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authorJohn Reck <jreck@google.com>2014-12-12 09:49:29 -0800
committerJohn Reck <jreck@google.com>2014-12-12 09:49:29 -0800
commitf088c349dfea985e561d7e838ecd41be5168cd4a (patch)
tree5b9d412b5bf31cd6f20f0e94dc464174441efca0
parent7fc885b0bfb8a799825531932567a1d472a55087 (diff)
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Fix style
Change-Id: I7227b0eac126bf470ed50249a7809b845872983b
-rw-r--r--libs/hwui/AnimationContext.cpp2
-rw-r--r--libs/hwui/Animator.cpp8
-rw-r--r--libs/hwui/Caches.h10
-rw-r--r--libs/hwui/DeferredDisplayList.cpp12
-rw-r--r--libs/hwui/DisplayListOp.h230
-rw-r--r--libs/hwui/DisplayListRenderer.cpp10
-rw-r--r--libs/hwui/FontRenderer.cpp2
-rw-r--r--libs/hwui/GammaFontRenderer.h16
-rwxr-xr-xlibs/hwui/OpenGLRenderer.cpp4
-rw-r--r--libs/hwui/PathCache.cpp2
-rw-r--r--libs/hwui/ProgramCache.cpp2
-rw-r--r--libs/hwui/RenderNode.cpp4
-rw-r--r--libs/hwui/SkiaShader.cpp4
-rw-r--r--libs/hwui/SkiaShader.h10
-rw-r--r--libs/hwui/SpotShadow.cpp2
-rw-r--r--libs/hwui/StatefulBaseRenderer.h4
-rw-r--r--libs/hwui/TessellationCache.cpp2
-rw-r--r--libs/hwui/TessellationCache.h2
-rw-r--r--libs/hwui/font/Font.cpp18
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp4
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp2
21 files changed, 175 insertions, 175 deletions
diff --git a/libs/hwui/AnimationContext.cpp b/libs/hwui/AnimationContext.cpp
index d2152ca..a20bdae 100644
--- a/libs/hwui/AnimationContext.cpp
+++ b/libs/hwui/AnimationContext.cpp
@@ -54,7 +54,7 @@ void AnimationContext::addAnimationHandle(AnimationHandle* handle) {
handle->insertAfter(&mNextFrameAnimations);
}
-void AnimationContext::startFrame(TreeInfo::TraversalMode /* mode */) {
+void AnimationContext::startFrame(TreeInfo::TraversalMode mode) {
LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle,
"Missed running animations last frame!");
AnimationHandle* head = mNextFrameAnimations.mNextHandle;
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp
index 71b7476..8bf2107 100644
--- a/libs/hwui/Animator.cpp
+++ b/libs/hwui/Animator.cpp
@@ -245,11 +245,11 @@ CanvasPropertyPrimitiveAnimator::CanvasPropertyPrimitiveAnimator(
, mProperty(property) {
}
-float CanvasPropertyPrimitiveAnimator::getValue(RenderNode* /* target */) const {
+float CanvasPropertyPrimitiveAnimator::getValue(RenderNode* target) const {
return mProperty->value;
}
-void CanvasPropertyPrimitiveAnimator::setValue(RenderNode* /* target */, float value) {
+void CanvasPropertyPrimitiveAnimator::setValue(RenderNode* target, float value) {
mProperty->value = value;
}
@@ -268,7 +268,7 @@ CanvasPropertyPaintAnimator::CanvasPropertyPaintAnimator(
, mField(field) {
}
-float CanvasPropertyPaintAnimator::getValue(RenderNode* /* target */) const {
+float CanvasPropertyPaintAnimator::getValue(RenderNode* target) const {
switch (mField) {
case STROKE_WIDTH:
return mProperty->value.getStrokeWidth();
@@ -284,7 +284,7 @@ static uint8_t to_uint8(float value) {
return static_cast<uint8_t>( c < 0 ? 0 : c > 255 ? 255 : c );
}
-void CanvasPropertyPaintAnimator::setValue(RenderNode* /* target */, float value) {
+void CanvasPropertyPaintAnimator::setValue(RenderNode* target, float value) {
switch (mField) {
case STROKE_WIDTH:
mProperty->value.setStrokeWidth(value);
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index ee54e69..2e179af 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -382,13 +382,13 @@ private:
bool bindIndicesBufferInternal(const GLuint buffer);
- static void eventMarkNull(GLsizei /* length */, const GLchar* /* marker */) { }
- static void startMarkNull(GLsizei /* length */, const GLchar* /* marker */) { }
+ static void eventMarkNull(GLsizei length, const GLchar* marker) { }
+ static void startMarkNull(GLsizei length, const GLchar* marker) { }
static void endMarkNull() { }
- static void setLabelNull(GLenum /* type */, uint /* object */, GLsizei /* length */,
- const char* /* label */) { }
- static void getLabelNull(GLenum /* type */, uint /* object */, GLsizei /* bufferSize */,
+ static void setLabelNull(GLenum type, uint object, GLsizei length,
+ const char* label) { }
+ static void getLabelNull(GLenum type, uint object, GLsizei bufferSize,
