive times to avoid
// that a steady state of alternating ready/not ready conditions keeps the sleep time
@@ -2426,7 +2799,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
}
for (size_t i=0 ; i<count ; i++) {
- sp<Track> t = mActiveTracks[i].promote();
+ const sp<Track> t = mActiveTracks[i].promote();
if (t == 0) {
continue;
}
@@ -2462,8 +2835,10 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
track->mObservedUnderruns = underruns;
// don't count underruns that occur while stopping or pausing
// or stopped which can occur when flush() is called while active
- if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
- track->mUnderrunCount += recentUnderruns;
+ if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
+ recentUnderruns > 0) {
+ // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
+ track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
}
// This is similar to the state machine for normal tracks,
@@ -2472,7 +2847,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
switch (track->mState) {
case TrackBase::STOPPING_1:
// track stays active in STOPPING_1 state until first underrun
- if (recentUnderruns > 0) {
+ if (recentUnderruns > 0 || track->isTerminated()) {
track->mState = TrackBase::STOPPING_2;
}
break;
@@ -2506,7 +2881,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
}
// indicate to client process that the track was disabled because of underrun;
// it will then automatically call start() when data is available
- android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
+ android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
// remove from active list, but state remains ACTIVE [confusing but true]
isActive = false;
break;
@@ -2514,7 +2889,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
// fall through
case TrackBase::STOPPING_2:
case TrackBase::PAUSED:
- case TrackBase::TERMINATED:
case TrackBase::STOPPED:
case TrackBase::FLUSHED: // flush() while active
// Check for presentation complete if track is inactive
@@ -2595,28 +2969,39 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
// app does not call stop() and relies on underrun to stop:
// hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
// during last round
+ size_t desiredFrames;
+ uint32_t sr = track->sampleRate();
+ if (sr == mSampleRate) {
+ desiredFrames = mNormalFrameCount;
+ } else {
+ // +1 for rounding and +1 for additional sample needed for interpolation
+ desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
+ // add frames already consumed but not yet released by the resampler
+ // because cblk->framesReady() will include these frames
+ desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
+ // the minimum track buffer size is normally twice the number of frames necessary
+ // to fill one buffer and the resampler should not leave more than one buffer worth
+ // of unreleased frames after each pass, but just in case...
+ ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
+ }
uint32_t minFrames = 1;
if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
(mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
- if (t->sampleRate() == mSampleRate) {
- minFrames = mNormalFrameCount;
- } else {
- // +1 for rounding and +1 for additional sample needed for interpolation
- minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
- // add frames already consumed but not yet released by the resampler
- // because cblk->framesReady() will include these frames
- minFrames += mAudioMixer->getUnreleasedFrames(track->name());
- // the minimum track buffer size is normally twice the number of frames necessary
- // to fill one buffer and the resampler should not leave more than one buffer worth
- // of unreleased frames after each pass, but just in case...
- ALOG_ASSERT(minFrames <= cblk->frameCount_);
- }
+ minFrames = desiredFrames;
}
- if ((track->framesReady() >= minFrames) && track->isReady() &&
+ // It's not safe to call framesReady() for a static buffer track, so assume it's ready
+ size_t framesReady;
+ if (track->sharedBuffer() == 0) {
+ framesReady = track->framesReady();
+ } else if (track->isStopped()) {
+ framesReady = 0;
+ } else {
+ framesReady = 1;
+ }
+ if ((framesReady >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
- ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
- this);
+ ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
mixedTracks++;
@@ -2645,7 +3030,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
param = AudioMixer::RAMP_VOLUME;
}
mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
- } else if (cblk->server != 0) {
+ // FIXME should not make a decision based on mServer
+ } else if (cblk->mServer != 0) {
// If the track is stopped before the first frame was mixed,
// do not apply ramp
param = AudioMixer::RAMP_VOLUME;
@@ -2663,7 +3049,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
// read original volumes with volume control
float typeVolume = mStreamTypes[track->streamType()].volume;
float v = masterVolume * typeVolume;
- ServerProxy *proxy = track->mServerProxy;
+ AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
uint32_t vlr = proxy->getVolumeLR();
vl = vlr & 0xFFFF;
vr = vlr >> 16;
@@ -2690,6 +3076,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
}
va = (uint32_t)(v * sendLevel);
}
+
// Delegate volume control to effect in track effect chain if needed
if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
// Do not ramp volume if volume is controlled by effect
@@ -2736,7 +3123,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
// limit track sample rate to 2 x output sample rate, which changes at re-configuration
uint32_t maxSampleRate = mSampleRate * 2;
- uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
+ uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
if (reqSampleRate == 0) {
reqSampleRate = mSampleRate;
} else if (reqSampleRate > maxSampleRate) {
@@ -2767,6 +3154,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
mixerStatus = MIXER_TRACKS_READY;
}
} else {
+ if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
+ track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
+ }
// clear effect chain input buffer if an active track underruns to avoid sending
// previous audio buffer again to effects
chain = getEffectChain_l(track->sessionId());
@@ -2774,8 +3164,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
chain->clearInputBuffer();
}
- ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
- cblk->server, this);
+ ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
if ((track->sharedBuffer() != 0) || track->isTerminated() ||
track->isStopped() || track->isPaused()) {
// We have consumed all the buffers of this track.
