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author | Romain Guy <romainguy@google.com> | 2012-07-27 16:41:22 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2012-07-27 16:41:22 -0700 |
commit | c25259519f1b74bb62a2b051b74537f073436b5c (patch) | |
tree | f9fe9429a2a5e2692fa3d64dd0da18fdc6dfa477 | |
parent | 33806e25b176efb11a5ee8b0f038bfda8f933f0d (diff) | |
download | frameworks_base-c25259519f1b74bb62a2b051b74537f073436b5c.zip frameworks_base-c25259519f1b74bb62a2b051b74537f073436b5c.tar.gz frameworks_base-c25259519f1b74bb62a2b051b74537f073436b5c.tar.bz2 |
Rename drawGeneralText to drawText
Change-Id: I5062ea5b0605fc7af27f410fafc930d10f38e926
-rw-r--r-- | core/jni/android_view_GLES20Canvas.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.cpp | 12 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.h | 4 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 2 |
5 files changed, 13 insertions, 13 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index ade3180..9fc73a4 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -531,7 +531,7 @@ static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat totalAdvance = value->getTotalAdvance(); const float* positions = value->getPos(); int bytesCount = glyphsCount * sizeof(jchar); - renderer->drawGeneralText((const char*) glyphs, bytesCount, glyphsCount, x, y, + renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, positions, paint, totalAdvance); } @@ -562,7 +562,7 @@ static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, jfloat totalAdvance = value->getTotalAdvance(); const float* positions = value->getPos(); int bytesCount = glyphsCount * sizeof(jchar); - renderer->drawGeneralText((const char*) glyphs, bytesCount, glyphsCount, x, y, + renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, positions, paint, totalAdvance); } diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp index 7161c58..76321be 100644 --- a/libs/hwui/DisplayListRenderer.cpp +++ b/libs/hwui/DisplayListRenderer.cpp @@ -63,7 +63,7 @@ const char* DisplayList::OP_NAMES[] = { "DrawPoints", "DrawTextOnPath", "DrawPosText", - "DrawGeneralText", + "DrawText", "ResetShader", "SetupShader", "ResetColorFilter", @@ -593,7 +593,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { text.text(), text.length(), count, paint); } break; - case DrawGeneralText: { + case DrawText: { getText(&text); int count = getInt(); int positionsCount = 0; @@ -1221,7 +1221,7 @@ status_t DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flag positions, paint); } break; - case DrawGeneralText: { + case DrawText: { getText(&text); int32_t count = getInt(); float x = getFloat(); @@ -1232,7 +1232,7 @@ status_t DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flag float length = getFloat(); DISPLAY_LIST_LOGD("%s%s %s, %d, %d, %.2f, %.2f, %p, %.2f", (char*) indent, OP_NAMES[op], text.text(), text.length(), count, x, y, paint, length); - drawGlStatus |= renderer.drawGeneralText(text.text(), text.length(), count, + drawGlStatus |= renderer.drawText(text.text(), text.length(), count, x, y, positions, paint, length); } break; @@ -1712,7 +1712,7 @@ status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int return DrawGlInfo::kStatusDone; } -status_t DisplayListRenderer::drawGeneralText(const char* text, int bytesCount, int count, +status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float length) { if (!text || count <= 0) return DrawGlInfo::kStatusDone; @@ -1733,7 +1733,7 @@ status_t DisplayListRenderer::drawGeneralText(const char* text, int bytesCount, reject = quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom); } - uint32_t* location = addOp(DisplayList::DrawGeneralText, reject); + uint32_t* location = addOp(DisplayList::DrawText, reject); addText(text, bytesCount); addInt(count); addFloat(x); diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index f3041dd..60a40c6 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -105,7 +105,7 @@ public: DrawPoints, DrawTextOnPath, DrawPosText, - DrawGeneralText, + DrawText, ResetShader, SetupShader, ResetColorFilter, @@ -603,7 +603,7 @@ public: float hOffset, float vOffset, SkPaint* paint); virtual status_t drawPosText(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint); - virtual status_t drawGeneralText(const char* text, int bytesCount, int count, + virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float length); virtual void resetShader(); diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 07281cc..d0d5af5 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -2421,7 +2421,7 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count return DrawGlInfo::kStatusDrew; } -status_t OpenGLRenderer::drawGeneralText(const char* text, int bytesCount, int count, +status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float length) { if (text == NULL || count == 0 || mSnapshot->isIgnored() || (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) { @@ -2455,7 +2455,7 @@ status_t OpenGLRenderer::drawGeneralText(const char* text, int bytesCount, int c } #if DEBUG_GLYPHS - ALOGD("OpenGLRenderer drawGeneralText() with FontID=%d", + ALOGD("OpenGLRenderer drawText() with FontID=%d", SkTypeface::UniqueID(paint->getTypeface())); #endif diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 378fc8c..51683e1 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -142,7 +142,7 @@ public: float hOffset, float vOffset, SkPaint* paint); virtual status_t drawPosText(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint); - virtual status_t drawGeneralText(const char* text, int bytesCount, int count, float x, float y, + virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float length = -1.0f); virtual void resetShader(); |