GLsizei* length, char* label) {
if (length) *length = 0;
if (label) *label = '\0';
diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp
index 65fd47d..a5a83d6 100644
--- a/libs/hwui/DeferredDisplayList.cpp
+++ b/libs/hwui/DeferredDisplayList.cpp
@@ -55,7 +55,7 @@ public:
virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
virtual ~Batch() {}
virtual bool purelyDrawBatch() { return false; }
- virtual bool coversBounds(const Rect& /* bounds */) { return false; }
+ virtual bool coversBounds(const Rect& bounds) { return false; }
};
class DrawBatch : public Batch {
@@ -91,7 +91,7 @@ public:
return false;
}
- virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int /* index */) {
+ virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("%d replaying DrawBatch %p, with %d ops (batch id %x, merge id %p)",
index, this, mOps.size(), getBatchId(), getMergeId());
@@ -269,7 +269,7 @@ public:
if (newClipSideFlags & kClipSide_Bottom) mClipRect.bottom = state->mClip.bottom;
}
- virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int /* index */) {
+ virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("%d replaying MergingDrawBatch %p, with %d ops,"
" clip flags %x (batch id %x, merge id %p)",
index, this, mOps.size(), mClipSideFlags, getBatchId(), getMergeId());
@@ -313,7 +313,7 @@ public:
// creates a single operation batch
StateOpBatch(const StateOp* op, const DeferredDisplayState* state) : mOp(op), mState(state) {}
- virtual status_t replay(OpenGLRenderer& renderer, Rect& /* dirty */, int /* index */) {
+ virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("replaying state op batch %p", this);
renderer.restoreDisplayState(*mState);
@@ -332,10 +332,10 @@ private:
class RestoreToCountBatch : public Batch {
public:
- RestoreToCountBatch(const StateOp* /* op */, const DeferredDisplayState* state,
+ RestoreToCountBatch(const StateOp* op, const DeferredDisplayState* state,
int restoreCount) : mState(state), mRestoreCount(restoreCount) {}
- virtual status_t replay(OpenGLRenderer& renderer, Rect& /* dirty */, int /* index */) {
+ virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);
renderer.restoreDisplayState(*mState);
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index 2b05aa1..8a5e21d 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -64,7 +64,7 @@ public:
// These objects should always be allocated with a LinearAllocator, and never destroyed/deleted.
// standard new() intentionally not implemented, and delete/deconstructor should never be used.
virtual ~DisplayListOp() { CRASH(); }
- static void operator delete(void* /* ptr */) { CRASH(); }
+ static void operator delete(void* ptr) { CRASH(); }
/** static void* operator new(size_t size); PURPOSELY OMITTED **/
static void* operator new(size_t size, LinearAllocator& allocator) {
return allocator.alloc(size);
@@ -94,8 +94,8 @@ public:
virtual ~StateOp() {}
- virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
// default behavior only affects immediate, deferrable state, issue directly to renderer
applyState(deferStruct.mRenderer, saveCount);
}
@@ -104,8 +104,8 @@ public:
* State operations are applied directly to the renderer, but can cause the deferred drawing op
* list to flush
*/
- virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int /* level */,
- bool /* useQuickReject */) {
+ virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
+ bool useQuickReject) {
applyState(replayStruct.mRenderer, saveCount);
}
@@ -118,7 +118,7 @@ public:
DrawOp(const SkPaint* paint)
: mPaint(paint), mQuickRejected(false) {}
- virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */,
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
bool useQuickReject) {
if (mQuickRejected && CC_LIKELY(useQuickReject)) {
return;
@@ -127,7 +127,7 @@ public:
deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
}
- virtual void replay(ReplayStateStruct& replayStruct, int /* saveCount */, int /* level */,
+ virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
bool useQuickReject) {
if (mQuickRejected && CC_LIKELY(useQuickReject)) {
return;
@@ -146,7 +146,7 @@ public:
* reducing which operations are tagged as mergeable.
