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authorMathias Agopian <mathias@google.com>2011-05-13 16:21:08 -0700
committerMathias Agopian <mathias@google.com>2011-05-16 19:02:45 -0700
commit7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c (patch)
tree4c28764f141b482a42f152531e4920284a45f643
parent90bf262591a1772d06a18581c11a6115b89fc143 (diff)
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refactor EGL source code
no changes is functionality. split various objects into their own files. make egl_display objec's lock internal.
-rw-r--r--opengl/libs/Android.mk4
-rw-r--r--opengl/libs/EGL/egl.cpp2020
-rw-r--r--opengl/libs/EGL/eglApi.cpp1464
-rw-r--r--opengl/libs/EGL/egl_display.cpp269
-rw-r--r--opengl/libs/EGL/egl_display.h143
-rw-r--r--opengl/libs/EGL/egl_object.cpp49
-rw-r--r--opengl/libs/EGL/egl_object.h202
-rw-r--r--opengl/libs/EGL/egl_tls.cpp133
-rw-r--r--opengl/libs/EGL/egl_tls.h63
-rw-r--r--opengl/libs/GLES2_dbg/src/dbgcontext.cpp34
-rw-r--r--opengl/libs/GLES2_dbg/test/test_server.cpp30
-rw-r--r--opengl/libs/GLES2_dbg/test/test_socket.cpp34
-rw-r--r--opengl/libs/egl_impl.h5
-rw-r--r--opengl/libs/egl_tls.h40
-rw-r--r--opengl/libs/glesv2dbg.h5
15 files changed, 2421 insertions, 2074 deletions
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 0747efb..afefee6 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -7,7 +7,11 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ EGL/egl_tls.cpp \
+ EGL/egl_display.cpp \
+ EGL/egl_object.cpp \
EGL/egl.cpp \
+ EGL/eglApi.cpp \
EGL/trace.cpp \
EGL/getProcAddress.cpp.arm \
EGL/hooks.cpp \
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index aabba28..1aca4c3 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -17,14 +17,9 @@
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
-#include <errno.h>
-#include <dlfcn.h>
-#include <sys/ioctl.h>
-
-#ifdef HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
+#include <hardware/gralloc.h>
+#include <system/window.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
@@ -36,266 +31,41 @@
#include <cutils/properties.h>
#include <cutils/memory.h>
-#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
#include <utils/String8.h>
-#include <ui/egl/android_natives.h>
-
-#include "hooks.h"
#include "egl_impl.h"
-#include "Loader.h"
-#include "glesv2dbg.h"
#include "egl_tls.h"
+#include "glesv2dbg.h"
+#include "hooks.h"
+#include "Loader.h"
-#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
+#include "egl_display.h"
+#include "egl_object.h"
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
-#define VERSION_MAJOR 1
-#define VERSION_MINOR 4
-static char const * const gVendorString = "Android";
-static char const * const gVersionString = "1.4 Android META-EGL";
-static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionString =
- "EGL_KHR_image "
- "EGL_KHR_image_base "
- "EGL_KHR_image_pixmap "
- "EGL_KHR_gl_texture_2D_image "
- "EGL_KHR_gl_texture_cubemap_image "
- "EGL_KHR_gl_renderbuffer_image "
- "EGL_KHR_fence_sync "
- "EGL_ANDROID_image_native_buffer "
- "EGL_ANDROID_swap_rectangle "
- ;
-
-// ----------------------------------------------------------------------------
-
-class egl_object_t;
-struct egl_display_t;
-static egl_display_t* get_display(EGLDisplay dpy);
-
-struct egl_config_t {
- egl_config_t() {}
- egl_config_t(int impl, EGLConfig config)
- : impl(impl), config(config), configId(0), implConfigId(0) { }
- int impl; // the implementation this config is for
- EGLConfig config; // the implementation's EGLConfig
- EGLint configId; // our CONFIG_ID
- EGLint implConfigId; // the implementation's CONFIG_ID
- inline bool operator < (const egl_config_t& rhs) const {
- if (impl < rhs.impl) return true;
- if (impl > rhs.impl) return false;
- return config < rhs.config;
- }
-};
-
-struct egl_display_t {
- enum { NOT_INITIALIZED, INITIALIZED, TERMINATED };
-
- struct strings_t {
- char const * vendor;
- char const * version;
- char const * clientApi;
- char const * extensions;
- };
-
- struct DisplayImpl {
- DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
- state(NOT_INITIALIZED), numConfigs(0) { }
- EGLDisplay dpy;
- EGLConfig* config;
- EGLint state;
- EGLint numConfigs;
- strings_t queryString;
- };
-
- uint32_t magic;
- DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
- EGLint numTotalConfigs;
- egl_config_t* configs;
- uint32_t refs;
- Mutex lock;
-
- SortedVector<egl_object_t*> objects;
-
- egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { }
- ~egl_display_t() { magic = 0; }
- inline bool isReady() const { return (refs > 0); }
- inline bool isValid() const { return magic == '_dpy'; }
- inline bool isAlive() const { return isValid(); }
-};
-
-class egl_object_t {
- egl_display_t *display;
- volatile int32_t terminated;
- mutable volatile int32_t count;
-
-public:
- egl_object_t(EGLDisplay dpy) : display(get_display(dpy)), terminated(0), count(1) {
- Mutex::Autolock _l(display->lock);
- display->objects.add(this);
- }
-
- inline bool isAlive() const { return !terminated; }
-
-private:
- bool get() {
- Mutex::Autolock _l(display->lock);
- if (display->objects.indexOf(this) >= 0) {
- android_atomic_inc(&count);
- return true;
- }
- return false;
- }
-
- bool put() {
- Mutex::Autolock _l(display->lock);
- if (android_atomic_dec(&count) == 1) {
- display->objects.remove(this);
- return true;
- }
- return false;
- }
-
-public:
- template <typename N, typename T>
- struct LocalRef {
- N* ref;
- LocalRef(T o) : ref(0) {
- N* native = reinterpret_cast<N*>(o);
- if (o && native->get()) {
- ref = native;
- }
- }
- ~LocalRef() {
- if (ref && ref->put()) {
- delete ref;
- }
- }
- inline N* get() {
- return ref;
- }
- void acquire() const {
- if (ref) {
- android_atomic_inc(&ref->count);
- }
- }
- void release() const {
- if (ref) {
- int32_t c = android_atomic_dec(&ref->count);
- // ref->count cannot be 1 prior atomic_dec because we have
- // a reference, and if we have one, it means there was
- // already one before us.
- LOGE_IF(c==1, "refcount is now 0 in release()");
- }
- }
- void terminate() {
- if (ref) {
- ref->terminated = 1;
- release();
- }
- }
- };
-};
-
-struct egl_surface_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
-
- egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
- EGLSurface surface, int impl, egl_connection_t const* cnx)
- : egl_object_t(dpy), dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) {
- }
- ~egl_surface_t() {
- }
- EGLDisplay dpy;
- EGLSurface surface;
- EGLConfig config;
- sp<ANativeWindow> win;
- int impl;
- egl_connection_t const* cnx;
-};
-
-struct egl_context_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
-
- egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
- int impl, egl_connection_t const* cnx, int version)
- : egl_object_t(dpy), dpy(dpy), context(context), config(config), read(0), draw(0),
- impl(impl), cnx(cnx), version(version)
- {
- }
- ~egl_context_t()
- {
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLConfig config;
- EGLSurface read;
- EGLSurface draw;
- int impl;
- egl_connection_t const* cnx;
- int version;
-};
-
-struct egl_image_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
-
- egl_image_t(EGLDisplay dpy, EGLContext context)
- : egl_object_t(dpy), dpy(dpy), context(context)
- {
- memset(images, 0, sizeof(images));
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
-};
-
-struct egl_sync_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
-
- egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync)
- : egl_object_t(dpy), dpy(dpy), context(context), sync(sync)
- {
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLSyncKHR sync;
-};
-
-typedef egl_surface_t::Ref SurfaceRef;
-typedef egl_context_t::Ref ContextRef;
-typedef egl_image_t::Ref ImageRef;
-typedef egl_sync_t::Ref SyncRef;
-
-// ----------------------------------------------------------------------------
-
-static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
-static egl_display_t gDisplay[NUM_DISPLAYS];
-static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-static pthread_key_t gEGLThreadLocalStorageKey = -1;
+egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
+gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
+gl_hooks_t gHooksNoContext;
+pthread_key_t gGLWrapperKey = -1;
// ----------------------------------------------------------------------------
-EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
-EGLAPI gl_hooks_t gHooksNoContext;
-EGLAPI pthread_key_t gGLWrapperKey = -1;
-
#if EGL_TRACE
EGLAPI pthread_key_t gGLTraceKey = -1;
// ----------------------------------------------------------------------------
-static int gEGLTraceLevel, gEGLDebugLevel;
-static int gEGLApplicationTraceLevel;
-extern EGLAPI gl_hooks_t gHooksTrace, gHooksDebug;
+int gEGLDebugLevel;
+
+static int sEGLTraceLevel;
+static int sEGLApplicationTraceLevel;
+
+extern gl_hooks_t gHooksTrace;
+extern gl_hooks_t gHooksDebug;
static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
pthread_setspecific(gGLTraceKey, value);
@@ -305,12 +75,12 @@ gl_hooks_t const* getGLTraceThreadSpecific() {
return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
}
-static void initEglTraceLevel() {
+void initEglTraceLevel() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.trace", value, "0");
int propertyLevel = atoi(value);
- int applicationLevel = gEGLApplicationTraceLevel;
- gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
+ int applicationLevel = sEGLApplicationTraceLevel;
+ sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
property_get("debug.egl.debug_proc", value, "");
long pid = getpid();
@@ -323,12 +93,12 @@ static void initEglTraceLevel() {
if (fgets(cmdline, sizeof(cmdline) - 1, file))
{
if (!strcmp(value, cmdline))
- gEGLDebugLevel = 1;
+ sEGLTraceLevel = 1;
}
fclose(file);
}
- if (gEGLDebugLevel > 0)
+ if (sEGLTraceLevel > 0)
{
property_get("debug.egl.debug_port", value, "5039");
const unsigned short port = (unsigned short)atoi(value);
@@ -341,11 +111,11 @@ static void initEglTraceLevel() {
}
}
-static void setGLHooksThreadSpecific(gl_hooks_t const *value) {
- if (gEGLTraceLevel > 0) {
+void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+ if (sEGLTraceLevel > 0) {
setGlTraceThreadSpecific(value);
setGlThreadSpecific(&gHooksTrace);
- } else if (gEGLDebugLevel > 0 && value != &gHooksNoContext) {
+ } else if (sEGLTraceLevel > 0 && value != &gHooksNoContext) {
setGlTraceThreadSpecific(value);
setGlThreadSpecific(&gHooksDebug);
} else {
@@ -359,186 +129,21 @@ static void setGLHooksThreadSpecific(gl_hooks_t const *value) {
*/
extern "C"
void setGLTraceLevel(int level) {
- gEGLApplicationTraceLevel = level;
+ sEGLApplicationTraceLevel = level;
}
#else
-static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+void setGLHooksThreadSpecific(gl_hooks_t const *value) {
setGlThreadSpecific(value);
}
#endif
-// ----------------------------------------------------------------------------
-
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
-}
-
-static __attribute__((noinline))
-void clearTLS() {
- if (gEGLThreadLocalStorageKey != -1) {
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (tls) {
- delete tls;
- pthread_setspecific(gEGLThreadLocalStorageKey, 0);
- }
- }
-}
-
-static tls_t* getTLS()
-{
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (tls == 0) {
- tls = new tls_t;
- pthread_setspecific(gEGLThreadLocalStorageKey, tls);
- }
- return tls;
-}
-
-static inline void clearError() {
- // This must clear the error from all the underlying EGL implementations as
- // well as the EGL wrapper layer.
