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author | Dirk Dougherty <ddougherty@google.com> | 2013-04-22 12:12:44 -0700 |
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committer | Dirk Dougherty <ddougherty@google.com> | 2013-04-24 11:49:27 -0700 |
commit | 71f8127165b64fad96e1d1c5f2ffc11721427882 (patch) | |
tree | e95280a85af4828ae228e504ca834d933c370039 | |
parent | 94ca86e8a019225ff376e5683e87ee3a29713f05 (diff) | |
download | frameworks_base-71f8127165b64fad96e1d1c5f2ffc11721427882.zip frameworks_base-71f8127165b64fad96e1d1c5f2ffc11721427882.tar.gz frameworks_base-71f8127165b64fad96e1d1c5f2ffc11721427882.tar.bz2 |
Doc change: Add tablet optimization tips info/link.
Change-Id: Iee793b5fbb39e551c0df39ba4aeac40b55fb16d6
-rw-r--r-- | docs/html/distribute/googleplay/quality/tablet.jd | 213 |
1 files changed, 153 insertions, 60 deletions
diff --git a/docs/html/distribute/googleplay/quality/tablet.jd b/docs/html/distribute/googleplay/quality/tablet.jd index a54348b..9c713de 100644 --- a/docs/html/distribute/googleplay/quality/tablet.jd +++ b/docs/html/distribute/googleplay/quality/tablet.jd @@ -16,7 +16,7 @@ page.title=Tablet App Quality Checklist <li><a href="#hardware-requirements">9. Declare dependencies properly</a></li> <li><a href="#support-screens">10. Declare tablet screens support</a></li> <li><a href="#google-play">11. Showcase your tablet UI</a></li> -<li><a href="#google-play-bp">12. Follow publishing best practices</a></li> +<li><a href="#google-play-best-practices">12. Follow publishing best practices</a></li> </ol> <h2>Testing</h2> @@ -68,8 +68,10 @@ href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality Guidel <li><a href="#google-play">Screenshots are uploaded to Google Play</a></li> </ul> -<p>The sections that follow provide more information about these and other -quality guidelines for tablet apps.</p> +<p>If your app is already uploaded to the Google Play Developer Console, you + can see how it is doing against these checks + by visiting the <a href="#google-play-optimization-tips">Optimization + Tips page</a>.</p> <h2 id="optimize-layouts">2. Optimize your layouts for larger screens</h2> @@ -312,7 +314,15 @@ resource qualifiers</a> to ensure that the proper set of alternative resources gets loaded.</li> </ul> -<p>At a minimum, your app should supply custom drawables and assets for common tablet screen densities, tagged with the qualifiers <code>hdpi</code>, <code>xhdpi</code>, or <code>xxhdpi</code>.</p> +<p style="margin-bottom:.5em;">At a minimum, your app should supply sets of + custom drawables and assets for common tablet screen densities, + tagged with these qualifiers as appropriate:</p> + +<ul> + <li><code>hdpi</code>, OR</li> + <li><code>xhdpi</code>, OR</li> + <li><code>xxhdpi</code></li> +</ul> <div class="rel-resources"> <h3> @@ -482,62 +492,103 @@ to a replacement feature (also see the section below on hardware features).</li> <h2 id="android-versions">8. Target Android versions properly</h2> <p>To ensure the broadest possible distribution to tablets, make sure that your -app is targeting the Android versions that support tablets. You can declare -the targeted range of Android versions in the -<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code><uses-sdk></code></a> -element in the app manifest.</p> +app properly targets the Android versions that support tablets. Initial support for +tablets was added in <a href="{@docRoot}about/versions/android-3.0">Android 3.0</a> (API level 11). Unified UI +framework support for tablets, phones, and other devices was introduced in <a href="{@docRoot}about/versions/android-4.0">Android 4.0</a> (API level 14) and is supported in later versions. -<p>At a minimum, your app's -<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code><uses-sdk></code></a> -should declare support for Android versions as follows:</p> +<p>You can set the app's +range of targeted Android versions in the manifest file, in the +<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code><uses-sdk></code></a> element. In most cases, you can target Android versions properly by setting the element's <code>targetSdkVersion</code> attribute to the highest API level available.</p> - <ul> - <li>If a <code>targetSdkVersion</code> attribute is declared, it should have a value of 11 or higher, OR</li> - <li>If a <code>minSdkVersion</code> attribute is declared, it should have a value of 11 or higher.</li> - <li>Also, if a <code>maxSdkVersion</code> attribute is declared, it must have a value of 12 or higher. Note that, in most cases, the use of <code>maxSdkVersion</code> is <em>not recommended</em>.</li> +<p style="margin-bottom:.5em;">At a minimum, check the <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code><uses-sdk></code></a> + element to make sure that:</p> + + <ol style="list-style-type:lower-alpha;margin-top:0em;"> + <li><code>targetSdkVersion</code> is declared with value 11 or higher (14 or higher is recommended), OR</li> + <li><code>minSdkVersion</code> is declared with value 11 or higher.