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authorJason Sams <rjsams@android.com>2011-04-06 17:52:23 -0700
committerJason Sams <rjsams@android.com>2011-04-06 17:52:23 -0700
commit803626f61526c9271a1ffb27f3e3e0bfce767f41 (patch)
tree8a3368dcc54d4ad035327482279603599d530886
parentbd184c55850997a5c5e285357998dadbe95b7b5d (diff)
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Migrate most GL from context to driver.
Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
-rw-r--r--libs/rs/Android.mk1
-rw-r--r--libs/rs/driver/rsdCore.cpp8
-rw-r--r--libs/rs/driver/rsdCore.h3
-rw-r--r--libs/rs/driver/rsdGL.cpp333
-rw-r--r--libs/rs/driver/rsdGL.h78
-rw-r--r--libs/rs/rsContext.cpp243
-rw-r--r--libs/rs/rsContext.h21
-rw-r--r--libs/rs/rs_hal.h7
8 files changed, 442 insertions, 252 deletions
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk
index 3362c7d..ea7f477 100644
--- a/libs/rs/Android.mk
+++ b/libs/rs/Android.mk
@@ -117,6 +117,7 @@ LOCAL_SRC_FILES:= \
rsVertexArray.cpp \
driver/rsdBcc.cpp \
driver/rsdCore.cpp \
+ driver/rsdGL.cpp \
driver/rsdProgramRaster.cpp \
driver/rsdProgramStore.cpp
diff --git a/libs/rs/driver/rsdCore.cpp b/libs/rs/driver/rsdCore.cpp
index 00d62ba..75f4d6b 100644
--- a/libs/rs/driver/rsdCore.cpp
+++ b/libs/rs/driver/rsdCore.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2009 The Android Open Source Project
+ * Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -16,6 +16,7 @@
#include "rsdCore.h"
#include "rsdBcc.h"
+#include "rsdGL.h"
#include "rsdProgramStore.h"
#include "rsdProgramRaster.h"
@@ -37,6 +38,11 @@ static void Shutdown(Context *rsc);
static void SetPriority(const Context *rsc, int32_t priority);
static RsdHalFunctions FunctionTable = {
+ rsdGLInit,
+ rsdGLShutdown,
+ rsdGLSetSurface,
+ rsdGLSwap,
+
Shutdown,
NULL,
SetPriority,
diff --git a/libs/rs/driver/rsdCore.h b/libs/rs/driver/rsdCore.h
index 02b2fbc..e37698b 100644
--- a/libs/rs/driver/rsdCore.h
+++ b/libs/rs/driver/rsdCore.h
@@ -23,6 +23,7 @@
#include "rsMutex.h"
#include "rsSignal.h"
+#include "rsdGL.h"
typedef void (* InvokeFunc_t)(void);
typedef void (*WorkerCallback_t)(void *usr, uint32_t idx);
@@ -45,6 +46,8 @@ typedef struct RsHalRec {
};
Workers mWorkers;
bool mExit;
+
+ RsdGL gl;
} RsHal;
diff --git a/libs/rs/driver/rsdGL.cpp b/libs/rs/driver/rsdGL.cpp
new file mode 100644
index 0000000..86dfa0f
--- /dev/null
+++ b/libs/rs/driver/rsdGL.cpp
@@ -0,0 +1,333 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/PixelFormat.h>
+#include <ui/EGLUtils.h>
+#include <ui/egl/android_natives.h>
+
+#include <sys/types.h>
+#include <sys/resource.h>
+#include <sched.h>
+
+#include <cutils/properties.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+//#include <cutils/sched_policy.h>
+//#include <sys/syscall.h>
+#include <string.h>
+
+
+#include "rsdCore.h"
+#include "rsdGL.h"
+
+#include <malloc.h>
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+static int32_t gGLContextCount = 0;
+
+static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
+ if (returnVal != EGL_TRUE) {
+ fprintf(stderr, "%s() returned %d\n", op, returnVal);
+ }
+
+ for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
+ = eglGetError()) {
+ fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
+ error);
+ }
+}
+
+static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
+
+#define X(VAL) {VAL, #VAL}
+ struct {EGLint attribute; const char* name;} names[] = {
+ X(EGL_BUFFER_SIZE),
+ X(EGL_ALPHA_SIZE),
+ X(EGL_BLUE_SIZE),
+ X(EGL_GREEN_SIZE),
