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authorRicardo Cervera <rcervera@google.com>2014-12-18 18:34:30 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-12-18 18:34:32 +0000
commit8e631d2d0a19911700842c35fa8bee1134c2cf41 (patch)
tree411cc2dfc51b3439b624237b0d3e6309370af18e
parente22b42b3ae86763db4e8f1f02d2aa64555d7b593 (diff)
parent276a324cd61120e751978a1eb0940c987dae9a1f (diff)
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Merge "docs: Adding vector drawables video" into lmp-docs
-rw-r--r--docs/html/training/material/drawables.jd10
1 files changed, 10 insertions, 0 deletions
diff --git a/docs/html/training/material/drawables.jd b/docs/html/training/material/drawables.jd
index fd21e3d..820a004 100644
--- a/docs/html/training/material/drawables.jd
+++ b/docs/html/training/material/drawables.jd
@@ -83,6 +83,16 @@ class.</p>
<h2 id="VectorDrawables">Create Vector Drawables</h2>
+<!-- video box -->
+<a class="notice-developers-video"
+ href="https://www.youtube.com/watch?v=wlFVIIstKmA"
+ style="margin-top:18px">
+<div>
+ <h3>Video</h3>
+ <p>Android Vector Graphics</p>
+</div>
+</a>
+
<p>In Android 5.0 (API Level 21) and above, you can define vector drawables, which scale without
losing definition. You need only one asset file for a vector image, as opposed to an asset file for
each screen density in the case of bitmap images. To create a vector image, you define the details