@@ -2791,7 +3180,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
tracksToRemove->add(track);
}
} else {
- track->mUnderrunCount++;
// No buffers for this track. Give it a few chances to
// fill a buffer, then remove it from active list.
if (--(track->mRetryCount) <= 0) {
@@ -2799,7 +3187,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
tracksToRemove->add(track);
// indicate to client process that the track was disabled because of underrun;
// it will then automatically call start() when data is available
- android_atomic_or(CBLK_DISABLED, &cblk->flags);
+ android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
// If one track is not ready, mark the mixer also not ready if:
// - the mixer was ready during previous round OR
// - no other track is ready
@@ -2861,30 +3249,13 @@ track_is_ready: ;
}
// remove all the tracks that need to be...
- count = tracksToRemove->size();
- if (CC_UNLIKELY(count)) {
- for (size_t i=0 ; i<count ; i++) {
- const sp<Track>& track = tracksToRemove->itemAt(i);
- mActiveTracks.remove(track);
- if (track->mainBuffer() != mMixBuffer) {
- chain = getEffectChain_l(track->sessionId());
- if (chain != 0) {
- ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
- track->sessionId());
- chain->decActiveTrackCnt();
- }
- }
- if (track->isTerminated()) {
- removeTrack_l(track);
- }
- }
- }
+ removeTracks_l(*tracksToRemove);
// mix buffer must be cleared if all tracks are connected to an
// effect chain as in this case the mixer will not write to
// mix buffer and track effects will accumulate into it
- if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
- (mixedTracks == 0 && fastTracks > 0)) {
+ if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
+ (mixedTracks == 0 && fastTracks > 0))) {
// FIXME as a performance optimization, should remember previous zero status
memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
}
@@ -2948,7 +3319,7 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l()
}
}
if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
- if (value != AUDIO_CHANNEL_OUT_STEREO) {
+ if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
status = BAD_VALUE;
} else {
reconfig = true;
@@ -3009,10 +3380,8 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l()
keyValuePair.string());
}
if (status == NO_ERROR && reconfig) {
- delete mAudioMixer;
- // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
- mAudioMixer = NULL;
readOutputParameters();
+ delete mAudioMixer;
mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
for (size_t i = 0; i < mTracks.size() ; i++) {
int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
@@ -3061,7 +3430,7 @@ void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& ar
write(fd, result.string(), result.size());
// Make a non-atomic copy of fast mixer dump state so it won't change underneath us
- FastMixerDumpState copy = mFastMixerDumpState;
+ const FastMixerDumpState copy(mFastMixerDumpState);
copy.dump(fd);
#ifdef STATE_QUEUE_DUMP
@@ -3116,10 +3485,63 @@ AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& aud
{
}
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
+ ThreadBase::type_t type)
+ : PlaybackThread(audioFlinger, output, id, device, type)
+ // mLeftVolFloat, mRightVolFloat
+{
+}
+
AudioFlinger::DirectOutputThread::~DirectOutputThread()
{
}
+void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
+{
+ audio_track_cblk_t* cblk = track->cblk();
+ float left, right;
+
+ if (mMasterMute || mStreamTypes[track->streamType()].mute) {
+ left = right = 0;
+ } else {
+ float typeVolume = mStreamTypes[track->streamType()].volume;
+ float v = mMasterVolume * typeVolume;
+ AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
+ uint32_t vlr = proxy->getVolumeLR();
+ float v_clamped = v * (vlr & 0xFFFF);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = v_clamped/MAX_GAIN;
+ v_clamped = v * (vlr >> 16);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = v_clamped/MAX_GAIN;
+ }
+
+ if (lastTrack) {
+ if (left != mLeftVolFloat || right != mRightVolFloat) {
+ mLeftVolFloat = left;
+ mRightVolFloat = right;
+
+ // Convert volumes from float to 8.24
+ uint32_t vl = (uint32_t)(left * (1 << 24));
+ uint32_t vr = (uint32_t)(right * (1 << 24));
+
+ // Delegate volume control to effect in track effect chain if needed
+ // only one effect chain can be present on DirectOutputThread, so if
+ // there is one, the track is connected to it
+ if (!mEffectChains.isEmpty()) {
+ mEffectChains[0]->setVolume_l(&vl, &vr);
+ left = (float)vl / (1 << 24);
+ right = (float)vr / (1 << 24);
+ }
+ if (mOutput->stream->set_volume) {
+ mOutput->stream->set_volume(mOutput->stream, left, right);
+ }
+ }
+ }
+}
+
+
AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
Vector< sp<Track> > *tracksToRemove
)
@@ -3146,66 +3568,29 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
minFrames = 1;
}
+ // Only consider last track started for volume and mixer state control.