+ X(EGL_RED_SIZE),
+ X(EGL_DEPTH_SIZE),
+ X(EGL_STENCIL_SIZE),
+ X(EGL_CONFIG_CAVEAT),
+ X(EGL_CONFIG_ID),
+ X(EGL_LEVEL),
+ X(EGL_MAX_PBUFFER_HEIGHT),
+ X(EGL_MAX_PBUFFER_PIXELS),
+ X(EGL_MAX_PBUFFER_WIDTH),
+ X(EGL_NATIVE_RENDERABLE),
+ X(EGL_NATIVE_VISUAL_ID),
+ X(EGL_NATIVE_VISUAL_TYPE),
+ X(EGL_SAMPLES),
+ X(EGL_SAMPLE_BUFFERS),
+ X(EGL_SURFACE_TYPE),
+ X(EGL_TRANSPARENT_TYPE),
+ X(EGL_TRANSPARENT_RED_VALUE),
+ X(EGL_TRANSPARENT_GREEN_VALUE),
+ X(EGL_TRANSPARENT_BLUE_VALUE),
+ X(EGL_BIND_TO_TEXTURE_RGB),
+ X(EGL_BIND_TO_TEXTURE_RGBA),
+ X(EGL_MIN_SWAP_INTERVAL),
+ X(EGL_MAX_SWAP_INTERVAL),
+ X(EGL_LUMINANCE_SIZE),
+ X(EGL_ALPHA_MASK_SIZE),
+ X(EGL_COLOR_BUFFER_TYPE),
+ X(EGL_RENDERABLE_TYPE),
+ X(EGL_CONFORMANT),
+ };
+#undef X
+
+ for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
+ EGLint value = -1;
+ EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
+ EGLint error = eglGetError();
+ if (returnVal && error == EGL_SUCCESS) {
+ LOGV(" %s: %d (0x%x)", names[j].name, value, value);
+ }
+ }
+}
+
+static void DumpDebug(RsHal *dc) {
+ LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
+ LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
+ dc->gl.egl.display);
+ LOGE(" GL vendor: %s", dc->gl.gl.vendor);
+ LOGE(" GL renderer: %s", dc->gl.gl.renderer);
+ LOGE(" GL Version: %s", dc->gl.gl.version);
+ LOGE(" GL Extensions: %s", dc->gl.gl.extensions);
+ LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion);
+
+ LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits,
+ dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits);
+ LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs);
+ LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors,
+ dc->gl.gl.maxFragmentUniformVectors);
+ LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors);
+}
+
+void rsdGLShutdown(const Context *rsc) {
+ RsHal *dc = (RsHal *)rsc->mHal.drv;
+
+ LOGV("%p, deinitEGL", rsc);
+
+ if (dc->gl.egl.context != EGL_NO_CONTEXT) {
+ eglMakeCurrent(dc->gl.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surfaceDefault);
+ if (dc->gl.egl.surface != EGL_NO_SURFACE) {
+ eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
+ }
+ eglDestroyContext(dc->gl.egl.display, dc->gl.egl.context);
+ checkEglError("eglDestroyContext");
+ }
+
+ gGLContextCount--;
+ if (!gGLContextCount) {
+ eglTerminate(dc->gl.egl.display);
+ }
+}
+
+bool rsdGLInit(const Context *rsc) {
+ RsHal *dc = (RsHal *)rsc->mHal.drv;
+
+ dc->gl.egl.numConfigs = -1;
+ EGLint configAttribs[128];
+ EGLint *configAttribsPtr = configAttribs;
+ EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+
+ memset(configAttribs, 0, sizeof(configAttribs));
+
+ configAttribsPtr[0] = EGL_SURFACE_TYPE;
+ configAttribsPtr[1] = EGL_WINDOW_BIT;
+ configAttribsPtr += 2;
+
+ configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
+ configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
+ configAttribsPtr += 2;
+
+ if (rsc->mUserSurfaceConfig.depthMin > 0) {
+ configAttribsPtr[0] = EGL_DEPTH_SIZE;
+ configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin;
+ configAttribsPtr += 2;
+ }
+
+ if (rsc->mDev->mForceSW) {
+ configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
+ configAttribsPtr[1] = EGL_SLOW_CONFIG;
+ configAttribsPtr += 2;
+ }
+
+ configAttribsPtr[0] = EGL_NONE;
+ rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
+
+ LOGV("%p initEGL start", rsc);
+ dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ checkEglError("eglGetDisplay");
+
+ eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion);
+ checkEglError("eglInitialize");
+
+ PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
+ if (rsc->mUserSurfaceConfig.alphaMin == 0) {
+ pf = PIXEL_FORMAT_RGBX_8888;
+ }
+
+ status_t err = EGLUtils::selectConfigForPixelFormat(dc->gl.egl.display, configAttribs,
+ pf, &dc->gl.egl.config);
+ if (err) {
+ LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc);
+ }
+ //if (props.mLogVisual) {
+ printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
+ //}
+
+ dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
+ EGL_NO_CONTEXT, context_attribs2);
+ checkEglError("eglCreateContext");
+ if (dc->gl.egl.context == EGL_NO_CONTEXT) {
+ LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc);
+ return false;
+ }
+ gGLContextCount++;
+
+
+ EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
+ dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config,
+ pbuffer_attribs);
+ checkEglError("eglCreatePbufferSurface");
+ if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
+ LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
+ rsdGLShutdown(rsc);
+ return false;
+ }
+
+ EGLBoolean ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
+ dc->gl.egl.surfaceDefault, dc->gl.egl.context);
+ if (ret == EGL_FALSE) {
+ LOGE("eglMakeCurrent returned EGL_FALSE");
+ checkEglError("eglMakeCurrent", ret);
+ rsdGLShutdown(rsc);
+ return false;
+ }
+
+ dc->gl.gl.version = glGetString(GL_VERSION);
+ dc->gl.gl.vendor = glGetString(GL_VENDOR);
+ dc->gl.gl.renderer = glGetString(GL_RENDERER);
+ dc->gl.gl.extensions = glGetString(GL_EXTENSIONS);
+
+ //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
+ //LOGV("GL Version %s", mGL.mVersion);
+ //LOGV("GL Vendor %s", mGL.mVendor);
+ //LOGV("GL Renderer %s", mGL.mRenderer);
+ //LOGV("GL Extensions %s", mGL.mExtensions);
+
+ const char *verptr = NULL;
+ if (strlen((const char *)dc->gl.gl.version) > 9) {
+ if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) {
+ verptr = (const char *)dc->gl.gl.version + 12;
+ }
+ if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) {
+ verptr = (const char *)dc->gl.gl.version + 9;
+ }
+ }
+
+ if (!verptr) {
+ LOGE("Error, OpenGL ES Lite not supported");
+ rsdGLShutdown(rsc);
+ return false;
+ } else {
+ sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion);
+ }
+
+ glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
+ glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
+ glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
+
+ glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
+ glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
+
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
+ glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
+
+ dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
+ "GL_OES_texture_npot");
+ dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
+ "GL_IMG_texture_npot");
+ dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
+ "GL_NV_texture_npot_2D_mipmap");
+ dc->gl.gl.EXT_texture_max_aniso = 1.0f;
+ bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions,
+ "GL_EXT_texture_filter_anisotropic");
+ if (hasAniso) {
+ glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
+ }
+
+ DumpDebug(dc);
+
+ LOGV("initGLThread end %p", rsc);
+ return true;
+}
+
+
+bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) {
+ RsHal *dc = (RsHal *)rsc->mHal.drv;
+
+ EGLBoolean ret;
+ // WAR: Some drivers fail to handle 0 size surfaces correcntly.
