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authorGeorge Mount <mount@google.com>2013-11-20 15:46:58 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2013-11-20 15:47:00 +0000
commit34d8519de44f301ce0b7196e248e58345d3cd35a (patch)
treefaee178c7d84aae201a117c7195509879af4cf50
parent7acec30ac7d5b2fba11757a2d2e3ad351be23441 (diff)
parentc96c7b2e54965e30c8fb82295f1ca9f891ebd5e7 (diff)
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Merge "Add animations along a Path."
-rw-r--r--api/current.txt18
-rw-r--r--core/java/android/animation/ObjectAnimator.java180
-rw-r--r--core/java/android/animation/PointFEvaluator.java83
-rw-r--r--core/java/android/animation/PropertyValuesHolder.java202
-rw-r--r--core/jni/android/graphics/Path.cpp195
-rw-r--r--graphics/java/android/graphics/Path.java23
6 files changed, 693 insertions, 8 deletions
diff --git a/api/current.txt b/api/current.txt
index 2845af1..4d500c6 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -2537,22 +2537,36 @@ package android.animation {
method public static android.animation.ObjectAnimator ofArgb(java.lang.Object, java.lang.String, int...);
method public static android.animation.ObjectAnimator ofArgb(T, android.util.Property<T, java.lang.Integer>, int...);
method public static android.animation.ObjectAnimator ofFloat(java.lang.Object, java.lang.String, float...);
+ method public static android.animation.ObjectAnimator ofFloat(java.lang.Object, java.lang.String, java.lang.String, android.graphics.Path);
method public static android.animation.ObjectAnimator ofFloat(T, android.util.Property<T, java.lang.Float>, float...);
+ method public static android.animation.ObjectAnimator ofFloat(T, android.util.Property<T, java.lang.Float>, android.util.Property<T, java.lang.Float>, android.graphics.Path);
method public static android.animation.ObjectAnimator ofInt(java.lang.Object, java.lang.String, int...);
+ method public static android.animation.ObjectAnimator ofInt(java.lang.Object, java.lang.String, java.lang.String, android.graphics.Path);
method public static android.animation.ObjectAnimator ofInt(T, android.util.Property<T, java.lang.Integer>, int...);
+ method public static android.animation.ObjectAnimator ofInt(T, android.util.Property<T, java.lang.Integer>, android.util.Property<T, java.lang.Integer>, android.graphics.Path);
method public static android.animation.ObjectAnimator ofMultiFloat(java.lang.Object, java.lang.String, float[][]);
+ method public static android.animation.ObjectAnimator ofMultiFloat(java.lang.Object, java.lang.String, android.graphics.Path);
method public static android.animation.ObjectAnimator ofMultiFloat(java.lang.Object, java.lang.String, android.animation.TypeConverter<T, float[]>, android.animation.TypeEvaluator<T>, T...);
method public static android.animation.ObjectAnimator ofMultiInt(java.lang.Object, java.lang.String, int[][]);
+ method public static android.animation.ObjectAnimator ofMultiInt(java.lang.Object, java.lang.String, android.graphics.Path);
method public static android.animation.ObjectAnimator ofMultiInt(java.lang.Object, java.lang.String, android.animation.TypeConverter<T, int[]>, android.animation.TypeEvaluator<T>, T...);
method public static android.animation.ObjectAnimator ofObject(java.lang.Object, java.lang.String, android.animation.TypeEvaluator, java.lang.Object...);
+ method public static android.animation.ObjectAnimator ofObject(java.lang.Object, java.lang.String, android.animation.TypeConverter<android.graphics.PointF, ?>, android.graphics.Path);
method public static android.animation.ObjectAnimator ofObject(T, android.util.Property<T, V>, android.animation.TypeEvaluator<V>, V...);
method public static android.animation.ObjectAnimator ofObject(T, android.util.Property<T, P>, android.animation.TypeConverter<V, P>, android.animation.TypeEvaluator<V>, V...);
+ method public static android.animation.ObjectAnimator ofObject(T, android.util.Property<T, V>, android.animation.TypeConverter<android.graphics.PointF, V>, android.graphics.Path);
method public static android.animation.ObjectAnimator ofPropertyValuesHolder(java.lang.Object, android.animation.PropertyValuesHolder...);
method public void setAutoCancel(boolean);
method public void setProperty(android.util.Property);
method public void setPropertyName(java.lang.String);
}
+ public class PointFEvaluator implements android.animation.TypeEvaluator {
+ ctor public PointFEvaluator();
+ ctor public PointFEvaluator(android.graphics.PointF);
+ method public android.graphics.PointF evaluate(float, android.graphics.PointF, android.graphics.PointF);
+ }
+
public class PropertyValuesHolder implements java.lang.Cloneable {
method public android.animation.PropertyValuesHolder clone();
method public java.lang.String getPropertyName();
@@ -2563,14 +2577,18 @@ package android.animation {
method public static android.animation.PropertyValuesHolder ofKeyframe(java.lang.String, android.animation.Keyframe...);
method public static android.animation.PropertyValuesHolder ofKeyframe(android.util.Property, android.animation.Keyframe...);
method public static android.animation.PropertyValuesHolder ofMultiFloat(java.lang.String, float[][]);
+ method public static android.animation.PropertyValuesHolder ofMultiFloat(java.lang.String, android.graphics.Path);
method public static android.animation.PropertyValuesHolder ofMultiFloat(java.lang.String, android.animation.TypeConverter<V, float[]>, android.animation.TypeEvaluator<V>, V...);
method public static android.animation.PropertyValuesHolder ofMultiFloat(java.lang.String, android.animation.TypeConverter<T, float[]>, android.animation.TypeEvaluator<T>, android.animation.Keyframe...);
method public static android.animation.PropertyValuesHolder ofMultiInt(java.lang.String, int[][]);
