summaryrefslogtreecommitdiffstats
path: root/core/java
diff options
context:
space:
mode:
authorAlan Viverette <alanv@google.com>2013-08-30 14:33:13 -0700
committerAlan Viverette <alanv@google.com>2013-08-30 14:33:13 -0700
commitcb168795fecd57ea5bf28de3c4973c4bc196ea7b (patch)
tree470b4dcde87697dd0b79fc6ef4e9da3851009d30 /core/java
parent116c12ef4c5fc2d5e5e90a417c4386c1f9a3ddf6 (diff)
downloadframeworks_base-cb168795fecd57ea5bf28de3c4973c4bc196ea7b.zip
frameworks_base-cb168795fecd57ea5bf28de3c4973c4bc196ea7b.tar.gz
frameworks_base-cb168795fecd57ea5bf28de3c4973c4bc196ea7b.tar.bz2
Update internal AutoScrollHelper to match support lib version
BUG: 10547956 Change-Id: I7d5b1b9fb89ae8ff4294cc2dfd01e29b55ed3eba
Diffstat (limited to 'core/java')
-rw-r--r--core/java/com/android/internal/widget/AutoScrollHelper.java432
1 files changed, 294 insertions, 138 deletions
diff --git a/core/java/com/android/internal/widget/AutoScrollHelper.java b/core/java/com/android/internal/widget/AutoScrollHelper.java
index f728e6a..c72cb1f 100644
--- a/core/java/com/android/internal/widget/AutoScrollHelper.java
+++ b/core/java/com/android/internal/widget/AutoScrollHelper.java
@@ -32,7 +32,8 @@ import android.widget.AbsListView;
* scrolling to Views.
* <p>
* <b>Note:</b> Implementing classes are responsible for overriding the
- * {@link #onScrollBy} method to scroll the target view. See
+ * {@link #scrollTargetBy}, {@link #canTargetScrollHorizontally}, and
+ * {@link #canTargetScrollVertically} methods. See
* {@link AbsListViewAutoScroller} for an {@link android.widget.AbsListView}
* -specific implementation.
* <p>
@@ -60,12 +61,14 @@ import android.widget.AbsListView;
* {@link #setMaximumEdges}. Default value is {@link #NO_MAX}.
* </ul>
* <h1>Scrolling</h1> When automatic scrolling is active, the helper will
- * repeatedly call {@link #onScrollBy} to apply new scrolling offsets.
+ * repeatedly call {@link #scrollTargetBy} to apply new scrolling offsets.
* <p>
* The following scrolling properties may be configured:
* <ul>
* <li>Acceleration ramp-up duration, see {@link #setRampUpDuration}. Default
- * value is 2.5 seconds.
+ * value is 2500 milliseconds.
+ * <li>Acceleration ramp-down duration, see {@link #setRampDownDuration}.
+ * Default value is 500 milliseconds.
* <li>Target velocity relative to view size, see {@link #setRelativeVelocity}.
* Default value is 100% per second for both vertical and horizontal.
* <li>Minimum velocity used to constrain relative velocity, see
@@ -163,25 +166,22 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
private float[] mMaximumVelocity = new float[] { NO_MAX, NO_MAX };
/** Whether to start activation immediately. */
- private boolean mSkipDelay;
+ private boolean mAlreadyDelayed;
/** Whether to reset the scroller start time on the next animation. */
- private boolean mResetScroller;
+ private boolean mNeedsReset;
- /** Whether the auto-scroller is active. */
- private boolean mActive;
+ /** Whether to send a cancel motion event to the target view. */
+ private boolean mNeedsCancel;
- /** Whether the auto-scroller is scrolling. */
- private boolean mScrolling;
+ /** Whether the auto-scroller is actively scrolling. */
+ private boolean mAnimating;
/** Whether the auto-scroller is enabled. */
private boolean mEnabled;
/** Whether the auto-scroller consumes events when scrolling. */
- private boolean mExclusiveEnabled;
-
- /** Down time of the most recent down touch event. */
- private long mDownTime;
+ private boolean mExclusive;
// Default values.
private static final int DEFAULT_EDGE_TYPE = EDGE_TYPE_INSIDE_EXTEND;
@@ -192,7 +192,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
private static final float DEFAULT_RELATIVE_VELOCITY = 1f;
private static final int DEFAULT_ACTIVATION_DELAY = ViewConfiguration.getTapTimeout();
private static final int DEFAULT_RAMP_UP_DURATION = 2500;
- // TODO: RAMP_DOWN_DURATION of 500ms?
