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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace android {
// descriptor for audio inputs. Used to maintain current configuration of each opened audio input
// and keep track of the usage of this input.
class AudioInputDescriptor: public AudioPortConfig
{
public:
AudioInputDescriptor(const sp<IOProfile>& profile);
status_t dump(int fd);
audio_port_handle_t mId;
audio_io_handle_t mIoHandle; // input handle
audio_devices_t mDevice; // current device this input is routed to
AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
audio_patch_handle_t mPatchHandle;
uint32_t mRefCount; // number of AudioRecord clients using
// this input
uint32_t mOpenRefCount;
audio_source_t mInputSource; // input source selected by application
//(mediarecorder.h)
const sp<IOProfile> mProfile; // I/O profile this output derives from
SortedVector<audio_session_t> mSessions; // audio sessions attached to this input
bool mIsSoundTrigger; // used by a soundtrigger capture
virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
const struct audio_port_config *srcConfig = NULL) const;
virtual sp<AudioPort> getAudioPort() const { return mProfile; }
void toAudioPort(struct audio_port *port) const;
};
}; // namespace android
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