+ // This is the last entry in mActiveTracks unless a track underruns.
+ // As we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ bool last = (i == (count - 1));
+
if ((track->framesReady() >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
- ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+ ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
if (track->mFillingUpStatus == Track::FS_FILLED) {
track->mFillingUpStatus = Track::FS_ACTIVE;
- mLeftVolFloat = mRightVolFloat = 0;
+ // make sure processVolume_l() will apply new volume even if 0
+ mLeftVolFloat = mRightVolFloat = -1.0;
if (track->mState == TrackBase::RESUMING) {
track->mState = TrackBase::ACTIVE;
}
}
// compute volume for this track
- float left, right;
- if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
- left = right = 0;
- if (track->isPausing()) {
- track->setPaused();
- }
- } else {
- float typeVolume = mStreamTypes[track->streamType()].volume;
- float v = mMasterVolume * typeVolume;
- uint32_t vlr = track->mServerProxy->getVolumeLR();
- float v_clamped = v * (vlr & 0xFFFF);
- if (v_clamped > MAX_GAIN) {
- v_clamped = MAX_GAIN;
- }
- left = v_clamped/MAX_GAIN;
- v_clamped = v * (vlr >> 16);
- if (v_clamped > MAX_GAIN) {
- v_clamped = MAX_GAIN;
- }
- right = v_clamped/MAX_GAIN;
- }
- // Only consider last track started for volume and mixer state control.
- // This is the last entry in mActiveTracks unless a track underruns.
- // As we only care about the transition phase between two tracks on a
- // direct output, it is not a problem to ignore the underrun case.
- if (i == (count - 1)) {
- if (left != mLeftVolFloat || right != mRightVolFloat) {
- mLeftVolFloat = left;
- mRightVolFloat = right;
-
- // Convert volumes from float to 8.24
- uint32_t vl = (uint32_t)(left * (1 << 24));
- uint32_t vr = (uint32_t)(right * (1 << 24));
-
- // Delegate volume control to effect in track effect chain if needed
- // only one effect chain can be present on DirectOutputThread, so if
- // there is one, the track is connected to it
- if (!mEffectChains.isEmpty()) {
- // Do not ramp volume if volume is controlled by effect
- mEffectChains[0]->setVolume_l(&vl, &vr);
- left = (float)vl / (1 << 24);
- right = (float)vr / (1 << 24);
- }
- mOutput->stream->set_volume(mOutput->stream, left, right);
- }
-
+ processVolume_l(track, last);
+ if (last) {
// reset retry count
track->mRetryCount = kMaxTrackRetriesDirect;
mActiveTrack = t;
@@ -3218,7 +3603,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
mEffectChains[0]->clearInputBuffer();
}
- ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+ ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
if ((track->sharedBuffer() != 0) || track->isTerminated() ||
track->isStopped() || track->isPaused()) {
// We have consumed all the buffers of this track.
@@ -3239,7 +3624,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
if (--(track->mRetryCount) <= 0) {
ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
tracksToRemove->add(track);
- } else if (i == (count -1)){
+ } else if (last) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
}
@@ -3247,35 +3632,21 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
}
// remove all the tracks that need to be...