- eglGetError();
-}
-
-template<typename T>
-static __attribute__((noinline))
-T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) {
- if (gEGLThreadLocalStorageKey == -1) {
- pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
- if (gEGLThreadLocalStorageKey == -1)
- pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
- pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
- }
- tls_t* tls = getTLS();
- if (tls->error != error) {
- LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
- tls->error = error;
- }
- return returnValue;
-}
-
-static __attribute__((noinline))
-GLint getError() {
- if (gEGLThreadLocalStorageKey == -1)
- return EGL_SUCCESS;
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (!tls) return EGL_SUCCESS;
- GLint error = tls->error;
- tls->error = EGL_SUCCESS;
- return error;
-}
-
-static __attribute__((noinline))
-void setContext(EGLContext ctx) {
- if (gEGLThreadLocalStorageKey == -1) {
- pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
- if (gEGLThreadLocalStorageKey == -1)
- pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
- pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
- }
- tls_t* tls = getTLS();
- tls->ctx = ctx;
-}
-
-static __attribute__((noinline))
-EGLContext getContext() {
- if (gEGLThreadLocalStorageKey == -1)
- return EGL_NO_CONTEXT;
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (!tls) return EGL_NO_CONTEXT;
- return tls->ctx;
-}
-
/*****************************************************************************/
-template<typename T>
-static __attribute__((noinline))
-int binarySearch(
- T const sortedArray[], int first, int last, T key)
-{
- while (first <= last) {
- int mid = (first + last) / 2;
- if (sortedArray[mid] < key) {
- first = mid + 1;
- } else if (key < sortedArray[mid]) {
- last = mid - 1;
- } else {
- return mid;
- }
- }
- return -1;
-}
-
-static int cmp_configs(const void* a, const void *b)
-{
- const egl_config_t& c0 = *(egl_config_t const *)a;
- const egl_config_t& c1 = *(egl_config_t const *)b;
- return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
-}
-
-struct extention_map_t {
- const char* name;
- __eglMustCastToProperFunctionPointerType address;
-};
-
-static const extention_map_t gExtentionMap[] = {
- { "eglLockSurfaceKHR",
- (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
- { "eglUnlockSurfaceKHR",
- (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
- { "eglCreateImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
- { "eglDestroyImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
- { "eglSetSwapRectangleANDROID",
- (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
-};
-
-extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
-
-// accesses protected by gInitDriverMutex
-static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap;
-static int gGLExtentionSlot = 0;
-
-static void(*findProcAddress(const char* name,
- const extention_map_t* map, size_t n))()
-{
- for (uint32_t i=0 ; i<n ; i++) {
- if (!strcmp(name, map[i].name)) {
- return map[i].address;
- }
- }
- return NULL;
-}
-
-// ----------------------------------------------------------------------------
-
static int gl_no_context() {
- tls_t* tls = getTLS();
- if (tls->logCallWithNoContext == EGL_TRUE) {
- tls->logCallWithNoContext = EGL_FALSE;
+ if (egl_tls_t::logNoContextCall()) {
LOGE("call to OpenGL ES API with no current context "
"(logged once per thread)");
}
@@ -566,40 +171,8 @@ static void early_egl_init(void)
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
+// ----------------------------------------------------------------------------
-static inline
-egl_display_t* get_display(EGLDisplay dpy)
-{
- uintptr_t index = uintptr_t(dpy)-1U;
- return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index];
-}
-
-template<typename NATIVE, typename EGL>
-static inline NATIVE* egl_to_native_cast(EGL arg) {
- return reinterpret_cast<NATIVE*>(arg);
-}
-
-static inline
-egl_surface_t* get_surface(EGLSurface surface) {
- return egl_to_native_cast<egl_surface_t>(surface);
-}
-
-static inline
-egl_context_t* get_context(EGLContext context) {
- return egl_to_native_cast<egl_context_t>(context);
-}
-
-static inline
-egl_image_t* get_image(EGLImageKHR image) {
- return egl_to_native_cast<egl_image_t>(image);
-}
-
-static inline
-egl_sync_t* get_sync(EGLSyncKHR sync) {
- return egl_to_native_cast<egl_sync_t>(sync);
-}
-
-static inline
egl_display_t* validate_display(EGLDisplay dpy)
{
egl_display_t * const dp = get_display(dpy);
@@ -609,7 +182,7 @@ egl_display_t* validate_display(EGLDisplay dpy)
return dp;
}
-static egl_connection_t* validate_display_config(
+egl_connection_t* validate_display_config(
EGLDisplay dpy, EGLConfig config,
egl_display_t const*& dp)
{
@@ -626,7 +199,7 @@ static egl_connection_t* validate_display_config(
return cnx;
}
-static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
+EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
{
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
@@ -637,7 +210,7 @@ static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
return EGL_TRUE;
}
-static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
+EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
{
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
@@ -648,12 +221,14 @@ static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
return EGL_TRUE;
}
+// ----------------------------------------------------------------------------
+
EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
{
ImageRef _i(image);
if (!_i.get()) return EGL_NO_IMAGE_KHR;
- EGLContext context = getContext();
+ EGLContext context = egl_tls_t::getContext();
if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
return EGL_NO_IMAGE_KHR;
@@ -671,10 +246,7 @@ EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
// d->disp[]
// egl_init_drivers_locked()
//
-static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
-
-EGLBoolean egl_init_drivers_locked()
-{
+static EGLBoolean egl_init_drivers_locked() {
if (sEarlyInitState) {
// initialized by static ctor. should be set here.
return EGL_FALSE;
@@ -682,28 +254,15 @@ EGLBoolean egl_init_drivers_locked()
// get our driver loader
Loader& loader(Loader::getInstance());
-
- // dynamically load all our EGL implementations for all displays
- // and retrieve the corresponding EGLDisplay
- // if that fails, don't use this driver.
- // TODO: currently we only deal with EGL_DEFAULT_DISPLAY
+
+ // dynamically load all our EGL implementations
egl_connection_t* cnx;
- egl_display_t* d = &gDisplay[0];
cnx = &gEGLImpl[IMPL_SOFTWARE];
if (cnx->dso == 0) {
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE];
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE];
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx);
- if (cnx->dso) {
- EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!");
- d->disp[IMPL_SOFTWARE].dpy = dpy;
- if (dpy == EGL_NO_DISPLAY) {
- loader.close(cnx->dso);
- cnx->dso = NULL;
- }
- }
}
cnx = &gEGLImpl[IMPL_HARDWARE];
@@ -714,15 +273,6 @@ EGLBoolean egl_init_drivers_locked()
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE];
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE];
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx);
- if (cnx->dso) {
- EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!");
- d->disp[IMPL_HARDWARE].dpy = dpy;
- if (dpy == EGL_NO_DISPLAY) {
- loader.close(cnx->dso);
- cnx->dso = NULL;
- }
- }
} else {
LOGD("3D hardware acceleration is disabled");
}
@@ -735,12 +285,13 @@ EGLBoolean egl_init_drivers_locked()
return EGL_TRUE;
}
-EGLBoolean egl_init_drivers()
-{
+static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
+
+EGLBoolean egl_init_drivers() {
EGLBoolean res;
- pthread_mutex_lock(&gInitDriverMutex);
+ pthread_mutex_lock(&sInitDriverMutex);
res = egl_init_drivers_locked();
- pthread_mutex_unlock(&gInitDriverMutex);
+ pthread_mutex_unlock(&sInitDriverMutex);
return res;
}
@@ -748,1486 +299,3 @@ EGLBoolean egl_init_drivers()
}; // namespace android
// ----------------------------------------------------------------------------
-using namespace android;
-
-EGLDisplay eglGetDisplay(NativeDisplayType display)
-{
- clearError();
-
- uint32_t index = uint32_t(display);
- if (index >= NUM_DISPLAYS) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
- }
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
- }
-
- EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU);
- return dpy;
-}
-
-// ----------------------------------------------------------------------------
-// Initialization
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- clearError();
-
- egl_display_t * const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- Mutex::Autolock _l(dp->lock);
-
- if (dp->refs > 0) {
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- dp->refs++;
- return EGL_TRUE;
- }
-
-#if EGL_TRACE
-
- // Called both at early_init time and at this time. (Early_init is pre-zygote, so
- // the information from that call may be stale.)
- initEglTraceLevel();
-
-#endif
-
- setGLHooksThreadSpecific(&gHooksNoContext);
-
- // initialize each EGL and
- // build our own extension string first, based on the extension we know
- // and the extension supported by our client implementation
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- cnx->major = -1;
- cnx->minor = -1;
- if (!cnx->dso)
- continue;
-
-#if defined(ADRENO130)
-#warning "Adreno-130 eglInitialize() workaround"
- /*
- * The ADRENO 130 driver returns a different EGLDisplay each time
- * eglGetDisplay() is called, but also makes the EGLDisplay invalid
- * after eglTerminate() has been called, so that eglInitialize()
- * cannot be called again. Therefore, we need to make sure to call
- * eglGetDisplay() before calling eglInitialize();
- */
- if (i == IMPL_HARDWARE) {
- dp->disp[i].dpy =
- cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- }
-#endif
-
-
- EGLDisplay idpy = dp->disp[i].dpy;
- if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
- //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
- // i, idpy, cnx->major, cnx->minor, cnx);
-
- // display is now initialized
- dp->disp[i].state = egl_display_t::INITIALIZED;
-
- // get the query-strings for this display for each implementation
- dp->disp[i].queryString.vendor =
- cnx->egl.eglQueryString(idpy, EGL_VENDOR);
- dp->disp[i].queryString.version =
- cnx->egl.eglQueryString(idpy, EGL_VERSION);
- dp->disp[i].queryString.extensions =
- cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS);
- dp->disp[i].queryString.clientApi =
- cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
-
- } else {
- LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
- egl_strerror(cnx->egl.eglGetError()));
- }
- }
-
- EGLBoolean res = EGL_FALSE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
- EGLint n;
- if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
- dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
- if (dp->disp[i].config) {
- if (cnx->egl.eglGetConfigs(
- dp->disp[i].dpy, dp->disp[i].config, n,
- &dp->disp[i].numConfigs))
- {
- dp->numTotalConfigs += n;
- res = EGL_TRUE;
- }
- }
- }
- }
- }
-
- if (res == EGL_TRUE) {
- dp->configs = new egl_config_t[ dp->numTotalConfigs ];
- for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
- for (int j=0 ; j<dp->disp[i].numConfigs ; j++) {
- dp->configs[k].impl = i;
- dp->configs[k].config = dp->disp[i].config[j];
- dp->configs[k].configId = k + 1; // CONFIG_ID start at 1
- // store the implementation's CONFIG_ID
- cnx->egl.eglGetConfigAttrib(
- dp->disp[i].dpy,
- dp->disp[i].config[j],
- EGL_CONFIG_ID,
- &dp->configs[k].implConfigId);
- k++;
- }
- }
- }
-
- // sort our configurations so we can do binary-searches
- qsort( dp->configs,
- dp->numTotalConfigs,
- sizeof(egl_config_t), cmp_configs);
-
- dp->refs++;
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- return EGL_TRUE;
- }
- return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy)
-{
- // NOTE: don't unload the drivers b/c some APIs can be called
- // after eglTerminate() has been called. eglTerminate() only
- // terminates an EGLDisplay, not a EGL itself.
-
- clearError();
-
- egl_display_t* const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- Mutex::Autolock _l(dp->lock);
-
- if (dp->refs == 0) {
- return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
- }
-
- // this is specific to Android, display termination is ref-counted.
- if (dp->refs > 1) {
- dp->refs--;
- return EGL_TRUE;
- }
-
- EGLBoolean res = EGL_FALSE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) {
- if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
- LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy,
- egl_strerror(cnx->egl.eglGetError()));
- }
- // REVISIT: it's unclear what to do if eglTerminate() fails
- free(dp->disp[i].config);
-
- dp->disp[i].numConfigs = 0;
- dp->disp[i].config = 0;
- dp->disp[i].state = egl_display_t::TERMINATED;
-
- res = EGL_TRUE;
- }
- }
-
- // TODO: all egl_object_t should be marked for termination
-
- dp->refs--;
- dp->numTotalConfigs = 0;
- delete [] dp->configs;
-
- return res;
-}
-
-// ----------------------------------------------------------------------------
-// configuration
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglGetConfigs( EGLDisplay dpy,
- EGLConfig *configs,
- EGLint config_size, EGLint *num_config)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- GLint numConfigs = dp->numTotalConfigs;
- if (!configs) {
- *num_config = numConfigs;
- return EGL_TRUE;
- }
-
- GLint n = 0;
- for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
- *configs++ = EGLConfig(i);
- config_size--;
- n++;
- }
-
- *num_config = n;
- return EGL_TRUE;
-}
-
-EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size,
- EGLint *num_config)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- if (num_config==0) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- EGLint n;
- EGLBoolean res = EGL_FALSE;
- *num_config = 0;
-
-
- // It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
- // to do this, we have to go through the attrib_list array once
- // to figure out both its size and if it contains an EGL_CONFIG_ID
- // key. If so, the full array is copied and patched.
- // NOTE: we assume that there can be only one occurrence
- // of EGL_CONFIG_ID.
-
- EGLint patch_index = -1;
- GLint attr;
- size_t size = 0;
- if (attrib_list) {
- while ((attr=attrib_list[size]) != EGL_NONE) {
- if (attr == EGL_CONFIG_ID)
- patch_index = size;
- size += 2;
- }
- }
- if (patch_index >= 0) {
- size += 2; // we need copy the sentinel as well
- EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
- if (new_list == 0)
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- memcpy(new_list, attrib_list, size*sizeof(EGLint));
-
- // patch the requested EGL_CONFIG_ID
- bool found = false;
- EGLConfig ourConfig(0);
- EGLint& configId(new_list[patch_index+1]);
- for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
- if (dp->configs[i].configId == configId) {
- ourConfig = EGLConfig(i);
- configId = dp->configs[i].implConfigId;
- found = true;
- break;
- }
- }
-
- egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
- if (found && cnx->dso) {
- // and switch to the new list
- attrib_list = const_cast<const EGLint *>(new_list);
-
- // At this point, the only configuration that can match is
- // dp->configs[i][index], however, we don't know if it would be
- // rejected because of the other attributes, so we do have to call
- // cnx->egl.eglChooseConfig() -- but we don't have to loop
- // through all the EGLimpl[].
- // We also know we can only get a single config back, and we know
- // which one.
-
- res = cnx->egl.eglChooseConfig(
- dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
- attrib_list, configs, config_size, &n);
- if (res && n>0) {
- // n has to be 0 or 1, by construction, and we already know
- // which config it will return (since there can be only one).