+ // Use the pbuffer to avoid this pitfall.
+ if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) {
+ ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
+ dc->gl.egl.surfaceDefault, dc->gl.egl.context);
+ checkEglError("eglMakeCurrent", ret);
+
+ ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
+ checkEglError("eglDestroySurface", ret);
+
+ dc->gl.egl.surface = NULL;
+ dc->gl.width = 1;
+ dc->gl.height = 1;
+ }
+
+ dc->gl.wndSurface = sur;
+ if (dc->gl.wndSurface != NULL) {
+ dc->gl.width = w;
+ dc->gl.height = h;
+
+ dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
+ dc->gl.wndSurface, NULL);
+ checkEglError("eglCreateWindowSurface");
+ if (dc->gl.egl.surface == EGL_NO_SURFACE) {
+ LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
+ }
+
+ ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface,
+ dc->gl.egl.surface, dc->gl.egl.context);
+ checkEglError("eglMakeCurrent", ret);
+ }
+ return true;
+}
+
+void rsdGLSwap(const android::renderscript::Context *rsc) {
+ RsHal *dc = (RsHal *)rsc->mHal.drv;
+ eglSwapBuffers(dc->gl.egl.display, dc->gl.egl.surface);
+}
+
diff --git a/libs/rs/driver/rsdGL.h b/libs/rs/driver/rsdGL.h
new file mode 100644
index 0000000..246931f
--- /dev/null
+++ b/libs/rs/driver/rsdGL.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RSD_GL_H
+#define RSD_GL_H
+
+#include <rs_hal.h>
+
+
+
+typedef void (* InvokeFunc_t)(void);
+typedef void (*WorkerCallback_t)(void *usr, uint32_t idx);
+
+typedef struct RsdGLRec {
+ struct {
+ EGLint numConfigs;
+ EGLint majorVersion;
+ EGLint minorVersion;
+ EGLConfig config;
+ EGLContext context;
+ EGLSurface surface;
+ EGLSurface surfaceDefault;
+ EGLDisplay display;
+ } egl;
+
+ struct {
+ const uint8_t * vendor;
+ const uint8_t * renderer;
+ const uint8_t * version;
+ const uint8_t * extensions;
+
+ uint32_t majorVersion;
+ uint32_t minorVersion;
+
+ int32_t maxVaryingVectors;
+ int32_t maxTextureImageUnits;
+
+ int32_t maxFragmentTextureImageUnits;
+ int32_t maxFragmentUniformVectors;
+
+ int32_t maxVertexAttribs;
+ int32_t maxVertexUniformVectors;
+ int32_t maxVertexTextureUnits;
+
+ bool OES_texture_npot;
+ bool GL_IMG_texture_npot;
+ bool GL_NV_texture_npot_2D_mipmap;
+ float EXT_texture_max_aniso;
+ } gl;
+
+ ANativeWindow *wndSurface;
+ uint32_t width;
+ uint32_t height;
+} RsdGL;
+
+
+
+bool rsdGLInit(const android::renderscript::Context *rsc);
+void rsdGLShutdown(const android::renderscript::Context *rsc);
+bool rsdGLSetSurface(const android::renderscript::Context *rsc,
+ uint32_t w, uint32_t h, ANativeWindow *sur);
+void rsdGLSwap(const android::renderscript::Context *rsc);
+
+#endif
+
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index c9a7060..0f61789 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -19,7 +19,6 @@
#include "rsThreadIO.h"
#include <ui/FramebufferNativeWindow.h>
#include <ui/PixelFormat.h>
-#include <ui/EGLUtils.h>
#include <ui/egl/android_natives.h>
#include <sys/types.h>
@@ -42,188 +41,22 @@ using namespace android::renderscript;
pthread_key_t Context::gThreadTLSKey = 0;
uint32_t Context::gThreadTLSKeyCount = 0;
-uint32_t Context::gGLContextCount = 0;
pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER;
-static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
- if (returnVal != EGL_TRUE) {
- fprintf(stderr, "%s() returned %d\n", op, returnVal);
- }
-
- for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
- = eglGetError()) {
- fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
