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authorRomain Guy <romainguy@google.com>2011-11-28 09:35:09 -0800
committerRomain Guy <romainguy@google.com>2011-11-28 14:55:56 -0800
commitff98fa5a847f66e591287154c634ef7895a9549c (patch)
tree87df4b0743e2b8b8d80ef85eaaa93bdad6f3eecf
parente35581ad5ad635f9dcfe4ab6a432c48b46b782cd (diff)
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Fix crash in existing applications
Bug #5659476 The FontRenderer was not cleaning up its temporary state, leading to crashes when invoking renderDropShadow. Change-Id: I43b24820dd5625af8c080bbe11b64de2f74164b2
-rw-r--r--core/java/android/view/GLES20Canvas.java17
-rw-r--r--libs/hwui/FontRenderer.cpp12
2 files changed, 25 insertions, 4 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index d948ec2..4ca299f 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -737,8 +737,21 @@ class GLES20Canvas extends HardwareCanvas {
// Shaders are ignored when drawing bitmaps
int modifiers = paint != null ? setupModifiers(bitmap, paint) : MODIFIER_NONE;
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
- nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, src.left, src.top, src.right,
- src.bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint);
+
+ float left, top, right, bottom;
+ if (src == null) {
+ left = top = 0;
+ right = bitmap.getWidth();
+ bottom = bitmap.getHeight();
+ } else {
+ left = src.left;
+ right = src.right;
+ top = src.top;
+ bottom = src.bottom;
+ }
+
+ nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, right, bottom,
+ dst.left, dst.top, dst.right, dst.bottom, nativePaint);
if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
}
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index a077cbc..158f785 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -163,7 +163,6 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len
render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL,
0, 0, NULL);
}
-
}
void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
@@ -615,7 +614,8 @@ void FontRenderer::issueDrawCommand() {
void FontRenderer::appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2,
float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
float x4, float y4, float z4, float u4, float v4) {
- if (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom) {
+ if (mClip &&
+ (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) {
return;
}
@@ -723,11 +723,16 @@ FontRenderer::DropShadow FontRenderer::renderDropShadow(SkPaint* paint, const ch
return image;
}
+ mClip = NULL;
+ mBounds = NULL;
+
Rect bounds;
mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds);
+
uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * radius;
uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * radius;
uint8_t* dataBuffer = new uint8_t[paddedWidth * paddedHeight];
+
for (uint32_t i = 0; i < paddedWidth * paddedHeight; i++) {
dataBuffer[i] = 0;
}
@@ -765,8 +770,11 @@ bool FontRenderer::renderText(SkPaint* paint, const Rect* clip, const char *text
mDrawn = false;
mBounds = bounds;
mClip = clip;
+
mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y);
+
mBounds = NULL;
+ mClip = NULL;
if (mCurrentQuadIndex != 0) {
issueDrawCommand();