diff options
Diffstat (limited to 'services/audiopolicy')
-rwxr-xr-x | services/audiopolicy/common/include/Volume.h | 2 | ||||
-rwxr-xr-x | services/audiopolicy/enginedefault/src/Engine.cpp | 14 |
2 files changed, 12 insertions, 4 deletions
diff --git a/services/audiopolicy/common/include/Volume.h b/services/audiopolicy/common/include/Volume.h index 4205589..712f7a7 100755 --- a/services/audiopolicy/common/include/Volume.h +++ b/services/audiopolicy/common/include/Volume.h @@ -82,6 +82,8 @@ public: // - HDMI-CEC system audio mode only output: give priority to available item in order. if (device & AUDIO_DEVICE_OUT_SPEAKER) { device = AUDIO_DEVICE_OUT_SPEAKER; + } else if (device & AUDIO_DEVICE_OUT_SPEAKER_SAFE) { + device = AUDIO_DEVICE_OUT_SPEAKER_SAFE; } else if (device & AUDIO_DEVICE_OUT_HDMI_ARC) { device = AUDIO_DEVICE_OUT_HDMI_ARC; } else if (device & AUDIO_DEVICE_OUT_AUX_LINE) { diff --git a/services/audiopolicy/enginedefault/src/Engine.cpp b/services/audiopolicy/enginedefault/src/Engine.cpp index 7a785eb..0686414 100755 --- a/services/audiopolicy/enginedefault/src/Engine.cpp +++ b/services/audiopolicy/enginedefault/src/Engine.cpp @@ -319,8 +319,11 @@ audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const device = getDeviceForStrategy(STRATEGY_SONIFICATION); //user "safe" speaker if available instead of normal speaker to avoid triggering //other acoustic safety mechanisms for notification - if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) - device = AUDIO_DEVICE_OUT_SPEAKER_SAFE; + if ((device & AUDIO_DEVICE_OUT_SPEAKER) && + (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) { + device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE; + device &= ~AUDIO_DEVICE_OUT_SPEAKER; + } } else if (outputs.isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) { // while media is playing (or has recently played), use the same device device = getDeviceForStrategy(STRATEGY_MEDIA); @@ -329,8 +332,11 @@ audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const device = getDeviceForStrategy(STRATEGY_SONIFICATION); //user "safe" speaker if available instead of normal speaker to avoid triggering //other acoustic safety mechanisms for notification - if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) - device = AUDIO_DEVICE_OUT_SPEAKER_SAFE; + if ((device & AUDIO_DEVICE_OUT_SPEAKER) && + (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) { + device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE; + device &= ~AUDIO_DEVICE_OUT_SPEAKER; + } } break; |