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authorJack Palevich <jackpal@google.com>2010-01-18 15:13:12 +0800
committerJack Palevich <jackpal@google.com>2010-01-18 15:13:12 +0800
commit840e958847f31f835dbf17ce539c9f8317251cc9 (patch)
treeece9118966b309d7c6fc9f3bc2a91f171791b731
parent308596eda112d48bcea217e58223b4672d94d600 (diff)
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Decouple the EGL context lifetime from the EGL surface lifetime.
The EGL context is now preserved when possible. Previously we would destroy it whenever the EGL surface was destroyed. Preserving the EGL context preserves loaded textures and VBO resources.
-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java112
1 files changed, 81 insertions, 31 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 471625e..a186e58 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -157,6 +157,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
*
* @see #getRenderMode()
* @see #setRenderMode(int)
+ * @see #requestRender()
*/
public final static int RENDERMODE_WHEN_DIRTY = 0;
/**
@@ -165,7 +166,6 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
*
* @see #getRenderMode()
* @see #setRenderMode(int)
- * @see #requestRender()
*/
public final static int RENDERMODE_CONTINUOUSLY = 1;
@@ -210,6 +210,9 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
// underlying surface is created and destroyed
SurfaceHolder holder = getHolder();
holder.addCallback(this);
+ // setType is not needed for SDK 2.0 or newer. Uncomment this
+ // statement if back-porting this code to older SDKs.
+ // holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
}
/**
@@ -579,7 +582,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
* Called when the surface is created or recreated.
* <p>
* Called when the rendering thread
- * starts and whenever the EGL context is lost. The context will typically
+ * starts and whenever the EGL context is lost. The EGL context will typically
* be lost when the Android device awakes after going to sleep.
* <p>
* Since this method is called at the beginning of rendering, as well as
@@ -871,7 +874,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
* Initialize EGL for a given configuration spec.
* @param configSpec
*/
- public void start(){
+ public void start() {
/*
* Get an EGL instance
*/
@@ -896,8 +899,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mEglConfig = mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
/*
- * Create an OpenGL ES context. This must be done only once, an
- * OpenGL context is a somewhat heavy object.
+ * Create an EGL context. We want to do this as rarely as we can, because an
+ * EGL context is a somewhat heavy object.
*/
mEglContext = mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
@@ -1010,6 +1013,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
EGLSurface mEglSurface;
EGLConfig mEglConfig;
EGLContext mEglContext;
+
}
/**
@@ -1031,6 +1035,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mRenderer = renderer;
}
+
@Override
public void run() {
setName("GLThread " + getId());
@@ -1051,20 +1056,33 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
* This private method should only be called inside a
* synchronized(sGLThreadManager) block.
*/
- private void stopEglLocked() {
- if (mHaveEgl) {
- mHaveEgl = false;
+ private void stopEglSurfaceLocked() {
+ if (mHaveEglSurface) {
+ mHaveEglSurface = false;
mEglHelper.destroySurface();
- mEglHelper.finish();
- sGLThreadManager.releaseEglSurfaceLocked(this);
}
}
+ /*
+ * This private method should only be called inside a
+ * synchronized(sGLThreadManager) block.
+ */
+ private void stopEglContextLocked() {
+ if (mHaveEglContext) {
+ mEglHelper.finish();
+ mHaveEglContext = false;
+ sGLThreadManager.releaseEglContextLocked(this);
+ }
+ }
private void guardedRun() throws InterruptedException {
mEglHelper = new EglHelper();
+ mHaveEglContext = false;
+ mHaveEglSurface = false;
try {
GL10 gl = null;
+ boolean createEglContext = false;
boolean createEglSurface = false;
+ boolean lostEglContext = false;
boolean sizeChanged = false;
boolean wantRenderNotification = false;
boolean doRenderNotification = false;
@@ -1084,12 +1102,25 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
break;
}
+ // Have we lost the EGL context?
+ if (lostEglContext) {
+ stopEglSurfaceLocked();
+ stopEglContextLocked();
+ lostEglContext = false;
+ }
+
// Do we need to release the EGL surface?
- if (mHaveEgl && mPaused) {
+ if (mHaveEglSurface && mPaused) {
if (LOG_SURFACE) {
Log.i("GLThread", "releasing EGL surface because paused tid=" + getId());
}
- stopEglLocked();
+ stopEglSurfaceLocked();
+ if (sGLThreadManager.shouldReleaseEGLContextWhenPausing()) {
+ stopEglContextLocked();
+ if (LOG_SURFACE) {
+ Log.i("GLThread", "releasing EGL context because paused tid=" + getId());
+ }
+ }
}
// Have we lost the surface view surface?