- count = tracksToRemove->size();
- if (CC_UNLIKELY(count)) {
- for (size_t i = 0 ; i < count ; i++) {
- const sp<Track>& track = tracksToRemove->itemAt(i);
- mActiveTracks.remove(track);
- if (!mEffectChains.isEmpty()) {
- ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
- track->sessionId());
- mEffectChains[0]->decActiveTrackCnt();
- }
- if (track->isTerminated()) {
- removeTrack_l(track);
- }
- }
- }
+ removeTracks_l(*tracksToRemove);
return mixerStatus;
}
void AudioFlinger::DirectOutputThread::threadLoop_mix()
{
- AudioBufferProvider::Buffer buffer;
size_t frameCount = mFrameCount;
int8_t *curBuf = (int8_t *)mMixBuffer;
// output audio to hardware
while (frameCount) {
+ AudioBufferProvider::Buffer buffer;
buffer.frameCount = frameCount;
mActiveTrack->getNextBuffer(&buffer);
- if (CC_UNLIKELY(buffer.raw == NULL)) {
+ if (buffer.raw == NULL) {
memset(curBuf, 0, frameCount * mFrameSize);
break;
}
@@ -3284,10 +3655,10 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix()
curBuf += buffer.frameCount * mFrameSize;
mActiveTrack->releaseBuffer(&buffer);
}
+ mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
sleepTime = 0;
standbyTime = systemTime() + standbyDelay;
mActiveTrack.clear();
-
}
void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
@@ -3403,7 +3774,358 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l()
// use shorter standby delay as on normal output to release
// hardware resources as soon as possible
- standbyDelay = microseconds(activeSleepTime*2);
+ if (audio_is_linear_pcm(mFormat)) {
+ standbyDelay = microseconds(activeSleepTime*2);
+ } else {
+ standbyDelay = kOffloadStandbyDelayNs;
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
+ const wp<AudioFlinger::PlaybackThread>& playbackThread)
+ : Thread(false /*canCallJava*/),
+ mPlaybackThread(playbackThread),
+ mWriteAckSequence(0),
+ mDrainSequence(0)
+{
+}
+
+AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
+{
+}
+
+void AudioFlinger::AsyncCallbackThread::onFirstRef()
+{
+ run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
+}
+
+bool AudioFlinger::AsyncCallbackThread::threadLoop()
+{
+ while (!exitPending()) {
+ uint32_t writeAckSequence;
+ uint32_t drainSequence;
+
+ {
+ Mutex::Autolock _l(mLock);
+ mWaitWorkCV.wait(mLock);
+ if (exitPending()) {
+ break;
+ }
+ ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
+ mWriteAckSequence, mDrainSequence);
+ writeAckSequence = mWriteAckSequence;
+ mWriteAckSequence &= ~1;
+ drainSequence = mDrainSequence;
+ mDrainSequence &= ~1;
+ }
+ {
+ sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
+ if (playbackThread != 0) {
+ if (writeAckSequence & 1) {
+ playbackThread->resetWriteBlocked(writeAckSequence >> 1);
+ }
+ if (drainSequence & 1) {
+ playbackThread->resetDraining(drainSequence >> 1);
+ }
+ }
+ }
+ }
+ return false;
+}
+
+void AudioFlinger::AsyncCallbackThread::exit()
+{
+ ALOGV("AsyncCallbackThread::exit");
+ Mutex::Autolock _l(mLock);
+ requestExit();
+ mWaitWorkCV.broadcast();
+}
+
+void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
+{
+ Mutex::Autolock _l(mLock);
+ // bit 0 is cleared
+ mWriteAckSequence = sequence << 1;
+}
+
+void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
+{
+ Mutex::Autolock _l(mLock);
+ // ignore unexpected callbacks
+ if (mWriteAckSequence & 2) {
+ mWriteAckSequence |= 1;
+ mWaitWorkCV.signal();
+ }
+}
+
+void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
+{
+ Mutex::Autolock _l(mLock);
+ // bit 0 is cleared
+ mDrainSequence = sequence << 1;
+}
+
+void AudioFlinger::AsyncCallbackThread::resetDraining()
+{
+ Mutex::Autolock _l(mLock);
+ // ignore unexpected callbacks
+ if (mDrainSequence & 2) {
+ mDrainSequence |= 1;
+ mWaitWorkCV.signal();
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
+ : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
+ mHwPaused(false),
+ mFlushPending(false),
+ mPausedBytesRemaining(0)
+{
+}
+
+AudioFlinger::OffloadThread::~OffloadThread()
+{
+ mPreviousTrack.clear();
+}
+
+void AudioFlinger::OffloadThread::threadLoop_exit()
+{
+ if (mFlushPending || mHwPaused) {
+ // If a flush is pending or track was paused, just discard buffered data
+ flushHw_l();
+ } else {
+ mMixerStatus = MIXER_DRAIN_ALL;
+ threadLoop_drain();
+ }
+ mCallbackThread->exit();
+ PlaybackThread::threadLoop_exit();
+}
+
+AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
+ Vector< sp<Track> > *tracksToRemove
