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-rw-r--r--services/audiopolicy/AudioPolicyManager.cpp27
1 files changed, 26 insertions, 1 deletions
diff --git a/services/audiopolicy/AudioPolicyManager.cpp b/services/audiopolicy/AudioPolicyManager.cpp
index 4fcf43b..95179b7 100644
--- a/services/audiopolicy/AudioPolicyManager.cpp
+++ b/services/audiopolicy/AudioPolicyManager.cpp
@@ -516,7 +516,10 @@ void AudioPolicyManager::setForceUse(audio_policy_force_use_t usage,
config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
config != AUDIO_POLICY_FORCE_ANALOG_DOCK &&
config != AUDIO_POLICY_FORCE_DIGITAL_DOCK && config != AUDIO_POLICY_FORCE_NONE &&
- config != AUDIO_POLICY_FORCE_NO_BT_A2DP) {
+ config != AUDIO_POLICY_FORCE_NO_BT_A2DP &&
+ config != AUDIO_POLICY_FORCE_SYSTEM_AUDIO_HDMI_ARC &&
+ config != AUDIO_POLICY_FORCE_SYSTEM_AUDIO_SPDIF &&
+ config != AUDIO_POLICY_FORCE_SYSTEM_AUDIO_LINE) {
ALOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
return;
}
@@ -3536,10 +3539,32 @@ audio_devices_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strate
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_SPEAKER;
}
+ int device3 = AUDIO_DEVICE_NONE;
+ if (strategy == STRATEGY_MEDIA) {
+ // Hdmi system audio should use manually configured device type.
+ if (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA]
+ == AUDIO_POLICY_FORCE_SYSTEM_AUDIO_HDMI_ARC) {
+ device3 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_HDMI_ARC;
+ } else if (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA]
+ == AUDIO_POLICY_FORCE_SYSTEM_AUDIO_SPDIF) {
+ device3 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_SPDIF;
+ } else if (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA]
+ == AUDIO_POLICY_FORCE_SYSTEM_AUDIO_LINE) {
+ device3 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_LINE;
+ }
+ }
+ // Merge hdmi cec system audio and existing device for media. If system audio is on,
+ // internal speaker will be muted but others are not.
+ device2 |= device3;
// device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION or
// STRATEGY_ENFORCED_AUDIBLE, AUDIO_DEVICE_NONE otherwise
device |= device2;
+
+ // If system audio mode is on and proper audio out is set, remove speaker from device.
+ if (device3 != AUDIO_DEVICE_NONE) {
+ device &= ~AUDIO_DEVICE_OUT_SPEAKER;
+ }
if (device) break;
device = mDefaultOutputDevice->mDeviceType;
if (device == AUDIO_DEVICE_NONE) {