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authorMathias Agopian <mathias@google.com>2009-09-07 16:32:45 -0700
committerMathias Agopian <mathias@google.com>2009-09-07 16:32:45 -0700
commit9779b221e999583ff89e0dfc40e56398737adbb3 (patch)
tree76b185d252b95b05e8d74e7a1644b843f8839725
parenta4eb91da03bd785bc91bed0d25a9efaa9baba1c1 (diff)
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fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
Rewrote SurfaceFlinger's buffer management from the ground-up. The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice. The main new feature is to be able to dequeue all buffers at once (very important when there are only two). A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued. The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time. eg. Allowed sequence: DQ, DQ, LOCK, Q, LOCK, Q eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
-rw-r--r--include/private/ui/LayerState.h2
-rw-r--r--include/private/ui/SharedBufferStack.h327
-rw-r--r--include/private/ui/SharedState.h154
-rw-r--r--include/private/ui/SurfaceBuffer.h4
-rw-r--r--include/ui/ISurface.h4
-rw-r--r--include/ui/Surface.h19
-rw-r--r--include/ui/SurfaceComposerClient.h18
-rw-r--r--include/utils/Errors.h2
-rw-r--r--libs/surfaceflinger/Android.mk2
-rw-r--r--libs/surfaceflinger/Buffer.cpp (renamed from libs/surfaceflinger/LayerBitmap.cpp)109
-rw-r--r--libs/surfaceflinger/Buffer.h (renamed from libs/surfaceflinger/LayerBitmap.h)60
-rw-r--r--libs/surfaceflinger/BufferAllocator.cpp11
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp18
-rw-r--r--libs/surfaceflinger/Layer.cpp493
-rw-r--r--libs/surfaceflinger/Layer.h81
-rw-r--r--libs/surfaceflinger/LayerBase.cpp29
-rw-r--r--libs/surfaceflinger/LayerBase.h19
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp21
-rw-r--r--libs/surfaceflinger/LayerBuffer.h10
-rw-r--r--libs/surfaceflinger/LayerDim.cpp1
-rw-r--r--libs/surfaceflinger/LayerDim.h5
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp99
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h9
-rw-r--r--libs/ui/Android.mk2
-rw-r--r--libs/ui/ISurface.cpp10
-rw-r--r--libs/ui/SharedBufferStack.cpp352
-rw-r--r--libs/ui/Surface.cpp374
-rw-r--r--libs/ui/SurfaceBuffer.cpp134
-rw-r--r--libs/ui/SurfaceComposerClient.cpp184
29 files changed, 1278 insertions, 1275 deletions
diff --git a/include/private/ui/LayerState.h b/include/private/ui/LayerState.h
index b6fcd80..f1a2618 100644
--- a/include/private/ui/LayerState.h
+++ b/include/private/ui/LayerState.h
@@ -25,8 +25,6 @@
#include <ui/ISurfaceFlingerClient.h>
#include <ui/Region.h>
-#include <private/ui/SharedState.h>
-
namespace android {
class Parcel;
diff --git a/include/private/ui/SharedBufferStack.h b/include/private/ui/SharedBufferStack.h
new file mode 100644
index 0000000..2bd5344
--- /dev/null
+++ b/include/private/ui/SharedBufferStack.h
@@ -0,0 +1,327 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_SHARED_BUFFER_STACK_H
+#define ANDROID_UI_SHARED_BUFFER_STACK_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <cutils/compiler.h>
+
+#include <utils/Debug.h>
+#include <utils/threads.h>
+#include <utils/String8.h>
+
+#include <ui/Rect.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+/*
+ * These classes manage a stack of buffers in shared memory.
+ *
+ * SharedClient: represents a client with several stacks
+ * SharedBufferStack: represents a stack of buffers
+ * SharedBufferClient: manipulates the SharedBufferStack from the client side
+ * SharedBufferServer: manipulates the SharedBufferStack from the server side
+ *
+ * Buffers can be dequeued until there are none available, they can be locked
+ * unless they are in use by the server, which is only the case for the last
+ * dequeue-able buffer. When these various conditions are not met, the caller
+ * waits until the condition is met.
+ *
+ *
+ * CAVEATS:
+ *
+ * In the current implementation there are several limitations:
+ * - buffers must be locked in the same order they've been dequeued
+ * - buffers must be enqueued in the same order they've been locked
+ * - dequeue() is not reentrant
+ * - no error checks are done on the condition above
+ *
+ */
+
+// When changing these values, the COMPILE_TIME_ASSERT at the end of this
+// file need to be updated.
+const unsigned int NUM_LAYERS_MAX = 31;
+const unsigned int NUM_BUFFER_MAX = 4;
+const unsigned int NUM_DISPLAY_MAX = 4;
+
+// ----------------------------------------------------------------------------
+
+class Region;
+class SharedBufferStack;
+class SharedClient;
+
+// ----------------------------------------------------------------------------
+
+struct FlatRegion { // 12 bytes
+ static const unsigned int NUM_RECT_MAX = 1;
+ uint32_t count;
+ uint16_t rects[4*NUM_RECT_MAX];
+};
+
+// should be 128 bytes (32 longs)
+class SharedBufferStack
+{
+ friend class SharedClient;
+ friend class SharedBufferBase;
+ friend class SharedBufferClient;
+ friend class SharedBufferServer;
+
+public:
+ SharedBufferStack();
+ status_t setDirtyRegion(int buffer, const Region& reg);
+ Region getDirtyRegion(int buffer) const;
+
+ // these attributes are part of the conditions/updates
+ volatile int32_t head; // server's current front buffer
+ volatile int32_t available; // number of dequeue-able buffers
+ volatile int32_t queued; // number of buffers waiting for post
+ volatile int32_t inUse; // buffer currently in use by SF
+
+ // not part of the conditions
+ volatile int32_t reallocMask;
+
+ int32_t identity; // surface's identity (const)
+ status_t status; // surface's status code
+ int32_t reserved32[13];
+ FlatRegion dirtyRegion[NUM_BUFFER_MAX]; // 12*4=48 bytes
+};
+
+// ----------------------------------------------------------------------------
+
+// 4 KB max
+class SharedClient
+{
+public:
+ SharedClient();
+ ~SharedClient();
+
+ status_t validate(size_t token) const;
+ uint32_t getIdentity(size_t token) const;
+ status_t setIdentity(size_t token, uint32_t identity);
+
+private:
+ friend class SharedBufferBase;
+ friend class SharedBufferClient;
+ friend class SharedBufferServer;
+
+ // FIXME: this should be replaced by a lock-less primitive
+ Mutex lock;
+ Condition cv;
+ SharedBufferStack surfaces[ NUM_LAYERS_MAX ];
+};
+
+// ============================================================================
+
+class SharedBufferBase
+{
+public:
+ SharedBufferBase(SharedClient* sharedClient, int surface, int num);
+ ~SharedBufferBase();
+ uint32_t getIdentity();
+ size_t getFrontBuffer() const;
+ String8 dump(char const* prefix) const;
+
+protected:
+ SharedClient* const mSharedClient;
+ SharedBufferStack* const mSharedStack;
+ const int mNumBuffers;
+
+ friend struct Update;
+ friend struct QueueUpdate;
+
+ struct ConditionBase {
+ SharedBufferStack& stack;
+ inline ConditionBase(SharedBufferBase* sbc)
+ : stack(*sbc->mSharedStack) { }
+ };
+
+ struct UpdateBase {
+ SharedBufferStack& stack;
+ inline UpdateBase(SharedBufferBase* sbb)
+ : stack(*sbb->mSharedStack) { }
+ };
+
+ template <typename T>
+ status_t waitForCondition(T condition);
+
+ template <typename T>
+ status_t updateCondition(T update);
+};
+
+template <typename T>
+status_t SharedBufferBase::waitForCondition(T condition)
+{
+ SharedClient& client( *mSharedClient );
+ const nsecs_t TIMEOUT = s2ns(1);
+ Mutex::Autolock _l(client.lock);
+ while (!condition()) {
+ status_t err = client.cv.waitRelative(client.lock, TIMEOUT);
+
+ // handle errors and timeouts
+ if (CC_UNLIKELY(err != NO_ERROR)) {
+ if (err == TIMED_OUT) {
+ if (condition()) {
+ LOGE("waitForCondition(%s) timed out (identity=%d), "
+ "but condition is true! We recovered but it "
+ "shouldn't happen." ,
+ T::name(), mSharedStack->identity);
+ break;
+ } else {
+ LOGW("waitForCondition(%s) timed out (identity=%d). "
+ "CPU may be pegged. trying again.",
+ T::name(), mSharedStack->identity);
+ }
+ } else {
+ LOGE("waitForCondition(%s) error (%s) ",
+ T::name(), strerror(-err));
+ return err;
+ }
+ }
+ }
+ return NO_ERROR;
+}
+
+
+template <typename T>
+status_t SharedBufferBase::updateCondition(T update) {
+ SharedClient& client( *mSharedClient );
+ Mutex::Autolock _l(client.lock);
+ ssize_t result = update();
+ client.cv.broadcast();
+ return result;
+}
+
+// ----------------------------------------------------------------------------
+
+class SharedBufferClient : public SharedBufferBase
+{
+public:
+ SharedBufferClient(SharedClient* sharedClient, int surface, int num);
+
+ ssize_t dequeue();
+ status_t undoDequeue(int buf);
+
+ status_t lock(int buf);
+ status_t queue(int buf);
+ bool needNewBuffer(int buffer) const;
+ status_t setDirtyRegion(int buffer, const Region& reg);
+
+private:
+ friend struct Condition;
+ friend struct DequeueCondition;
+ friend struct LockCondition;
+
+ struct QueueUpdate : public UpdateBase {
+ inline QueueUpdate(SharedBufferBase* sbb);
+ inline ssize_t operator()();
+ };
+
+ struct UndoDequeueUpdate : public UpdateBase {
+ inline UndoDequeueUpdate(SharedBufferBase* sbb);
+ inline ssize_t operator()();
+ };
+
+ // --
+
+ struct DequeueCondition : public ConditionBase {
+ inline DequeueCondition(SharedBufferClient* sbc);
+ inline bool operator()();
+ static inline const char* name() { return "DequeueCondition"; }
+ };
+
+ struct LockCondition : public ConditionBase {
+ int buf;
+ inline LockCondition(SharedBufferClient* sbc, int buf);
+ inline bool operator()();
+ static inline const char* name() { return "LockCondition"; }
+ };
+
+ int32_t tail;
+};
+
+// ----------------------------------------------------------------------------
+
+class SharedBufferServer : public SharedBufferBase
+{
+public:
+ SharedBufferServer(SharedClient* sharedClient, int surface, int num);
+
+ ssize_t retireAndLock();
+ status_t unlock(int buffer);
+ status_t reallocate();
+ status_t assertReallocate(int buffer);
+
+ Region getDirtyRegion(int buffer) const;
+
+private:
+ struct UnlockUpdate : public UpdateBase {
+ const int lockedBuffer;
+ inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
+ inline ssize_t operator()();
+ };
+
+ struct RetireUpdate : public UpdateBase {
+ const int numBuffers;
+ inline RetireUpdate(SharedBufferBase* sbb, int numBuffers);
+ inline ssize_t operator()();
+ };
+
+ struct ReallocateCondition : public ConditionBase {
+ int buf;
+ inline ReallocateCondition(SharedBufferBase* sbb, int buf);
+ inline bool operator()();
+ static inline const char* name() { return "ReallocateCondition"; }
+ };
+};
+
+// ===========================================================================
+
+struct display_cblk_t
+{
+ uint16_t w;
+ uint16_t h;
+ uint8_t format;
+ uint8_t orientation;
+ uint8_t reserved[2];
+ float fps;
+ float density;
+ float xdpi;
+ float ydpi;
+ uint32_t pad[2];
+};
+
+struct surface_flinger_cblk_t // 4KB max
+{
+ uint8_t connected;
+ uint8_t reserved[3];
+ uint32_t pad[7];
+ display_cblk_t displays[NUM_DISPLAY_MAX];
+};
+
+// ---------------------------------------------------------------------------
+
+COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 4096)
+COMPILE_TIME_ASSERT(sizeof(SharedBufferStack) == 128)
+COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif /* ANDROID_UI_SHARED_BUFFER_STACK_H */
diff --git a/include/private/ui/SharedState.h b/include/private/ui/SharedState.h
deleted file mode 100644
index c9f6b5e..0000000
--- a/include/private/ui/SharedState.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_UI_SHARED_STATE_H
-#define ANDROID_UI_SHARED_STATE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Debug.h>
-#include <utils/threads.h>
-
-namespace android {
-
-/*
- * These structures are shared between the composer process and its clients
- */
-
-// ---------------------------------------------------------------------------
-
-struct surface_info_t { // 4 longs, 16 bytes
- enum {
- eBufferDirty = 0x01,
- eNeedNewBuffer = 0x02
- };
- uint8_t reserved[11];
- uint8_t flags;
- status_t status;
-};
-
-// ---------------------------------------------------------------------------
-
-const uint32_t NUM_LAYERS_MAX = 31;
-
-enum { // layer_cblk_t swapState
- eIndex = 0x00000001,
- eFlipRequested = 0x00000002,
-
- eResizeBuffer0 = 0x00000004,
- eResizeBuffer1 = 0x00000008,
- eResizeRequested = eResizeBuffer0 | eResizeBuffer1,
-
- eBusy = 0x00000010,
- eLocked = 0x00000020,
- eNextFlipPending = 0x00000040,
- eInvalidSurface = 0x00000080
-};
-
-enum { // layer_cblk_t flags
- eLayerNotPosted = 0x00000001,
- eNoCopyBack = 0x00000002,
- eReserved = 0x0000007C,
- eBufferIndexShift = 7,
- eBufferIndex = 1<<eBufferIndexShift,
-};
-
-struct flat_region_t // 40 bytes
-{
- int32_t count;
- int16_t l;
- int16_t t;
- int16_t r;
- int16_t b;
- uint16_t runs[14];
-};
-
-struct layer_cblk_t // (128 bytes)
-{
- volatile int32_t swapState; // 4
- volatile int32_t flags; // 4
- volatile int32_t identity; // 4
- int32_t reserved; // 4
- surface_info_t surface[2]; // 32
- flat_region_t region[2]; // 80
-
- static inline int backBuffer(uint32_t state) {
- return ((state & eIndex) ^ ((state & eFlipRequested)>>1));
- }
- static inline int frontBuffer(uint32_t state) {
- return 1 - backBuffer(state);
- }
-};
-
-// ---------------------------------------------------------------------------
-
-struct per_client_cblk_t // 4KB max
-{
- per_client_cblk_t() : lock(Mutex::SHARED) { }
-
- Mutex lock;
- Condition cv;
- layer_cblk_t layers[NUM_LAYERS_MAX] __attribute__((aligned(32)));
-
- enum {
- BLOCKING = 0x00000001,
- INSPECT = 0x00000002
- };
-
- // these functions are used by the clients
- status_t validate(size_t i) const;
- int32_t lock_layer(size_t i, uint32_t flags);
- uint32_t unlock_layer_and_post(size_t i);
- void unlock_layer(size_t i);
-};
-// ---------------------------------------------------------------------------
-
-const uint32_t NUM_DISPLAY_MAX = 4;
-
-struct display_cblk_t
-{
- uint16_t w;