</li> + <li>If a <code>maxSdkVersion</code> attribute is declared, it must have a value of 11 or higher. Note that, in general, the use of <code>maxSdkVersion</code> is <em>not recommended</em>.</li> +</ol> + +<div class="rel-resources"> +<h3> + Related resources +</h3> + +<ul> + <li> + <a href= + "{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API + Levels</a>—Introduces API levels and how they relate to compatibility. + A reference of available API levels is included. + </li> + <li> + <a href="{@docRoot}training/basics/supporting-devices/platforms.html">Supporting Different Platform Versions</a>—Training class showing how to declare support for + minimum and target API levels in your app. + </li> </ul> +</div> <h2 id="hardware-requirements">9. Declare hardware feature dependencies properly</h2> -<p>Handsets and tablets typically offer slightly different hardware support for -sensors, camera, telephony, and other features. For example, many tablets are -available in a "Wi-Fi" configuration that does not include telephony support.</p> +<p> + Handsets and tablets typically offer slightly different hardware support for + sensors, camera, telephony, and other features. For example, many tablets are + available in a "Wi-Fi" configuration that does not include telephony support. +</p> -<p>To ensure that you can deliver a single APK broadly across the -your full customer base, make sure that your app does not have built-in -requirements for hardware features that aren't commonly available on tablets. +<p> + So that you can distribute a single APK broadly across your full customer + base of phones and tablets, make sure that your app doesn't declare + requirements for hardware features that aren't commonly available on tablets. + Instead, properly declare the hardware features as <em>not required</em> in the app + manifest, as described below. </p> <ul> -<li>Your app's manifest should not include <a -href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><code><uses-feature></code></a> -elements for hardware features or capabilities that might not be -available on tablets, except when they are declared with the -<code>android:required=”false”</code> attribute. For example, your app should -not <em>require</em> features such as: +<li>In your app manifest, locate any <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><code><uses-feature></code></a> +elements. In particular, look for hardware features that might not be +available on some tablets, such as: + <ul> <li><code>android.hardware.telephony</code></li> <li><code>android.hardware.camera</code> (refers to back camera), or</li> <li><code>android.hardware.camera.front</code></li> -</ul> -</li> -<li>Similarly, your app manifest should not include any <a -href="{@docRoot}guide/topics/manifest/permission-element.html"><code><permission></code></a> elements that <a -href="{@docRoot}guide/topics/manifest/uses-feature-element.html#permissions">imply -feature requirements</a> that might not be appropriate for tablets, except when -accompanied by a corresponding <code><uses-feature></code> element -declared with the <code>android:required=”false”</code> attribute. -<p>Here's an example of a dependency that's properly declared as "not required", so that -it does not limit distribution to devices that do not support the dependency:</p> -<p><code><uses-feature android:name="android.hardware.telephony" -android:required="false" /></code></p></li> +</ul></li> + +<li>Declare the <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><code><uses-feature></code></a> +elements as <em>not required</em> by including the <code>android:required=”false”</code> +attribute. + +<p> + For example, here's the proper way to declare a dependency on + <code>android.hardware.telephony</code>, such that you can still + distribute the app broadly, even to devices that don't offer telephony: +</p> + +<pre><uses-feature android:name="android.hardware.telephony" android:required="false" /></pre></li> + +<li>Similarly, check the manifest for <a href="/guide/topics/manifest/permission-element.html"><code><permission></code></a> elements that +<a href="/guide/topics/manifest/uses-feature-element.html#permissions">imply hardware +feature requirements</a> that not be appropriate for tablets. If you find such +permissions, make sure to explicitly declare a corresponding +<code><uses-feature></code> element for the features and includes the +<code>android:required=”false”</code> attribute.</li> </ul> -<p>In all cases, the app must function normally when the hardware features it -uses are not available and should offer "graceful degradation" and alternative -functionality where appropriate. For example, if GPS is not supported on the device, -your app could let the user set their location manually. The app should do -run-time checking for the hardware capability that it needs and handle as needed.