+ method public static android.animation.PropertyValuesHolder ofMultiInt(java.lang.String, android.graphics.Path);
method public static android.animation.PropertyValuesHolder ofMultiInt(java.lang.String, android.animation.TypeConverter<V, int[]>, android.animation.TypeEvaluator<V>, V...);
method public static android.animation.PropertyValuesHolder ofMultiInt(java.lang.String, android.animation.TypeConverter<T, int[]>, android.animation.TypeEvaluator<T>, android.animation.Keyframe...);
method public static android.animation.PropertyValuesHolder ofObject(java.lang.String, android.animation.TypeEvaluator, java.lang.Object...);
+ method public static android.animation.PropertyValuesHolder ofObject(java.lang.String, android.animation.TypeConverter<android.graphics.PointF, ?>, android.graphics.Path);
method public static android.animation.PropertyValuesHolder ofObject(android.util.Property, android.animation.TypeEvaluator<V>, V...);
method public static android.animation.PropertyValuesHolder ofObject(android.util.Property<?, V>, android.animation.TypeConverter<T, V>, android.animation.TypeEvaluator<T>, T...);
+ method public static android.animation.PropertyValuesHolder ofObject(android.util.Property<?, V>, android.animation.TypeConverter<android.graphics.PointF, V>, android.graphics.Path);
method public void setConverter(android.animation.TypeConverter);
method public void setEvaluator(android.animation.TypeEvaluator);
method public void setFloatValues(float...);
diff --git a/core/java/android/animation/ObjectAnimator.java b/core/java/android/animation/ObjectAnimator.java
index 3adbf08..c0ce795 100644
--- a/core/java/android/animation/ObjectAnimator.java
+++ b/core/java/android/animation/ObjectAnimator.java
@@ -16,6 +16,8 @@
package android.animation;
+import android.graphics.Path;
+import android.graphics.PointF;
import android.util.Log;
import android.util.Property;
@@ -210,6 +212,31 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
+ * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
+ * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are integers that are set to separate properties designated by
+ * <code>xPropertyName</code> and <code>yPropertyName</code>.
+ *
+ * @param target The object whose properties are to be animated. This object should
+ * have public methods on it called <code>setNameX()</code> and
+ * <code>setNameY</code>, where <code>nameX</code> and <code>nameY</code>
+ * are the value of <code>xPropertyName</code> and <code>yPropertyName</code>
+ * parameters, respectively.
+ * @param xPropertyName The name of the property for the x coordinate being animated.
+ * @param yPropertyName The name of the property for the y coordinate being animated.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static ObjectAnimator ofInt(Object target, String xPropertyName, String yPropertyName,
+ Path path) {
+ Keyframe[][] keyframes = PropertyValuesHolder.createKeyframes(path, true);
+ PropertyValuesHolder x = PropertyValuesHolder.ofKeyframe(xPropertyName, keyframes[0]);
+ PropertyValuesHolder y = PropertyValuesHolder.ofKeyframe(yPropertyName, keyframes[1]);
+ return ofPropertyValuesHolder(target, x, y);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates between int values. A single
* value implies that that value is the one being animated to. Two values imply starting
* and ending values. More than two values imply a starting value, values to animate through
@@ -228,6 +255,27 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
+ * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
+ * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are integers that are set to separate properties, <code>xProperty</code> and
+ * <code>yProperty</code>.
+ *
+ * @param target The object whose properties are to be animated.
+ * @param xProperty The property for the x coordinate being animated.
+ * @param yProperty The property for the y coordinate being animated.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static <T> ObjectAnimator ofInt(T target, Property<T, Integer> xProperty,
+ Property<T, Integer> yProperty, Path path) {
+ Keyframe[][] keyframes = PropertyValuesHolder.createKeyframes(path, true);
+ PropertyValuesHolder x = PropertyValuesHolder.ofKeyframe(xProperty, keyframes[0]);
+ PropertyValuesHolder y = PropertyValuesHolder.ofKeyframe(yProperty, keyframes[1]);
+ return ofPropertyValuesHolder(target, x, y);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates over int values for a multiple
* parameters setter. Only public methods that take only int parameters are supported.
* Each <code>int[]</code> contains a complete set of parameters to the setter method.
@@ -249,6 +297,26 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates the target using a multi-int setter
+ * along the given <code>Path</code>. A <code>Path</code></> animation moves in two dimensions,
+ * animating coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are integer x and y coordinates used in the first and second parameter of the
+ * setter, respectively.
+ *
+ * @param target The object whose property is to be animated. This object may
+ * have a public method on it called <code>setName()</code>, where <code>name</code> is
+ * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
+ * be the case-sensitive complete name of the public setter method.
+ * @param propertyName The name of the property being animated or the name of the setter method.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static ObjectAnimator ofMultiInt(Object target, String propertyName, Path path) {
+ PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiInt(propertyName, path);
+ return ofPropertyValuesHolder(target, pvh);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates over values for a multiple int
* parameters setter. Only public methods that take only int parameters are supported.
