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author | David Friedman <dmail@google.com> | 2014-10-08 10:38:31 -0700 |
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committer | David Friedman <dmail@google.com> | 2014-10-16 21:52:53 -0700 |
commit | e802d5432e0bd8a27c96da9c745ba36bfbb81303 (patch) | |
tree | 1602c842f2f55fec6254a09ced013647d0508249 | |
parent | 3e683b6a0f40e176ba9ffce652939ecef23b9dc2 (diff) | |
download | frameworks_base-e802d5432e0bd8a27c96da9c745ba36bfbb81303.zip frameworks_base-e802d5432e0bd8a27c96da9c745ba36bfbb81303.tar.gz frameworks_base-e802d5432e0bd8a27c96da9c745ba36bfbb81303.tar.bz2 |
Android 5.0 changes to IME switching
Change-Id: I158736ee36706889a5277f02a652162194289514
-rw-r--r-- | docs/html/guide/topics/text/creating-input-method.jd | 518 |
1 files changed, 333 insertions, 185 deletions
diff --git a/docs/html/guide/topics/text/creating-input-method.jd b/docs/html/guide/topics/text/creating-input-method.jd index 4b6b7b7..802b58a 100644 --- a/docs/html/guide/topics/text/creating-input-method.jd +++ b/docs/html/guide/topics/text/creating-input-method.jd @@ -6,45 +6,37 @@ page.tags=ime,keyboard,inputmethodservice <div id="qv"> <h2>In This Document</h2> <ol> - <li> - <a href="#InputMethodLifecycle">The IME Lifecycle</a> - </li> - <li> - <a href="#DefiningIME">Declaring IME Components in the Manifest</a> - </li> - <li> - <a href="#IMEAPI">The Input Method API</a> - </li> - <li> - <a href="#IMEUI">Designing the Input Method UI</a> - </li> - <li> - <a href="#SendText">Sending Text to the Application</a> - </li> - <li> - <a href="#IMESubTypes">Creating an IME Subtype</a> - </li> - <li> - <a href="#GeneralDesign">General IME Considerations</a> - </li> + <li><a href="#InputMethodLifecycle">The IME Lifecycle</a></li> + <li><a href="#DefiningIME">Declaring IME Components in the Manifest</a></li> + <li><a href="#IMEAPI">The Input Method API</a></li> + <li><a href="#IMEUI">Designing the Input Method UI</a></li> + <li><a href="#SendText">Sending Text to the Application</a></li> + <li><a href="#IMESubTypes">Creating an IME Subtype</a></li> + <li><a href="#Switching">Switching among IME Subtypes</a></li> + <li><a href="#GeneralDesign">General IME Considerations</a></li> </ol> <h2>See also</h2> <ol> <li> <a href="http://android-developers.blogspot.com/2009/04/updating-applications-for-on-screen.html">Onscreen Input Methods</a> </li> - <li> - <a href="{@docRoot}resources/samples/SoftKeyboard/index.html">Soft Keyboard sample</a> +</ol> + +<h2>Sample</h2> +<ol> + <li><a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> </li> </ol> + </div> </div> <p> An input method editor (IME) is a user control that enables users to enter text. Android - provides an extensible input method framework that allows applications to provide users - alternative input methods, such as on-screen keyboards or even speech input. Once installed, - users can select which IME they want to use from the system settings and use it across the - entire system; only one IME may be enabled at a time. + provides an extensible input-method framework that allows applications to provide users + alternative input methods, such as on-screen keyboards or even speech input. After installing + the desired IMEs, a user can select which one to use from the system settings, and use it + across the entire system; only one IME may be enabled at a time. </p> <p> To add an IME to the Android system, you create an Android application @@ -52,37 +44,54 @@ page.tags=ime,keyboard,inputmethodservice addition, you usually create a "settings" activity that passes options to the IME service. You can also define a settings UI that's displayed as part of the system settings. </p> +<p>This guide covers the following:</p> +<ul> + <li>The IME lifecycle</li> + <li>Declaring IME components in the application manifest</li> + <li>The IME API</li> + <li>Designing an IME UI</li> + <li>Sending text from an IME to an application</li> + <li>Working with IME subtypes</li> +</ul> <p> If you haven't worked with IMEs before, you should read the introductory article - <a href="http://android-developers.blogspot.com/2009/04/updating-applications-for-on-screen.html">Onscreen Input Methods</a> first. - Also, the Soft Keyboard sample app included in the SDK contains sample code that you can modify - to start building your own IME. + <a href="http://android-developers.blogspot.com/2009/04/updating-applications-for-on-screen.html">Onscreen Input Methods</a> + first. + Also, the <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> sample app included in the SDK contains sample code that you can modify to + start building your own IME. </p> <h2 id="InputMethodLifecycle">The IME Lifecycle</h2> <p> The following diagram describes the life cycle of an IME: </p> -<img src="{@docRoot}resources/articles/images/inputmethod_lifecycle_image.png" alt="" height="845" - id="figure1" /> +<img src="{@docRoot}resources/articles/images/inputmethod_lifecycle_image.png" alt="" height="845" id="figure1" /> <p class="img-caption"> <strong>Figure 1.