summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorMathias Agopian <mathias@google.com>2009-10-01 03:10:14 -0700
committerMathias Agopian <mathias@google.com>2009-10-01 03:14:30 -0700
commita8826d67097b12cf9d6b14a7e32c0862f17b189a (patch)
tree70647cff0bcb6efe7e86b516473e536dc4d3aa57
parent98a9c56acf1857adaf1773bd91c88a8364fd3fa8 (diff)
downloadframeworks_base-a8826d67097b12cf9d6b14a7e32c0862f17b189a.zip
frameworks_base-a8826d67097b12cf9d6b14a7e32c0862f17b189a.tar.gz
frameworks_base-a8826d67097b12cf9d6b14a7e32c0862f17b189a.tar.bz2
improve boot animation a bit
-rw-r--r--cmds/bootanimation/BootAnimation.cpp244
-rw-r--r--cmds/bootanimation/BootAnimation.h25
2 files changed, 256 insertions, 13 deletions
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 834a664..b5b88f3 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -53,7 +53,7 @@ namespace android {
// ---------------------------------------------------------------------------
BootAnimation::BootAnimation() : Thread(false)
-{
+{
mSession = new SurfaceComposerClient();
}
@@ -139,6 +139,62 @@ status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
return NO_ERROR;
}
+status_t BootAnimation::initTexture(void* buffer, size_t len)
+{
+ //StopWatch watch("blah");
+
+ SkBitmap bitmap;
+ SkImageDecoder::DecodeMemory(buffer, len,
+ &bitmap, SkBitmap::kRGB_565_Config,
+ SkImageDecoder::kDecodePixels_Mode);
+
+ // ensure we can call getPixels(). No need to call unlock, since the
+ // bitmap will go out of scope when we return from this method.
+ bitmap.lockPixels();
+
+ const int w = bitmap.width();
+ const int h = bitmap.height();
+ const void* p = bitmap.getPixels();
+
+ GLint crop[4] = { 0, h, w, -h };
+ int tw = 1 << (31 - __builtin_clz(w));
+ int th = 1 << (31 - __builtin_clz(h));
+ if (tw < w) tw <<= 1;
+ if (th < h) th <<= 1;
+
+ switch (bitmap.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ if (tw != w || th != h) {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, 0);
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p);
+ } else {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, p);
+ }
+ break;
+
+ case SkBitmap::kRGB_565_Config:
+ if (tw != w || th != h) {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
+ GL_UNSIGNED_SHORT_5_6_5, 0);
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p);
+ } else {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
+ GL_UNSIGNED_SHORT_5_6_5, p);
+ }
+ break;
+ default:
+ break;
+ }
+
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+
+ return NO_ERROR;
+}
+
status_t BootAnimation::readyToRun() {
mAssets.addDefaultAssets();
@@ -158,8 +214,8 @@ status_t BootAnimation::readyToRun() {
// initialize opengl and egl
const EGLint attribs[] = {
- EGL_DEPTH_SIZE, 0,
- EGL_NONE
+ EGL_DEPTH_SIZE, 0,
+ EGL_NONE
};
EGLint w, h, dummy;
EGLint numConfigs;
@@ -175,10 +231,10 @@ status_t BootAnimation::readyToRun() {
context = eglCreateContext(display, config, NULL, NULL);
eglQuerySurface(display, surface, EGL_WIDTH, &w);
eglQuerySurface(display, surface, EGL_HEIGHT, &h);
-
+
if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE)
return NO_INIT;
-
+
mDisplay = display;
mContext = context;
mSurface = surface;
@@ -187,16 +243,27 @@ status_t BootAnimation::readyToRun() {
mFlingerSurfaceControl = control;
mFlingerSurface = s;
- // initialize GL
- glShadeModel(GL_FLAT);
- glEnable(GL_TEXTURE_2D);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ mAndroidAnimation = false;
+ status_t err = mZip.open("/data/local/bootanimation.zip");
+ if (err != NO_ERROR) {
+ err = mZip.open("/system/media/bootanimation.zip");
+ if (err != NO_ERROR) {
+ mAndroidAnimation = true;
+ }
+ }
return NO_ERROR;
}
-bool BootAnimation::threadLoop() {
- bool r = android();
+bool BootAnimation::threadLoop()
+{
+ bool r;
+ if (mAndroidAnimation) {
+ r = android();
+ } else {
+ r = movie();
+ }
+
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(mDisplay, mContext);
eglDestroySurface(mDisplay, mSurface);
@@ -207,16 +274,21 @@ bool BootAnimation::threadLoop() {
return r;
}
-bool BootAnimation::android() {
+bool BootAnimation::android()
+{
initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
// clear screen
+ glShadeModel(GL_FLAT);
glDisable(GL_DITHER);
glDisable(GL_SCISSOR_TEST);
glClear(GL_COLOR_BUFFER_BIT);
eglSwapBuffers(mDisplay, mSurface);
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+
const GLint xc = (mWidth - mAndroid[0].w) / 2;
const GLint yc = (mHeight - mAndroid[0].h) / 2;
const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
@@ -259,7 +331,7 @@ bool BootAnimation::android() {
// 12fps: don't animate too fast to preserve CPU
const nsecs_t sleepTime = 83333 - ns2us(systemTime() - now);
if (sleepTime > 0)
- usleep(sleepTime);
+ usleep(sleepTime);
} while (!exitPending());
glDeleteTextures(1, &mAndroid[0].name);
