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-rw-r--r--services/audioflinger/Threads.cpp389
1 files changed, 336 insertions, 53 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 4972c7a..d6333be 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -38,6 +38,7 @@
#include <audio_utils/minifloat.h>
// NBAIO implementations
+#include <media/nbaio/AudioStreamInSource.h>
#include <media/nbaio/AudioStreamOutSink.h>
#include <media/nbaio/MonoPipe.h>
#include <media/nbaio/MonoPipeReader.h>
@@ -53,6 +54,7 @@
#include "AudioFlinger.h"
#include "AudioMixer.h"
#include "FastMixer.h"
+#include "FastCapture.h"
#include "ServiceUtilities.h"
#include "SchedulingPolicyService.h"
@@ -131,9 +133,17 @@ static const enum {
// up large writes into smaller ones, and the wrapper would need to deal with scheduler.
} kUseFastMixer = FastMixer_Static;
+// Whether to use fast capture
+static const enum {
+ FastCapture_Never, // never initialize or use: for debugging only
+ FastCapture_Always, // always initialize and use, even if not needed: for debugging only
+ FastCapture_Static, // initialize if needed, then use all the time if initialized
+} kUseFastCapture = FastCapture_Static;
+
// Priorities for requestPriority
static const int kPriorityAudioApp = 2;
static const int kPriorityFastMixer = 3;
+static const int kPriorityFastCapture = 3;
// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
// for the track. The client then sub-divides this into smaller buffers for its use.
@@ -142,8 +152,17 @@ static const int kPriorityFastMixer = 3;
// FIXME It would be better for client to tell AudioFlinger the value of N,
// so AudioFlinger could allocate the right amount of memory.
// See the client's minBufCount and mNotificationFramesAct calculations for details.
+
+// This is the default value, if not specified by property.
static const int kFastTrackMultiplier = 2;
+// The minimum and maximum allowed values
+static const int kFastTrackMultiplierMin = 1;
+static const int kFastTrackMultiplierMax = 2;
+
+// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
+static int sFastTrackMultiplier = kFastTrackMultiplier;
+
// See Thread::readOnlyHeap().
// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
@@ -152,6 +171,22 @@ static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
// ----------------------------------------------------------------------------
+static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
+
+static void sFastTrackMultiplierInit()
+{
+ char value[PROPERTY_VALUE_MAX];
+ if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
+ char *endptr;
+ unsigned long ul = strtoul(value, &endptr, 0);
+ if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
+ sFastTrackMultiplier = (int) ul;
+ }
+ }
+}
+
+// ----------------------------------------------------------------------------
+
#ifdef ADD_BATTERY_DATA
// To collect the amplifier usage
static void addBatteryData(uint32_t params) {
@@ -1356,7 +1391,12 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
) {
// if frameCount not specified, then it defaults to fast mixer (HAL) frame count
if (frameCount == 0) {
- frameCount = mFrameCount * kFastTrackMultiplier;
+ // read the fast track multiplier property the first time it is needed
+ int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
+ if (ok != 0) {
+ ALOGE("%s pthread_once failed: %d", __func__, ok);
+ }
+ frameCount = mFrameCount * sFastTrackMultiplier;
}
ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
frameCount, mFrameCount);
@@ -2715,9 +2755,27 @@ AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, Aud
break;
}
if (initFastMixer) {
+ audio_format_t fastMixerFormat;
+ if (mMixerBufferEnabled && mEffectBufferEnabled) {
+ fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
+ } else {
+ fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
+ }
+ if (mFormat != fastMixerFormat) {
+ // change our Sink format to accept our intermediate precision
+ mFormat = fastMixerFormat;
+ free(mSinkBuffer);
+ mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
+ const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
+ (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
+ }
// create a MonoPipe to connect our submix to FastMixer
NBAIO_Format format = mOutputSink->format();
+ // adjust format to match that of the Fast Mixer
+ format.mFormat = fastMixerFormat;
+ format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
+
// This pipe depth compensates for scheduling latency of the normal mixer thread.
// When it wakes up after a maximum latency, it runs a few cycles quickly before
// finally blocking. Note the pipe implementation rounds up the request to a power of 2.
