diff options
author | Jason Sams <rjsams@android.com> | 2011-04-06 17:52:23 -0700 |
---|---|---|
committer | Jason Sams <rjsams@android.com> | 2011-04-06 17:52:23 -0700 |
commit | 803626f61526c9271a1ffb27f3e3e0bfce767f41 (patch) | |
tree | 8a3368dcc54d4ad035327482279603599d530886 | |
parent | bd184c55850997a5c5e285357998dadbe95b7b5d (diff) | |
download | frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.zip frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.tar.gz frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.tar.bz2 |
Migrate most GL from context to driver.
Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
-rw-r--r-- | libs/rs/Android.mk | 1 | ||||
-rw-r--r-- | libs/rs/driver/rsdCore.cpp | 8 | ||||
-rw-r--r-- | libs/rs/driver/rsdCore.h | 3 | ||||
-rw-r--r-- | libs/rs/driver/rsdGL.cpp | 333 | ||||
-rw-r--r-- | libs/rs/driver/rsdGL.h | 78 | ||||
-rw-r--r-- | libs/rs/rsContext.cpp | 243 | ||||
-rw-r--r-- | libs/rs/rsContext.h | 21 | ||||
-rw-r--r-- | libs/rs/rs_hal.h | 7 |
8 files changed, 442 insertions, 252 deletions
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk index 3362c7d..ea7f477 100644 --- a/libs/rs/Android.mk +++ b/libs/rs/Android.mk @@ -117,6 +117,7 @@ LOCAL_SRC_FILES:= \ rsVertexArray.cpp \ driver/rsdBcc.cpp \ driver/rsdCore.cpp \ + driver/rsdGL.cpp \ driver/rsdProgramRaster.cpp \ driver/rsdProgramStore.cpp diff --git a/libs/rs/driver/rsdCore.cpp b/libs/rs/driver/rsdCore.cpp index 00d62ba..75f4d6b 100644 --- a/libs/rs/driver/rsdCore.cpp +++ b/libs/rs/driver/rsdCore.cpp @@ -1,5 +1,5 @@ /* - * Copyright (C) 2009 The Android Open Source Project + * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -16,6 +16,7 @@ #include "rsdCore.h" #include "rsdBcc.h" +#include "rsdGL.h" #include "rsdProgramStore.h" #include "rsdProgramRaster.h" @@ -37,6 +38,11 @@ static void Shutdown(Context *rsc); static void SetPriority(const Context *rsc, int32_t priority); static RsdHalFunctions FunctionTable = { + rsdGLInit, + rsdGLShutdown, + rsdGLSetSurface, + rsdGLSwap, + Shutdown, NULL, SetPriority, diff --git a/libs/rs/driver/rsdCore.h b/libs/rs/driver/rsdCore.h index 02b2fbc..e37698b 100644 --- a/libs/rs/driver/rsdCore.h +++ b/libs/rs/driver/rsdCore.h @@ -23,6 +23,7 @@ #include "rsMutex.h" #include "rsSignal.h" +#include "rsdGL.h" typedef void (* InvokeFunc_t)(void); typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); @@ -45,6 +46,8 @@ typedef struct RsHalRec { }; Workers mWorkers; bool mExit; + + RsdGL gl; } RsHal; diff --git a/libs/rs/driver/rsdGL.cpp b/libs/rs/driver/rsdGL.cpp new file mode 100644 index 0000000..86dfa0f --- /dev/null +++ b/libs/rs/driver/rsdGL.cpp @@ -0,0 +1,333 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ui/FramebufferNativeWindow.h> +#include <ui/PixelFormat.h> +#include <ui/EGLUtils.h> +#include <ui/egl/android_natives.h> + +#include <sys/types.h> +#include <sys/resource.h> +#include <sched.h> + +#include <cutils/properties.h> + +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +//#include <cutils/sched_policy.h> +//#include <sys/syscall.h> +#include <string.h> + + +#include "rsdCore.h" +#include "rsdGL.h" + +#include <malloc.h> +#include "rsContext.h" + +using namespace android; +using namespace android::renderscript; + +static int32_t gGLContextCount = 0; + +static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { + if (returnVal != EGL_TRUE) { + fprintf(stderr, "%s() returned %d\n", op, returnVal); + } + + for (EGLint error = eglGetError(); error != EGL_SUCCESS; error + = eglGetError()) { + fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), + error); + } +} + +static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { + +#define X(VAL) {VAL, #VAL} + struct {EGLint attribute; const