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authorMathias Agopian <mathias@google.com>2009-10-07 11:59:27 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2009-10-07 11:59:27 -0700
commit89663e6f4d479b25cf6a62c90699e7397ead6cd7 (patch)
tree08591f8c71c4f7ce045bbf8483e67aa44f9b2c69
parent36802f819d0db72e44bc254bec50faeabb46b057 (diff)
parent9d6a685ba939f413a8d3e1e97627593aa1cdf6cb (diff)
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am 9d6a685b: Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair
Merge commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb' into eclair-plus-aosp * commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb': fix [2168528] enable glTexImage2D code path in SF for software-only buffers fix [2168531] have software-only gralloc buffer side-step the HAL fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
-rw-r--r--include/private/ui/SurfaceBuffer.h81
-rw-r--r--include/private/ui/android_natives_priv.h47
-rw-r--r--include/private/ui/sw_gralloc_handle.h83
-rw-r--r--include/ui/GraphicBuffer.h124
-rw-r--r--include/ui/GraphicBufferAllocator.h (renamed from opengl/tests/gralloc/BufferAllocator.h)10
-rw-r--r--include/ui/GraphicBufferMapper.h (renamed from include/ui/BufferMapper.h)8
-rw-r--r--include/ui/ISurface.h4
-rw-r--r--include/ui/Surface.h16
-rw-r--r--include/ui/android_native_buffer.h62
-rw-r--r--libs/surfaceflinger/Android.mk2
-rw-r--r--libs/surfaceflinger/Buffer.cpp137
-rw-r--r--libs/surfaceflinger/Buffer.h83
-rw-r--r--libs/surfaceflinger/BufferAllocator.h96
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp9
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h1
-rw-r--r--libs/surfaceflinger/Layer.cpp92
-rw-r--r--libs/surfaceflinger/Layer.h17
-rw-r--r--libs/surfaceflinger/LayerBase.cpp95
-rw-r--r--libs/surfaceflinger/LayerBase.h19
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp11
-rw-r--r--libs/surfaceflinger/LayerBuffer.h5
-rw-r--r--libs/surfaceflinger/LayerDim.cpp10
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp11
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h3
-rw-r--r--libs/ui/Android.mk5
-rw-r--r--libs/ui/BufferMapper.cpp80
-rw-r--r--libs/ui/GraphicBuffer.cpp213
-rw-r--r--libs/ui/GraphicBufferAllocator.cpp (renamed from libs/surfaceflinger/BufferAllocator.cpp)38
-rw-r--r--libs/ui/GraphicBufferMapper.cpp228
-rw-r--r--libs/ui/ISurface.cpp10
-rw-r--r--libs/ui/Surface.cpp30
-rw-r--r--libs/ui/SurfaceBuffer.cpp134
-rw-r--r--opengl/tests/copybits/Android.mk18
-rw-r--r--opengl/tests/copybits/copybits.cpp726
-rw-r--r--opengl/tests/gralloc/Android.mk4
-rw-r--r--opengl/tests/gralloc/Buffer.cpp111
-rw-r--r--opengl/tests/gralloc/Buffer.h90
-rw-r--r--opengl/tests/gralloc/BufferAllocator.cpp131
-rw-r--r--opengl/tests/gralloc/gralloc.cpp8
39 files changed, 939 insertions, 1913 deletions
diff --git a/include/private/ui/SurfaceBuffer.h b/include/private/ui/SurfaceBuffer.h
deleted file mode 100644
index 73e517b..0000000
--- a/include/private/ui/SurfaceBuffer.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
-#define ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-
-#include <private/ui/android_natives_priv.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class BufferMapper;
-class Parcel;
-class Rect;
-class Surface;
-class SurfaceBuffer;
-
-// ---------------------------------------------------------------------------
-
-class SurfaceBuffer
- : public EGLNativeBase<
- android_native_buffer_t,
- SurfaceBuffer,
- LightRefBase<SurfaceBuffer> >
-{
-public:
- status_t lock(uint32_t usage, void** vaddr);
- status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
- status_t unlock();
-
- void setIndex(int index);
- int getIndex() const;
-
-protected:
- SurfaceBuffer();
- SurfaceBuffer(const Parcel& reply);
- virtual ~SurfaceBuffer();
- bool mOwner;
-
- inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
- inline BufferMapper& getBufferMapper() { return mBufferMapper; }
-
-private:
- friend class Surface;
- friend class BpSurface;
- friend class BnSurface;
- friend class LightRefBase<SurfaceBuffer>;
-
- SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
- const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
-
- static status_t writeToParcel(Parcel* reply,
- android_native_buffer_t const* buffer);
-
- BufferMapper& mBufferMapper;
- int mIndex;
-};
-
-}; // namespace android
-
-#endif // ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
-
diff --git a/include/private/ui/android_natives_priv.h b/include/private/ui/android_natives_priv.h
index 9c92af8..6b9f524 100644
--- a/include/private/ui/android_natives_priv.h
+++ b/include/private/ui/android_natives_priv.h
@@ -14,49 +14,4 @@
* limitations under the License.
*/
-#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
-#define ANDROID_ANDROID_NATIVES_PRIV_H
-
-#include <ui/egl/android_natives.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*****************************************************************************/
-
-typedef struct android_native_buffer_t
-{
-#ifdef __cplusplus
- android_native_buffer_t() {
- common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
- common.version = sizeof(android_native_buffer_t);
- memset(common.reserved, 0, sizeof(common.reserved));
- }
-#endif
-
- struct android_native_base_t common;
-
- int width;
- int height;
- int stride;
- int format;
- int usage;
-
- void* reserved[2];
-
- buffer_handle_t handle;
-
- void* reserved_proc[8];
-} android_native_buffer_t;
-
-
-/*****************************************************************************/
-
-#ifdef __cplusplus
-}
-#endif
-
-/*****************************************************************************/
-
-#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
+#include <ui/android_native_buffer.h>
diff --git a/include/private/ui/sw_gralloc_handle.h b/include/private/ui/sw_gralloc_handle.h
new file mode 100644
index 0000000..b3d333e
--- /dev/null
+++ b/include/private/ui/sw_gralloc_handle.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
+#define ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
+
+#include <stdint.h>
+#include <limits.h>
+#include <sys/cdefs.h>
+#include <hardware/gralloc.h>
+#include <errno.h>
+
+#include <cutils/native_handle.h>
+
+namespace android {
+
+/*****************************************************************************/
+
+struct sw_gralloc_handle_t : public native_handle
+{
+ // file-descriptors
+ int fd;
+ // ints
+ int magic;
+ int size;
+ int base;
+ int prot;
+ int pid;
+
+ static const int sNumInts = 5;
+ static const int sNumFds = 1;
+ static const int sMagic = '_sgh';
+
+ sw_gralloc_handle_t() :
+ fd(-1), magic(sMagic), size(0), base(0), prot(0), pid(getpid())
+ {
+ version = sizeof(native_handle);
+ numInts = sNumInts;
+ numFds = sNumFds;
+ }
+ ~sw_gralloc_handle_t() {
+ magic = 0;
+ }
+
+ static int validate(const native_handle* h) {
+ const sw_gralloc_handle_t* hnd = (const sw_gralloc_handle_t*)h;
+ if (!h || h->version != sizeof(native_handle) ||
+ h->numInts != sNumInts || h->numFds != sNumFds ||
+ hnd->magic != sMagic)
+ {
+ return -EINVAL;
+ }
+ return 0;
+ }
+
+ static status_t alloc(uint32_t w, uint32_t h, int format,
+ int usage, buffer_handle_t* handle, int32_t* stride);
+ static status_t free(sw_gralloc_handle_t* hnd);
+ static status_t registerBuffer(sw_gralloc_handle_t* hnd);
+ static status_t unregisterBuffer(sw_gralloc_handle_t* hnd);
+ static status_t lock(sw_gralloc_handle_t* hnd, int usage,
+ int l, int t, int w, int h, void** vaddr);
+ static status_t unlock(sw_gralloc_handle_t* hnd);
+};
+
+/*****************************************************************************/
+
+}; // namespace android
+
+#endif /* ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H */
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
new file mode 100644
index 0000000..8897f03
--- /dev/null
+++ b/include/ui/GraphicBuffer.h
@@ -0,0 +1,124 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GRAPHIC_BUFFER_H
+#define ANDROID_GRAPHIC_BUFFER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <ui/android_native_buffer.h>
+#include <ui/PixelFormat.h>
+#include <ui/Rect.h>
+#include <pixelflinger/pixelflinger.h>
+
+struct android_native_buffer_t;
+
+namespace android {
+
+class GraphicBufferMapper;
+class Parcel;
+
+// ===========================================================================
+// GraphicBuffer
+// ===========================================================================
+
+class GraphicBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ GraphicBuffer,
+ LightRefBase<GraphicBuffer> >
+{
+public:
+
+ enum {
+ USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
+ USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
+ USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
+ USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
+
+ USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
+ USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
+ USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
+ USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
+
+ USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+
+ USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
+ USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
+ USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
+ USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
+ };
+
+ GraphicBuffer();
+
+ // creates w * h buffer
+ GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t ssage);
+
+ // return status
+ status_t initCheck() const;
+
+ uint32_t getWidth() const { return width; }
+ uint32_t getHeight() const { return height; }
+ uint32_t getStride() const { return stride; }
+ uint32_t getUsage() const { return usage; }
+ PixelFormat getPixelFormat() const { return format; }
+ Rect getBounds() const { return Rect(width, height); }
+
+ status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
+
+ status_t lock(uint32_t usage, void** vaddr);
+ status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
+ status_t lock(GGLSurface* surface, uint32_t usage);
+ status_t unlock();
+
+ android_native_buffer_t* getNativeBuffer() const;
+
+ void setIndex(int index);
+ int getIndex() const;
+
+protected:
+ GraphicBuffer(const Parcel& reply);
+ virtual ~GraphicBuffer();
+
+ inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+ bool mOwner;
+
+private:
+ friend class Surface;
+ friend class BpSurface;
+ friend class BnSurface;
+ friend class LightRefBase<GraphicBuffer>;
+ GraphicBuffer(const GraphicBuffer& rhs);
+ GraphicBuffer& operator = (const GraphicBuffer& rhs);
+ const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
+
+ status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t usage);
+
+ static status_t writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer);
+
+ GraphicBufferMapper& mBufferMapper;
+ ssize_t mInitCheck;
+ uint32_t mVStride;
+ int mIndex;
+};
+
+}; // namespace android
+
+#endif // ANDROID_GRAPHIC_BUFFER_H
