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+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "APM::AudioPolicyEngine"
+//#define LOG_NDEBUG 0
+
+//#define VERY_VERBOSE_LOGGING
+#ifdef VERY_VERBOSE_LOGGING
+#define ALOGVV ALOGV
+#else
+#define ALOGVV(a...) do { } while(0)
+#endif
+
+#include "Engine.h"
+#include "Gains.h"
+#include <AudioPolicyManagerObserver.h>
+#include <AudioPort.h>
+#include <IOProfile.h>
+#include <policy.h>
+#include <utils/String8.h>
+#include <utils/Log.h>
+
+namespace android
+{
+namespace audio_policy
+{
+
+Engine::Engine()
+ : mManagerInterface(this),
+ mPhoneState(AUDIO_MODE_NORMAL),
+ mApmObserver(NULL)
+{
+ for (int i = 0; i < AUDIO_POLICY_FORCE_USE_CNT; i++) {
+ mForceUse[i] = AUDIO_POLICY_FORCE_NONE;
+ }
+}
+
+Engine::~Engine()
+{
+}
+
+void Engine::setObserver(AudioPolicyManagerObserver *observer)
+{
+ ALOG_ASSERT(observer != NULL, "Invalid Audio Policy Manager observer");
+ mApmObserver = observer;
+}
+
+status_t Engine::initCheck()
+{
+ return (mApmObserver != NULL) ? NO_ERROR : NO_INIT;
+}
+
+float Engine::volIndexToAmpl(Volume::device_category category, audio_stream_type_t streamType,
+ int indexInUi)
+{
+ const StreamDescriptor &streamDesc = mApmObserver->getStreamDescriptors().valueAt(streamType);
+ return Gains::volIndexToAmpl(category, streamDesc, indexInUi);
+}
+
+status_t Engine::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax)
+{
+ ALOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
+ if (indexMin < 0 || indexMin >= indexMax) {
+ ALOGW("initStreamVolume() invalid index limits for stream %d, min %d, max %d",
+ stream , indexMin, indexMax);
+ return BAD_VALUE;
+ }
+ mApmObserver->getStreamDescriptors().setVolumeIndexMin(stream, indexMin);
+ mApmObserver->getStreamDescriptors().setVolumeIndexMax(stream, indexMax);
+ return NO_ERROR;
+}
+
+void Engine::initializeVolumeCurves(bool isSpeakerDrcEnabled)
+{
+ StreamDescriptorCollection &streams = mApmObserver->getStreamDescriptors();
+
+ for (int i = 0; i < AUDIO_STREAM_CNT; i++) {
+ for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
+ streams.setVolumeCurvePoint(static_cast<audio_stream_type_t>(i),
+ static_cast<Volume::device_category>(j),
+ Gains::sVolumeProfiles[i][j]);
+ }
+ }
+
+ // Check availability of DRC on speaker path: if available, override some of the speaker curves
+ if (isSpeakerDrcEnabled) {
+ streams.setVolumeCurvePoint(AUDIO_STREAM_SYSTEM, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sDefaultSystemVolumeCurveDrc);
+ streams.setVolumeCurvePoint(AUDIO_STREAM_RING, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sSpeakerSonificationVolumeCurveDrc);
+ streams.setVolumeCurvePoint(AUDIO_STREAM_ALARM, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sSpeakerSonificationVolumeCurveDrc);
+ streams.setVolumeCurvePoint(AUDIO_STREAM_NOTIFICATION, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sSpeakerSonificationVolumeCurveDrc);
+ streams.setVolumeCurvePoint(AUDIO_STREAM_MUSIC, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sSpeakerMediaVolumeCurveDrc);
+ streams.setVolumeCurvePoint(AUDIO_STREAM_ACCESSIBILITY, Volume::DEVICE_CATEGORY_SPEAKER,
+ Gains::sSpeakerMediaVolumeCurveDrc);
+ }
+}
+
+
+status_t Engine::setPhoneState(audio_mode_t state)
+{
+ ALOGV("setPhoneState() state %d", state);
+
+ if (state < 0 || state >= AUDIO_MODE_CNT) {
