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authorAshok Bhat <ashok.bhat@arm.com>2014-01-27 16:00:23 +0000
committerNarayan Kamath <narayan@google.com>2014-02-21 13:02:34 +0000
commit17ab38f8a87bc90eab11373f878f220ce3031de6 (patch)
tree85e10af9fa5b4cc58f8117c66f118adf8b93c195
parente1abfdf711ce9ff3b15ff1b4d86531f5a8dd3dec (diff)
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AArch64: Make AssetAtlasService 64-bit compatible
Changes in this patch include [x] Long(64-bit) is used to store native pointers in AssetAtlasService and related classes as they can be 64-bit. [x] Some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> (cherry-picked from 4de3f481bc59ab4b766dc027e41aff7cda9d62f7) Change-Id: If22daf40eef46f8df9f94d65ddcc52c45b3acf2a
-rw-r--r--core/java/android/view/GLES20Canvas.java4
-rw-r--r--core/java/android/view/GLRenderer.java2
-rw-r--r--core/java/android/view/IAssetAtlas.aidl10
-rw-r--r--core/jni/android_view_GLES20Canvas.cpp12
-rw-r--r--libs/hwui/AssetAtlas.cpp15
-rw-r--r--libs/hwui/AssetAtlas.h4
-rw-r--r--services/core/java/com/android/server/AssetAtlasService.java28
-rw-r--r--services/core/jni/com_android_server_AssetAtlasService.cpp44
8 files changed, 61 insertions, 58 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index 2ed0cba..a08d83a 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -351,11 +351,11 @@ class GLES20Canvas extends HardwareCanvas {
// Atlas
///////////////////////////////////////////////////////////////////////////
- static void initAtlas(GraphicBuffer buffer, int[] map) {
+ static void initAtlas(GraphicBuffer buffer, long[] map) {
nInitAtlas(buffer, map, map.length);
}
- private static native void nInitAtlas(GraphicBuffer buffer, int[] map, int count);
+ private static native void nInitAtlas(GraphicBuffer buffer, long[] map, int count);
///////////////////////////////////////////////////////////////////////////
// Display list
diff --git a/core/java/android/view/GLRenderer.java b/core/java/android/view/GLRenderer.java
index d61c4b1..b758930 100644
--- a/core/java/android/view/GLRenderer.java
+++ b/core/java/android/view/GLRenderer.java
@@ -271,7 +271,7 @@ public class GLRenderer extends HardwareRenderer {
if (atlas.isCompatible(android.os.Process.myPpid())) {
GraphicBuffer buffer = atlas.getBuffer();
if (buffer != null) {
- int[] map = atlas.getMap();
+ long[] map = atlas.getMap();
if (map != null) {
GLES20Canvas.initAtlas(buffer, map);
}
diff --git a/core/java/android/view/IAssetAtlas.aidl b/core/java/android/view/IAssetAtlas.aidl
index 5f1e238..edce059 100644
--- a/core/java/android/view/IAssetAtlas.aidl
+++ b/core/java/android/view/IAssetAtlas.aidl
@@ -45,10 +45,10 @@ interface IAssetAtlas {
* if the atlas is not available yet.