@@ -2758,6 +2816,8 @@ AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, Aud
// wrap the source side of the MonoPipe to make it an AudioBufferProvider
fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
fastTrack->mVolumeProvider = NULL;
+ fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
+ fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
fastTrack->mGeneration++;
state->mFastTracksGen++;
state->mTrackMask = 1;
@@ -3210,6 +3270,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
fastTrack->mBufferProvider = eabp;
fastTrack->mVolumeProvider = vp;
fastTrack->mChannelMask = track->mChannelMask;
+ fastTrack->mFormat = track->mFormat;
fastTrack->mGeneration++;
state->mTrackMask |= 1 << j;
didModify = true;
@@ -3319,9 +3380,11 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
}
// compute volume for this track
- uint32_t vl, vr, va;
+ uint32_t vl, vr; // in U8.24 integer format
+ float vlf, vrf, vaf; // in [0.0, 1.0] float format
if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
- vl = vr = va = 0;
+ vl = vr = 0;
+ vlf = vrf = vaf = 0.;
if (track->isPausing()) {
track->setPaused();
}
@@ -3332,8 +3395,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
float v = masterVolume * typeVolume;
AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
gain_minifloat_packed_t vlr = proxy->getVolumeLR();
- float vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
- float vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
+ vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
+ vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
// track volumes come from shared memory, so can't be trusted and must be clamped
if (vlf > GAIN_FLOAT_UNITY) {
ALOGV("Track left volume out of range: %.3g", vlf);
@@ -3344,20 +3407,22 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
vrf = GAIN_FLOAT_UNITY;
}
// now apply the master volume and stream type volume
- // FIXME we're losing the wonderful dynamic range in the minifloat representation
- float v8_24 = v * (MAX_GAIN_INT * MAX_GAIN_INT);
- vl = (uint32_t) (v8_24 * vlf);
- vr = (uint32_t) (v8_24 * vrf);
+ vlf *= v;
+ vrf *= v;
// assuming master volume and stream type volume each go up to 1.0,
- // vl and vr are now in 8.24 format
-
+ // then derive vl and vr as U8.24 versions for the effect chain
+ const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
+ vl = (uint32_t) (scaleto8_24 * vlf);
+ vr = (uint32_t) (scaleto8_24 * vrf);
+ // vl and vr are now in U8.24 format
uint16_t sendLevel = proxy->getSendLevel_U4_12();
// send level comes from shared memory and so may be corrupt
if (sendLevel > MAX_GAIN_INT) {
ALOGV("Track send level out of range: %04X", sendLevel);
sendLevel = MAX_GAIN_INT;
}
- va = (uint32_t)(v * sendLevel);
+ // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
+ vaf = v * sendLevel * (1. / MAX_GAIN_INT);
}
// Delegate volume control to effect in track effect chain if needed
@@ -3374,29 +3439,13 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
track->mHasVolumeController = false;
}
- // FIXME Use float
- // Convert volumes from 8.24 to 4.12 format
- // This additional clamping is needed in case chain->setVolume_l() overshot
- vl = (vl + (1 << 11)) >> 12;
- if (vl > MAX_GAIN_INT) {
- vl = MAX_GAIN_INT;
- }
- vr = (vr + (1 << 11)) >> 12;
- if (vr > MAX_GAIN_INT) {
- vr = MAX_GAIN_INT;
- }
-
- if (va > MAX_GAIN_INT) {
- va = MAX_GAIN_INT; // va is uint32_t, so no need to check for -
- }
-
// XXX: these things DON'T need to be done each time
mAudioMixer->setBufferProvider(name, track);
mAudioMixer->enable(name);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
- mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
+ mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
@@ -3601,9 +3650,10 @@ track_is_ready: ;
}
// getTrackName_l() must be called with ThreadBase::mLock held
-int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
+int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
+ audio_format_t format, int sessionId)
{
- return mAudioMixer->getTrackName(channelMask, sessionId);
+ return mAudioMixer->getTrackName(channelMask, format, sessionId);
}
// deleteTrackName_l() must be called with ThreadBase::mLock held
@@ -3716,7 +3766,8 @@ bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePa
delete mAudioMixer;
mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
for (size_t i = 0; i < mTracks.size() ; i++) {