* <p>At least two values must be provided, a start and end. More than two
@@ -258,7 +326,7 @@ public final class ObjectAnimator extends ValueAnimator {
* @param target The object whose property is to be animated. This object may
* have a public method on it called <code>setName()</code>, where <code>name</code> is
* the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
- * be the complete name of the public method.
+ * be the case-sensitive complete name of the public setter method.
* @param propertyName The name of the property being animated or the name of the setter method.
* @param converter Converts T objects into int parameters for the multi-value setter.
* @param evaluator A TypeEvaluator that will be called on each animation frame to
@@ -334,6 +402,31 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
+ * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
+ * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are floats that are set to separate properties designated by
+ * <code>xPropertyName</code> and <code>yPropertyName</code>.
+ *
+ * @param target The object whose properties are to be animated. This object should
+ * have public methods on it called <code>setNameX()</code> and
+ * <code>setNameY</code>, where <code>nameX</code> and <code>nameY</code>
+ * are the value of the <code>xPropertyName</code> and <code>yPropertyName</code>
+ * parameters, respectively.
+ * @param xPropertyName The name of the property for the x coordinate being animated.
+ * @param yPropertyName The name of the property for the y coordinate being animated.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static ObjectAnimator ofFloat(Object target, String xPropertyName, String yPropertyName,
+ Path path) {
+ Keyframe[][] keyframes = PropertyValuesHolder.createKeyframes(path, false);
+ PropertyValuesHolder x = PropertyValuesHolder.ofKeyframe(xPropertyName, keyframes[0]);
+ PropertyValuesHolder y = PropertyValuesHolder.ofKeyframe(yPropertyName, keyframes[1]);
+ return ofPropertyValuesHolder(target, x, y);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates between float values. A single
* value implies that that value is the one being animated to. Two values imply starting
* and ending values. More than two values imply a starting value, values to animate through
@@ -353,6 +446,24 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
+ * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
+ * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are floats that are set to separate properties, <code>xProperty</code> and
+ * <code>yProperty</code>.
+ *
+ * @param target The object whose properties are to be animated.
+ * @param xProperty The property for the x coordinate being animated.
+ * @param yProperty The property for the y coordinate being animated.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static <T> ObjectAnimator ofFloat(T target, Property<T, Float> xProperty,
+ Property<T, Float> yProperty, Path path) {
+ return ofFloat(target, xProperty.getName(), yProperty.getName(), path);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates over float values for a multiple
* parameters setter. Only public methods that take only float parameters are supported.
* Each <code>float[]</code> contains a complete set of parameters to the setter method.
@@ -363,7 +474,7 @@ public final class ObjectAnimator extends ValueAnimator {
* @param target The object whose property is to be animated. This object may
* have a public method on it called <code>setName()</code>, where <code>name</code> is
* the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
- * be the complete name of the public method.
+ * be the case-sensitive complete name of the public setter method.
* @param propertyName The name of the property being animated or the name of the setter method.
* @param values A set of values that the animation will animate between over time.
* @return An ObjectAnimator object that is set up to animate between the given values.
@@ -375,6 +486,26 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates the target using a multi-float setter
+ * along the given <code>Path</code>. A <code>Path</code></> animation moves in two dimensions,
+ * animating coordinates <code>(x, y)</code> together to follow the line. In this variation, the
+ * coordinates are float x and y coordinates used in the first and second parameter of the
+ * setter, respectively.
+ *
+ * @param target The object whose property is to be animated. This object may
+ * have a public method on it called <code>setName()</code>, where <code>name</code> is
+ * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
+ * be the case-sensitive complete name of the public setter method.
+ * @param propertyName The name of the property being animated or the name of the setter method.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static ObjectAnimator ofMultiFloat(Object target, String propertyName, Path path) {
+ PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiFloat(propertyName, path);
+ return ofPropertyValuesHolder(target, pvh);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates over values for a multiple float
* parameters setter. Only public methods that take only float parameters are supported.
* <p>At least two values must be provided, a start and end. More than two
@@ -426,6 +557,30 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates a property along a <code>Path</code>.
+ * A <code>Path</code></> animation moves in two dimensions, animating coordinates
+ * <code>(x, y)</code> together to follow the line. This variant animates the coordinates
+ * in a <code>PointF</code> to follow the <code>Path</code>. If the <code>Property</code>
+ * associated with <code>propertyName</code> uses a type other than <code>PointF</code>,
+ * <code>converter</code> can be used to change from <code>PointF</code> to the type
+ * associated with the <code>Property</code>.
+ *
+ * @param target The object whose property is to be animated. This object should
+ * have a public method on it called <code>setName()</code>, where <code>name</code> is
+ * the value of the <code>propertyName</code> parameter.
+ * @param propertyName The name of the property being animated.
+ * @param converter Converts a PointF to the type associated with the setter. May be
+ * null if conversion is unnecessary.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static ObjectAnimator ofObject(Object target, String propertyName,
+ TypeConverter<PointF, ?> converter, Path path) {
+ PropertyValuesHolder pvh = PropertyValuesHolder.ofObject(propertyName, converter, path);
+ return ofPropertyValuesHolder(target, pvh);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates between Object values. A single
* value implies that that value is the one being animated to. Two values imply starting
* and ending values. More than two values imply a starting value, values to animate through
@@ -475,6 +630,27 @@ public final class ObjectAnimator extends ValueAnimator {
}
/**
+ * Constructs and returns an ObjectAnimator that animates a property along a <code>Path</code>.