*
* Each bitmap is represented by several entries in the array:
- * int0: SkBitmap*, the native bitmap object
- * int1: x position
- * int2: y position
- * int3: rotated, 1 if the bitmap must be rotated, 0 otherwise
+ * long0: SkBitmap*, the native bitmap object
+ * long1: x position
+ * long2: y position
+ * long3: rotated, 1 if the bitmap must be rotated, 0 otherwise
*/
- int[] getMap();
+ long[] getMap();
}
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index dd089f2..4e353fa 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -116,14 +116,12 @@ static void android_view_GLES20Canvas_terminateCaches(JNIEnv* env, jobject clazz
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_initAtlas(JNIEnv* env, jobject clazz,
- jobject graphicBuffer, jintArray atlasMapArray, jint count) {
+ jobject graphicBuffer, jlongArray atlasMapArray, jint count) {
sp<GraphicBuffer> buffer = graphicBufferForJavaObject(env, graphicBuffer);
- jint* atlasMap = env->GetIntArrayElements(atlasMapArray, NULL);
-
- Caches::getInstance().assetAtlas.init(buffer, atlasMap, count);
-
- env->ReleaseIntArrayElements(atlasMapArray, atlasMap, 0);
+ jlong* jAtlasMap = env->GetLongArrayElements(atlasMapArray, NULL);
+ Caches::getInstance().assetAtlas.init(buffer, jAtlasMap, count);
+ env->ReleaseLongArrayElements(atlasMapArray, jAtlasMap, 0);
}
// ----------------------------------------------------------------------------
@@ -1002,7 +1000,7 @@ static JNINativeMethod gMethods[] = {
{ "nInitCaches", "()Z", (void*) android_view_GLES20Canvas_initCaches },
{ "nTerminateCaches", "()V", (void*) android_view_GLES20Canvas_terminateCaches },
- { "nInitAtlas", "(Landroid/view/GraphicBuffer;[II)V",
+ { "nInitAtlas", "(Landroid/view/GraphicBuffer;[JI)V",
(void*) android_view_GLES20Canvas_initAtlas },
{ "nCreateRenderer", "()J", (void*) android_view_GLES20Canvas_createRenderer },
diff --git a/libs/hwui/AssetAtlas.cpp b/libs/hwui/AssetAtlas.cpp
index fddfe90..fc86e4f 100644
--- a/libs/hwui/AssetAtlas.cpp
+++ b/libs/hwui/AssetAtlas.cpp
@@ -28,7 +28,7 @@ namespace uirenderer {
// Lifecycle
///////////////////////////////////////////////////////////////////////////////
-void AssetAtlas::init(sp<GraphicBuffer> buffer, int* map, int count) {
+void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) {
if (mImage) {
return;
}
@@ -108,14 +108,19 @@ private:
/**
* TODO: This method does not take the rotation flag into account
*/
-void AssetAtlas::createEntries(Caches& caches, int* map, int count) {
+void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) {
const float width = float(mTexture->width);
const float height = float(mTexture->height);
for (int i = 0; i < count; ) {
- SkBitmap* bitmap = (SkBitmap*) map[i++];
- int x = map[i++];
- int y = map[i++];
+ SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(map[i++]);
+ // NOTE: We're converting from 64 bit signed values to 32 bit
+ // signed values. This is guaranteed to be safe because the "x"
+ // and "y" coordinate values are guaranteed to be representable
+ // with 32 bits. The array is 64 bits wide so that it can carry
+ // pointers on 64 bit architectures.
+ const int x = static_cast<int>(map[i++]);
+ const int y = static_cast<int>(map[i++]);
bool rotated = map[i++] > 0;
// Bitmaps should never be null, we're just extra paranoid
diff --git a/libs/hwui/AssetAtlas.h b/libs/hwui/AssetAtlas.h
index 57c8a60..2ec556e 100644
--- a/libs/hwui/AssetAtlas.h
+++ b/libs/hwui/AssetAtlas.h
@@ -121,7 +121,7 @@ public:
* initialized. To re-initialize the atlas, you must
* first call terminate().