char* name;} names[] = { + X(EGL_BUFFER_SIZE), + X(EGL_ALPHA_SIZE), + X(EGL_BLUE_SIZE), + X(EGL_GREEN_SIZE), + X(EGL_RED_SIZE), + X(EGL_DEPTH_SIZE), + X(EGL_STENCIL_SIZE), + X(EGL_CONFIG_CAVEAT), + X(EGL_CONFIG_ID), + X(EGL_LEVEL), + X(EGL_MAX_PBUFFER_HEIGHT), + X(EGL_MAX_PBUFFER_PIXELS), + X(EGL_MAX_PBUFFER_WIDTH), + X(EGL_NATIVE_RENDERABLE), + X(EGL_NATIVE_VISUAL_ID), + X(EGL_NATIVE_VISUAL_TYPE), + X(EGL_SAMPLES), + X(EGL_SAMPLE_BUFFERS), + X(EGL_SURFACE_TYPE), + X(EGL_TRANSPARENT_TYPE), + X(EGL_TRANSPARENT_RED_VALUE), + X(EGL_TRANSPARENT_GREEN_VALUE), + X(EGL_TRANSPARENT_BLUE_VALUE), + X(EGL_BIND_TO_TEXTURE_RGB), + X(EGL_BIND_TO_TEXTURE_RGBA), + X(EGL_MIN_SWAP_INTERVAL), + X(EGL_MAX_SWAP_INTERVAL), + X(EGL_LUMINANCE_SIZE), + X(EGL_ALPHA_MASK_SIZE), + X(EGL_COLOR_BUFFER_TYPE), + X(EGL_RENDERABLE_TYPE), + X(EGL_CONFORMANT), + }; +#undef X + + for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { + EGLint value = -1; + EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); + EGLint error = eglGetError(); + if (returnVal && error == EGL_SUCCESS) { + LOGV(" %s: %d (0x%x)", names[j].name, value, value); + } + } +} + +static void DumpDebug(RsHal *dc) { + LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion); + LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface, + dc->gl.egl.display); + LOGE(" GL vendor: %s", dc->gl.gl.vendor); + LOGE(" GL renderer: %s", dc->gl.gl.renderer); + LOGE(" GL Version: %s", dc->gl.gl.version); + LOGE(" GL Extensions: %s", dc->gl.gl.extensions); + LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion); + + LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits, + dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits); + LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs); + LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors, + dc->gl.gl.maxFragmentUniformVectors); + LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors); +} + +void rsdGLShutdown(const Context *rsc) { + RsHal *dc = (RsHal *)rsc->mHal.drv; + + LOGV("%p, deinitEGL", rsc); + + if (dc->gl.egl.context != EGL_NO_CONTEXT) { + eglMakeCurrent(dc->gl.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surfaceDefault); + if (dc->gl.egl.surface != EGL_NO_SURFACE) { + eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface); + } + eglDestroyContext(dc->gl.egl.display, dc->gl.egl.context); + checkEglError("eglDestroyContext"); + } + + gGLContextCount--; + if (!gGLContextCount) { + eglTerminate(dc->gl.egl.display); + } +} + +bool rsdGLInit(const Context *rsc) { + RsHal *dc = (RsHal *)rsc->mHal.drv; + + dc->gl.egl.numConfigs = -1; + EGLint configAttribs[128]; + EGLint *configAttribsPtr = configAttribs; + EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; + + memset(configAttribs, 0, sizeof(configAttribs)); + + configAttribsPtr[0] = EGL_SURFACE_TYPE; + configAttribsPtr[1] = EGL_WINDOW_BIT; + configAttribsPtr += 2; + + configAttribsPtr[0] = EGL_RENDERABLE_TYPE; + configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; + configAttribsPtr += 2; + + if (rsc->mUserSurfaceConfig.depthMin > 0) { + configAttribsPtr[0] = EGL_DEPTH_SIZE; + configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin; + configAttribsPtr += 2; + } + + if (rsc->mDev->mForceSW) { + configAttribsPtr[0] = EGL_CONFIG_CAVEAT; + configAttribsPtr[1] = EGL_SLOW_CONFIG; + configAttribsPtr += 2; + } + + configAttribsPtr[0] = EGL_NONE; + rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); + + LOGV("%p initEGL start", rsc); + dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY); + checkEglError("eglGetDisplay"); + + eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion); + checkEglError("eglInitialize"); + + PixelFormat pf = PIXEL_FORMAT_RGBA_8888; + if (rsc->mUserSurfaceConfig.alphaMin == 0) { + pf = PIXEL_FORMAT_RGBX_8888; + } + + status_t err = EGLUtils::selectConfigForPixelFormat(dc->gl.egl.display, configAttribs, + pf, &dc->gl.egl.config); + if (err) { + LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc); + } + //if (props.mLogVisual) { + printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config); + //} + + dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config, + EGL_NO_CONTEXT, context_attribs2); + checkEglError("eglCreateContext"); + if (dc->gl.egl.context == EGL_NO_CONTEXT) { + LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc); + return