+ ALOGW("setPhoneState() invalid state %d", state);
+ return BAD_VALUE;
+ }
+
+ if (state == mPhoneState ) {
+ ALOGW("setPhoneState() setting same state %d", state);
+ return BAD_VALUE;
+ }
+
+ // store previous phone state for management of sonification strategy below
+ int oldState = mPhoneState;
+ mPhoneState = state;
+ StreamDescriptorCollection &streams = mApmObserver->getStreamDescriptors();
+ // are we entering or starting a call
+ if (!is_state_in_call(oldState) && is_state_in_call(state)) {
+ ALOGV(" Entering call in setPhoneState()");
+ for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
+ streams.setVolumeCurvePoint(AUDIO_STREAM_DTMF, static_cast<Volume::device_category>(j),
+ Gains::sVolumeProfiles[AUDIO_STREAM_VOICE_CALL][j]);
+ }
+ } else if (is_state_in_call(oldState) && !is_state_in_call(state)) {
+ ALOGV(" Exiting call in setPhoneState()");
+ for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
+ streams.setVolumeCurvePoint(AUDIO_STREAM_DTMF, static_cast<Volume::device_category>(j),
+ Gains::sVolumeProfiles[AUDIO_STREAM_DTMF][j]);
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t Engine::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config)
+{
+ switch(usage) {
+ case AUDIO_POLICY_FORCE_FOR_COMMUNICATION:
+ if (config != AUDIO_POLICY_FORCE_SPEAKER && config != AUDIO_POLICY_FORCE_BT_SCO &&
+ config != AUDIO_POLICY_FORCE_NONE) {
+ ALOGW("setForceUse() invalid config %d for FOR_COMMUNICATION", config);
+ return BAD_VALUE;
+ }
+ mForceUse[usage] = config;
+ break;
+ case AUDIO_POLICY_FORCE_FOR_MEDIA:
+ if (config != AUDIO_POLICY_FORCE_HEADPHONES && config != AUDIO_POLICY_FORCE_BT_A2DP &&
+ config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
+ config != AUDIO_POLICY_FORCE_ANALOG_DOCK &&
+ config != AUDIO_POLICY_FORCE_DIGITAL_DOCK && config != AUDIO_POLICY_FORCE_NONE &&
+ config != AUDIO_POLICY_FORCE_NO_BT_A2DP && config != AUDIO_POLICY_FORCE_SPEAKER ) {
+ ALOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
+ return BAD_VALUE;
+ }
+ mForceUse[usage] = config;
+ break;
+ case AUDIO_POLICY_FORCE_FOR_RECORD:
+ if (config != AUDIO_POLICY_FORCE_BT_SCO && config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
+ config != AUDIO_POLICY_FORCE_NONE) {
+ ALOGW("setForceUse() invalid config %d for FOR_RECORD", config);
+ return BAD_VALUE;
+ }
+ mForceUse[usage] = config;
+ break;
+ case AUDIO_POLICY_FORCE_FOR_DOCK:
+ if (config != AUDIO_POLICY_FORCE_NONE && config != AUDIO_POLICY_FORCE_BT_CAR_DOCK &&
+ config != AUDIO_POLICY_FORCE_BT_DESK_DOCK &&
+ config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
+ config != AUDIO_POLICY_FORCE_ANALOG_DOCK &&
+ config != AUDIO_POLICY_FORCE_DIGITAL_DOCK) {
+ ALOGW("setForceUse() invalid config %d for FOR_DOCK", config);
+ }
+ mForceUse[usage] = config;
+ break;
+ case AUDIO_POLICY_FORCE_FOR_SYSTEM:
+ if (config != AUDIO_POLICY_FORCE_NONE &&
+ config != AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) {
+ ALOGW("setForceUse() invalid config %d for FOR_SYSTEM", config);
+ }
+ mForceUse[usage] = config;
+ break;
+ case AUDIO_POLICY_FORCE_FOR_HDMI_SYSTEM_AUDIO:
+ if (config != AUDIO_POLICY_FORCE_NONE &&
+ config != AUDIO_POLICY_FORCE_HDMI_SYSTEM_AUDIO_ENFORCED) {
+ ALOGW("setForceUse() invalid config %d forHDMI_SYSTEM_AUDIO", config);
+ }
+ mForceUse[usage] = config;
+ break;
+ default:
+ ALOGW("setForceUse() invalid usage %d", usage);
+ break;
+ }
+ return NO_ERROR;
+}
+
+routing_strategy Engine::getStrategyForStream(audio_stream_type_t stream)
+{
+ // stream to strategy mapping
+ switch (stream) {
+ case AUDIO_STREAM_VOICE_CALL:
+ case AUDIO_STREAM_BLUETOOTH_SCO:
+ return STRATEGY_PHONE;
+ case AUDIO_STREAM_RING:
+ case AUDIO_STREAM_ALARM:
+ return STRATEGY_SONIFICATION;
+ case AUDIO_STREAM_NOTIFICATION:
+ return STRATEGY_SONIFICATION_RESPECTFUL;
+ case AUDIO_STREAM_DTMF:
+ return STRATEGY_DTMF;
+ default:
+ ALOGE("unknown stream type %d", stream);
+ case AUDIO_STREAM_SYSTEM:
+ // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
+ // while key clicks are played produces a poor result
+ case AUDIO_STREAM_MUSIC:
+ return STRATEGY_MEDIA;
+ case AUDIO_STREAM_ENFORCED_AUDIBLE:
+ return STRATEGY_ENFORCED_AUDIBLE;
+ case AUDIO_STREAM_TTS:
+ return STRATEGY_TRANSMITTED_THROUGH_SPEAKER;
+ case AUDIO_STREAM_ACCESSIBILITY:
+ return STRATEGY_ACCESSIBILITY;
+ case AUDIO_STREAM_REROUTING:
+ return STRATEGY_REROUTING;
+ }
+}
+
+routing_strategy Engine::getStrategyForUsage(audio_usage_t usage)
+{
+ const AudioOutputCollection &outputs = mApmObserver->getOutputs();
+
+ // usage to strategy mapping
+ switch (usage) {
+ case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
+ if (outputs.isStreamActive(AUDIO_STREAM_RING) ||
+ outputs.isStreamActive(AUDIO_STREAM_ALARM)) {
+ return STRATEGY_SONIFICATION;
+ }
+ if (isInCall()) {
+ return STRATEGY_PHONE;
+ }
+ return STRATEGY_ACCESSIBILITY;
+
+ case AUDIO_USAGE_MEDIA:
+ case AUDIO_USAGE_GAME:
+ case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
+ case AUDIO_USAGE_ASSISTANCE_SONIFICATION:
+ return STRATEGY_MEDIA;
+
+ case AUDIO_USAGE_VOICE_COMMUNICATION:
+ return STRATEGY_PHONE;
+
+ case AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING:
+ return STRATEGY_DTMF;
+
+ case AUDIO_USAGE_ALARM:
+ case AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE:
+ return STRATEGY_SONIFICATION;
+
+ case AUDIO_USAGE_NOTIFICATION:
+ case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST:
+ case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT:
+ case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED:
+ case AUDIO_USAGE_NOTIFICATION_EVENT:
+ return STRATEGY_SONIFICATION_RESPECTFUL;
+
+ case AUDIO_USAGE_UNKNOWN:
+ default:
+ return STRATEGY_MEDIA;
+ }
+}
+
+audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const
+{
+ const DeviceVector &availableOutputDevices = mApmObserver->getAvailableOutputDevices();
+ const DeviceVector &availableInputDevices = mApmObserver->getAvailableInputDevices();
+
+ const AudioOutputCollection &outputs = mApmObserver->getOutputs();
+
+ uint32_t device = AUDIO_DEVICE_NONE;
+ uint32_t availableOutputDevicesType = availableOutputDevices.types();
+
+ switch (strategy) {
+
+ case STRATEGY_TRANSMITTED_THROUGH_SPEAKER:
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
+ if (!device) {
+ ALOGE("getDeviceForStrategy() no device found for "\
+ "STRATEGY_TRANSMITTED_THROUGH_SPEAKER");
+ }
+ break;
+
+ case STRATEGY_SONIFICATION_RESPECTFUL:
+ if (isInCall()) {
+ device = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ } else if (outputs.isStreamActiveRemotely(AUDIO_STREAM_MUSIC,
+ SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
+ // while media is playing on a remote device, use the the sonification behavior.
