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-rw-r--r--services/audiopolicy/managerdefault/AudioPolicyManager.h62
1 files changed, 50 insertions, 12 deletions
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index d7301f5..dcd74f0 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -27,6 +27,7 @@
#include <media/AudioPolicy.h>
#include "AudioPolicyInterface.h"
+#include <AudioPolicyManagerObserver.h>
#include <AudioGain.h>
#include <AudioPort.h>
#include <AudioPatch.h>
@@ -43,6 +44,8 @@
namespace android {
+class AudioPolicyManagerInterface;
+
// ----------------------------------------------------------------------------
// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
@@ -52,9 +55,7 @@ namespace android {
// Time in milliseconds during which we consider that music is still active after a music
// track was stopped - see computeVolume()
#define SONIFICATION_HEADSET_MUSIC_DELAY 5000
-// Time in milliseconds after media stopped playing during which we consider that the
-// sonification should be as unobtrusive as during the time media was playing.
-#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
+
// Time in milliseconds during witch some streams are muted while the audio path
// is switched
#define MUTE_TIME_MS 2000
@@ -71,7 +72,8 @@ namespace android {
// AudioPolicyManager implements audio policy manager behavior common to all platforms.
// ----------------------------------------------------------------------------
-class AudioPolicyManager: public AudioPolicyInterface
+class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
+
#ifdef AUDIO_POLICY_TEST
, public Thread
#endif //AUDIO_POLICY_TEST
@@ -92,6 +94,7 @@ public:
virtual void setForceUse(audio_policy_force_use_t usage,
audio_policy_forced_cfg_t config);
virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
+
virtual void setSystemProperty(const char* property, const char* value);
virtual status_t initCheck();
virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
@@ -222,8 +225,46 @@ public:
// TODO candidates to be moved to ConfigParsingUtils
void defaultAudioPolicyConfig(void);
- // return the strategy corresponding to a given stream type
- static routing_strategy getStrategy(audio_stream_type_t stream);
+ // return the strategy corresponding to a given stream type
+ routing_strategy getStrategy(audio_stream_type_t stream) const;
+
+ // From AudioPolicyManagerObserver
+ virtual const AudioPatchCollection &getAudioPatches() const
+ {
+ return mAudioPatches;
+ }
+ virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
+ {
+ return mSoundTriggerSessions;
+ }
+ virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
+ {
+ return mPolicyMixes;
+ }
+ virtual const AudioOutputCollection &getOutputs() const
+ {
+ return mOutputs;
+ }
+ virtual const AudioInputCollection &getInputs() const
+ {
+ return mInputs;
+ }
+ virtual const DeviceVector &getAvailableOutputDevices() const
+ {
+ return mAvailableOutputDevices;
+ }
+ virtual const DeviceVector &getAvailableInputDevices() const
+ {
+ return mAvailableInputDevices;
+ }
+ virtual StreamDescriptorCollection &getStreamDescriptors()
+ {
+ return mStreams;
+ }
+ virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
+ {
+ return mDefaultOutputDevice;
+ }
protected:
void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc);
void removeOutput(audio_io_handle_t output);
@@ -264,9 +305,6 @@ protected:
// select input device corresponding to requested audio source
virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
- // initialize volume curves for each strategy and device category
- void initializeVolumeCurves();
-
// compute the actual volume for a given stream according to the requested index and a particular
// device
virtual float computeVolume(audio_stream_type_t stream, int index,
@@ -301,7 +339,6 @@ protected:
// true if device is in a telephony or VoIP call
virtual bool isInCall();
-
// true if given state represents a device in a telephony or VoIP call
virtual bool isStateInCall(int state);
@@ -433,8 +470,6 @@ protected:
AudioInputCollection mInputs; // list of input descriptors
DeviceVector mAvailableOutputDevices; // all available output devices
DeviceVector mAvailableInputDevices; // all available input devices
- int mPhoneState; // current phone state
- audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT]; // current forced use configuration
StreamDescriptorCollection mStreams; // stream descriptors for volume control
bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected
@@ -534,6 +569,9 @@ private:
bool isStrategyActive(const sp<AudioOutputDescriptor> outputDesc, routing_strategy strategy,
uint32_t inPastMs = 0, nsecs_t sysTime = 0) const;
+
+ // Audio Policy Engine Interface.
+ AudioPolicyManagerInterface *mEngine;
};
};