- int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
+ int name = getTrackName_l(mTracks[i]->mChannelMask,
+ mTracks[i]->mFormat, mTracks[i]->mSessionId);
if (name < 0) {
break;
}
@@ -4007,7 +4058,7 @@ void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
// getTrackName_l() must be called with ThreadBase::mLock held
int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
- int sessionId __unused)
+ audio_format_t format __unused, int sessionId __unused)
{
return 0;
}
@@ -4708,16 +4759,151 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
#endif
, mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
"RecordThreadRO", MemoryHeapBase::READ_ONLY))
+ // mFastCapture below
+ , mFastCaptureFutex(0)
+ // mInputSource
+ // mPipeSink
+ // mPipeSource
+ , mPipeFramesP2(0)
+ // mPipeMemory
+ // mFastCaptureNBLogWriter
+ , mFastTrackAvail(true)
{
snprintf(mName, kNameLength, "AudioIn_%X", id);
mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
readInputParameters_l();
+
+ // create an NBAIO source for the HAL input stream, and negotiate
+ mInputSource = new AudioStreamInSource(input->stream);
+ size_t numCounterOffers = 0;
+ const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
+ ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
+ ALOG_ASSERT(index == 0);
+
+ // initialize fast capture depending on configuration
+ bool initFastCapture;
+ switch (kUseFastCapture) {
+ case FastCapture_Never:
+ initFastCapture = false;
+ break;
+ case FastCapture_Always:
+ initFastCapture = true;
+ break;
+ case FastCapture_Static:
+ uint32_t primaryOutputSampleRate;
+ {
+ AutoMutex _l(audioFlinger->mHardwareLock);
+ primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
+ }
+ initFastCapture =
+ // either capture sample rate is same as (a reasonable) primary output sample rate
+ (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
+ (mSampleRate == primaryOutputSampleRate)) ||
+ // or primary output sample rate is unknown, and capture sample rate is reasonable
+ ((primaryOutputSampleRate == 0) &&
+ ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
+ // and the buffer size is < 10 ms
+ (mFrameCount * 1000) / mSampleRate < 10;
+ break;
+ // case FastCapture_Dynamic:
+ }
+
+ if (initFastCapture) {
+ // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
+ NBAIO_Format format = mInputSource->format();
+ size_t pipeFramesP2 = roundup(mFrameCount * 8);
+ size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
+ void *pipeBuffer;
+ const sp<MemoryDealer> roHeap(readOnlyHeap());
+ sp<IMemory> pipeMemory;
+ if ((roHeap == 0) ||
+ (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
+ (pipeBuffer = pipeMemory->pointer()) == NULL) {
+ ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
+ goto failed;
+ }
+ // pipe will be shared directly with fast clients, so clear to avoid leaking old information
+ memset(pipeBuffer, 0, pipeSize);
+ Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
+ const NBAIO_Format offers[1] = {format};
+ size_t numCounterOffers = 0;
+ ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
+ ALOG_ASSERT(index == 0);
+ mPipeSink = pipe;
+ PipeReader *pipeReader = new PipeReader(*pipe);
+ numCounterOffers = 0;
+ index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
+ ALOG_ASSERT(index == 0);
+ mPipeSource = pipeReader;
+ mPipeFramesP2 = pipeFramesP2;
+ mPipeMemory = pipeMemory;
+
+ // create fast capture
+ mFastCapture = new FastCapture();
+ FastCaptureStateQueue *sq = mFastCapture->sq();
+#ifdef STATE_QUEUE_DUMP
+ // FIXME
+#endif
+ FastCaptureState *state = sq->begin();
+ state->mCblk = NULL;
+ state->mInputSource = mInputSource.get();
+ state->mInputSourceGen++;
+ state->mPipeSink = pipe;
+ state->mPipeSinkGen++;
+ state->mFrameCount = mFrameCount;
+ state->mCommand = FastCaptureState::COLD_IDLE;
+ // already done in constructor initialization list
+ //mFastCaptureFutex = 0;
+ state->mColdFutexAddr = &mFastCaptureFutex;
+ state->mColdGen++;
+ state->mDumpState = &mFastCaptureDumpState;
+#ifdef TEE_SINK
+ // FIXME
+#endif
+ mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
+ state->mNBLogWriter = mFastCaptureNBLogWriter.get();
+ sq->end();
+ sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
+
+ // start the fast capture
+ mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
+ pid_t tid = mFastCapture->getTid();