diff --git a/opengl/tests/gralloc/BufferAllocator.h b/include/ui/GraphicBufferAllocator.h
index a279ded..be9c79b 100644
--- a/opengl/tests/gralloc/BufferAllocator.h
+++ b/include/ui/GraphicBufferAllocator.h
@@ -37,7 +37,7 @@ namespace android {
class String8;
-class BufferAllocator : public Singleton<BufferAllocator>
+class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
{
public:
enum {
@@ -59,7 +59,7 @@ public:
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
};
- static inline BufferAllocator& get() { return getInstance(); }
+ static inline GraphicBufferAllocator& get() { return getInstance(); }
status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
@@ -82,9 +82,9 @@ private:
static Mutex sLock;
static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
- friend class Singleton<BufferAllocator>;
- BufferAllocator();
- ~BufferAllocator();
+ friend class Singleton<GraphicBufferAllocator>;
+ GraphicBufferAllocator();
+ ~GraphicBufferAllocator();
mutable Mutex mLock;
alloc_device_t *mAllocDev;
diff --git a/include/ui/BufferMapper.h b/include/ui/GraphicBufferMapper.h
index 5f084be..697a02a 100644
--- a/include/ui/BufferMapper.h
+++ b/include/ui/GraphicBufferMapper.h
@@ -33,10 +33,10 @@ namespace android {
class Rect;
-class BufferMapper : public Singleton<BufferMapper>
+class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
{
public:
- static inline BufferMapper& get() { return getInstance(); }
+ static inline GraphicBufferMapper& get() { return getInstance(); }
status_t registerBuffer(buffer_handle_t handle);
@@ -51,8 +51,8 @@ public:
void dump(buffer_handle_t handle);
private:
- friend class Singleton<BufferMapper>;
- BufferMapper();
+ friend class Singleton<GraphicBufferMapper>;
+ GraphicBufferMapper();
gralloc_module_t const *mAllocMod;
};
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 1283033..2ca0026 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -34,7 +34,7 @@ typedef int32_t SurfaceID;
class IMemoryHeap;
class OverlayRef;
-class SurfaceBuffer;
+class GraphicBuffer;
class ISurface : public IInterface
{
@@ -50,7 +50,7 @@ protected:
public:
DECLARE_META_INTERFACE(Surface);
- virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage) = 0;
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage) = 0;
class BufferHeap {
public:
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index 2cedeb6..70303cd 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -34,7 +34,7 @@ namespace android {
// ---------------------------------------------------------------------------
-class BufferMapper;
+class GraphicBufferMapper;
class IOMX;
class Rect;
class Surface;
@@ -192,8 +192,8 @@ private:
status_t validate(SharedClient const* cblk) const;
- inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
- inline BufferMapper& getBufferMapper() { return mBufferMapper; }
+ inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
static int setSwapInterval(android_native_window_t* window, int interval);
static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
@@ -208,7 +208,7 @@ private:
int query(int what, int* value);
int perform(int operation, va_list args);
- status_t dequeueBuffer(sp<SurfaceBuffer>* buffer);
+ status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
void setUsage(uint32_t reqUsage);
@@ -221,7 +221,7 @@ private:
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
- BufferMapper& mBufferMapper;
+ GraphicBufferMapper& mBufferMapper;
SharedBufferClient* mSharedBufferClient;
// protected by mSurfaceLock
@@ -230,12 +230,12 @@ private:
// protected by mSurfaceLock. These are also used from lock/unlock
// but in that case, they must be called form the same thread.
- sp<SurfaceBuffer> mBuffers[2];
+ sp<GraphicBuffer> mBuffers[2];
mutable Region mDirtyRegion;
// must be used from the lock/unlock thread
- sp<SurfaceBuffer> mLockedBuffer;
- sp<SurfaceBuffer> mPostedBuffer;
+ sp<GraphicBuffer> mLockedBuffer;
+ sp<GraphicBuffer> mPostedBuffer;
mutable Region mOldDirtyRegion;
bool mNeedFullUpdate;
diff --git a/include/ui/android_native_buffer.h b/include/ui/android_native_buffer.h
new file mode 100644
index 0000000..9c92af8
--- /dev/null
+++ b/include/ui/android_native_buffer.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
+#define ANDROID_ANDROID_NATIVES_PRIV_H
+
+#include <ui/egl/android_natives.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+typedef struct android_native_buffer_t
+{
+#ifdef __cplusplus
+ android_native_buffer_t() {
+ common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+ common.version = sizeof(android_native_buffer_t);
+ memset(common.reserved, 0, sizeof(common.reserved));
+ }
+#endif
+
+ struct android_native_base_t common;
+
+ int width;
+ int height;
+ int stride;
+ int format;
+ int usage;
+
+ void* reserved[2];
+
+ buffer_handle_t handle;
+
+ void* reserved_proc[8];
+} android_native_buffer_t;
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+/*****************************************************************************/
+
+#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 49da111..eb51c22 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -6,8 +6,6 @@ LOCAL_SRC_FILES:= \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
BlurFilter.cpp.arm \
- Buffer.cpp \
- BufferAllocator.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
diff --git a/libs/surfaceflinger/Buffer.cpp b/libs/surfaceflinger/Buffer.cpp
deleted file mode 100644
index 6190cd8..0000000
--- a/libs/surfaceflinger/Buffer.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "Buffer.h"
-#include "BufferAllocator.h"
-
-namespace android {
-
-// ===========================================================================
-// Buffer and implementation of android_native_buffer_t
-// ===========================================================================
-
-Buffer::Buffer()
- : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
-{
-}
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
- : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
-{
- mInitCheck = initSize(w, h, format, reqUsage, flags);
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags)
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- handle = 0;
- }
- return initSize(w, h, f, reqUsage, flags);
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
-{
- status_t err = NO_ERROR;
-
- BufferAllocator& allocator = BufferAllocator::get();
-
- /*
- * buffers used for software rendering, but h/w composition
- * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
- *
- * buffers used for h/w rendering and h/w composition
- * are allocated with HW_RENDER | HW_TEXTURE
- *
- * buffers used with h/w rendering and either NPOT or no egl_image_ext
- * are allocated with SW_READ_RARELY | HW_RENDER
- *
- */
-
- if (flags & Buffer::SECURE) {
- // secure buffer, don't store it into the GPU
- usage = BufferAllocator::USAGE_SW_READ_OFTEN |
- BufferAllocator::USAGE_SW_WRITE_OFTEN;
- } else {
- // it's allowed to modify the usage flags here, but generally
- // the requested flags should be honored.
- usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
- }
-
- if (format == PIXEL_FORMAT_RGBX_8888)
- format = PIXEL_FORMAT_RGBA_8888;
-
- err = allocator.alloc(w, h, format, usage, &handle, &stride);
- if (err == NO_ERROR) {
- this->width = w;
- this->height = h;
- this->format = format;
- mVStride = 0;
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->vstride = mVStride;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/Buffer.h b/libs/surfaceflinger/Buffer.h
deleted file mode 100644
index 203da3b..0000000
--- a/libs/surfaceflinger/Buffer.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <pixelflinger/pixelflinger.h>
-#include <private/ui/SurfaceBuffer.h>
-
-struct android_native_buffer_t;
-
-namespace android {
-
-// ===========================================================================
-// Buffer
-// ===========================================================================
-
-class Buffer : public SurfaceBuffer
-{
-public:
- enum {
- DONT_CLEAR = 0x00000001,
- SECURE = 0x00000004
- };
-
- Buffer();
-
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags = 0);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
- Rect getBounds() const { return Rect(width, height); }
-
- status_t lock(GGLSurface* surface, uint32_t usage);
-
- android_native_buffer_t* getNativeBuffer() const;
-
- status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags);
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags);
-
- ssize_t mInitCheck;
- uint32_t mVStride;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/libs/surfaceflinger/BufferAllocator.h b/libs/surfaceflinger/BufferAllocator.h
deleted file mode 100644
index a279ded..0000000
--- a/libs/surfaceflinger/BufferAllocator.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_BUFFER_ALLOCATOR_H
-#define ANDROID_BUFFER_ALLOCATOR_H
-
-#include <stdint.h>
-
-#include <cutils/native_handle.h>
-
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Singleton.h>
-
-#include <ui/PixelFormat.h>
-
-#include <hardware/gralloc.h>
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
-
-class BufferAllocator : public Singleton<BufferAllocator>
-{
-public:
- enum {
- USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
- USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
- USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
- USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
-
- USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
- USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
- USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
- USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
-
- USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
-
- USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
- USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
- USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
- USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
- };
-
- static inline BufferAllocator& get() { return getInstance(); }
-
-
- status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
- buffer_handle_t* handle, int32_t* stride);
-
- status_t free(buffer_handle_t handle);
-
- void dump(String8& res) const;
-
-private:
- struct alloc_rec_t {
- uint32_t w;
- uint32_t h;
- PixelFormat format;
- uint32_t usage;
- void* vaddr;
- size_t size;
- };
-
- static Mutex sLock;
- static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
-
- friend class Singleton<BufferAllocator>;
- BufferAllocator();
- ~BufferAllocator();
-
- mutable Mutex mLock;
- alloc_device_t *mAllocDev;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 8a7abec..f84933e 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -123,7 +123,7 @@ void DisplayHardware::init(uint32_t dpy)
EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
- mFlags = 0;
+ mFlags = CACHED_BUFFERS;
// TODO: all the extensions below should be queried through
// eglGetProcAddress().