+ * A <code>Path</code></> animation moves in two dimensions, animating coordinates
+ * <code>(x, y)</code> together to follow the line. This variant animates the coordinates
+ * in a <code>PointF</code> to follow the <code>Path</code>. If <code>property</code>
+ * uses a type other than <code>PointF</code>, <code>converter</code> can be used to change
+ * from <code>PointF</code> to the type associated with the <code>Property</code>.
+ *
+ * @param target The object whose property is to be animated.
+ * @param property The property being animated. Should not be null.
+ * @param converter Converts a PointF to the type associated with the setter. May be
+ * null if conversion is unnecessary.
+ * @param path The <code>Path</code> to animate values along.
+ * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
+ */
+ public static <T, V> ObjectAnimator ofObject(T target, Property<T, V> property,
+ TypeConverter<PointF, V> converter, Path path) {
+ PropertyValuesHolder pvh = PropertyValuesHolder.ofObject(property, converter, path);
+ return ofPropertyValuesHolder(target, pvh);
+ }
+
+ /**
* Constructs and returns an ObjectAnimator that animates between the sets of values specified
* in <code>PropertyValueHolder</code> objects. This variant should be used when animating
* several properties at once with the same ObjectAnimator, since PropertyValuesHolder allows
diff --git a/core/java/android/animation/PointFEvaluator.java b/core/java/android/animation/PointFEvaluator.java
new file mode 100644
index 0000000..91d501f
--- /dev/null
+++ b/core/java/android/animation/PointFEvaluator.java
@@ -0,0 +1,83 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package android.animation;
+
+import android.graphics.PointF;
+
+/**
+ * This evaluator can be used to perform type interpolation between <code>PointF</code> values.
+ */
+public class PointFEvaluator implements TypeEvaluator<PointF> {
+
+ /**
+ * When null, a new PointF is returned on every evaluate call. When non-null,
+ * mPoint will be modified and returned on every evaluate.
+ */
+ private PointF mPoint;
+
+ /**
+ * Construct a PointFEvaluator that returns a new PointF on every evaluate call.
+ * To avoid creating an object for each evaluate call,
+ * {@link PointFEvaluator#PointFEvaluator(android.graphics.PointF)} should be used
+ * whenever possible.
+ */
+ public PointFEvaluator() {
+ }
+
+ /**
+ * Constructs a PointFEvaluator that modifies and returns <code>reuse</code>
+ * in {@link #evaluate(float, android.graphics.PointF, android.graphics.PointF)} calls.
+ * The value returned from
+ * {@link #evaluate(float, android.graphics.PointF, android.graphics.PointF)} should
+ * not be cached because it will change over time as the object is reused on each
+ * call.
+ *
+ * @param reuse A PointF to be modified and returned by evaluate.
+ */
+ public PointFEvaluator(PointF reuse) {
+ mPoint = reuse;
+ }
+
+ /**
+ * This function returns the result of linearly interpolating the start and
+ * end PointF values, with <code>fraction</code> representing the proportion
+ * between the start and end values. The calculation is a simple parametric
+ * calculation on each of the separate components in the PointF objects
+ * (x, y).
+ *
+ * <p>If {@link #PointFEvaluator(android.graphics.PointF)} was used to construct
+ * this PointFEvaluator, the object returned will be the <code>reuse</code>
+ * passed into the constructor.</p>
+ *
+ * @param fraction The fraction from the starting to the ending values
+ * @param startValue The start PointF
+ * @param endValue The end PointF
+ * @return A linear interpolation between the start and end values, given the
+ * <code>fraction</code> parameter.
+ */
+ @Override
+ public PointF evaluate(float fraction, PointF startValue, PointF endValue) {
+ float x = startValue.x + (fraction * (endValue.x - startValue.x));
+ float y = startValue.y + (fraction * (endValue.y - startValue.y));
+
+ if (mPoint != null) {
+ mPoint.set(x, y);
+ return mPoint;
+ } else {
+ return new PointF(x, y);
+ }
+ }
+}
diff --git a/core/java/android/animation/PropertyValuesHolder.java b/core/java/android/animation/PropertyValuesHolder.java
index c291970..1b028e0 100644
--- a/core/java/android/animation/PropertyValuesHolder.java
+++ b/core/java/android/animation/PropertyValuesHolder.java
@@ -16,6 +16,9 @@
package android.animation;
+import android.graphics.Path;
+import android.graphics.PointF;
+import android.util.FloatMath;
import android.util.FloatProperty;
import android.util.IntProperty;
import android.util.Log;
@@ -176,8 +179,8 @@ public class PropertyValuesHolder implements Cloneable {
* start, through all intermediate values to the end value. When used with ObjectAnimator,
* the elements of the array represent the parameters of the setter function.
*
- * @param propertyName The name of the property being animated. Can also be the name of the
- * entire setter method. Should not be null.
+ * @param propertyName The name of the property being animated. Can also be the
+ * case-sensitive name of the entire setter method. Should not be null.
* @param values The values that the property will animate between.
* @return PropertyValuesHolder The constructed PropertyValuesHolder object.
