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authorEric Laurent <elaurent@google.com>2011-02-11 14:39:34 -0800
committerEric Laurent <elaurent@google.com>2011-02-11 14:53:23 -0800
commitd0545f5334b07b52a8192f11cc29b08dae1dc5ca (patch)
treeb2fc8129b22ae6ead10bf3c86696915d34e11231
parenteab7b0bbb4fbec158e66b9058efc9a2c6515eadf (diff)
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Fix issue 3400751.
Add a delay before restoring output path when a notification ends so that short sounds can be heard on proper device before the path is actualy switched. Change-Id: I1d2dd8e7e28e15fbcab344256f88499b26297372
-rw-r--r--services/audioflinger/AudioPolicyManagerBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/services/audioflinger/AudioPolicyManagerBase.cpp b/services/audioflinger/AudioPolicyManagerBase.cpp
index 6a82a59..3082d45 100644
--- a/services/audioflinger/AudioPolicyManagerBase.cpp
+++ b/services/audioflinger/AudioPolicyManagerBase.cpp
@@ -610,7 +610,7 @@ status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output,
// store time at which the stream was stopped - see isStreamActive()
outputDesc->mStopTime[stream] = systemTime();
- setOutputDevice(output, getNewDevice(output));
+ setOutputDevice(output, getNewDevice(output), false, outputDesc->mLatency*2);
#ifdef WITH_A2DP
if (mA2dpOutput != 0 && !a2dpUsedForSonification() &&