</strong> The life cycle of an IME. </p> <p> - The following sections describe how to implement the UI and code associated with an IME that + The following sections describe how to implement the UI and code associated +with an IME that follows this lifecycle. </p> <h2 id="DefiningIME">Declaring IME Components in the Manifest</h2> <p> - In the Android system, an IME is an Android application that contains a special IME service. - The application's manifest file must declare the service, request the necessary permissions, - provide an intent filter that matches the action <code>action.view.InputMethod</code>, and - provide metadata that defines characteristics of the IME. In addition, to provide a settings - interface that allows the user to modify the behavior of the IME, you can define a "settings" + In the Android system, an IME is an Android application that contains a +special IME service. + The application's manifest file must declare the service, request the +necessary permissions, + provide an intent filter that matches the action +<code>action.view.InputMethod</code>, and + provide metadata that defines characteristics of the IME. In addition, to +provide a settings + interface that allows the user to modify the behavior of the IME, you can +define a "settings" activity that can be launched from System Settings. </p> <p> - The following snippet declares IME service. It requests the permission {@link - android.Manifest.permission#BIND_INPUT_METHOD} to allow the service to connect the IME to + The following snippet declares an IME service. It requests the permission +{@link android.Manifest.permission#BIND_INPUT_METHOD} to allow the service to +connect the IME to the system, sets up an intent filter that matches the action <code>android.view.InputMethod</code>, and defines metadata for the IME: </p> @@ -94,12 +103,15 @@ page.tags=ime,keyboard,inputmethodservice <intent-filter> <action android:name="android.view.InputMethod" /> </intent-filter> - <meta-data android:name="android.view.im" android:resource="@xml/method" /> + <meta-data android:name="android.view.im" +android:resource="@xml/method" /> </service> </pre> <p> - This next snippet declares the settings activity for the IME. It has an intent filter for - {@link android.content.Intent#ACTION_MAIN} that indicates this activity is the main entry point + This next snippet declares the settings activity for the IME. It has an +intent filter for + {@link android.content.Intent#ACTION_MAIN} that indicates this activity is +the main entry point for the IME application:</p> <pre> <!-- Optional: an activity for controlling the IME settings --> @@ -115,17 +127,22 @@ page.tags=ime,keyboard,inputmethodservice </p> <h2 id="IMEAPI">The Input Method API</h2> <p> - Classes specific to IMEs are found in the {@link android.inputmethodservice} and {@link - android.view.inputmethod} packages. The {@link android.view.KeyEvent} class is important for - handling keyboard characters. + Classes specific to IMEs are found in the {@link android.inputmethodservice} and {@link android.view.inputmethod} + packages. The {@link android.view.KeyEvent} class is important for handling keyboard + characters. </p> <p> The central part of an IME is a service component, a class that extends - {@link android.inputmethodservice.InputMethodService}. In addition to implementing the - normal service lifecycle, this class has callbacks for providing your IME's UI, handling user - input, and delivering text to the field that currently has focus. By default, the - {@link android.inputmethodservice.InputMethodService} class provides most of the implementation - for managing the state and visibility of the IME and communicating with the current + {@link android.inputmethodservice.InputMethodService}. In addition to +implementing the + normal service lifecycle, this class has callbacks for providing your IME's +UI, handling user + input, and delivering text to the field that currently has focus. By +default, the + {@link android.inputmethodservice.InputMethodService} class provides most +of the implementation + for managing the state and visibility of the IME and communicating with the +current input field. </p> <p> @@ -135,62 +152,84 @@ page.tags=ime,keyboard,inputmethodservice <dt>{@link android.view.inputmethod.BaseInputConnection}</dt> <dd> Defines the communication channel from an {@link android.view.inputmethod.InputMethod} - back to the application that is receiving its input. You use it to read text around the - cursor, commit text to the text box, and send raw key events to the application. - Applications should extend this class