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authorAndreas Huber <andih@google.com>2012-02-21 14:38:23 -0800
committerAndreas Huber <andih@google.com>2012-02-22 16:20:59 -0800
commit5c850396b39a57baabd37a9c0c8324f1bee408ca (patch)
treef96a99dcb625214edb4262fc26e7f4cb6a18dcfa /cmds
parent592b213608b67b6c9a72ed080db56fa9fb2cdcf8 (diff)
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Add new APIs AMessage::(set|find)Buffer to make it safer to pass
ABuffer objects through messages. Change-Id: I9f8b4e4c4767d0d70a0105e0c0813b754379b49d
Diffstat (limited to 'cmds')
-rw-r--r--cmds/stagefright/SimplePlayer.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/cmds/stagefright/SimplePlayer.cpp b/cmds/stagefright/SimplePlayer.cpp
index d5b9223..f850344 100644
--- a/cmds/stagefright/SimplePlayer.cpp
+++ b/cmds/stagefright/SimplePlayer.cpp
@@ -324,9 +324,8 @@ status_t SimplePlayer::onPrepare() {
CHECK_EQ(err, (status_t)OK);
size_t j = 0;
- sp<RefBase> obj;
- while (format->findObject(StringPrintf("csd-%d", j).c_str(), &obj)) {
- sp<ABuffer> buffer = static_cast<ABuffer *>(obj.get());
+ sp<ABuffer> buffer;
+ while (format->findBuffer(StringPrintf("csd-%d", j).c_str(), &buffer)) {
state->mCSD.push_back(buffer);
++j;