+ private static final int DEFAULT_RAMP_DOWN_DURATION = 500;
/**
* Creates a new helper for scrolling the specified target view.
@@ -220,8 +220,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
setRelativeVelocity(DEFAULT_RELATIVE_VELOCITY, DEFAULT_RELATIVE_VELOCITY);
setActivationDelay(DEFAULT_ACTIVATION_DELAY);
setRampUpDuration(DEFAULT_RAMP_UP_DURATION);
-
- mEnabled = true;
+ setRampDownDuration(DEFAULT_RAMP_DOWN_DURATION);
}
/**
@@ -232,8 +231,8 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @return The scroll helper, which may used to chain setter calls.
*/
public AutoScrollHelper setEnabled(boolean enabled) {
- if (!enabled) {
- stop(true);
+ if (mEnabled && !enabled) {
+ requestStop();
}
mEnabled = enabled;
@@ -255,13 +254,13 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* When enabled, {@link #onTouch} will return true if the helper is
* currently scrolling and false otherwise.
*
- * @param enabled True to exclusively handle touch events during scrolling,
+ * @param exclusive True to exclusively handle touch events during scrolling,
* false to allow the target view to receive all touch events.
- * @see #isExclusiveEnabled()
- * @see #onTouch(View, MotionEvent)
+ * @return The scroll helper, which may used to chain setter calls.
*/
- public void setExclusiveEnabled(boolean enabled) {
- mExclusiveEnabled = enabled;
+ public AutoScrollHelper setExclusive(boolean exclusive) {
+ mExclusive = exclusive;
+ return this;
}
/**
@@ -270,10 +269,10 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
*
* @return True if exclusive handling of touch events during scrolling is
* enabled, false otherwise.
- * @see #setExclusiveEnabled(boolean)
+ * @see #setExclusive(boolean)
*/
- public boolean isExclusiveEnabled() {
- return mExclusiveEnabled;
+ public boolean isExclusive() {
+ return mExclusive;
}
/**
@@ -424,7 +423,22 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @return The scroll helper, which may used to chain setter calls.
*/
public AutoScrollHelper setRampUpDuration(int durationMillis) {
- mScroller.setDuration(durationMillis);
+ mScroller.setRampUpDuration(durationMillis);
+ return this;
+ }
+
+ /**
+ * Sets the amount of time after de-activation of auto-scrolling that is
+ * takes to slow to a stop.
+ * <p>
+ * Specifying a duration greater than zero prevents sudden jumps in
+ * velocity.
+ *
+ * @param durationMillis The ramp-down duration in milliseconds.
+ * @return The scroll helper, which may used to chain setter calls.
+ */
+ public AutoScrollHelper setRampDownDuration(int durationMillis) {
+ mScroller.setRampDownDuration(durationMillis);
return this;
}
@@ -432,7 +446,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* Handles touch events by activating automatic scrolling, adjusting scroll
* velocity, or stopping.
* <p>
- * If {@link #isExclusiveEnabled()} is false, always returns false so that
+ * If {@link #isExclusive()} is false, always returns false so that
* the host view may handle touch events. Otherwise, returns true when
* automatic scrolling is active and false otherwise.