*/
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<OpStatePair>& ops, const Rect& /* bounds */) {
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
for (unsigned int i = 0; i < ops.size(); i++) {
renderer.restoreDisplayState(*(ops[i].state), true);
@@ -165,15 +165,15 @@ public:
*
* if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
*/
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& /* deferInfo */,
- const DeferredDisplayState& /* state */) {}
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {}
/**
* Query the conservative, local bounds (unmapped) bounds of the op.
*
* returns true if bounds exist
*/
- virtual bool getLocalBounds(Rect& /* localBounds */) {
+ virtual bool getLocalBounds(Rect& localBounds) {
return false;
}
@@ -286,17 +286,17 @@ public:
SaveOp(int flags)
: mFlags(flags) {}
- virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
int newSaveCount = deferStruct.mRenderer.save(mFlags);
deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount);
}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.save(mFlags);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Save flags %x", mFlags);
}
@@ -312,8 +312,8 @@ public:
RestoreToCountOp(int count)
: mCount(count) {}
- virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer,
this, saveCount + mCount);
deferStruct.mRenderer.restoreToCount(saveCount + mCount);
@@ -323,7 +323,7 @@ public:
renderer.restoreToCount(saveCount + mCount);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Restore to count %d", mCount);
}
@@ -350,8 +350,8 @@ public:
, mConvexMask(NULL)
{}
- virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
// NOTE: don't bother with actual saveLayer, instead issuing it at flush time
int newSaveCount = deferStruct.mRenderer.getSaveCount();
deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);
@@ -362,12 +362,12 @@ public:
mPaint, mFlags);
}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom,
mPaint, mFlags, mConvexMask);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SaveLayer%s of area " RECT_STRING,
(isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea));
}
@@ -403,11 +403,11 @@ public:
TranslateOp(float dx, float dy)
: mDx(dx), mDy(dy) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.translate(mDx, mDy);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Translate by %f %f", mDx, mDy);
}
@@ -423,11 +423,11 @@ public:
RotateOp(float degrees)
: mDegrees(degrees) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.rotate(mDegrees);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Rotate by %f degrees", mDegrees);
}
@@ -442,11 +442,11 @@ public:
ScaleOp(float sx, float sy)
: mSx(sx), mSy(sy) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.scale(mSx, mSy);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Scale by %f %f", mSx, mSy);
}
@@ -462,11 +462,11 @@ public:
SkewOp(float sx, float sy)
: mSx(sx), mSy(sy) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.skew(mSx, mSy);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Skew by %f %f", mSx, mSy);
}
@@ -482,11 +482,11 @@ public:
SetMatrixOp(const SkMatrix& matrix)
: mMatrix(matrix) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.setMatrix(mMatrix);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
if (mMatrix.isIdentity()) {
OP_LOGS("SetMatrix (reset)");
} else {
@@ -505,11 +505,11 @@ public:
ConcatMatrixOp(const SkMatrix& matrix)
: mMatrix(matrix) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.concatMatrix(mMatrix);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(&mMatrix));
}
@@ -523,8 +523,8 @@ class ClipOp : public StateOp {
public:
ClipOp(SkRegion::Op op) : mOp(op) {}
- virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
// NOTE: must defer op BEFORE applying state, since it may read clip
deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this);
@@ -547,11 +547,11 @@ public:
ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op)
: ClipOp(op), mArea(left, top, right, bottom) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea));
}
@@ -569,11 +569,11 @@ public:
ClipPathOp(const SkPath* path, SkRegion::Op op)
: ClipOp(op), mPath(path) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.clipPath(mPath, mOp);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
SkRect bounds = mPath->getBounds();
OP_LOG("ClipPath bounds " RECT_STRING,
bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
@@ -590,11 +590,11 @@ public:
ClipRegionOp(const SkRegion* region, SkRegion::Op op)
: ClipOp(op), mRegion(region) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.clipRegion(mRegion, mOp);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
SkIRect bounds = mRegion->getBounds();
OP_LOG("ClipRegion bounds %d %d %d %d",
bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
@@ -608,11 +608,11 @@ private:
class ResetPaintFilterOp : public StateOp {
public:
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.resetPaintFilter();
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("ResetPaintFilter");
}
@@ -624,11 +624,11 @@ public:
SetupPaintFilterOp(int clearBits, int setBits)
: mClearBits(clearBits), mSetBits(setBits) {}
- virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const {
+ virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
renderer.setupPaintFilter(mClearBits, mSetBits);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits);
}
@@ -651,7 +651,7 @@ public:
, mEntryValid(false), mEntry(NULL) {
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmap(mBitmap, getPaint(renderer));
}
@@ -672,7 +672,7 @@ public:
* for each bitmap in the batch. This method is also responsible for dirtying
* the current layer, if any.
