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-rw-r--r--soundtrigger/SoundTrigger.cpp253
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diff --git a/soundtrigger/SoundTrigger.cpp b/soundtrigger/SoundTrigger.cpp
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+++ b/soundtrigger/SoundTrigger.cpp
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+/*
+**
+** Copyright (C) 2014, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#define LOG_TAG "SoundTrigger"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/IMemory.h>
+
+#include <soundtrigger/SoundTrigger.h>
+#include <soundtrigger/ISoundTrigger.h>
+#include <soundtrigger/ISoundTriggerHwService.h>
+#include <soundtrigger/ISoundTriggerClient.h>
+#include <soundtrigger/SoundTriggerCallback.h>
+
+namespace android {
+
+namespace {
+ sp<ISoundTriggerHwService> gSoundTriggerHwService;
+ const int kSoundTriggerHwServicePollDelay = 500000; // 0.5s
+ const char* kSoundTriggerHwServiceName = "media.sound_trigger_hw";
+ Mutex gLock;
+
+ class DeathNotifier : public IBinder::DeathRecipient
+ {
+ public:
+ DeathNotifier() {
+ }
+
+ virtual void binderDied(const wp<IBinder>& who __unused) {
+ ALOGV("binderDied");
+ Mutex::Autolock _l(gLock);
+ gSoundTriggerHwService.clear();
+ ALOGW("Sound trigger service died!");
+ }
+ };
+
+ sp<DeathNotifier> gDeathNotifier;
+}; // namespace anonymous
+
+const sp<ISoundTriggerHwService>& SoundTrigger::getSoundTriggerHwService()
+{
+ Mutex::Autolock _l(gLock);
+ if (gSoundTriggerHwService.get() == 0) {
+ sp<IServiceManager> sm = defaultServiceManager();
+ sp<IBinder> binder;
+ do {
+ binder = sm->getService(String16(kSoundTriggerHwServiceName));
+ if (binder != 0) {
+ break;
+ }
+ ALOGW("SoundTriggerHwService not published, waiting...");
+ usleep(kSoundTriggerHwServicePollDelay);
+ } while(true);
+ if (gDeathNotifier == NULL) {
+ gDeathNotifier = new DeathNotifier();
+ }
+ binder->linkToDeath(gDeathNotifier);
+ gSoundTriggerHwService = interface_cast<ISoundTriggerHwService>(binder);
+ }
+ ALOGE_IF(gSoundTriggerHwService == 0, "no SoundTriggerHwService!?");
+ return gSoundTriggerHwService;
+}
+
+// Static methods
+status_t SoundTrigger::listModules(struct sound_trigger_module_descriptor *modules,
+ uint32_t *numModules)
+{
+ ALOGV("listModules()");
+ const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
+ if (service == 0) {
+ return NO_INIT;
+ }
+ return service->listModules(modules, numModules);
+}
+
+sp<SoundTrigger> SoundTrigger::attach(const sound_trigger_module_handle_t module,
+ const sp<SoundTriggerCallback>& callback)
+{
+ ALOGV("attach()");
+ sp<SoundTrigger> soundTrigger;
+ const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
+ if (service == 0) {
+ return soundTrigger;
+ }
+ soundTrigger = new SoundTrigger(module, callback);
+ status_t status = service->attach(module, soundTrigger, soundTrigger->mISoundTrigger);
+
+ if (status == NO_ERROR && soundTrigger->mISoundTrigger != 0) {
+ soundTrigger->mISoundTrigger->asBinder()->linkToDeath(soundTrigger);
+ } else {
+ ALOGW("Error %d connecting to sound trigger service", status);
+ soundTrigger.clear();
+ }
+ return soundTrigger;
+}
+
+
+// SoundTrigger
