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author | John Reck <jreck@google.com> | 2014-12-11 14:27:39 -0800 |
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committer | John Reck <jreck@google.com> | 2014-12-11 14:27:39 -0800 |
commit | 9a7fe1a034bf0a9dea7c0676211bb780d3ab30be (patch) | |
tree | 65631f26270c93bb56c94c235ad0f18f30e39236 | |
parent | f8dc9d7b3d496593c6c6dddcd42cae13ac508876 (diff) | |
download | frameworks_base-9a7fe1a034bf0a9dea7c0676211bb780d3ab30be.zip frameworks_base-9a7fe1a034bf0a9dea7c0676211bb780d3ab30be.tar.gz frameworks_base-9a7fe1a034bf0a9dea7c0676211bb780d3ab30be.tar.bz2 |
Force-flush state sync on texid change
Bug: 18718646
Caused because the Texture object thought the GLES texture
was in a different state than it was as it persists across
EGL/GL contexts. Fix this by force-flushing the default
values when the texid has changed.
Change-Id: I264bac9a2beb08df8e2ba8a85ad15f0dd1fce22a
-rw-r--r-- | libs/hwui/AssetAtlas.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/AssetAtlas.cpp b/libs/hwui/AssetAtlas.cpp index c6de535..52ca92d 100644 --- a/libs/hwui/AssetAtlas.cpp +++ b/libs/hwui/AssetAtlas.cpp @@ -64,6 +64,12 @@ void AssetAtlas::terminate() { void AssetAtlas::updateTextureId() { mTexture->id = mImage ? mImage->getTexture() : 0; + if (mTexture->id) { + // Texture ID changed, force-set to defaults to sync the wrapper & GL + // state objects + mTexture->setWrap(GL_CLAMP_TO_EDGE, false, true); + mTexture->setFilter(GL_NEAREST, false, true); + } for (size_t i = 0; i < mEntries.size(); i++) { AssetAtlas::Entry* entry = mEntries.valueAt(i); entry->texture->id = mTexture->id; |