@@ -1097,8 +1128,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
if (LOG_SURFACE) {
Log.i("GLThread", "noticed surfaceView surface lost tid=" + getId());
}
- if (mHaveEgl) {
- stopEglLocked();
+ if (mHaveEglSurface) {
+ stopEglSurfaceLocked();
}
mWaitingForSurface = true;
sGLThreadManager.notifyAll();
@@ -1125,16 +1156,22 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
&& (mWidth > 0) && (mHeight > 0)
&& (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY))) {
- // If we don't have an egl surface, try to acquire one.
- if ((! mHaveEgl) && sGLThreadManager.tryAcquireEglSurfaceLocked(this)) {
- mHaveEgl = true;
+ // If we don't have an EGL context, try to acquire one.
+ if ((! mHaveEglContext) && sGLThreadManager.tryAcquireEglContextLocked(this)) {
+ mHaveEglContext = true;
+ createEglContext = true;
mEglHelper.start();
+
+ sGLThreadManager.notifyAll();
+ }
+
+ if (mHaveEglContext && !mHaveEglSurface) {
+ mHaveEglSurface = true;
createEglSurface = true;
sizeChanged = true;
- sGLThreadManager.notifyAll();
}
- if (mHaveEgl) {
+ if (mHaveEglSurface) {
if (mSizeChanged) {
sizeChanged = true;
w = mWidth;
@@ -1177,10 +1214,14 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
if (LOG_RENDERER) {
Log.w("GLThread", "onSurfaceCreated");
}
- mRenderer.onSurfaceCreated(gl, mEglHelper.mEglConfig);
createEglSurface = false;
}
+ if (createEglContext) {
+ mRenderer.onSurfaceCreated(gl, mEglHelper.mEglConfig);
+ createEglContext = false;
+ }
+
if (sizeChanged) {
if (LOG_RENDERER) {
Log.w("GLThread", "onSurfaceChanged(" + w + ", " + h + ")");
@@ -1193,22 +1234,25 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
Log.w("GLThread", "onDrawFrame");
}
mRenderer.onDrawFrame(gl);
- if(!mEglHelper.swap()) {
+ if (!mEglHelper.swap()) {
if (LOG_SURFACE) {
- Log.i("GLThread", "egl surface lost tid=" + getId());
+ Log.i("GLThread", "egl context lost tid=" + getId());
}
+ lostEglContext = true;
}
if (wantRenderNotification) {
doRenderNotification = true;
}
}
+
} finally {
/*
* clean-up everything...
*/
synchronized (sGLThreadManager) {
- stopEglLocked();
+ stopEglSurfaceLocked();
+ stopEglContextLocked();
}
}
}
@@ -1338,13 +1382,15 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
private boolean mPaused;
private boolean mHasSurface;
private boolean mWaitingForSurface;
- private boolean mHaveEgl;
+ private boolean mHaveEglContext;
+ private boolean mHaveEglSurface;
private int mWidth;
private int mHeight;
private int mRenderMode;
private boolean mRequestRender;
private boolean mRenderComplete;
private ArrayList<Runnable> mEventQueue = new ArrayList<Runnable>();
+
// End of member variables protected by the sGLThreadManager monitor.
private Renderer mRenderer;
@@ -1406,12 +1452,12 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
/*
* Tries once to acquire the right to use an EGL
- * surface. Does not block. Requires that we are already
+ * context. Does not block. Requires that we are already
* in the sGLThreadManager monitor when this is called.
*
- * @return true if the right to use an EGL surface was acquired.
+ * @return true if the right to use an EGL context was acquired.
*/
- public boolean tryAcquireEglSurfaceLocked(GLThread thread) {
+ public boolean tryAcquireEglContextLocked(GLThread thread) {
if (mEglOwner == thread || mEglOwner == null) {
mEglOwner = thread;
notifyAll();
@@ -1423,17 +1469,23 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
return false;
}
+
/*
- * Releases the EGL surface. Requires that we are already in the
+ * Releases the EGL context. Requires that we are already in the
* sGLThreadManager monitor when this is called.
*/
- public void releaseEglSurfaceLocked(GLThread thread) {
+ public void releaseEglContextLocked(GLThread thread) {
if (mEglOwner == thread) {
mEglOwner = null;
}
notifyAll();
}
+ public synchronized boolean shouldReleaseEGLContextWhenPausing() {
+ checkGLESVersion();
+ return mMultipleGLESContextsAllowed;
+ }
+
public synchronized void checkGLDriver(GL10 gl) {
if (! mGLESDriverCheckComplete) {
checkGLESVersion();
@@ -1457,14 +1509,12 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
mGLESVersionCheckComplete = true;
}
-
}
private boolean mGLESVersionCheckComplete;
private int mGLESVersion;
private boolean mGLESDriverCheckComplete;
private boolean mMultipleGLESContextsAllowed;
- private int mGLContextCount;
private static final int kGLES_20 = 0x20000;
private static final String kMSM7K_RENDERER_PREFIX =
"Q3Dimension MSM7500 ";