diff options
author | Romain Guy <romainguy@google.com> | 2010-07-27 17:39:27 -0700 |
---|---|---|
committer | Romain Guy <romainguy@google.com> | 2010-07-27 19:52:29 -0700 |
commit | ac670c0433d19397d4e36ced2110475b6f54fe26 (patch) | |
tree | 10722cd4e465fc053f9536cc312c1125a694108a /core/java/android/app/Service.java | |
parent | bb2b2a996b2c0bea7e434136e20340f4f1b398ab (diff) | |
download | frameworks_base-ac670c0433d19397d4e36ced2110475b6f54fe26.zip frameworks_base-ac670c0433d19397d4e36ced2110475b6f54fe26.tar.gz frameworks_base-ac670c0433d19397d4e36ced2110475b6f54fe26.tar.bz2 |
Generate shaders to cover all possible cases.
With this change, all the vertex and fragment shaders used by the GL
renderer are now generated based on a program description supplied
by the caller. This allows the renderer to generate a large number
of shaders without having to write all the possible combinations by
hand. The generated shaders are stored in a program cache.
Change-Id: If54d286e77ae021c724d42090da476df12a18ebb
Diffstat (limited to 'core/java/android/app/Service.java')
0 files changed, 0 insertions, 0 deletions