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authorJoe Fernandez <joefernandez@google.com>2011-12-20 10:38:34 -0800
committerJoe Fernandez <joefernandez@google.com>2011-12-22 15:08:23 -0800
commit3aef8e1d1b2f0b87d470bcccf37ba4ebb6560c45 (patch)
tree7600f58de48f6764d476cc9d6a92ed0a5dddf278 /core/java/android/animation/package.html
parent8f04ae361cd34fdaea41fbedefb85cff2c684e36 (diff)
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docs: Add developer guide cross-references, Project ACRE, round 4
Change-Id: I1b43414aaec8ea217b39a0d780c80a25409d0991
Diffstat (limited to 'core/java/android/animation/package.html')
-rw-r--r--core/java/android/animation/package.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/java/android/animation/package.html b/core/java/android/animation/package.html
index 92eeb20..59178f7 100644
--- a/core/java/android/animation/package.html
+++ b/core/java/android/animation/package.html
@@ -7,15 +7,15 @@ color values are supported by default. You can animate any other type by telling
to calculate the values for that given type with a custom {@link android.animation.TypeEvaluator}.
</p>
+<p>For more information, see the
+<a href="{@docRoot}guide/topics/graphics/animation.html">Animation</a> developer guide.</p>
+{@more}
+
<p>
You can set many different types of interpolators (contained in {@link android.view.animation}),
specify {@link android.animation.Keyframe keyframes}, or group animations to play sequentially
or simultaneously (with {@link android.animation.AnimatorSet}) to further control your animation
behaviors.</p>
-<p>
-For a guide on how to use the property animation system, see the
-<a href="{@docRoot}guide/topics/graphics/animation.html">Animation</a> developer guide.
-</p>
</body>
-</html>
+</html> \ No newline at end of file