+SoundTrigger::SoundTrigger(sound_trigger_module_handle_t module,
+ const sp<SoundTriggerCallback>& callback)
+ : mModule(module), mCallback(callback)
+{
+}
+
+SoundTrigger::~SoundTrigger()
+{
+ if (mISoundTrigger != 0) {
+ mISoundTrigger->detach();
+ }
+}
+
+
+void SoundTrigger::detach() {
+ ALOGV("detach()");
+ Mutex::Autolock _l(mLock);
+ mCallback.clear();
+ if (mISoundTrigger != 0) {
+ mISoundTrigger->detach();
+ mISoundTrigger->asBinder()->unlinkToDeath(this);
+ mISoundTrigger = 0;
+ }
+}
+
+status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory,
+ sound_model_handle_t *handle)
+{
+ Mutex::Autolock _l(mLock);
+ if (mISoundTrigger == 0) {
+ return NO_INIT;
+ }
+
+ return mISoundTrigger->loadSoundModel(modelMemory, handle);
+}
+
+status_t SoundTrigger::unloadSoundModel(sound_model_handle_t handle)
+{
+ Mutex::Autolock _l(mLock);
+ if (mISoundTrigger == 0) {
+ return NO_INIT;
+ }
+ return mISoundTrigger->unloadSoundModel(handle);
+}
+
+status_t SoundTrigger::startRecognition(sound_model_handle_t handle,
+ const sp<IMemory>& dataMemory)
+{
+ Mutex::Autolock _l(mLock);
+ if (mISoundTrigger == 0) {
+ return NO_INIT;
+ }
+ return mISoundTrigger->startRecognition(handle, dataMemory);
+}
+
+status_t SoundTrigger::stopRecognition(sound_model_handle_t handle)
+{
+ Mutex::Autolock _l(mLock);
+ if (mISoundTrigger == 0) {
+ return NO_INIT;
+ }
+ return mISoundTrigger->stopRecognition(handle);
+}
+
+// BpSoundTriggerClient
+void SoundTrigger::onRecognitionEvent(const sp<IMemory>& eventMemory)
+{
+ Mutex::Autolock _l(mLock);
+ if (eventMemory == 0 || eventMemory->pointer() == NULL) {
+ return;
+ }
+
+ if (mCallback != 0) {
+ mCallback->onRecognitionEvent(
+ (struct sound_trigger_recognition_event *)eventMemory->pointer());
+ }
+}
+
+
+//IBinder::DeathRecipient
+void SoundTrigger::binderDied(const wp<IBinder>& who __unused) {
+ Mutex::Autolock _l(mLock);
+ ALOGW("SoundTrigger server binder Died ");
+ mISoundTrigger = 0;
+ if (mCallback != 0) {
+ mCallback->onServiceDied();
+ }
+}
+
+status_t SoundTrigger::stringToGuid(const char *str, sound_trigger_uuid_t *guid)
+{
+ if (str == NULL || guid == NULL) {
+ return BAD_VALUE;
+ }
+
+ int tmp[10];
+
+ if (sscanf(str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+ tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) {
+ return BAD_VALUE;
+ }
+ guid->timeLow = (uint32_t)tmp[0];
+ guid->timeMid = (uint16_t)tmp[1];
+ guid->timeHiAndVersion = (uint16_t)tmp[2];
+ guid->clockSeq = (uint16_t)tmp[3];
+ guid->node[0] = (uint8_t)tmp[4];
+ guid->node[1] = (uint8_t)tmp[5];
+ guid->node[2] = (uint8_t)tmp[6];
+ guid->node[3] = (uint8_t)tmp[7];
+ guid->node[4] = (uint8_t)tmp[8];
+ guid->node[5] = (uint8_t)tmp[9];
+
+ return NO_ERROR;
+}
+
+status_t SoundTrigger::guidToString(const sound_trigger_uuid_t *guid, char *str, size_t maxLen)
+{
+ if (guid == NULL || str == NULL) {
+ return BAD_VALUE;
+ }
+
+ snprintf(str, maxLen, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+ guid->timeLow,
+ guid->timeMid,
+ guid->timeHiAndVersion,
+ guid->clockSeq,
+ guid->node[0],
+ guid->node[1],
+ guid->node[2],
+ guid->node[3],
+ guid->node[4],
+ guid->node[5]);
+
+ return NO_ERROR;
+}
+
+}; // namespace android