*/
- virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */,
+ virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
const Vector<OpStatePair>& ops, const Rect& bounds) {
const DeferredDisplayState& firstState = *(ops[0].state);
renderer.restoreDisplayState(firstState, true); // restore all but the clip
@@ -720,7 +720,7 @@ public:
virtual const char* name() { return "DrawBitmap"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
deferInfo.mergeId = getAtlasEntry(renderer) ?
@@ -757,21 +757,21 @@ public:
: DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint),
mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom,
mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p src=" RECT_STRING ", dst=" RECT_STRING,
mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawBitmapRect"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
@@ -785,18 +785,18 @@ public:
DrawBitmapDataOp(const SkBitmap* bitmap, const SkPaint* paint)
: DrawBitmapOp(bitmap, paint) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmapData(mBitmap, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p", mBitmap);
}
virtual const char* name() { return "DrawBitmapData"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
};
@@ -809,19 +809,19 @@ public:
mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
mVertices(vertices), mColors(colors) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight,
mVertices, mColors, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight);
}
virtual const char* name() { return "DrawBitmapMesh"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
@@ -865,8 +865,8 @@ public:
* and transforming the vertices of each 9-patch in the batch. This method
* is also responsible for dirtying the current layer, if any.
*/
- virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */,
- const Vector<OpStatePair>& ops, const Rect& /* bounds */) {
+ virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
const DeferredDisplayState& firstState = *(ops[0].state);
renderer.restoreDisplayState(firstState, true); // restore all but the clip
@@ -939,7 +939,7 @@ public:
&vertices[0], indexCount, getPaint(renderer));
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
// We're not calling the public variant of drawPatch() here
// This method won't perform the quickReject() since we've already done it at this point
return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(renderer),
@@ -954,7 +954,7 @@ public:
virtual const char* name() { return "DrawPatch"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
deferInfo.mergeId = getAtlasEntry(renderer) ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
@@ -979,11 +979,11 @@ public:
DrawColorOp(int color, SkXfermode::Mode mode)
: DrawOp(NULL), mColor(color), mMode(mode) {};
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawColor(mColor, mMode);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw color %#x, mode %d", mColor, mMode);
}
@@ -1009,8 +1009,8 @@ public:
return true;
}
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
if (mPaint->getPathEffect()) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
} else {
@@ -1026,12 +1026,12 @@ public:
DrawRectOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawRect(mLocalBounds.left, mLocalBounds.top,
mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Rect " RECT_STRING, RECT_ARGS(mLocalBounds));
}
@@ -1051,18 +1051,18 @@ public:
: DrawBoundedOp(rects, count, paint),
mRects(rects), mCount(count) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawRects(mRects, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Rects count %d", mCount);
}
virtual const char* name() { return "DrawRects"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
}
@@ -1077,12 +1077,12 @@ public:
float rx, float ry, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top,
mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw RoundRect " RECT_STRING ", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
}
@@ -1109,12 +1109,12 @@ public:
: DrawOp(paint), mLeft(left), mTop(top), mRight(right), mBottom(bottom),
mRx(rx), mRy(ry) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawRoundRect(*mLeft, *mTop, *mRight, *mBottom,
*mRx, *mRy, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw RoundRect Props " RECT_STRING ", rx %f, ry %f",
*mLeft, *mTop, *mRight, *mBottom, *mRx, *mRy);
}
@@ -1136,11 +1136,11 @@ public:
: DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint),
mX(x), mY(y), mRadius(radius) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius);
}
@@ -1157,11 +1157,11 @@ public:
DrawCirclePropsOp(float* x, float* y, float* radius, const SkPaint* paint)
: DrawOp(paint), mX(x), mY(y), mRadius(radius) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawCircle(*mX, *mY, *mRadius, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Circle Props x %p, y %p, r %p", mX, mY, mRadius);
}
@@ -1178,12 +1178,12 @@ public:
DrawOvalOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawOval(mLocalBounds.left, mLocalBounds.top,
mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Oval " RECT_STRING, RECT_ARGS(mLocalBounds));
}
@@ -1197,13 +1197,13 @@ public:
: DrawStrokableOp(left, top, right, bottom, paint),
mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawArc(mLocalBounds.left, mLocalBounds.top,
mLocalBounds.right, mLocalBounds.bottom,
mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Arc " RECT_STRING ", start %f, sweep %f, useCenter %d",
RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
}
@@ -1228,19 +1228,19 @@ public:
mLocalBounds.set(left, top, left + width, top + height);
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawPath(mPath, getPaint(renderer));
}
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ const DeferredDisplayState& state) {
const SkPaint* paint = getPaint(renderer);
renderer.getCaches().pathCache.precache(mPath, paint);
deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Path %p in " RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
}
@@ -1258,18 +1258,18 @@ public:
mLocalBounds.outset(strokeWidthOutset());
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawLines(mPoints, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Lines count %d", mCount);
}
virtual const char* name() { return "DrawLines"; }
- virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = mPaint->isAntiAlias() ?