+)
+{
+ size_t count = mActiveTracks.size();
+
+ mixer_state mixerStatus = MIXER_IDLE;
+ bool doHwPause = false;
+ bool doHwResume = false;
+
+ ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
+
+ // find out which tracks need to be processed
+ for (size_t i = 0; i < count; i++) {
+ sp<Track> t = mActiveTracks[i].promote();
+ // The track died recently
+ if (t == 0) {
+ continue;
+ }
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+ if (mPreviousTrack != NULL) {
+ if (t != mPreviousTrack) {
+ // Flush any data still being written from last track
+ mBytesRemaining = 0;
+ if (mPausedBytesRemaining) {
+ // Last track was paused so we also need to flush saved
+ // mixbuffer state and invalidate track so that it will
+ // re-submit that unwritten data when it is next resumed
+ mPausedBytesRemaining = 0;
+ // Invalidate is a bit drastic - would be more efficient
+ // to have a flag to tell client that some of the
+ // previously written data was lost
+ mPreviousTrack->invalidate();
+ }
+ }
+ }
+ mPreviousTrack = t;
+ bool last = (i == (count - 1));
+ if (track->isPausing()) {
+ track->setPaused();
+ if (last) {
+ if (!mHwPaused) {
+ doHwPause = true;
+ mHwPaused = true;
+ }
+ // If we were part way through writing the mixbuffer to
+ // the HAL we must save this until we resume
+ // BUG - this will be wrong if a different track is made active,
+ // in that case we want to discard the pending data in the
+ // mixbuffer and tell the client to present it again when the
+ // track is resumed
+ mPausedWriteLength = mCurrentWriteLength;
+ mPausedBytesRemaining = mBytesRemaining;
+ mBytesRemaining = 0; // stop writing
+ }
+ tracksToRemove->add(track);
+ } else if (track->framesReady() && track->isReady() &&
+ !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
+ ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ // make sure processVolume_l() will apply new volume even if 0
+ mLeftVolFloat = mRightVolFloat = -1.0;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ if (last) {
+ if (mPausedBytesRemaining) {
+ // Need to continue write that was interrupted
+ mCurrentWriteLength = mPausedWriteLength;
+ mBytesRemaining = mPausedBytesRemaining;
+ mPausedBytesRemaining = 0;
+ }
+ if (mHwPaused) {
+ doHwResume = true;
+ mHwPaused = false;
+ // threadLoop_mix() will handle the case that we need to
+ // resume an interrupted write
+ }
+ // enable write to audio HAL
+ sleepTime = 0;
+ }
+ }
+ }
+
+ if (last) {
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetriesOffload;
+ mActiveTrack = t;
+ mixerStatus = MIXER_TRACKS_READY;
+ }
+ } else {
+ ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
+ if (track->isStopping_1()) {
+ // Hardware buffer can hold a large amount of audio so we must
+ // wait for all current track's data to drain before we say
+ // that the track is stopped.
+ if (mBytesRemaining == 0) {
+ // Only start draining when all data in mixbuffer
+ // has been written
+ ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
+ track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
+ if (last) {
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ mixerStatus = MIXER_DRAIN_TRACK;
+ mDrainSequence += 2;
+ if (mHwPaused) {
+ // It is possible to move from PAUSED to STOPPING_1 without
+ // a resume so we must ensure hardware is running
+ mOutput->stream->resume(mOutput->stream);
+ mHwPaused = false;
+ }
+ }
+ }
+ } else if (track->isStopping_2()) {
+ // Drain has completed, signal presentation complete
+ if (!(mDrainSequence & 1) || !last) {
+ track->mState = TrackBase::STOPPED;
+ size_t audioHALFrames =
+ (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
+ size_t framesWritten =
+ mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
+ track->presentationComplete(framesWritten, audioHALFrames);
+ track->reset();
+ tracksToRemove->add(track);
+ }
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
+ track->name());
+ tracksToRemove->add(track);
+ } else if (last){
+ mixerStatus = MIXER_TRACKS_ENABLED;
+ }
+ }
+ }
+ // compute volume for this track
+ processVolume_l(track, last);
+ }
+
+ // make sure the pause/flush/resume sequence is executed in the right order.
+ // If a flush is pending and a track is active but the HW is not paused, force a HW pause
+ // before flush and then resume HW. This can happen in case of pause/flush/resume
+ // if resume is received before pause is executed.