*/
@@ -445,52 +459,135 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
final int action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_DOWN:
- mDownTime = event.getDownTime();
+ mNeedsCancel = true;
+ mAlreadyDelayed = false;
+ // $FALL-THROUGH$
case MotionEvent.ACTION_MOVE:
- final float xValue = getEdgeValue(mRelativeEdges[HORIZONTAL], v.getWidth(),
- mMaximumEdges[HORIZONTAL], event.getX());
- final float yValue = getEdgeValue(mRelativeEdges[VERTICAL], v.getHeight(),
- mMaximumEdges[VERTICAL], event.getY());
- final float maxVelX = constrain(mRelativeVelocity[HORIZONTAL] * mTarget.getWidth(),
- mMinimumVelocity[HORIZONTAL], mMaximumVelocity[HORIZONTAL]);
- final float maxVelY = constrain(mRelativeVelocity[VERTICAL] * mTarget.getHeight(),
- mMinimumVelocity[VERTICAL], mMaximumVelocity[VERTICAL]);
- mScroller.setTargetVelocity(xValue * maxVelX, yValue * maxVelY);
-
- if ((xValue != 0 || yValue != 0) && !mActive) {
- mActive = true;
- mResetScroller = true;
- if (mRunnable == null) {
- mRunnable = new AutoScrollRunnable();
- }
- if (mSkipDelay) {
- mTarget.postOnAnimation(mRunnable);
- } else {
- mSkipDelay = true;
- mTarget.postOnAnimationDelayed(mRunnable, mActivationDelay);
- }
+ final float xTargetVelocity = computeTargetVelocity(
+ HORIZONTAL, event.getX(), v.getWidth(), mTarget.getWidth());
+ final float yTargetVelocity = computeTargetVelocity(
+ VERTICAL, event.getY(), v.getHeight(), mTarget.getHeight());
+ mScroller.setTargetVelocity(xTargetVelocity, yTargetVelocity);
+
+ // If the auto scroller was not previously active, but it should
+ // be, then update the state and start animations.
+ if (!mAnimating && shouldAnimate()) {
+ startAnimating();
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
- stop(true);
+ requestStop();
break;
}
- return mExclusiveEnabled && mScrolling;
+ return mExclusive && mAnimating;
}
/**
- * Override this method to scroll the target view by the specified number
- * of pixels.
- * <p>
- * Returns whether the target view was able to scroll the requested amount.
+ * @return whether the target is able to scroll in the requested direction
+ */
+ private boolean shouldAnimate() {
+ final ClampedScroller scroller = mScroller;
+ final int verticalDirection = scroller.getVerticalDirection();
+ final int horizontalDirection = scroller.getHorizontalDirection();
+
+ return verticalDirection != 0 && canTargetScrollVertically(verticalDirection)
+ || horizontalDirection != 0 && canTargetScrollHorizontally(horizontalDirection);
+ }
+
+ /**
+ * Starts the scroll animation.
+ */
+ private void startAnimating() {
+ if (mRunnable == null) {
+ mRunnable = new ScrollAnimationRunnable();
+ }
+
+ mAnimating = true;
+ mNeedsReset = true;
+
+ if (!mAlreadyDelayed && mActivationDelay > 0) {
+ mTarget.postOnAnimationDelayed(mRunnable, mActivationDelay);
+ } else {
+ mRunnable.run();
+ }
+
+ // If we start animating again before the user lifts their finger, we
+ // already know it's not a tap and don't need an activation delay.
+ mAlreadyDelayed = true;
+ }
+
+ /**
+ * Requests that the scroll animation slow to a stop. If there is an
+ * activation delay, this may occur between posting the animation and
+ * actually running it.
+ */
+ private void requestStop() {
+ if (mNeedsReset) {
+ // The animation has been posted, but hasn't run yet. Manually
+ // stopping animation will prevent it from running.
+ mAnimating = false;
+ } else {
+ mScroller.requestStop();
+ }
+ }
+
+ private float computeTargetVelocity(
+ int direction, float coordinate, float srcSize, float dstSize) {
+ final float relativeEdge = mRelativeEdges[direction];
+ final float maximumEdge = mMaximumEdges[direction];
+ final float value = getEdgeValue(relativeEdge, srcSize, maximumEdge, coordinate);
+ if (value == 0) {
+ // The edge in this direction is not activated.