DeferredDisplayList::kOpBatch_AlphaVertices :
DeferredDisplayList::kOpBatch_Vertices;
@@ -1285,11 +1285,11 @@ public:
DrawPointsOp(const float* points, int count, const SkPaint* paint)
: DrawLinesOp(points, count, paint) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawPoints(mPoints, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Points count %d", mCount);
}
@@ -1301,7 +1301,7 @@ public:
DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint)
: DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw some text, %d bytes", mBytesCount);
}
@@ -1310,7 +1310,7 @@ public:
}
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
- const DeferredDisplayState& /* state */) {
+ const DeferredDisplayState& state) {
const SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
fontRenderer.precache(paint, mText, mCount, SkMatrix::I());
@@ -1335,7 +1335,7 @@ public:
/* TODO: inherit from DrawBounded and init mLocalBounds */
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath,
mHOffset, mVOffset, getPaint(renderer));
}
@@ -1356,7 +1356,7 @@ public:
/* TODO: inherit from DrawBounded and init mLocalBounds */
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer));
}
@@ -1400,15 +1400,15 @@ public:
&& OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
Rect bounds;
getLocalBounds(bounds);
return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
mPositions, getPaint(renderer), mTotalAdvance, bounds);
}
- virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */,
- const Vector<OpStatePair>& ops, const Rect& /* bounds */) {
+ virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
for (unsigned int i = 0; i < ops.size(); i++) {
const DeferredDisplayState& state = *(ops[i].state);
@@ -1425,7 +1425,7 @@ public:
return status;
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount);
}
@@ -1458,7 +1458,7 @@ public:
return ret;
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Functor %p", mFunctor);
}
@@ -1476,21 +1476,21 @@ public:
: DrawBoundedOp(0, 0, renderNode->getWidth(), renderNode->getHeight(), 0),
mRenderNode(renderNode), mFlags(flags), mTransformFromParent(transformFromParent) {}
- virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int level,
- bool /* useQuickReject */) {
+ virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
+ bool useQuickReject) {
if (mRenderNode->isRenderable() && !mSkipInOrderDraw) {
mRenderNode->defer(deferStruct, level + 1);
}
}
- virtual void replay(ReplayStateStruct& replayStruct, int /* saveCount */, int level,
- bool /* useQuickReject */) {
+ virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
+ bool useQuickReject) {
if (mRenderNode->isRenderable() && !mSkipInOrderDraw) {
mRenderNode->replay(replayStruct, level + 1);
}
}
- virtual status_t applyDraw(OpenGLRenderer& /* renderer */, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
LOG_ALWAYS_FATAL("should not be called, because replay() is overridden");
return 0;
}
@@ -1544,14 +1544,14 @@ public:
, mCasterOutline(casterOutline) {
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& /* deferInfo */,
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
renderer.getCaches().tessellationCache.precacheShadows(&state.mMatrix,
renderer.getLocalClipBounds(), isCasterOpaque(), mCasterOutline,
&mTransformXY, &mTransformZ, renderer.getLightCenter(), renderer.getLightRadius());
}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
TessellationCache::vertexBuffer_pair_t buffers;
Matrix4 drawTransform(*(renderer.currentTransform()));
renderer.getCaches().tessellationCache.getShadowBuffers(&drawTransform,
@@ -1562,7 +1562,7 @@ public:
return renderer.drawShadow(mCasterAlpha, buffers.first, buffers.second);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("DrawShadow");
}
@@ -1582,11 +1582,11 @@ public:
DrawLayerOp(Layer* layer, float x, float y)
: DrawOp(NULL), mLayer(layer), mX(x), mY(y) {}
- virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawLayer(mLayer, mX, mY);
}
- virtual void output(int level, uint32_t /* logFlags */) const {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY);
}
