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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COLOR_CONVERT_H_
#define COLOR_CONVERT_H_
#include <inttypes.h>
namespace android {
void YUVToRGB(
int32_t y, int32_t u, int32_t v,
int32_t* r, int32_t* g, int32_t* b);
void convertYUV420spToARGB(
uint8_t *pY, uint8_t *pUV, int32_t width, int32_t height,
uint8_t *dest);
void convertYUV420spToRGB888(
uint8_t *pY, uint8_t *pUV, int32_t width, int32_t height,
uint8_t *dest);
// TODO: remove when RGBA support is added to SoftwareRenderer
void convertRGBAToARGB(
uint8_t *src, int32_t width, int32_t height, uint32_t stride,
uint8_t *dest);
} // namespace android
#endif // COLOR_CONVERT_H_
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