@@ -239,12 +239,17 @@ void DisplayHardware::init(uint32_t dpy)
eglMakeCurrent(display, surface, surface, context);
const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
+ const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
LOGI("OpenGL informations:");
LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", glGetString(GL_RENDERER));
+ LOGI("renderer : %s", gl_renderer);
LOGI("version : %s", glGetString(GL_VERSION));
LOGI("extensions: %s", gl_extensions);
+ if (strstr(gl_renderer, "PowerVR SGX 530")) {
+ LOGD("Assuming uncached graphics buffers.");
+ mFlags &= ~CACHED_BUFFERS;
+ }
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index cb688b7..6914d0c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -51,6 +51,7 @@ public:
PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
SWAP_RECTANGLE = 0x00080000,
+ CACHED_BUFFERS = 0x00100000
};
DisplayHardware(
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 13201db..eb0614f 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -25,10 +25,10 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <ui/Surface.h>
-#include "Buffer.h"
#include "clz.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
@@ -51,6 +51,7 @@ Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& c, int32_t i)
: LayerBaseClient(flinger, display, c, i),
mSecure(false),
+ mNoEGLImageForSwBuffers(false),
mNeedsBlending(true),
mNeedsDithering(false)
{
@@ -108,25 +109,22 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
const DisplayHardware& hw(graphicPlane(0).displayHardware());
PixelFormatInfo displayInfo;
getPixelFormatInfo(hw.getFormat(), &displayInfo);
-
- uint32_t bufferFlags = 0;
- if (flags & ISurfaceComposer::eSecure)
- bufferFlags |= Buffer::SECURE;
-
+ const uint32_t hwFlags = hw.getFlags();
+
mFormat = format;
mWidth = w;
mHeight = h;
- mSecure = (bufferFlags & Buffer::SECURE) ? true : false;
+ mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
-
+ mNoEGLImageForSwBuffers = !(hwFlags & DisplayHardware::CACHED_BUFFERS);
+
// we use the red index
int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
mNeedsDithering = layerRedsize > displayRedSize;
- mBufferFlags = bufferFlags;
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
- mBuffers[i] = new Buffer();
+ mBuffers[i] = new GraphicBuffer();
}
mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
return NO_ERROR;
@@ -135,8 +133,9 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
void Layer::reloadTexture(const Region& dirty)
{
Mutex::Autolock _l(mLock);
- sp<Buffer> buffer(getFrontBuffer());
- if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
+ sp<GraphicBuffer> buffer(getFrontBuffer());
+ if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) &&
+ (buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) {
int index = mFrontBufferIndex;
if (LIKELY(!mTextures[index].dirty)) {
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
@@ -187,6 +186,7 @@ void Layer::reloadTexture(const Region& dirty)
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
} else {
// Everything went okay!
+ mTextures[index].NPOTAdjust = false;
mTextures[index].dirty = false;
mTextures[index].width = clientBuf->width;
mTextures[index].height = clientBuf->height;
@@ -194,15 +194,21 @@ void Layer::reloadTexture(const Region& dirty)
}
}
} else {
+ for (int i=0 ; i<NUM_BUFFERS ; i++)
+ mTextures[i].image = EGL_NO_IMAGE_KHR;
+
GGLSurface t;
- status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
LOGE_IF(res, "error %d (%s) locking buffer %p",
res, strerror(res), buffer.get());
+
if (res == NO_ERROR) {
if (UNLIKELY(mTextures[0].name == -1U)) {
mTextures[0].name = createTexture();
+ mTextures[0].width = 0;
+ mTextures[0].height = 0;
}
- loadTexture(&mTextures[0], mTextures[0].name, dirty, t);
+ loadTexture(&mTextures[0], dirty, t);
buffer->unlock();
}
}
@@ -211,8 +217,9 @@ void Layer::reloadTexture(const Region& dirty)
void Layer::onDraw(const Region& clip) const
{
- const int index = (mFlags & DisplayHardware::DIRECT_TEXTURE) ?
- mFrontBufferIndex : 0;
+ int index = mFrontBufferIndex;
+ if (mTextures[index].image == EGL_NO_IMAGE_KHR)
+ index = 0;
GLuint textureName = mTextures[index].name;
if (UNLIKELY(textureName == -1LU)) {
// the texture has not been created yet, this Layer has
@@ -224,9 +231,9 @@ void Layer::onDraw(const Region& clip) const
drawWithOpenGL(clip, mTextures[index]);
}
-sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
+sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
{
- sp<Buffer> buffer;
+ sp<GraphicBuffer> buffer;
// this ensures our client doesn't go away while we're accessing
// the shared area.
@@ -269,14 +276,15 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
mBuffers[index].clear();
}
+ const uint32_t effectiveUsage = getEffectiveUsage(usage);
if (buffer!=0 && buffer->getStrongCount() == 1) {
- err = buffer->reallocate(w, h, mFormat, usage, mBufferFlags);
+ err = buffer->reallocate(w, h, mFormat, effectiveUsage);
} else {
// here we have to reallocate a new buffer because we could have a
// client in our process with a reference to it (eg: status bar),
// and we can't release the handle under its feet.
buffer.clear();
- buffer = new Buffer(w, h, mFormat, usage, mBufferFlags);
+ buffer = new GraphicBuffer(w, h, mFormat, effectiveUsage);
err = buffer->initCheck();
}
@@ -305,6 +313,40 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
return buffer;
}
+uint32_t Layer::getEffectiveUsage(uint32_t usage) const
+{
+ /*
+ * buffers used for software rendering, but h/w composition
+ * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
+ *
+ * buffers used for h/w rendering and h/w composition
+ * are allocated with HW_RENDER | HW_TEXTURE
+ *
+ * buffers used with h/w rendering and either NPOT or no egl_image_ext
+ * are allocated with SW_READ_RARELY | HW_RENDER
+ *
+ */
+
+ if (mSecure) {
+ // secure buffer, don't store it into the GPU
+ usage = GraphicBuffer::USAGE_SW_READ_OFTEN |
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN;
+ } else {
+ // it's allowed to modify the usage flags here, but generally
+ // the requested flags should be honored.
+ if (mNoEGLImageForSwBuffers) {
+ if (usage & GraphicBuffer::USAGE_HW_MASK) {
+ // request EGLImage for h/w buffers only
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ } else {
+ // request EGLImage for all buffers
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ }
+ return usage;
+}
+
uint32_t Layer::doTransaction(uint32_t flags)
{
const Layer::State& front(drawingState());
@@ -383,7 +425,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
mFrontBufferIndex = buf;
// get the dirty region
- sp<Buffer> newFrontBuffer(getBuffer(buf));
+ sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
const Region dirty(lcblk->getDirtyRegion(buf));
mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
@@ -421,7 +463,9 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// FIXME: signal an event if we have more buffers waiting
// mFlinger->signalEvent();
- reloadTexture( mPostedDirtyRegion );
+ if (!mPostedDirtyRegion.isEmpty()) {
+ reloadTexture( mPostedDirtyRegion );
+ }
}
void Layer::unlockPageFlip(
@@ -465,9 +509,9 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<SurfaceBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
+sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
{
- sp<SurfaceBuffer> buffer;
+ sp<GraphicBuffer> buffer;
sp<Layer> owner(getOwner());
if (owner != 0) {
LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index f111840..6f59241 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <pixelflinger/pixelflinger.h>
@@ -28,7 +29,6 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
-#include "Buffer.h"
#include "LayerBase.h"
#include "Transform.h"
@@ -38,7 +38,6 @@ namespace android {
class Client;
class FreezeLock;
-class Buffer;
// ---------------------------------------------------------------------------
@@ -74,20 +73,22 @@ public:
virtual status_t ditch();
// only for debugging
- inline sp<Buffer> getBuffer(int i) { return mBuffers[i]; }
+ inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
// only for debugging
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
// only for debugging
inline PixelFormat pixelFormat() const { return mFormat; }
private:
- inline sp<Buffer> getFrontBuffer() {
+ inline sp<GraphicBuffer> getFrontBuffer() {
return mBuffers[mFrontBufferIndex];
}
void reloadTexture(const Region& dirty);
- sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ uint32_t getEffectiveUsage(uint32_t usage) const;
+
+ sp<GraphicBuffer> requestBuffer(int index, int usage);
void destroy();
class SurfaceLayer : public LayerBaseClient::Surface {
@@ -96,7 +97,7 @@ private:
SurfaceID id, const sp<Layer>& owner);
~SurfaceLayer();
private:
- virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
}
@@ -106,16 +107,16 @@ private:
sp<Surface> mSurface;
bool mSecure;
+ bool mNoEGLImageForSwBuffers;
int32_t mFrontBufferIndex;
bool mNeedsBlending;
bool mNeedsDithering;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
PixelFormat mFormat;
- uint32_t mBufferFlags;
// protected by mLock
- sp<Buffer> mBuffers[NUM_BUFFERS];
+ sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
Texture mTextures[NUM_BUFFERS];
uint32_t mWidth;
uint32_t mHeight;
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 83814cc..b376e72 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -449,17 +449,9 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glTranslatef(0, 1, 0);
glRotatef(-90, 0, 0, 1);
}
-
- if (!(mFlags & (DisplayHardware::NPOT_EXTENSION |
- DisplayHardware::DIRECT_TEXTURE))) {
- // find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(width));
- GLuint th = 1 << (31 - clz(height));
- if (tw < width) tw <<= 1;
- if (th < height) th <<= 1;
- GLfloat ws = GLfloat(width) /tw;
- GLfloat hs = GLfloat(height)/th;
- glScalef(ws, hs, 1.0f);
+
+ if (texture.NPOTAdjust) {
+ glScalef(texture.wScale, texture.hScale, 1.0f);
}
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -508,21 +500,15 @@ void LayerBase::validateTexture(GLint textureName) const
}
}
-void LayerBase::loadTexture(Texture* texture, GLint textureName,
+void LayerBase::loadTexture(Texture* texture,
const Region& dirty, const GGLSurface& t) const
{
- // TODO: defer the actual texture reload until LayerBase::validateTexture
- // is called.