rather than implementing the base interface + back to the application that is receiving its input. You use it to read +text around the + cursor, commit text to the text box, and send raw key events to the +application. + Applications should extend this class rather than implementing the base +interface {@link android.view.inputmethod.InputConnection}. </dd> <dt>{@link android.inputmethodservice.KeyboardView}</dt> <dd> - An extension of {@link android.view.View} that renders a keyboard and responds to user + An extension of {@link android.view.View} that renders a keyboard and +responds to user input events. The keyboard layout is specified by an instance of - {@link android.inputmethodservice.Keyboard}, which you can define in an XML file. + {@link android.inputmethodservice.Keyboard}, which you can define in an +XML file. </dd> </dl> <h2 id="IMEUI">Designing the Input Method UI</h2> <p> - There are two main visual elements for an IME: the <strong>input</strong> view and the - <strong>candidates</strong> view. You only have to implement the elements that are relevant to + There are two main visual elements for an IME: the <strong>input</strong> +view and the + <strong>candidates</strong> view. You only have to implement the elements +that are relevant to the input method you're designing. </p> <h3 id="InputView">Input view</h3> <p> - The input view is the UI where the user inputs text, in the form of keyclicks, handwriting or - gestures. When the iIME is displayed for the first time, the system calls the - {@link android.inputmethodservice.InputMethodService#onCreateInputView()} callback. In your - implementation of this method, you create the layout you want to display in the IME - window and return the layout to the system. This snippet is an example of implementing the - {@link android.inputmethodservice.InputMethodService#onCreateInputView()} method: + The input view is the UI where the user inputs text in the form of +keyclicks, handwriting or + gestures. When the IME is displayed for the first time, the system calls +the + {@link android.inputmethodservice.InputMethodService#onCreateInputView()} +callback. In your + implementation of this method, you create the layout you want to display in +the IME + window and return the layout to the system. This snippet is an example of +implementing the + {@link android.inputmethodservice.InputMethodService#onCreateInputView()} +method: <pre> @Override public View onCreateInputView() { MyKeyboardView inputView = (MyKeyboardView) getLayoutInflater().inflate( R.layout.input, null); - inputView.setOnKeyboardActionListener(this); inputView.setKeyboard(mLatinKeyboard); + inputView.setOnKeyboardActionListener(this); +inputView.setKeyboard(mLatinKeyboard); return mInputView; } </pre> <p> - In this example, {@code MyKeyboardView} is an instance of a custom implementation of + In this example, {@code MyKeyboardView} is an instance of a custom +implementation of {@link android.inputmethodservice.KeyboardView} that renders a - {@link android.inputmethodservice.Keyboard}. If you’re building a traditional QWERTY keyboard, - see the Soft Keyboard <a href="{@docRoot}tools/samples/index.html">sample - app</a> for an example of how to extend the {@link android.inputmethodservice.KeyboardView} class. + {@link android.inputmethodservice.Keyboard}. If you’re building a +traditional QWERTY keyboard, + see the <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/> + SoftKeyboard</a> sample app for an example of how to extend the {@link android.inputmethodservice.KeyboardView} + class. </p> <h3 id="CandidateView">Candidates view</h3> <p> - The candidates view is the UI where the IME displays potential word corrections or + The candidates view is the UI where the IME displays potential word +corrections or suggestions for the user to select. In the IME lifecycle, the system calls - {@link android.inputmethodservice.InputMethodService#onCreateCandidatesView()} when it's ready - to display the candidate view. In your implementation of this method, return a layout that shows - word suggestions, or return null if you don’t want to show anything (a null response is the - default behavior, so you don’t have to implement this if you don’t provide suggestions).</p> + {@link android.inputmethodservice.InputMethodService#onCreateCandidatesView()} when +it's ready + to display the candidates view. In your implementation of this method, +return a layout that shows + word suggestions, or return null if you don’t want to show anything. A +null response is the + default behavior, so you don’t have to implement this if you don’t +provide suggestions.