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author | Chris Craik <ccraik@android.com> | 2015-03-25 16:15:11 +0000 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2015-03-25 16:15:12 +0000 |
commit | 82f6b16e10a116a42e32c99c34fb2d435da21fd5 (patch) | |
tree | 5987d276af72492cb5317cea7a8a90062e4f76c9 | |
parent | ff022cb1bd70fc4c9f973af5afebf51517bda572 (diff) | |
parent | b159633aa3b91301de108a0b32e4634c72f34d14 (diff) | |
download | frameworks_base-82f6b16e10a116a42e32c99c34fb2d435da21fd5.zip frameworks_base-82f6b16e10a116a42e32c99c34fb2d435da21fd5.tar.gz frameworks_base-82f6b16e10a116a42e32c99c34fb2d435da21fd5.tar.bz2 |
Merge "hwui : fix memory leak due to duplicate in shadow cache"
-rw-r--r-- | libs/hwui/TessellationCache.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/TessellationCache.cpp b/libs/hwui/TessellationCache.cpp index bc956be..1d6b7cc 100644 --- a/libs/hwui/TessellationCache.cpp +++ b/libs/hwui/TessellationCache.cpp @@ -380,6 +380,7 @@ void TessellationCache::precacheShadows(const Matrix4* drawTransform, const Rect const Vector3& lightCenter, float lightRadius) { ShadowDescription key(casterPerimeter, drawTransform); + if (mShadowCache.get(key)) return; sp<ShadowTask> task = new ShadowTask(drawTransform, localClip, opaque, casterPerimeter, transformXY, transformZ, lightCenter, lightRadius); if (mShadowProcessor == NULL) { |