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authorRomain Guy <romainguy@google.com>2011-07-14 18:08:37 -0700
committerRomain Guy <romainguy@google.com>2011-07-18 15:02:06 -0700
commit6be3d5561cbeccf0a8257a4acb155657f868e548 (patch)
treec43a668998d17e26dee93e37e4702b5d45ab06c7 /core/java/android
parentf4f79ac42a318145397327cd6a0d1f421c6c00f0 (diff)
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Add lock/unlockCanvas to TextureView
With this change, TextureView has feature parity with SurfaceView. Change-Id: I4ef2da33420fc9590f868636ae72a5a6de61965b
Diffstat (limited to 'core/java/android')
-rw-r--r--core/java/android/view/TextureView.java95
1 files changed, 94 insertions, 1 deletions
diff --git a/core/java/android/view/TextureView.java b/core/java/android/view/TextureView.java
index d656f31..96d6f09 100644
--- a/core/java/android/view/TextureView.java
+++ b/core/java/android/view/TextureView.java
@@ -20,6 +20,7 @@ import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
+import android.graphics.Rect;
import android.graphics.SurfaceTexture;
import android.util.AttributeSet;
import android.util.Log;
@@ -107,6 +108,14 @@ public class TextureView extends View {
private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
+ private Canvas mCanvas;
+ private int mSaveCount;
+
+ private final Object[] mNativeWindowLock = new Object[0];
+ // Used from native code, do not write!
+ @SuppressWarnings({"UnusedDeclaration"})
+ private int mNativeWindow;
+
/**
* Creates a new TextureView.
*
@@ -190,7 +199,11 @@ public class TextureView extends View {
mListener.onSurfaceTextureDestroyed(mSurface);
}
- mLayer.destroy();
+ synchronized (mNativeWindowLock) {
+ nDestroyNativeWindow();
+ }
+
+ mLayer.destroy();
mSurface = null;
mLayer = null;
}
@@ -274,6 +287,7 @@ public class TextureView extends View {
mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
+ nCreateNativeWindow(mSurface);
mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
@Override
@@ -431,6 +445,79 @@ public class TextureView extends View {
}
/**
+ * <p>Start editing the pixels in the surface. The returned Canvas can be used
+ * to draw into the surface's bitmap. A null is returned if the surface has
+ * not been created or otherwise cannot be edited. You will usually need
+ * to implement
+ * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
+ * to find out when the Surface is available for use.</p>
+ *
+ * <p>The content of the Surface is never preserved between unlockCanvas()
+ * and lockCanvas(), for this reason, every pixel within the Surface area
+ * must be written. The only exception to this rule is when a dirty
+ * rectangle is specified, in which case, non-dirty pixels will be
+ * preserved.</p>
+ *
+ * @return A Canvas used to draw into the surface.
+ *
+ * @see #lockCanvas(android.graphics.Rect)
+ * @see #unlockCanvasAndPost(android.graphics.Canvas)
+ */
+ public Canvas lockCanvas() {
+ return lockCanvas(null);
+ }
+
+ /**
+ * Just like {@link #lockCanvas()} but allows specification of a dirty
+ * rectangle. Every pixel within that rectangle must be written; however
+ * pixels outside the dirty rectangle will be preserved by the next call
+ * to lockCanvas().
+ *
+ * @param dirty Area of the surface that will be modified.
+
+ * @return A Canvas used to draw into the surface.
+ *
+ * @see #lockCanvas()
+ * @see #unlockCanvasAndPost(android.graphics.Canvas)
+ */
+ public Canvas lockCanvas(Rect dirty) {
+ if (!isAvailable()) return null;
+
+ if (mCanvas == null) {
+ mCanvas = new Canvas();
+ }
+
+ synchronized (mNativeWindowLock) {
+ nLockCanvas(mNativeWindow, mCanvas, dirty);
+ }
+ mSaveCount = mCanvas.save();
+
+ return mCanvas;
+ }
+
+ /**
+ * Finish editing pixels in the surface. After this call, the surface's
+ * current pixels will be shown on the screen, but its content is lost,
+ * in particular there is no guarantee that the content of the Surface
+ * will remain unchanged when lockCanvas() is called again.
+ *
+ * @param canvas The Canvas previously returned by lockCanvas()
+ *
+ * @see #lockCanvas()
+ * @see #lockCanvas(android.graphics.Rect)
+ */
+ public void unlockCanvasAndPost(Canvas canvas) {
+ if (mCanvas != null && canvas == mCanvas) {
+ canvas.restoreToCount(mSaveCount);
+ mSaveCount = 0;
+
+ synchronized (mNativeWindowLock) {
+ nUnlockCanvasAndPost(mNativeWindow, mCanvas);
+ }
+ }
+ }
+
+ /**
* Returns the {@link SurfaceTexture} used by this view. This method
* may return null if the view is not attached to a window or if the surface
* texture has not been initialized yet.
@@ -506,6 +593,12 @@ public class TextureView extends View {
public void onSurfaceTextureUpdated(SurfaceTexture surface);
}
+ private native void nCreateNativeWindow(SurfaceTexture surface);
+ private native void nDestroyNativeWindow();
+
private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
int width, int height);
+
+ private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
+ private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
}