- error);
- }
-}
-
-void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
-
-#define X(VAL) {VAL, #VAL}
- struct {EGLint attribute; const char* name;} names[] = {
- X(EGL_BUFFER_SIZE),
- X(EGL_ALPHA_SIZE),
- X(EGL_BLUE_SIZE),
- X(EGL_GREEN_SIZE),
- X(EGL_RED_SIZE),
- X(EGL_DEPTH_SIZE),
- X(EGL_STENCIL_SIZE),
- X(EGL_CONFIG_CAVEAT),
- X(EGL_CONFIG_ID),
- X(EGL_LEVEL),
- X(EGL_MAX_PBUFFER_HEIGHT),
- X(EGL_MAX_PBUFFER_PIXELS),
- X(EGL_MAX_PBUFFER_WIDTH),
- X(EGL_NATIVE_RENDERABLE),
- X(EGL_NATIVE_VISUAL_ID),
- X(EGL_NATIVE_VISUAL_TYPE),
- X(EGL_SAMPLES),
- X(EGL_SAMPLE_BUFFERS),
- X(EGL_SURFACE_TYPE),
- X(EGL_TRANSPARENT_TYPE),
- X(EGL_TRANSPARENT_RED_VALUE),
- X(EGL_TRANSPARENT_GREEN_VALUE),
- X(EGL_TRANSPARENT_BLUE_VALUE),
- X(EGL_BIND_TO_TEXTURE_RGB),
- X(EGL_BIND_TO_TEXTURE_RGBA),
- X(EGL_MIN_SWAP_INTERVAL),
- X(EGL_MAX_SWAP_INTERVAL),
- X(EGL_LUMINANCE_SIZE),
- X(EGL_ALPHA_MASK_SIZE),
- X(EGL_COLOR_BUFFER_TYPE),
- X(EGL_RENDERABLE_TYPE),
- X(EGL_CONFORMANT),
- };
-#undef X
-
- for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
- EGLint value = -1;
- EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
- EGLint error = eglGetError();
- if (returnVal && error == EGL_SUCCESS) {
- LOGV(" %s: %d (0x%x)", names[j].name, value, value);
- }
- }
-}
bool Context::initGLThread() {
pthread_mutex_lock(&gInitMutex);
LOGV("initGLThread start %p", this);
- mEGL.mNumConfigs = -1;
- EGLint configAttribs[128];
- EGLint *configAttribsPtr = configAttribs;
- EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
-
- memset(configAttribs, 0, sizeof(configAttribs));
-
- configAttribsPtr[0] = EGL_SURFACE_TYPE;
- configAttribsPtr[1] = EGL_WINDOW_BIT;
- configAttribsPtr += 2;
-
- configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
- configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
- configAttribsPtr += 2;
-
- if (mUserSurfaceConfig.depthMin > 0) {
- configAttribsPtr[0] = EGL_DEPTH_SIZE;
- configAttribsPtr[1] = mUserSurfaceConfig.depthMin;
- configAttribsPtr += 2;
- }
-
- if (mDev->mForceSW) {
- configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
- configAttribsPtr[1] = EGL_SLOW_CONFIG;
- configAttribsPtr += 2;
- }
-
- configAttribsPtr[0] = EGL_NONE;
- rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
-
- LOGV("%p initEGL start", this);
- mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- checkEglError("eglGetDisplay");
-
- eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
- checkEglError("eglInitialize");
-
-#if 1
- PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
- if (mUserSurfaceConfig.alphaMin == 0) {
- pf = PIXEL_FORMAT_RGBX_8888;
- }
-
- status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig);
- if (err) {
- LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this);
- }
- if (props.mLogVisual) {
- printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig);
- }
-#else
- eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
-#endif
-
- mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
- checkEglError("eglCreateContext");
- if (mEGL.mContext == EGL_NO_CONTEXT) {
+ if (!mHal.funcs.initGraphics(this)) {
pthread_mutex_unlock(&gInitMutex);
- LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this);
+ LOGE("%p, initGraphics failed", this);
return false;
}
- gGLContextCount++;
-
- EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
- mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs);
- checkEglError("eglCreatePbufferSurface");