-
- texture->name = textureName;
- GLuint& textureWidth(texture->width);
- GLuint& textureHeight(texture->height);
+ if (texture->name == -1U) {
+ // uh?
+ return;
+ }
- uint32_t flags = mFlags;
- glBindTexture(GL_TEXTURE_2D, textureName);
-
- GLuint tw = t.width;
- GLuint th = t.height;
+ glBindTexture(GL_TEXTURE_2D, texture->name);
/*
* In OpenGL ES we can't specify a stride with glTexImage2D (however,
@@ -547,64 +533,63 @@ void LayerBase::loadTexture(Texture* texture, GLint textureName,
/*
* round to POT if needed
*/
+ if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
+ texture->NPOTAdjust = true;
+ }
- GLuint texture_w = tw;
- GLuint texture_h = th;
- if (!(flags & DisplayHardware::NPOT_EXTENSION)) {
+ if (texture->NPOTAdjust) {
// find the smallest power-of-two that will accommodate our surface
- texture_w = 1 << (31 - clz(t.width));
- texture_h = 1 << (31 - clz(t.height));
- if (texture_w < t.width) texture_w <<= 1;
- if (texture_h < t.height) texture_h <<= 1;
+ texture->potWidth = 1 << (31 - clz(t.width));
+ texture->potHeight = 1 << (31 - clz(t.height));
+ if (texture->potWidth < t.width) texture->potWidth <<= 1;
+ if (texture->potHeight < t.height) texture->potHeight <<= 1;
+ texture->wScale = float(t.width) / texture->potWidth;
+ texture->hScale = float(t.height) / texture->potHeight;
+ } else {
+ texture->potWidth = t.width;
+ texture->potHeight = t.height;
}
-
-regular:
+
Rect bounds(dirty.bounds());
GLvoid* data = 0;
- if (texture_w!=textureWidth || texture_h!=textureHeight) {
- // texture size changed, we need to create a new one
+ if (texture->width != t.width || texture->height != t.height) {
+ texture->width = t.width;
+ texture->height = t.height;
- if (!textureWidth || !textureHeight) {
- // this is the first time, load the whole texture
- if (texture_w==tw && texture_h==th) {
- // we can do it one pass
- data = t.data;
- } else {
- // we have to create the texture first because it
- // doesn't match the size of the buffer
- bounds.set(Rect(tw, th));
- }
+ // texture size changed, we need to create a new one
+ bounds.set(Rect(t.width, t.height));
+ if (t.width == texture->potWidth &&
+ t.height == texture->potHeight) {
+ // we can do it one pass
+ data = t.data;
}
-
+
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture_w, texture_h, 0,
+ GL_RGB, texture->potWidth, texture->potHeight, 0,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888 ||
t.format == GGL_PIXEL_FORMAT_RGBX_8888) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
GL_RGBA, GL_UNSIGNED_BYTE, data);
} else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
// just show the Y plane of YUV buffers
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture_w, texture_h, 0,
+ GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
} else {
// oops, we don't handle this format!
LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, textureName, t.format);
- textureName = -1;
+ "supported by the GL", this, texture->name, t.format);
}
- textureWidth = texture_w;
- textureHeight = texture_h;
}
- if (!data && textureName>=0) {
+ if (!data) {
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
glTexSubImage2D(GL_TEXTURE_2D, 0,
0, bounds.top, t.width, bounds.height(),
@@ -747,7 +732,7 @@ status_t LayerBaseClient::Surface::onTransact(
return BnSurface::onTransact(code, data, reply, flags);
}
-sp<SurfaceBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
+sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
{
return NULL;
}
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 0dfa4fe..efa4f8c 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -39,12 +39,11 @@ namespace android {
// ---------------------------------------------------------------------------
-class SurfaceFlinger;
class DisplayHardware;
-class GraphicPlane;
class Client;
-class SurfaceBuffer;
-class Buffer;
+class GraphicBuffer;
+class GraphicPlane;
+class SurfaceFlinger;
// ---------------------------------------------------------------------------
@@ -241,12 +240,18 @@ protected:
struct Texture {
Texture() : name(-1U), width(0), height(0),
- image(EGL_NO_IMAGE_KHR), transform(0), dirty(true) { }
+ image(EGL_NO_IMAGE_KHR), transform(0),
+ NPOTAdjust(false), dirty(true) { }
GLuint name;
GLuint width;
GLuint height;
+ GLuint potWidth;
+ GLuint potHeight;
+ GLfloat wScale;
+ GLfloat hScale;
EGLImageKHR image;
uint32_t transform;
+ bool NPOTAdjust;
bool dirty;
};
@@ -254,7 +259,7 @@ protected:
GLclampx b, GLclampx alpha) const;
void clearWithOpenGL(const Region& clip) const;
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
- void loadTexture(Texture* texture, GLint textureName,
+ void loadTexture(Texture* texture,
const Region& dirty, const GGLSurface& t) const;
@@ -339,7 +344,7 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 667571b..7e27a02 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -23,13 +23,12 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <ui/FramebufferNativeWindow.h>
#include <hardware/copybit.h>
-#include "Buffer.h"
-#include "BufferAllocator.h"
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -474,9 +473,9 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
mTempBitmap->getWidth() < size_t(tmp_w) ||
mTempBitmap->getHeight() < size_t(tmp_h)) {
mTempBitmap.clear();
- mTempBitmap = new android::Buffer(
- tmp_w, tmp_h, src.img.format,
- BufferAllocator::USAGE_HW_2D);
+ mTempBitmap = new GraphicBuffer(
+ tmp_w, tmp_h, src.img.format,
+ GraphicBuffer::USAGE_HW_2D);
err = mTempBitmap->initCheck();
}
@@ -549,7 +548,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
t.format = src.img.format;
t.data = (GGLubyte*)src.img.base;
const Region dirty(Rect(t.width, t.height));
- mLayer.loadTexture(&mTexture, mTexture.name, dirty, t);
+ mLayer.loadTexture(&mTexture, dirty, t);
mTexture.transform = mBufferHeap.transform;
mLayer.drawWithOpenGL(clip, mTexture);
}
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 0452818..5eb472c 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -20,9 +20,6 @@
#include <stdint.h>
#include <sys/types.h>
-#include <binder/IMemory.h>
-#include <private/ui/LayerState.h>
-
#include "LayerBase.h"
struct copybit_device_t;
@@ -133,7 +130,7 @@ private:
status_t mStatus;
ISurface::BufferHeap mBufferHeap;
size_t mBufferSize;
- mutable sp<android::Buffer> mTempBitmap;
+ mutable sp<GraphicBuffer> mTempBitmap;
mutable LayerBase::Texture mTexture;
copybit_device_t* mBlitEngine;
};
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 8ba0a9d..538dc77 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -21,8 +21,8 @@
#include <utils/Errors.h>
#include <utils/Log.h>
-#include "Buffer.h"
-#include "BufferAllocator.h"
+#include <ui/GraphicBuffer.h>
+
#include "LayerDim.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -70,9 +70,9 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
// TODO: api to pass the usage flags
- sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565,
- BufferAllocator::USAGE_SW_WRITE_OFTEN |
- BufferAllocator::USAGE_HW_TEXTURE);
+ sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565,
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN |
+ GraphicBuffer::USAGE_HW_TEXTURE);
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index f2b918f..9694cf1 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -37,6 +37,7 @@
#include <utils/String16.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
#include <ui/DisplayInfo.h>
@@ -44,8 +45,6 @@
#include <GLES/gl.h>
#include "clz.h"
-#include "Buffer.h"
-#include "BufferAllocator.h"
#include "Layer.h"
#include "LayerBlur.h"
#include "LayerBuffer.h"
@@ -190,6 +189,7 @@ SurfaceFlinger::SurfaceFlinger()
mLastSwapBufferTime(0),
mDebugInTransaction(0),
mLastTransactionTime(0),
+ mBootFinished(false),
mConsoleSignals(0),
mSecureFrameBuffer(0)
{
@@ -294,6 +294,7 @@ void SurfaceFlinger::bootFinished()
const nsecs_t now = systemTime();
const nsecs_t duration = now - mBootTime;
LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mBootFinished = true;
property_set("ctl.stop", "bootanim");
}
@@ -1521,8 +1522,8 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
if (l != 0) {
SharedBufferStack::Statistics stats = l->lcblk->getStats();
result.append( l->lcblk->dump(" ") );
- sp<const Buffer> buf0(l->getBuffer(0));
- sp<const Buffer> buf1(l->getBuffer(1));
+ sp<const GraphicBuffer> buf0(l->getBuffer(0));
+ sp<const GraphicBuffer> buf1(l->getBuffer(1));
uint32_t w0=0, h0=0, s0=0;
uint32_t w1=0, h1=0, s1=0;
if (buf0 != 0) {
@@ -1573,7 +1574,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
}
snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size());
result.append(buffer);
- const BufferAllocator& alloc(BufferAllocator::get());
+ const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
if (locked) {
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index e446070..6698e00 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -293,7 +293,7 @@ private:
inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; }
inline bool hasFreezeRequest() const { return mFreezeDisplay; }
inline bool isFrozen() const {
- return mFreezeDisplay || mFreezeCount>0;
+ return (mFreezeDisplay || mFreezeCount>0) && mBootFinished;
}
@@ -351,6 +351,7 @@ private:
nsecs_t mLastSwapBufferTime;
volatile nsecs_t mDebugInTransaction;
nsecs_t mLastTransactionTime;
+ bool mBootFinished;
// these are thread safe
mutable Barrier mReadyToRunBarrier;
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 9577044..73d86ea 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -2,13 +2,15 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
- BufferMapper.cpp \
Camera.cpp \
CameraParameters.cpp \
EGLUtils.cpp \
EventHub.cpp \
EventRecurrence.cpp \
FramebufferNativeWindow.cpp \
+ GraphicBuffer.cpp \
+ GraphicBufferAllocator.cpp \
+ GraphicBufferMapper.cpp \
KeyLayoutMap.cpp \
KeyCharacterMap.cpp \
ICamera.cpp \
@@ -25,7 +27,6 @@ LOCAL_SRC_FILES:= \
Region.cpp \
SharedBufferStack.cpp \
Surface.cpp \
- SurfaceBuffer.cpp \
SurfaceComposerClient.cpp \
SurfaceFlingerSynchro.cpp