+ int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
+ if (err != 0) {
+ ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
+ kPriorityFastCapture, getpid_cached, tid, err);
+ }
+
+#ifdef AUDIO_WATCHDOG
+ // FIXME
+#endif
+
+ }
+failed: ;
+
+ // FIXME mNormalSource
}
AudioFlinger::RecordThread::~RecordThread()
{
+ if (mFastCapture != 0) {
+ FastCaptureStateQueue *sq = mFastCapture->sq();
+ FastCaptureState *state = sq->begin();
+ if (state->mCommand == FastCaptureState::COLD_IDLE) {
+ int32_t old = android_atomic_inc(&mFastCaptureFutex);
+ if (old == -1) {
+ (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
+ }
+ }
+ state->mCommand = FastCaptureState::EXIT;
+ sq->end();
+ sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
+ mFastCapture->join();
+ mFastCapture.clear();
+ }
+ mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
mAudioFlinger->unregisterWriter(mNBLogWriter);
delete[] mRsmpInBuffer;
}
@@ -4772,6 +4958,8 @@ reacquire_wakelock:
// activeTracks accumulates a copy of a subset of mActiveTracks
Vector< sp<RecordTrack> > activeTracks;
+ // reference to the (first and only) fast track
+ sp<RecordTrack> fastTrack;
{ // scope for mLock
Mutex::Autolock _l(mLock);
@@ -4853,6 +5041,11 @@ reacquire_wakelock:
activeTracks.add(activeTrack);
i++;
+ if (activeTrack->isFastTrack()) {
+ ALOG_ASSERT(!mFastTrackAvail);
+ ALOG_ASSERT(fastTrack == 0);
+ fastTrack = activeTrack;
+ }
}
if (doBroadcast) {
mStartStopCond.broadcast();
@@ -4878,6 +5071,36 @@ reacquire_wakelock:
effectChains[i]->process_l();
}
+ // Start the fast capture if it's not already running
+ if (mFastCapture != 0) {
+ FastCaptureStateQueue *sq = mFastCapture->sq();
+ FastCaptureState *state = sq->begin();
+ if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
+ (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
+ if (state->mCommand == FastCaptureState::COLD_IDLE) {
+ int32_t old = android_atomic_inc(&mFastCaptureFutex);
+ if (old == -1) {
+ (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
+ }
+ }
+ state->mCommand = FastCaptureState::READ_WRITE;
+#if 0 // FIXME
+ mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
+ FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
+#endif
+ state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
+ sq->end();
+ sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
+#if 0
+ if (kUseFastCapture == FastCapture_Dynamic) {
+ mNormalSource = mPipeSource;
+ }
+#endif
+ } else {
+ sq->end(false /*didModify*/);
+ }
+ }
+
// Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
// Only the client(s) that are too slow will overrun. But if even the fastest client is too
// slow, then this RecordThread will overrun by not calling HAL read often enough.
@@ -4885,24 +5108,45 @@ reacquire_wakelock:
// copy to the right place. Permitted because mRsmpInBuffer was over-allocated.
int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
- ssize_t bytesRead = mInput->stream->read(mInput->stream,
- &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
- if (bytesRead <= 0) {
- ALOGE("read failed: bytesRead=%d < %u", bytesRead, mBufferSize);
+ ssize_t framesRead;
+
+ // If an NBAIO source is present, use it to read the normal capture's data
+ if (mPipeSource != 0) {
+ size_t framesToRead = mBufferSize / mFrameSize;
+ framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
+ framesToRead, AudioBufferProvider::kInvalidPTS);
+ if (framesRead == 0) {
+ // since pipe is non-blocking, simulate blocking input
+ sleepUs = (framesToRead * 1000000LL) / mSampleRate;
+ }
+ // otherwise use the HAL / AudioStreamIn directly
+ } else {
+ ssize_t bytesRead = mInput->stream->read(mInput->stream,
+ &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
+ if (bytesRead < 0) {
+ framesRead = bytesRead;
+ } else {
+ framesRead = bytesRead / mFrameSize;
+ }
+ }
+
+ if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
+ ALOGE("read failed: framesRead=%d", framesRead);
// Force input into standby so that it tries to recover at next read attempt
inputStandBy();
sleepUs = kRecordThreadSleepUs;
+ }
+ if (framesRead <= 0) {
continue;
}
- ALOG_ASSERT((size_t) bytesRead <= mBufferSize);
- size_t framesRead = bytesRead / mFrameSize;
ALOG_ASSERT(framesRead > 0);
+
if (mTeeSink != 0) {
(void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
}
// If destination is non-contiguous, we now correct for reading past end of buffer.