</p> + +<p> + After declaring hardware features as <em>not required</em>, make sure to test + your app on a variety of devices. The app should function normally when the + hardware features it uses are not available, and it should offer "graceful + degradation" and alternative functionality where appropriate. +</p> + +<p> + For example, if an app normally uses GPS to set the location but GPS is not + supported on the device, the app could let the user set the location manually + instead. The app can check for device hardware capabilities at runtime and handle + as needed. +</p> <div class="rel-resources"> <h3> @@ -570,9 +621,7 @@ run-time checking for the hardware capability that it needs and handle as needed <h2 id="support-screens">10. Declare support for tablet screens</h2> <p>To ensure that you can distribute your app to a broad range of tablets, your app should -declare support for tablet screen sizes in the -<a href="{@docRoot}guide/topics/manifest/supports-screens-element.html"><code><supports-screens></code></a> -element in the app manifest, as follows:</p> +declare support for tablet screen sizes in its manifest file, as follows:</p> <ul> <li>A @@ -617,14 +666,14 @@ element in your app.</p> ways to promote your tablet app to users on Google Play. </p> -<h5> +<h4> Upload screenshots of your tablet UI -</h5> +</h4> <p> Tablet users want to know what your app is like on a tablet device, not on a phone. If you developed a tablet app, make sure to upload screenshots - of your tablet UI to the Developer Console. Here are some guidelines: + of your tablet UI to the Google Play Developer Console. Here are some guidelines: </p> <ul style="margin-top:0;"> @@ -652,9 +701,9 @@ element in your app.</p> </li> </ul> -<h5> +<h4> Update your app description and release notes -</h5> +</h4> <ul> <li>In your app description, make sure to highlight that your app offers @@ -667,9 +716,9 @@ element in your app.</p> </li> </ul> -<h5> +<h4> Update your promotional video -</h5> +</h4> <p> Many users view an app's promotional video to get an idea of what the app is @@ -698,9 +747,9 @@ element in your app.</p> </li> </ul> -<h5> +<h4> Feature your tablet UI in your promotional campaigns -</h5> +</h4> <p> Make sure to let tablet users know about your tablet UI in your promotional @@ -759,15 +808,59 @@ element in your app.</p> </ul> </div> -<h2 id="google-play-bp">12. Follow best practices for publishing in Google Play</h2> +<h2 id="google-play-best-practices">12. Follow best practices for publishing in Google Play</h2> + +<p>Here are some best practices for delivering a successful tablet app on Google Play.</p> + +<h4 id="google-play-optimization-tips">Check out your app's Optimization Tips</h4> + +<p>The Google Play Developer Console now offers an Optimization Tips page that +lets you quickly check how your app is doing against basic guidelines for tablet app +distribution and quality. To visit the page, sign into the Developer Console, +load the app from All Applications, and click Optimization Tips in +the left navigation.</p> + +<div class="sidebox-wrapper"> +<div class="sidebox"> +<h2 style="line-height:1em;">How to Send Feedback</h2> + +<p>Please use the link below to send +feedback or request a manual review of your Optimization Tips.</p> + +<p>Make sure to read the relevant sections of the Tablet App Quality +Guidelines prior to sending feedback.</p> + +<p><strong><a href="https://support.google.com/googleplay/android-developer/contact/tabletf" +target="_googleplay" style="white-space:nowrap">Tablet Optimization +Tips Feedback Form »</a></strong></p> +</div> +</div> + +<p>The Developer Console creates your app's Optimization Tips page +by running a series of checks to verify basic quality +criteria. If it finds any issues, it alerts you to them as "To Do" +items in the Optimization Tips page.</p> + +<p>If you've developed a tablet experience for your app, make sure +to visit the Optimization Tips page to see how your app is doing +against the basic checks. If there are any issues listed, we +recommend addressing them in your app and uploading a new binary for +distribution, if needed.</p> + +<p>If the Optimization Tips page lists "To Do" issues that you feel don't +apply to your app or affect its quality on tablets, please notify us +using the <a href="https://support.google.com/googleplay/android-developer/contact/tabletf" +target="_googleplay" style="white-space:nowrap">Tablet Optimization +Tips Feedback Form</a>. We +will review your app and update your Optimization Tips page as +appropriate.</p> -Here are some best practices to consider when publishing a tablet app on Google Play.</p> -<h5>Check the app's filtering</h5> +<h4>Confirm the app's filtering</h4> <p>After you've uploaded the app to the <a href="https://play.google.com/apps/publish/">Developer Console</a>, check the APK's Supported Devices list to make sure that the app is not filtered from tablet devices that you want to target.</p> -<h5>Distribute as a single APK</h5> +<h4>Distribute as a single APK</h4> <p> It's recommended that you publish your app as a single APK for all screen |