- if (configs) {
- configs[0] = ourConfig;
- }
- *num_config = 1;
- }
- }
-
- free(const_cast<EGLint *>(attrib_list));
- return res;
- }
-
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglChooseConfig(
- dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
- if (configs) {
- // now we need to convert these client EGLConfig to our
- // internal EGLConfig format.
- // This is done in O(n Log(n)) time.
- for (int j=0 ; j<n ; j++) {
- egl_config_t key(i, configs[j]);
- intptr_t index = binarySearch<egl_config_t>(
- dp->configs, 0, dp->numTotalConfigs, key);
- if (index >= 0) {
- configs[j] = EGLConfig(index);
- } else {
- return setError(EGL_BAD_CONFIG, EGL_FALSE);
- }
- }
- configs += n;
- config_size -= n;
- }
- *num_config += n;
- res = EGL_TRUE;
- }
- }
- }
- return res;
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (!cnx) return EGL_FALSE;
-
- if (attribute == EGL_CONFIG_ID) {
- *value = dp->configs[intptr_t(config)].configId;
- return EGL_TRUE;
- }
- return cnx->egl.eglGetConfigAttrib(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, attribute, value);
-}
-
-// ----------------------------------------------------------------------------
-// surfaces
-// ----------------------------------------------------------------------------
-
-EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
- NativeWindowType window,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
- EGLConfig iConfig = dp->configs[intptr_t(config)].config;
- EGLint format;
-
- // set the native window's buffers format to match this config
- if (cnx->egl.eglGetConfigAttrib(iDpy,
- iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
- if (format != 0) {
- native_window_set_buffers_geometry(window, 0, 0, format);
- }
- }
-
- EGLSurface surface = cnx->egl.eglCreateWindowSurface(
- iDpy, iConfig, window, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, pixmap, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t * const s = get_surface(surface);
- EGLBoolean result = s->cnx->egl.eglDestroySurface(
- dp->disp[s->impl].dpy, s->surface);
- if (result == EGL_TRUE) {
- if (s->win != NULL) {
- native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
- }
- _s.terminate();
- }
- return result;
-}
-
-EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
-
- EGLBoolean result(EGL_TRUE);
- if (attribute == EGL_CONFIG_ID) {
- // We need to remap EGL_CONFIG_IDs
- *value = dp->configs[intptr_t(s->config)].configId;
- } else {
- result = s->cnx->egl.eglQuerySurface(
- dp->disp[s->impl].dpy, s->surface, attribute, value);
- }
-
- return result;
-}
-
-// ----------------------------------------------------------------------------
-// Contexts
-// ----------------------------------------------------------------------------
-
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
- EGLContext share_list, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- if (share_list != EGL_NO_CONTEXT) {
- egl_context_t* const c = get_context(share_list);
- share_list = c->context;
- }
- EGLContext context = cnx->egl.eglCreateContext(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config,
- share_list, attrib_list);
- if (context != EGL_NO_CONTEXT) {
- // figure out if it's a GLESv1 or GLESv2
- int version = 0;
- if (attrib_list) {
- while (*attrib_list != EGL_NONE) {
- GLint attr = *attrib_list++;
- GLint value = *attrib_list++;
- if (attr == EGL_CONTEXT_CLIENT_VERSION) {
- if (value == 1) {
- version = GLESv1_INDEX;
- } else if (value == 2) {
- version = GLESv2_INDEX;
- }
- }
- };
- }
- egl_context_t* c = new egl_context_t(dpy, context, config,
- dp->configs[intptr_t(config)].impl, cnx, version);
- return c;
- }
- }
- return EGL_NO_CONTEXT;
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
- egl_context_t * const c = get_context(ctx);
- EGLBoolean result = c->cnx->egl.eglDestroyContext(
- dp->disp[c->impl].dpy, c->context);
- if (result == EGL_TRUE) {
- _c.terminate();
- }
- return result;
-}
-
-static void loseCurrent(egl_context_t * cur_c)
-{
- if (cur_c) {
- egl_surface_t * cur_r = get_surface(cur_c->read);
- egl_surface_t * cur_d = get_surface(cur_c->draw);
-
- // by construction, these are either 0 or valid (possibly terminated)
- // it should be impossible for these to be invalid
- ContextRef _cur_c(cur_c);
- SurfaceRef _cur_r(cur_r);
- SurfaceRef _cur_d(cur_d);
-
- cur_c->read = NULL;
- cur_c->draw = NULL;
-
- _cur_c.release();
- _cur_r.release();
- _cur_d.release();
- }
-}
-
-EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx)
-{
- clearError();
-
- egl_display_t const * const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- /* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
- EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
- a valid but uninitialized display. */
- if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
- (draw != EGL_NO_SURFACE) ) {
- if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
- }
-
- // get a reference to the object passed in
- ContextRef _c(ctx);
- SurfaceRef _d(draw);
- SurfaceRef _r(read);
-
- // validate the context (if not EGL_NO_CONTEXT)
- if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) {
- // EGL_NO_CONTEXT is valid
- return EGL_FALSE;
- }
-
- // these are the underlying implementation's object
- EGLContext impl_ctx = EGL_NO_CONTEXT;
- EGLSurface impl_draw = EGL_NO_SURFACE;
- EGLSurface impl_read = EGL_NO_SURFACE;
-
- // these are our objects structs passed in
- egl_context_t * c = NULL;
- egl_surface_t const * d = NULL;
- egl_surface_t const * r = NULL;
-
- // these are the current objects structs
- egl_context_t * cur_c = get_context(getContext());
-
- if (ctx != EGL_NO_CONTEXT) {
- c = get_context(ctx);
- impl_ctx = c->context;
- } else {
- // no context given, use the implementation of the current context
- if (cur_c == NULL) {
- // no current context
- if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
- // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- }
- // not an error, there is just no current context.
- return EGL_TRUE;
- }
- }
-
- // retrieve the underlying implementation's draw EGLSurface
- if (draw != EGL_NO_SURFACE) {
- d = get_surface(draw);
- // make sure the EGLContext and EGLSurface passed in are for
- // the same driver
- if (c && d->impl != c->impl)
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- impl_draw = d->surface;
- }
-
- // retrieve the underlying implementation's read EGLSurface
- if (read != EGL_NO_SURFACE) {
- r = get_surface(read);
- // make sure the EGLContext and EGLSurface passed in are for
- // the same driver
- if (c && r->impl != c->impl)
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- impl_read = r->surface;
- }
-
- EGLBoolean result;
-
- if (c) {
- result = c->cnx->egl.eglMakeCurrent(
- dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
- } else {
- result = cur_c->cnx->egl.eglMakeCurrent(
- dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
- }
-
- if (result == EGL_TRUE) {
-
- loseCurrent(cur_c);
-
- if (ctx != EGL_NO_CONTEXT) {
- setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
- setContext(ctx);
- tls_t * const tls = getTLS();
- if (!tls->dbg && gEGLDebugLevel > 0)
- tls->dbg = CreateDbgContext(gEGLThreadLocalStorageKey, c->version,
- c->cnx->hooks[c->version]);
- _c.acquire();
- _r.acquire();
- _d.acquire();
- c->read = read;
- c->draw = draw;
- } else {
- setGLHooksThreadSpecific(&gHooksNoContext);
- setContext(EGL_NO_CONTEXT);
- }
- }
- return result;
-}
-
-
-EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- EGLBoolean result(EGL_TRUE);
- if (attribute == EGL_CONFIG_ID) {
- *value = dp->configs[intptr_t(c->config)].configId;
- } else {
- // We need to remap EGL_CONFIG_IDs
- result = c->cnx->egl.eglQueryContext(
- dp->disp[c->impl].dpy, c->context, attribute, value);
- }
-
- return result;
-}
-
-EGLContext eglGetCurrentContext(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_CONTEXT.
-
- clearError();
-
- EGLContext ctx = getContext();
- return ctx;
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_SURFACE.
-
- clearError();
-
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
- switch (readdraw) {
- case EGL_READ: return c->read;
- case EGL_DRAW: return c->draw;
- default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLDisplay eglGetCurrentDisplay(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_DISPLAY.
-
- clearError();
-
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
- return c->dpy;
- }
- return EGL_NO_DISPLAY;
-}
-
-EGLBoolean eglWaitGL(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
-
- clearError();
-
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- res = cnx->egl.eglWaitGL();
- }
- return res;
-}
-
-EGLBoolean eglWaitNative(EGLint engine)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
-
- clearError();
-
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- res = cnx->egl.eglWaitNative(engine);
- }
- return res;
-}
-
-EGLint eglGetError(void)
-{
- EGLint result = EGL_SUCCESS;
- EGLint err;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- err = EGL_SUCCESS;
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso)
- err = cnx->egl.eglGetError();
- if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
- result = err;
- }
- err = getError();
- if (result == EGL_SUCCESS)
- result = err;
- return result;
-}
-
-// Note: Similar implementations of these functions also exist in
-// gl2.cpp and gl.cpp, and are used by applications that call the
-// exported entry points directly.
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-
-static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
-static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
-
-static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
-{
- GLeglImageOES implImage =
- (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
- glEGLImageTargetTexture2DOES_impl(target, implImage);
-}
-
-static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
-{
- GLeglImageOES implImage =
- (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
- glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
-}
-
-__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
-{
- // eglGetProcAddress() could be the very first function called
- // in which case we must make sure we've initialized ourselves, this
- // happens the first time egl_get_display() is called.
-
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- setError(EGL_BAD_PARAMETER, NULL);
- return NULL;
- }
-
- __eglMustCastToProperFunctionPointerType addr;
- addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
- if (addr) return addr;
-
- // this protects accesses to gGLExtentionMap and gGLExtentionSlot
- pthread_mutex_lock(&gInitDriverMutex);
-
- /*
- * Since eglGetProcAddress() is not associated to anything, it needs
- * to return a function pointer that "works" regardless of what
- * the current context is.
- *
- * For this reason, we return a "forwarder", a small stub that takes
- * care of calling the function associated with the context
- * currently bound.
- *
- * We first look for extensions we've already resolved, if we're seeing
- * this extension for the first time, we go through all our
- * implementations and call eglGetProcAddress() and record the
- * result in the appropriate implementation hooks and return the
- * address of the forwarder corresponding to that hook set.
- *
- */
-
- const String8 name(procname);
- addr = gGLExtentionMap.valueFor(name);
- const int slot = gGLExtentionSlot;
-
- LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
- "no more slots for eglGetProcAddress(\"%s\")",
- procname);
-
- if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
- bool found = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->egl.eglGetProcAddress) {
- found = true;
- // Extensions are independent of the bound context
- cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
- cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
-#if EGL_TRACE
- gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
-#endif
- cnx->egl.eglGetProcAddress(procname);
- }
- }
- if (found) {
- addr = gExtensionForwarders[slot];
-
- if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
- glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
- addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
- }
- if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
- glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
- addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
- }
-
- gGLExtentionMap.add(name, addr);
- gGLExtentionSlot++;
- }
- }
-
- pthread_mutex_unlock(&gInitDriverMutex);
- return addr;
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
-{
- EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
- if (gEGLDebugLevel > 0)
- Debug_eglSwapBuffers(dpy, draw);
-
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(draw);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, draw))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(draw);
- return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
-}
-
-EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
- NativePixmapType target)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- return s->cnx->egl.eglCopyBuffers(
- dp->disp[s->impl].dpy, s->surface, target);
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return (const char *) NULL;
-
- switch (name) {
- case EGL_VENDOR:
- return gVendorString;
- case EGL_VERSION:
- return gVersionString;
- case EGL_EXTENSIONS:
- return gExtensionString;
- case EGL_CLIENT_APIS:
- return gClientApiString;
- }
- return setError(EGL_BAD_PARAMETER, (const char *)0);
-}
-
-
-// ----------------------------------------------------------------------------
-// EGL 1.1
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSurfaceAttrib(
- EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglSurfaceAttrib) {
- return s->cnx->egl.eglSurfaceAttrib(
- dp->disp[s->impl].dpy, s->surface, attribute, value);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglBindTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglBindTexImage) {
- return s->cnx->egl.eglBindTexImage(
- dp->disp[s->impl].dpy, s->surface, buffer);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglReleaseTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglReleaseTexImage) {
- return s->cnx->egl.eglReleaseTexImage(
- dp->disp[s->impl].dpy, s->surface, buffer);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- EGLBoolean res = EGL_TRUE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglSwapInterval) {
- if (cnx->egl.eglSwapInterval(
- dp->disp[i].dpy, interval) == EGL_FALSE) {
- res = EGL_FALSE;
- }
- }
- }
- }
- return res;
-}
-
-
-// ----------------------------------------------------------------------------
-// EGL 1.2
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglWaitClient(void)
-{
- clearError();
-
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (cnx->egl.eglWaitClient) {
- res = cnx->egl.eglWaitClient();
- } else {
- res = cnx->egl.eglWaitGL();
- }
- }
- return res;
-}
-
-EGLBoolean eglBindAPI(EGLenum api)
-{
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- // bind this API on all EGLs
- EGLBoolean res = EGL_TRUE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglBindAPI) {
- if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
- res = EGL_FALSE;
- }
- }
- }
- }
- return res;
-}
-
-EGLenum eglQueryAPI(void)
-{
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglQueryAPI) {
- // the first one we find is okay, because they all
- // should be the same
- return cnx->egl.eglQueryAPI();
- }
- }
- }
- // or, it can only be OpenGL ES
- return EGL_OPENGL_ES_API;
-}
-
-EGLBoolean eglReleaseThread(void)
-{
- clearError();
-
- // If there is context bound to the thread, release it
- loseCurrent(get_context(getContext()));
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglReleaseThread) {
- cnx->egl.eglReleaseThread();
- }
- }
- }
- clearTLS();
- return EGL_TRUE;
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(
- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
- EGLConfig config, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (!cnx) return EGL_FALSE;
- if (cnx->egl.eglCreatePbufferFromClientBuffer) {
- return cnx->egl.eglCreatePbufferFromClientBuffer(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- buftype, buffer,
- dp->configs[intptr_t(config)].config, attrib_list);
- }
- return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
-}
-
-// ----------------------------------------------------------------------------
-// EGL_EGLEXT_VERSION 3
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t const * const s = get_surface(surface);
-
- if (s->cnx->egl.eglLockSurfaceKHR) {
- return s->cnx->egl.eglLockSurfaceKHR(
- dp->disp[s->impl].dpy, s->surface, attrib_list);
- }
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-}
-
-EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t const * const s = get_surface(surface);
-
- if (s->cnx->egl.eglUnlockSurfaceKHR) {
- return s->cnx->egl.eglUnlockSurfaceKHR(
- dp->disp[s->impl].dpy, s->surface);
- }
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-}
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
- EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_NO_IMAGE_KHR;
-
- if (ctx != EGL_NO_CONTEXT) {
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
- if (!validate_display_context(dpy, ctx))
- return EGL_NO_IMAGE_KHR;
- egl_context_t * const c = get_context(ctx);
- // since we have an EGLContext, we know which implementation to use
- EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
- dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
- if (image == EGL_NO_IMAGE_KHR)
- return image;
-
- egl_image_t* result = new egl_image_t(dpy, ctx);
- result->images[c->impl] = image;
- return (EGLImageKHR)result;
- } else {
- // EGL_NO_CONTEXT is a valid parameter
-
- /* Since we don't have a way to know which implementation to call,
- * we're calling all of them. If at least one of the implementation
- * succeeded, this is a success.