+ if (doHwPause || (mFlushPending && !mHwPaused && (count != 0))) {
+ mOutput->stream->pause(mOutput->stream);
+ if (!doHwPause) {
+ doHwResume = true;
+ }
+ }
+ if (mFlushPending) {
+ flushHw_l();
+ mFlushPending = false;
+ }
+ if (doHwResume) {
+ mOutput->stream->resume(mOutput->stream);
+ }
+
+ // remove all the tracks that need to be...
+ removeTracks_l(*tracksToRemove);
+
+ return mixerStatus;
+}
+
+void AudioFlinger::OffloadThread::flushOutput_l()
+{
+ mFlushPending = true;
+}
+
+// must be called with thread mutex locked
+bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
+{
+ ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
+ mWriteAckSequence, mDrainSequence);
+ if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
+ return true;
+ }
+ return false;
+}
+
+// must be called with thread mutex locked
+bool AudioFlinger::OffloadThread::shouldStandby_l()
+{
+ bool TrackPaused = false;
+
+ // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
+ // after a timeout and we will enter standby then.
+ if (mTracks.size() > 0) {
+ TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
+ }
+
+ return !mStandby && !TrackPaused;
+}
+
+
+bool AudioFlinger::OffloadThread::waitingAsyncCallback()
+{
+ Mutex::Autolock _l(mLock);
+ return waitingAsyncCallback_l();
+}
+
+void AudioFlinger::OffloadThread::flushHw_l()
+{
+ mOutput->stream->flush(mOutput->stream);
+ // Flush anything still waiting in the mixbuffer
+ mCurrentWriteLength = 0;
+ mBytesRemaining = 0;
+ mPausedWriteLength = 0;
+ mPausedBytesRemaining = 0;
+ if (mUseAsyncWrite) {
+ // discard any pending drain or write ack by incrementing sequence
+ mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
+ mDrainSequence = (mDrainSequence + 2) & ~1;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(mWriteAckSequence);
+ mCallbackThread->setDraining(mDrainSequence);
+ }
}
// ----------------------------------------------------------------------------
@@ -3434,6 +4156,7 @@ void AudioFlinger::DuplicatingThread::threadLoop_mix()
}
sleepTime = 0;
writeFrames = mNormalFrameCount;
+ mCurrentWriteLength = mixBufferSize;
standbyTime = systemTime() + standbyDelay;
}
@@ -3457,12 +4180,12 @@ void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
}
}
-void AudioFlinger::DuplicatingThread::threadLoop_write()
+ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
{
for (size_t i = 0; i < outputTracks.size(); i++) {
outputTracks[i]->write(mMixBuffer, writeFrames);
}
- mBytesWritten += mixBufferSize;
+ return (ssize_t)mixBufferSize;
}
void AudioFlinger::DuplicatingThread::threadLoop_standby()
@@ -3583,7 +4306,7 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
) :
ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
- // mRsmpInIndex and mInputBytes set by readInputParameters()
+ // mRsmpInIndex and mBufferSize set by readInputParameters()
mReqChannelCount(popcount(channelMask)),
mReqSampleRate(sampleRate)
// mBytesRead is only meaningful while active, and so is cleared in start()
@@ -3595,7 +4318,7 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
snprintf(mName, kNameLength, "AudioIn_%X", id);
readInputParameters();
-
+ mClientUid = IPCThreadState::self()->getCallingUid();
}
@@ -3627,7 +4350,7 @@ bool AudioFlinger::RecordThread::threadLoop()
nsecs_t lastWarning = 0;
inputStandBy();
- acquireWakeLock();
+ acquireWakeLock(mClientUid);
// used to verify we've read at least once before evaluating how many bytes were read
bool readOnce = false;
@@ -3652,11 +4375,14 @@ bool AudioFlinger::RecordThread::threadLoop()
// go to sleep
mWaitWorkCV.wait(mLock);
ALOGV("RecordThread: loop starting");
- acquireWakeLock_l();
+ acquireWakeLock_l(mClientUid);
continue;
}
if (mActiveTrack != 0) {
- if (mActiveTrack->mState == TrackBase::PAUSING) {
+ if (mActiveTrack->isTerminated()) {
+ removeTrack_l(mActiveTrack);
+ mActiveTrack.clear();
+ } else if (mActiveTrack->mState == TrackBase::PAUSING) {
standby();
mActiveTrack.clear();
mStartStopCond.broadcast();
@@ -3675,11 +4401,9 @@ bool AudioFlinger::RecordThread::threadLoop()
mStartStopCond.broadcast();
}
mStandby = false;
- } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
- removeTrack_l(mActiveTrack);
- mActiveTrack.clear();
}
}
+
lockEffectChains_l(effectChains);
}
@@ -3695,7 +4419,8 @@ bool AudioFlinger::RecordThread::threadLoop()
}
buffer.frameCount = mFrameCount;
- if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