size_t part1 = mRsmpInFramesP2 - rear;
- if (framesRead > part1) {
+ if ((size_t) framesRead > part1) {
memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
(framesRead - part1) * mFrameSize);
}
@@ -4913,6 +5157,11 @@ reacquire_wakelock:
for (size_t i = 0; i < size; i++) {
activeTrack = activeTracks[i];
+ // skip fast tracks, as those are handled directly by FastCapture
+ if (activeTrack->isFastTrack()) {
+ continue;
+ }
+
enum {
OVERRUN_UNKNOWN,
OVERRUN_TRUE,
@@ -5141,6 +5390,30 @@ void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
void AudioFlinger::RecordThread::inputStandBy()
{
+ // Idle the fast capture if it's currently running
+ if (mFastCapture != 0) {
+ FastCaptureStateQueue *sq = mFastCapture->sq();
+ FastCaptureState *state = sq->begin();
+ if (!(state->mCommand & FastCaptureState::IDLE)) {
+ state->mCommand = FastCaptureState::COLD_IDLE;
+ state->mColdFutexAddr = &mFastCaptureFutex;
+ state->mColdGen++;
+ mFastCaptureFutex = 0;
+ sq->end();
+ // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
+ sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
+#if 0
+ if (kUseFastCapture == FastCapture_Dynamic) {
+ // FIXME
+ }
+#endif
+#ifdef AUDIO_WATCHDOG
+ // FIXME
+#endif
+ } else {
+ sq->end(false /*didModify*/);
+ }
+ }
mInput->stream->common.standby(&mInput->stream->common);
}
@@ -5167,42 +5440,47 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRe
// use case: callback handler and frame count is default or at least as large as HAL
(
(tid != -1) &&
- ((frameCount == 0) ||
+ ((frameCount == 0) /*||
+ // FIXME must be equal to pipe depth, so don't allow it to be specified by client
// FIXME not necessarily true, should be native frame count for native SR!
- (frameCount >= mFrameCount))
+ (frameCount >= mFrameCount)*/)
) &&
// PCM data
audio_is_linear_pcm(format) &&
+ // native format
+ (format == mFormat) &&
// mono or stereo
( (channelMask == AUDIO_CHANNEL_IN_MONO) ||
(channelMask == AUDIO_CHANNEL_IN_STEREO) ) &&
- // hardware sample rate
- // FIXME actually the native hardware sample rate
+ // native channel mask
+ (channelMask == mChannelMask) &&
+ // native hardware sample rate
(sampleRate == mSampleRate) &&
// record thread has an associated fast capture
- hasFastCapture()
- // fast capture does not require slots
+ hasFastCapture() &&
+ // there are sufficient fast track slots available
+ mFastTrackAvail
) {
- // if frameCount not specified, then it defaults to fast capture (HAL) frame count
+ // if frameCount not specified, then it defaults to pipe frame count
if (frameCount == 0) {
- // FIXME wrong mFrameCount
- frameCount = mFrameCount * kFastTrackMultiplier;
+ frameCount = mPipeFramesP2;
}
ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
frameCount, mFrameCount);
} else {
ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
"mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
- "hasFastCapture=%d tid=%d",
+ "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
frameCount, mFrameCount, format,
audio_is_linear_pcm(format),
- channelMask, sampleRate, mSampleRate, hasFastCapture(), tid);
+ channelMask, sampleRate, mSampleRate, hasFastCapture(), tid, mFastTrackAvail);
*flags &= ~IAudioFlinger::TRACK_FAST;
// FIXME It's not clear that we need to enforce this any more, since we have a pipe.
// For compatibility with AudioRecord calculation, buffer depth is forced
// to be at least 2 x the record thread frame count and cover audio hardware latency.
// This is probably too conservative, but legacy application code may depend on it.
// If you change this calculation, also review the start threshold which is related.
+ // FIXME It's not clear how input latency actually matters. Perhaps this should be 0.
uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
size_t mNormalFrameCount = 2048; // FIXME
uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
@@ -5424,6 +5702,10 @@ void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
{
mTracks.remove(track);
// need anything related to effects here?
+ if (track->isFastTrack()) {
+ ALOG_ASSERT(!mFastTrackAvail);
+ mFastTrackAvail = true;
+ }
}
void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
@@ -5442,6 +5724,7 @@ void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& a
} else {
fdprintf(fd, " No active record clients\n");
}
+ dprintf(fd, " Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
dumpBase(fd, args);
}