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path: root/include/media/AudioIoDescriptor.h
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* Implement audio device callbackEric Laurent2015-05-061-1/+20
| | | | | | | | | | | | | | | | | | | | Add class AudioSystem::AudioDeviceCallback notifying AudioSystem clients upon device selection change on a given input or output thread. Maintain a list of installed callback per I/O handle in AudioSystem and call registered callbacks when an OPEN of CONFIG_CHANGED event is received on IAudioFlingerClient::ioConfigChanged(). Add methods to AudioTrack and AudioRecord to add and remove device change callbacks. Add methods to AudioTrack and AudioRecord to query currently selected device. ioConfigChanged() events now convey the audio patch describing the input or output thread routing. Fix AudioRecord failure to start when invalidation is handled by start(). Change-Id: I9e938adf025fa712337c63b1e02a8c18f2a20d39
* AudioSystem: refactor audio config cache and callbacksEric Laurent2015-05-011-0/+52
Clean up implementation of audio configuration cache and callback events from AudioFlinger: - Define class AudioIoDescriptor for audio input and output configurations outside of AudioSystem class. - Do not use void * but an AudioIoDescriptor as argument to audio config callbacks from AudioFlinger. - Remove unused configuration events. - Move AudioSystem audio input and output cache from static singletons to members of AudioFlingerClient subclass. Change-Id: I67c196c32c09ce2756af0755ee1fe631040c3270