+ status_t status = mActiveTrack->getNextBuffer(&buffer);
+ if (status == NO_ERROR) {
readOnce = true;
size_t framesOut = buffer.frameCount;
if (mResampler == NULL) {
@@ -3710,8 +4435,7 @@ bool AudioFlinger::RecordThread::threadLoop()
framesIn = framesOut;
mRsmpInIndex += framesIn;
framesOut -= framesIn;
- if (mChannelCount == mReqChannelCount ||
- mFormat != AUDIO_FORMAT_PCM_16_BIT) {
+ if (mChannelCount == mReqChannelCount) {
memcpy(dst, src, framesIn * mFrameSize);
} else {
if (mChannelCount == 1) {
@@ -3725,9 +4449,7 @@ bool AudioFlinger::RecordThread::threadLoop()
}
if (framesOut && mFrameCount == mRsmpInIndex) {
void *readInto;
- if (framesOut == mFrameCount &&
- (mChannelCount == mReqChannelCount ||
- mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
+ if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
readInto = buffer.raw;
framesOut = 0;
} else {
@@ -3735,7 +4457,7 @@ bool AudioFlinger::RecordThread::threadLoop()
mRsmpInIndex = 0;
}
mBytesRead = mInput->stream->read(mInput->stream, readInto,
- mInputBytes);
+ mBufferSize);
if (mBytesRead <= 0) {
if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
{
@@ -3760,7 +4482,8 @@ bool AudioFlinger::RecordThread::threadLoop()
} else {
// resampling
- memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
+ // resampler accumulates, but we only have one source track
+ memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
// alter output frame count as if we were expecting stereo samples
if (mChannelCount == 1 && mReqChannelCount == 1) {
framesOut >>= 1;
@@ -3770,6 +4493,7 @@ bool AudioFlinger::RecordThread::threadLoop()
// ditherAndClamp() works as long as all buffers returned by
// mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
if (mChannelCount == 2 && mReqChannelCount == 1) {
+ // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
// the resampler always outputs stereo samples:
// do post stereo to mono conversion
@@ -3778,6 +4502,7 @@ bool AudioFlinger::RecordThread::threadLoop()
} else {
ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
}
+ // now done with mRsmpOutBuffer
}
if (mFramestoDrop == 0) {
@@ -3826,6 +4551,10 @@ bool AudioFlinger::RecordThread::threadLoop()
{
Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mTracks.size(); i++) {
+ sp<RecordTrack> track = mTracks[i];
+ track->invalidate();
+ }
mActiveTrack.clear();
mStartStopCond.broadcast();
}
@@ -3856,7 +4585,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
audio_channel_mask_t channelMask,
size_t frameCount,
int sessionId,
- IAudioFlinger::track_flags_t flags,
+ IAudioFlinger::track_flags_t *flags,
pid_t tid,
status_t *status)
{
@@ -3865,9 +4594,59 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
lStatus = initCheck();
if (lStatus != NO_ERROR) {
- ALOGE("Audio driver not initialized.");
+ ALOGE("createRecordTrack_l() audio driver not initialized");
goto Exit;
}
+ // client expresses a preference for FAST, but we get the final say
+ if (*flags & IAudioFlinger::TRACK_FAST) {
+ if (
+ // use case: callback handler and frame count is default or at least as large as HAL
+ (
+ (tid != -1) &&
+ ((frameCount == 0) ||
+ (frameCount >= (mFrameCount * kFastTrackMultiplier)))
+ ) &&
+ // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
+ // mono or stereo
+ ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
+ (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
+ // hardware sample rate
+ (sampleRate == mSampleRate) &&
+ // record thread has an associated fast recorder
+ hasFastRecorder()
+ // FIXME test that RecordThread for this fast track has a capable output HAL
+ // FIXME add a permission test also?
+ ) {
+ // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
+ if (frameCount == 0) {
+ frameCount = mFrameCount * kFastTrackMultiplier;
+ }
+ ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
+ frameCount, mFrameCount);
+ } else {
+ ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
+ "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
+ "hasFastRecorder=%d tid=%d",
+ frameCount, mFrameCount, format,
+ audio_is_linear_pcm(format),
+ channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
+ *flags &= ~IAudioFlinger::TRACK_FAST;
+ // For compatibility with AudioRecord calculation, buffer depth is forced
+ // to be at least 2 x the record thread frame count and cover audio hardware latency.