+ return 0;
+ }
+
+ final float relativeVelocity = mRelativeVelocity[direction];
+ final float minimumVelocity = mMinimumVelocity[direction];
+ final float maximumVelocity = mMaximumVelocity[direction];
+ final float targetVelocity = relativeVelocity * dstSize;
+
+ // Target velocity is adjusted for interpolated edge position, then
+ // clamped to the minimum and maximum values. Later, this value will be
+ // adjusted for time-based acceleration.
+ if (value > 0) {
+ return constrain(value * targetVelocity, minimumVelocity, maximumVelocity);
+ } else {
+ return -constrain(-value * targetVelocity, minimumVelocity, maximumVelocity);
+ }
+ }
+
+ /**
+ * Override this method to scroll the target view by the specified number of
+ * pixels.
+ *
+ * @param deltaX The number of pixels to scroll by horizontally.
+ * @param deltaY The number of pixels to scroll by vertically.
+ */
+ public abstract void scrollTargetBy(int deltaX, int deltaY);
+
+ /**
+ * Override this method to return whether the target view can be scrolled
+ * horizontally in a certain direction.
+ *
+ * @param direction Negative to check scrolling left, positive to check
+ * scrolling right.
+ * @return true if the target view is able to horizontally scroll in the
+ * specified direction.
+ */
+ public abstract boolean canTargetScrollHorizontally(int direction);
+
+ /**
+ * Override this method to return whether the target view can be scrolled
+ * vertically in a certain direction.
*
- * @param deltaX The amount to scroll in the X direction, in pixels.
- * @param deltaY The amount to scroll in the Y direction, in pixels.
- * @return true if the target view was able to scroll the requested amount.
+ * @param direction Negative to check scrolling up, positive to check
+ * scrolling down.
+ * @return true if the target view is able to vertically scroll in the
+ * specified direction.
*/
- public abstract boolean onScrollBy(int deltaX, int deltaY);
+ public abstract boolean canTargetScrollVertically(int direction);
/**
* Returns the interpolated position of a touch point relative to an edge
@@ -534,7 +631,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
if (current > 0) {
// Movement up to the edge is scaled.
return 1f - current / leading;
- } else if (mActive && (mEdgeType == EDGE_TYPE_INSIDE_EXTEND)) {
+ } else if (mAnimating && (mEdgeType == EDGE_TYPE_INSIDE_EXTEND)) {
// Movement beyond the edge is always maximum.
return 1f;
}
@@ -551,7 +648,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
return 0;
}
- private static float constrain(float value, float min, float max) {
+ private static int constrain(int value, int min, int max) {
if (value > max) {
return max;
} else if (value < min) {
@@ -561,19 +658,13 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
}
}
- /**
- * Stops auto-scrolling immediately, optionally reseting the auto-scrolling
- * delay.
- *
- * @param reset Whether to reset the auto-scrolling delay.
- */
- private void stop(boolean reset) {
- mActive = false;
- mScrolling = false;
- mSkipDelay = !reset;
-
- if (mRunnable != null) {
- mTarget.removeCallbacks(mRunnable);
+ private static float constrain(float value, float min, float max) {
+ if (value > max) {
+ return max;
+ } else if (value < min) {
+ return min;
+ } else {
+ return value;
}
}
@@ -582,52 +673,44 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* canceling any ongoing touch events.
*/
private void cancelTargetTouch() {
+ final long eventTime = SystemClock.uptimeMillis();
final MotionEvent cancel = MotionEvent.obtain(
- mDownTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_CANCEL, 0, 0, 0);
- cancel.setAction(MotionEvent.ACTION_CANCEL);
+ eventTime, eventTime, MotionEvent.ACTION_CANCEL, 0, 0, 0);
mTarget.onTouchEvent(cancel);
cancel.recycle();
}
- private class AutoScrollRunnable implements Runnable {
+ private class ScrollAnimationRunnable implements Runnable {
@Override
public void run() {
- if (!mActive) {
+ if (!mAnimating) {
return;
}
- if (mResetScroller) {
- mResetScroller = false;
+ if (mNeedsReset) {
+ mNeedsReset = false;
mScroller.start();
}
- final View target = mTarget;
final ClampedScroller scroller = mScroller;
+ if (scroller.isFinished() || !shouldAnimate()) {
+ mAnimating = false;
+ return;
+ }
+
+ if (mNeedsCancel) {
+ mNeedsCancel = false;
+ cancelTargetTouch();
+ }
+
scroller.computeScrollDelta();
final int deltaX = scroller.getDeltaX();
final int deltaY = scroller.getDeltaY();
- if ((deltaX != 0 || deltaY != 0 || !scroller.isFinished())
- && onScrollBy(deltaX, deltaY)) {
- // Update whether we're actively scrolling.