- uint16_t h;
- uint8_t format;
- uint8_t orientation;
- uint8_t reserved[2];
- float fps;
- float density;
- float xdpi;
- float ydpi;
- uint32_t pad[2];
-};
-
-struct surface_flinger_cblk_t // 4KB max
-{
- uint8_t connected;
- uint8_t reserved[3];
- uint32_t pad[7];
- display_cblk_t displays[NUM_DISPLAY_MAX];
-};
-
-// ---------------------------------------------------------------------------
-
-COMPILE_TIME_ASSERT(sizeof(layer_cblk_t) == 128)
-COMPILE_TIME_ASSERT(sizeof(per_client_cblk_t) <= 4096)
-COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_UI_SHARED_STATE_H
-
diff --git a/include/private/ui/SurfaceBuffer.h b/include/private/ui/SurfaceBuffer.h
index bf68406..73e517b 100644
--- a/include/private/ui/SurfaceBuffer.h
+++ b/include/private/ui/SurfaceBuffer.h
@@ -47,6 +47,9 @@ public:
status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
status_t unlock();
+ void setIndex(int index);
+ int getIndex() const;
+
protected:
SurfaceBuffer();
SurfaceBuffer(const Parcel& reply);
@@ -69,6 +72,7 @@ private:
android_native_buffer_t const* buffer);
BufferMapper& mBufferMapper;
+ int mIndex;
};
}; // namespace android
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 7909c2f..1283033 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -44,13 +44,13 @@ protected:
UNREGISTER_BUFFERS,
POST_BUFFER, // one-way transaction
CREATE_OVERLAY,
- GET_BUFFER,
+ REQUEST_BUFFER,
};
public:
DECLARE_META_INTERFACE(Surface);
- virtual sp<SurfaceBuffer> getBuffer(int usage) = 0;
+ virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage) = 0;
class BufferHeap {
public:
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index 30ab82f..118fb83 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -39,8 +39,8 @@ class IOMX;
class Rect;
class Surface;
class SurfaceComposerClient;
-struct per_client_cblk_t;
-struct layer_cblk_t;
+class SharedClient;
+class SharedBufferClient;
// ---------------------------------------------------------------------------
@@ -109,7 +109,7 @@ private:
~SurfaceControl();
- status_t validate(per_client_cblk_t const* cblk) const;
+ status_t validate(SharedClient const* cblk) const;
void destroy();
sp<SurfaceComposerClient> mClient;
@@ -190,8 +190,7 @@ private:
status_t getBufferLocked(int index, int usage);
- status_t validate(per_client_cblk_t const* cblk) const;
- static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
+ status_t validate(SharedClient const* cblk) const;
inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
inline BufferMapper& getBufferMapper() { return mBufferMapper; }
@@ -210,11 +209,10 @@ private:
int perform(int operation, va_list args);
status_t dequeueBuffer(sp<SurfaceBuffer>* buffer);
- status_t lockBuffer(const sp<SurfaceBuffer>& buffer);
- status_t queueBuffer(const sp<SurfaceBuffer>& buffer);
void setUsage(uint32_t reqUsage);
+ bool getUsage(uint32_t* usage);
// constants
sp<SurfaceComposerClient> mClient;
@@ -224,21 +222,23 @@ private:
PixelFormat mFormat;
uint32_t mFlags;
BufferMapper& mBufferMapper;
+ SharedBufferClient* mSharedBufferClient;
// protected by mSurfaceLock
Rect mSwapRectangle;
uint32_t mUsage;
- bool mUsageChanged;
+ int32_t mUsageChanged;
// protected by mSurfaceLock. These are also used from lock/unlock
// but in that case, they must be called form the same thread.
sp<SurfaceBuffer> mBuffers[2];
mutable Region mDirtyRegion;
- mutable uint8_t mBackbufferIndex;
// must be used from the lock/unlock thread
sp<SurfaceBuffer> mLockedBuffer;
+ sp<SurfaceBuffer> mPostedBuffer;
mutable Region mOldDirtyRegion;
+ bool mNeedFullUpdate;
// query() must be called from dequeueBuffer() thread
uint32_t mWidth;
@@ -246,6 +246,7 @@ private:
// Inherently thread-safe
mutable Mutex mSurfaceLock;
+ mutable Mutex mApiLock;
};
}; // namespace android
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h
index 286f885..269959c 100644
--- a/include/ui/SurfaceComposerClient.h
+++ b/include/ui/SurfaceComposerClient.h
@@ -21,7 +21,6 @@
#include <sys/types.h>
#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
@@ -36,8 +35,7 @@ namespace android {
class Region;
class SurfaceFlingerSynchro;
-struct per_client_cblk_t;
-struct layer_cblk_t;
+class SharedClient;
class SurfaceComposerClient : virtual public RefBase
{
@@ -63,12 +61,12 @@ public:
//! Create a surface
sp<SurfaceControl> createSurface(
- int pid, //!< pid of the process the surfacec is for
- DisplayID display, //!< Display to create this surface on
- uint32_t w, //!< width in pixel
- uint32_t h, //!< height in pixel
- PixelFormat format, //!< pixel-format desired
- uint32_t flags = 0 //!< usage flags
+ int pid, // pid of the process the surface is for
+ DisplayID display, // Display to create this surface on
+ uint32_t w, // width in pixel
+ uint32_t h, // height in pixel
+ PixelFormat format, // pixel-format desired
+ uint32_t flags = 0 // usage flags
);
// ------------------------------------------------------------------------
@@ -148,7 +146,7 @@ private:
// these don't need to be protected because they never change
// after assignment
status_t mStatus;
- per_client_cblk_t* mControl;
+ SharedClient* mControl;
sp<IMemoryHeap> mControlMemory;
sp<ISurfaceFlingerClient> mClient;
SurfaceFlingerSynchro* mSignalServer;
diff --git a/include/utils/Errors.h b/include/utils/Errors.h
index 1bf9e6f..81f818b 100644
--- a/include/utils/Errors.h
+++ b/include/utils/Errors.h
@@ -63,7 +63,7 @@ enum {
BAD_INDEX = -EOVERFLOW,
NOT_ENOUGH_DATA = -ENODATA,
WOULD_BLOCK = -EWOULDBLOCK,
- TIMED_OUT = -ETIME,
+ TIMED_OUT = -ETIMEDOUT,
UNKNOWN_TRANSACTION = -EBADMSG,
#else
BAD_INDEX = -E2BIG,
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index c4a70c8..49da111 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -6,12 +6,12 @@ LOCAL_SRC_FILES:= \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
BlurFilter.cpp.arm \
+ Buffer.cpp \
BufferAllocator.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
LayerBlur.cpp \
- LayerBitmap.cpp \
LayerDim.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/Buffer.cpp
index dd61e1a..4a7c55e 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/Buffer.cpp
@@ -27,8 +27,8 @@
#include <ui/Surface.h>
#include <pixelflinger/pixelflinger.h>
+#include "Buffer.h"
#include "BufferAllocator.h"
-#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
@@ -38,15 +38,16 @@ namespace android {
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
+Buffer::Buffer()
+ : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
+{
+}
+
Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
uint32_t reqUsage, uint32_t flags)
- : SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
- mVStride(0)
+ : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
{
- this->format = format;
- if (w>0 && h>0) {
- mInitCheck = initSize(w, h, reqUsage);
- }
+ mInitCheck = initSize(w, h, format, reqUsage, flags);
}
Buffer::~Buffer()
@@ -66,7 +67,19 @@ android_native_buffer_t* Buffer::getNativeBuffer() const
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
}
-status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
+status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
+ uint32_t reqUsage, uint32_t flags)
+{
+ if (handle) {
+ BufferAllocator& allocator(BufferAllocator::get());
+ allocator.free(handle);
+ handle = 0;
+ }
+ return initSize(w, h, f, reqUsage, flags);
+}
+
+status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage, uint32_t flags)
{
status_t err = NO_ERROR;
@@ -84,7 +97,7 @@ status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
*
*/
- if (mFlags & Buffer::SECURE) {
+ if (flags & Buffer::SECURE) {
// secure buffer, don't store it into the GPU
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
BufferAllocator::USAGE_SW_WRITE_OFTEN;
@@ -95,10 +108,10 @@ status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
}
err = allocator.alloc(w, h, format, usage, &handle, &stride);
-
if (err == NO_ERROR) {
- width = w;
- height = h;
+ this->width = w;
+ this->height = h;
+ this->format = format;
mVStride = 0;
}
@@ -121,78 +134,6 @@ status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
return res;
}
-// ===========================================================================
-// LayerBitmap
-// ===========================================================================
-
-LayerBitmap::LayerBitmap()
- : mInfo(0), mWidth(0), mHeight(0)
-{
-}
-
-LayerBitmap::~LayerBitmap()
-{
-}
-
-status_t LayerBitmap::init(surface_info_t* info,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
-{
- if (info == NULL)
- return BAD_VALUE;
-
- mFormat = format;
- mFlags = flags;
- mWidth = w;
- mHeight = h;
-
- mInfo = info;
- memset(info, 0, sizeof(surface_info_t));
- info->flags = surface_info_t::eNeedNewBuffer;
-
- // init the buffer, but don't trigger an allocation
- mBuffer = new Buffer(0, 0, format, flags);
- return NO_ERROR;
-}
-
-status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
-{
- Mutex::Autolock _l(mLock);
- if ((w != mWidth) || (h != mHeight)) {
- mWidth = w;
- mHeight = h;
- // this will signal the client that it needs to asks us for a new buffer
- mInfo->flags = surface_info_t::eNeedNewBuffer;
- }
- return NO_ERROR;
-}
-
-sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
-{
- Mutex::Autolock _l(mLock);
- surface_info_t* info = mInfo;
- mBuffer.clear(); // free buffer before allocating a new one
- sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
- status_t err = buffer->initCheck();
- if (LIKELY(err == NO_ERROR)) {
- info->flags = surface_info_t::eBufferDirty;
- info->status = NO_ERROR;
- } else {
- memset(info, 0, sizeof(surface_info_t));
- info->status = NO_MEMORY;
- }
- mBuffer = buffer;
- return buffer;
-}
-
-status_t LayerBitmap::free()
-{
- mBuffer.clear();
- mWidth = 0;
- mHeight = 0;
- return NO_ERROR;
-}
-
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/Buffer.h
index 87e8f42..79f4eeb 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/Buffer.h
@@ -30,7 +30,7 @@
#include <pixelflinger/pixelflinger.h>
-#include <private/ui/SharedState.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/SurfaceBuffer.h>
class copybit_image_t;
@@ -38,10 +38,6 @@ struct android_native_buffer_t;
namespace android {
-// ---------------------------------------------------------------------------
-class IMemory;
-class LayerBitmap;
-
// ===========================================================================
// Buffer
// ===========================================================================
@@ -56,6 +52,8 @@ public:
SECURE = 0x00000004
};
+ Buffer();
+
// creates w * h buffer
Buffer(uint32_t w, uint32_t h, PixelFormat format,
uint32_t reqUsage, uint32_t flags = 0);
@@ -74,6 +72,9 @@ public:
android_native_buffer_t* getNativeBuffer() const;
+ status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
+ uint32_t reqUsage, uint32_t flags);
+
private:
friend class LightRefBase<Buffer>;
Buffer(const Buffer& rhs);
@@ -81,52 +82,11 @@ private:
Buffer& operator = (const Buffer& rhs);
const Buffer& operator = (const Buffer& rhs) const;
- status_t initSize(uint32_t w, uint32_t h, uint32_t reqUsage);
-
- ssize_t mInitCheck;
- uint32_t mFlags;
- uint32_t mVStride;
-};
-
-// ===========================================================================
-// LayerBitmap
-// ===========================================================================
+ status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage, uint32_t flags);
-class LayerBitmap
-{
-public:
- enum {
- DONT_CLEAR = Buffer::DONT_CLEAR,
- SECURE = Buffer::SECURE
- };
- LayerBitmap();
- ~LayerBitmap();
-
- status_t init(surface_info_t* info,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t flags = 0);
-
- status_t setSize(uint32_t w, uint32_t h);
-
- sp<Buffer> allocate(uint32_t reqUsage);
- status_t free();
-
- sp<const Buffer> getBuffer() const { return mBuffer; }
- sp<Buffer> getBuffer() { return mBuffer; }
-
- uint32_t getWidth() const { return mWidth; }
- uint32_t getHeight() const { return mHeight; }
- PixelFormat getPixelFormat() const { return mBuffer->getPixelFormat(); }
- Rect getBounds() const { return mBuffer->getBounds(); }
-
-private:
- surface_info_t* mInfo;
- sp<Buffer> mBuffer;
- uint32_t mWidth;
- uint32_t mHeight;
- PixelFormat mFormat;
- uint32_t mFlags;
- // protects setSize() and allocate()
- mutable Mutex mLock;
+ ssize_t mInitCheck;
+ uint32_t mVStride;
};
}; // namespace android
diff --git a/libs/surfaceflinger/BufferAllocator.cpp b/libs/surfaceflinger/BufferAllocator.cpp
index cee8b64..19867a5 100644
--- a/libs/surfaceflinger/BufferAllocator.cpp
+++ b/libs/surfaceflinger/BufferAllocator.cpp
@@ -71,14 +71,23 @@ void BufferAllocator::dump(String8& result) const
result.append(buffer);
}
+static inline uint32_t clamp(uint32_t c) {
+ return c>0 ? c : 1;
+}
+
status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
int usage, buffer_handle_t* handle, int32_t* stride)
{
Mutex::Autolock _l(mLock);
-
+
+ // make sure to not allocate a 0 x 0 buffer
+ w = clamp(w);
+ h = clamp(h);
+
// we have a h/w allocator and h/w buffer is requested
status_t err = mAllocDev->alloc(mAllocDev,
w, h, format, usage, handle, stride);
+
LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
w, h, format, usage, err, strerror(-err));
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 3f607f6..651e7cf 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -46,22 +46,25 @@ using namespace android;
static __attribute__((noinline))
void checkGLErrors()
{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
+ do {
+ // there could be more than one error flag
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR)
+ break;
LOGE("GL error 0x%04x", int(error));
+ } while(true);
}
static __attribute__((noinline))
void checkEGLErrors(const char* token)
{
EGLint error = eglGetError();
- // GLESonGL seems to be returning 0 when there is no errors?
