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/*
* Copyright (C) 2004-2011 NXP Software
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*******************************************************************************
* @file LV_Types.h
* @brief Types definition for Smartphone team
*******************************************************************************/
#ifndef LV_TYPES_H
#define LV_TYPES_H
/*------------*/
/* INCLUDES */
/*------------*/
#include "M4OSA_Error.h"
#ifdef __cplusplus
extern "C"
{
#endif
/*--------------------------------------*/
/* CHARACTER ENCODING CONVERSION FCTS */
/*--------------------------------------*/
/******************************************************************************
*
* M4OSA_UInt32 (*LV_fromUTF8ToNative_Fct)(const M4OSA_Char* pStart,
* M4OSA_Void** pOut);
* @note This function converts a string from UTF8 format which is the default
* encoding in the engines and application logics to the character encoding
* supported by the OS or platform. The memory will be allocated within this
* function and then, caller will have to free *targetStart thanks to M4OSA_free.
* Both strings must be NULL-terminateed.
* @param pStart (IN): String to convert.
* @param pOut (OUT): This pointer will be filled by this function. It contains the
* string converted to the native format.
* @return Success: Size in bytes allocated including the NULL character. Failure: 0
*
******************************************************************************/
typedef M4OSA_UInt32 (*LV_fromUTF8ToNative_Fct)(const M4OSA_Char* pStart,
M4OSA_Void** pOut);
/******************************************************************************
*
* M4OSA_UInt32 (*LV_fromNativeToUTF8_Fct)(const M4OSA_Char* pStart,
* M4OSA_Void** targetStart);
* @note This function converts a string in the character encoding supported by the
* OS or platform to from UTF8 format which is the default encoding in the
* engines and application logics. The memory will be allocated within this
* function and then, caller will have to free *targetStart thanks to M4OSA_free.
* Both strings must be NULL-terminateed.
* @param pStart (IN): String to convert.
* @param pOut (OUT): This pointer will be filled by this function. It contains the
* string converted to UTF8 format.
* @return Success: Size in bytes allocated including the NULL character. Failure: 0
*
******************************************************************************/
typedef M4OSA_UInt32 (*LV_fromNativeToUTF8_Fct)(const M4OSA_Void** pStart,
M4OSA_Char** pOut);
#ifdef __cplusplus
}
#endif
#endif /*--- LV_TYPES_H ---*/
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