*/
- ANDROID_API void init(sp<GraphicBuffer> buffer, int* map, int count);
+ ANDROID_API void init(sp<GraphicBuffer> buffer, int64_t* map, int count);
/**
* Destroys the atlas texture. This object can be
@@ -176,7 +176,7 @@ public:
}
private:
- void createEntries(Caches& caches, int* map, int count);
+ void createEntries(Caches& caches, int64_t* map, int count);
Texture* mTexture;
Image* mImage;
diff --git a/services/core/java/com/android/server/AssetAtlasService.java b/services/core/java/com/android/server/AssetAtlasService.java
index 3fb006b..fc4838c 100644
--- a/services/core/java/com/android/server/AssetAtlasService.java
+++ b/services/core/java/com/android/server/AssetAtlasService.java
@@ -114,12 +114,11 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
// Describes how bitmaps are placed in the atlas. Each bitmap is
// represented by several entries in the array:
- // int0: SkBitmap*, the native bitmap object
- // int1: x position
- // int2: y position
- // int3: rotated, 1 if the bitmap must be rotated, 0 otherwise
- // NOTE: This will need to be handled differently to support 64 bit pointers
- private int[] mAtlasMap;
+ // long0: SkBitmap*, the native bitmap object
+ // long1: x position
+ // long2: y position
+ // long3: rotated, 1 if the bitmap must be rotated, 0 otherwise
+ private long[] mAtlasMap;
/**
* Creates a new service. Upon creating, the service will gather the list of
@@ -196,7 +195,7 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
private final ArrayList<Bitmap> mBitmaps;
private final int mPixelCount;
- private int mNativeBitmap;
+ private long mNativeBitmap;
// Used for debugging only
private Bitmap mAtlasBitmap;
@@ -260,8 +259,8 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
final Atlas.Entry entry = new Atlas.Entry();
- mAtlasMap = new int[packCount * ATLAS_MAP_ENTRY_FIELD_COUNT];
- int[] atlasMap = mAtlasMap;
+ mAtlasMap = new long[packCount * ATLAS_MAP_ENTRY_FIELD_COUNT];
+ long[] atlasMap = mAtlasMap;
int mapIndex = 0;
boolean result = false;
@@ -288,8 +287,7 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
}
canvas.drawBitmap(bitmap, 0.0f, 0.0f, null);
canvas.restore();
- // TODO: Change mAtlasMap to long[] to support 64-bit systems
- atlasMap[mapIndex++] = (int) bitmap.mNativeBitmap;
+ atlasMap[mapIndex++] = bitmap.mNativeBitmap;
atlasMap[mapIndex++] = entry.x;
atlasMap[mapIndex++] = entry.y;
atlasMap[mapIndex++] = entry.rotated ? 1 : 0;
@@ -365,9 +363,9 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
}
}
- private static native int nAcquireAtlasCanvas(Canvas canvas, int width, int height);
- private static native void nReleaseAtlasCanvas(Canvas canvas, int bitmap);
- private static native boolean nUploadAtlas(GraphicBuffer buffer, int bitmap);
+ private static native long nAcquireAtlasCanvas(Canvas canvas, int width, int height);
+ private static native void nReleaseAtlasCanvas(Canvas canvas, long bitmap);
+ private static native boolean nUploadAtlas(GraphicBuffer buffer, long bitmap);
@Override
public boolean isCompatible(int ppid) {
@@ -380,7 +378,7 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
}
@Override
- public int[] getMap() throws RemoteException {
+ public long[] getMap() throws RemoteException {
return mAtlasReady.get() ? mAtlasMap : null;
}
diff --git a/services/core/jni/com_android_server_AssetAtlasService.cpp b/services/core/jni/com_android_server_AssetAtlasService.cpp
index 4a1b55d..163692b 100644
--- a/services/core/jni/com_android_server_AssetAtlasService.cpp
+++ b/services/core/jni/com_android_server_AssetAtlasService.cpp
@@ -73,7 +73,7 @@ static inline void swapCanvasPtr(JNIEnv* env, jobject canvasObj, SkCanvas* newCa
SkSafeUnref(previousCanvas);
}
-static SkBitmap* com_android_server_AssetAtlasService_acquireCanvas(JNIEnv* env, jobject,
+static jlong com_android_server_AssetAtlasService_acquireCanvas(JNIEnv* env, jobject,
jobject canvas, jint width, jint height) {
SkBitmap* bitmap = new SkBitmap;
@@ -84,12 +84,13 @@ static SkBitmap* com_android_server_AssetAtlasService_acquireCanvas(JNIEnv* env,
SkCanvas* nativeCanvas = SkNEW_ARGS(SkCanvas, (*bitmap));
swapCanvasPtr(env, canvas, nativeCanvas);
- return bitmap;
+ return reinterpret_cast<jlong>(bitmap);
}
static void com_android_server_AssetAtlasService_releaseCanvas(JNIEnv* env, jobject,
- jobject canvas, SkBitmap* bitmap) {
+ jobject canvas, jlong bitmapHandle) {
+ SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle);