- if (error && error != EGL_SUCCESS)
- LOGE("%s error 0x%04x (%s)",
+ if (error && error != EGL_SUCCESS) {
+ LOGE("%s: EGL error 0x%04x (%s)",
token, int(error), EGLUtils::strerror(error));
+ }
}
-
/*
* Initialize the display to the specified values.
*
@@ -158,7 +161,6 @@ void DisplayHardware::init(uint32_t dpy)
*/
surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
- checkEGLErrors("eglCreateWindowSurface");
if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
if (dummy == EGL_BUFFER_PRESERVED) {
@@ -212,8 +214,6 @@ void DisplayHardware::init(uint32_t dpy)
*/
context = eglCreateContext(display, config, NULL, NULL);
- //checkEGLErrors("eglCreateContext");
-
/*
* Gather OpenGL ES extensions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 6f92515..ecb6b32 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -28,9 +28,9 @@
#include <ui/PixelFormat.h>
#include <ui/Surface.h>
+#include "Buffer.h"
#include "clz.h"
#include "Layer.h"
-#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -47,26 +47,29 @@ const char* const Layer::typeID = "Layer";
// ---------------------------------------------------------------------------
-Layer::Layer(SurfaceFlinger* flinger, DisplayID display, const sp<Client>& c, int32_t i)
- : LayerBaseClient(flinger, display, c, i),
+Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& c, int32_t i)
+ : LayerBaseClient(flinger, display, c, i), lcblk(NULL),
mSecure(false),
- mFrontBufferIndex(1),
- mNeedsBlending(true),
- mResizeTransactionDone(false)
+ mNeedsBlending(true)
{
// no OpenGL operation is possible here, since we might not be
// in the OpenGL thread.
+ lcblk = new SharedBufferServer(c->ctrlblk, i, NUM_BUFFERS);
+ mFrontBufferIndex = lcblk->getFrontBuffer();
}
Layer::~Layer()
{
destroy();
// the actual buffers will be destroyed here
+ delete lcblk;
+
}
void Layer::destroy()
{
- for (int i=0 ; i<NUM_BUFFERS ; i++) {
+ for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
if (mTextures[i].name != -1U) {
glDeleteTextures(1, &mTextures[i].name);
mTextures[i].name = -1U;
@@ -76,19 +79,11 @@ void Layer::destroy()
eglDestroyImageKHR(dpy, mTextures[i].image);
mTextures[i].image = EGL_NO_IMAGE_KHR;
}
- mBuffers[i].free();
+ mBuffers[i].clear();
}
mSurface.clear();
}
-void Layer::initStates(uint32_t w, uint32_t h, uint32_t flags)
-{
- LayerBase::initStates(w,h,flags);
-
- if (flags & ISurfaceComposer::eDestroyBackbuffer)
- lcblk->flags |= eNoCopyBack;
-}
-
sp<LayerBaseClient::Surface> Layer::createSurface() const
{
return mSurface;
@@ -112,13 +107,14 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
if (flags & ISurfaceComposer::eSecure)
bufferFlags |= Buffer::SECURE;
+ mFormat = format;
+ mWidth = w;
+ mHeight = h;
mSecure = (bufferFlags & Buffer::SECURE) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
- for (int i=0 ; i<2 ; i++) {
- err = mBuffers[i].init(lcblk->surface + i, w, h, format, bufferFlags);
- if (err != NO_ERROR) {
- return err;
- }
+ mBufferFlags = bufferFlags;
+ for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
+ mBuffers[i] = new Buffer();
}
mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
return NO_ERROR;
@@ -126,7 +122,8 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
void Layer::reloadTexture(const Region& dirty)
{
- const sp<Buffer>& buffer(frontBuffer().getBuffer());
+ Mutex::Autolock _l(mLock);
+ sp<Buffer> buffer(getFrontBuffer());
if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
int index = mFrontBufferIndex;
if (LIKELY(!mTextures[index].dirty)) {
@@ -202,80 +199,64 @@ void Layer::onDraw(const Region& clip) const
const int index = (mFlags & DisplayHardware::DIRECT_TEXTURE) ?
mFrontBufferIndex : 0;
GLuint textureName = mTextures[index].name;
-
if (UNLIKELY(textureName == -1LU)) {
- LOGW("Layer %p doesn't have a texture", this);
+ //LOGW("Layer %p doesn't have a texture", this);
// the texture has not been created yet, this Layer has
// in fact never been drawn into. this happens frequently with
// SurfaceView.
clearWithOpenGL(clip);
return;
}
+
drawWithOpenGL(clip, mTextures[index]);
}
-sp<SurfaceBuffer> Layer::peekBuffer(int usage)
+sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
{
/*
- * This is called from the client's Surface::lock(), after it locked
- * the surface successfully. We're therefore guaranteed that the
- * back-buffer is not in use by ourselves.
- * Of course, we need to validate all this, which is not trivial.
- *
- * FIXME: A resize could happen at any time here. What to do about this?
- * - resize() form post()
- * - resize() from doTransaction()
- *
- * We'll probably need an internal lock for this.
- *
+ * This is called from the client's Surface::dequeue(). This can happen
+ * at any time, especially while we're in the middle of using the
+ * buffer 'index' as our front buffer.
*
- * TODO: We need to make sure that post() doesn't swap
- * the buffers under us.
+ * Make sure the buffer we're resizing is not the front buffer and has been
+ * dequeued. Once this condition is asserted, we are guaranteed that this
+ * buffer cannot become the front buffer under our feet, since we're called
+ * from Surface::dequeue()
*/
+ status_t err = lcblk->assertReallocate(index);
+ LOGE_IF(err, "assertReallocate(%d) failed (%s)", index, strerror(-err));
- // it's okay to read swapState for the purpose of figuring out the
- // backbuffer index, which cannot change (since the app has locked it).
- const uint32_t state = lcblk->swapState;
- const int32_t backBufferIndex = layer_cblk_t::backBuffer(state);
+ Mutex::Autolock _l(mLock);
+ uint32_t w = mWidth;
+ uint32_t h = mHeight;
- // get rid of the EGL image, since we shouldn't need it anymore
- // (note that we're in a different thread than where it is being used)
- if (mTextures[backBufferIndex].image != EGL_NO_IMAGE_KHR) {
- EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
- eglDestroyImageKHR(dpy, mTextures[backBufferIndex].image);
- mTextures[backBufferIndex].image = EGL_NO_IMAGE_KHR;
+ sp<Buffer>& buffer(mBuffers[index]);
+ if (buffer->getStrongCount() == 1) {
+ err = buffer->reallocate(w, h, mFormat, usage, mBufferFlags);
+ } else {
+ // here we have to reallocate a new buffer because we could have a
+ // client in our process with a reference to it (eg: status bar),
+ // and we can't release the handle under its feet.
+ buffer.clear();
+ buffer = new Buffer(w, h, mFormat, usage, mBufferFlags);
+ err = buffer->initCheck();
}
-
- LayerBitmap& layerBitmap(mBuffers[backBufferIndex]);
- sp<SurfaceBuffer> buffer = layerBitmap.allocate(usage);
-
- LOGD_IF(DEBUG_RESIZE,
- "Layer::getBuffer(this=%p), index=%d, (%d,%d), (%d,%d)",
- this, backBufferIndex,
- layerBitmap.getWidth(),
- layerBitmap.getHeight(),
- layerBitmap.getBuffer()->getWidth(),
- layerBitmap.getBuffer()->getHeight());
-
- if (UNLIKELY(buffer == 0)) {
- // XXX: what to do, what to do?
+
+ if (err || buffer->handle == 0) {
+ LOGE_IF(err || buffer->handle == 0,
+ "Layer::requestBuffer(this=%p), index=%d, w=%d, h=%d failed (%s)",
+ this, index, w, h, strerror(-err));
} else {
- // texture is now dirty...
- mTextures[backBufferIndex].dirty = true;
- // ... so it the visible region (because we consider the surface's
- // buffer size for visibility calculations)
- forceVisibilityTransaction();
- mFlinger->setTransactionFlags(eTraversalNeeded);
+ LOGD_IF(DEBUG_RESIZE,
+ "Layer::requestBuffer(this=%p), index=%d, w=%d, h=%d",
+ this, index, w, h);
}
- return buffer;
-}
-void Layer::scheduleBroadcast()
-{
- sp<Client> ourClient(client.promote());
- if (ourClient != 0) {
- mFlinger->scheduleBroadcast(ourClient);
+ if (err == NO_ERROR && buffer->handle != 0) {
+ // texture is now dirty...
+ mTextures[index].dirty = true;
}
+ return buffer;
}
uint32_t Layer::doTransaction(uint32_t flags)
@@ -283,114 +264,48 @@ uint32_t Layer::doTransaction(uint32_t flags)
const Layer::State& front(drawingState());
const Layer::State& temp(currentState());
- // the test front.{w|h} != temp.{w|h} is not enough because it is possible
- // that the size changed back to its previous value before the buffer
- // was resized (in the eLocked case below), in which case, we still
- // need to execute the code below so the clients have a chance to be
- // release. resize() deals with the fact that the size can be the same.
-
- /*
- * Various states we could be in...
-
- resize = state & eResizeRequested;
- if (backbufferChanged) {
- if (resize == 0) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == mask) {
- // ERROR one of the buffer has already been resized
- } else if (resize == mask ^ eResizeRequested) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == eResizeRequested) {
- // OK, Normal case, proceed with resize
- }
- } else {
- if (resize == 0) {
- // OK, nothing special, do nothing
- } else if (resize == mask) {
- // restarted transaction, do nothing
- } else if (resize == mask ^ eResizeRequested) {
- // restarted transaction, do nothing
- } else if (resize == eResizeRequested) {
- // OK, size reset to previous value, proceed with resize
- }
- }
- */
-
// Index of the back buffer
const bool backbufferChanged = (front.w != temp.w) || (front.h != temp.h);
- const uint32_t state = lcblk->swapState;
- const int32_t clientBackBufferIndex = layer_cblk_t::backBuffer(state);
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
- uint32_t resizeFlags = state & eResizeRequested;
-
- if (UNLIKELY(backbufferChanged && (resizeFlags != eResizeRequested))) {
- LOGE( "backbuffer size changed, but both resize flags are not set! "
- "(layer=%p), state=%08x, requested (%dx%d), drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
- int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
- int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
- // if we get there we're pretty screwed. the only reasonable
- // thing to do is to pretend we should do the resize since
- // backbufferChanged is set (this also will give a chance to
- // client to get unblocked)
- resizeFlags = eResizeRequested;
- }
-
- if (resizeFlags == eResizeRequested) {
- // NOTE: asserting that clientBackBufferIndex!=mFrontBufferIndex
- // here, would be wrong and misleading because by this point
- // mFrontBufferIndex has not been updated yet.
+ if (backbufferChanged) {
+ // the size changed, we need to ask our client to request a new buffer
LOGD_IF(DEBUG_RESIZE,
- "resize (layer=%p), state=%08x, "
- "requested (%dx%d), "
- "drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
+ "resize (layer=%p), requested (%dx%d), "
+ "drawing (%d,%d), (%dx%d), (%dx%d)",
+ this, int(temp.w), int(temp.h),
int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
- int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
-
- if (state & eLocked) {
- // if the buffer is locked, we can't resize anything because
- // - the backbuffer is currently in use by the user
- // - the front buffer is being shown
- // We just act as if the transaction didn't happen and we
- // reschedule it later...
- flags |= eRestartTransaction;
- } else {
- // This buffer needs to be resized
- status_t err =
- resize(clientBackBufferIndex, temp.w, temp.h, "transaction");
- if (err == NO_ERROR) {
- const uint32_t mask = clientBackBufferIndex ?
- eResizeBuffer1 : eResizeBuffer0;
- android_atomic_and(~mask, &(lcblk->swapState));
- // since a buffer became available, we can let the client go...
- scheduleBroadcast();
- mResizeTransactionDone = true;
-
- // we're being resized and there is a freeze display request,
- // acquire a freeze lock, so that the screen stays put
- // until we've redrawn at the new size; this is to avoid
- // glitches upon orientation changes.
- if (mFlinger->hasFreezeRequest()) {
- // if the surface is hidden, don't try to acquire the
- // freeze lock, since hidden surfaces may never redraw
- if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
- mFreezeLock = mFlinger->getFreezeLock();
- }
- }
+ int(mBuffers[0]->getWidth()), int(mBuffers[0]->getHeight()),
+ int(mBuffers[1]->getWidth()), int(mBuffers[1]->getHeight()));
+
+ // record the new size, form this point on, when the client request a
+ // buffer, it'll get the new size.
+ setDrawingSize(temp.w, temp.h);
+
+ // all buffers need reallocation
+ lcblk->reallocate();
+
+ // recompute the visible region
+ // FIXME: ideally we would do that only when we have received
+ // a buffer of the right size
+ flags |= Layer::eVisibleRegion;
+ this->contentDirty = true;
+
+#if 0
+ // FIXME: handle freeze lock
+ // we're being resized and there is a freeze display request,
+ // acquire a freeze lock, so that the screen stays put
+ // until we've redrawn at the new size; this is to avoid
+ // glitches upon orientation changes.
