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authorMathias Agopian <mathias@google.com>2011-06-16 17:15:51 -0700
committerMathias Agopian <mathias@google.com>2011-06-16 17:22:28 -0700
commite7d3ee9d81de13e992c7d063ca472d480956b0c6 (patch)
treeccc17e58c35296b985c69a0319f8ec23981cf928
parentc826f92e6f90f4157afd4ed69c6907ff768a0d6b (diff)
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Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
Also revert all dependent changes: This reverts commit 8e18668d14adf601cbe5973030c310ec23d88461. This reverts commit 69b4587bfbb3e98f793959d9123340360fa233a2. This reverts commit a9c9a4baf24700e8817d47d8ea8da1742caea0b5. This reverts commit 2c0042b666a969091c931614f2fc0dce2f1cfac8. This reverts commit f6c8206735e7e078461e5f2aef6e1a1446fdd075. This reverts commit 24855c09173a6caaec7dcedd0c2d7ce15121d39b. Change-Id: I33e699640f3f59e42fa03c99a9a1b7af0d27d4d8
-rw-r--r--include/utils/RefBase.h2
-rw-r--r--services/surfaceflinger/Layer.cpp12
-rw-r--r--services/surfaceflinger/Layer.h1
-rw-r--r--services/surfaceflinger/LayerBase.cpp5
-rw-r--r--services/surfaceflinger/LayerBase.h7
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp132
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h20
7 files changed, 111 insertions, 68 deletions
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index b31e993..f355087 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -120,7 +120,7 @@ public:
protected:
RefBase();
virtual ~RefBase();
-
+
//! Flags for extendObjectLifetime()
enum {
OBJECT_LIFETIME_WEAK = 0x0001,
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 731d82b..517c335 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -145,6 +145,18 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const
return sur;
}
+status_t Layer::ditch()
+{
+ // NOTE: Called from the main UI thread
+
+ // the layer is not on screen anymore. free as much resources as possible
+ mFreezeLock.clear();
+
+ Mutex::Autolock _l(mLock);
+ mWidth = mHeight = 0;
+ return NO_ERROR;
+}
+
status_t Layer::setBuffers( uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags)
{
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 4c92278..128f93d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -82,6 +82,7 @@ public:
virtual bool isSecure() const { return mSecure; }
virtual bool isProtected() const;
virtual sp<Surface> createSurface() const;
+ virtual status_t ditch();
virtual void onRemoved();
// only for debugging
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 022f251..6025ed4 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -616,7 +616,10 @@ LayerBaseClient::Surface::~Surface()
*/
// destroy client resources
- mFlinger->destroySurface(mOwner);
+ sp<LayerBaseClient> layer = getOwner();
+ if (layer != 0) {
+ mFlinger->destroySurface(layer);
+ }
}
sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 6c49a19..7162e47 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -202,6 +202,10 @@ public:
*/
virtual bool isProtected() const { return false; }
+ /** Called from the main thread, when the surface is removed from the
+ * draw list */
+ virtual status_t ditch() { return NO_ERROR; }
+
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { };
@@ -267,8 +271,7 @@ protected:
volatile int32_t mInvalidate;
-public:
- // called from class SurfaceFlinger
+protected:
virtual ~LayerBase();
private:
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 33cb9a4..a9fa1ef 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -395,7 +395,7 @@ bool SurfaceFlinger::threadLoop()
if (LIKELY(mTransactionCount == 0)) {
// if we're in a global transaction, don't do anything.
const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = peekTransactionFlags(mask);
+ uint32_t transactionFlags = getTransactionFlags(mask);
if (LIKELY(transactionFlags)) {
handleTransaction(transactionFlags);
}
@@ -480,26 +480,39 @@ void SurfaceFlinger::handleConsoleEvents()
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
- Mutex::Autolock _l(mStateLock);
- const nsecs_t now = systemTime();
- mDebugInTransaction = now;
+ Vector< sp<LayerBase> > ditchedLayers;
- // Here we're guaranteed that some transaction flags are set
- // so we can call handleTransactionLocked() unconditionally.
