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authorChet Haase <chet@google.com>2012-08-15 14:40:36 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-08-15 14:40:36 -0700
commit6b7d46b78c1c5c1ce3e077c0eed41c730f1686b4 (patch)
tree06fa9b5b26f76397a14d01b17118cf52b249eb8e
parente9c2f18c8ec9c5a09fce0d48a71bb2ce93ca75c4 (diff)
parent8025061c594e5171e1bf370d8fdd77e0e9a02b47 (diff)
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Merge "Restore scissor state correctly" into jb-mr1-dev
-rw-r--r--libs/hwui/OpenGLRenderer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 6639231..849c556 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -250,6 +250,7 @@ void OpenGLRenderer::resume() {
glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
mCaches.enableScissor();
mCaches.resetScissor();
dirtyClip();