- */
-
- EGLint currentError = eglGetError();
-
- EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
- bool success = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- implImages[i] = EGL_NO_IMAGE_KHR;
- if (cnx->dso) {
- if (cnx->egl.eglCreateImageKHR) {
- implImages[i] = cnx->egl.eglCreateImageKHR(
- dp->disp[i].dpy, ctx, target, buffer, attrib_list);
- if (implImages[i] != EGL_NO_IMAGE_KHR) {
- success = true;
- }
- }
- }
- }
-
- if (!success) {
- // failure, if there was an error when we entered this function,
- // the error flag must not be updated.
- // Otherwise, the error is whatever happened in the implementation
- // that faulted.
- if (currentError != EGL_SUCCESS) {
- setError(currentError, EGL_NO_IMAGE_KHR);
- }
- return EGL_NO_IMAGE_KHR;
- } else {
- // In case of success, we need to clear all error flags
- // (especially those caused by the implementation that didn't
- // succeed). TODO: we could avoid this if we knew this was
- // a "full" success (all implementation succeeded).
- eglGetError();
- }
-
- egl_image_t* result = new egl_image_t(dpy, ctx);
- memcpy(result->images, implImages, sizeof(implImages));
- return (EGLImageKHR)result;
- }
-}
-
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ImageRef _i(img);
- if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- egl_image_t* image = get_image(img);
- bool success = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (image->images[i] != EGL_NO_IMAGE_KHR) {
- if (cnx->dso) {
- if (cnx->egl.eglDestroyImageKHR) {
- if (cnx->egl.eglDestroyImageKHR(
- dp->disp[i].dpy, image->images[i])) {
- success = true;
- }
- }
- }
- }
- }
- if (!success)
- return EGL_FALSE;
-
- _i.terminate();
-
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-// EGL_EGLEXT_VERSION 5
-// ----------------------------------------------------------------------------
-
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_NO_SYNC_KHR;
-
- EGLContext ctx = eglGetCurrentContext();
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
- if (!validate_display_context(dpy, ctx))
- return EGL_NO_SYNC_KHR;
- egl_context_t * const c = get_context(ctx);
- EGLSyncKHR result = EGL_NO_SYNC_KHR;
- if (c->cnx->egl.eglCreateSyncKHR) {
- EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
- dp->disp[c->impl].dpy, type, attrib_list);
- if (sync == EGL_NO_SYNC_KHR)
- return sync;
- result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
- }
- return (EGLSyncKHR)result;
-}
-
-EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- EGLBoolean result = EGL_FALSE;
- egl_context_t * const c = get_context(ctx);
- if (c->cnx->egl.eglDestroySyncKHR) {
- result = c->cnx->egl.eglDestroySyncKHR(
- dp->disp[c->impl].dpy, syncObject->sync);
- if (result)
- _s.terminate();
- }
- return result;
-}
-
-EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- if (c->cnx->egl.eglClientWaitSyncKHR) {
- return c->cnx->egl.eglClientWaitSyncKHR(
- dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
- }
-
- return EGL_FALSE;
-}
-
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- if (c->cnx->egl.eglGetSyncAttribKHR) {
- return c->cnx->egl.eglGetSyncAttribKHR(
- dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
- }
-
- return EGL_FALSE;
-}
-
-// ----------------------------------------------------------------------------
-// ANDROID extensions
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
- EGLint left, EGLint top, EGLint width, EGLint height)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(draw);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, draw))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(draw);
- if (s->cnx->egl.eglSetSwapRectangleANDROID) {
- return s->cnx->egl.eglSetSwapRectangleANDROID(
- dp->disp[s->impl].dpy, s->surface, left, top, width, height);
- }
- return setError(EGL_BAD_DISPLAY, NULL);
-}
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
new file mode 100644
index 0000000..210c24d
--- /dev/null
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -0,0 +1,1464 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <hardware/gralloc.h>
+#include <system/window.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <cutils/log.h>
+#include <cutils/atomic.h>
+#include <cutils/properties.h>
+#include <cutils/memory.h>
+
+#include <utils/KeyedVector.h>
+#include <utils/SortedVector.h>
+#include <utils/String8.h>
+
+#include "egl_impl.h"
+#include "egl_tls.h"
+#include "glesv2dbg.h"
+#include "hooks.h"
+
+#include "egl_display.h"
+#include "egl_impl.h"
+#include "egl_object.h"
+#include "egl_tls.h"
+
+using namespace android;
+
+// ----------------------------------------------------------------------------
+
+static char const * const sVendorString = "Android";
+static char const * const sVersionString = "1.4 Android META-EGL";
+static char const * const sClientApiString = "OpenGL ES";
+static char const * const sExtensionString =
+ "EGL_KHR_image "
+ "EGL_KHR_image_base "
+ "EGL_KHR_image_pixmap "
+ "EGL_KHR_gl_texture_2D_image "
+ "EGL_KHR_gl_texture_cubemap_image "
+ "EGL_KHR_gl_renderbuffer_image "
+ "EGL_KHR_fence_sync "
+ "EGL_ANDROID_image_native_buffer "
+ "EGL_ANDROID_swap_rectangle "
+ ;
+
+struct extention_map_t {
+ const char* name;
+ __eglMustCastToProperFunctionPointerType address;
+};
+
+static const extention_map_t sExtentionMap[] = {
+ { "eglLockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
+ { "eglUnlockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
+ { "eglCreateImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+ { "eglDestroyImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
+ { "eglSetSwapRectangleANDROID",
+ (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
+};
+
+// accesses protected by sExtensionMapMutex
+static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap;
+static int sGLExtentionSlot = 0;
+static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER;
+
+static void(*findProcAddress(const char* name,
+ const extention_map_t* map, size_t n))() {
+ for (uint32_t i=0 ; i<n ; i++) {
+ if (!strcmp(name, map[i].name)) {
+ return map[i].address;
+ }
+ }
+ return NULL;
+}
+
+// ----------------------------------------------------------------------------
+
+template<typename T>
+static __attribute__((noinline))
+int binarySearch(T const sortedArray[], int first, int last, T key) {
+ while (first <= last) {
+ int mid = (first + last) / 2;
+ if (sortedArray[mid] < key) {
+ first = mid + 1;
+ } else if (key < sortedArray[mid]) {
+ last = mid - 1;
+ } else {
+ return mid;
+ }
+ }
+ return -1;
+}
+
+// ----------------------------------------------------------------------------
+
+namespace android {
+extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
+extern EGLBoolean egl_init_drivers();
+extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
+extern int gEGLDebugLevel;
+extern gl_hooks_t gHooksTrace;
+extern gl_hooks_t gHooksDebug;
+} // namespace android;
+
+// ----------------------------------------------------------------------------
+
+static inline void clearError() { egl_tls_t::clearError(); }
+static inline EGLContext getContext() { return egl_tls_t::getContext(); }
+
+// ----------------------------------------------------------------------------
+
+EGLDisplay eglGetDisplay(EGLNativeDisplayType display)
+{
+ clearError();
+
+ uint32_t index = uint32_t(display);
+ if (index >= NUM_DISPLAYS) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
+ }
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
+ }
+
+ EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display);
+ return dpy;
+}
+
+// ----------------------------------------------------------------------------
+// Initialization
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
+{
+ clearError();
+
+ egl_display_t * const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ EGLBoolean res = dp->initialize(major, minor);
+
+ return res;
+}
+
+EGLBoolean eglTerminate(EGLDisplay dpy)
+{
+ // NOTE: don't unload the drivers b/c some APIs can be called
+ // after eglTerminate() has been called. eglTerminate() only
+ // terminates an EGLDisplay, not a EGL itself.
+
+ clearError();
+
+ egl_display_t* const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ EGLBoolean res = dp->terminate();
+
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+// configuration
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglGetConfigs( EGLDisplay dpy,
+ EGLConfig *configs,
+ EGLint config_size, EGLint *num_config)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ GLint numConfigs = dp->numTotalConfigs;
+ if (!configs) {
+ *num_config = numConfigs;
+ return EGL_TRUE;
+ }
+
+ GLint n = 0;
+ for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
+ *configs++ = EGLConfig(i);
+ config_size--;
+ n++;
+ }
+
+ *num_config = n;
+ return EGL_TRUE;
+}
+
+EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
+ EGLConfig *configs, EGLint config_size,
+ EGLint *num_config)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ if (num_config==0) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ EGLint n;
+ EGLBoolean res = EGL_FALSE;
+ *num_config = 0;
+
+
+ // It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
+ // to do this, we have to go through the attrib_list array once
+ // to figure out both its size and if it contains an EGL_CONFIG_ID
+ // key. If so, the full array is copied and patched.
+ // NOTE: we assume that there can be only one occurrence
+ // of EGL_CONFIG_ID.
+
+ EGLint patch_index = -1;
+ GLint attr;
+ size_t size = 0;
+ if (attrib_list) {
+ while ((attr=attrib_list[size]) != EGL_NONE) {
+ if (attr == EGL_CONFIG_ID)
+ patch_index = size;
+ size += 2;
+ }
+ }
+ if (patch_index >= 0) {
+ size += 2; // we need copy the sentinel as well
+ EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
+ if (new_list == 0)
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ memcpy(new_list, attrib_list, size*sizeof(EGLint));
+
+ // patch the requested EGL_CONFIG_ID
+ bool found = false;
+ EGLConfig ourConfig(0);
+ EGLint& configId(new_list[patch_index+1]);
+ for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
+ if (dp->configs[i].configId == configId) {
+ ourConfig = EGLConfig(i);
+ configId = dp->configs[i].implConfigId;
+ found = true;
+ break;
+ }
+ }
+
+ egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
+ if (found && cnx->dso) {
+ // and switch to the new list
+ attrib_list = const_cast<const EGLint *>(new_list);
+
+ // At this point, the only configuration that can match is
+ // dp->configs[i][index], however, we don't know if it would be
+ // rejected because of the other attributes, so we do have to call
+ // cnx->egl.eglChooseConfig() -- but we don't have to loop
+ // through all the EGLimpl[].
+ // We also know we can only get a single config back, and we know
+ // which one.
+
+ res = cnx->egl.eglChooseConfig(
+ dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
+ attrib_list, configs, config_size, &n);
+ if (res && n>0) {
+ // n has to be 0 or 1, by construction, and we already know
+ // which config it will return (since there can be only one).
+ if (configs) {
+ configs[0] = ourConfig;
+ }
+ *num_config = 1;
+ }
+ }
+
+ free(const_cast<EGLint *>(attrib_list));
+ return res;
+ }
+
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglChooseConfig(
+ dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
+ if (configs) {
+ // now we need to convert these client EGLConfig to our
+ // internal EGLConfig format.
+ // This is done in O(n Log(n)) time.
