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authorEric Laurent <elaurent@google.com>2015-07-02 15:30:23 -0700
committerEric Laurent <elaurent@google.com>2015-07-07 14:07:37 -0700
commit9a7d922796c61353e30cea5878f41b921adc79b0 (patch)
treea52b00294822963dd4f6d2d85b9b9d90a757e6fa /services/audiopolicy
parent065f6572752dca646b7d60df8e80b6d4ac159281 (diff)
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audio policy: add support for device combo with speaker safe
combo devices with AUDIO_DEVICE_OUT_SPEAKER_SAFE were not supported by audio policy manager causing selection of speaker+headphone when spekaer_safe+headphone would be the right selection. Bug: 21537010. Change-Id: I9865352559c9d32c6754ad3d2b84bddfe2dc8aac
Diffstat (limited to 'services/audiopolicy')
-rwxr-xr-xservices/audiopolicy/common/include/Volume.h2
-rwxr-xr-xservices/audiopolicy/enginedefault/src/Engine.cpp14
2 files changed, 12 insertions, 4 deletions
diff --git a/services/audiopolicy/common/include/Volume.h b/services/audiopolicy/common/include/Volume.h
index 4205589..712f7a7 100755
--- a/services/audiopolicy/common/include/Volume.h
+++ b/services/audiopolicy/common/include/Volume.h
@@ -82,6 +82,8 @@ public:
// - HDMI-CEC system audio mode only output: give priority to available item in order.
if (device & AUDIO_DEVICE_OUT_SPEAKER) {
device = AUDIO_DEVICE_OUT_SPEAKER;
+ } else if (device & AUDIO_DEVICE_OUT_SPEAKER_SAFE) {
+ device = AUDIO_DEVICE_OUT_SPEAKER_SAFE;
} else if (device & AUDIO_DEVICE_OUT_HDMI_ARC) {
device = AUDIO_DEVICE_OUT_HDMI_ARC;
} else if (device & AUDIO_DEVICE_OUT_AUX_LINE) {
diff --git a/services/audiopolicy/enginedefault/src/Engine.cpp b/services/audiopolicy/enginedefault/src/Engine.cpp
index 7a785eb..0686414 100755
--- a/services/audiopolicy/enginedefault/src/Engine.cpp
+++ b/services/audiopolicy/enginedefault/src/Engine.cpp
@@ -319,8 +319,11 @@ audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const
device = getDeviceForStrategy(STRATEGY_SONIFICATION);
//user "safe" speaker if available instead of normal speaker to avoid triggering
//other acoustic safety mechanisms for notification
- if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE))
- device = AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ if ((device & AUDIO_DEVICE_OUT_SPEAKER) &&
+ (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) {
+ device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ device &= ~AUDIO_DEVICE_OUT_SPEAKER;
+ }
} else if (outputs.isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
// while media is playing (or has recently played), use the same device
device = getDeviceForStrategy(STRATEGY_MEDIA);
@@ -329,8 +332,11 @@ audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const
device = getDeviceForStrategy(STRATEGY_SONIFICATION);
//user "safe" speaker if available instead of normal speaker to avoid triggering
//other acoustic safety mechanisms for notification
- if (device == AUDIO_DEVICE_OUT_SPEAKER && (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE))
- device = AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ if ((device & AUDIO_DEVICE_OUT_SPEAKER) &&
+ (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) {
+ device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE;
+ device &= ~AUDIO_DEVICE_OUT_SPEAKER;
+ }
}
break;