summaryrefslogtreecommitdiffstats
path: root/core/java/android
diff options
context:
space:
mode:
authorEino-Ville Talvala <etalvala@google.com>2015-06-06 00:38:10 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2015-06-06 00:40:16 +0000
commit76233f068bde3c19d1d0986efee4fb21df973ed5 (patch)
treef5d3cf23a33af73d6b3f08d0e6013018baf9d3ce /core/java/android
parent371b582c4941a7c4a1a5531fa8768db74354b616 (diff)
parentdb70a9785315a29c1d0d1233d883062b8d07c46f (diff)
downloadframeworks_base-76233f068bde3c19d1d0986efee4fb21df973ed5.zip
frameworks_base-76233f068bde3c19d1d0986efee4fb21df973ed5.tar.gz
frameworks_base-76233f068bde3c19d1d0986efee4fb21df973ed5.tar.bz2
Merge "Camera2: Legacy: Do not remap EACCES error code to PERMISSION_DENIED" into mnc-dev
Diffstat (limited to 'core/java/android')
-rw-r--r--core/java/android/hardware/camera2/legacy/CameraDeviceUserShim.java11
1 files changed, 1 insertions, 10 deletions
diff --git a/core/java/android/hardware/camera2/legacy/CameraDeviceUserShim.java b/core/java/android/hardware/camera2/legacy/CameraDeviceUserShim.java
index e963a0d..f5314da 100644
--- a/core/java/android/hardware/camera2/legacy/CameraDeviceUserShim.java
+++ b/core/java/android/hardware/camera2/legacy/CameraDeviceUserShim.java
@@ -88,15 +88,6 @@ public class CameraDeviceUserShim implements ICameraDeviceUser {
mSurfaceIdCounter = 0;
}
- private static int translateErrorsFromCamera1(int errorCode) {
- switch (errorCode) {
- case CameraBinderDecorator.EACCES:
- return CameraBinderDecorator.PERMISSION_DENIED;
- default:
- return errorCode;
- }
- }
-
/**
* Create a separate looper/thread for the camera to run on; open the camera.
*
@@ -140,7 +131,7 @@ public class CameraDeviceUserShim implements ICameraDeviceUser {
// Save the looper so that we can terminate this thread
// after we are done with it.
mLooper = Looper.myLooper();
- mInitErrors = translateErrorsFromCamera1(mCamera.cameraInitUnspecified(mCameraId));
+ mInitErrors = mCamera.cameraInitUnspecified(mCameraId);
mStartDone.open();
Looper.loop(); // Blocks forever until #close is called.
}