+ for (int j=0 ; j<n ; j++) {
+ egl_config_t key(i, configs[j]);
+ intptr_t index = binarySearch<egl_config_t>(
+ dp->configs, 0, dp->numTotalConfigs, key);
+ if (index >= 0) {
+ configs[j] = EGLConfig(index);
+ } else {
+ return setError(EGL_BAD_CONFIG, EGL_FALSE);
+ }
+ }
+ configs += n;
+ config_size -= n;
+ }
+ *num_config += n;
+ res = EGL_TRUE;
+ }
+ }
+ }
+ return res;
+}
+
+EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (!cnx) return EGL_FALSE;
+
+ if (attribute == EGL_CONFIG_ID) {
+ *value = dp->configs[intptr_t(config)].configId;
+ return EGL_TRUE;
+ }
+ return cnx->egl.eglGetConfigAttrib(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, attribute, value);
+}
+
+// ----------------------------------------------------------------------------
+// surfaces
+// ----------------------------------------------------------------------------
+
+EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
+ NativeWindowType window,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
+ EGLConfig iConfig = dp->configs[intptr_t(config)].config;
+ EGLint format;
+
+ // set the native window's buffers format to match this config
+ if (cnx->egl.eglGetConfigAttrib(iDpy,
+ iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
+ if (format != 0) {
+ native_window_set_buffers_geometry(window, 0, 0, format);
+ }
+ }
+
+ EGLSurface surface = cnx->egl.eglCreateWindowSurface(
+ iDpy, iConfig, window, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
+ NativePixmapType pixmap,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, pixmap, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+
+ egl_surface_t * const s = get_surface(surface);
+ EGLBoolean result = s->cnx->egl.eglDestroySurface(
+ dp->disp[s->impl].dpy, s->surface);
+ if (result == EGL_TRUE) {
+ if (s->win != NULL) {
+ native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
+ }
+ _s.terminate();
+ }
+ return result;
+}
+
+EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(surface);
+
+ EGLBoolean result(EGL_TRUE);
+ if (attribute == EGL_CONFIG_ID) {
+ // We need to remap EGL_CONFIG_IDs
+ *value = dp->configs[intptr_t(s->config)].configId;
+ } else {
+ result = s->cnx->egl.eglQuerySurface(
+ dp->disp[s->impl].dpy, s->surface, attribute, value);
+ }
+
+ return result;
+}
+
+// ----------------------------------------------------------------------------
+// Contexts
+// ----------------------------------------------------------------------------
+
+EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
+ EGLContext share_list, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ if (share_list != EGL_NO_CONTEXT) {
+ egl_context_t* const c = get_context(share_list);
+ share_list = c->context;
+ }
+ EGLContext context = cnx->egl.eglCreateContext(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config,
+ share_list, attrib_list);
+ if (context != EGL_NO_CONTEXT) {
+ // figure out if it's a GLESv1 or GLESv2
+ int version = 0;
+ if (attrib_list) {
+ while (*attrib_list != EGL_NONE) {
+ GLint attr = *attrib_list++;
+ GLint value = *attrib_list++;
+ if (attr == EGL_CONTEXT_CLIENT_VERSION) {
+ if (value == 1) {
+ version = GLESv1_INDEX;
+ } else if (value == 2) {
+ version = GLESv2_INDEX;
+ }
+ }
+ };
+ }
+ egl_context_t* c = new egl_context_t(dpy, context, config,
+ dp->configs[intptr_t(config)].impl, cnx, version);
+ return c;
+ }
+ }
+ return EGL_NO_CONTEXT;
+}
+
+EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ if (!validate_display_context(dpy, ctx))
+ return EGL_FALSE;
+ egl_context_t * const c = get_context(ctx);
+ EGLBoolean result = c->cnx->egl.eglDestroyContext(
+ dp->disp[c->impl].dpy, c->context);
+ if (result == EGL_TRUE) {
+ _c.terminate();
+ }
+ return result;
+}
+
+static void loseCurrent(egl_context_t * cur_c)
+{
+ if (cur_c) {
+ egl_surface_t * cur_r = get_surface(cur_c->read);
+ egl_surface_t * cur_d = get_surface(cur_c->draw);
+
+ // by construction, these are either 0 or valid (possibly terminated)
+ // it should be impossible for these to be invalid
+ ContextRef _cur_c(cur_c);
+ SurfaceRef _cur_r(cur_r);
+ SurfaceRef _cur_d(cur_d);
+
+ cur_c->read = NULL;
+ cur_c->draw = NULL;
+
+ _cur_c.release();
+ _cur_r.release();
+ _cur_d.release();
+ }
+}
+
+EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
+ EGLSurface read, EGLContext ctx)
+{
+ clearError();
+
+ egl_display_t const * const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ /* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
+ EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
+ a valid but uninitialized display. */
+ if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
+ (draw != EGL_NO_SURFACE) ) {
+ if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+ }
+
+ // get a reference to the object passed in
+ ContextRef _c(ctx);
+ SurfaceRef _d(draw);
+ SurfaceRef _r(read);
+
+ // validate the context (if not EGL_NO_CONTEXT)
+ if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) {
+ // EGL_NO_CONTEXT is valid
+ return EGL_FALSE;
+ }
+
+ // these are the underlying implementation's object
+ EGLContext impl_ctx = EGL_NO_CONTEXT;
+ EGLSurface impl_draw = EGL_NO_SURFACE;
+ EGLSurface impl_read = EGL_NO_SURFACE;
+
+ // these are our objects structs passed in
+ egl_context_t * c = NULL;
+ egl_surface_t const * d = NULL;
+ egl_surface_t const * r = NULL;
+
+ // these are the current objects structs
+ egl_context_t * cur_c = get_context(getContext());
+
+ if (ctx != EGL_NO_CONTEXT) {
+ c = get_context(ctx);
+ impl_ctx = c->context;
+ } else {
+ // no context given, use the implementation of the current context
+ if (cur_c == NULL) {
+ // no current context
+ if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
+ // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ }
+ // not an error, there is just no current context.
+ return EGL_TRUE;
+ }
+ }
+
+ // retrieve the underlying implementation's draw EGLSurface
+ if (draw != EGL_NO_SURFACE) {
+ d = get_surface(draw);
+ // make sure the EGLContext and EGLSurface passed in are for
+ // the same driver
+ if (c && d->impl != c->impl)
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ impl_draw = d->surface;
+ }
+
+ // retrieve the underlying implementation's read EGLSurface
+ if (read != EGL_NO_SURFACE) {
+ r = get_surface(read);
+ // make sure the EGLContext and EGLSurface passed in are for
+ // the same driver
+ if (c && r->impl != c->impl)
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ impl_read = r->surface;
+ }
+
+ EGLBoolean result;
+
+ if (c) {
+ result = c->cnx->egl.eglMakeCurrent(
+ dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
+ } else {
+ result = cur_c->cnx->egl.eglMakeCurrent(
+ dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
+ }
+
+ if (result == EGL_TRUE) {
+
+ loseCurrent(cur_c);
+
+ if (ctx != EGL_NO_CONTEXT) {
+ setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
+ egl_tls_t::setContext(ctx);
+ if (gEGLDebugLevel > 0) {
+ CreateDbgContext(c->version, c->cnx->hooks[c->version]);
+ }
+ _c.acquire();
+ _r.acquire();
+ _d.acquire();
+ c->read = read;
+ c->draw = draw;
+ } else {
+ setGLHooksThreadSpecific(&gHooksNoContext);
+ egl_tls_t::setContext(EGL_NO_CONTEXT);
+ }
+ }
+ return result;
+}
+
+
+EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ if (!validate_display_context(dpy, ctx))
+ return EGL_FALSE;
+
+ egl_context_t * const c = get_context(ctx);
+
+ EGLBoolean result(EGL_TRUE);
+ if (attribute == EGL_CONFIG_ID) {
+ *value = dp->configs[intptr_t(c->config)].configId;
+ } else {
+ // We need to remap EGL_CONFIG_IDs
+ result = c->cnx->egl.eglQueryContext(
+ dp->disp[c->impl].dpy, c->context, attribute, value);
+ }
+
+ return result;
+}
+
+EGLContext eglGetCurrentContext(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_CONTEXT.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ return ctx;
+}
+
+EGLSurface eglGetCurrentSurface(EGLint readdraw)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_SURFACE.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
+ switch (readdraw) {
+ case EGL_READ: return c->read;
+ case EGL_DRAW: return c->draw;
+ default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLDisplay eglGetCurrentDisplay(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_DISPLAY.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
+ return c->dpy;
+ }
+ return EGL_NO_DISPLAY;
+}
+
+EGLBoolean eglWaitGL(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+
+ clearError();
+
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ res = cnx->egl.eglWaitGL();
+ }
+ return res;
+}
+
+EGLBoolean eglWaitNative(EGLint engine)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+
+ clearError();
+
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ res = cnx->egl.eglWaitNative(engine);
+ }
+ return res;
+}
+
+EGLint eglGetError(void)
+{
+ EGLint result = EGL_SUCCESS;
+ EGLint err;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ err = EGL_SUCCESS;
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso)
+ err = cnx->egl.eglGetError();
+ if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
+ result = err;
+ }
+ err = egl_tls_t::getError();
+ if (result == EGL_SUCCESS)
+ result = err;
+ return result;
+}
+
+// Note: Similar implementations of these functions also exist in
+// gl2.cpp and gl.cpp, and are used by applications that call the
+// exported entry points directly.
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+
+static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
+static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
+
+static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
+{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ glEGLImageTargetTexture2DOES_impl(target, implImage);
+}
+
+static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
+{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
+}
+
+__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
+{
+ // eglGetProcAddress() could be the very first function called
+ // in which case we must make sure we've initialized ourselves, this
+ // happens the first time egl_get_display() is called.
+
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ setError(EGL_BAD_PARAMETER, NULL);
+ return NULL;
+ }
+
+ __eglMustCastToProperFunctionPointerType addr;
+ addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap));
+ if (addr) return addr;
+
+ // this protects accesses to sGLExtentionMap and sGLExtentionSlot
+ pthread_mutex_lock(&sExtensionMapMutex);
+
+ /*
+ * Since eglGetProcAddress() is not associated to anything, it needs
+ * to return a function pointer that "works" regardless of what
+ * the current context is.
+ *
+ * For this reason, we return a "forwarder", a small stub that takes
+ * care of calling the function associated with the context
+ * currently bound.
+ *
+ * We first look for extensions we've already resolved, if we're seeing
+ * this extension for the first time, we go through all our
+ * implementations and call eglGetProcAddress() and record the
+ * result in the appropriate implementation hooks and return the
+ * address of the forwarder corresponding to that hook set.
+ *
+ */
+
+ const String8 name(procname);
+ addr = sGLExtentionMap.valueFor(name);
+ const int slot = sGLExtentionSlot;
+
+ LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
+ "no more slots for eglGetProcAddress(\"%s\")",
+ procname);
+
+ if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
+ bool found = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->egl.eglGetProcAddress) {
+ found = true;
+ // Extensions are independent of the bound context
+ cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
+ cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
+#if EGL_TRACE
+ gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
+#endif
+ cnx->egl.eglGetProcAddress(procname);
+ }
+ }
+ if (found) {
+ addr = gExtensionForwarders[slot];
+
+ if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
+ glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
+ addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
+ }
+ if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
+ glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
+ addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
+ }
+
+ sGLExtentionMap.add(name, addr);
+ sGLExtentionSlot++;
+ }
+ }
+
+ pthread_mutex_unlock(&sExtensionMapMutex);
+ return addr;
+}
+
+EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
+{
+ EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
+ if (gEGLDebugLevel > 0)
+ Debug_eglSwapBuffers(dpy, draw);
+
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(draw);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, draw))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(draw);
+ return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
+}
+
+EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
+ NativePixmapType target)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(surface);
+ return s->cnx->egl.eglCopyBuffers(
+ dp->disp[s->impl].dpy, s->surface, target);
+}
+
+const char* eglQueryString(EGLDisplay dpy, EGLint name)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return (const char *) NULL;
+
+ switch (name) {
+ case EGL_VENDOR:
+ return sVendorString;
+ case EGL_VERSION:
+ return sVersionString;
+ case EGL_EXTENSIONS:
+ return sExtensionString;
+ case EGL_CLIENT_APIS:
+ return sClientApiString;
+ }
+ return setError(EGL_BAD_PARAMETER, (const char *)0);
+}
+
+
+// ----------------------------------------------------------------------------
+// EGL 1.1
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSurfaceAttrib(
+ EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglSurfaceAttrib) {
+ return s->cnx->egl.eglSurfaceAttrib(
+ dp->disp[s->impl].dpy, s->surface, attribute, value);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglBindTexImage(
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglBindTexImage) {
+ return s->cnx->egl.eglBindTexImage(
+ dp->disp[s->impl].dpy, s->surface, buffer);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglReleaseTexImage(
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglReleaseTexImage) {
+ return s->cnx->egl.eglReleaseTexImage(
+ dp->disp[s->impl].dpy, s->surface, buffer);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ EGLBoolean res = EGL_TRUE;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglSwapInterval) {
+ if (cnx->egl.eglSwapInterval(
+ dp->disp[i].dpy, interval) == EGL_FALSE) {
+ res = EGL_FALSE;
+ }
+ }
+ }
+ }
+ return res;
+}
+
+
+// ----------------------------------------------------------------------------
+// EGL 1.2
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglWaitClient(void)
+{
+ clearError();
+
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (cnx->egl.eglWaitClient) {
+ res = cnx->egl.eglWaitClient();
+ } else {
+ res = cnx->egl.eglWaitGL();
+ }
+ }
+ return res;
+}
+
+EGLBoolean eglBindAPI(EGLenum api)
+{
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ // bind this API on all EGLs
+ EGLBoolean res = EGL_TRUE;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglBindAPI) {
+ if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
+ res = EGL_FALSE;
+ }
+ }
+ }
+ }
+ return res;
+}
+
+EGLenum eglQueryAPI(void)
+{
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglQueryAPI) {
+ // the first one we find is okay, because they all
+ // should be the same
+ return cnx->egl.eglQueryAPI();
+ }
+ }
+ }
+ // or, it can only be OpenGL ES
+ return EGL_OPENGL_ES_API;
+}
+
+EGLBoolean eglReleaseThread(void)
+{
+ clearError();
+
+ // If there is context bound to the thread, release it
+ loseCurrent(get_context(getContext()));
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglReleaseThread) {
+ cnx->egl.eglReleaseThread();
+ }
+ }
+ }
+ egl_tls_t::clearTLS();
+ dbgReleaseThread();
+ return EGL_TRUE;
+}
+
+EGLSurface eglCreatePbufferFromClientBuffer(
+ EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+ EGLConfig config, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (!cnx) return EGL_FALSE;
+ if (cnx->egl.eglCreatePbufferFromClientBuffer) {
+ return cnx->egl.eglCreatePbufferFromClientBuffer(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ buftype, buffer,
+ dp->configs[intptr_t(config)].config, attrib_list);
+ }
+ return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
+}
+
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 3
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+
+ egl_surface_t const * const s = get_surface(surface);
+
+ if (s->cnx->egl.eglLockSurfaceKHR) {
+ return s->cnx->egl.eglLockSurfaceKHR(
+ dp->disp[s->impl].dpy, s->surface, attrib_list);
+ }
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, surface))
+ return EGL_FALSE;
+
+ egl_surface_t const * const s = get_surface(surface);
+
+ if (s->cnx->egl.eglUnlockSurfaceKHR) {
+ return s->cnx->egl.eglUnlockSurfaceKHR(
+ dp->disp[s->impl].dpy, s->surface);
+ }
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_NO_IMAGE_KHR;
+
+ if (ctx != EGL_NO_CONTEXT) {
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ if (!validate_display_context(dpy, ctx))
+ return EGL_NO_IMAGE_KHR;
+ egl_context_t * const c = get_context(ctx);
+ // since we have an EGLContext, we know which implementation to use
+ EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
+ dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
+ if (image == EGL_NO_IMAGE_KHR)
+ return image;
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ result->images[c->impl] = image;
+ return (EGLImageKHR)result;
+ } else {
+ // EGL_NO_CONTEXT is a valid parameter
+
+ /* Since we don't have a way to know which implementation to call,
+ * we're calling all of them. If at least one of the implementation
+ * succeeded, this is a success.