diff --git a/libs/ui/BufferMapper.cpp b/libs/ui/BufferMapper.cpp
deleted file mode 100644
index 4add8f9..0000000
--- a/libs/ui/BufferMapper.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BufferMapper"
-
-#include <stdint.h>
-#include <errno.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/BufferMapper.h>
-#include <ui/Rect.h>
-
-#include <hardware/gralloc.h>
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferMapper )
-
-BufferMapper::BufferMapper()
- : mAllocMod(0)
-{
- hw_module_t const* module;
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
- if (err == 0) {
- mAllocMod = (gralloc_module_t const *)module;
- }
-}
-
-status_t BufferMapper::registerBuffer(buffer_handle_t handle)
-{
- status_t err = mAllocMod->registerBuffer(mAllocMod, handle);
- LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
- handle, err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::unregisterBuffer(buffer_handle_t handle)
-{
- status_t err = mAllocMod->unregisterBuffer(mAllocMod, handle);
- LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
- handle, err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::lock(buffer_handle_t handle,
- int usage, const Rect& bounds, void** vaddr)
-{
- status_t err = mAllocMod->lock(mAllocMod, handle, usage,
- bounds.left, bounds.top, bounds.width(), bounds.height(), vaddr);
- LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::unlock(buffer_handle_t handle)
-{
- status_t err = mAllocMod->unlock(mAllocMod, handle);
- LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
new file mode 100644
index 0000000..1cf20d7
--- /dev/null
+++ b/libs/ui/GraphicBuffer.cpp
@@ -0,0 +1,213 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/Parcel.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferAllocator.h>
+#include <ui/GraphicBufferMapper.h>
+#include <ui/PixelFormat.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+namespace android {
+
+// ===========================================================================
+// Buffer and implementation of android_native_buffer_t
+// ===========================================================================
+
+GraphicBuffer::GraphicBuffer()
+ : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+}
+
+GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat reqFormat, uint32_t reqUsage)
+ : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+ mInitCheck = initSize(w, h, reqFormat, reqUsage);
+}
+
+GraphicBuffer::GraphicBuffer(const Parcel& data)
+ : BASE(), mOwner(true), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ // we own the handle in this case
+ width = data.readInt32();
+ if (width < 0) {
+ width = height = stride = format = usage = 0;
+ handle = 0;
+ } else {
+ height = data.readInt32();
+ stride = data.readInt32();
+ format = data.readInt32();
+ usage = data.readInt32();
+ handle = data.readNativeHandle();
+ }
+}
+
+GraphicBuffer::~GraphicBuffer()
+{
+ if (handle) {
+ if (mOwner) {
+ native_handle_close(handle);
+ native_handle_delete(const_cast<native_handle*>(handle));
+ } else {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ }
+ }
+}
+
+status_t GraphicBuffer::initCheck() const {
+ return mInitCheck;
+}
+
+android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
+{
+ return static_cast<android_native_buffer_t*>(
+ const_cast<GraphicBuffer*>(this));
+}
+
+status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
+ uint32_t reqUsage)
+{
+ if (handle) {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ handle = 0;
+ }
+ return initSize(w, h, f, reqUsage);
+}
+
+status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage)
+{
+ if (format == PIXEL_FORMAT_RGBX_8888)
+ format = PIXEL_FORMAT_RGBA_8888;
+
+ GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
+ status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
+ if (err == NO_ERROR) {
+ this->width = w;
+ this->height = h;
+ this->format = format;
+ this->usage = reqUsage;
+ mVStride = 0;
+ }
+ return err;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lock(usage, lockBounds, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::unlock()
+{
+ status_t res = getBufferMapper().unlock(handle);
+ return res;
+}
+
+status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
+{
+ void* vaddr;
+ status_t res = GraphicBuffer::lock(usage, &vaddr);
+ if (res == NO_ERROR && sur) {
+ sur->version = sizeof(GGLSurface);
+ sur->width = width;
+ sur->height = height;
+ sur->stride = stride;
+ sur->format = format;
+ sur->vstride = mVStride;
+ sur->data = static_cast<GGLubyte*>(vaddr);
+ }
+ return res;
+}
+
+
+status_t GraphicBuffer::writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer)
+{
+ if (buffer == NULL)
+ return BAD_VALUE;
+
+ if (buffer->width < 0 || buffer->height < 0)
+ return BAD_VALUE;
+
+ status_t err = NO_ERROR;
+ if (buffer->handle == NULL) {
+ // this buffer doesn't have a handle
+ reply->writeInt32(NO_MEMORY);
+ } else {
+ reply->writeInt32(buffer->width);
+ reply->writeInt32(buffer->height);
+ reply->writeInt32(buffer->stride);
+ reply->writeInt32(buffer->format);
+ reply->writeInt32(buffer->usage);
+ err = reply->writeNativeHandle(buffer->handle);
+ }
+ return err;
+}
+
+
+void GraphicBuffer::setIndex(int index) {
+ mIndex = index;
+}
+
+int GraphicBuffer::getIndex() const {
+ return mIndex;
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/surfaceflinger/BufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index 3e37bc3..57d5fc3 100644
--- a/libs/surfaceflinger/BufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -20,18 +20,20 @@
#include <utils/Singleton.h>
#include <utils/String8.h>
-#include "BufferAllocator.h"
+#include <ui/GraphicBufferAllocator.h>
+#include <private/ui/sw_gralloc_handle.h>
namespace android {
// ---------------------------------------------------------------------------
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
-Mutex BufferAllocator::sLock;
-KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
+Mutex GraphicBufferAllocator::sLock;
+KeyedVector<buffer_handle_t,
+ GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
-BufferAllocator::BufferAllocator()
+GraphicBufferAllocator::GraphicBufferAllocator()
: mAllocDev(0)
{
hw_module_t const* module;
@@ -42,12 +44,12 @@ BufferAllocator::BufferAllocator()
}
}
-BufferAllocator::~BufferAllocator()
+GraphicBufferAllocator::~GraphicBufferAllocator()
{
gralloc_close(mAllocDev);
}
-void BufferAllocator::dump(String8& result) const
+void GraphicBufferAllocator::dump(String8& result) const
{
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
@@ -73,7 +75,7 @@ static inline uint32_t clamp(uint32_t c) {
return c>0 ? c : 1;
}
-status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
+status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
int usage, buffer_handle_t* handle, int32_t* stride)
{
Mutex::Autolock _l(mLock);
@@ -83,8 +85,13 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
h = clamp(h);
// we have a h/w allocator and h/w buffer is requested
- status_t err = mAllocDev->alloc(mAllocDev,
- w, h, format, usage, handle, stride);
+ status_t err;
+
+ if (usage & GRALLOC_USAGE_HW_MASK) {
+ err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
+ } else {
+ err = sw_gralloc_handle_t::alloc(w, h, format, usage, handle, stride);
+ }
LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
w, h, format, usage, err, strerror(-err));
@@ -109,13 +116,18 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
return err;
}
-status_t BufferAllocator::free(buffer_handle_t handle)
+status_t GraphicBufferAllocator::free(buffer_handle_t handle)
{
Mutex::Autolock _l(mLock);
- status_t err = mAllocDev->free(mAllocDev, handle);
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocDev->free(mAllocDev, handle);
+ } else {
+ err = sw_gralloc_handle_t::free((sw_gralloc_handle_t*)handle);
+ }
+
LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
-
if (err == NO_ERROR) {
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
new file mode 100644
index 0000000..ce2acd0
--- /dev/null
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -0,0 +1,228 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "GraphicBufferMapper"
+
+#include <stdint.h>
+#ifdef HAVE_ANDROID_OS // just want PAGE_SIZE define
+# include <asm/page.h>
+#else
+# include <sys/user.h>
+#endif
+#include <errno.h>
+#include <sys/mman.h>
+
+#include <cutils/ashmem.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBufferMapper.h>
+#include <ui/Rect.h>
+
+#include <hardware/gralloc.h>
+
+#include <private/ui/sw_gralloc_handle.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferMapper )
+
+GraphicBufferMapper::GraphicBufferMapper()
+ : mAllocMod(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ mAllocMod = (gralloc_module_t const *)module;
+ }
+}
+
+status_t GraphicBufferMapper::registerBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->registerBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::registerBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unregisterBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unregisterBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unregisterBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::lock(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->lock(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ } else {
+ err = sw_gralloc_handle_t::lock((sw_gralloc_handle_t*)handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ }
+ LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unlock(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unlock(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unlock((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+
+status_t sw_gralloc_handle_t::alloc(uint32_t w, uint32_t h, int format,
+ int usage, buffer_handle_t* pHandle, int32_t* pStride)
+{
+ int align = 4;
+ int bpp = 0;
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGBA_8888:
+ case HAL_PIXEL_FORMAT_RGBX_8888:
+ case HAL_PIXEL_FORMAT_BGRA_8888:
+ bpp = 4;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_888:
+ bpp = 3;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_RGBA_5551:
+ case HAL_PIXEL_FORMAT_RGBA_4444:
+ bpp = 2;
+ break;
+ default:
+ return -EINVAL;
+ }
+ size_t bpr = (w*bpp + (align-1)) & ~(align-1);
+ size_t size = bpr * h;
+ size_t stride = bpr / bpp;
+ size = (size + (PAGE_SIZE-1)) & ~(PAGE_SIZE-1);
+
+ int fd = ashmem_create_region("sw-gralloc-buffer", size);
+ if (fd < 0) {
+ LOGE("ashmem_create_region(size=%d) failed (%s)",
+ size, strerror(-errno));
+ return -errno;
+ }
+
+ int prot = PROT_READ;
+ if (usage & GRALLOC_USAGE_SW_WRITE_MASK)
+ prot |= PROT_WRITE;
+
+ if (ashmem_set_prot_region(fd, prot) < 0) {
+ LOGE("ashmem_set_prot_region(fd=%d, prot=%x) failed (%s)",
+ fd, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ void* base = mmap(0, size, prot, MAP_SHARED, fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("alloc mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ fd, size, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ sw_gralloc_handle_t* hnd = new sw_gralloc_handle_t();
+ hnd->fd = fd;
+ hnd->size = size;
+ hnd->base = intptr_t(base);
+ hnd->prot = prot;
+ *pStride = stride;
+ *pHandle = hnd;
+
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::free(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ if (hnd->fd >= 0) {
+ close(hnd->fd);
+ }
+ delete hnd;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::registerBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ void* base = mmap(0, hnd->size, hnd->prot, MAP_SHARED, hnd->fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("registerBuffer mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ hnd->fd, hnd->size, hnd->prot, strerror(-errno));
+ return -errno;
+ }
+ hnd->base = intptr_t(base);
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unregisterBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ hnd->base = 0;
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::lock(sw_gralloc_handle_t* hnd, int usage,
+ int l, int t, int w, int h, void** vaddr)
+{
+ *vaddr = (void*)hnd->base;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unlock(sw_gralloc_handle_t* hnd)
+{
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index a2dbe7f..4fb38ed 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -27,7 +27,7 @@
#include <ui/Overlay.h>
#include <ui/Surface.h>
-#include <private/ui/SurfaceBuffer.h>
+#include <ui/GraphicBuffer.h>
namespace android {
@@ -71,14 +71,14 @@ public:
{
}
- virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage)
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
data.writeInt32(bufferIdx);
data.writeInt32(usage);
remote()->transact(REQUEST_BUFFER, data, &reply);
- sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
+ sp<GraphicBuffer> buffer = new GraphicBuffer(reply);
return buffer;
}
@@ -139,8 +139,8 @@ status_t BnSurface::onTransact(
CHECK_INTERFACE(ISurface, data, reply);
int bufferIdx = data.readInt32();
int usage = data.readInt32();
- sp<SurfaceBuffer> buffer(requestBuffer(bufferIdx, usage));
- return SurfaceBuffer::writeToParcel(reply, buffer.get());
+ sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, usage));
+ return GraphicBuffer::writeToParcel(reply, buffer.get());
}
case REGISTER_BUFFERS: {
CHECK_INTERFACE(ISurface, data, reply);
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 285edb4..7822533 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -31,7 +31,8 @@
#include <utils/Log.h>
#include <ui/DisplayInfo.h>
-#include <ui/BufferMapper.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
#include <ui/ISurface.h>
#include <ui/Surface.h>
#include <ui/SurfaceComposerClient.h>
@@ -41,15 +42,14 @@
#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceBuffer.h>
namespace android {
// ----------------------------------------------------------------------
static status_t copyBlt(
- const sp<SurfaceBuffer>& dst,
- const sp<SurfaceBuffer>& src,
+ const sp<GraphicBuffer>& dst,
+ const sp<GraphicBuffer>& src,
const Region& reg)
{
status_t err;
@@ -310,7 +310,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
: mClient(surface->mClient), mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
- mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL),
+ mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
mSharedBufferClient = new SharedBufferClient(
@@ -320,7 +320,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
}
Surface::Surface(const Parcel& parcel)
- : mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL)
+ : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
{
sp<IBinder> clientBinder = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
@@ -473,11 +473,11 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
-status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer) {
+status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
if (err == NO_ERROR) {
- *buffer = SurfaceBuffer::getSelf(out);
+ *buffer = GraphicBuffer::getSelf(out);
}
return err;
}
@@ -500,7 +500,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
// below we make sure we AT LEAST have the usage flags we want
const uint32_t usage(getUsage());
- const sp<SurfaceBuffer>& backBuffer(mBuffers[bufIdx]);
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
if (backBuffer == 0 ||
((uint32_t(backBuffer->usage) & usage) != usage) ||
mSharedBufferClient->needNewBuffer(bufIdx))
@@ -537,7 +537,7 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
if (err != NO_ERROR)
return err;
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
@@ -554,7 +554,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
@@ -627,7 +627,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<SurfaceBuffer> backBuffer;
+ sp<GraphicBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
@@ -652,7 +652,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
newDirtyRegion.andSelf(bounds);
}
- const sp<SurfaceBuffer>& frontBuffer(mPostedBuffer);
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
if (frontBuffer !=0 &&
backBuffer->width == frontBuffer->width &&
backBuffer->height == frontBuffer->height &&
@@ -721,13 +721,13 @@ status_t Surface::getBufferLocked(int index, int usage)
status_t err = NO_MEMORY;
// free the current buffer
- sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
+ sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
if (currentBuffer != 0) {
getBufferMapper().unregisterBuffer(currentBuffer->handle);
currentBuffer.clear();
}
- sp<SurfaceBuffer> buffer = s->requestBuffer(index, usage);
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
LOGE_IF(buffer==0,
"ISurface::getBuffer(%d, %08x) returned NULL",
index, usage);
diff --git a/libs/ui/SurfaceBuffer.cpp b/libs/ui/SurfaceBuffer.cpp
deleted file mode 100644
index 0510bc1..0000000
--- a/libs/ui/SurfaceBuffer.cpp
+++ /dev/null
@@ -1,134 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceBuffer"
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <binder/Parcel.h>
-
-#include <ui/BufferMapper.h>
-#include <ui/Rect.h>
-#include <private/ui/SurfaceBuffer.h>
-
-namespace android {
-
-// ============================================================================
-// SurfaceBuffer
-// ============================================================================
-
-SurfaceBuffer::SurfaceBuffer()
- : BASE(), mOwner(false), mBufferMapper(BufferMapper::get()), mIndex(-1)
-{
- width =
- height =
- stride =
- format =
- usage = 0;
- handle = NULL;
-}
-
-SurfaceBuffer::SurfaceBuffer(const Parcel& data)
- : BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
-{
- // we own the handle in this case
- width = data.readInt32();
- if (width < 0) {
- width = height = stride = format = usage = 0;
- handle = 0;
- } else {
- height = data.readInt32();
- stride = data.readInt32();
- format = data.readInt32();
- usage = data.readInt32();
- handle = data.readNativeHandle();
- }
-}
-
-SurfaceBuffer::~SurfaceBuffer()
-{
- if (handle && mOwner) {
- native_handle_close(handle);
- native_handle_delete(const_cast<native_handle*>(handle));
- }
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
-{
- const Rect lockBounds(width, height);
- status_t res = lock(usage, lockBounds, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
-{
- if (rect.left < 0 || rect.right > this->width ||
- rect.top < 0 || rect.bottom > this->height) {
- LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
- rect.left, rect.top, rect.right, rect.bottom,
- this->width, this->height);
- return BAD_VALUE;
- }
- status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::unlock()
-{
- status_t res = getBufferMapper().unlock(handle);
- return res;
-}
-
-status_t SurfaceBuffer::writeToParcel(Parcel* reply,
- android_native_buffer_t const* buffer)
-{
- if (buffer == NULL)
- return BAD_VALUE;
-
- if (buffer->width < 0 || buffer->height < 0)
- return BAD_VALUE;
-
- status_t err = NO_ERROR;
- if (buffer->handle == NULL) {
- // this buffer doesn't have a handle
- reply->writeInt32(NO_MEMORY);
- } else {
- reply->writeInt32(buffer->width);
- reply->writeInt32(buffer->height);
- reply->writeInt32(buffer->stride);
- reply->writeInt32(buffer->format);
- reply->writeInt32(buffer->usage);
- err = reply->writeNativeHandle(buffer->handle);
- }
- return err;
-}
-
-
-void SurfaceBuffer::setIndex(int index) {
- mIndex = index;
-}
-
-int SurfaceBuffer::getIndex() const {
- return mIndex;
-}
-
-
-}; // namespace android
-
diff --git a/opengl/tests/copybits/Android.mk b/opengl/tests/copybits/Android.mk
deleted file mode 100644
index d5ded42..0000000
--- a/opengl/tests/copybits/Android.mk
+++ /dev/null
@@ -1,18 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- copybits.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libEGL \
- libGLESv1_CM \
- libui
-
-LOCAL_MODULE:= test-opengl-copybits
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
-
diff --git a/opengl/tests/copybits/copybits.cpp b/opengl/tests/copybits/copybits.cpp
deleted file mode 100644
index 11dfb6e..0000000
--- a/opengl/tests/copybits/copybits.cpp
+++ /dev/null
@@ -1,726 +0,0 @@
-// Test software OpenGL hardware accelleration using copybits.