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 399cbfb..42ac07e 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -60,8 +60,8 @@ DisplayListData* DisplayListRenderer::finishRecording() {
return data;
}
-status_t DisplayListRenderer::prepareDirty(float /* left */, float /* top */,
- float /* right */, float /* bottom */, bool opaque) {
+status_t DisplayListRenderer::prepareDirty(float left, float top,
+ float right, float bottom, bool opaque) {
LOG_ALWAYS_FATAL_IF(mDisplayListData,
"prepareDirty called a second time during a recording!");
@@ -87,7 +87,7 @@ void DisplayListRenderer::interrupt() {
void DisplayListRenderer::resume() {
}
-status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& /* dirty */) {
+status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
// Ignore dirty during recording, it matters only when we replay
addDrawOp(new (alloc()) DrawFunctorOp(functor));
mDisplayListData->functors.add(functor);
@@ -178,7 +178,7 @@ bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
return StatefulBaseRenderer::clipRegion(region, op);
}
-status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& /* dirty */,
+status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty,
int32_t flags) {
LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
@@ -395,7 +395,7 @@ static void simplifyPaint(int color, SkPaint* paint) {
status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
float x, float y, const float* positions, const SkPaint* paint,
- float totalAdvance, const Rect& bounds, DrawOpMode /* drawOpMode */) {
+ float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone;
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index 27ee0dc..5b5b098 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -47,7 +47,7 @@ namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// TextSetupFunctor
///////////////////////////////////////////////////////////////////////////////
-status_t TextSetupFunctor::operator ()(int /* what */, void* data) {
+status_t TextSetupFunctor::operator ()(int what, void* data) {
Data* typedData = reinterpret_cast<Data*>(data);
GLenum glyphFormat = typedData ? typedData->glyphFormat : GL_ALPHA;
diff --git a/libs/hwui/GammaFontRenderer.h b/libs/hwui/GammaFontRenderer.h
index 3abbad0..46cfd04 100644
--- a/libs/hwui/GammaFontRenderer.h
+++ b/libs/hwui/GammaFontRenderer.h
@@ -70,7 +70,7 @@ public:
}
}
- FontRenderer& getFontRenderer(const SkPaint* /* paint */) {
+ FontRenderer& getFontRenderer(const SkPaint* paint) {
if (!mRenderer) {
mRenderer = new FontRenderer;
}
@@ -81,7 +81,7 @@ public:
return 1;
}
- uint32_t getFontRendererSize(uint32_t /* fontRenderer */, GLenum format) const {
+ uint32_t getFontRendererSize(uint32_t fontRenderer, GLenum format) const {
return mRenderer ? mRenderer->getCacheSize(format) : 0;
}
@@ -116,7 +116,7 @@ public:
}
}
- FontRenderer& getFontRenderer(const SkPaint* /* paint */) {
+ FontRenderer& getFontRenderer(const SkPaint* paint) {
if (!mRenderer) {
mRenderer = new FontRenderer;
mRenderer->setGammaTable(&mGammaTable[0]);
@@ -128,14 +128,14 @@ public:
return 1;
}
- uint32_t getFontRendererSize(uint32_t /* fontRenderer */, GLenum format) const {
+ uint32_t getFontRendererSize(uint32_t fontRenderer, GLenum format) const {
return mRenderer ? mRenderer->getCacheSize(format) : 0;
}
- void describe(ProgramDescription& /* description */, const SkPaint* /* paint */) const {
+ void describe(ProgramDescription& description, const SkPaint* paint) const {
}
- void setupProgram(ProgramDescription& /* description */, Program* /* program */) const {
+ void setupProgram(ProgramDescription& description, Program* program) const {
}
void endPrecaching();
@@ -171,10 +171,10 @@ public:
return renderer->getCacheSize(format);
}
- void describe(ProgramDescription& /* description */, const SkPaint* /* paint */) const {
+ void describe(ProgramDescription& description, const SkPaint* paint) const {
}
- void setupProgram(ProgramDescription& /* description */, Program* /* program */) const {
+ void setupProgram(ProgramDescription& description, Program* program) const {
}
void endPrecaching();
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 5cc686e..419dff1 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -349,7 +349,7 @@ void OpenGLRenderer::resumeAfterLayer() {