+ */
+
+ EGLint currentError = eglGetError();
+
+ EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ implImages[i] = EGL_NO_IMAGE_KHR;
+ if (cnx->dso) {
+ if (cnx->egl.eglCreateImageKHR) {
+ implImages[i] = cnx->egl.eglCreateImageKHR(
+ dp->disp[i].dpy, ctx, target, buffer, attrib_list);
+ if (implImages[i] != EGL_NO_IMAGE_KHR) {
+ success = true;
+ }
+ }
+ }
+ }
+
+ if (!success) {
+ // failure, if there was an error when we entered this function,
+ // the error flag must not be updated.
+ // Otherwise, the error is whatever happened in the implementation
+ // that faulted.
+ if (currentError != EGL_SUCCESS) {
+ setError(currentError, EGL_NO_IMAGE_KHR);
+ }
+ return EGL_NO_IMAGE_KHR;
+ } else {
+ // In case of success, we need to clear all error flags
+ // (especially those caused by the implementation that didn't
+ // succeed). TODO: we could avoid this if we knew this was
+ // a "full" success (all implementation succeeded).
+ eglGetError();
+ }
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ memcpy(result->images, implImages, sizeof(implImages));
+ return (EGLImageKHR)result;
+ }
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ ImageRef _i(img);
+ if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ egl_image_t* image = get_image(img);
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (image->images[i] != EGL_NO_IMAGE_KHR) {
+ if (cnx->dso) {
+ if (cnx->egl.eglDestroyImageKHR) {
+ if (cnx->egl.eglDestroyImageKHR(
+ dp->disp[i].dpy, image->images[i])) {
+ success = true;
+ }
+ }
+ }
+ }
+ }
+ if (!success)
+ return EGL_FALSE;
+
+ _i.terminate();
+
+ return EGL_TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 5
+// ----------------------------------------------------------------------------
+
+
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_NO_SYNC_KHR;
+
+ EGLContext ctx = eglGetCurrentContext();
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
+ if (!validate_display_context(dpy, ctx))
+ return EGL_NO_SYNC_KHR;
+ egl_context_t * const c = get_context(ctx);
+ EGLSyncKHR result = EGL_NO_SYNC_KHR;
+ if (c->cnx->egl.eglCreateSyncKHR) {
+ EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
+ dp->disp[c->impl].dpy, type, attrib_list);
+ if (sync == EGL_NO_SYNC_KHR)
+ return sync;
+ result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
+ }
+ return (EGLSyncKHR)result;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ egl_sync_t* syncObject = get_sync(sync);
+
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (!validate_display_context(dpy, ctx))
+ return EGL_FALSE;
+
+ EGLBoolean result = EGL_FALSE;
+ egl_context_t * const c = get_context(ctx);
+ if (c->cnx->egl.eglDestroySyncKHR) {
+ result = c->cnx->egl.eglDestroySyncKHR(
+ dp->disp[c->impl].dpy, syncObject->sync);
+ if (result)
+ _s.terminate();
+ }
+ return result;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ egl_sync_t* syncObject = get_sync(sync);
+
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (!validate_display_context(dpy, ctx))
+ return EGL_FALSE;
+
+ egl_context_t * const c = get_context(ctx);
+
+ if (c->cnx->egl.eglClientWaitSyncKHR) {
+ return c->cnx->egl.eglClientWaitSyncKHR(
+ dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
+ }
+
+ return EGL_FALSE;
+}
+
+EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ egl_sync_t* syncObject = get_sync(sync);
+
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (!validate_display_context(dpy, ctx))
+ return EGL_FALSE;
+
+ egl_context_t * const c = get_context(ctx);
+
+ if (c->cnx->egl.eglGetSyncAttribKHR) {
+ return c->cnx->egl.eglGetSyncAttribKHR(
+ dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
+ }
+
+ return EGL_FALSE;
+}
+
+// ----------------------------------------------------------------------------
+// ANDROID extensions
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top, EGLint width, EGLint height)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(draw);
+ if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (!validate_display_surface(dpy, draw))
+ return EGL_FALSE;
+ egl_surface_t const * const s = get_surface(draw);
+ if (s->cnx->egl.eglSetSwapRectangleANDROID) {
+ return s->cnx->egl.eglSetSwapRectangleANDROID(
+ dp->disp[s->impl].dpy, s->surface, left, top, width, height);
+ }
+ return setError(EGL_BAD_DISPLAY, NULL);
+}
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
new file mode 100644
index 0000000..272fa44
--- /dev/null
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -0,0 +1,269 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include "egl_display.h"
+#include "egl_object.h"
+#include "egl_tls.h"
+#include "egl_impl.h"
+#include "Loader.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+extern void initEglTraceLevel();
+extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
+
+static int cmp_configs(const void* a, const void *b) {
+ const egl_config_t& c0 = *(egl_config_t const *)a;
+ const egl_config_t& c1 = *(egl_config_t const *)b;
+ return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
+}
+
+// ----------------------------------------------------------------------------
+
+egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
+
+egl_display_t::egl_display_t() :
+ magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) {
+}
+
+egl_display_t::~egl_display_t() {
+ magic = 0;
+}
+
+egl_display_t* egl_display_t::get(EGLDisplay dpy) {
+ uintptr_t index = uintptr_t(dpy)-1U;
+ return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
+}
+
+void egl_display_t::addObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ objects.add(object);
+}
+
+bool egl_display_t::getObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ if (objects.indexOf(object) >= 0) {
+ object->incRef();
+ return true;
+ }
+ return false;
+}
+
+bool egl_display_t::removeObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ if (object->decRef() == 1) {
+ objects.remove(object);
+ return true;
+ }
+ return false;
+}
+
+EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
+ if (uintptr_t(disp) >= NUM_DISPLAYS)
+ return NULL;
+
+ return sDisplay[uintptr_t(disp)].getDisplay(disp);
+}
+
+EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
+
+ Mutex::Autolock _l(lock);
+
+ // get our driver loader
+ Loader& loader(Loader::getInstance());
+
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && disp[i].dpy == EGL_NO_DISPLAY) {
+ EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
+ disp[i].dpy = dpy;
+ if (dpy == EGL_NO_DISPLAY) {
+ loader.close(cnx->dso);
+ cnx->dso = NULL;
+ }
+ }
+ }
+
+ return EGLDisplay(uintptr_t(display) + 1U);
+}
+
+EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
+
+ Mutex::Autolock _l(lock);
+
+ if (refs > 0) {
+ if (major != NULL)
+ *major = VERSION_MAJOR;
+ if (minor != NULL)
+ *minor = VERSION_MINOR;
+ refs++;
+ return EGL_TRUE;
+ }
+
+#if EGL_TRACE
+
+ // Called both at early_init time and at this time. (Early_init is pre-zygote, so
+ // the information from that call may be stale.)
+ initEglTraceLevel();
+
+#endif
+
+ setGLHooksThreadSpecific(&gHooksNoContext);
+
+ // initialize each EGL and
+ // build our own extension string first, based on the extension we know
+ // and the extension supported by our client implementation
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ cnx->major = -1;
+ cnx->minor = -1;
+ if (!cnx->dso)
+ continue;
+
+#if defined(ADRENO130)
+#warning "Adreno-130 eglInitialize() workaround"
+ /*
+ * The ADRENO 130 driver returns a different EGLDisplay each time
+ * eglGetDisplay() is called, but also makes the EGLDisplay invalid
+ * after eglTerminate() has been called, so that eglInitialize()
+ * cannot be called again. Therefore, we need to make sure to call
+ * eglGetDisplay() before calling eglInitialize();
+ */
+ if (i == IMPL_HARDWARE) {
+ disp[i].dpy =
+ cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ }
+#endif
+
+ EGLDisplay idpy = disp[i].dpy;
+ if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
+ //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
+ // i, idpy, cnx->major, cnx->minor, cnx);
+
+ // display is now initialized
+ disp[i].state = egl_display_t::INITIALIZED;
+
+ // get the query-strings for this display for each implementation
+ disp[i].queryString.vendor = cnx->egl.eglQueryString(idpy,
+ EGL_VENDOR);
+ disp[i].queryString.version = cnx->egl.eglQueryString(idpy,
+ EGL_VERSION);
+ disp[i].queryString.extensions = cnx->egl.eglQueryString(idpy,
+ EGL_EXTENSIONS);
+ disp[i].queryString.clientApi = cnx->egl.eglQueryString(idpy,
+ EGL_CLIENT_APIS);
+
+ } else {
+ LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
+ egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
+ }
+ }
+
+ EGLBoolean res = EGL_FALSE;
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) {
+ EGLint n;
+ if (cnx->egl.eglGetConfigs(disp[i].dpy, 0, 0, &n)) {
+ disp[i].config = (EGLConfig*) malloc(sizeof(EGLConfig) * n);
+ if (disp[i].config) {
+ if (cnx->egl.eglGetConfigs(disp[i].dpy, disp[i].config, n,
+ &disp[i].numConfigs)) {
+ numTotalConfigs += n;
+ res = EGL_TRUE;
+ }
+ }
+ }
+ }
+ }
+
+ if (res == EGL_TRUE) {
+ configs = new egl_config_t[numTotalConfigs];
+ for (int i = 0, k = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) {
+ for (int j = 0; j < disp[i].numConfigs; j++) {
+ configs[k].impl = i;
+ configs[k].config = disp[i].config[j];
+ configs[k].configId = k + 1; // CONFIG_ID start at 1
+ // store the implementation's CONFIG_ID
+ cnx->egl.eglGetConfigAttrib(disp[i].dpy, disp[i].config[j],
+ EGL_CONFIG_ID, &configs[k].implConfigId);
+ k++;
+ }
+ }
+ }
+
+ // sort our configurations so we can do binary-searches
+ qsort(configs, numTotalConfigs, sizeof(egl_config_t), cmp_configs);
+
+ refs++;
+ if (major != NULL)
+ *major = VERSION_MAJOR;
+ if (minor != NULL)
+ *minor = VERSION_MINOR;
+ return EGL_TRUE;
+ }
+ return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+}
+
+EGLBoolean egl_display_t::terminate() {
+
+ Mutex::Autolock _l(lock);
+
+ if (refs == 0) {
+ return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+ }
+
+ // this is specific to Android, display termination is ref-counted.
