| Commit message (Collapse) | Author | Age | Files | Lines |
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Do not refer to an AudioEffect instance by a raw pointer from the
child AudioEffectClient.
Also align destructor cleanup sequence on those of AudioTrack
and AudioRecord.
Bug: 21629892.
Change-Id: I970307aedbc38db2e41a2cc652fd6df9112f712c
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Change-Id: I3a97977b6e9a09355e2008f780d22d480fb7308b
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Change-Id: Ie8f9d42fc061f6d558f23b98414e04eb3d14b376
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to use the new static version.
Change-Id: I89a5988a0ac694ffc04d88cf939e8455bf925d4c
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Currently, users of audio sessions, AudioTrack and AudioRecord,
are acquiring and releasing audio sessions according to their
life-cycle. AudioEffect instances were not counting as users
of an audio session. This caused an effect used on a session
to be purged by AudioFlinger::purgeStaleEffects_l() whenever
the last user of that session went away.
This CL makes AudioEffect acquire and release a session when
created and destroyed.
Bug 15432115
Change-Id: I922532150009988d43872f9b5928044a830ae0b3
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Change-Id: I665ba3358dd9502f0adec70d486e7bf8a2e1b0fe
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Just get the parameter on server side
Change-Id: I433a63104dbb257e0d862be2ab61847cb36d1c15
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Change-Id: Ib28fd7b9ce951a6933f006e7f8812ba617625530
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for POD structs effect_descriptor_t and effect_config_t
Change-Id: Ib2fc47f85fb65ed91b0abb1f87217c49b5eb571d
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Fix indentation to be multiple of 4.
Make it easier to search:
sp< not sp < to
"switch (...)" instead of "switch(...)" (also "if" and "while")
Remove redundant blank line at start or EOF.
Remove whitespace at end of line.
Remove extra blank lines where they don't add value.
Use git diff -b or -w to verify.
Change-Id: I966b7ba852faa5474be6907fb212f5e267c2874e
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warning: pointer of type 'void *' used in arithmetic
warning: enumeral and non-enumeral type in conditional expression
Change-Id: I7b8d626a636145ef648e3b5d0e77068216dd012e
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Bring the Visualizer class into line with the SDK documentation by
returning ERROR_DEAD_OBJECT instead of ERROR_INVALID_OPERATION when
the Visualizer loses its binder connection to the mediaserver because
of a mediaserver restart.
Also add a new callback interface to allow clients to be
asynchronously notified in the case of server death. Right now, the
interface definition and the registration method are flagged as hidden
pending API council review/approval.
See http://b/issue?id=5717519 for details.
Change-Id: Ic15856f27ed5a950a583ac11ca81f79bd7e9b1a0
Signed-off-by: John Grossman <johngro@google.com>
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Change-Id: I0bef580cbc818cb7c87aea23919d26f1446cec32
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Change-Id: I1f5c338bcb7368e3dd8cd5f804b2e6d9fbe087f8
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This is just documentation, as C++ method const-ness doesn't mean anything
for a binder API. Instead, here const means "no side effects".
Change-Id: Iaa9cd2fe477db10ae9a40cac4f79f0faa9b4e5e6
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Use if (p != NULL) instead of if (ptr)
Change-Id: Iaec3413a59ccbf233c98fcd918cc7d70ac5da9fa
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
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See https://android-git.corp.google.com/g/#/c/143865
Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
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Added APIs to control pre processes applied on captured audio.
Those APIs are still hidden until reviewed by API council.
Three types of standard pre processes are supported:
- Automatic Gain Control (AGC) by AutomaticGainControl class
- Acoustic Echo Cancellation (AEC) by AcousticEchoCanceler class
- Noise Suppression (NS) by NoiseSuppressor class
A method is added to AudioEffect class to query audio pre processings
applied by default by the platform on a given AudioRecord session ID.
Change-Id: I0b9fceeb8c704dd06319c3b52b85c96fe871d51d
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Audio effect framework is extended to suport effects on
output and input audio path.
AudioFlinger: Support for audio effects and effect chains is
moved from PlaybackThread class to ThreadBase class so that
RecordThread can manage effects.
Effects of type pre processing are allowed on record thread
only. When a pre processing is enabled, the effect interface handle is
passed down to the input stream so that the audio HAL can call the
process function. The record thread loop calls the effect chain process
function that will only manage the effect state and commands and skip the
process function.
AudioRecord: The audio session is allocated before calling getInput() into
audio policy serice so that the session is known before the input theead is
created and pre processings can be created on the correct session.
AudioPolicyService: default pre processing for a given input source are
loaded from audio_effects.conf file.
When an input is created, corresponding effects are created and enabled.
Change-Id: Id17119e0979b4dcf189b5c7957fec30dc3478790
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Removed unused functions allowing dynamic loading of audio effects libraries
from effects factory API.
Change-Id: I06cc5a51dc10aca87c7a8687bbb874babd711eca
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Current implementation of AudioEffect class destructor disables
the effect before disconnecting from IAudioEffect interface.
This is problematic when more than one client has a handle on the same
effect engine as destroying one handle will disable the effect which is
not the intended behavior.
Change-Id: I10eacf981506469a7ef4eb9a1650813f0848de5d
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Use a Mutex wherever atomic operations were used in AudioTrack,
AudioRecord, AudioFlinger and AudioEffect classes.
Change-Id: I6f55b2cabdcd93d64ef19446735b8f33720f8dbc
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AudioEffect::command() should not interpret the status
returned in pReplyData unless the command is ENABLE or
DISABLE.
Also fixed:
- bug in Visualizer::getWAveForm() status reporting.
- wrong initialization value for capture buffer in visualizer engine.
Change-Id: I60fb0011f9dba96ee74661dec1e8ef441edcaf35
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- Fixed constant inversions in AudioEffect.java
- Do not return error when enabling an already enabled effect
- Update cached effect state in native AudioEffect class when effect is enabled/disabled by command() method
- Remove click when restarting effect during disable sequence
- Fixed problem in master mute management when volume control is delegated to effect.
Change-Id: I6df4ce9fcc54fdc7345df858f639d20d802d6712
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The type of the cmd, cmdSize and *pReplySize parameters of the effect control interface command()
function have been modified from int to uint32_t. This is more consistent with their role.
Change-Id: I84d289fc262d6753747910f06f485597dfee6591
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Change-Id: Idc93415efef92087507401e50cfb235a6f1f7ed7
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The visualizer enables application to retrieve part of the currently playing audio for visualization purpose.
It is not an audio recording interface and only returns partial and low quality audio content as a waveform or
a frequency representation (FFT).
Removed temporary hack made in MediaPlayer for animated wall papers based on audio visualization (snoop() method.
This commit also includes a change in AudioEffect class:
- the enable()/disable() methods have been replaced bya more standard setEnabled() method.
- some fixes in javadoc
Change-Id: Id092a1340e9e38dae68646ade7be054e3a36980e
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Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h
Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory
Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance
Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
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Added AudioEffect C++ class. AudioEffect is the base class for effect specific implementations,
OpenSL ES effect interfaces and audio effect JNI.
Added the AudioEffect JNI and AudioEffect JAVA class. AudioEffect is the base class
to implement more specific JAVA classes to control audio effects from JAVA applications.
Change-Id: If300a1b708f2e6605891261e67bfb4f8330a4624
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