dirtyClip();
}
-status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& /* dirty */) {
+status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Rect clip(*currentClipRect());
@@ -1050,7 +1050,7 @@ public:
}
protected:
- virtual void shadeSpan(int /* x */, int /* y */, SkPMColor[], int /* count */) {
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
}
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp
index 37d70f2..80f9c2f 100644
--- a/libs/hwui/PathCache.cpp
+++ b/libs/hwui/PathCache.cpp
@@ -196,7 +196,7 @@ void PathCache::setMaxSize(uint32_t maxSize) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void PathCache::operator()(PathDescription& /* entry */, PathTexture*& texture) {
+void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
removeTexture(texture);
}
diff --git a/libs/hwui/ProgramCache.cpp b/libs/hwui/ProgramCache.cpp
index a5b9851..62835e0 100644
--- a/libs/hwui/ProgramCache.cpp
+++ b/libs/hwui/ProgramCache.cpp
@@ -449,7 +449,7 @@ Program* ProgramCache::get(const ProgramDescription& description) {
// Program generation
///////////////////////////////////////////////////////////////////////////////
-Program* ProgramCache::generateProgram(const ProgramDescription& description, programid /* key */) {
+Program* ProgramCache::generateProgram(const ProgramDescription& description, programid key) {
String8 vertexShader = generateVertexShader(description);
String8 fragmentShader = generateFragmentShader(description);
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index 288899d..c993556 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -282,7 +282,7 @@ void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
}
}
-void RenderNode::applyLayerPropertiesToLayer(TreeInfo& /* info */) {
+void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
if (CC_LIKELY(!mLayer)) return;
const LayerProperties& props = properties().layerProperties();
@@ -589,7 +589,7 @@ public:
operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
}
inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
- inline void startMark(const char* /* name */) {} // do nothing
+ inline void startMark(const char* name) {} // do nothing
inline void endMark() {}
inline int level() { return mLevel; }
inline int replayFlags() { return mDeferStruct.mReplayFlags; }
diff --git a/libs/hwui/SkiaShader.cpp b/libs/hwui/SkiaShader.cpp
index 76a70c2..c672bc4 100644
--- a/libs/hwui/SkiaShader.cpp
+++ b/libs/hwui/SkiaShader.cpp
@@ -163,7 +163,7 @@ void SkiaShader::setupProgram(Caches* caches, const mat4& modelViewMatrix,
///////////////////////////////////////////////////////////////////////////////
void SkiaLayerShader::describe(Caches*, ProgramDescription& description,
- const Extensions&, const SkShader& /* shader */) {
+ const Extensions&, const SkShader& shader) {
description.hasBitmap = true;
}
@@ -339,7 +339,7 @@ static bool isSimpleGradient(const SkShader::GradientInfo& gradInfo) {
}
void SkiaGradientShader::describe(Caches*, ProgramDescription& description,
- const Extensions& /* extensions */, const SkShader& shader) {
+ const Extensions& extensions, const SkShader& shader) {
SkShader::GradientInfo gradInfo;
gradInfo.fColorCount = 0;
gradInfo.fColors = NULL;
diff --git a/libs/hwui/SkiaShader.h b/libs/hwui/SkiaShader.h
index c0a00ee..631305f 100644
--- a/libs/hwui/SkiaShader.h
+++ b/libs/hwui/SkiaShader.h
@@ -57,13 +57,13 @@ public:
class InvalidSkiaShader {
public:
- static void describe(Caches* /* caches */, ProgramDescription& /* description */,
- const Extensions& /* extensions */, const SkShader& /* shader */) {
+ static void describe(Caches* caches, ProgramDescription& description,
+ const Extensions& extensions, const SkShader& shader) {
// This shader is unsupported. Skip it.
}
- static void setupProgram(Caches* /* caches */, const mat4& /* modelViewMatrix */,
- GLuint* /* textureUnit */, const Extensions& /* extensions */,
- const SkShader& /* shader */) {
+ static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
+ GLuint* textureUnit, const Extensions& extensions,
+ const SkShader& shader) {
// This shader is unsupported. Skip it.