-
-#define LOG_TAG "copybits_test"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <sys/types.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/time.h>
-
-#include <ui/PixelFormat.h>
-
-#include <cutils/log.h>
-#include <cutils/native_handle.h>
-
-#include <utils/Atomic.h>
-
-#include <private/ui/SurfaceBuffer.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include <hardware/gralloc.h>
-#include <hardware/hardware.h>
-
-#include <ui/FramebufferNativeWindow.h>
-#include <ui/EGLUtils.h>
-
-#define EGL_EGLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-using namespace android;
-
-EGLDisplay eglDisplay;
-EGLSurface eglSurface;
-EGLContext eglContext;
-GLuint texture;
-
-hw_module_t const* gralloc_module;
-alloc_device_t *sAllocDev;
-
-#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */
-
-int init_gl_surface();
-void free_gl_surface();
-void init_scene();
-
-int create_physical_texture();
-int readTimer();
-
-// ===========================================================================
-// Buffer an implementation of android_native_buffer_t
-// ===========================================================================
-
-class NativeBuffer;
-
-class Buffer : public android::SurfaceBuffer
-{
-public:
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
-
-
- android_native_buffer_t* getNativeBuffer() const;
-
- void setPixel(int x, int y, int r, int g, int b, int a);
-
- status_t lock(GGLSurface* surface, uint32_t usage);
- void lock() {
- GGLSurface s;
- lock(&s, GRALLOC_USAGE_SW_WRITE_OFTEN);
- mData = (void*)s.data;
- }
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h);
-
- ssize_t mInitCheck;
- void* mData;
-};
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage)
- : SurfaceBuffer(), mInitCheck(NO_INIT)
-{
- this->usage = usage;
- this->format = format;
- if (w>0 && h>0) {
- mInitCheck = initSize(w, h);
- }
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- sAllocDev->free(sAllocDev, handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h)
-{
- status_t err = NO_ERROR;
-
- err = sAllocDev->alloc(sAllocDev, w, h, format, usage, &handle, &stride);
-
- if (err == NO_ERROR) {
- if (err == NO_ERROR) {
- width = w;
- height = h;
- }
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-
-void Buffer::setPixel(int x, int y, int r, int g, int b, int a) {
- if (x < 0 || (unsigned int) x >= width
- || y < 0 || (unsigned int) y >= height) {
- // clipped
- return;
- }
- int index = stride * y + x;
- switch (format) {
- case HAL_PIXEL_FORMAT_RGB_565: {
- unsigned short val = (unsigned short) (
- ((0x1f & (r >> 3)) << 11)
- | ((0x3f & (g >> 2)) << 5)
- | (0x1f & (b >> 3)));
- ((unsigned short*) mData)[index]= val;
- }
- break;
- case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR
- unsigned int val = (unsigned int)
- (((a & 0xff) << 24)
- | ((b & 0xff) << 16)
- | ((g & 0xff) << 8)
- | (r & 0xff));
- ((unsigned int*) mData)[index] = val;
- }
- break;
- default:
- // Unsupported pixel format
- break;
- }
-}
-
-
-static void gluLookAt(float eyeX, float eyeY, float eyeZ,
- float centerX, float centerY, float centerZ, float upX, float upY,
- float upZ)
-{
- // See the OpenGL GLUT documentation for gluLookAt for a description
- // of the algorithm. We implement it in a straightforward way:
-
- float fx = centerX - eyeX;
- float fy = centerY - eyeY;
- float fz = centerZ - eyeZ;
-
- // Normalize f
- float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
- fx *= rlf;
- fy *= rlf;
- fz *= rlf;
-
- // Normalize up
- float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
- upX *= rlup;
- upY *= rlup;
- upZ *= rlup;
-
- // compute s = f x up (x means "cross product")
-
- float sx = fy * upZ - fz * upY;
- float sy = fz * upX - fx * upZ;
- float sz = fx * upY - fy * upX;
-
- // compute u = s x f
- float ux = sy * fz - sz * fy;
- float uy = sz * fx - sx * fz;
- float uz = sx * fy - sy * fx;
-
- float m[16] ;
- m[0] = sx;
- m[1] = ux;
- m[2] = -fx;
- m[3] = 0.0f;
-
- m[4] = sy;
- m[5] = uy;
- m[6] = -fy;
- m[7] = 0.0f;
-
- m[8] = sz;
- m[9] = uz;
- m[10] = -fz;
- m[11] = 0.0f;
-
- m[12] = 0.0f;
- m[13] = 0.0f;
- m[14] = 0.0f;
- m[15] = 1.0f;
-
- glMultMatrixf(m);
- glTranslatef(-eyeX, -eyeY, -eyeZ);
-}
-
-int init_gralloc() {
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
-
- if (err == 0) {
- gralloc_open(gralloc_module, &sAllocDev);
- }
- return err;
-}
-
-int init_gl_surface(void)
-{
- EGLint numConfigs = 1;
- EGLConfig myConfig = {0};
- EGLint attrib[] =
- {
- EGL_DEPTH_SIZE, 16,
- EGL_NONE
- };
-
- EGLNativeWindowType window = android_createDisplaySurface();
-
- printf("init_gl_surface\n");
- if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )
- {
- printf("eglGetDisplay failed\n");
- return 0;
- }
-
- if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )
- {
- printf("eglInitialize failed\n");
- return 0;
- }
-
- if ( EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig) != 0)
- {
- printf("EGLUtils::selectConfigForNativeWindow failed\n");
- return 0;
- }
-
-
- if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig,
- window, 0)) == EGL_NO_SURFACE )
- {
- printf("eglCreateWindowSurface failed\n");
- return 0;
- }
-
- if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )
- {
- printf("eglCreateContext failed\n");
- return 0;
- }
-
- if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )
- {
- printf("eglMakeCurrent failed\n");
- return 0;
- }
-
-#if EGL_ANDROID_swap_rectangle
- eglSetSwapRectangleANDROID(eglDisplay, eglSurface, 0, 0, 320, 480);
-#endif
-
- return 1;
-}
-
-void free_gl_surface(void)
-{
- if (eglDisplay != EGL_NO_DISPLAY)
- {
- eglMakeCurrent( eglDisplay, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT );
- eglDestroyContext( eglDisplay, eglContext );
- eglDestroySurface( eglDisplay, eglSurface );
- eglTerminate( eglDisplay );
- eglDisplay = EGL_NO_DISPLAY;
- }
-}
-
-void init_scene(void)
-{
- glDisable(GL_DITHER);
- glEnable(GL_CULL_FACE);
- float ratio = 320.0f / 480.0f;
- glViewport(0, 0, 320, 480);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustumf(-ratio, ratio, -1, 1, 1, 10);
-
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
- gluLookAt(
- 0, 0, 3, // eye
- 0, 0, 0, // center
- 0, 1, 0); // up
-
- glEnable(GL_TEXTURE_2D);
-}
-
-// #define USE_ALPHA_COLOR
-
-#define USE_GL_REPLACE
-//#define USE_GL_MODULATE
-
-// #define USE_BLEND
-
-#define USE_565
-// #define USE_8888
-
-// #define USE_NEAREST
-#define USE_LINEAR
-
-#define USE_SCALE
-
-void setSmoothGradient(Buffer* bufferObject) {
- int pixels = bufferObject->getHeight() * bufferObject->getWidth();
- int step = 0;
- for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- int grey = step * 255 / pixels;
- bufferObject->setPixel(x, y, grey, grey, grey, 255);
- ++step;
- }
- }
-}
-
-void setSmoothAlphaGradient(Buffer* bufferObject) {
- int pixels = bufferObject->getHeight() * bufferObject->getWidth();
- int step = 0;
- for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- int grey = step * 255 / pixels;
- bufferObject->setPixel(x, y, 255, 255, 255, grey);
- ++step;
- }
- }
-}
-
-void setOrientedCheckerboard(Buffer* bufferObject) {
- bufferObject->setPixel(0, 0, 0, 0, 0, 255);
- for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) {
- bufferObject->setPixel(x, 0, 0, 255, 0, 255);
- }
- for (unsigned int y = 1; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- if ((x ^ y ) & 1) {
- bufferObject->setPixel(x, y, 255, 255, 255, 255);
- } else {
- bufferObject->setPixel(x, y, 255, 0, 0, 255);
- }
- }
- }
-}
-
-int create_physical_texture(unsigned int w, unsigned int h)
-{
-
-#ifdef USE_565
- PixelFormat format = HAL_PIXEL_FORMAT_RGB_565;
-#else
- PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888;
-#endif
- int usage = GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_TEXTURE |
- GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */
- int32_t stride;
- buffer_handle_t handle;
-
- // Allocate the hardware buffer
- Buffer* bufferObject = new Buffer(w, h, format, usage);
-
- android_native_buffer_t* buffer = bufferObject->getNativeBuffer();
-
- buffer->common.incRef(&buffer->common);
-
- // create the new EGLImageKHR
- EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE };
- EGLDisplay dpy = eglGetCurrentDisplay();
- EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
- (EGLClientBuffer)buffer, attrs);
- if (image == EGL_NO_IMAGE_KHR) {
- printf("Could not create an image %d\n", eglGetError());
- return -1;
- }
-
- bufferObject->lock();
- setOrientedCheckerboard(bufferObject);
- // setSmoothGradient(bufferObject);
- // setSmoothAlphaGradient(bufferObject);
- bufferObject->unlock();
-
- glGenTextures(1, &texture);
- glBindTexture(GL_TEXTURE_2D, texture);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
-#ifdef USE_LINEAR
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-#elif defined(USE_NEAREST)
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-#endif
-
-#ifdef USE_GL_REPLACE
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-#elif defined(USE_GL_MODULATE)
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-#endif
-
-#ifdef USE_ALPHA_COLOR
- glColor4f(1.0f, 1.0f, 1.0f, 0.4f);
-#else
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
-#endif
-
-#ifdef USE_BLEND
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
- return 0;
-}
-
-static const int SCALE_COUNT = 12;
-
-int scale(int base, int factor) {
- static const float kTable[SCALE_COUNT] = {
- 0.24f, 0.25f, 0.5f, 0.75f, 1.0f,
- 1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f
- };
- return base * kTable[factor];
-}
-
-class Timer {
- struct timeval first;
- double elapsedSeconds;
-
-public:
- Timer() {}
- void start() {
- gettimeofday(&first, NULL);
- }
-
- void stop() {
- struct timeval second,
- elapsed;
- gettimeofday(&second, NULL);
-
- if (first.tv_usec > second.tv_usec) {
- second.tv_usec += 1000000;
- second.tv_sec--;
- }
-
- elapsedSeconds = (second.tv_sec - first.tv_sec) +
- (second.tv_usec - first.tv_usec) / 1000000.0;
- }
-
- double getElapsedSeconds() {
- return elapsedSeconds;
- }
-
- double getElapsedMs() {
- return elapsedSeconds* 1000.0f;
- }
-};
-
-int testTime()
-{
- static const int WIDTH = 320;
- static const int HEIGHT = 480;
- static const int SCALE = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 1.0, 0.4, 0.4);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
-
-#if defined(USE_SCALE)
- static const int scaleOffset = 0;
-#else
- static const int scaleOffset = 1;
-#endif
- printf("ms\n");
- for(int j = 0; j < SCALE; j++) {
- int w = WIDTH >> (j + scaleOffset);
- int h = HEIGHT >> j;
- int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip.