* @see IntArrayEvaluator#IntArrayEvaluator(int[])
@@ -204,6 +207,26 @@ public class PropertyValuesHolder implements Cloneable {
}
/**
+ * Constructs and returns a PropertyValuesHolder with a given property name to use
+ * as a multi-int setter. The values are animated along the path, with the first
+ * parameter of the setter set to the x coordinate and the second set to the y coordinate.
+ *
+ * @param propertyName The name of the property being animated. Can also be the
+ * case-sensitive name of the entire setter method. Should not be null.
+ * The setter must take exactly two <code>int</code> parameters.
+ * @param path The Path along which the values should be animated.
+ * @return PropertyValuesHolder The constructed PropertyValuesHolder object.
+ * @see ObjectAnimator#ofPropertyValuesHolder(Object, PropertyValuesHolder...)
+ */
+ public static PropertyValuesHolder ofMultiInt(String propertyName, Path path) {
+ Keyframe[] keyframes = createKeyframes(path);
+ KeyframeSet keyframeSet = KeyframeSet.ofKeyframe(keyframes);
+ TypeEvaluator<PointF> evaluator = new PointFEvaluator(new PointF());
+ PointFToIntArray converter = new PointFToIntArray();
+ return new MultiIntValuesHolder(propertyName, converter, evaluator, keyframeSet);
+ }
+
+ /**
* Constructs and returns a PropertyValuesHolder with a given property and
* set of Object values for use with ObjectAnimator multi-value setters. The Object
* values are converted to <code>int[]</code> using the converter.
@@ -276,8 +299,8 @@ public class PropertyValuesHolder implements Cloneable {
* start, through all intermediate values to the end value. When used with ObjectAnimator,
* the elements of the array represent the parameters of the setter function.
*
- * @param propertyName The name of the property being animated. Can also be the name of the
- * entire setter method. Should not be null.
+ * @param propertyName The name of the property being animated. Can also be the
+ * case-sensitive name of the entire setter method. Should not be null.
* @param values The values that the property will animate between.
* @return PropertyValuesHolder The constructed PropertyValuesHolder object.
* @see FloatArrayEvaluator#FloatArrayEvaluator(float[])
@@ -304,6 +327,26 @@ public class PropertyValuesHolder implements Cloneable {
}
/**
+ * Constructs and returns a PropertyValuesHolder with a given property name to use
+ * as a multi-float setter. The values are animated along the path, with the first
+ * parameter of the setter set to the x coordinate and the second set to the y coordinate.
+ *
+ * @param propertyName The name of the property being animated. Can also be the
+ * case-sensitive name of the entire setter method. Should not be null.
+ * The setter must take exactly two <code>float</code> parameters.
+ * @param path The Path along which the values should be animated.
+ * @return PropertyValuesHolder The constructed PropertyValuesHolder object.
+ * @see ObjectAnimator#ofPropertyValuesHolder(Object, PropertyValuesHolder...)
+ */
+ public static PropertyValuesHolder ofMultiFloat(String propertyName, Path path) {
+ Keyframe[] keyframes = createKeyframes(path);
+ KeyframeSet keyframeSet = KeyframeSet.ofKeyframe(keyframes);
+ TypeEvaluator<PointF> evaluator = new PointFEvaluator(new PointF());
+ PointFToFloatArray converter = new PointFToFloatArray();
+ return new MultiFloatValuesHolder(propertyName, converter, evaluator, keyframeSet);
+ }
+
+ /**
* Constructs and returns a PropertyValuesHolder with a given property and
* set of Object values for use with ObjectAnimator multi-value setters. The Object
* values are converted to <code>float[]</code> using the converter.
@@ -367,6 +410,27 @@ public class PropertyValuesHolder implements Cloneable {
}
/**
+ * Constructs and returns a PropertyValuesHolder with a given property name and
+ * a Path along which the values should be animated. This variant supports a
+ * <code>TypeConverter</code> to convert from <code>PointF</code> to the target
+ * type.
+ *
+ * @param propertyName The name of the property being animated.
+ * @param converter Converts a PointF to the type associated with the setter. May be
+ * null if conversion is unnecessary.
+ * @param path The Path along which the values should be animated.
+ * @return PropertyValuesHolder The constructed PropertyValuesHolder object.
+ */
+ public static PropertyValuesHolder ofObject(String propertyName,
+ TypeConverter<PointF, ?> converter, Path path) {
+ Keyframe[] keyframes = createKeyframes(path);
+ PropertyValuesHolder pvh = ofKeyframe(propertyName, keyframes);
+ pvh.setEvaluator(new PointFEvaluator(new PointF()));
+ pvh.setConverter(converter);
+ return pvh;
+ }
+
+ /**
* Constructs and returns a PropertyValuesHolder with a given property and
* set of Object values. This variant also takes a TypeEvaluator because the system
* cannot automatically interpolate between objects of unknown type.
@@ -415,6 +479,27 @@ public class PropertyValuesHolder implements Cloneable {
}
/**
+ * Constructs and returns a PropertyValuesHolder with a given property and
+ * a Path along which the values should be animated. This variant supports a
+ * <code>TypeConverter</code> to convert from <code>PointF</code> to the target
+ * type.
+ *
+ * @param property The property being animated. Should not be null.
+ * @param converter Converts a PointF to the type associated with the setter. May be
+ * null if conversion is unnecessary.
+ * @param path The Path along which the values should be animated.
+ * @return PropertyValuesHolder The constructed PropertyValuesHolder object.