</p> <p> For an example implementation that provides user suggestions, see the - Soft Keyboard <a href="{@docRoot}tools/samples/index.html">sample - app</a>. + <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> sample app. </p> <h3 id="DesignConsiderations">UI design considerations</h3> <p> @@ -198,42 +237,54 @@ page.tags=ime,keyboard,inputmethodservice </p> <h4>Handling multiple screen sizes</h4> <p> - The UI for your IME must be able to scale for different screen sizes, and it also - must handle both landscape and portrait orientations. In non-fullscreen IME mode, leave - sufficient space for the application to show the text field and any associated context, so that - no more than half the screen is occupied by the IME. In fullscreen IME mode this is not an + The UI for your IME must be able to scale for different screen sizes, and +it also + must handle both landscape and portrait orientations. In non-fullscreen IME +mode, leave + sufficient space for the application to show the text field and any +associated context, so that + no more than half the screen is occupied by the IME. In fullscreen IME mode +this is not an issue. </p> <h4>Handling different input types</h4> <p> - Android text fields allow you to set a specific input type, such as free form text, numbers, - URLs, email addresses, and search strings. When you implement a new IME, you need to - detect the input type of each field and provide the appropriate interface for it. However, you - don't have to set up your IME to check that the user entered text that's valid for the - input type; that's the responsibility of the application that owns the text field. + Android text fields allow you to set a specific input type, such as free +form text, numbers, + URLs, email addresses, and search strings. When you implement a new IME, +you need to + detect the input type of each field and provide the appropriate interface +for it. However, you + don't have to set up your IME to check that the user entered text +valid for the + input type; that's the responsibility of the application that owns the text +field. </p> <p> - For example, here are screenshots of the interfaces that the Latin IME provided with the + For example, here are screenshots of the interfaces that the Latin IME +provided with the Android platform provides for text and phone number inputs: </p> -<img src="{@docRoot}resources/articles/images/inputmethod_text_type_screenshot.png" alt="" - height="142" id="figure2" /> -<img src="{@docRoot}resources/articles/images/inputmethod_numeric_type_screenshot.png" alt="" - height="120" id="figure2a" /> +<img src="{@docRoot}resources/articles/images/inputmethod_text_type_screenshot.png" alt="" height="142" id="figure2" /> +<img src="{@docRoot}resources/articles/images/inputmethod_numeric_type_screenshot.png" alt="" height="120" id="figure2a" /> <p class="img-caption"> <strong>Figure 2.</strong> Latin IME input types. </p> <p> When an input field receives focus and your IME starts, the system calls - {@link android.inputmethodservice.InputMethodService#onStartInputView(EditorInfo, boolean) - onStartInputView()}, passing in an {@link android.view.inputmethod.EditorInfo} object that - contains details about the input type and other attributes of the text field. In this object, - the {@link android.view.inputmethod.EditorInfo#inputType} field contains the text field's input + {@link android.inputmethodservice.InputMethodService#onStartInputView(EditorInfo, boolean) onStartInputView()}, + passing in an {@link android.view.inputmethod.EditorInfo} object that + contains details about the input type and other attributes of the text +field. In this object, + the {@link android.view.inputmethod.EditorInfo#inputType} field contains +the text field's input type. </p> <p> - The {@link android.view.inputmethod.EditorInfo#inputType} field is an <code>int</code> - that contains bit patterns for various input type settings. To test it for the text field's + The {@link android.view.inputmethod.EditorInfo#inputType} field is an +<code>int</code> + that contains bit patterns for various input type settings. To test it for +the text field's input type, mask it with the constant {@link android.text.InputType#TYPE_MASK_CLASS}, like this: </p> @@ -246,7 +297,8 @@ The input type bit pattern can have one of several values, including: <dl> <dt>{@link android.text.InputType#TYPE_CLASS_NUMBER}</dt> <dd> - A text field for entering numbers. As illustrated in the previous screen shot, the + A text field for entering numbers. As illustrated in the previous +screen shot, the Latin IME displays a number pad for fields of this type. </dd> <dt>{@link android.text.InputType#TYPE_CLASS_DATETIME}</dt> @@ -263,91 +315,103 @@ The input type bit pattern can have one of several values, including: </dd> </dl> <p> - These constants are described in more detail in the reference documentation for + These constants are described in more detail in the reference documentation +for {@link android.text.InputType}. </p> <p> - The {@link android.view.inputmethod.EditorInfo#inputType} field