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| author | ztenghui <ztenghui@google.com> | 2014-10-01 16:10:16 -0700 |
|---|---|---|
| committer | ztenghui <ztenghui@google.com> | 2014-10-01 16:12:28 -0700 |
| commit | 8def74de33b197c0c5ec8774576b1d71c7ec4f1b (patch) | |
| tree | 3f9d1358848b4514bad542358df106dbfe09257b | |
| parent | fe426d061ad5feb65200c2970bf826b10e356247 (diff) | |
| download | frameworks_base-8def74de33b197c0c5ec8774576b1d71c7ec4f1b.zip frameworks_base-8def74de33b197c0c5ec8774576b1d71c7ec4f1b.tar.gz frameworks_base-8def74de33b197c0c5ec8774576b1d71c7ec4f1b.tar.bz2 | |
+ correcting shadow visual appearance (b/17610926)
+ adjusting spot and ambient shadow opacity constants to achieve desired appearance
+ reducing ambient scale ratio back to 1.0 to address over-lightening at higher elevations
+ partially revert ag/546290
Change-Id: I9d7f664f73a7b9b83df73b739103c97054bd4f6e
| -rw-r--r-- | core/res/res/values/dimens.xml | 4 | ||||
| -rw-r--r-- | libs/hwui/ShadowTessellator.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/core/res/res/values/dimens.xml b/core/res/res/values/dimens.xml index 824ed9e..26d3133 100644 --- a/core/res/res/values/dimens.xml +++ b/core/res/res/values/dimens.xml @@ -412,7 +412,7 @@ <dimen name="light_y">-200dp</dimen> <dimen name="light_z">800dp</dimen> <dimen name="light_radius">800dp</dimen> - <item type="dimen" format="float" name="ambient_shadow_alpha">0.047</item> - <item type="dimen" format="float" name="spot_shadow_alpha">0.098</item> + <item type="dimen" format="float" name="ambient_shadow_alpha">0.075</item> + <item type="dimen" format="float" name="spot_shadow_alpha">0.15</item> </resources> diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp index 35cc7a4..c1ffa0a 100644 --- a/libs/hwui/ShadowTessellator.cpp +++ b/libs/hwui/ShadowTessellator.cpp @@ -37,7 +37,7 @@ void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque, // A bunch of parameters to tweak the shadow. // TODO: Allow some of these changable by debug settings or APIs. - float heightFactor = 1.0f / 86; + float heightFactor = 1.0f / 128; const float geomFactor = 64; Caches& caches = Caches::getInstance(); |