- if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) {
- LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
- pthread_mutex_unlock(&gInitMutex);
- deinitEGL();
- return false;
- }
-
- EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
- if (ret == EGL_FALSE) {
- LOGE("eglMakeCurrent returned EGL_FALSE");
- checkEglError("eglMakeCurrent", ret);
- pthread_mutex_unlock(&gInitMutex);
- deinitEGL();
- return false;
- }
-
- mGL.mVersion = glGetString(GL_VERSION);
- mGL.mVendor = glGetString(GL_VENDOR);
- mGL.mRenderer = glGetString(GL_RENDERER);
- mGL.mExtensions = glGetString(GL_EXTENSIONS);
-
- //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
- //LOGV("GL Version %s", mGL.mVersion);
- //LOGV("GL Vendor %s", mGL.mVendor);
- //LOGV("GL Renderer %s", mGL.mRenderer);
- //LOGV("GL Extensions %s", mGL.mExtensions);
-
- const char *verptr = NULL;
- if (strlen((const char *)mGL.mVersion) > 9) {
- if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
- verptr = (const char *)mGL.mVersion + 12;
- }
- if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
- verptr = (const char *)mGL.mVersion + 9;
- }
- }
-
- if (!verptr) {
- LOGE("Error, OpenGL ES Lite not supported");
- pthread_mutex_unlock(&gInitMutex);
- deinitEGL();
- return false;
- } else {
- sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
- }
+ const char * ext = (const char *)glGetString(GL_EXTENSIONS);
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
@@ -235,11 +68,11 @@ bool Context::initGLThread() {
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
- mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
- mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot");
- mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap");
+ mGL.OES_texture_npot = NULL != strstr(ext, "GL_OES_texture_npot");
+ mGL.GL_IMG_texture_npot = NULL != strstr(ext, "GL_IMG_texture_npot");
+ mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr(ext, "GL_NV_texture_npot_2D_mipmap");
mGL.EXT_texture_max_aniso = 1.0f;
- bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic");
+ bool hasAniso = NULL != strstr(ext, "GL_EXT_texture_filter_anisotropic");
if (hasAniso) {
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso);
}
@@ -251,21 +84,7 @@ bool Context::initGLThread() {
void Context::deinitEGL() {
LOGV("%p, deinitEGL", this);
-
- if (mEGL.mContext != EGL_NO_CONTEXT) {
- eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault);
- if (mEGL.mSurface != EGL_NO_SURFACE) {
- eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
- }
- eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
- checkEglError("eglDestroyContext");
- }
-
- gGLContextCount--;
- if (!gGLContextCount) {
- eglTerminate(mEGL.mDisplay);
- }
+ mHal.funcs.shutdownGraphics(this);
}
Context::PushState::PushState(Context *con) {
@@ -507,7 +326,7 @@ void * Context::threadProc(void *vrsc) {
mDraw = targetTime && !rsc->mPaused;
rsc->timerSet(RS_TIMER_CLEAR_SWAP);
- eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
+ rsc->mHal.funcs.swap(rsc);
rsc->timerFrame();
rsc->timerSet(RS_TIMER_INTERNAL);
rsc->timerPrint();
@@ -604,7 +423,6 @@ bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig));
}
- memset(&mEGL, 0, sizeof(mEGL));
memset(&mGL, 0, sizeof(mGL));
mIsGraphicsContext = sc != NULL;
@@ -693,36 +511,13 @@ Context::~Context() {
void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) {
rsAssert(mIsGraphicsContext);
-
- EGLBoolean ret;
- // WAR: Some drivers fail to handle 0 size surfaces correcntly.