+ if (refs > 1) {
+ refs--;
+ return EGL_TRUE;
+ }
+
+ EGLBoolean res = EGL_FALSE;
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && disp[i].state == egl_display_t::INITIALIZED) {
+ if (cnx->egl.eglTerminate(disp[i].dpy) == EGL_FALSE) {
+ LOGW("%d: eglTerminate(%p) failed (%s)", i, disp[i].dpy,
+ egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
+ }
+ // REVISIT: it's unclear what to do if eglTerminate() fails
+ free(disp[i].config);
+
+ disp[i].numConfigs = 0;
+ disp[i].config = 0;
+ disp[i].state = egl_display_t::TERMINATED;
+
+ res = EGL_TRUE;
+ }
+ }
+
+ // TODO: all egl_object_t should be marked for termination
+
+ refs--;
+ numTotalConfigs = 0;
+ delete[] configs;
+ return res;
+}
+
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_display.h b/opengl/libs/EGL/egl_display.h
new file mode 100644
index 0000000..c194002
--- /dev/null
+++ b/opengl/libs/EGL/egl_display.h
@@ -0,0 +1,143 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_DISPLAY_H
+#define ANDROID_EGL_DISPLAY_H
+
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/SortedVector.h>
+#include <utils/threads.h>
+
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class egl_object_t;
+class egl_connection_t;
+
+// ----------------------------------------------------------------------------
+
+struct egl_config_t {
+ egl_config_t() {}
+ egl_config_t(int impl, EGLConfig config)
+ : impl(impl), config(config), configId(0), implConfigId(0) { }
+ int impl; // the implementation this config is for
+ EGLConfig config; // the implementation's EGLConfig
+ EGLint configId; // our CONFIG_ID
+ EGLint implConfigId; // the implementation's CONFIG_ID
+ inline bool operator < (const egl_config_t& rhs) const {
+ if (impl < rhs.impl) return true;
+ if (impl > rhs.impl) return false;
+ return config < rhs.config;
+ }
+};
+
+// ----------------------------------------------------------------------------
+
+class egl_display_t {
+ static egl_display_t sDisplay[NUM_DISPLAYS];
+ EGLDisplay getDisplay(EGLNativeDisplayType display);
+
+public:
+ enum {
+ NOT_INITIALIZED = 0,
+ INITIALIZED = 1,
+ TERMINATED = 2
+ };
+
+ egl_display_t();
+ ~egl_display_t();
+
+ EGLBoolean initialize(EGLint *major, EGLint *minor);
+ EGLBoolean terminate();
+
+ // add object to this display's list
+ void addObject(egl_object_t* object);
+ // remove object from this display's list if it has no reference.
+ // returns true if object was removed.
+ bool removeObject(egl_object_t* object);
+ // add reference to this object. returns true if this is a valid object.
+ bool getObject(egl_object_t* object);
+
+ static egl_display_t* get(EGLDisplay dpy);
+ static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp);
+
+ inline bool isReady() const { return (refs > 0); }
+ inline bool isValid() const { return magic == '_dpy'; }
+ inline bool isAlive() const { return isValid(); }
+
+ struct strings_t {
+ char const * vendor;
+ char const * version;
+ char const * clientApi;
+ char const * extensions;
+ };
+
+ struct DisplayImpl {
+ DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
+ state(NOT_INITIALIZED), numConfigs(0) { }
+ EGLDisplay dpy;
+ EGLConfig* config;
+ EGLint state;
+ EGLint numConfigs;
+ strings_t queryString;
+ };
+
+private:
+ uint32_t magic;
+
+public:
+ DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
+ EGLint numTotalConfigs;
+ egl_config_t* configs;
+
+private:
+ uint32_t refs;
+ Mutex lock;
+ SortedVector<egl_object_t*> objects;
+};
+
+// ----------------------------------------------------------------------------
+
+inline egl_display_t* get_display(EGLDisplay dpy) {
+ return egl_display_t::get(dpy);
+}
+
+// ----------------------------------------------------------------------------
+
+egl_display_t* validate_display(EGLDisplay dpy);
+egl_connection_t* validate_display_config(EGLDisplay dpy,
+ EGLConfig config, egl_display_t const*& dp);
+EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx);
+EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface);
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // ANDROID_EGL_DISPLAY_H
+
diff --git a/opengl/libs/EGL/egl_object.cpp b/opengl/libs/EGL/egl_object.cpp
new file mode 100644
index 0000000..d4df341
--- /dev/null
+++ b/opengl/libs/EGL/egl_object.cpp
@@ -0,0 +1,49 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/threads.h>
+
+#include "egl_object.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+egl_object_t::egl_object_t(egl_display_t* disp) :
+ display(disp), terminated(0), count(1) {
+ display->addObject(this);
+}
+
+bool egl_object_t::get() {
+ return display->getObject(this);
+}
+
+bool egl_object_t::put() {
+ return display->removeObject(this);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_object.h b/opengl/libs/EGL/egl_object.h
new file mode 100644
index 0000000..ecb2514
--- /dev/null
+++ b/opengl/libs/EGL/egl_object.h
@@ -0,0 +1,202 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_OBJECT_H
+#define ANDROID_EGL_OBJECT_H
+
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/threads.h>
+
+#include <system/window.h>
+
+#include "egl_display.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+struct egl_display_t;
+
+class egl_object_t {
+ egl_display_t *display;
+ volatile int32_t terminated;
+ mutable volatile int32_t count;
+
+public:
+ egl_object_t(egl_display_t* display);
+
+ inline bool isAlive() const { return !terminated; }
+ inline int32_t incRef() { return android_atomic_inc(&count); }
+ inline int32_t decRef() { return android_atomic_dec(&count); }
+
+private:
+ bool get();
+ bool put();
+
+public:
+ template <typename N, typename T>
+ struct LocalRef {
+ N* ref;
+ LocalRef(T o) : ref(0) {
+ N* native = reinterpret_cast<N*>(o);
+ if (o && native->get()) {
+ ref = native;
+ }
+ }
+ ~LocalRef() {
+ if (ref && ref->put()) {
+ delete ref;
+ }
+ }
+ inline N* get() {
+ return ref;
+ }
+ void acquire() const {
+ if (ref) {
+ android_atomic_inc(&ref->count);
+ }
+ }
+ void release() const {
+ if (ref) {
+ int32_t c = android_atomic_dec(&ref->count);
+ // ref->count cannot be 1 prior atomic_dec because we have
+ // a reference, and if we have one, it means there was
+ // already one before us.
+ LOGE_IF(c==1, "refcount is now 0 in release()");
+ }
+ }
+ void terminate() {
+ if (ref) {
+ ref->terminated = 1;
+ release();
+ }
+ }
+ };
+};
+
+// ----------------------------------------------------------------------------
+
+struct egl_surface_t: public egl_object_t {
+ typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
+
+ egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
+ EGLSurface surface, int impl, egl_connection_t const* cnx) :
+ egl_object_t(get_display(dpy)), dpy(dpy), surface(surface),
+ config(config), win(win), impl(impl), cnx(cnx) {
+ }
+ ~egl_surface_t() {
+ }
+ EGLDisplay dpy;
+ EGLSurface surface;
+ EGLConfig config;
+ sp<ANativeWindow> win;
+ int impl;
+ egl_connection_t const* cnx;
+};
+
+struct egl_context_t: public egl_object_t {
+ typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
+
+ egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
+ int impl, egl_connection_t const* cnx, int version) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context),
+ config(config), read(0), draw(0), impl(impl), cnx(cnx),
+ version(version) {
+ }
+ ~egl_context_t() {
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLConfig config;
+ EGLSurface read;
+ EGLSurface draw;
+ int impl;
+ egl_connection_t const* cnx;
+ int version;
+};
+
+struct egl_image_t: public egl_object_t {
+ typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
+
+ egl_image_t(EGLDisplay dpy, EGLContext context) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context) {
+ memset(images, 0, sizeof(images));
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
+};
+
+struct egl_sync_t: public egl_object_t {
+ typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
+
+ egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context), sync(sync) {
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLSyncKHR sync;
+};
+
+// ----------------------------------------------------------------------------
+
+typedef egl_surface_t::Ref SurfaceRef;
+typedef egl_context_t::Ref ContextRef;
+typedef egl_image_t::Ref ImageRef;
+typedef egl_sync_t::Ref SyncRef;
+
+// ----------------------------------------------------------------------------
+
+template<typename NATIVE, typename EGL>
+static inline NATIVE* egl_to_native_cast(EGL arg) {
+ return reinterpret_cast<NATIVE*>(arg);
+}
+
+static inline
+egl_surface_t* get_surface(EGLSurface surface) {
+ return egl_to_native_cast<egl_surface_t>(surface);
+}
+
+static inline
+egl_context_t* get_context(EGLContext context) {
+ return egl_to_native_cast<egl_context_t>(context);
+}
+
+static inline
+egl_image_t* get_image(EGLImageKHR image) {
+ return egl_to_native_cast<egl_image_t>(image);
+}
+
+static inline
+egl_sync_t* get_sync(EGLSyncKHR sync) {
+ return egl_to_native_cast<egl_sync_t>(sync);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // ANDROID_EGL_OBJECT_H
+
diff --git a/opengl/libs/EGL/egl_tls.cpp b/opengl/libs/EGL/egl_tls.cpp
new file mode 100644
index 0000000..961a61e
--- /dev/null
+++ b/opengl/libs/EGL/egl_tls.cpp
@@ -0,0 +1,133 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <pthread.h>
+
+#include <cutils/log.h>
+
+#include <EGL/egl.h>
+
+#include "egl_tls.h"
+
+
+namespace android {
+
+pthread_key_t egl_tls_t::sKey = -1;
+pthread_mutex_t egl_tls_t::sLockKey = PTHREAD_MUTEX_INITIALIZER;
+
+egl_tls_t::egl_tls_t()
+ : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) {
+}
+
+const char *egl_tls_t::egl_strerror(EGLint err) {
+ switch (err) {
+ case EGL_SUCCESS: return "EGL_SUCCESS";
+ case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
+ case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
+ case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
+ case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
+ case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
+ case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
+ default: return "UNKNOWN";
+ }
+}
+
+void egl_tls_t::validateTLSKey()
+{
+ if (sKey == -1) {
+ pthread_mutex_lock(&sLockKey);
+ if (sKey == -1)
+ pthread_key_create(&sKey, NULL);
+ pthread_mutex_unlock(&sLockKey);
+ }
+}
+
+void egl_tls_t::setErrorEtcImpl(const char* caller, int line, EGLint error) {
+ validateTLSKey();
+ egl_tls_t* tls = getTLS();
+ if (tls->error != error) {
+ LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
+ tls->error = error;
+ }
+}
+
+bool egl_tls_t::logNoContextCall() {
+ egl_tls_t* tls = getTLS();
+ if (tls->logCallWithNoContext == true) {
+ tls->logCallWithNoContext = false;
+ return true;
+ }
+ return false;
+}
+
+egl_tls_t* egl_tls_t::getTLS() {
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (tls == 0) {
+ tls = new egl_tls_t;
+ pthread_setspecific(sKey, tls);
+ }
+ return tls;
+}
+
+void egl_tls_t::clearTLS() {
+ if (sKey != -1) {
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (tls) {
+ delete tls;
+ pthread_setspecific(sKey, 0);
+ }
+ }
+}
+
+void egl_tls_t::clearError() {
+ // This must clear the error from all the underlying EGL implementations as
+ // well as the EGL wrapper layer.