false; + } + gGLContextCount++; + + + EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; + dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config, + pbuffer_attribs); + checkEglError("eglCreatePbufferSurface"); + if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) { + LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); + rsdGLShutdown(rsc); + return false; + } + + EGLBoolean ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, + dc->gl.egl.surfaceDefault, dc->gl.egl.context); + if (ret == EGL_FALSE) { + LOGE("eglMakeCurrent returned EGL_FALSE"); + checkEglError("eglMakeCurrent", ret); + rsdGLShutdown(rsc); + return false; + } + + dc->gl.gl.version = glGetString(GL_VERSION); + dc->gl.gl.vendor = glGetString(GL_VENDOR); + dc->gl.gl.renderer = glGetString(GL_RENDERER); + dc->gl.gl.extensions = glGetString(GL_EXTENSIONS); + + //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); + //LOGV("GL Version %s", mGL.mVersion); + //LOGV("GL Vendor %s", mGL.mVendor); + //LOGV("GL Renderer %s", mGL.mRenderer); + //LOGV("GL Extensions %s", mGL.mExtensions); + + const char *verptr = NULL; + if (strlen((const char *)dc->gl.gl.version) > 9) { + if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) { + verptr = (const char *)dc->gl.gl.version + 12; + } + if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) { + verptr = (const char *)dc->gl.gl.version + 9; + } + } + + if (!verptr) { + LOGE("Error, OpenGL ES Lite not supported"); + rsdGLShutdown(rsc); + return false; + } else { + sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion); + } + + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs); + glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors); + glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits); + + glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors); + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits); + + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits); + glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors); + + dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, + "GL_OES_texture_npot"); + dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, + "GL_IMG_texture_npot"); + dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, + "GL_NV_texture_npot_2D_mipmap"); + dc->gl.gl.EXT_texture_max_aniso = 1.0f; + bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, + "GL_EXT_texture_filter_anisotropic"); + if (hasAniso) { + glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso); + } + + DumpDebug(dc); + + LOGV("initGLThread end %p", rsc); + return true; +} + + +bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { + RsHal *dc = (RsHal *)rsc->mHal.drv; + + EGLBoolean ret; + // WAR: Some drivers fail to handle 0 size surfaces correcntly. + // Use the pbuffer to avoid this pitfall. + if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) { + ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, + dc->gl.egl.surfaceDefault, dc->gl.egl.context); + checkEglError("eglMakeCurrent", ret); + + ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface); + checkEglError("eglDestroySurface", ret); + + dc->gl.egl.surface = NULL; + dc->gl.width = 1; + dc->gl.height = 1; + } + + dc->gl.wndSurface = sur; + if (dc->gl.wndSurface != NULL) { + dc->gl.width = w; + dc->gl.height = h; + + dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config, + dc->gl.wndSurface, NULL); + checkEglError("eglCreateWindowSurface"); + if (dc->gl.egl.surface == EGL_NO_SURFACE) { + LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); + } + + ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface, + dc->gl.egl.surface, dc->gl.egl.context); + checkEglError("eglMakeCurrent", ret); + } + return true; +} + +void rsdGLSwap(const android::renderscript::Context *rsc) { + RsHal *dc = (RsHal *)rsc->mHal.drv; + eglSwapBuffers(dc->gl.egl.display, dc->gl.egl.surface); +} + diff --git a/libs/rs/driver/rsdGL.h b/libs/rs/driver/rsdGL.h new file mode 100644 index 0000000..246931f --- /dev/null +++ b/libs/rs/driver/rsdGL.h @@ -0,0 +1,78 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RSD_GL_H +#define RSD_GL_H + +#include <rs_hal.h> + + + +typedef void (* InvokeFunc_t)(void); +typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); + +typedef