+ if (mFlinger->hasFreezeRequest()) {
+ // if the surface is hidden, don't try to acquire the
+ // freeze lock, since hidden surfaces may never redraw
+ if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
+ mFreezeLock = mFlinger->getFreezeLock();
}
}
+#endif
}
-
+
if (temp.sequence != front.sequence) {
if (temp.flags & ISurfaceComposer::eLayerHidden || temp.alpha == 0) {
// this surface is now hidden, so it shouldn't hold a freeze lock
@@ -402,65 +317,10 @@ uint32_t Layer::doTransaction(uint32_t flags)
return LayerBase::doTransaction(flags);
}
-status_t Layer::resize(
- int32_t clientBackBufferIndex,
- uint32_t width, uint32_t height,
- const char* what)
-{
- /*
- * handle resize (backbuffer and frontbuffer reallocation)
- * this is called from post() or from doTransaction()
- */
-
- const LayerBitmap& clientBackBuffer(mBuffers[clientBackBufferIndex]);
-
- // if the new (transaction) size is != from the the backbuffer
- // then we need to reallocate the backbuffer
- bool backbufferChanged = (clientBackBuffer.getWidth() != width) ||
- (clientBackBuffer.getHeight() != height);
-
- LOGD_IF(!backbufferChanged,
- "(%s) eResizeRequested (layer=%p), but size not changed: "
- "requested (%dx%d), drawing (%d,%d), current (%d,%d),"
- "state=%08lx, index=%d, (%dx%d), (%dx%d)",
- what, this,
- int(width), int(height),
- int(drawingState().w), int(drawingState().h),
- int(currentState().w), int(currentState().h),
- long(lcblk->swapState),
- int(clientBackBufferIndex),
- int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
- int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
-
- // this can happen when changing the size back and forth quickly
- status_t err = NO_ERROR;
- if (backbufferChanged) {
-
- LOGD_IF(DEBUG_RESIZE,
- "resize (layer=%p), requested (%dx%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, int(width), int(height), int(clientBackBufferIndex),
- int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
- int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
-
- err = mBuffers[clientBackBufferIndex].setSize(width, height);
- if (UNLIKELY(err != NO_ERROR)) {
- // This really should never happen
- LOGE("resizing buffer %d to (%u,%u) failed [%08x] %s",
- clientBackBufferIndex, width, height, err, strerror(err));
- // couldn't reallocate the surface
- android_atomic_write(eInvalidSurface, &lcblk->swapState);
- }
- }
- return err;
-}
-
-void Layer::setSizeChanged(uint32_t w, uint32_t h)
-{
- LOGD_IF(DEBUG_RESIZE,
- "setSizeChanged w=%d, h=%d (old: w=%d, h=%d)",
- w, h, mCurrentState.w, mCurrentState.h);
- android_atomic_or(eResizeRequested, &(lcblk->swapState));
+void Layer::setDrawingSize(uint32_t w, uint32_t h) {
+ Mutex::Autolock _l(mLock);
+ mWidth = w;
+ mHeight = h;
}
// ----------------------------------------------------------------------------
@@ -469,139 +329,26 @@ void Layer::setSizeChanged(uint32_t w, uint32_t h)
void Layer::lockPageFlip(bool& recomputeVisibleRegions)
{
- uint32_t state = android_atomic_or(eBusy, &(lcblk->swapState));
- // preemptively block the client, because he might set
- // eFlipRequested at any time and want to use this buffer
- // for the next frame. This will be unset below if it
- // turns out we didn't need it.
-
- uint32_t mask = eInvalidSurface | eFlipRequested | eResizeRequested;
- if (!(state & mask))
- return;
-
- if (UNLIKELY(state & eInvalidSurface)) {
- // if eInvalidSurface is set, this means the surface
- // became invalid during a transaction (NO_MEMORY for instance)
- scheduleBroadcast();
+ ssize_t buf = lcblk->retireAndLock();
+ if (buf < NO_ERROR) {
+ //LOGW("nothing to retire (%s)", strerror(-buf));
+ // NOTE: here the buffer is locked because we will used
+ // for composition later in the loop
return;
}
-
- if (UNLIKELY(state & eFlipRequested)) {
- uint32_t oldState;
- mPostedDirtyRegion = post(&oldState, recomputeVisibleRegions);
- if (oldState & eNextFlipPending) {
- // Process another round (we know at least a buffer
- // is ready for that client).
- mFlinger->signalEvent();
- }
- }
-}
-
-Region Layer::post(uint32_t* previousSate, bool& recomputeVisibleRegions)
-{
- // atomically swap buffers and (re)set eFlipRequested
- int32_t oldValue, newValue;
- layer_cblk_t * const lcblk = this->lcblk;
- do {
- oldValue = lcblk->swapState;
- // get the current value
-
- LOG_ASSERT(oldValue&eFlipRequested,
- "eFlipRequested not set, yet we're flipping! (state=0x%08lx)",
- long(oldValue));
-
- newValue = (oldValue ^ eIndex);
- // swap buffers
-
- newValue &= ~(eFlipRequested | eNextFlipPending);
- // clear eFlipRequested and eNextFlipPending
-
- if (oldValue & eNextFlipPending)
- newValue |= eFlipRequested;
- // if eNextFlipPending is set (second buffer already has something
- // in it) we need to reset eFlipRequested because the client
- // might never do it
-
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- *previousSate = oldValue;
- const int32_t index = (newValue & eIndex) ^ 1;
- mFrontBufferIndex = index;
+ // we retired a buffer, which becomes the new front buffer
+ mFrontBufferIndex = buf;
- /* NOTE: it's safe to set this flag here because this is only touched
- * from LayerBitmap::allocate(), which by construction cannot happen
- * while we're in post().
- */
- lcblk->surface[index].flags &= ~surface_info_t::eBufferDirty;
-
- // ... post the new front-buffer
- Region dirty(lcblk->region + index);
- dirty.andSelf(frontBuffer().getBounds());
-
- //LOGD("Did post oldValue=%08lx, newValue=%08lx, mFrontBufferIndex=%u\n",
- // oldValue, newValue, mFrontBufferIndex);
- //dirty.dump("dirty");
+ // get the dirty region
+ sp<Buffer> newFrontBuffer(getBuffer(buf));
+ const Region dirty(lcblk->getDirtyRegion(buf));
+ mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
- if (UNLIKELY(oldValue & eResizeRequested)) {
-
- LOGD_IF(DEBUG_RESIZE,
- "post (layer=%p), state=%08x, "
- "index=%d, (%dx%d), (%dx%d)",
- this, newValue,
- int(1-index),
- int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
- int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
-
- // here, we just posted the surface and we have resolved
- // the front/back buffer indices. The client is blocked, so
- // it cannot start using the new backbuffer.
-
- // If the backbuffer was resized in THIS round, we actually cannot
- // resize the frontbuffer because it has *just* been drawn (and we
- // would have nothing to draw). In this case we just skip the resize
- // it'll happen after the next page flip or during the next
- // transaction.
-
- const uint32_t mask = (1-index) ? eResizeBuffer1 : eResizeBuffer0;
- if (mResizeTransactionDone && (newValue & mask)) {
- // Resize the layer's second buffer only if the transaction
- // happened. It may not have happened yet if eResizeRequested
- // was set immediately after the "transactionRequested" test,
- // in which case the drawing state's size would be wrong.
- mFreezeLock.clear();
- const Layer::State& s(drawingState());
- if (resize(1-index, s.w, s.h, "post") == NO_ERROR) {
- do {
- oldValue = lcblk->swapState;
- if ((oldValue & eResizeRequested) == eResizeRequested) {
- // ugh, another resize was requested since we processed
- // the first buffer, don't free the client, and let
- // the next transaction handle everything.
- break;
- }
- newValue = oldValue & ~mask;
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- }
- mResizeTransactionDone = false;
- recomputeVisibleRegions = true;
- this->contentDirty = true;
- }
- }
+ // FIXME: signal an event if we have more buffers waiting
+ // mFlinger->signalEvent();
- reloadTexture(dirty);
-
- return dirty;
-}
-
-Point Layer::getPhysicalSize() const
-{
- sp<const Buffer> front(frontBuffer().getBuffer());
- Point size(front->getWidth(), front->getHeight());
- if ((size.x | size.y) == 0) {
- // if we don't have a buffer yet, just use the state's size.
- size = LayerBase::getPhysicalSize();
- }
- return size;
+ reloadTexture( mPostedDirtyRegion );
}
void Layer::unlockPageFlip(
@@ -622,21 +369,15 @@ void Layer::unlockPageFlip(
// is in screen space as well).
dirtyRegion.andSelf(visibleRegionScreen);
outDirtyRegion.orSelf(dirtyRegion);
-
- // client could be blocked, so signal them so they get a
- // chance to reevaluate their condition.
- scheduleBroadcast();
}
}
void Layer::finishPageFlip()
{
- if (LIKELY(!(lcblk->swapState & eInvalidSurface))) {
- LOGE_IF(!(lcblk->swapState & eBusy),
- "layer %p wasn't locked!", this);
- android_atomic_and(~eBusy, &(lcblk->swapState));
- }
- scheduleBroadcast();
+ status_t err = lcblk->unlock( mFrontBufferIndex );
+ LOGE_IF(err!=NO_ERROR,
+ "layer %p, buffer=%d wasn't locked!",
+ this, mFrontBufferIndex);
}
// ---------------------------------------------------------------------------
@@ -651,12 +392,16 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer(int usage)
+sp<SurfaceBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
{
- sp<SurfaceBuffer> buffer = 0;
+ sp<SurfaceBuffer> buffer;
sp<Layer> owner(getOwner());
if (owner != 0) {
- buffer = owner->peekBuffer(usage);
+ LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
+ "getBuffer() index (%d) out of range", index);
+ if (uint32_t(index) < NUM_BUFFERS) {
+ buffer = owner->requestBuffer(index, usage);
+ }
}
return buffer;
}
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index add5d50..3b4489e 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -21,10 +21,6 @@
#include <sys/types.h>
#include <ui/PixelFormat.h>
-
-#include <private/ui/SharedState.h>
-#include <private/ui/LayerState.h>
-
#include <pixelflinger/pixelflinger.h>
#include <EGL/egl.h>
@@ -32,7 +28,7 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
-#include "LayerBitmap.h"
+#include "Buffer.h"
#include "LayerBase.h"
#include "Transform.h"
@@ -41,12 +37,12 @@ namespace android {
// ---------------------------------------------------------------------------
class Client;
-class LayerBitmap;
class FreezeLock;
+class Buffer;
// ---------------------------------------------------------------------------
-const int NUM_BUFFERS = 2;
+const size_t NUM_BUFFERS = 2;
class Layer : public LayerBaseClient
{
@@ -56,23 +52,22 @@ public:
virtual char const* getTypeID() const { return typeID; }
virtual uint32_t getTypeInfo() const { return typeInfo; }
+
+ SharedBufferServer* lcblk;
+
+
Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client, int32_t i);
virtual ~Layer();
- inline PixelFormat pixelFormat() const {
- return frontBuffer().getPixelFormat();
- }
+ status_t setBuffers(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t flags=0);
- status_t setBuffers( uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags=0);
+ void setDrawingSize(uint32_t w, uint32_t h);
virtual void onDraw(const Region& clip) const;
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
- virtual void setSizeChanged(uint32_t w, uint32_t h);
virtual uint32_t doTransaction(uint32_t transactionFlags);
- virtual Point getPhysicalSize() const;
virtual void lockPageFlip(bool& recomputeVisibleRegions);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
virtual void finishPageFlip();
@@ -80,42 +75,31 @@ public:
virtual bool isSecure() const { return mSecure; }
virtual sp<Surface> createSurface() const;
virtual status_t ditch();
-
- const LayerBitmap& getBuffer(int i) const { return mBuffers[i]; }
- LayerBitmap& getBuffer(int i) { return mBuffers[i]; }
-
+
// only for debugging
- const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
+ inline sp<Buffer> getBuffer(int i) { return mBuffers[i]; }
+ // only for debugging
+ inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
+ // only for debugging
+ inline PixelFormat pixelFormat() const { return mFormat; }
private:
- inline const LayerBitmap&
- frontBuffer() const { return getBuffer(mFrontBufferIndex); }
- inline LayerBitmap&
- frontBuffer() { return getBuffer(mFrontBufferIndex); }
- inline const LayerBitmap&
- backBuffer() const { return getBuffer(1-mFrontBufferIndex); }
- inline LayerBitmap&
- backBuffer() { return getBuffer(1-mFrontBufferIndex); }
-
+ inline sp<Buffer> getFrontBuffer() {
+ return mBuffers[mFrontBufferIndex];
+ }
+
void reloadTexture(const Region& dirty);
- status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
- Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
- sp<SurfaceBuffer> peekBuffer(int usage);
+ sp<SurfaceBuffer> requestBuffer(int index, int usage);
void destroy();
- void scheduleBroadcast();
-
- class SurfaceLayer : public LayerBaseClient::Surface
- {
+ class SurfaceLayer : public LayerBaseClient::Surface {
public:
- SurfaceLayer(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, const sp<Layer>& owner);
- ~SurfaceLayer();
-
+ SurfaceLayer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<Layer>& owner);
+ ~SurfaceLayer();
private:
- virtual sp<SurfaceBuffer> getBuffer(int usage);
-
+ virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
}
@@ -125,13 +109,20 @@ private:
sp<Surface> mSurface;
bool mSecure;
- LayerBitmap mBuffers[NUM_BUFFERS];
- Texture mTextures[NUM_BUFFERS];
int32_t mFrontBufferIndex;
bool mNeedsBlending;
- bool mResizeTransactionDone;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
+ PixelFormat mFormat;
+ uint32_t mBufferFlags;
+
+ // protected by mLock
+ sp<Buffer> mBuffers[NUM_BUFFERS];
+ Texture mTextures[NUM_BUFFERS];
+ uint32_t mWidth;
+ uint32_t mHeight;
+
+ mutable Mutex mLock;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index ec38fe9..62e41b0 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -30,7 +30,6 @@
#include "clz.h"
#include "LayerBase.h"
-#include "LayerBlur.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -127,9 +126,6 @@ uint32_t LayerBase::setTransactionFlags(uint32_t flags) {
return android_atomic_or(flags, &mTransactionFlags);
}
-void LayerBase::setSizeChanged(uint32_t w, uint32_t h) {
-}
-
bool LayerBase::setPosition(int32_t x, int32_t y) {
if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
return false;
@@ -149,7 +145,6 @@ bool LayerBase::setLayer(uint32_t z) {
bool LayerBase::setSize(uint32_t w, uint32_t h) {
if (mCurrentState.w == w && mCurrentState.h == h)
return false;
- setSizeChanged(w, h);
mCurrentState.w = w;
mCurrentState.h = h;
requestTransaction();
@@ -219,21 +214,14 @@ uint32_t LayerBase::doTransaction(uint32_t flags)
return flags;
}
-Point LayerBase::getPhysicalSize() const
-{
- const Layer::State& front(drawingState());
- return Point(front.w, front.h);
-}
-
void LayerBase::validateVisibility(const Transform& planeTransform)
{
const Layer::State& s(drawingState());
const Transform tr(planeTransform * s.transform);
const bool transformed = tr.transformed();
- const Point size(getPhysicalSize());
- uint32_t w = size.x;
- uint32_t h = size.y;
+ uint32_t w = s.w;
+ uint32_t h = s.h;
tr.transform(mVertices[0], 0, 0);
tr.transform(mVertices[1], 0, h);
tr.transform(mVertices[2], w, h);
@@ -655,9 +643,7 @@ int32_t LayerBaseClient::sIdentity = 0;
LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client, int32_t i)
: LayerBase(flinger, display), client(client),
- lcblk( client!=0 ? &(client->ctrlblk->layers[i]) : 0 ),
- mIndex(i),
- mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
+ mIndex(i), mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
{
}
@@ -666,11 +652,8 @@ void LayerBaseClient::onFirstRef()
sp<Client> client(this->client.promote());
if (client != 0) {
client->bindLayer(this, mIndex);
- // Initialize this layer's control block
- memset(this->lcblk, 0, sizeof(layer_cblk_t));
- this->lcblk->identity = mIdentity;
- Region::writeEmpty(&(this->lcblk->region[0]), sizeof(flat_region_t));
- Region::writeEmpty(&(this->lcblk->region[1]), sizeof(flat_region_t));
+ // Initialize this layer's identity
+ client->ctrlblk->setIdentity(mIndex, mIdentity);
}
}
@@ -759,7 +742,7 @@ status_t LayerBaseClient::Surface::onTransact(
return BnSurface::onTransact(code, data, reply, flags);
}
-sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer(int)
+sp<SurfaceBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
{
return NULL;
}
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 2168de0..78bb4bf 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -23,6 +23,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
#include <utils/RefBase.h>
@@ -137,11 +138,6 @@ public:
virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
/**
- * setSizeChanged - called when the *current* state's size is changed.