+ eglGetError();
+}
+
+EGLint egl_tls_t::getError() {
+ if (sKey == -1)
+ return EGL_SUCCESS;
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (!tls) return EGL_SUCCESS;
+ EGLint error = tls->error;
+ tls->error = EGL_SUCCESS;
+ return error;
+}
+
+void egl_tls_t::setContext(EGLContext ctx) {
+ validateTLSKey();
+ getTLS()->ctx = ctx;
+}
+
+EGLContext egl_tls_t::getContext() {
+ if (sKey == -1)
+ return EGL_NO_CONTEXT;
+ egl_tls_t* tls = (egl_tls_t *)pthread_getspecific(sKey);
+ if (!tls) return EGL_NO_CONTEXT;
+ return tls->ctx;
+}
+
+
+} // namespace android
diff --git a/opengl/libs/EGL/egl_tls.h b/opengl/libs/EGL/egl_tls.h
new file mode 100644
index 0000000..8b31468
--- /dev/null
+++ b/opengl/libs/EGL/egl_tls.h
@@ -0,0 +1,63 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_TLS_H
+#define ANDROID_EGL_TLS_H
+
+#include <pthread.h>
+
+#include <EGL/egl.h>
+
+namespace android {
+
+class DbgContext;
+
+class egl_tls_t {
+ static pthread_key_t sKey;
+ static pthread_mutex_t sLockKey;
+
+ EGLint error;
+ EGLContext ctx;
+ EGLBoolean logCallWithNoContext;
+ DbgContext* dbg;
+
+ egl_tls_t();
+ static void validateTLSKey();
+ static void setErrorEtcImpl(const char* caller, int line, EGLint error);
+
+public:
+ static egl_tls_t* getTLS();
+ static void clearTLS();
+ static void clearError();
+ static EGLint getError();
+ static void setContext(EGLContext ctx);
+ static EGLContext getContext();
+ static bool logNoContextCall();
+ static const char *egl_strerror(EGLint err);
+
+ template<typename T>
+ static T setErrorEtc(const char* caller,
+ int line, EGLint error, T returnValue) {
+ setErrorEtcImpl(caller, line, error);
+ return returnValue;
+ }
+};
+
+#define setError(_e, _r) egl_tls_t::setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
+
+}; // namespace android
+
+#endif // ANDROID_EGL_TLS_H
diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
index 7f5b27b..ff9be3c 100644
--- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
+++ b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
@@ -15,22 +15,18 @@
*/
#include "header.h"
-#include "egl_tls.h"
-extern "C"
-{
+extern "C" {
#include "liblzf/lzf.h"
}
-namespace android
-{
+namespace android {
-pthread_key_t dbgEGLThreadLocalStorageKey = -1;
+static pthread_key_t dbgEGLThreadLocalStorageKey = -1;
+static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-DbgContext * getDbgContextThreadSpecific()
-{
- tls_t* tls = (tls_t*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
- return tls->dbg;
+DbgContext * getDbgContextThreadSpecific() {
+ return (DbgContext*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
}
DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks,
@@ -60,10 +56,13 @@ DbgContext::~DbgContext()
free(lzf_ref[1]);
}
-DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
- const unsigned version, const gl_hooks_t * const hooks)
+DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
{
- dbgEGLThreadLocalStorageKey = EGLThreadLocalStorageKey;
+ pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
+ if (dbgEGLThreadLocalStorageKey == -1)
+ pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
+ pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
+
assert(version < 2);
assert(GL_NO_ERROR == hooks->gl.glGetError());
GLint MAX_VERTEX_ATTRIBS = 0;
@@ -71,7 +70,7 @@ DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
GLint readFormat, readType;
hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
- DbgContext * const dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType);
+ DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType);
glesv2debugger::Message msg, cmd;
msg.set_context_id(reinterpret_cast<int>(dbg));
@@ -88,12 +87,13 @@ DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
msg.set_arg1(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
Send(msg, cmd);
+
+ *(DbgContext **)pthread_getspecific(dbgEGLThreadLocalStorageKey) = dbg;
return dbg;
}
-void DestroyDbgContext(DbgContext * const dbg)
-{
- delete dbg;
+void dbgReleaseThread() {
+ delete getDbgContextThreadSpecific();
}
unsigned GetBytesPerPixel(const GLenum format, const GLenum type)
diff --git a/opengl/libs/GLES2_dbg/test/test_server.cpp b/opengl/libs/GLES2_dbg/test/test_server.cpp
index b6401e0..bbbe913 100644
--- a/opengl/libs/GLES2_dbg/test/test_server.cpp
+++ b/opengl/libs/GLES2_dbg/test/test_server.cpp
@@ -16,14 +16,12 @@
#include "header.h"
#include "gtest/gtest.h"
-#include "egl_tls.h"
#include "hooks.h"
namespace android
{
extern FILE * file;
extern unsigned int MAX_FILE_SIZE;
-extern pthread_key_t dbgEGLThreadLocalStorageKey;
};
// tmpfile fails, so need to manually make a writable file first
@@ -114,7 +112,7 @@ TEST_F(ServerFileTest, CreateDbgContext)
};
hooks.gl.glGetError = HookMock::GetError;
hooks.gl.glGetIntegerv = HookMock::GetIntegerv;
- DbgContext * const dbg = CreateDbgContext(-1, 1, &hooks);
+ DbgContext * const dbg = CreateDbgContext(1, &hooks);
ASSERT_TRUE(dbg != NULL);
EXPECT_TRUE(dbg->vertexAttribs != NULL);
@@ -132,7 +130,7 @@ TEST_F(ServerFileTest, CreateDbgContext)
EXPECT_EQ(expectedConstant, read.arg1());
}
CheckNoAvailable();
- DestroyDbgContext(dbg);
+ dbgReleaseThread();
}
void * glNoop()
@@ -143,7 +141,7 @@ void * glNoop()
class ServerFileContextTest : public ServerFileTest
{
protected:
- tls_t tls;
+ DbgContext* dbg;
gl_hooks_t hooks;
ServerFileContextTest() { }
@@ -153,12 +151,8 @@ protected:
virtual void SetUp() {
ServerFileTest::SetUp();
- if (dbgEGLThreadLocalStorageKey == -1)
- pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
- ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
- tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
- ASSERT_NE((void *)NULL, tls.dbg);
- pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_NE((void *)NULL, dbg);
for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
((void **)&hooks)[i] = reinterpret_cast<void *>(glNoop);
}
@@ -183,7 +177,7 @@ TEST_F(ServerFileContextTest, MessageLoop)
return ret;
}
} caller;
- const int contextId = reinterpret_cast<int>(tls.dbg);
+ const int contextId = reinterpret_cast<int>(dbg);
glesv2debugger::Message msg, read;
EXPECT_EQ(ret, MessageLoop(caller, msg, msg.glFinish));
@@ -214,25 +208,25 @@ TEST_F(ServerFileContextTest, MessageLoop)
TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray)
{
- Debug_glEnableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
+ Debug_glEnableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
glesv2debugger::Message read;
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
- EXPECT_EQ(tls.dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
+ EXPECT_EQ(dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
Read(read);
rewind(file);
- Debug_glDisableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
+ Debug_glDisableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
rewind(file);
Read(read);
Read(read);
- for (unsigned int i = 0; i < tls.dbg->MAX_VERTEX_ATTRIBS; i += 5) {
+ for (unsigned int i = 0; i < dbg->MAX_VERTEX_ATTRIBS; i += 5) {
rewind(file);
Debug_glEnableVertexAttribArray(i);
- EXPECT_TRUE(tls.dbg->vertexAttribs[i].enabled);
+ EXPECT_TRUE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
@@ -241,7 +235,7 @@ TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray)
rewind(file);
Debug_glDisableVertexAttribArray(i);
- EXPECT_FALSE(tls.dbg->vertexAttribs[i].enabled);
+ EXPECT_FALSE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glDisableVertexAttribArray, read.function());
diff --git a/opengl/libs/GLES2_dbg/test/test_socket.cpp b/opengl/libs/GLES2_dbg/test/test_socket.cpp
index 617292e..b2148ac 100644
--- a/opengl/libs/GLES2_dbg/test/test_socket.cpp
+++ b/opengl/libs/GLES2_dbg/test/test_socket.cpp
@@ -19,13 +19,11 @@
#include "header.h"
#include "gtest/gtest.h"
-#include "egl_tls.h"
#include "hooks.h"
namespace android
{
extern int serverSock, clientSock;
-extern pthread_key_t dbgEGLThreadLocalStorageKey;
};
void * glNoop();
@@ -33,7 +31,7 @@ void * glNoop();
class SocketContextTest : public ::testing::Test
{
protected:
- tls_t tls;
+ DbgContext* dbg;
gl_hooks_t hooks;
int sock;
char * buffer;
@@ -46,12 +44,8 @@ protected:
}
virtual void SetUp() {
- if (dbgEGLThreadLocalStorageKey == -1)
- pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
- ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
- tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
- ASSERT_TRUE(tls.dbg != NULL);
- pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_TRUE(dbg != NULL);
for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
((void **)&hooks)[i] = (void *)glNoop;
@@ -73,7 +67,7 @@ protected:
}
void Write(glesv2debugger::Message & msg) const {
- msg.set_context_id((int)tls.dbg);
+ msg.set_context_id((int)dbg);
msg.set_type(msg.Response);
ASSERT_TRUE(msg.has_context_id());
ASSERT_TRUE(msg.has_function());
@@ -129,7 +123,7 @@ TEST_F(SocketContextTest, MessageLoopSkip)
}
} caller;
glesv2debugger::Message msg, read, cmd;
- tls.dbg->expectResponse.Bit(msg.glFinish, true);
+ dbg->expectResponse.Bit(msg.glFinish, true);
cmd.set_function(cmd.SKIP);
cmd.set_expect_response(false);
@@ -158,7 +152,7 @@ TEST_F(SocketContextTest, MessageLoopContinue)
}
} caller;
glesv2debugger::Message msg, read, cmd;
- tls.dbg->expectResponse.Bit(msg.glCreateShader, true);
+ dbg->expectResponse.Bit(msg.glCreateShader, true);
cmd.set_function(cmd.CONTINUE);
cmd.set_expect_response(false); // MessageLoop should automatically skip after continue
@@ -204,7 +198,7 @@ TEST_F(SocketContextTest, MessageLoopGenerateCall)
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCreateShader = caller.CreateShader;
hooks.gl.glCreateProgram = caller.CreateProgram;
- tls.dbg->expectResponse.Bit(msg.glCreateProgram, true);
+ dbg->expectResponse.Bit(msg.glCreateProgram, true);
cmd.set_function(cmd.glCreateShader);
cmd.set_arg0(GL_FRAGMENT_SHADER);
@@ -272,7 +266,7 @@ TEST_F(SocketContextTest, MessageLoopSetProp)
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCreateShader = caller.CreateShader;
hooks.gl.glCreateProgram = caller.CreateProgram;
- tls.dbg->expectResponse.Bit(msg.glCreateProgram, false);
+ dbg->expectResponse.Bit(msg.glCreateProgram, false);
cmd.set_function(cmd.SETPROP);
cmd.set_prop(cmd.ExpectResponse);
@@ -305,8 +299,8 @@ TEST_F(SocketContextTest, MessageLoopSetProp)
EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateProgram));
- EXPECT_TRUE(tls.dbg->expectResponse.Bit(msg.glCreateProgram));
- EXPECT_EQ(819, tls.dbg->captureDraw);
+ EXPECT_TRUE(dbg->expectResponse.Bit(msg.glCreateProgram));
+ EXPECT_EQ(819, dbg->captureDraw);
Read(read);
EXPECT_EQ(read.glCreateProgram, read.function());
@@ -362,7 +356,7 @@ TEST_F(SocketContextTest, TexImage2D)
} caller;
glesv2debugger::Message msg, read, cmd;
hooks.gl.glTexImage2D = caller.TexImage2D;
- tls.dbg->expectResponse.Bit(msg.glTexImage2D, false);
+ dbg->expectResponse.Bit(msg.glTexImage2D, false);
Debug_glTexImage2D(_target, _level, _internalformat, _width, _height, _border,
_format, _type, _pixels);
@@ -382,7 +376,7 @@ TEST_F(SocketContextTest, TexImage2D)
EXPECT_TRUE(read.has_data());
uint32_t dataLen = 0;
- const unsigned char * data = tls.dbg->Decompress(read.data().data(),
+ const unsigned char * data = dbg->Decompress(read.data().data(),
read.data().length(), &dataLen);
EXPECT_EQ(sizeof(_pixels), dataLen);
if (sizeof(_pixels) == dataLen)
@@ -435,7 +429,7 @@ TEST_F(SocketContextTest, CopyTexImage2D)
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCopyTexImage2D = caller.CopyTexImage2D;
hooks.gl.glReadPixels = caller.ReadPixels;
- tls.dbg->expectResponse.Bit(msg.glCopyTexImage2D, false);
+ dbg->expectResponse.Bit(msg.glCopyTexImage2D, false);
Debug_glCopyTexImage2D(_target, _level, _internalformat, _x, _y, _width, _height,
_border);
@@ -459,7 +453,7 @@ TEST_F(SocketContextTest, CopyTexImage2D)
EXPECT_EQ(GL_RGBA, read.pixel_format());
EXPECT_EQ(GL_UNSIGNED_BYTE, read.pixel_type());
uint32_t dataLen = 0;
- unsigned char * const data = tls.dbg->Decompress(read.data().data(),
+ unsigned char * const data = dbg->Decompress(read.data().data(),
read.data().length(), &dataLen);
ASSERT_EQ(sizeof(_pixels), dataLen);
for (unsigned i = 0; i < sizeof(_pixels) / sizeof(*_pixels); i++)
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
index c8f529a..d24b047 100644
--- a/opengl/libs/egl_impl.h
+++ b/opengl/libs/egl_impl.h
@@ -25,6 +25,9 @@
#include "hooks.h"
+#define VERSION_MAJOR 1
+#define VERSION_MINOR 4
+
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
@@ -41,6 +44,8 @@ struct egl_connection_t
EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);
+extern egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
+
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
diff --git a/opengl/libs/egl_tls.h b/opengl/libs/egl_tls.h
deleted file mode 100644
index 087989a..0000000
--- a/opengl/libs/egl_tls.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- ** Copyright 2011, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#ifndef ANDROID_EGL_TLS_H
-#define ANDROID_EGL_TLS_H
-
-#include <EGL/egl.h>
-
-#include "glesv2dbg.h"
-
-namespace android
-{
-struct tls_t {
- tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) { }
- ~tls_t() {
- if (dbg)
- DestroyDbgContext(dbg);
- }
-
- EGLint error;
- EGLContext ctx;
- EGLBoolean logCallWithNoContext;
- DbgContext* dbg;
-};
-}
-
-#endif
diff --git a/opengl/libs/glesv2dbg.h b/opengl/libs/glesv2dbg.h
index ee2c011..44bc288 100644
--- a/opengl/libs/glesv2dbg.h
+++ b/opengl/libs/glesv2dbg.h
@@ -23,10 +23,9 @@ namespace android
{
struct DbgContext;
-DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
- const unsigned version, const gl_hooks_t * const hooks);
+DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks);
-void DestroyDbgContext(DbgContext * const dbg);
+void dbgReleaseThread();
// create and bind socket if haven't already, if failed to create socket or
// forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached