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-rw-r--r--services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h59
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diff --git a/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h b/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h
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+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "AudioPort.h"
+#include <utils/Errors.h>
+#include <system/audio.h>
+#include <utils/SortedVector.h>
+
+namespace android {
+
+class IOProfile;
+class AudioMix;
+
+// descriptor for audio inputs. Used to maintain current configuration of each opened audio input
+// and keep track of the usage of this input.
+class AudioInputDescriptor: public AudioPortConfig
+{
+public:
+ AudioInputDescriptor(const sp<IOProfile>& profile);
+ void setIoHandle(audio_io_handle_t ioHandle);
+
+ status_t dump(int fd);
+
+ audio_port_handle_t mId;
+ audio_io_handle_t mIoHandle; // input handle
+ audio_devices_t mDevice; // current device this input is routed to
+ AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
+ audio_patch_handle_t mPatchHandle;
+ uint32_t mRefCount; // number of AudioRecord clients using
+ // this input
+ uint32_t mOpenRefCount;
+ audio_source_t mInputSource; // input source selected by application
+ //(mediarecorder.h)
+ const sp<IOProfile> mProfile; // I/O profile this output derives from
+ SortedVector<audio_session_t> mSessions; // audio sessions attached to this input
+ bool mIsSoundTrigger; // used by a soundtrigger capture
+
+ virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
+ const struct audio_port_config *srcConfig = NULL) const;
+ virtual sp<AudioPort> getAudioPort() const { return mProfile; }
+ void toAudioPort(struct audio_port *port) const;
+};
+
+}; // namespace android