}
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
index df068e6..3046fd5 100644
--- a/libs/hwui/SpotShadow.cpp
+++ b/libs/hwui/SpotShadow.cpp
@@ -870,7 +870,7 @@ inline Vector2 getCloserVertex(const Vector2& umbraVertex, const Vector2& centro
/**
* Generate a triangle strip given two convex polygon
**/
-void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float /* shadowStrengthScale */,
+void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale,
Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength,
const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip,
const Vector2& centroid) {
diff --git a/libs/hwui/StatefulBaseRenderer.h b/libs/hwui/StatefulBaseRenderer.h
index a8e4f88..fcd6060 100644
--- a/libs/hwui/StatefulBaseRenderer.h
+++ b/libs/hwui/StatefulBaseRenderer.h
@@ -129,8 +129,8 @@ protected:
*
* Subclasses can override this method to handle layer restoration
*/
- virtual void onSnapshotRestored(const Snapshot& /* removed */,
- const Snapshot& /* restored */) {};
+ virtual void onSnapshotRestored(const Snapshot& removed,
+ const Snapshot& restored) {};
virtual void onViewportInitialized() {};
diff --git a/libs/hwui/TessellationCache.cpp b/libs/hwui/TessellationCache.cpp
index 35ec5e9..1e38f9e 100644
--- a/libs/hwui/TessellationCache.cpp
+++ b/libs/hwui/TessellationCache.cpp
@@ -365,7 +365,7 @@ void TessellationCache::clear() {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void TessellationCache::BufferRemovedListener::operator()(Description& /* description */,
+void TessellationCache::BufferRemovedListener::operator()(Description& description,
Buffer*& buffer) {
delete buffer;
}
diff --git a/libs/hwui/TessellationCache.h b/libs/hwui/TessellationCache.h
index a05c690..7eca681 100644
--- a/libs/hwui/TessellationCache.h
+++ b/libs/hwui/TessellationCache.h
@@ -178,7 +178,7 @@ private:
// holds a pointer, and implicit strong ref to each shadow task of the frame
LruCache<ShadowDescription, Task<vertexBuffer_pair_t*>*> mShadowCache;
class BufferPairRemovedListener : public OnEntryRemoved<ShadowDescription, Task<vertexBuffer_pair_t*>*> {
- void operator()(ShadowDescription& /* description */,
+ void operator()(ShadowDescription& description,
Task<vertexBuffer_pair_t*>*& bufferPairTask) {
bufferPairTask->decStrong(NULL);
}
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index d73d9ac..e1a38dd 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -139,8 +139,8 @@ void Font::invalidateTextureCache(CacheTexture* cacheTexture) {
}
void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int x, int y,
- uint8_t* /* bitmap */, uint32_t /* bitmapW */, uint32_t /* bitmapH */, Rect* bounds,
- const float* /* pos */) {
+ uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds,
+ const float* pos) {
int width = (int) glyph->mBitmapWidth;
int height = (int) glyph->mBitmapHeight;
@@ -162,8 +162,8 @@ void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int x, int y,
}
void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
- uint8_t* /* bitmap */, uint32_t /* bitmapW */, uint32_t /* bitmapH */, Rect* /* bounds */,
- const float* /* pos */) {
+ uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds,
+ const float* pos) {
float width = (float) glyph->mBitmapWidth;
float height = (float) glyph->mBitmapHeight;
@@ -182,8 +182,8 @@ void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
}
void Font::drawCachedGlyphTransformed(CachedGlyphInfo* glyph, int x, int y,
- uint8_t* /* bitmap */, uint32_t /* bitmapW */, uint32_t /* bitmapH */, Rect* /* bounds */,
- const float* /* pos */) {
+ uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds,
+ const float* pos) {
float width = (float) glyph->mBitmapWidth;
float height = (float) glyph->mBitmapHeight;
@@ -213,8 +213,8 @@ void Font::drawCachedGlyphTransformed(CachedGlyphInfo* glyph, int x, int y,
}
void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, uint8_t* bitmap,
- uint32_t bitmapWidth, uint32_t /* bitmapHeight */, Rect* /* bounds */,
- const float* /* pos */) {
+ uint32_t bitmapWidth, uint32_t bitmapHeight, Rect* bounds,
+ const float* pos) {
int dstX = x + glyph->mBitmapLeft;
int dstY = y + glyph->mBitmapTop;
@@ -431,7 +431,7 @@ void Font::render(const SkPaint* paint, const char* text, uint32_t start, uint32
}
}
-void Font::updateGlyphCache(const SkPaint* /* paint */, const SkGlyph& skiaGlyph,
+void Font::updateGlyphCache(const SkPaint* paint, const SkGlyph& skiaGlyph,
SkGlyphCache* skiaGlyphCache, CachedGlyphInfo* glyph, bool precaching) {
glyph->mAdvanceX = skiaGlyph.fAdvanceX;
glyph->mAdvanceY = skiaGlyph.fAdvanceY;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 5aeecd2..b7e1752 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -123,12 +123,12 @@ void CanvasContext::updateSurface(ANativeWindow* window) {
setSurface(window);
}
-bool CanvasContext::pauseSurface(ANativeWindow* /* window */) {
+bool CanvasContext::pauseSurface(ANativeWindow* window) {
return mRenderThread.removeFrameCallback(this);
}
// TODO: don't pass viewport size, it's automatic via EGL
-void CanvasContext::setup(int /* width */, int /* height */, const Vector3& lightCenter,
+void CanvasContext::setup(int width, int height, const Vector3& lightCenter,
float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
if (!mCanvas) return;
mCanvas->initLight(lightCenter, lightRadius, ambientShadowAlpha, spotShadowAlpha);
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 6a55475..38cb4cd 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -171,7 +171,7 @@ void RenderThread::initThreadLocals() {
mRenderState = new RenderState(*this);
}
-int RenderThread::displayEventReceiverCallback(int /* fd */, int events, void* data) {
+int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. "
"events=0x%x", events);