can contain other bits that + The {@link android.view.inputmethod.EditorInfo#inputType} field can contain +other bits that indicate a variant of the text field type, such as: </p> <dl> <dt>{@link android.text.InputType#TYPE_TEXT_VARIATION_PASSWORD}</dt> <dd> - A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for entering passwords. The + A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for +entering passwords. The input method will display dingbats instead of the actual text. </dd> <dt>{@link android.text.InputType#TYPE_TEXT_VARIATION_URI}</dt> <dd> - A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for entering web URLs and + A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for +entering web URLs and other Uniform Resource Identifiers (URIs). </dd> <dt>{@link android.text.InputType#TYPE_TEXT_FLAG_AUTO_COMPLETE}</dt> <dd> - A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for entering text that the - application "auto-completes" from a dictionary, search, or other facility. + A variant of {@link android.text.InputType#TYPE_CLASS_TEXT} for +entering text that the + application "auto-completes" from a dictionary, search, or other +facility. </dd> </dl> <p> - Remember to mask {@link android.view.inputmethod.EditorInfo#inputType} with the appropriate - constant when you test for these variants. The available mask constants are listed in the + Remember to mask {@link android.view.inputmethod.EditorInfo#inputType} with +the appropriate + constant when you test for these variants. The available mask constants are +listed in the reference documentation for {@link android.text.InputType}. </p> <p class="caution"> - <strong>Caution:</strong> In your own IME, make sure you handle text correctly when you send it - to a password field. Hide the password in your UI both in the input view and in the candidates - view. Also remember that you shouldn't store passwords on a device. To learn more, see the <a - href="{@docRoot}guide/practices/security.html">Designing for Security</a> guide. + <strong>Caution:</strong> In your own IME, make sure you handle text +correctly when you send it + to a password field. Hide the password in your UI both in the input view +and in the candidates + view. Also remember that you shouldn't store passwords on a device. To +learn more, see the <a href="{@docRoot}guide/practices/security.html">Designing for Security</a> + guide. </p> <h2 id="SendText">Sending Text to the Application</h2> <p> - As the user inputs text with your IME, you can send text to the application by - sending individual key events or by editing the text around the cursor in the application's text + As the user inputs text with your IME, you can send text to the application +by + sending individual key events or by editing the text around the cursor in +the application's text field. In either case, you use an instance of {@link android.view.inputmethod.InputConnection} to deliver the text. To get this instance, call - {@link android.inputmethodservice.InputMethodService#getCurrentInputConnection - InputMethodService.getCurrentInputConnection()}. + {@link android.inputmethodservice.InputMethodService#getCurrentInputConnection InputMethodService.getCurrentInputConnection()}. </p> <h3 id="EditingCursor">Editing the text around the cursor</h3> <p> - When you're handling the editing of existing text in a text field, some of the more useful + When you're handling the editing of existing text in a text field, some of +the more useful methods in {@link android.view.inputmethod.BaseInputConnection} are: </p> <dl> <dt> - {@link android.view.inputmethod.BaseInputConnection#getTextBeforeCursor(int, int) - getTextBeforeCursor()}</dt> + {@link android.view.inputmethod.BaseInputConnection#getTextBeforeCursor(int, int) getTextBeforeCursor()}</dt> <dd> - Returns a {@link java.lang.CharSequence} containing the number of requested characters + Returns a {@link java.lang.CharSequence} containing the number of +requested characters before the current cursor position. </dd> <dt> - {@link android.view.inputmethod.BaseInputConnection#getTextAfterCursor(int, int) - getTextAfterCursor()} + {@link android.view.inputmethod.BaseInputConnection#getTextAfterCursor(int, int) getTextAfterCursor()} </dt> <dd> - Returns a {@link java.lang.CharSequence} containing the number of requested characters - following the current cursor position. + Returns a {@link java.lang.CharSequence} containing the number of +requested characters following the current cursor position. </dd> <dt> - {@link android.view.inputmethod.BaseInputConnection#deleteSurroundingText(int, int) - deleteSurroundingText()} + {@link android.view.inputmethod.BaseInputConnection#deleteSurroundingText(int, int) deleteSurroundingText()} </dt> <dd> - Deletes the specified number of characters before and following