+ */
+ public static <V> PropertyValuesHolder ofObject(Property<?, V> property,
+ TypeConverter<PointF, V> converter, Path path) {
+ Keyframe[] keyframes = createKeyframes(path);
+ PropertyValuesHolder pvh = ofKeyframe(property, keyframes);
+ pvh.setEvaluator(new PointFEvaluator(new PointF()));
+ pvh.setConverter(converter);
+ return pvh;
+ }
+
+ /**
* Constructs and returns a PropertyValuesHolder object with the specified property name and set
* of values. These values can be of any type, but the type should be consistent so that
* an appropriate {@link android.animation.TypeEvaluator} can be found that matches
@@ -1439,6 +1524,113 @@ public class PropertyValuesHolder implements Cloneable {
}
}
+ /* Path interpolation relies on approximating the Path as a series of line segments.
+ The line segments are recursively divided until there is less than 1/2 pixel error
+ between the lines and the curve. Each point of the line segment is converted
+ to a Keyframe and a linear interpolation between Keyframes creates a good approximation
+ of the curve.
+
+ The fraction for each Keyframe is the length along the Path to the point, divided by
+ the total Path length. Two points may have the same fraction in the case of a move
+ command causing a disjoint Path.
+
+ The value for each Keyframe is either the point as a PointF or one of the x or y
+ coordinates as an int or float. In the latter case, two Keyframes are generated for
+ each point that have the same fraction. */
+
+ /**
+ * Returns separate Keyframes arrays for the x and y coordinates along a Path. If
+ * isInt is true, the Keyframes will be IntKeyframes, otherwise they will be FloatKeyframes.
+ * The element at index 0 are the x coordinate Keyframes and element at index 1 are the
+ * y coordinate Keyframes. The returned values can be linearly interpolated and get less
+ * than 1/2 pixel error.
+ */
+ static Keyframe[][] createKeyframes(Path path, boolean isInt) {
+ if (path == null || path.isEmpty()) {
+ throw new IllegalArgumentException("The path must not be null or empty");
+ }
+ float[] pointComponents = path.approximate(0.5f);
+
+ int numPoints = pointComponents.length / 3;
+
+ Keyframe[][] keyframes = new Keyframe[2][];
+ keyframes[0] = new Keyframe[numPoints];
+ keyframes[1] = new Keyframe[numPoints];
+ int componentIndex = 0;
+ for (int i = 0; i < numPoints; i++) {
+ float fraction = pointComponents[componentIndex++];
+ float x = pointComponents[componentIndex++];
+ float y = pointComponents[componentIndex++];
+ if (isInt) {
+ keyframes[0][i] = Keyframe.ofInt(fraction, Math.round(x));
+ keyframes[1][i] = Keyframe.ofInt(fraction, Math.round(y));
+ } else {
+ keyframes[0][i] = Keyframe.ofFloat(fraction, x);
+ keyframes[1][i] = Keyframe.ofFloat(fraction, y);
+ }
+ }
+ return keyframes;
+ }
+
+ /**
+ * Returns PointF Keyframes for a Path. The resulting points can be linearly interpolated
+ * with less than 1/2 pixel in error.
+ */
+ private static Keyframe[] createKeyframes(Path path) {
+ if (path == null || path.isEmpty()) {
+ throw new IllegalArgumentException("The path must not be null or empty");
+ }
+ float[] pointComponents = path.approximate(0.5f);
+
+ int numPoints = pointComponents.length / 3;
+
+ Keyframe[] keyframes = new Keyframe[numPoints];
+ int componentIndex = 0;
+ for (int i = 0; i < numPoints; i++) {
+ float fraction = pointComponents[componentIndex++];
+ float x = pointComponents[componentIndex++];
+ float y = pointComponents[componentIndex++];
+ keyframes[i] = Keyframe.ofObject(fraction, new PointF(x, y));
+ }
+ return keyframes;
+ }
+
+ /**
+ * Convert from PointF to float[] for multi-float setters along a Path.
+ */
+ private static class PointFToFloatArray extends TypeConverter<PointF, float[]> {
+ private float[] mCoordinates = new float[2];
+
+ public PointFToFloatArray() {
+ super(PointF.class, float[].class);
+ }
+
+ @Override
+ public float[] convert(PointF value) {
+ mCoordinates[0] = value.x;
+ mCoordinates[1] = value.y;
+ return mCoordinates;
+ }
+ };
+
+ /**
+ * Convert from PointF to int[] for multi-int setters along a Path.