- */
- virtual void setSizeChanged(uint32_t w, uint32_t h);
-
- /**
* doTransaction - process the transaction. This is a good place to figure
* out which attributes of the surface have changed.
*/
@@ -161,13 +157,6 @@ public:
virtual void setCoveredRegion(const Region& coveredRegion);
/**
- * getPhysicalSize - returns the physical size of the drawing state of
- * the surface. If the surface is backed by a bitmap, this is the size of
- * the bitmap (as opposed to the size of the drawing state).
- */
- virtual Point getPhysicalSize() const;
-
- /**
* validateVisibility - cache a bunch of things
*/
virtual void validateVisibility(const Transform& globalTransform);
@@ -308,8 +297,8 @@ public:
virtual ~LayerBaseClient();
virtual void onFirstRef();
- wp<Client> client;
- layer_cblk_t* const lcblk;
+ wp<Client> client;
+// SharedBufferServer* lcblk;
inline uint32_t getIdentity() const { return mIdentity; }
inline int32_t clientIndex() const { return mIndex; }
@@ -336,7 +325,7 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<SurfaceBuffer> getBuffer(int usage);
+ virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 8a55a3f..433b48e 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -28,6 +28,7 @@
#include <hardware/copybit.h>
+#include "Buffer.h"
#include "BufferAllocator.h"
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
@@ -58,7 +59,7 @@ LayerBuffer::~LayerBuffer()
void LayerBuffer::onFirstRef()
{
LayerBaseClient::onFirstRef();
- mSurface = new SurfaceBuffer(mFlinger, clientIndex(),
+ mSurface = new SurfaceLayerBuffer(mFlinger, clientIndex(),
const_cast<LayerBuffer *>(this));
}
@@ -181,21 +182,21 @@ sp<LayerBuffer::Source> LayerBuffer::clearSource() {
}
// ============================================================================
-// LayerBuffer::SurfaceBuffer
+// LayerBuffer::SurfaceLayerBuffer
// ============================================================================
-LayerBuffer::SurfaceBuffer::SurfaceBuffer(const sp<SurfaceFlinger>& flinger,
+LayerBuffer::SurfaceLayerBuffer::SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
SurfaceID id, const sp<LayerBuffer>& owner)
: LayerBaseClient::Surface(flinger, id, owner->getIdentity(), owner)
{
}
-LayerBuffer::SurfaceBuffer::~SurfaceBuffer()
+LayerBuffer::SurfaceLayerBuffer::~SurfaceLayerBuffer()
{
unregisterBuffers();
}
-status_t LayerBuffer::SurfaceBuffer::registerBuffers(
+status_t LayerBuffer::SurfaceLayerBuffer::registerBuffers(
const ISurface::BufferHeap& buffers)
{
sp<LayerBuffer> owner(getOwner());
@@ -204,21 +205,21 @@ status_t LayerBuffer::SurfaceBuffer::registerBuffers(
return NO_INIT;
}
-void LayerBuffer::SurfaceBuffer::postBuffer(ssize_t offset)
+void LayerBuffer::SurfaceLayerBuffer::postBuffer(ssize_t offset)
{
sp<LayerBuffer> owner(getOwner());
if (owner != 0)
owner->postBuffer(offset);
}
-void LayerBuffer::SurfaceBuffer::unregisterBuffers()
+void LayerBuffer::SurfaceLayerBuffer::unregisterBuffers()
{
sp<LayerBuffer> owner(getOwner());
if (owner != 0)
owner->unregisterBuffers();
}
-sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay(
+sp<OverlayRef> LayerBuffer::SurfaceLayerBuffer::createOverlay(
uint32_t w, uint32_t h, int32_t format) {
sp<OverlayRef> result;
sp<LayerBuffer> owner(getOwner());
@@ -462,8 +463,8 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
const int tmp_h = floorf(src_height * yscale);
if (mTempBitmap==0 ||
- mTempBitmap->getWidth() < tmp_w ||
- mTempBitmap->getHeight() < tmp_h) {
+ mTempBitmap->getWidth() < size_t(tmp_w) ||
+ mTempBitmap->getHeight() < size_t(tmp_h)) {
mTempBitmap.clear();
mTempBitmap = new android::Buffer(
tmp_w, tmp_h, src.img.format,
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 8057219..e539f68 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -24,7 +24,6 @@
#include <private/ui/LayerState.h>
#include "LayerBase.h"
-#include "LayerBitmap.h"
struct copybit_device_t;
@@ -32,9 +31,12 @@ namespace android {
// ---------------------------------------------------------------------------
+class Buffer;
class Region;
class OverlayRef;
+// ---------------------------------------------------------------------------
+
class LayerBuffer : public LayerBaseClient
{
class Source : public LightRefBase<Source> {
@@ -179,12 +181,12 @@ private:
};
- class SurfaceBuffer : public LayerBaseClient::Surface
+ class SurfaceLayerBuffer : public LayerBaseClient::Surface
{
public:
- SurfaceBuffer(const sp<SurfaceFlinger>& flinger,
+ SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
SurfaceID id, const sp<LayerBuffer>& owner);
- virtual ~SurfaceBuffer();
+ virtual ~SurfaceLayerBuffer();
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index f613767..8ba0a9d 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -21,6 +21,7 @@
#include <utils/Errors.h>
#include <utils/Log.h>
+#include "Buffer.h"
#include "BufferAllocator.h"
#include "LayerDim.h"
#include "SurfaceFlinger.h"
diff --git a/libs/surfaceflinger/LayerDim.h b/libs/surfaceflinger/LayerDim.h
index 33bd49d..d4672a1 100644
--- a/libs/surfaceflinger/LayerDim.h
+++ b/libs/surfaceflinger/LayerDim.h
@@ -24,12 +24,11 @@
#include <EGL/eglext.h>
#include "LayerBase.h"
-#include "LayerBitmap.h"
-
-namespace android {
// ---------------------------------------------------------------------------
+namespace android {
+
class LayerDim : public LayerBaseClient
{
static bool sUseTexture;
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index c78921a..b368db6 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -44,12 +44,12 @@
#include <GLES/gl.h>
#include "clz.h"
+#include "Buffer.h"
#include "BufferAllocator.h"
#include "Layer.h"
#include "LayerBlur.h"
#include "LayerBuffer.h"
#include "LayerDim.h"
-#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -173,12 +173,12 @@ SurfaceFlinger::SurfaceFlinger()
: BnSurfaceComposer(), Thread(false),
mTransactionFlags(0),
mTransactionCount(0),
+ mResizeTransationPending(false),
mLayersRemoved(false),
mBootTime(systemTime()),
mHardwareTest("android.permission.HARDWARE_TEST"),
mAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"),
mDump("android.permission.DUMP"),
- mLastScheduledBroadcast(NULL),
mVisibleRegionsDirty(false),
mDeferReleaseConsole(false),
mFreezeDisplay(false),
@@ -497,13 +497,11 @@ bool SurfaceFlinger::threadLoop()
// release the clients before we flip ('cause flip might block)
unlockClients();
- executeScheduledBroadcasts();
postFramebuffer();
} else {
// pretend we did the post
unlockClients();
- executeScheduledBroadcasts();
usleep(16667); // 60 fps period
}
return true;
@@ -773,7 +771,8 @@ void SurfaceFlinger::computeVisibleRegions(
void SurfaceFlinger::commitTransaction()
{
mDrawingState = mCurrentState;
- mTransactionCV.signal();
+ mResizeTransationPending = false;
+ mTransactionCV.broadcast();
}
void SurfaceFlinger::handlePageFlip()
@@ -910,37 +909,6 @@ void SurfaceFlinger::unlockClients()
}
}
-void SurfaceFlinger::scheduleBroadcast(const sp<Client>& client)
-{
- if (mLastScheduledBroadcast != client) {
- mLastScheduledBroadcast = client;
- mScheduledBroadcasts.add(client);
- }
-}
-
-void SurfaceFlinger::executeScheduledBroadcasts()
-{
- SortedVector< wp<Client> >& list(mScheduledBroadcasts);
- size_t count = list.size();
- while (count--) {
- sp<Client> client = list[count].promote();
- if (client != 0) {
- per_client_cblk_t* const cblk = client->ctrlblk;
- if (cblk->lock.tryLock() == NO_ERROR) {
- cblk->cv.broadcast();
- list.removeAt(count);
- cblk->lock.unlock();
- } else {
- // schedule another round
- LOGW("executeScheduledBroadcasts() skipped, "
- "contention on the client. We'll try again later...");
- signalDelayedEvent(ms2ns(4));
- }
- }
- }
- mLastScheduledBroadcast = 0;
-}
-
void SurfaceFlinger::debugFlashRegions()
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
@@ -1129,18 +1097,10 @@ void SurfaceFlinger::free_resources_l()
mLayersRemoved = false;
// free resources associated with disconnected clients
- SortedVector< wp<Client> >& scheduledBroadcasts(mScheduledBroadcasts);
Vector< sp<Client> >& disconnectedClients(mDisconnectedClients);
const size_t count = disconnectedClients.size();
for (size_t i=0 ; i<count ; i++) {
sp<Client> client = disconnectedClients[i];
- // if this client is the scheduled broadcast list,
- // remove it from there (and we don't need to signal it
- // since it is dead).
- int32_t index = scheduledBroadcasts.indexOf(client);
- if (index >= 0) {
- scheduledBroadcasts.removeItemsAt(index);
- }
mTokens.release(client->cid);
}
disconnectedClients.clear();
@@ -1173,6 +1133,13 @@ void SurfaceFlinger::closeGlobalTransaction()
{
if (android_atomic_dec(&mTransactionCount) == 1) {
signalEvent();
+
+ // if there is a transaction with a resize, wait for it to
+ // take effect before returning.
+ Mutex::Autolock _l(mStateLock);
+ while (mResizeTransationPending) {
+ mTransactionCV.wait(mStateLock);
+ }
}
}
@@ -1424,8 +1391,10 @@ status_t SurfaceFlinger::setClientState(
}
}
if (what & eSizeChanged) {
- if (layer->setSize(s.w, s.h))
+ if (layer->setSize(s.w, s.h)) {
flags |= eTraversalNeeded;
+ mResizeTransationPending = true;
+ }
}
if (what & eAlphaChanged) {
if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
@@ -1543,28 +1512,27 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
"id=0x%08x, client=0x%08x, identity=%u\n",
lbc->clientIndex(), client.get() ? client->cid : 0,
lbc->getIdentity());
+
+ result.append(buffer);
+ buffer[0] = 0;
}
- result.append(buffer);
- buffer[0] = 0;
/*** Layer ***/
sp<Layer> l = LayerBase::dynamicCast< Layer* >(layer.get());
if (l != 0) {
- const LayerBitmap& buf0(l->getBuffer(0));
- const LayerBitmap& buf1(l->getBuffer(1));
+ result.append( l->lcblk->dump(" ") );
+ sp<const Buffer> buf0(l->getBuffer(0));
+ sp<const Buffer> buf1(l->getBuffer(1));
snprintf(buffer, SIZE,
" "
"format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
- " freezeLock=%p, swapState=0x%08x\n",
+ " freezeLock=%p\n",
l->pixelFormat(),
- buf0.getWidth(), buf0.getHeight(),
- buf0.getBuffer()->getStride(),
- buf1.getWidth(), buf1.getHeight(),
- buf1.getBuffer()->getStride(),
- l->getFreezeLock().get(),
- l->lcblk->swapState);
+ buf0->getWidth(), buf0->getHeight(), buf0->getStride(),
+ buf1->getWidth(), buf1->getHeight(), buf1->getStride(),
+ l->getFreezeLock().get());
+ result.append(buffer);
+ buffer[0] = 0;
}
- result.append(buffer);
- buffer[0] = 0;
s.transparentRegion.dump(result, "transparentRegion");
layer->transparentRegionScreen.dump(result, "transparentRegionScreen");
layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
@@ -1657,8 +1625,12 @@ status_t SurfaceFlinger::onTransact(
const DisplayHardware& hw(graphicPlane(0).displayHardware());
mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
signalEvent();
+ return NO_ERROR;
+ }
+ case 1005:{ // force transaction
+ setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
+ return NO_ERROR;
}
- return NO_ERROR;
case 1007: // set mFreezeCount
mFreezeCount = data.readInt32();
return NO_ERROR;
@@ -1688,21 +1660,20 @@ Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger)
: ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger)
{
const int pgsize = getpagesize();
- const int cblksize = ((sizeof(per_client_cblk_t)+(pgsize-1))&~(pgsize-1));
+ const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
mCblkHeap = new MemoryHeapBase(cblksize, 0,
"SurfaceFlinger Client control-block");
- ctrlblk = static_cast<per_client_cblk_t *>(mCblkHeap->getBase());
+ ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
if (ctrlblk) { // construct the shared structure in-place.