+ // Note that we test this usecase before testing if media is playing because
+ // the isStreamActive() method only informs about the activity of a stream, not
+ // if it's for local playback. Note also that we use the same delay between both tests
+ device = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ //user "safe" speaker if available instead of normal speaker to avoid triggering
+ //other acoustic safety mechanisms for notification
+ if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE))
+ device = AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ } else if (outputs.isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
+ // while media is playing (or has recently played), use the same device
+ device = getDeviceForStrategy(STRATEGY_MEDIA);
+ } else {
+ // when media is not playing anymore, fall back on the sonification behavior
+ device = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ //user "safe" speaker if available instead of normal speaker to avoid triggering
+ //other acoustic safety mechanisms for notification
+ if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE))
+ device = AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ }
+ break;
+
+ case STRATEGY_DTMF:
+ if (!isInCall()) {
+ // when off call, DTMF strategy follows the same rules as MEDIA strategy
+ device = getDeviceForStrategy(STRATEGY_MEDIA);
+ break;
+ }
+ // when in call, DTMF and PHONE strategies follow the same rules
+ // FALL THROUGH
+
+ case STRATEGY_PHONE:
+ // Force use of only devices on primary output if:
+ // - in call AND
+ // - cannot route from voice call RX OR
+ // - audio HAL version is < 3.0 and TX device is on the primary HW module
+ if (getPhoneState() == AUDIO_MODE_IN_CALL) {
+ audio_devices_t txDevice = getDeviceForInputSource(AUDIO_SOURCE_VOICE_COMMUNICATION);
+ sp<AudioOutputDescriptor> primaryOutput = outputs.getPrimaryOutput();
+ audio_devices_t availPrimaryInputDevices =
+ availableInputDevices.getDevicesFromHwModule(primaryOutput->getModuleHandle());
+ audio_devices_t availPrimaryOutputDevices =
+ primaryOutput->supportedDevices() & availableOutputDevices.types();
+
+ if (((availableInputDevices.types() &
+ AUDIO_DEVICE_IN_TELEPHONY_RX & ~AUDIO_DEVICE_BIT_IN) == 0) ||
+ (((txDevice & availPrimaryInputDevices & ~AUDIO_DEVICE_BIT_IN) != 0) &&
+ (primaryOutput->getAudioPort()->mModule->mHalVersion <
+ AUDIO_DEVICE_API_VERSION_3_0))) {
+ availableOutputDevicesType = availPrimaryOutputDevices;
+ }
+ }
+ // for phone strategy, we first consider the forced use and then the available devices by order
+ // of priority
+ switch (mForceUse[AUDIO_POLICY_FORCE_FOR_COMMUNICATION]) {
+ case AUDIO_POLICY_FORCE_BT_SCO:
+ if (!isInCall() || strategy != STRATEGY_DTMF) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
+ if (device) break;
+ }
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO;
+ if (device) break;
+ // if SCO device is requested but no SCO device is available, fall back to default case
+ // FALL THROUGH
+
+ default: // FORCE_NONE
+ // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
+ if (!isInCall() &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
+ (outputs.getA2dpOutput() != 0)) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
+ if (device) break;
+ }
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADPHONE;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADSET;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
+ if (device) break;
+ if (!isInCall()) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
+ if (device) break;
+ }
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_EARPIECE;
+ if (device) break;
+ device = mApmObserver->getDefaultOutputDevice()->type();
+ if (device == AUDIO_DEVICE_NONE) {
+ ALOGE("getDeviceForStrategy() no device found for STRATEGY_PHONE");
+ }
+ break;
+
+ case AUDIO_POLICY_FORCE_SPEAKER:
+ // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to
+ // A2DP speaker when forcing to speaker output
+ if (!isInCall() &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
+ (outputs.getA2dpOutput() != 0)) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
+ if (device) break;
+ }
+ if (!isInCall()) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
+ if (device) break;
+ }
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_LINE;
+ if (device) break;
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
+ if (device) break;
+ device = mApmObserver->getDefaultOutputDevice()->type();
+ if (device == AUDIO_DEVICE_NONE) {
+ ALOGE("getDeviceForStrategy() no device found for STRATEGY_PHONE, FORCE_SPEAKER");
+ }
+ break;
+ }
+ break;
+
+ case STRATEGY_SONIFICATION:
+
+ // If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
+ // handleIncallSonification().
+ if (isInCall()) {
+ device = getDeviceForStrategy(STRATEGY_PHONE);
+ break;
+ }
+ // FALL THROUGH
+
+ case STRATEGY_ENFORCED_AUDIBLE:
+ // strategy STRATEGY_ENFORCED_AUDIBLE uses same routing policy as STRATEGY_SONIFICATION
+ // except:
+ // - when in call where it doesn't default to STRATEGY_PHONE behavior
+ // - in countries where not enforced in which case it follows STRATEGY_MEDIA
+
+ if ((strategy == STRATEGY_SONIFICATION) ||
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_SYSTEM] == AUDIO_POLICY_FORCE_SYSTEM_ENFORCED)) {
+ device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
+ if (device == AUDIO_DEVICE_NONE) {
+ ALOGE("getDeviceForStrategy() speaker device not found for STRATEGY_SONIFICATION");
+ }
+ }
+ // The second device used for sonification is the same as the device used by media strategy
+ // FALL THROUGH
+
+ // FIXME: STRATEGY_ACCESSIBILITY and STRATEGY_REROUTING follow STRATEGY_MEDIA for now
+ case STRATEGY_ACCESSIBILITY:
+ if (strategy == STRATEGY_ACCESSIBILITY) {
+ // do not route accessibility prompts to a digital output currently configured with a
+ // compressed format as they would likely not be mixed and dropped.