- // We call getTransactionFlags(), which will also clear the flags,
- // with mStateLock held to guarantee that mCurrentState won't change
- // until the transaction is committed.
+ /*
+ * Perform and commit the transaction
+ */
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- transactionFlags = getTransactionFlags(mask);
- handleTransactionLocked(transactionFlags);
+ { // scope for the lock
+ Mutex::Autolock _l(mStateLock);
+ const nsecs_t now = systemTime();
+ mDebugInTransaction = now;
+ handleTransactionLocked(transactionFlags, ditchedLayers);
+ mLastTransactionTime = systemTime() - now;
+ mDebugInTransaction = 0;
+ invalidateHwcGeometry();
+ // here the transaction has been committed
+ }
- mLastTransactionTime = systemTime() - now;
- mDebugInTransaction = 0;
- // here the transaction has been committed
+ /*
+ * Clean-up all layers that went away
+ * (do this without the lock held)
+ */
+
+ const size_t count = ditchedLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (ditchedLayers[i] != 0) {
+ //LOGD("ditching layer %p", ditchedLayers[i].get());
+ ditchedLayers[i]->ditch();
+ }
+ }
}
-void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
+void SurfaceFlinger::handleTransactionLocked(
+ uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
{
const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
const size_t count = currentLayers.size();
@@ -571,6 +584,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
const sp<LayerBase>& layer(previousLayers[i]);
if (currentLayers.indexOf( layer ) < 0) {
// this layer is not visible anymore
+ ditchedLayers.add(layer);
mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
}
}
@@ -1082,15 +1096,15 @@ status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
const sp<LayerBaseClient>& lbc)
{
- // attach this layer to the client
- size_t name = client->attachLayer(lbc);
-
Mutex::Autolock _l(mStateLock);
+ // attach this layer to the client
+ ssize_t name = client->attachLayer(lbc);
+
// add this layer to the current state list
addLayer_l(lbc);
- return ssize_t(name);
+ return name;
}
status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
@@ -1141,11 +1155,6 @@ status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
return NO_ERROR;
}
-uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
-{
- return android_atomic_release_load(&mTransactionFlags);
-}
-
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{
return android_atomic_and(~flags, &mTransactionFlags) & flags;
@@ -1353,26 +1362,51 @@ status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
return err;
}
-status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
+status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
{
// called by ~ISurface() when all references are gone
- status_t err = NO_ERROR;
- sp<LayerBaseClient> l(layer.promote());
- if (l != NULL) {
- Mutex::Autolock _l(mStateLock);
- err = removeLayer_l(l);
- if (err == NAME_NOT_FOUND) {
- // The surface wasn't in the current list, which means it was
- // removed already, which means it is in the purgatory,
- // and need to be removed from there.
- ssize_t idx = mLayerPurgatory.remove(l);
- LOGE_IF(idx < 0,
- "layer=%p is not in the purgatory list", l.get());
- }
- LOGE_IF(err<0 && err != NAME_NOT_FOUND,
- "error removing layer=%p (%s)", l.get(), strerror(-err));
- }
- return err;
+
+ class MessageDestroySurface : public MessageBase {
+ SurfaceFlinger* flinger;
+ sp<LayerBaseClient> layer;
+ public:
+ MessageDestroySurface(
+ SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
+ : flinger(flinger), layer(layer) { }
+ virtual bool handler() {
+ sp<LayerBaseClient> l(layer);
+ layer.clear(); // clear it outside of the lock;
+ Mutex::Autolock _l(flinger->mStateLock);
+ /*
+ * remove the layer from the current list -- chances are that it's
+ * not in the list anyway, because it should have been removed
+ * already upon request of the client (eg: window manager).
+ * However, a buggy client could have not done that.
+ * Since we know we don't have any more clients, we don't need
+ * to use the purgatory.