- new(ctrlblk) per_client_cblk_t;
+ new(ctrlblk) SharedClient;
}
}
Client::~Client() {
if (ctrlblk) {
- const int pgsize = getpagesize();
- ctrlblk->~per_client_cblk_t(); // destroy our shared-structure.
+ ctrlblk->~SharedClient(); // destroy our shared-structure.
}
}
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index 69e2f2e..f207f85 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -34,7 +34,7 @@
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <private/ui/SharedState.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
#include "Barrier.h"
@@ -87,7 +87,7 @@ public:
}
// pointer to this client's control block
- per_client_cblk_t* ctrlblk;
+ SharedClient* ctrlblk;
ClientID cid;
@@ -268,8 +268,6 @@ private:
bool lockPageFlip(const LayerVector& currentLayers);
void unlockPageFlip(const LayerVector& currentLayers);
void handleRepaint();
- void scheduleBroadcast(const sp<Client>& client);
- void executeScheduledBroadcasts();
void postFramebuffer();
void composeSurfaces(const Region& dirty);
void unlockClients();
@@ -313,6 +311,7 @@ private:
volatile int32_t mTransactionFlags;
volatile int32_t mTransactionCount;
Condition mTransactionCV;
+ bool mResizeTransationPending;
// protected by mStateLock (but we could use another lock)
Tokenizer mTokens;
@@ -337,8 +336,6 @@ private:
Region mDirtyRegionRemovedLayer;
Region mInvalidRegion;
Region mWormholeRegion;
- wp<Client> mLastScheduledBroadcast;
- SortedVector< wp<Client> > mScheduledBroadcasts;
bool mVisibleRegionsDirty;
bool mDeferReleaseConsole;
bool mFreezeDisplay;
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 93c7263..348dd68 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -23,7 +23,9 @@ LOCAL_SRC_FILES:= \
PixelFormat.cpp \
Rect.cpp \
Region.cpp \
+ SharedBufferStack.cpp \
Surface.cpp \
+ SurfaceBuffer.cpp \
SurfaceComposerClient.cpp \
SurfaceFlingerSynchro.cpp
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index b78e8b5..a2dbe7f 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -71,12 +71,13 @@ public:
{
}
- virtual sp<SurfaceBuffer> getBuffer(int usage)
+ virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ data.writeInt32(bufferIdx);
data.writeInt32(usage);
- remote()->transact(GET_BUFFER, data, &reply);
+ remote()->transact(REQUEST_BUFFER, data, &reply);
sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
return buffer;
}
@@ -134,10 +135,11 @@ status_t BnSurface::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
- case GET_BUFFER: {
+ case REQUEST_BUFFER: {
CHECK_INTERFACE(ISurface, data, reply);
+ int bufferIdx = data.readInt32();
int usage = data.readInt32();
- sp<SurfaceBuffer> buffer(getBuffer(usage));
+ sp<SurfaceBuffer> buffer(requestBuffer(bufferIdx, usage));
return SurfaceBuffer::writeToParcel(reply, buffer.get());
}
case REGISTER_BUFFERS: {
diff --git a/libs/ui/SharedBufferStack.cpp b/libs/ui/SharedBufferStack.cpp
new file mode 100644
index 0000000..5995af5
--- /dev/null
+++ b/libs/ui/SharedBufferStack.cpp
@@ -0,0 +1,352 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SharedBufferStack"
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Debug.h>
+#include <utils/Log.h>
+#include <utils/threads.h>
+
+#include <private/ui/SharedBufferStack.h>
+
+#include <ui/Rect.h>
+#include <ui/Region.h>
+
+#define DEBUG_ATOMICS 0
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+SharedClient::SharedClient()
+ : lock(Mutex::SHARED)
+{
+}
+
+SharedClient::~SharedClient() {
+}
+
+
+// these functions are used by the clients
+status_t SharedClient::validate(size_t i) const {
+ if (uint32_t(i) >= uint32_t(NUM_LAYERS_MAX))
+ return BAD_INDEX;
+ return surfaces[i].status;
+}
+
+uint32_t SharedClient::getIdentity(size_t token) const {
+ return uint32_t(surfaces[token].identity);
+}
+
+status_t SharedClient::setIdentity(size_t token, uint32_t identity) {
+ if (token >= NUM_LAYERS_MAX)
+ return BAD_INDEX;
+ surfaces[token].identity = identity;
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+
+
+SharedBufferStack::SharedBufferStack()
+ : inUse(-1), identity(-1), status(NO_ERROR)
+{
+}
+
+status_t SharedBufferStack::setDirtyRegion(int buffer, const Region& dirty)
+{
+ if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+ return BAD_INDEX;
+
+ // in the current implementation we only send a single rectangle
+ const Rect bounds(dirty.getBounds());
+ FlatRegion& reg(dirtyRegion[buffer]);
+ reg.count = 1;
+ reg.rects[0] = uint16_t(bounds.left);
+ reg.rects[1] = uint16_t(bounds.top);
+ reg.rects[2] = uint16_t(bounds.right);
+ reg.rects[3] = uint16_t(bounds.bottom);
+ return NO_ERROR;
+}
+
+Region SharedBufferStack::getDirtyRegion(int buffer) const
+{
+ Region res;
+ if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+ return res;
+
+ const FlatRegion& reg(dirtyRegion[buffer]);
+ res.set(Rect(reg.rects[0], reg.rects[1], reg.rects[2], reg.rects[3]));
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferBase::SharedBufferBase(SharedClient* sharedClient,
+ int surface, int num)
+ : mSharedClient(sharedClient),
+ mSharedStack(sharedClient->surfaces + surface),
+ mNumBuffers(num)
+{
+}
+
+SharedBufferBase::~SharedBufferBase()
+{
+}
+
+uint32_t SharedBufferBase::getIdentity()
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.identity;
+}
+
+size_t SharedBufferBase::getFrontBuffer() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return size_t( stack.head );
+}
+
+String8 SharedBufferBase::dump(char const* prefix) const
+{
+ const size_t SIZE = 1024;
+ char buffer[SIZE];
+ String8 result;
+ SharedBufferStack& stack( *mSharedStack );
+ snprintf(buffer, SIZE,
+ "%s[ head=%2d, available=%2d, queued=%2d ] "
+ "reallocMask=%08x, inUse=%2d, identity=%d, status=%d\n",
+ prefix, stack.head, stack.available, stack.queued,
+ stack.reallocMask, stack.inUse, stack.identity, stack.status);
+ result.append(buffer);
+ return result;
+}
+
+
+// ============================================================================
+// conditions and updates
+// ============================================================================
+
+SharedBufferClient::DequeueCondition::DequeueCondition(
+ SharedBufferClient* sbc) : ConditionBase(sbc) {
+}
+bool SharedBufferClient::DequeueCondition::operator()() {
+ return stack.available > 0;
+}
+
+SharedBufferClient::LockCondition::LockCondition(
+ SharedBufferClient* sbc, int buf) : ConditionBase(sbc), buf(buf) {
+}
+bool SharedBufferClient::LockCondition::operator()() {
+ return (buf != stack.head ||
+ (stack.queued > 0 && stack.inUse != buf));
+}
+
+SharedBufferServer::ReallocateCondition::ReallocateCondition(
+ SharedBufferBase* sbb, int buf) : ConditionBase(sbb), buf(buf) {
+}
+bool SharedBufferServer::ReallocateCondition::operator()() {
+ // TODO: we should also check that buf has been dequeued
+ return (buf != stack.head);
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferClient::QueueUpdate::QueueUpdate(SharedBufferBase* sbb)
+ : UpdateBase(sbb) {
+}
+ssize_t SharedBufferClient::QueueUpdate::operator()() {
+ android_atomic_inc(&stack.queued);
+ return NO_ERROR;
+}
+
+SharedBufferClient::UndoDequeueUpdate::UndoDequeueUpdate(SharedBufferBase* sbb)
+ : UpdateBase(sbb) {
+}
+ssize_t SharedBufferClient::UndoDequeueUpdate::operator()() {
+ android_atomic_inc(&stack.available);
+ return NO_ERROR;
+}
+
+SharedBufferServer::UnlockUpdate::UnlockUpdate(
+ SharedBufferBase* sbb, int lockedBuffer)
+ : UpdateBase(sbb), lockedBuffer(lockedBuffer) {
+}
+ssize_t SharedBufferServer::UnlockUpdate::operator()() {
+ if (stack.inUse != lockedBuffer) {
+ LOGE("unlocking %d, but currently locked buffer is %d",
+ lockedBuffer, stack.inUse);
+ return BAD_VALUE;
+ }
+ android_atomic_write(-1, &stack.inUse);
+ return NO_ERROR;
+}
+
+SharedBufferServer::RetireUpdate::RetireUpdate(
+ SharedBufferBase* sbb, int numBuffers)
+ : UpdateBase(sbb), numBuffers(numBuffers) {
+}
+ssize_t SharedBufferServer::RetireUpdate::operator()() {
+ // head is only written in this function, which is single-thread.
+ int32_t head = stack.head;
+
+ // Preventively lock the current buffer before updating queued.
+ android_atomic_write(head, &stack.inUse);
+
+ // Decrement the number of queued buffers
+ int32_t queued;
+ do {
+ queued = stack.queued;
+ if (queued == 0) {
+ return NOT_ENOUGH_DATA;
+ }
+ } while (android_atomic_cmpxchg(queued, queued-1, &stack.queued));
+
+ // update the head pointer
+ head = ((head+1 >= numBuffers) ? 0 : head+1);
+
+ // lock the buffer before advancing head, which automatically unlocks
+ // the buffer we preventively locked upon entering this function
+ android_atomic_write(head, &stack.inUse);
+
+ // advance head
+ android_atomic_write(head, &stack.head);
+
+ // now that head has moved, we can increment the number of available buffers
+ android_atomic_inc(&stack.available);
+ return head;
+}
+
+// ============================================================================
+
+SharedBufferClient::SharedBufferClient(SharedClient* sharedClient,
+ int surface, int num)
+ : SharedBufferBase(sharedClient, surface, num), tail(0)
+{
+}
+
+ssize_t SharedBufferClient::dequeue()
+{
+ //LOGD("[%d] about to dequeue a buffer",
+ // mSharedStack->identity);
+ DequeueCondition condition(this);
+ status_t err = waitForCondition(condition);
+ if (err != NO_ERROR)
+ return ssize_t(err);
+
+
+ SharedBufferStack& stack( *mSharedStack );
+ // NOTE: 'stack.available' is part of the conditions, however
+ // decrementing it, never changes any conditions, so we don't need
+ // to do this as part of an update.