the current cursor + Deletes the specified number of characters before and following the +current cursor position. </dd> <dt> - {@link android.view.inputmethod.BaseInputConnection#commitText(CharSequence, int) - commitText()} + {@link android.view.inputmethod.BaseInputConnection#commitText(CharSequence, int) commitText()} </dt> <dd> - Commit a {@link java.lang.CharSequence} to the text field and set a new cursor + Commit a {@link java.lang.CharSequence} to the text field and set a new +cursor position. </dd> </dl> <p> - For example, the following snippet shows how to replace the text "Fell" to the left of the - with the text "Hello!": + For example, the following snippet shows how to replace the four characters to +the left of the cursor with the text "Hello!": </p> <pre> InputConnection ic = getCurrentInputConnection(); @@ -360,10 +424,14 @@ The input type bit pattern can have one of several values, including: </pre> <h3 id="ComposeThenCommit">Composing text before committing</h3> <p> - If your IME does text prediction or requires multiple steps to compose a glyph or - word, you can show the progress in the text field until the user commits the word, and then you - can replace the partial composition with the completed text. You may give special treatment to - the text by adding a "span" to it when you pass it to InputConnection#setComposingText(). + If your IME does text prediction or requires multiple steps to compose a +glyph or + word, you can show the progress in the text field until the user commits +the word, and then you + can replace the partial composition with the completed text. You may give +special treatment to + the text by adding a "span" to it when you pass it to +{@link android.view.inputmethod.InputConnection#setComposingText setComposingText()}. </p> <p> The following snippet shows how to show progress in a text field: @@ -383,59 +451,77 @@ The input type bit pattern can have one of several values, including: <p> The following screenshots show how this appears to the user: </p> -<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_1.png" alt="" height="54" +<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_1.png" +alt="" height="54" id="figure3a" /> -<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_2.png" alt="" height="53" +<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_2.png" +alt="" height="53" id="figure3b" /> -<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_3.png" alt="" height="31" +<img src="{@docRoot}resources/articles/images/inputmethod_composing_text_3.png" +alt="" height="31" id="figure3c" /> <p class="img-caption"> <strong>Figure 3.</strong> Composing text before committing. </p> <h3 id="HardwareKeyEvents">Intercepting hardware key events</h3> <p> - Even though the input method window doesn't have explicit focus, it receives hardware key - events first and can choose to consume them or forward them along to the application. For - example, you may want to consume the directional keys to navigate within your UI for candidate - selection during composition. You may also want to trap the back key to dismiss any popups + Even though the input method window doesn't have explicit focus, it +receives hardware key + events first and can choose to consume them or forward them along to the +application. For + example, you may want to consume the directional keys to navigate within +your UI for candidate + selection during composition. You may also want to trap the back key to +dismiss any popups originating from the input method window.</p> <p> To intercept hardware keys, override {@link android.inputmethodservice.InputMethodService#onKeyDown(int, KeyEvent) onKeyDown()} and {@link android.inputmethodservice.InputMethodService#onKeyUp(int, KeyEvent) onKeyUp()}. - See the Soft Keyboard <a href="{@docRoot}tools/samples/index.html">sample - app</a> for an example. + See the + <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> sample app for an example. </p> <p> - Remember to call the <code>super()</code> method for keys you don't want to handle yourself. + Remember to call the <code>super()</code> method for keys you don't want to +handle yourself. </p> <h2 id="IMESubTypes">Creating an IME Subtype</h2> <p> - Subtypes allow the IME to expose multiple input modes and languages supported by an IME. A - subtype can represent: + Subtypes allow the IME to expose multiple input modes and languages +supported by an IME. A subtype can represent: </p> <ul> <li>A locale such as en_US or fr_FR</li> <li>An input mode such as voice, keyboard, or handwriting</li> <li> - Other input styles, forms, or properties specific to the IME, such as 10-key or qwerty + Other input styles, forms, or properties specific to the IME, such as +10-key or qwerty keyboard layouts. </li> </ul> <p> - Basically, the mode can be any text such as "keyboard", "voice", and so forth. -</p> -<p>A subtype can also expose a combination of these.