+ */
+ private static class PointFToIntArray extends TypeConverter<PointF, int[]> {
+ private int[] mCoordinates = new int[2];
+
+ public PointFToIntArray() {
+ super(PointF.class, int[].class);
+ }
+
+ @Override
+ public int[] convert(PointF value) {
+ mCoordinates[0] = Math.round(value.x);
+ mCoordinates[1] = Math.round(value.y);
+ return mCoordinates;
+ }
+ };
+
native static private int nGetIntMethod(Class targetClass, String methodName);
native static private int nGetFloatMethod(Class targetClass, String methodName);
native static private int nGetMultipleIntMethod(Class targetClass, String methodName,
@@ -1456,4 +1648,4 @@ public class PropertyValuesHolder implements Cloneable {
native static private void nCallFourFloatMethod(Object target, int methodID, float arg1,
float arg2, float arg3, float arg4);
native static private void nCallMultipleFloatMethod(Object target, int methodID, float[] args);
-} \ No newline at end of file
+}
diff --git a/core/jni/android/graphics/Path.cpp b/core/jni/android/graphics/Path.cpp
index ab7f1dc..97a7de6 100644
--- a/core/jni/android/graphics/Path.cpp
+++ b/core/jni/android/graphics/Path.cpp
@@ -28,6 +28,8 @@
#include "pathops/SkPathOps.h"
#include <Caches.h>
+#include <vector>
+#include <map>
namespace android {
@@ -265,6 +267,196 @@ public:
static jboolean op(JNIEnv* env, jobject clazz, SkPath* p1, SkPath* p2, SkPathOp op, SkPath* r) {
return Op(*p1, *p2, op, r);
}
+
+
+ typedef SkPoint (*bezierCalculation)(float t, const SkPoint* points);
+
+ static void addMove(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
+ const SkPoint& point) {
+ float length = 0;
+ if (!lengths.empty()) {
+ length = lengths.back();
+ }
+ segmentPoints.push_back(point);
+ lengths.push_back(length);
+ }
+
+ static void addLine(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
+ const SkPoint& toPoint) {
+ if (segmentPoints.empty()) {
+ segmentPoints.push_back(SkPoint::Make(0, 0));
+ lengths.push_back(0);
+ } else if (segmentPoints.back() == toPoint) {
+ return; // Empty line
+ }
+ float length = lengths.back() + SkPoint::Distance(segmentPoints.back(), toPoint);
+ segmentPoints.push_back(toPoint);
+ lengths.push_back(length);
+ }
+
+ static float cubicCoordinateCalculation(float t, float p0, float p1, float p2, float p3) {
+ float oneMinusT = 1 - t;
+ float oneMinusTSquared = oneMinusT * oneMinusT;
+ float oneMinusTCubed = oneMinusTSquared * oneMinusT;
+ float tSquared = t * t;
+ float tCubed = tSquared * t;
+ return (oneMinusTCubed * p0) + (3 * oneMinusTSquared * t * p1)
+ + (3 * oneMinusT * tSquared * p2) + (tCubed * p3);
+ }
+
+ static SkPoint cubicBezierCalculation(float t, const SkPoint* points) {
+ float x = cubicCoordinateCalculation(t, points[0].x(), points[1].x(),
+ points[2].x(), points[3].x());
+ float y = cubicCoordinateCalculation(t, points[0].y(), points[1].y(),
+ points[2].y(), points[3].y());
+ return SkPoint::Make(x, y);
+ }
+
+ static float quadraticCoordinateCalculation(float t, float p0, float p1, float p2) {
+ float oneMinusT = 1 - t;
+ return oneMinusT * ((oneMinusT * p0) + (t * p1)) + t * ((oneMinusT * p1) + (t * p2));
+ }
+
+ static SkPoint quadraticBezierCalculation(float t, const SkPoint* points) {
+ float x = quadraticCoordinateCalculation(t, points[0].x(), points[1].x(), points[2].x());
+ float y = quadraticCoordinateCalculation(t, points[0].y(), points[1].y(), points[2].y());
+ return SkPoint::Make(x, y);
+ }
+
+ // Subdivide a section of the Bezier curve, set the mid-point and the mid-t value.
+ // Returns true if further subdivision is necessary as defined by errorSquared.
+ static bool subdividePoints(const SkPoint* points, bezierCalculation bezierFunction,
+ float t0, const SkPoint &p0, float t1, const SkPoint &p1,
+ float& midT, SkPoint &midPoint, float errorSquared) {
+ midT = (t1 + t0) / 2;
+ float midX = (p1.x() + p0.x()) / 2;
+ float midY = (p1.y() + p0.y()) / 2;
+
+ midPoint = (*bezierFunction)(midT, points);
+ float xError = midPoint.x() - midX;
+ float yError = midPoint.y() - midY;
+ float midErrorSquared = (xError * xError) + (yError * yError);
+ return midErrorSquared > errorSquared;
+ }
+
+ // Divides Bezier curves until linear interpolation is very close to accurate, using
+ // errorSquared as a metric. Cubic Bezier curves can have an inflection point that improperly
+ // short-circuit subdivision. If you imagine an S shape, the top and bottom points being the
+ // starting and end points, linear interpolation would mark the center where the curve places
+ // the point. It is clearly not the case that we can linearly interpolate at that point.
+ // doubleCheckDivision forces a second examination between subdivisions to ensure that linear
+ // interpolation works.
+ static void addBezier(const SkPoint* points,
+ bezierCalculation bezierFunction, std::vector<SkPoint>& segmentPoints,
+ std::vector<float>& lengths, float errorSquared, bool doubleCheckDivision) {
+ typedef std::map<float, SkPoint> PointMap;
+ PointMap tToPoint;
+
+ tToPoint[0] = (*bezierFunction)(0, points);
+ tToPoint[1] = (*bezierFunction)(1, points);
+
+ PointMap::iterator iter = tToPoint.begin();
+ PointMap::iterator next = iter;
+ ++next;
+ while (next != tToPoint.end()) {
+ bool needsSubdivision = true;
+ SkPoint midPoint;
+ do {
+ float midT;
+ needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
+ iter->second, next->first, next->second, midT, midPoint, errorSquared);
+ if (!needsSubdivision && doubleCheckDivision) {
+ SkPoint quarterPoint;
+ float quarterT;
+ needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
+ iter->second, midT, midPoint, quarterT, quarterPoint, errorSquared);
+ if (needsSubdivision) {
+ // Found an inflection point. No need to double-check.