+ if (android_atomic_dec(&stack.available) == 0) {
+ LOGW("dequeue probably called from multiple threads!");
+ }
+
+ int dequeued = tail;
+ tail = ((tail+1 >= mNumBuffers) ? 0 : tail+1);
+ LOGD_IF(DEBUG_ATOMICS, "dequeued=%d, tail=%d, %s",
+ dequeued, tail, dump("").string());
+ return dequeued;
+}
+
+status_t SharedBufferClient::undoDequeue(int buf)
+{
+ UndoDequeueUpdate update(this);
+ status_t err = updateCondition( update );
+ return err;
+}
+
+status_t SharedBufferClient::lock(int buf)
+{
+ LockCondition condition(this, buf);
+ status_t err = waitForCondition(condition);
+ return err;
+}
+
+status_t SharedBufferClient::queue(int buf)
+{
+ QueueUpdate update(this);
+ status_t err = updateCondition( update );
+ LOGD_IF(DEBUG_ATOMICS, "queued=%d, %s", buf, dump("").string());
+ return err;
+}
+
+bool SharedBufferClient::needNewBuffer(int buffer) const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ const uint32_t mask = 1<<buffer;
+ return (android_atomic_and(~mask, &stack.reallocMask) & mask) != 0;
+}
+
+status_t SharedBufferClient::setDirtyRegion(int buffer, const Region& reg)
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.setDirtyRegion(buffer, reg);
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferServer::SharedBufferServer(SharedClient* sharedClient,
+ int surface, int num)
+ : SharedBufferBase(sharedClient, surface, num)
+{
+ mSharedStack->head = num-1;
+ mSharedStack->available = num;
+ mSharedStack->queued = 0;
+ mSharedStack->reallocMask = 0;
+ memset(mSharedStack->dirtyRegion, 0, sizeof(mSharedStack->dirtyRegion));
+}
+
+ssize_t SharedBufferServer::retireAndLock()
+{
+ RetireUpdate update(this, mNumBuffers);
+ ssize_t buf = updateCondition( update );
+ LOGD_IF(DEBUG_ATOMICS, "retire=%d, %s", int(buf), dump("").string());
+ return buf;
+}
+
+status_t SharedBufferServer::unlock(int buffer)
+{
+ UnlockUpdate update(this, buffer);
+ status_t err = updateCondition( update );
+ return err;
+}
+
+status_t SharedBufferServer::reallocate()
+{
+ SharedBufferStack& stack( *mSharedStack );
+ uint32_t mask = (1<<mNumBuffers)-1;
+ android_atomic_or(mask, &stack.reallocMask);
+ return NO_ERROR;
+}
+
+status_t SharedBufferServer::assertReallocate(int buffer)
+{
+ ReallocateCondition condition(this, buffer);
+ status_t err = waitForCondition(condition);
+ return err;
+}
+
+Region SharedBufferServer::getDirtyRegion(int buffer) const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.getDirtyRegion(buffer);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 474308a..c3fbea2 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -25,6 +25,7 @@
#include <utils/Errors.h>
#include <utils/threads.h>
+#include <utils/CallStack.h>
#include <binder/IPCThreadState.h>
#include <binder/IMemory.h>
#include <utils/Log.h>
@@ -38,102 +39,12 @@
#include <pixelflinger/pixelflinger.h>
-#include <private/ui/SharedState.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
#include <private/ui/SurfaceBuffer.h>
namespace android {
-// ============================================================================
-// SurfaceBuffer
-// ============================================================================
-
-SurfaceBuffer::SurfaceBuffer()
- : BASE(), mOwner(false), mBufferMapper(BufferMapper::get())
-{
- width =
- height =
- stride =
- format =
- usage = 0;
- handle = NULL;
-}
-
-SurfaceBuffer::SurfaceBuffer(const Parcel& data)
- : BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
-{
- // we own the handle in this case
- width = data.readInt32();
- if (width < 0) {
- width = height = stride = format = usage = 0;
- handle = 0;
- } else {
- height = data.readInt32();
- stride = data.readInt32();
- format = data.readInt32();
- usage = data.readInt32();
- handle = data.readNativeHandle();
- }
-}
-
-SurfaceBuffer::~SurfaceBuffer()
-{
- if (handle && mOwner) {
- native_handle_close(handle);
- native_handle_delete(const_cast<native_handle*>(handle));
- }
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
-{
- const Rect lockBounds(width, height);
- status_t res = lock(usage, lockBounds, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
-{
- if (rect.left < 0 || rect.right > this->width ||
- rect.top < 0 || rect.bottom > this->height) {
- LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
- rect.left, rect.top, rect.right, rect.bottom,
- this->width, this->height);
- return BAD_VALUE;
- }
- status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::unlock()
-{
- status_t res = getBufferMapper().unlock(handle);
- return res;
-}
-
-status_t SurfaceBuffer::writeToParcel(Parcel* reply,
- android_native_buffer_t const* buffer)
-{
- if (buffer == NULL)
- return BAD_VALUE;
-
- if (buffer->width < 0 || buffer->height < 0)
- return BAD_VALUE;
-
- status_t err = NO_ERROR;
- if (buffer->handle == NULL) {
- // this buffer doesn't have a handle
- reply->writeInt32(NO_MEMORY);
- } else {
- reply->writeInt32(buffer->width);
- reply->writeInt32(buffer->height);
- reply->writeInt32(buffer->stride);
- reply->writeInt32(buffer->format);
- reply->writeInt32(buffer->usage);
- err = reply->writeNativeHandle(buffer->handle);
- }
- return err;
-}
-
// ----------------------------------------------------------------------
static status_t copyBlt(
@@ -324,7 +235,7 @@ status_t SurfaceControl::setFreezeTint(uint32_t tint) {
return client->setFreezeTint(mToken, tint);
}
-status_t SurfaceControl::validate(per_client_cblk_t const* cblk) const
+status_t SurfaceControl::validate(SharedClient const* cblk) const
{
if (mToken<0 || mClient==0) {
LOGE("invalid token (%d, identity=%u) or client (%p)",
@@ -341,9 +252,10 @@ status_t SurfaceControl::validate(per_client_cblk_t const* cblk) const
mToken, mIdentity, err, strerror(-err));
return err;
}
- if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
+ uint32_t identity = cblk->getIdentity(mToken);
+ if (mIdentity != identity) {
LOGE("using an invalid surface id=%d, identity=%u should be %d",
- mToken, mIdentity, cblk->layers[mToken].identity);
+ mToken, mIdentity, identity);
return NO_INIT;
}
return NO_ERROR;
@@ -398,14 +310,17 @@ Surface::Surface(const sp<SurfaceControl>& surface)
: mClient(surface->mClient), mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
- mBufferMapper(BufferMapper::get()),
+ mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
+ mSharedBufferClient = new SharedBufferClient(
+ mClient->mControl, mToken, 2);
+
init();
}
Surface::Surface(const Parcel& parcel)
- : mBufferMapper(BufferMapper::get())
+ : mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL)
{
sp<IBinder> clientBinder = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
@@ -416,9 +331,14 @@ Surface::Surface(const Parcel& parcel)
mFormat = parcel.readInt32();
mFlags = parcel.readInt32();
- if (clientBinder != NULL)
+ // FIXME: what does that mean if clientBinder is NULL here?
+ if (clientBinder != NULL) {
mClient = SurfaceComposerClient::clientForConnection(clientBinder);
+ mSharedBufferClient = new SharedBufferClient(
+ mClient->mControl, mToken, 2);
+ }
+
init();
}
@@ -442,6 +362,7 @@ void Surface::init()
// be default we request a hardware surface
mUsage = GRALLOC_USAGE_HW_RENDER;
mUsageChanged = true;
+ mNeedFullUpdate = false;
}
Surface::~Surface()
@@ -458,6 +379,7 @@ Surface::~Surface()
// happen without delay, since these resources are quite heavy.
mClient.clear();
mSurface.clear();
+ delete mSharedBufferClient;
IPCThreadState::self()->flushCommands();
}
@@ -473,7 +395,7 @@ bool Surface::isValid() {
return mToken>=0 && mClient!=0;
}
-status_t Surface::validate(per_client_cblk_t const* cblk) const
+status_t Surface::validate(SharedClient const* cblk) const
{
sp<SurfaceComposerClient> client(getClient());
if (mToken<0 || mClient==0) {
@@ -491,9 +413,10 @@ status_t Surface::validate(per_client_cblk_t const* cblk) const
mToken, mIdentity, err, strerror(-err));
return err;
}
- if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
+ uint32_t identity = cblk->getIdentity(mToken);
+ if (mIdentity != identity) {
LOGE("using an invalid surface id=%d, identity=%u should be %d",
- mToken, mIdentity, cblk->layers[mToken].identity);
+ mToken, mIdentity, identity);
return NO_INIT;
}
return NO_ERROR;
@@ -511,42 +434,36 @@ bool Surface::isSameSurface(
// ----------------------------------------------------------------------------
-int Surface::setSwapInterval(android_native_window_t* window, int interval)
-{
+int Surface::setSwapInterval(android_native_window_t* window, int interval) {
return 0;
}
int Surface::dequeueBuffer(android_native_window_t* window,
- android_native_buffer_t** buffer)
-{
+ android_native_buffer_t** buffer) {
Surface* self = getSelf(window);
return self->dequeueBuffer(buffer);
}
int Surface::lockBuffer(android_native_window_t* window,
- android_native_buffer_t* buffer)
-{
+ android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->lockBuffer(buffer);
}
int Surface::queueBuffer(android_native_window_t* window,
- android_native_buffer_t* buffer)
-{
+ android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->queueBuffer(buffer);
}
int Surface::query(android_native_window_t* window,
- int what, int* value)
-{
+ int what, int* value) {
Surface* self = getSelf(window);
return self->query(what, value);
}
int Surface::perform(android_native_window_t* window,
- int operation, ...)
-{
+ int operation, ...) {
va_list args;
va_start(args, operation);
Surface* self = getSelf(window);
@@ -557,8 +474,7 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
-status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
-{
+status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer) {
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
if (err == NO_ERROR) {
@@ -567,70 +483,49 @@ status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
return err;
}
-status_t Surface::lockBuffer(const sp<SurfaceBuffer>& buffer)
-{
- return lockBuffer(buffer.get());
-}
-
-status_t Surface::queueBuffer(const sp<SurfaceBuffer>& buffer)
-{
- return queueBuffer(buffer.get());
-}
-
// ----------------------------------------------------------------------------
+
int Surface::dequeueBuffer(android_native_buffer_t** buffer)
{
- // FIXME: dequeueBuffer() needs proper implementation
-
- Mutex::Autolock _l(mSurfaceLock);
-
sp<SurfaceComposerClient> client(getClient());
- per_client_cblk_t* const cblk = client->mControl;
- status_t err = validate(cblk);
+ status_t err = validate(client->mControl);
if (err != NO_ERROR)
return err;
- SurfaceID index(mToken);
-
- int32_t backIdx = cblk->lock_layer(size_t(index),
- per_client_cblk_t::BLOCKING);
-
- if (backIdx < 0)
- return status_t(backIdx);
-
- mBackbufferIndex = backIdx;
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- volatile const surface_info_t* const back = lcblk->surface + backIdx;
-
- const sp<SurfaceBuffer>& backBuffer(mBuffers[backIdx]);
-
- if (backBuffer==0 &&
- !((back->flags & surface_info_t::eNeedNewBuffer) || mUsageChanged)) {
- LOGW("dequeueBuffer: backbuffer is null, but eNeedNewBuffer "
- "is not set, fetching a buffer anyways...");
+ ssize_t bufIdx = mSharedBufferClient->dequeue();
+ if (bufIdx < 0) {
+ LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
+ return bufIdx;
}
-
- if ((back->flags & surface_info_t::eNeedNewBuffer) ||mUsageChanged ||
- backBuffer==0)
- {
- mUsageChanged = false;
- err = getBufferLocked(backIdx, mUsage);
+
+ // FIXME: in case of failure below, we need to undo the dequeue
+
+ uint32_t usage;
+ const bool usageChanged = getUsage(&usage);
+ const sp<SurfaceBuffer>& backBuffer(mBuffers[bufIdx]);
+ if ((backBuffer == 0) || usageChanged ||
+ mSharedBufferClient->needNewBuffer(bufIdx)) {
+ err = getBufferLocked(bufIdx, usage);
+ LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
+ bufIdx, usage, strerror(-err));
if (err == NO_ERROR) {
// reset the width/height with the what we get from the buffer
- const sp<SurfaceBuffer>& backBuffer(mBuffers[backIdx]);
mWidth = uint32_t(backBuffer->width);
mHeight = uint32_t(backBuffer->height);
}
}
+ // if we still don't have a buffer here, we probably ran out of memory
+ if (!err && backBuffer==0) {
+ err = NO_MEMORY;
+ }
+
if (err == NO_ERROR) {
- if (backBuffer != 0) {
- mDirtyRegion.set(backBuffer->width, backBuffer->height);
- *buffer = backBuffer.get();
- } else {
- err = NO_MEMORY;
- }
+ mDirtyRegion.set(backBuffer->width, backBuffer->height);
+ *buffer = backBuffer.get();
+ } else {
+ mSharedBufferClient->undoDequeue(bufIdx);
}
return err;
@@ -638,25 +533,21 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
int Surface::lockBuffer(android_native_buffer_t* buffer)
{
- Mutex::Autolock _l(mSurfaceLock);
-
sp<SurfaceComposerClient> client(getClient());
- per_client_cblk_t* const cblk = client->mControl;
- status_t err = validate(cblk);
+ status_t err = validate(client->mControl);
if (err != NO_ERROR)
return err;
- // FIXME: lockBuffer() needs proper implementation
- return 0;
+ int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ err = mSharedBufferClient->lock(bufIdx);
+ LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
+ return err;
}
int Surface::queueBuffer(android_native_buffer_t* buffer)
{
- Mutex::Autolock _l(mSurfaceLock);
-
sp<SurfaceComposerClient> client(getClient());
- per_client_cblk_t* const cblk = client->mControl;
- status_t err = validate(cblk);
+ status_t err = validate(client->mControl);
if (err != NO_ERROR)
return err;
@@ -664,30 +555,30 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
- // transmit the dirty region
- SurfaceID index(mToken);
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- _send_dirty_region(lcblk, mDirtyRegion);
+ int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
+ err = mSharedBufferClient->queue(bufIdx);
+ LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
- uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
- if (!(newstate & eNextFlipPending))
+ if (err == NO_ERROR) {
+ // FIXME: can we avoid this IPC if we know there is one pending?
client->signalServer();
-
- return NO_ERROR;
+ }
+ return err;
}
int Surface::query(int what, int* value)
{
switch (what) {
- case NATIVE_WINDOW_WIDTH:
- *value = int(mWidth);
- return NO_ERROR;
- case NATIVE_WINDOW_HEIGHT:
- *value = int(mHeight);
- return NO_ERROR;
- case NATIVE_WINDOW_FORMAT:
- *value = int(mFormat);
- return NO_ERROR;
+ case NATIVE_WINDOW_WIDTH:
+ *value = int(mWidth);
+ return NO_ERROR;
+ case NATIVE_WINDOW_HEIGHT:
+ *value = int(mHeight);
+ return NO_ERROR;
+ case NATIVE_WINDOW_FORMAT:
+ *value = int(mFormat);
+ return NO_ERROR;
}
return BAD_VALUE;
}
@@ -715,6 +606,17 @@ void Surface::setUsage(uint32_t reqUsage)
}
}
+bool Surface::getUsage(uint32_t* usage)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ *usage = mUsage;
+ if (mUsageChanged) {
+ mUsageChanged = false;
+ return true;
+ }
+ return false;
+}
+
// ----------------------------------------------------------------------------
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
@@ -723,43 +625,55 @@ status_t Surface::lock(SurfaceInfo* info, bool blocking) {
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
{
+ if (mApiLock.tryLock() != NO_ERROR) {
+ LOGE("calling Surface::lock() from different threads!");
+ CallStack stack;
+ stack.update();
+ stack.dump("Surface::lock called from different threads");
+ return WOULD_BLOCK;
+ }
+
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
sp<SurfaceBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
+ LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
- err = lockBuffer(backBuffer);
+ err = lockBuffer(backBuffer.get());
+ LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
+ backBuffer->getIndex(), strerror(-err));
if (err == NO_ERROR) {
// we handle copy-back here...
-
+
const Rect bounds(backBuffer->width, backBuffer->height);
Region scratch(bounds);
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
- sp<SurfaceComposerClient> client(getClient());
- per_client_cblk_t* const cblk = client->mControl;
- layer_cblk_t* const lcblk = &(cblk->layers[SurfaceID(mToken)]);
- volatile const surface_info_t* const back = lcblk->surface + mBackbufferIndex;
- if (back->flags & surface_info_t::eBufferDirty) {
- // content is meaningless in this case and the whole surface
- // needs to be redrawn.
