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LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
ISchedulingPolicyService.cpp \
SchedulingPolicyService.cpp
# FIXME Move this library to frameworks/native
LOCAL_MODULE := libscheduling_policy
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
AudioFlinger.cpp \
Threads.cpp \
Tracks.cpp \
Effects.cpp \
AudioMixer.cpp.arm \
AudioResampler.cpp.arm \
AudioPolicyService.cpp \
ServiceUtilities.cpp \
AudioResamplerCubic.cpp.arm \
AudioResamplerSinc.cpp.arm
LOCAL_SRC_FILES += StateQueue.cpp
LOCAL_C_INCLUDES := \
$(call include-path-for, audio-effects) \
$(call include-path-for, audio-utils)
LOCAL_SHARED_LIBRARIES := \
libaudioutils \
libcommon_time_client \
libcutils \
libutils \
liblog \
libbinder \
libmedia \
libnbaio \
libhardware \
libhardware_legacy \
libeffects \
libdl \
libpowermanager
LOCAL_STATIC_LIBRARIES := \
libscheduling_policy \
libcpustats \
libmedia_helper
LOCAL_MODULE:= libaudioflinger
LOCAL_SRC_FILES += FastMixer.cpp FastMixerState.cpp AudioWatchdog.cpp
LOCAL_CFLAGS += -DSTATE_QUEUE_INSTANTIATIONS='"StateQueueInstantiations.cpp"'
# Define ANDROID_SMP appropriately. Used to get inline tracing fast-path.
ifeq ($(TARGET_CPU_SMP),true)
LOCAL_CFLAGS += -DANDROID_SMP=1
else
LOCAL_CFLAGS += -DANDROID_SMP=0
endif
LOCAL_CFLAGS += -fvisibility=hidden
include $(BUILD_SHARED_LIBRARY)
#
# build audio resampler test tool
#
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
test-resample.cpp \
AudioResampler.cpp.arm \
AudioResamplerCubic.cpp.arm \
AudioResamplerSinc.cpp.arm
LOCAL_SHARED_LIBRARIES := \
libdl \
libcutils \
libutils \
liblog
LOCAL_MODULE:= test-resample
LOCAL_MODULE_TAGS := optional
include $(BUILD_EXECUTABLE)
include $(call all-makefiles-under,$(LOCAL_PATH))
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