struct RsdGLRec { + struct { + EGLint numConfigs; + EGLint majorVersion; + EGLint minorVersion; + EGLConfig config; + EGLContext context; + EGLSurface surface; + EGLSurface surfaceDefault; + EGLDisplay display; + } egl; + + struct { + const uint8_t * vendor; + const uint8_t * renderer; + const uint8_t * version; + const uint8_t * extensions; + + uint32_t majorVersion; + uint32_t minorVersion; + + int32_t maxVaryingVectors; + int32_t maxTextureImageUnits; + + int32_t maxFragmentTextureImageUnits; + int32_t maxFragmentUniformVectors; + + int32_t maxVertexAttribs; + int32_t maxVertexUniformVectors; + int32_t maxVertexTextureUnits; + + bool OES_texture_npot; + bool GL_IMG_texture_npot; + bool GL_NV_texture_npot_2D_mipmap; + float EXT_texture_max_aniso; + } gl; + + ANativeWindow *wndSurface; + uint32_t width; + uint32_t height; +} RsdGL; + + + +bool rsdGLInit(const android::renderscript::Context *rsc); +void rsdGLShutdown(const android::renderscript::Context *rsc); +bool rsdGLSetSurface(const android::renderscript::Context *rsc, + uint32_t w, uint32_t h, ANativeWindow *sur); +void rsdGLSwap(const android::renderscript::Context *rsc); + +#endif + diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index c9a7060..0f61789 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -19,7 +19,6 @@ #include "rsThreadIO.h" #include <ui/FramebufferNativeWindow.h> #include <ui/PixelFormat.h> -#include <ui/EGLUtils.h> #include <ui/egl/android_natives.h> #include <sys/types.h> @@ -42,188 +41,22 @@ using namespace android::renderscript; pthread_key_t Context::gThreadTLSKey = 0; uint32_t Context::gThreadTLSKeyCount = 0; -uint32_t Context::gGLContextCount = 0; pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; -static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { - if (returnVal != EGL_TRUE) { - fprintf(stderr, "%s() returned %d\n", op, returnVal); - } - - for (EGLint error = eglGetError(); error != EGL_SUCCESS; error - = eglGetError()) { - fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), - error); - } -} - -void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { - -#define X(VAL) {VAL, #VAL} - struct {EGLint attribute; const char* name;} names[] = { - X(EGL_BUFFER_SIZE), - X(EGL_ALPHA_SIZE), - X(EGL_BLUE_SIZE), - X(EGL_GREEN_SIZE), - X(EGL_RED_SIZE), - X(EGL_DEPTH_SIZE), - X(EGL_STENCIL_SIZE), - X(EGL_CONFIG_CAVEAT), - X(EGL_CONFIG_ID), - X(EGL_LEVEL), - X(EGL_MAX_PBUFFER_HEIGHT), - X(EGL_MAX_PBUFFER_PIXELS), - X(EGL_MAX_PBUFFER_WIDTH), - X(EGL_NATIVE_RENDERABLE), - X(EGL_NATIVE_VISUAL_ID), - X(EGL_NATIVE_VISUAL_TYPE), - X(EGL_SAMPLES), - X(EGL_SAMPLE_BUFFERS), - X(EGL_SURFACE_TYPE), - X(EGL_TRANSPARENT_TYPE), - X(EGL_TRANSPARENT_RED_VALUE), - X(EGL_TRANSPARENT_GREEN_VALUE), - X(EGL_TRANSPARENT_BLUE_VALUE), - X(EGL_BIND_TO_TEXTURE_RGB), - X(EGL_BIND_TO_TEXTURE_RGBA), - X(EGL_MIN_SWAP_INTERVAL), - X(EGL_MAX_SWAP_INTERVAL), - X(EGL_LUMINANCE_SIZE), - X(EGL_ALPHA_MASK_SIZE), - X(EGL_COLOR_BUFFER_TYPE), - X(EGL_RENDERABLE_TYPE), - X(EGL_CONFORMANT), - }; -#undef X - - for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { - EGLint value = -1; - EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); - EGLint error = eglGetError(); - if (returnVal && error == EGL_SUCCESS) { - LOGV(" %s: %d (0x%x)", names[j].name, value, value); - } - } -} bool Context::initGLThread() { pthread_mutex_lock(&gInitMutex); LOGV("initGLThread start %p", this); - mEGL.mNumConfigs = -1; - EGLint configAttribs[128]; - EGLint *configAttribsPtr = configAttribs; - EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; - - memset(configAttribs, 0, sizeof(configAttribs)); - - configAttribsPtr[0] = EGL_SURFACE_TYPE; - configAttribsPtr[1] = EGL_WINDOW_BIT; - configAttribsPtr += 2; - - configAttribsPtr[0] = EGL_RENDERABLE_TYPE; - configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; - configAttribsPtr += 2; - - if (mUserSurfaceConfig.depthMin > 0) { - configAttribsPtr[0] = EGL_DEPTH_SIZE; - configAttribsPtr[1] = mUserSurfaceConfig.depthMin; - configAttribsPtr += 2; - } - - if (mDev->mForceSW) { - configAttribsPtr[0] = EGL_CONFIG_CAVEAT; - configAttribsPtr[1] = EGL_SLOW_CONFIG; - configAttribsPtr += 2; - } - - configAttribsPtr[0] = EGL_NONE; - rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); - - LOGV("%p initEGL start", this); - mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); - checkEglError("eglGetDisplay"); - - eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); - checkEglError("eglInitialize"); - -#if 1 - PixelFormat pf = PIXEL_FORMAT_RGBA_8888; - if (mUserSurfaceConfig.alphaMin == 0) { - pf = PIXEL_FORMAT_RGBX_8888; - } - - status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); - if (err) { - LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); - } - if (props.mLogVisual) { - printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); - } -#else - eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); -#endif - - mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); - checkEglError("eglCreateContext"); - if (mEGL.mContext == EGL_NO_CONTEXT) { + if (!mHal.funcs.initGraphics(this)) { pthread_mutex_unlock(&gInitMutex); - LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); + LOGE("%p, initGraphics failed", this); return false; } - gGLContextCount++; - - EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; - mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); - checkEglError("eglCreatePbufferSurface"); - if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { - LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } - - EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); - if (ret == EGL_FALSE) { - LOGE("eglMakeCurrent returned EGL_FALSE"); - checkEglError("eglMakeCurrent", ret); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } - - mGL.mVersion = glGetString(GL_VERSION); - mGL.mVendor = glGetString(GL_VENDOR); - mGL.mRenderer = glGetString(GL_RENDERER); - mGL.mExtensions = glGetString(GL_EXTENSIONS); - - //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); - //LOGV("GL Version %s", mGL.mVersion); - //LOGV("GL Vendor %s", mGL.mVendor); - //LOGV("GL Renderer %s", mGL.mRenderer); - //LOGV("GL Extensions %s", mGL.mExtensions); - - const char *verptr = NULL; - if (strlen((const char *)mGL.mVersion) > 9) { - if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { - verptr = (const char *)mGL.mVersion + 12; - } - if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { - verptr = (const char *)mGL.mVersion + 9; - } - } - - if (!verptr) { - LOGE("Error, OpenGL ES Lite not supported"); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } else { - sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); - } + const char * ext = (const char *)glGetString(GL_EXTENSIONS); glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); @@ -235,11 +68,11 @@ bool Context::initGLThread() { glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); - mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); - mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); - mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); + mGL.OES_texture_npot = NULL != strstr(ext, "GL_OES_texture_npot"); + mGL.GL_IMG_texture_npot = NULL != strstr(ext, "GL_IMG_texture_npot"); + mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr(ext, "GL_NV_texture_npot_2D_mipmap"); mGL.EXT_texture_max_aniso = 1.0f; - bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); + bool hasAniso = NULL != strstr(ext, "GL_EXT_texture_filter_anisotropic"); if (hasAniso) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); } @@ -251,21 +84,7 @@ bool Context::initGLThread() { void Context::deinitEGL() { LOGV("%p, deinitEGL", this); - - if (mEGL.mContext != EGL_NO_CONTEXT) { - eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault); - if (mEGL.mSurface != EGL_NO_SURFACE) { - eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); - } - eglDestroyContext(mEGL.mDisplay, mEGL.mContext); - checkEglError("eglDestroyContext"); - } - - gGLContextCount--; - if (!gGLContextCount) { - eglTerminate(mEGL.mDisplay); - } + mHal.funcs.shutdownGraphics(this); } Context::PushState::PushState(Context *con) { @@ -507,7 +326,7 @@ void * Context::threadProc(void *vrsc) { mDraw = targetTime && !rsc->mPaused; rsc->timerSet(RS_TIMER_CLEAR_SWAP); - eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); + rsc->mHal.funcs.swap(rsc); rsc->timerFrame(); rsc->timerSet(RS_TIMER_INTERNAL); rsc->timerPrint(); @@ -604,7 +423,6 @@ bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); } - memset(&mEGL, 0, sizeof(mEGL)); memset(&mGL, 0, sizeof(mGL)); mIsGraphicsContext = sc != NULL; @@ -693,36 +511,13 @@ Context::~Context() { void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { rsAssert(mIsGraphicsContext); - - EGLBoolean ret; - // WAR: Some drivers fail to handle 0 size surfaces correcntly. - // Use the pbuffer to avoid this pitfall. - if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) { - ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); - checkEglError("eglMakeCurrent", ret); - - ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); - checkEglError("eglDestroySurface", ret); - - mEGL.mSurface = NULL; - mWidth = 1; - mHeight = 1; - } + mHal.funcs.setSurface(this, w, h, sur); mWndSurface = sur; - if (mWndSurface != NULL) { - mWidth = w; - mHeight = h; - - mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); - checkEglError("eglCreateWindowSurface"); - if (mEGL.mSurface == EGL_NO_SURFACE) { - LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); - } - - ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); - checkEglError("eglMakeCurrent", ret); + mWidth = w; + mHeight = h; + if (mWidth && mHeight) { mStateVertex.updateSize(this); } } @@ -887,21 +682,9 @@ void Context::dumpDebug() const { LOGE("RS Context debug %p", this); LOGE("RS Context debug"); - LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); - LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); - LOGE(" GL vendor: %s", mGL.mVendor); - LOGE(" GL renderer: %s", mGL.mRenderer); - LOGE(" GL Version: %s", mGL.mVersion); - LOGE(" GL Extensions: %s", mGL.mExtensions); - LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); LOGE(" RS width %i, height %i", mWidth, mHeight); LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); - - LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); - LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); - LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); - LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); } /////////////////////////////////////////////////////////////////////////////////////////// diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h index eacfdf7..4dd186c 100644 --- a/libs/rs/rsContext.h +++ b/libs/rs/rsContext.h @@ -222,29 +222,10 @@ public: uint32_t getDPI() const {return mDPI;} void setDPI(uint32_t dpi) {mDPI = dpi;} -protected: Device *mDev; +protected: struct { - EGLint mNumConfigs; - EGLint mMajorVersion; - EGLint mMinorVersion; - EGLConfig mConfig; - EGLContext mContext; - EGLSurface mSurface; - EGLSurface mSurfaceDefault; - EGLDisplay mDisplay; - } mEGL; - - struct { - const uint8_t * mVendor; - const uint8_t * mRenderer; - const uint8_t * mVersion; - const uint8_t * mExtensions; - - uint32_t mMajorVersion; - uint32_t mMinorVersion; - int32_t mMaxVaryingVectors; int32_t mMaxTextureImageUnits; diff --git a/libs/rs/rs_hal.h b/libs/rs/rs_hal.h index 93d7476..a4ca936 100644 --- a/libs/rs/rs_hal.h +++ b/libs/rs/rs_hal.h @@ -18,6 +18,7 @@ #define RS_HAL_H #include <RenderScriptDefines.h> +#include <ui/egl/android_natives.h> namespace android { namespace renderscript { @@ -44,6 +45,11 @@ typedef struct ScriptTLSStructRec { * Script management functions */ typedef struct { + bool (*initGraphics)(const Context *); + void (*shutdownGraphics)(const Context *); + bool (*setSurface)(const Context *, uint32_t w, uint32_t h, ANativeWindow *); + void (*swap)(const Context *); + void (*shutdownDriver)(Context *); void (*getVersion)(unsigned int *major, unsigned int *minor); void (*setPriority)(const Context *, int32_t priority); @@ -87,7 +93,6 @@ typedef struct { void (*destroy)(const Context *rsc, Script *s); } script; - struct { bool (*init)(const Context *rsc, const ProgramStore *ps); void (*setActive)(const Context *rsc, const ProgramStore *ps); |