@@ -267,6 +339,152 @@ bool BootAnimation::android() {
return false;
}
+
+bool BootAnimation::movie()
+{
+ ZipFileRO& zip(mZip);
+
+ size_t numEntries = zip.getNumEntries();
+ ZipEntryRO desc = zip.findEntryByName("desc.txt");
+ FileMap* descMap = zip.createEntryFileMap(desc);
+ LOGE_IF(!descMap, "descMap is null");
+ if (!descMap) {
+ return false;
+ }
+
+ String8 desString((char const*)descMap->getDataPtr(),
+ descMap->getDataLength());
+ char const* s = desString.string();
+
+ Animation animation;
+
+ // Parse the description file
+ for (;;) {
+ const char* endl = strstr(s, "\n");
+ if (!endl) break;
+ String8 line(s, endl - s);
+ const char* l = line.string();
+ int fps, width, height, count, pause;
+ char path[256];
+ if (sscanf(l, "%d %d %d", &width, &height, &fps) == 3) {
+ //LOGD("> w=%d, h=%d, fps=%d", fps, width, height);
+ animation.width = width;
+ animation.height = height;
+ animation.fps = fps;
+ }
+ if (sscanf(l, "p %d %d %s", &count, &pause, path) == 3) {
+ //LOGD("> count=%d, pause=%d, path=%s", count, pause, path);
+ Animation::Part part;
+ part.count = count;
+ part.pause = pause;
+ part.path = path;
+ animation.parts.add(part);
+ }
+ s = ++endl;
+ }
+
+ // read all the data structures
+ const size_t pcount = animation.parts.size();
+ for (size_t i=0 ; i<numEntries ; i++) {
+ char name[256];
+ ZipEntryRO entry = zip.findEntryByIndex(i);
+ if (zip.getEntryFileName(entry, name, 256) == 0) {
+ const String8 entryName(name);
+ const String8 path(entryName.getPathDir());
+ const String8 leaf(entryName.getPathLeaf());
+ if (leaf.size() > 0) {
+ for (int j=0 ; j<pcount ; j++) {
+ if (path == animation.parts[j].path) {
+ int method;
+ // supports only stored png files
+ if (zip.getEntryInfo(entry, &method, 0, 0, 0, 0, 0)) {
+ if (method == ZipFileRO::kCompressStored) {
+ FileMap* map = zip.createEntryFileMap(entry);
+ if (map) {
+ Animation::Frame frame;
+ frame.name = leaf;
+ frame.map = map;
+ Animation::Part& part(animation.parts.editItemAt(j));
+ part.frames.add(frame);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // clear screen
+ glShadeModel(GL_FLAT);
+ glDisable(GL_DITHER);
+ glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_BLEND);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ eglSwapBuffers(mDisplay, mSurface);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ const int xc = (mWidth - animation.width) / 2;
+ const int yc = ((mHeight - animation.height) / 2);
+ nsecs_t lastFrame = systemTime();
+ nsecs_t frameDuration = s2ns(1) / animation.fps;
+
+ for (int i=0 ; i<pcount && !exitPending() ; i++) {
+ const Animation::Part& part(animation.parts[i]);
+ const size_t fcount = part.frames.size();
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ for (int r=0 ; !part.count || r<part.count ; r++) {
+ for (int j=0 ; j<fcount && !exitPending(); j++) {
+ const Animation::Frame& frame(part.frames[j]);
+
+ if (r > 0) {
+ glBindTexture(GL_TEXTURE_2D, frame.tid);
+ } else {
+ if (part.count != 1) {
+ glGenTextures(1, &frame.tid);
+ glBindTexture(GL_TEXTURE_2D, frame.tid);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ }
+ initTexture(
+ frame.map->getDataPtr(),
+ frame.map->getDataLength());
+ }
+
+ glDrawTexiOES(xc, yc, 0, animation.width, animation.height);
+ eglSwapBuffers(mDisplay, mSurface);
+
+ nsecs_t now = systemTime();
+ nsecs_t delay = frameDuration - (now - lastFrame);
+ lastFrame = now;
+ long wait = ns2us(frameDuration);
+ if (wait > 0)
+ usleep(wait);
+ }
+ usleep(part.pause * ns2us(frameDuration));
+ }
+
+ // free the textures for this part
+ if (part.count != 1) {
+ for (int j=0 ; j<fcount ; j++) {
+ const Animation::Frame& frame(part.frames[j]);
+ glDeleteTextures(1, &frame.tid);
+ }
+ }
+ }
+
+ return false;
+}
+
// ---------------------------------------------------------------------------
}
diff --git a/cmds/bootanimation/BootAnimation.h b/cmds/bootanimation/BootAnimation.h
index afd01fa..e53ba8b 100644
--- a/cmds/bootanimation/BootAnimation.h
+++ b/cmds/bootanimation/BootAnimation.h
@@ -57,8 +57,31 @@ private:
GLuint name;
};
+ struct Animation {
+ struct Frame {
+ String8 name;
+ FileMap* map;
+ mutable GLuint tid;
+ bool operator < (const Frame& rhs) const {
+ return name < rhs.name;
+ }
+ };
+ struct Part {
+ int count;
+ int pause;
+ String8 path;
+ SortedVector<Frame> frames;
+ };
+ int fps;
+ int width;
+ int height;
+ Vector<Part> parts;
+ };
+
status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
+ status_t initTexture(void* buffer, size_t len);
bool android();
+ bool movie();
sp<SurfaceComposerClient> mSession;
AssetManager mAssets;
@@ -70,6 +93,8 @@ private:
EGLDisplay mSurface;
sp<SurfaceControl> mFlingerSurfaceControl;
sp<Surface> mFlingerSurface;
+ bool mAndroidAnimation;
+ ZipFileRO mZip;
};
// ---------------------------------------------------------------------------