+ */
+ status_t err = flinger->removeLayer_l(l);
+ if (err == NAME_NOT_FOUND) {
+ // The surface wasn't in the current list, which means it was
+ // removed already, which means it is in the purgatory,
+ // and need to be removed from there.
+ // This needs to happen from the main thread since its dtor
+ // must run from there (b/c of OpenGL ES). Additionally, we
+ // can't really acquire our internal lock from
+ // destroySurface() -- see postMessage() below.
+ ssize_t idx = flinger->mLayerPurgatory.remove(l);
+ LOGE_IF(idx < 0,
+ "layer=%p is not in the purgatory list", l.get());
+ }
+
+ LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+ "error removing layer=%p (%s)", l.get(), strerror(-err));
+ return true;
+ }
+ };
+
+ postMessageAsync( new MessageDestroySurface(this, layer) );
+ return NO_ERROR;
}
status_t SurfaceFlinger::setClientState(
@@ -2347,17 +2381,15 @@ status_t Client::initCheck() const {
return NO_ERROR;
}
-size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
+ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
{
- Mutex::Autolock _l(mLock);
- size_t name = mNameGenerator++;
+ int32_t name = android_atomic_inc(&mNameGenerator);
mLayers.add(name, layer);
return name;
}
void Client::detachLayer(const LayerBaseClient* layer)
{
- Mutex::Autolock _l(mLock);
// we do a linear search here, because this doesn't happen often
const size_t count = mLayers.size();
for (size_t i=0 ; i<count ; i++) {
@@ -2367,11 +2399,9 @@ void Client::detachLayer(const LayerBaseClient* layer)
}
}
}
-sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
-{
- Mutex::Autolock _l(mLock);
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
sp<LayerBaseClient> lbc;
- wp<LayerBaseClient> layer(mLayers.valueFor(i));
+ const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
if (layer != 0) {
lbc = layer.promote();
LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 31c20d7..9566819 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -65,7 +65,7 @@ public:
status_t initCheck() const;
// protected by SurfaceFlinger::mStateLock
- size_t attachLayer(const sp<LayerBaseClient>& layer);
+ ssize_t attachLayer(const sp<LayerBaseClient>& layer);
void detachLayer(const LayerBaseClient* layer);
sp<LayerBaseClient> getLayerUser(int32_t i) const;
@@ -81,15 +81,9 @@ private:
virtual status_t destroySurface(SurfaceID surfaceId);
virtual status_t setState(int32_t count, const layer_state_t* states);
- // constant
- sp<SurfaceFlinger> mFlinger;
-
- // protected by mLock
DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
- size_t mNameGenerator;
-
- // thread-safe
- mutable Mutex mLock;
+ sp<SurfaceFlinger> mFlinger;
+ int32_t mNameGenerator;
};
class UserClient : public BnSurfaceComposerClient
@@ -260,7 +254,7 @@ private:
uint32_t w, uint32_t h, uint32_t flags);
status_t removeSurface(const sp<Client>& client, SurfaceID sid);
- status_t destroySurface(const wp<LayerBaseClient>& layer);
+ status_t destroySurface(const sp<LayerBaseClient>& layer);
status_t setClientState(const sp<Client>& client,
int32_t count, const layer_state_t* states);
@@ -305,7 +299,9 @@ public: // hack to work around gcc 4.0.3 bug
private:
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(uint32_t transactionFlags);
+ void handleTransactionLocked(
+ uint32_t transactionFlags,
+ Vector< sp<LayerBase> >& ditchedLayers);
void computeVisibleRegions(
LayerVector& currentLayers,
@@ -328,7 +324,6 @@ private:
status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
uint32_t getTransactionFlags(uint32_t flags);
- uint32_t peekTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags);
void commitTransaction();
@@ -427,7 +422,6 @@ private:
// these are thread safe
mutable Barrier mReadyToRunBarrier;
-
// atomic variables
enum {
eConsoleReleased = 1,