+ for (size_t i = 0; i < outputs.size(); i++) {
+ sp<AudioOutputDescriptor> desc = outputs.valueAt(i);
+ audio_devices_t devices = desc->device() &
+ (AUDIO_DEVICE_OUT_HDMI | AUDIO_DEVICE_OUT_SPDIF | AUDIO_DEVICE_OUT_HDMI_ARC);
+ if (desc->isActive() && !audio_is_linear_pcm(desc->mFormat) &&
+ devices != AUDIO_DEVICE_NONE) {
+ availableOutputDevicesType = availableOutputDevices.types() & ~devices;
+ }
+ }
+ }
+ // FALL THROUGH
+
+ case STRATEGY_REROUTING:
+ case STRATEGY_MEDIA: {
+ uint32_t device2 = AUDIO_DEVICE_NONE;
+ if (strategy != STRATEGY_SONIFICATION) {
+ // no sonification on remote submix (e.g. WFD)
+ if (availableOutputDevices.getDevice(AUDIO_DEVICE_OUT_REMOTE_SUBMIX, String8("0")) != 0) {
+ device2 = availableOutputDevices.types() & AUDIO_DEVICE_OUT_REMOTE_SUBMIX;
+ }
+ }
+ if ((device2 == AUDIO_DEVICE_NONE) &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
+ (outputs.getA2dpOutput() != 0)) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
+ }
+ }
+ if ((device2 == AUDIO_DEVICE_NONE) &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] == AUDIO_POLICY_FORCE_SPEAKER)) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADPHONE;
+ }
+ if ((device2 == AUDIO_DEVICE_NONE)) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_LINE;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADSET;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
+ }
+ if ((device2 == AUDIO_DEVICE_NONE) && (strategy != STRATEGY_SONIFICATION)) {
+ // no sonification on aux digital (e.g. HDMI)
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
+ }
+ if ((device2 == AUDIO_DEVICE_NONE) &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_DOCK] == AUDIO_POLICY_FORCE_ANALOG_DOCK)) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
+ }
+ if (device2 == AUDIO_DEVICE_NONE) {
+ device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
+ }
+ int device3 = AUDIO_DEVICE_NONE;
+ if (strategy == STRATEGY_MEDIA) {
+ // ARC, SPDIF and AUX_LINE can co-exist with others.
+ device3 = availableOutputDevicesType & AUDIO_DEVICE_OUT_HDMI_ARC;
+ device3 |= (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPDIF);
+ device3 |= (availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_LINE);
+ }
+
+ device2 |= device3;
+ // device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION or
+ // STRATEGY_ENFORCED_AUDIBLE, AUDIO_DEVICE_NONE otherwise
+ device |= device2;
+
+ // If hdmi system audio mode is on, remove speaker out of output list.