- // Use the pbuffer to avoid this pitfall.
- if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) {
- ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
- checkEglError("eglMakeCurrent", ret);
-
- ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
- checkEglError("eglDestroySurface", ret);
-
- mEGL.mSurface = NULL;
- mWidth = 1;
- mHeight = 1;
- }
+ mHal.funcs.setSurface(this, w, h, sur);
mWndSurface = sur;
- if (mWndSurface != NULL) {
- mWidth = w;
- mHeight = h;
-
- mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
- checkEglError("eglCreateWindowSurface");
- if (mEGL.mSurface == EGL_NO_SURFACE) {
- LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
- }
-
- ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
- checkEglError("eglMakeCurrent", ret);
+ mWidth = w;
+ mHeight = h;
+ if (mWidth && mHeight) {
mStateVertex.updateSize(this);
}
}
@@ -887,21 +682,9 @@ void Context::dumpDebug() const {
LOGE("RS Context debug %p", this);
LOGE("RS Context debug");
- LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
- LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay);
- LOGE(" GL vendor: %s", mGL.mVendor);
- LOGE(" GL renderer: %s", mGL.mRenderer);
- LOGE(" GL Version: %s", mGL.mVersion);
- LOGE(" GL Extensions: %s", mGL.mExtensions);
- LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
LOGE(" RS width %i, height %i", mWidth, mHeight);
LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused);
LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
-
- LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
- LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
- LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
- LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
}
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index eacfdf7..4dd186c 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -222,29 +222,10 @@ public:
uint32_t getDPI() const {return mDPI;}
void setDPI(uint32_t dpi) {mDPI = dpi;}
-protected:
Device *mDev;
+protected:
struct {
- EGLint mNumConfigs;
- EGLint mMajorVersion;
- EGLint mMinorVersion;
- EGLConfig mConfig;
- EGLContext mContext;
- EGLSurface mSurface;
- EGLSurface mSurfaceDefault;
- EGLDisplay mDisplay;
- } mEGL;
-
- struct {
- const uint8_t * mVendor;
- const uint8_t * mRenderer;
- const uint8_t * mVersion;
- const uint8_t * mExtensions;
-
- uint32_t mMajorVersion;
- uint32_t mMinorVersion;
-
int32_t mMaxVaryingVectors;
int32_t mMaxTextureImageUnits;
diff --git a/libs/rs/rs_hal.h b/libs/rs/rs_hal.h
index 93d7476..a4ca936 100644
--- a/libs/rs/rs_hal.h
+++ b/libs/rs/rs_hal.h
@@ -18,6 +18,7 @@
#define RS_HAL_H
#include <RenderScriptDefines.h>
+#include <ui/egl/android_natives.h>
namespace android {
namespace renderscript {
@@ -44,6 +45,11 @@ typedef struct ScriptTLSStructRec {
* Script management functions
*/
typedef struct {
+ bool (*initGraphics)(const Context *);
+ void (*shutdownGraphics)(const Context *);
+ bool (*setSurface)(const Context *, uint32_t w, uint32_t h, ANativeWindow *);
+ void (*swap)(const Context *);
+
void (*shutdownDriver)(Context *);
void (*getVersion)(unsigned int *major, unsigned int *minor);
void (*setPriority)(const Context *, int32_t priority);
@@ -87,7 +93,6 @@ typedef struct {
void (*destroy)(const Context *rsc, Script *s);
} script;
-
struct {
bool (*init)(const Context *rsc, const ProgramStore *ps);
void (*setActive)(const Context *rsc, const ProgramStore *ps);