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authorDavid 'Digit' Turner <digit@google.com>2009-06-18 04:30:32 +0200
committerDavid 'Digit' Turner <digit@google.com>2009-06-19 00:17:31 +0200
commit2a578ae518ff3d8a2d4768b3d190e4702509e82c (patch)
tree9275c473a3caee6f985a9abd2d7b33ff54c21b40 /core/java/android
parent4ebd855bb7362d45833dc811f2622fcc788dec17 (diff)
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Allow the qemu.sf.lcd_density property to override the value of ro.sf.lcd_density
ro.sf.lcd_density is usually defined in the build.prop file which is parsed by init before anything else. Since its name begins with "ro.", this property is write-once and cannot later be modified, e.g. in /system/etc/init.goldfish.sh. In other words, you cannot use "emulator -prop ro.sf.lcd_density=<value>", since it is impossible to override the value defined in build.prop This patch modifies the system to recognize "qemu.sf.lcd_density" as an override value, which can be set with "emulator -prop qemu.sf.lcd_density=<value>", forcing a specific density. A later patch will allow the emulator to automatically set this property depending on AVD hardware configuration settings.
Diffstat (limited to 'core/java/android')
-rw-r--r--core/java/android/util/DisplayMetrics.java12
1 files changed, 10 insertions, 2 deletions
diff --git a/core/java/android/util/DisplayMetrics.java b/core/java/android/util/DisplayMetrics.java
index 245148d..a095913 100644
--- a/core/java/android/util/DisplayMetrics.java
+++ b/core/java/android/util/DisplayMetrics.java
@@ -37,8 +37,7 @@ public class DisplayMetrics {
* The device's density.
* @hide
*/
- public static final int DEVICE_DENSITY = SystemProperties.getInt("ro.sf.lcd_density",
- DEFAULT_DENSITY);
+ public static final int DEVICE_DENSITY = getDeviceDensity();
/**
* The absolute width of the display in pixels.
@@ -161,4 +160,13 @@ public class DisplayMetrics {
", height=" + heightPixels + ", scaledDensity=" + scaledDensity +
", xdpi=" + xdpi + ", ydpi=" + ydpi + "}";
}
+
+ private static int getDeviceDensity() {
+ // qemu.sf.lcd_density can be used to override ro.sf.lcd_density
+ // when running in the emulator, allowing for dynamic configurations.
+ // The reason for this is that ro.sf.lcd_density is write-once and is
+ // set by the init process when it parses build.prop before anything else.
+ return SystemProperties.getInt("qemu.sf.lcd_density",
+ SystemProperties.getInt("ro.sf.lcd_density", DEFAULT_DENSITY));
+ }
}