SkCanvas* nativeCanvas = SkNEW(SkCanvas);
swapCanvasPtr(env, canvas, nativeCanvas);
@@ -108,21 +109,22 @@ static void com_android_server_AssetAtlasService_releaseCanvas(JNIEnv* env, jobj
return result;
static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject,
- jobject graphicBuffer, SkBitmap* bitmap) {
+ jobject graphicBuffer, jlong bitmapHandle) {
+ SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle);
// The goal of this method is to copy the bitmap into the GraphicBuffer
// using the GPU to swizzle the texture content
sp<GraphicBuffer> buffer(graphicBufferForJavaObject(env, graphicBuffer));
if (buffer != NULL) {
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (display == EGL_NO_DISPLAY) return false;
+ if (display == EGL_NO_DISPLAY) return JNI_FALSE;
EGLint major;
EGLint minor;
if (!eglInitialize(display, &major, &minor)) {
ALOGW("Could not initialize EGL");
- return false;
+ return JNI_FALSE;
}
// We're going to use a 1x1 pbuffer surface later on
@@ -143,13 +145,13 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
ALOGW("Could not select EGL configuration");
eglReleaseThread();
eglTerminate(display);
- return false;
+ return JNI_FALSE;
}
if (configCount <= 0) {
ALOGW("Could not find EGL configuration");
eglReleaseThread();
eglTerminate(display);
- return false;
+ return JNI_FALSE;
}
// These objects are initialized below but the default "null"
@@ -164,7 +166,7 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
EGLContext context = eglCreateContext(display, configs[0], EGL_NO_CONTEXT, attrs);
if (context == EGL_NO_CONTEXT) {
ALOGW("Could not create EGL context");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
// Create the 1x1 pbuffer
@@ -172,12 +174,12 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
surface = eglCreatePbufferSurface(display, configs[0], surfaceAttrs);
if (surface == EGL_NO_SURFACE) {
ALOGW("Could not create EGL surface");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
if (!eglMakeCurrent(display, surface, surface, context)) {
ALOGW("Could not change current EGL context");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
// We use an EGLImage to access the content of the GraphicBuffer
@@ -188,7 +190,7 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
if (image == EGL_NO_IMAGE_KHR) {
ALOGW("Could not create EGL image");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
glGenTextures(1, &texture);
@@ -196,7 +198,7 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
if (glGetError() != GL_NO_ERROR) {
ALOGW("Could not create/bind texture");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
// Upload the content of the bitmap in the GraphicBuffer
@@ -205,7 +207,7 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
if (glGetError() != GL_NO_ERROR) {
ALOGW("Could not upload to texture");
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
// The fence is used to wait for the texture upload to finish
@@ -214,7 +216,7 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
fence = eglCreateSyncKHR(display, EGL_SYNC_FENCE_KHR, NULL);
if (fence == EGL_NO_SYNC_KHR) {
ALOGW("Could not create sync fence %#x", eglGetError());
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
// The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a
@@ -223,13 +225,13 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT);
if (waitStatus != EGL_CONDITION_SATISFIED_KHR) {
ALOGW("Failed to wait for the fence %#x", eglGetError());
- CLEANUP_GL_AND_RETURN(false);
+ CLEANUP_GL_AND_RETURN(JNI_FALSE);
}
- CLEANUP_GL_AND_RETURN(true);
+ CLEANUP_GL_AND_RETURN(JNI_TRUE);
}
- return false;
+ return JNI_FALSE;
}
// ----------------------------------------------------------------------------
@@ -247,11 +249,11 @@ static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject
const char* const kClassPathName = "com/android/server/AssetAtlasService";
static JNINativeMethod gMethods[] = {
- { "nAcquireAtlasCanvas", "(Landroid/graphics/Canvas;II)I",
+ { "nAcquireAtlasCanvas", "(Landroid/graphics/Canvas;II)J",
(void*) com_android_server_AssetAtlasService_acquireCanvas },
- { "nReleaseAtlasCanvas", "(Landroid/graphics/Canvas;I)V",
+ { "nReleaseAtlasCanvas", "(Landroid/graphics/Canvas;J)V",
(void*) com_android_server_AssetAtlasService_releaseCanvas },
- { "nUploadAtlas", "(Landroid/view/GraphicBuffer;I)Z",
+ { "nUploadAtlas", "(Landroid/view/GraphicBuffer;J)Z",
(void*) com_android_server_AssetAtlasService_upload },
};