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
- Timer timer;
- timer.start();
-
- int copyCount = 1000;
- for (int i = 0; i < copyCount; i++) {
- glDrawTexiOES(0, 0, 0, w, h);
- }
-
- timer.stop();
- printf("%g\n", timer.getElapsedMs() / copyCount);
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- return 0;
-}
-
-int testStretch()
-{
- static const int WIDTH = 8;
- static const int HEIGHT = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 1.0, 0.4, 1.0);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip.
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
-
- for(int frame = 0; frame < 2; frame++) {
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- int baseX = 10;
- for (int x = 0; x < SCALE_COUNT; x++) {
- int baseY = 10;
- int width = scale(WIDTH, x);
- for (int y = 0; y < SCALE_COUNT; y++) {
- int height = scale(HEIGHT, y);
- glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16);
- baseY += height + 10;
- }
- baseX += width + 10;
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- LOGD("wait 1s");
- usleep(1000000);
- }
- return 0;
-}
-
-int testRot90()
-{
- static const int WIDTH = 8;
- static const int HEIGHT = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrthof(0, 320, 480, 0, 0, 1);
-
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
-
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 0.4, 0.4, 0.4);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- glEnable(GL_TEXTURE_2D);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
- glDisable(GL_BLEND);
- glShadeModel(GL_FLAT);
- glDisable(GL_DITHER);
- glDisable(GL_CULL_FACE);
-
- for(int frame = 0; frame < 2; frame++) {
- LOGD("frame = %d", frame);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- int baseX = 10;
- for (int x = 0; x < SCALE_COUNT; x++) {
- int baseY = 10;
- int width = scale(WIDTH, x);
- for (int y = 0; y < SCALE_COUNT; y++) {
- int height = scale(HEIGHT, y);
-
- // Code copied from SurfaceFlinger LayerBase.cpp
-
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
- };
-
- GLfixed fx = baseX << 16;
- GLfixed fy = baseY << 16;
- GLfixed fw = width << 16;
- GLfixed fh = height << 16;
-
- /*
- * Vertex pattern:
- * (2)--(3)
- * |\ |
- * | \ |
- * | \ |
- * | \|
- * (1)--(0)
- *
- */
-
- const GLfixed vertices[4][2] = {
- {fx + fw, fy},
- {fx, fy},
- {fx, fy + fh},
- {fx + fw, fy + fh}
- };
-
- static const bool rotate90 = true;
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, vertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
-
- LOGD("testRot90 %d, %d %d, %d", baseX, baseY, width, height);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- baseY += height + 10;
- }
- baseX += width + 10;
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- }
- return 0;
-}
-
-int main(int argc, char **argv)
-{
-
- int q;
- int start, end;
-
- if (init_gralloc()) {
- printf("gralloc initialization failed - exiting\n");
- return 0;
- }
-
- printf("Initializing EGL...\n");
-
- if(!init_gl_surface())
- {
- printf("GL initialisation failed - exiting\n");
- return 0;
- }
-
- init_scene();
-
- printf("Start test...\n");
- // testTime();
- testStretch();
- //testRot90();
- free_gl_surface();
-
- return 0;
-}
diff --git a/opengl/tests/gralloc/Android.mk b/opengl/tests/gralloc/Android.mk
index a86c8ec..d43c39a 100644
--- a/opengl/tests/gralloc/Android.mk
+++ b/opengl/tests/gralloc/Android.mk
@@ -2,9 +2,7 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
- gralloc.cpp \
- Buffer.cpp \
- BufferAllocator.cpp
+ gralloc.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
diff --git a/opengl/tests/gralloc/Buffer.cpp b/opengl/tests/gralloc/Buffer.cpp
deleted file mode 100644
index 3920ff0..0000000
--- a/opengl/tests/gralloc/Buffer.cpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "Buffer.h"
-#include "BufferAllocator.h"
-
-
-namespace android {
-
-// ===========================================================================
-// Buffer and implementation of android_native_buffer_t
-// ===========================================================================
-
-Buffer::Buffer()
- : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
-{
-}
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
- : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
-{
- mInitCheck = initSize(w, h, format, reqUsage, flags);
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags)
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- handle = 0;
- }
- return initSize(w, h, f, reqUsage, flags);
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
-{
- status_t err = NO_ERROR;
- BufferAllocator& allocator = BufferAllocator::get();
- err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
- if (err == NO_ERROR) {
- this->width = w;
- this->height = h;
- this->format = format;
- mVStride = 0;
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->vstride = mVStride;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/opengl/tests/gralloc/Buffer.h b/opengl/tests/gralloc/Buffer.h
deleted file mode 100644
index 8a32153..0000000
--- a/opengl/tests/gralloc/Buffer.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <hardware/gralloc.h>
-
-#include <utils/Atomic.h>
-
-#include <private/ui/SurfaceBuffer.h>
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-struct android_native_buffer_t;
-
-namespace android {
-
-// ===========================================================================
-// Buffer
-// ===========================================================================
-
-class NativeBuffer;
-
-class Buffer : public SurfaceBuffer
-{
-public:
- enum {
- DONT_CLEAR = 0x00000001,
- SECURE = 0x00000004
- };
-
- Buffer();
-
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags = 0);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
- Rect getBounds() const { return Rect(width, height); }
-
- status_t lock(GGLSurface* surface, uint32_t usage);
-
- android_native_buffer_t* getNativeBuffer() const;
-
- status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags);
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags);
-
- ssize_t mInitCheck;
- uint32_t mVStride;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/opengl/tests/gralloc/BufferAllocator.cpp b/opengl/tests/gralloc/BufferAllocator.cpp
deleted file mode 100644
index caf9bec..0000000
--- a/opengl/tests/gralloc/BufferAllocator.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <sys/mman.h>
-#include <cutils/ashmem.h>
-#include <cutils/log.h>
-
-#include <utils/Singleton.h>
-#include <utils/String8.h>
-
-#include "BufferAllocator.h"
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
-
-Mutex BufferAllocator::sLock;
-KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
-
-BufferAllocator::BufferAllocator()
- : mAllocDev(0)
-{
- hw_module_t const* module;
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
- if (err == 0) {
- gralloc_open(module, &mAllocDev);
- }
-}
-
-BufferAllocator::~BufferAllocator()
-{
- gralloc_close(mAllocDev);
-}
-
-void BufferAllocator::dump(String8& result) const
-{
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- size_t total = 0;
- const size_t SIZE = 512;
- char buffer[SIZE];
- snprintf(buffer, SIZE, "Allocated buffers:\n");
- result.append(buffer);
- const size_t c = list.size();
- for (size_t i=0 ; i<c ; i++) {
- const alloc_rec_t& rec(list.valueAt(i));
- snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
- list.keyAt(i), rec.size/1024.0f,
- rec.w, rec.h, rec.format, rec.usage);
- result.append(buffer);
- total += rec.size;
- }
- snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f);
- result.append(buffer);
-}
-
-static inline uint32_t clamp(uint32_t c) {
- return c>0 ? c : 1;
-}
-
-status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
- int usage, buffer_handle_t* handle, int32_t* stride)
-{
- Mutex::Autolock _l(mLock);
-
- // make sure to not allocate a 0 x 0 buffer
- w = clamp(w);
- h = clamp(h);
-
- // we have a h/w allocator and h/w buffer is requested
- status_t err = mAllocDev->alloc(mAllocDev,
- w, h, format, usage, handle, stride);
-
- LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
- w, h, format, usage, err, strerror(-err));
-
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- alloc_rec_t rec;
- rec.w = w;
- rec.h = h;
- rec.format = format;
- rec.usage = usage;
- rec.vaddr = 0;
- rec.size = h * stride[0] * bytesPerPixel(format);
- list.add(*handle, rec);
- } else {
- String8 s;
- dump(s);
- LOGD("%s", s.string());
- }
-
- return err;
-}
-
-status_t BufferAllocator::free(buffer_handle_t handle)
-{
- Mutex::Autolock _l(mLock);
-
- status_t err = mAllocDev->free(mAllocDev, handle);
- LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
-
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- list.removeItem(handle);
- }
-
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/opengl/tests/gralloc/gralloc.cpp b/opengl/tests/gralloc/gralloc.cpp
index d989bb2..8987040 100644
--- a/opengl/tests/gralloc/gralloc.cpp
+++ b/opengl/tests/gralloc/gralloc.cpp
@@ -22,8 +22,8 @@
#include <utils/StopWatch.h>
#include <utils/Log.h>
-#include "Buffer.h"
-#include <ui/BufferMapper.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
using namespace android;
@@ -46,7 +46,7 @@ int main(int argc, char** argv)
memset(temp2, 0, size);
- sp<Buffer> buffer = new Buffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
+ sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_OFTEN);
@@ -57,7 +57,7 @@ int main(int argc, char** argv)
}
void* vaddr;
- buffer->SurfaceBuffer::lock(
+ buffer->lock(
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
&vaddr);