</p> -<p> - Subtype information is used for an IME switcher dialog that's available from the notification - bar and also for IME settings. The information also allows the framework to bring up a - specific subtype of an IME directly. When you build an IME, use the subtype facility, because - it helps the user identify and switch between different IME languages and modes. + Basically, the mode can be any text such as "keyboard", "voice", and so +forth. A subtype can also expose a combination of these. </p> + <p> - You define subtypes in one of the input method's XML resource files, using the - <code><subtype></code> element. The following snippet defines an IME with two - subtypes: a keyboard subtype for the US English locale, and another keyboard subtype for the + Subtype information is used for an IME switcher dialog that's available +from the notification + bar and also for IME settings. The information also allows the framework to +bring up a + specific subtype of an IME directly. When you build an IME, use the subtype +facility, because + it helps the user identify and switch between different IME languages and +modes. +</p> +<p> + You define subtypes in one of the input method's XML resource files, using +the + <code><subtype></code> element. The following snippet defines an IME +with two + subtypes: a keyboard subtype for the US English locale, and another +keyboard subtype for the French language locale for France: </p> <pre> @@ -460,8 +546,10 @@ The input type bit pattern can have one of several values, including: /> </pre> <p> - To ensure that your subtypes are labeled correctly in the UI, use %s to get a subtype label - that is the same as the subtype’s locale label. This is demonstrated in the next two snippets. + To ensure that your subtypes are labeled correctly in the UI, use %s to get +a subtype label + that is the same as the subtype’s locale label. This is demonstrated in +the next two snippets. The first snippet shows part of the input method's XML file: </p> <pre> @@ -472,47 +560,99 @@ The input type bit pattern can have one of several values, including: android:imeSubtypeMode="keyboard" /> </pre> <p> - The next snippet is part of the IME's <code>strings.xml</code> file. The string - resource <code>label_subtype_generic</code>, which is used by the input method UI definition to + The next snippet is part of the IME's <code>strings.xml</code> file. The +string + resource <code>label_subtype_generic</code>, which is used by the input +method UI definition to set the subtype's label, is defined as: </p> <pre> <string name="label_subtype_generic">%s</string> </pre> <p> - This sets the subtype’s display name to “English (United States)” in any English language - locale, or to the appropriate localization in other locales. + This setting causes the subtype’s display name to match the locale setting. + For example, in any English locale, the display name is “English (United States)”. </p> <h3 id="SubtypeProcessing">Choosing IME subtypes from the notification bar</h3> <p> - The Android system manages all subtypes exposed by all IMEs. IME subtypes are - treated as modes of the IME they belong to. In the notification bar, a user can select an - available subtype for the currently-set IME, as shown in the following screenshot: + The Android system manages all subtypes exposed by all IMEs. IME subtypes +are + treated as modes of the IME they belong to. In the notification bar, a user +can select an + available subtype for the currently-set IME, as shown in the following +screenshot: </p> -<img src="{@docRoot}resources/articles/images/inputmethod_subtype_notification.png" alt="" +<img +src="{@docRoot}resources/articles/images/inputmethod_subtype_notification.png" +alt="" height="85" id="figure4" /> <p class="img-caption"> - <strong>Figure 4.</strong> Choosing an IME subtype from the notification bar. + <strong>Figure 4.</strong> Choosing an IME subtype from the notification +bar. </p> -<img src="{@docRoot}resources/articles/images/inputmethod_subtype_preferences.png" alt="" +<img +src="{@docRoot}resources/articles/images/inputmethod_subtype_preferences.png" +alt="" height="165" id="figure5" /> <p class="img-caption"> <strong>Figure 5.