+ if ((strategy == STRATEGY_MEDIA) &&
+ (mForceUse[AUDIO_POLICY_FORCE_FOR_HDMI_SYSTEM_AUDIO] ==
+ AUDIO_POLICY_FORCE_HDMI_SYSTEM_AUDIO_ENFORCED)) {
+ device &= ~AUDIO_DEVICE_OUT_SPEAKER;
+ }
+
+ if (device) break;
+ device = mApmObserver->getDefaultOutputDevice()->type();
+ if (device == AUDIO_DEVICE_NONE) {
+ ALOGE("getDeviceForStrategy() no device found for STRATEGY_MEDIA");
+ }
+ } break;
+
+ default:
+ ALOGW("getDeviceForStrategy() unknown strategy: %d", strategy);
+ break;
+ }
+
+ ALOGVV("getDeviceForStrategy() strategy %d, device %x", strategy, device);
+ return device;
+}
+
+
+audio_devices_t Engine::getDeviceForInputSource(audio_source_t inputSource) const
+{
+ const DeviceVector &availableOutputDevices = mApmObserver->getAvailableOutputDevices();
+ const DeviceVector &availableInputDevices = mApmObserver->getAvailableInputDevices();
+ const AudioOutputCollection &outputs = mApmObserver->getOutputs();
+ audio_devices_t availableDeviceTypes = availableInputDevices.types() & ~AUDIO_DEVICE_BIT_IN;
+
+ uint32_t device = AUDIO_DEVICE_NONE;
+
+ switch (inputSource) {
+ case AUDIO_SOURCE_VOICE_UPLINK:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_VOICE_CALL) {
+ device = AUDIO_DEVICE_IN_VOICE_CALL;
+ break;
+ }
+ break;
+
+ case AUDIO_SOURCE_DEFAULT:
+ case AUDIO_SOURCE_MIC:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_A2DP) {
+ device = AUDIO_DEVICE_IN_BLUETOOTH_A2DP;
+ } else if ((mForceUse[AUDIO_POLICY_FORCE_FOR_RECORD] == AUDIO_POLICY_FORCE_BT_SCO) &&
+ (availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET)) {
+ device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
+ device = AUDIO_DEVICE_IN_WIRED_HEADSET;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
+ device = AUDIO_DEVICE_IN_USB_DEVICE;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
+ device = AUDIO_DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+
+ case AUDIO_SOURCE_VOICE_COMMUNICATION:
+ // Allow only use of devices on primary input if in call and HAL does not support routing
+ // to voice call path.
+ if ((getPhoneState() == AUDIO_MODE_IN_CALL) &&
+ (availableOutputDevices.types() & AUDIO_DEVICE_OUT_TELEPHONY_TX) == 0) {
+ sp<AudioOutputDescriptor> primaryOutput = outputs.getPrimaryOutput();
+ availableDeviceTypes =
+ availableInputDevices.getDevicesFromHwModule(primaryOutput->getModuleHandle())
+ & ~AUDIO_DEVICE_BIT_IN;
+ }
+
+ switch (mForceUse[AUDIO_POLICY_FORCE_FOR_COMMUNICATION]) {
+ case AUDIO_POLICY_FORCE_BT_SCO:
+ // if SCO device is requested but no SCO device is available, fall back to default case
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
+ device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
+ break;
+ }
+ // FALL THROUGH
+
+ default: // FORCE_NONE
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
+ device = AUDIO_DEVICE_IN_WIRED_HEADSET;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
+ device = AUDIO_DEVICE_IN_USB_DEVICE;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
+ device = AUDIO_DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+
+ case AUDIO_POLICY_FORCE_SPEAKER:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_BACK_MIC) {
+ device = AUDIO_DEVICE_IN_BACK_MIC;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
+ device = AUDIO_DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+ }
+ break;
+
+ case AUDIO_SOURCE_VOICE_RECOGNITION:
+ case AUDIO_SOURCE_HOTWORD:
+ if (mForceUse[AUDIO_POLICY_FORCE_FOR_RECORD] == AUDIO_POLICY_FORCE_BT_SCO &&
+ availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
+ device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
+ device = AUDIO_DEVICE_IN_WIRED_HEADSET;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
+ device = AUDIO_DEVICE_IN_USB_DEVICE;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
+ device = AUDIO_DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+ case AUDIO_SOURCE_CAMCORDER:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_BACK_MIC) {
+ device = AUDIO_DEVICE_IN_BACK_MIC;
+ } else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
+ device = AUDIO_DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+ case AUDIO_SOURCE_VOICE_DOWNLINK:
+ case AUDIO_SOURCE_VOICE_CALL:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_VOICE_CALL) {
+ device = AUDIO_DEVICE_IN_VOICE_CALL;
+ }
+ break;
+ case AUDIO_SOURCE_REMOTE_SUBMIX:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_REMOTE_SUBMIX) {
+ device = AUDIO_DEVICE_IN_REMOTE_SUBMIX;
+ }
+ break;
+ case AUDIO_SOURCE_FM_TUNER:
+ if (availableDeviceTypes & AUDIO_DEVICE_IN_FM_TUNER) {
+ device = AUDIO_DEVICE_IN_FM_TUNER;
+ }
+ break;
+ default:
+ ALOGW("getDeviceForInputSource() invalid input source %d", inputSource);
+ break;
+ }
+ ALOGV("getDeviceForInputSource()input source %d, device %08x", inputSource, device);
+ return device;
+}
+
+template <>
+AudioPolicyManagerInterface *Engine::queryInterface()
+{
+ return &mManagerInterface;
+}
+
+} // namespace audio_policy
+} // namespace android
+
+