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authorJonathan Dixon <joth@google.com>2013-02-27 16:42:48 -0800
committerJonathan Dixon <joth@google.com>2013-02-27 16:48:28 -0800
commit89f48e9ffc3313c39c2dbf3e30154510199c6a5b (patch)
treebc20362551bb697062d13808691f155be32c842c /core/java/android/webkit/WebView.java
parent9ad665417713398524d425f63b0d6fa751244237 (diff)
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Remove obsolete target-densitydpi documentation
Bug: 7999930 In general WebView.java is not a good place for HTML/CSS reference guide, and more specifically target-densitydpi is an obsolete CSS feature that is being phased out in modern browsers. http://petelepage.com/blog/2013/02/viewport-target-densitydpi-support-is-being-deprecated/ Change-Id: Idd5cf09bb44e9f5f13f57e5f1c4b5c8ae1fc069b
Diffstat (limited to 'core/java/android/webkit/WebView.java')
-rw-r--r--core/java/android/webkit/WebView.java26
1 files changed, 1 insertions, 25 deletions
diff --git a/core/java/android/webkit/WebView.java b/core/java/android/webkit/WebView.java
index 1321515..b307d97 100644
--- a/core/java/android/webkit/WebView.java
+++ b/core/java/android/webkit/WebView.java
@@ -208,8 +208,7 @@ import java.util.Map;
* and default scaling is not applied to the web page; if the value is "1.5", then the device is
* considered a high density device (hdpi) and the page content is scaled 1.5x; if the
* value is "0.75", then the device is considered a low density device (ldpi) and the content is
- * scaled 0.75x. However, if you specify the {@code "target-densitydpi"} meta property
- * (discussed below), then you can stop this default scaling behavior.</li>
+ * scaled 0.75x.</li>
* <li>The {@code -webkit-device-pixel-ratio} CSS media query. Use this to specify the screen
* densities for which this style sheet is to be used. The corresponding value should be either
* "0.75", "1", or "1.5", to indicate that the styles are for devices with low density, medium
@@ -219,29 +218,6 @@ import java.util.Map;
* <p>The {@code hdpi.css} stylesheet is only used for devices with a screen pixel ration of 1.5,
* which is the high density pixel ratio.</p>
* </li>
- * <li>The {@code target-densitydpi} property for the {@code viewport} meta tag. You can use
- * this to specify the target density for which the web page is designed, using the following
- * values:
- * <ul>
- * <li>{@code device-dpi} - Use the device's native dpi as the target dpi. Default scaling never
- * occurs.</li>
- * <li>{@code high-dpi} - Use hdpi as the target dpi. Medium and low density screens scale down
- * as appropriate.</li>
- * <li>{@code medium-dpi} - Use mdpi as the target dpi. High density screens scale up and
- * low density screens scale down. This is also the default behavior.</li>
- * <li>{@code low-dpi} - Use ldpi as the target dpi. Medium and high density screens scale up
- * as appropriate.</li>
- * <li><em>{@code <value>}</em> - Specify a dpi value to use as the target dpi (accepted
- * values are 70-400).</li>
- * </ul>
- * <p>Here's an example meta tag to specify the target density:</p>
- * <pre>&lt;meta name="viewport" content="target-densitydpi=device-dpi" /&gt;</pre></li>
- * </ul>
- * <p>If you want to modify your web page for different densities, by using the {@code
- * -webkit-device-pixel-ratio} CSS media query and/or the {@code
- * window.devicePixelRatio} DOM property, then you should set the {@code target-densitydpi} meta
- * property to {@code device-dpi}. This stops Android from performing scaling in your web page and
- * allows you to make the necessary adjustments for each density via CSS and JavaScript.</p>
*
* <h3>HTML5 Video support</h3>
*