</strong> Setting subtype preferences in System Settings. </p> <h3 id="SubtypeSettings">Choosing IME subtypes from System Settings</h3> <p> - A user can control how subtypes are used in the “Language & input” settings panel in the - System Settings area. In the Soft Keyboard sample, the file - <code>InputMethodSettingsFragment.java</code> contains an implementation that - facilitates a subtype enabler in the IME settings. Please refer to the SoftKeyboard sample in - the Android SDK for more information about how to support Input Method Subtypes in your IME. -</p> -<img src="{@docRoot}resources/articles/images/inputmethod_subtype_settings.png" alt="" + A user can control how subtypes are used in the “Language & input” +settings panel in the + System Settings area. In the <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> sample app, the file <code>InputMethodSettingsFragment.java</code> contains an + implementation that facilitates a subtype enabler in the IME settings. Refer to the + <a href="https://android.googlesource.com/platform/development/+/master/samples/SoftKeyboard/"> + SoftKeyboard</a> sample app in the Android SDK for more information about how to support + Input Method Subtypes in your IME. +</p> +<img src="{@docRoot}resources/articles/images/inputmethod_subtype_settings.png" +alt="" height="210" id="figure6" /> <p class="img-caption"> <strong>Figure 6.</strong> Choosing a language for the IME. </p> +<h2 id="Switching">Switching among IME Subtypes</h2> + +<p>You can allow users to switch easily among multiple IME subtypes by providing +a switching key, such as the globe-shaped language icon, as part of the keyboard. Doing so greatly +improves the keyboard's usability, and can help avoid user frustration. +To enable such switching, perform the following steps:</p> +<p> +<ol> + <li>Declare <code>supportsSwitchingToNextInputMethod = "true"</code> in the +input method's XML resource files. Your declaration + should look similar to the following snippet: + <pre> +<input-method xmlns:android="http://schemas.android.com/apk/res/android" + android:settingsActivity="com.example.softkeyboard.Settings" + android:icon="@drawable/ime_icon" + android:supportsSwitchingToNextInputMethod="true"> +</pre></li> + <li>Call the {@link android.view.inputmethod.InputMethodManager#shouldOfferSwitchingToNextInputMethod shouldOfferSwitchingToNextInputMethod()} method.</li> + <li>If the method returns true, display a switching key.</li> + <li>When the user taps the switching key, call + {@link android.view.inputmethod.InputMethodManager#switchToNextInputMethod switchToNextInputMethod()}, + passing false to the second parameter. A value of false tells the system to treat all subtypes + equally, regardless of what IME they belong to. Specifying true requires the system to cycle + through subtypes in the current IME.</li> +</ol> +</p> + +<p class="caution"> + <strong>Caution:</strong> Prior to Android 5.0 (API level 21), +{@link android.view.inputmethod.InputMethodManager#switchToNextInputMethod switchToNextInputMethod()} +is not aware of the <code>supportsSwitchingToNextInputMethod</code> attribute. If the user switches +into an IME without a switching key, he or she may get stuck in that IME, unable to switch out of it +easily.</p> + +<p> + +</p> + <h2 id="GeneralDesign">General IME Considerations</h2> <p> Here are some other things to consider as you're implementing your IME: @@ -522,23 +662,31 @@ The input type bit pattern can have one of several values, including: Provide a way for users to set options directly from the IME's UI. </li> <li> - Because multiple IMEs may be installed on the device, provide a way for the user to switch to a + Because multiple IMEs may be installed on the device, provide a way for the +user to switch to a different IME directly from the input method UI. </li> <li> - Bring up the IME's UI quickly. Preload or load on demand any large resources so that users - see the IME as soon as they tap on a text field. Cache resources and views for subsequent + Bring up the IME's UI quickly. Preload or load on demand any large +resources so that users + see the IME as soon as they tap on a text field. Cache resources and views +for subsequent invocations of the input method. </li> <li> - Conversely, you should release large memory allocations soon after the input method window is - hidden, so that applications can have sufficient memory to run. Consider using a delayed message + Conversely, you should release large memory allocations soon after the +input method window is + hidden, so that applications can have sufficient memory to run. Consider +using a delayed message to release resources if the IME is in a hidden state for a few seconds. </li> <li> - Make sure that users can enter as many characters as possible for the language or locale - associated with the IME. Remember that users may use punctuation in passwords or user - names, so your IME has to provide many different characters to allow users to enter a + Make sure that users can enter as many characters as possible for the +language or locale + associated with the IME. Remember that users may use punctuation in +passwords or user + names, so your IME has to provide many different characters to allow users +to enter a password and get access to the device. </li> -</ul> +</ul>
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