+ if (mNeedFullUpdate) {
+ // reset newDirtyRegion to bounds when a buffer is reallocated
+ // it would be better if this information was associated with
+ // the buffer and made available to outside of Surface.
+ // This will do for now though.
+ mNeedFullUpdate = false;
newDirtyRegion.set(bounds);
} else {
newDirtyRegion.andSelf(bounds);
- const sp<SurfaceBuffer>& frontBuffer(mBuffers[1-mBackbufferIndex]);
- if (frontBuffer !=0 &&
- backBuffer->width == frontBuffer->width &&
- backBuffer->height == frontBuffer->height &&
- !(lcblk->flags & eNoCopyBack))
- {
- const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
- if (!copyback.isEmpty() && frontBuffer!=0) {
- // copy front to back
- copyBlt(backBuffer, frontBuffer, copyback);
- }
+ }
+
+ const sp<SurfaceBuffer>& frontBuffer(mPostedBuffer);
+ if (frontBuffer !=0 &&
+ backBuffer->width == frontBuffer->width &&
+ backBuffer->height == frontBuffer->height &&
+ !(mFlags & ISurfaceComposer::eDestroyBackbuffer))
+ {
+ const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+ if (!copyback.isEmpty() && frontBuffer!=0) {
+ // copy front to back
+ copyBlt(backBuffer, frontBuffer, copyback);
}
}
+
mDirtyRegion = newDirtyRegion;
mOldDirtyRegion = newDirtyRegion;
@@ -768,8 +682,8 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
newDirtyRegion.bounds(), &vaddr);
- LOGW_IF(res, "failed locking buffer %d (%p)",
- mBackbufferIndex, backBuffer->handle);
+ LOGW_IF(res, "failed locking buffer (handle = %p)",
+ backBuffer->handle);
mLockedBuffer = backBuffer;
other->w = backBuffer->width;
@@ -780,36 +694,29 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
other->bits = vaddr;
}
}
+ mApiLock.unlock();
return err;
}
status_t Surface::unlockAndPost()
{
- if (mLockedBuffer == 0)
+ if (mLockedBuffer == 0) {
+ LOGE("unlockAndPost failed, no locked buffer");
return BAD_VALUE;
+ }
- status_t res = mLockedBuffer->unlock();
- LOGW_IF(res, "failed unlocking buffer %d (%p)",
- mBackbufferIndex, mLockedBuffer->handle);
+ status_t err = mLockedBuffer->unlock();
+ LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
- status_t err = queueBuffer(mLockedBuffer);
+ err = queueBuffer(mLockedBuffer.get());
+ LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
+ mLockedBuffer->getIndex(), strerror(-err));
+
+ mPostedBuffer = mLockedBuffer;
mLockedBuffer = 0;
return err;
}
-void Surface::_send_dirty_region(
- layer_cblk_t* lcblk, const Region& dirty)
-{
- const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
- flat_region_t* flat_region = lcblk->region + index;
- status_t err = dirty.write(flat_region, sizeof(flat_region_t));
- if (err < NO_ERROR) {
- // region doesn't fit, use the bounds
- const Region reg(dirty.bounds());
- reg.write(flat_region, sizeof(flat_region_t));
- }
-}
-
void Surface::setSwapRectangle(const Rect& r) {
Mutex::Autolock _l(mSurfaceLock);
mSwapRectangle = r;
@@ -829,15 +736,22 @@ status_t Surface::getBufferLocked(int index, int usage)
currentBuffer.clear();
}
- sp<SurfaceBuffer> buffer = s->getBuffer(usage);
- LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
+ sp<SurfaceBuffer> buffer = s->requestBuffer(index, usage);
+ LOGE_IF(buffer==0,
+ "ISurface::getBuffer(%d, %08x) returned NULL",
+ index, usage);
if (buffer != 0) { // this should never happen by construction
+ LOGE_IF(buffer->handle == NULL,
+ "requestBuffer(%d, %08x) returned a buffer with a null handle",
+ index, usage);
if (buffer->handle != NULL) {
err = getBufferMapper().registerBuffer(buffer->handle);
LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
err, strerror(-err));
if (err == NO_ERROR) {
currentBuffer = buffer;
+ currentBuffer->setIndex(index);
+ mNeedFullUpdate = true;
}
}
}
diff --git a/libs/ui/SurfaceBuffer.cpp b/libs/ui/SurfaceBuffer.cpp
new file mode 100644
index 0000000..0510bc1
--- /dev/null
+++ b/libs/ui/SurfaceBuffer.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SurfaceBuffer"
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+#include <binder/Parcel.h>
+
+#include <ui/BufferMapper.h>
+#include <ui/Rect.h>
+#include <private/ui/SurfaceBuffer.h>
+
+namespace android {
+
+// ============================================================================
+// SurfaceBuffer
+// ============================================================================
+
+SurfaceBuffer::SurfaceBuffer()
+ : BASE(), mOwner(false), mBufferMapper(BufferMapper::get()), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+}
+
+SurfaceBuffer::SurfaceBuffer(const Parcel& data)
+ : BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
+{
+ // we own the handle in this case
+ width = data.readInt32();
+ if (width < 0) {
+ width = height = stride = format = usage = 0;
+ handle = 0;
+ } else {
+ height = data.readInt32();
+ stride = data.readInt32();
+ format = data.readInt32();
+ usage = data.readInt32();
+ handle = data.readNativeHandle();
+ }
+}
+
+SurfaceBuffer::~SurfaceBuffer()
+{
+ if (handle && mOwner) {
+ native_handle_close(handle);
+ native_handle_delete(const_cast<native_handle*>(handle));
+ }
+}
+
+status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lock(usage, lockBounds, vaddr);
+ return res;
+}
+
+status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
+ return res;
+}
+
+status_t SurfaceBuffer::unlock()
+{
+ status_t res = getBufferMapper().unlock(handle);
+ return res;
+}
+
+status_t SurfaceBuffer::writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer)
+{
+ if (buffer == NULL)
+ return BAD_VALUE;
+
+ if (buffer->width < 0 || buffer->height < 0)
+ return BAD_VALUE;
+
+ status_t err = NO_ERROR;
+ if (buffer->handle == NULL) {
+ // this buffer doesn't have a handle
+ reply->writeInt32(NO_MEMORY);
+ } else {
+ reply->writeInt32(buffer->width);
+ reply->writeInt32(buffer->height);
+ reply->writeInt32(buffer->stride);
+ reply->writeInt32(buffer->format);
+ reply->writeInt32(buffer->usage);
+ err = reply->writeNativeHandle(buffer->handle);
+ }
+ return err;
+}
+
+
+void SurfaceBuffer::setIndex(int index) {
+ mIndex = index;
+}
+
+int SurfaceBuffer::getIndex() const {
+ return mIndex;
+}
+
+
+}; // namespace android
+
diff --git a/libs/ui/SurfaceComposerClient.cpp b/libs/ui/SurfaceComposerClient.cpp
index d2cef78..8401cb6 100644
--- a/libs/ui/SurfaceComposerClient.cpp
+++ b/libs/ui/SurfaceComposerClient.cpp
@@ -40,8 +40,8 @@
#include <ui/SurfaceComposerClient.h>
#include <ui/Rect.h>
-#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/SurfaceFlingerSynchro.h>
#define VERBOSE(...) ((void)0)
@@ -103,169 +103,6 @@ static volatile surface_flinger_cblk_t const * get_cblk()
// ---------------------------------------------------------------------------
-// these functions are used by the clients
-status_t per_client_cblk_t::validate(size_t i) const {
- if (uint32_t(i) >= NUM_LAYERS_MAX)
- return BAD_INDEX;
- if (layers[i].swapState & eInvalidSurface)
- return NO_MEMORY;
- return NO_ERROR;
-}
-
-int32_t per_client_cblk_t::lock_layer(size_t i, uint32_t flags)
-{
- int32_t index;
- uint32_t state;
- int timeout = 0;
- status_t result;
- layer_cblk_t * const layer = layers + i;
- const bool blocking = flags & BLOCKING;
- const bool inspect = flags & INSPECT;
-
- do {
- state = layer->swapState;
-
- if (UNLIKELY((state&(eFlipRequested|eNextFlipPending)) == eNextFlipPending)) {
- LOGE("eNextFlipPending set but eFlipRequested not set, "
- "layer=%d (lcblk=%p), state=%08x",
- int(i), layer, int(state));
- return INVALID_OPERATION;
- }
-
- if (UNLIKELY(state&eLocked)) {
- LOGE("eLocked set when entering lock_layer(), "
- "layer=%d (lcblk=%p), state=%08x",
- int(i), layer, int(state));
- return WOULD_BLOCK;
- }
-
-
- if (state & (eFlipRequested | eNextFlipPending | eResizeRequested
- | eInvalidSurface))
- {
- int32_t resizeIndex;
- Mutex::Autolock _l(lock);
- // might block for a very short amount of time
- // will never cause the server to block (trylock())
-
- goto start_loop_here;
-
- // We block the client if:
- // eNextFlipPending: we've used both buffers already, so we need to
- // wait for one to become availlable.
- // eResizeRequested: the buffer we're going to acquire is being
- // resized. Block until it is done.
- // eFlipRequested && eBusy: the buffer we're going to acquire is
- // currently in use by the server.
- // eInvalidSurface: this is a special case, we don't block in this
- // case, we just return an error.
-
- while((state & (eNextFlipPending|eInvalidSurface)) ||
- (state & ((resizeIndex) ? eResizeBuffer1 : eResizeBuffer0)) ||
- ((state & (eFlipRequested|eBusy)) == (eFlipRequested|eBusy)) )
- {
- if (state & eInvalidSurface)
- return NO_MEMORY;
-
- if (!blocking)
- return WOULD_BLOCK;
-
- timeout = 0;
- result = cv.waitRelative(lock, seconds(1));
- if (__builtin_expect(result!=NO_ERROR, false)) {
- const int newState = layer->swapState;
- LOGW( "lock_layer timed out (is the CPU pegged?) "
- "layer=%d, lcblk=%p, state=%08x (was %08x)",
- int(i), layer, newState, int(state));
- timeout = newState != int(state);
- }
-
- start_loop_here:
- state = layer->swapState;
- resizeIndex = (state&eIndex) ^ ((state&eFlipRequested)>>1);
- }
-
- LOGW_IF(timeout,
- "lock_layer() timed out but didn't appear to need "
- "to be locked and we recovered "
- "(layer=%d, lcblk=%p, state=%08x)",
- int(i), layer, int(state));
- }
-
- // eFlipRequested is not set and cannot be set by another thread: it's
- // safe to use the first buffer without synchronization.
-
- // Choose the index depending on eFlipRequested.
- // When it's set, choose the 'other' buffer.
- index = (state&eIndex) ^ ((state&eFlipRequested)>>1);
-
- // make sure this buffer is valid
- status_t err = layer->surface[index].status;
- if (err < 0) {
- return err;
- }
-
- if (inspect) {
- // we just want to inspect this layer. don't lock it.
- goto done;
- }
-
- // last thing before we're done, we need to atomically lock the state
- } while (android_atomic_cmpxchg(state, state|eLocked, &(layer->swapState)));
-
- VERBOSE("locked layer=%d (lcblk=%p), buffer=%d, state=0x%08x",
- int(i), layer, int(index), int(state));
-
- // store the index of the locked buffer (for client use only)
- layer->flags &= ~eBufferIndex;
- layer->flags |= ((index << eBufferIndexShift) & eBufferIndex);
-
-done:
- return index;
-}
-
-uint32_t per_client_cblk_t::unlock_layer_and_post(size_t i)
-{
- // atomically set eFlipRequested and clear eLocked and optionally
- // set eNextFlipPending if eFlipRequested was already set
-
- layer_cblk_t * const layer = layers + i;
- int32_t oldvalue, newvalue;
- do {
- oldvalue = layer->swapState;
- // get current value
-
- newvalue = oldvalue & ~eLocked;
- // clear eLocked
-
- newvalue |= eFlipRequested;
- // set eFlipRequested
-
- if (oldvalue & eFlipRequested)
- newvalue |= eNextFlipPending;
- // if eFlipRequested was already set, set eNextFlipPending
-
- } while (android_atomic_cmpxchg(oldvalue, newvalue, &(layer->swapState)));
-
- VERBOSE("request pageflip for layer=%d, buffer=%d, state=0x%08x",
- int(i), int((layer->flags & eBufferIndex) >> eBufferIndexShift),
- int(newvalue));
-
- // from this point, the server can kick in at any time and use the first
- // buffer, so we cannot use it anymore, and we must use the 'other'
- // buffer instead (or wait if it is not available yet, see lock_layer).
-
- return newvalue;
-}
-
-void per_client_cblk_t::unlock_layer(size_t i)
-{
- layer_cblk_t * const layer = layers + i;
- android_atomic_and(~eLocked, &layer->swapState);
-}
-
-// ---------------------------------------------------------------------------
-
static inline int compare_type( const layer_state_t& lhs,
const layer_state_t& rhs) {
if (lhs.surface < rhs.surface) return -1;
@@ -315,7 +152,7 @@ void SurfaceComposerClient::_init(
mControlMemory = mClient->getControlBlock();
mSignalServer = new SurfaceFlingerSynchro(sm);
- mControl = static_cast<per_client_cblk_t *>(mControlMemory->getBase());
+ mControl = static_cast<SharedClient *>(mControlMemory->getBase());
}
SurfaceComposerClient::~SurfaceComposerClient()
@@ -539,18 +376,17 @@ void SurfaceComposerClient::closeGlobalTransaction()
const size_t N = clients.size();
VERBOSE("closeGlobalTransaction (%ld clients)", N);
- if (N == 1) {
- clients[0]->closeTransaction();
- } else {
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
- sm->openGlobalTransaction();
- for (size_t i=0; i<N; i++) {
- clients[i]->closeTransaction();
- }
- sm->closeGlobalTransaction();
+
+ const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sm->openGlobalTransaction();
+ for (size_t i=0; i<N; i++) {
+ clients[i]->closeTransaction();
}
+ sm->closeGlobalTransaction();
+
}
+
status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
{
const sp<ISurfaceComposer>& sm(_get_surface_manager());