+ // This is probably too conservative, but legacy application code may depend on it.
+ // If you change this calculation, also review the start threshold which is related.
+ uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
+ size_t mNormalFrameCount = 2048; // FIXME
+ uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
+ if (minBufCount < 2) {
+ minBufCount = 2;
+ }
+ size_t minFrameCount = mNormalFrameCount * minBufCount;
+ if (frameCount < minFrameCount) {
+ frameCount = minFrameCount;
+ }
+ }
+ }
// FIXME use flags and tid similar to createTrack_l()
@@ -3878,7 +4657,9 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
format, channelMask, frameCount, sessionId);
if (track->getCblk() == 0) {
+ ALOGE("createRecordTrack_l() no control block");
lStatus = NO_MEMORY;
+ track.clear();
goto Exit;
}
mTracks.add(track);
@@ -3888,6 +4669,13 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
mAudioFlinger->btNrecIsOff();
setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
+
+ if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
+ pid_t callingPid = IPCThreadState::self()->getCallingPid();
+ // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
+ // so ask activity manager to do this on our behalf
+ sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
+ }
}
lStatus = NO_ERROR;
@@ -3969,6 +4757,7 @@ status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrac
ALOGV("Record started OK");
return status;
}
+
startError:
AudioSystem::stopInput(mId);
clearSyncStartEvent();
@@ -4003,8 +4792,9 @@ void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event
}
}
-bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
+bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
ALOGV("RecordThread::stop");
+ AutoMutex _l(mLock);
if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
return false;
}
@@ -4055,7 +4845,8 @@ status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
// destroyTrack_l() must be called with ThreadBase::mLock held
void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
{
- track->mState = TrackBase::TERMINATED;
+ track->terminate();
+ track->mState = TrackBase::STOPPED;
// active tracks are removed by threadLoop()
if (mActiveTrack != track) {
removeTrack_l(track);
@@ -4087,7 +4878,7 @@ void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& a
if (mActiveTrack != 0) {
snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
result.append(buffer);
- snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
+ snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
result.append(buffer);
snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
result.append(buffer);
@@ -4140,7 +4931,7 @@ status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer*
int channelCount;
if (framesReady == 0) {
- mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
+ mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
if (mBytesRead <= 0) {
if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
ALOGE("RecordThread::getNextBuffer() Error reading audio input");
@@ -4196,8 +4987,12 @@ bool AudioFlinger::RecordThread::checkForNewParameters_l()
reconfig = true;
}
if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
- reqFormat = (audio_format_t) value;
- reconfig = true;
+ if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
+ status = BAD_VALUE;
+ } else {
+ reqFormat = (audio_format_t) value;
+ reconfig = true;
+ }
}
if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
reqChannelCount = popcount(value);
@@ -4289,16 +5084,13 @@ bool AudioFlinger::RecordThread::checkForNewParameters_l()
String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
{
- char *s;
- String8 out_s8 = String8();
-
Mutex::Autolock _l(mLock);
if (initCheck() != NO_ERROR) {
- return out_s8;
+ return String8();
}
- s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
- out_s8 = String8(s);
+ char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
+ const String8 out_s8(s);
free(s);
return out_s8;
}
@@ -4310,7 +5102,7 @@ void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
switch (event) {
case AudioSystem::INPUT_OPENED:
case AudioSystem::INPUT_CONFIG_CHANGED:
- desc.channels = mChannelMask;
+ desc.channelMask = mChannelMask;
desc.samplingRate = mSampleRate;
desc.format = mFormat;
desc.frameCount = mFrameCount;
@@ -4336,12 +5128,14 @@ void AudioFlinger::RecordThread::readInputParameters()
mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
- mChannelCount = (uint16_t)popcount(mChannelMask);
+ mChannelCount = popcount(mChannelMask);
mFormat = mInput->stream->common.get_format(&mInput->stream->common);
+ if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
+ ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
+ }
mFrameSize = audio_stream_frame_size(&mInput->stream->common);
- mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
- mFrameCount = mInputBytes / mFrameSize;
- mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
+ mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
+ mFrameCount = mBufferSize / mFrameSize;
mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
@@ -4357,7 +5151,7 @@ void AudioFlinger::RecordThread::readInputParameters()
mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
mResampler->setSampleRate(mSampleRate);
mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
- mRsmpOutBuffer = new int32_t[mFrameCount * 2];
+ mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
// optmization: if mono to mono, alter input frame count as if we were inputing
// stereo samples