+ doubleCheckDivision = false;
+ }
+ }
+ if (needsSubdivision) {
+ next = tToPoint.insert(iter, PointMap::value_type(midT, midPoint));
+ }
+ } while (needsSubdivision);
+ iter = next;
+ next++;
+ }
+
+ // Now that each division can use linear interpolation with less than the allowed error
+ for (iter = tToPoint.begin(); iter != tToPoint.end(); ++iter) {
+ addLine(segmentPoints, lengths, iter->second);
+ }
+ }
+
+ static void createVerbSegments(SkPath::Verb verb, const SkPoint* points,
+ std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths, float errorSquared) {
+ switch (verb) {
+ case SkPath::kMove_Verb:
+ addMove(segmentPoints, lengths, points[0]);
+ break;
+ case SkPath::kClose_Verb:
+ case SkPath::kLine_Verb:
+ addLine(segmentPoints, lengths, points[1]);
+ break;
+ case SkPath::kQuad_Verb:
+ addBezier(points, quadraticBezierCalculation, segmentPoints, lengths,
+ errorSquared, false);
+ break;
+ case SkPath::kCubic_Verb:
+ addBezier(points, cubicBezierCalculation, segmentPoints, lengths,
+ errorSquared, true);
+ break;
+ default:
+ // Leave element as NULL, Conic sections are not supported.
+ break;
+ }
+ }
+
+ // Returns a float[] with each point along the path represented by 3 floats
+ // * fractional length along the path that the point resides
+ // * x coordinate
+ // * y coordinate
+ // Note that more than one point may have the same length along the path in
+ // the case of a move.
+ // NULL can be returned if the Path is empty.
+ static jfloatArray approximate(JNIEnv* env, jclass, SkPath* path, float acceptableError)
+ {
+ SkASSERT(path);
+ SkPath::Iter pathIter(*path, false);
+ SkPath::Verb verb;
+ SkPoint points[4];
+ std::vector<SkPoint> segmentPoints;
+ std::vector<float> lengths;
+ float errorSquared = acceptableError * acceptableError;
+
+ while ((verb = pathIter.next(points)) != SkPath::kDone_Verb) {
+ createVerbSegments(verb, points, segmentPoints, lengths, errorSquared);
+ }
+
+ if (segmentPoints.empty()) {
+ return NULL;
+ }
+
+ size_t numPoints = segmentPoints.size();
+ size_t approximationArraySize = numPoints * 3;
+
+ float* approximation = new float[approximationArraySize];
+ float totalLength = lengths.back();
+
+ int approximationIndex = 0;
+ for (int i = 0; i < numPoints; i++) {
+ const SkPoint& point = segmentPoints[i];
+ approximation[approximationIndex++] = lengths[i] / totalLength;
+ approximation[approximationIndex++] = point.x();
+ approximation[approximationIndex++] = point.y();
+ }
+
+ jfloatArray result = env->NewFloatArray(approximationArraySize);
+ env->SetFloatArrayRegion(result, 0, approximationArraySize, approximation);
+ delete[] approximation;
+ return result;
+ }
};
static JNINativeMethod methods[] = {
@@ -305,7 +497,8 @@ static JNINativeMethod methods[] = {
{"native_setLastPoint","(IFF)V", (void*) SkPathGlue::setLastPoint},
{"native_transform","(III)V", (void*) SkPathGlue::transform__MatrixPath},
{"native_transform","(II)V", (void*) SkPathGlue::transform__Matrix},
- {"native_op","(IIII)Z", (void*) SkPathGlue::op}
+ {"native_op","(IIII)Z", (void*) SkPathGlue::op},
+ {"native_approximate", "(IF)[F", (void*) SkPathGlue::approximate},
};
int register_android_graphics_Path(JNIEnv* env) {
diff --git a/graphics/java/android/graphics/Path.java b/graphics/java/android/graphics/Path.java
index 09481d4..1a7e3ec 100644
--- a/graphics/java/android/graphics/Path.java
+++ b/graphics/java/android/graphics/Path.java
@@ -692,6 +692,28 @@ public class Path {
return mNativePath;
}
+ /**
+ * Approximate the <code>Path</code> with a series of line segments.
+ * This returns float[] with the array containing point components.
+ * There are three components for each point, in order:
+ * <ul>
+ * <li>Fraction along the length of the path that the point resides</li>
+ * <li>The x coordinate of the point</li>
+ * <li>The y coordinate of the point</li>
+ * </ul>
+ * <p>Two points may share the same fraction along its length when there is
+ * a move action within the Path.</p>
+ *
+ * @param acceptableError The acceptable error for a line on the
+ * Path. Typically this would be 0.5 so that
+ * the error is less than half a pixel.
+ * @return An array of components for points approximating the Path.
+ * @hide
+ */
+ public float[] approximate(float acceptableError) {
+ return native_approximate(mNativePath, acceptableError);
+ }
+
private static native int init1();
private static native int init2(int nPath);
private static native void native_reset(int nPath);
@@ -738,4 +760,5 @@ public class Path {
private static native void native_transform(int nPath, int matrix);
private static native boolean native_op(int path1, int path2, int op, int result);
private static native void finalizer(int nPath);
+ private static native float[] native_approximate(int nPath, float error);
}