- final boolean scrolling = (deltaX != 0 || deltaY != 0);
- if (mScrolling != scrolling) {
- mScrolling = scrolling;
-
- // If we just started actively scrolling, make sure any down
- // or move events send to the target view are canceled.
- if (mExclusiveEnabled && scrolling) {
- cancelTargetTouch();
- }
- }
+ scrollTargetBy(deltaX, deltaY);
- // Keep going until the scroller has permanently stopped or the
- // view can't scroll any more. If the user moves their finger
- // again, we'll repost the animation.
- target.postOnAnimation(this);
- } else {
- stop(false);
- }
+ // Keep going until the scroller has permanently stopped.
+ mTarget.postOnAnimation(this);
}
}
@@ -637,27 +720,39 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* interpolated 1f value after a specified duration.
*/
private static class ClampedScroller {
- private final Interpolator mInterpolator = new AccelerateInterpolator();
-
- private int mDuration;
+ private int mRampUpDuration;
+ private int mRampDownDuration;
private float mTargetVelocityX;
private float mTargetVelocityY;
private long mStartTime;
+
private long mDeltaTime;
private int mDeltaX;
private int mDeltaY;
+ private long mStopTime;
+ private float mStopValue;
+ private int mEffectiveRampDown;
+
/**
* Creates a new ramp-up scroller that reaches full velocity after a
* specified duration.
*/
public ClampedScroller() {
- reset();
+ mStartTime = Long.MIN_VALUE;
+ mStopTime = -1;
+ mDeltaTime = 0;
+ mDeltaX = 0;
+ mDeltaY = 0;
+ }
+
+ public void setRampUpDuration(int durationMillis) {
+ mRampUpDuration = durationMillis;
}
- public void setDuration(int durationMillis) {
- mDuration = durationMillis;
+ public void setRampDownDuration(int durationMillis) {
+ mRampDownDuration = durationMillis;
}
/**
@@ -665,32 +760,50 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
*/
public void start() {
mStartTime = AnimationUtils.currentAnimationTimeMillis();
+ mStopTime = -1;
mDeltaTime = mStartTime;
+ mStopValue = 0.5f;
+ mDeltaX = 0;
+ mDeltaY = 0;
}
/**
- * Returns whether the scroller is finished, which means that its
- * acceleration is zero.
- *
- * @return Whether the scroller is finished.
+ * Stops the scroller at the current animation time.
*/
+ public void requestStop() {
+ final long currentTime = AnimationUtils.currentAnimationTimeMillis();
+ mEffectiveRampDown = constrain((int) (currentTime - mStartTime), 0, mRampDownDuration);
+ mStopValue = getValueAt(currentTime);
+ mStopTime = currentTime;
+ }
+
public boolean isFinished() {
- if (mTargetVelocityX == 0 && mTargetVelocityY == 0) {
- return true;
+ return mStopTime > 0
+ && AnimationUtils.currentAnimationTimeMillis() > mStopTime + mEffectiveRampDown;
+ }
+
+ private float getValueAt(long currentTime) {
+ if (currentTime < mStartTime) {
+ return 0f;
+ } else if (mStopTime < 0 || currentTime < mStopTime) {
+ final long elapsedSinceStart = currentTime - mStartTime;
+ return 0.5f * constrain(elapsedSinceStart / (float) mRampUpDuration, 0, 1);
+ } else {
+ final long elapsedSinceEnd = currentTime - mStopTime;
+ return (1 - mStopValue) + mStopValue
+ * constrain(elapsedSinceEnd / (float) mEffectiveRampDown, 0, 1);
}
- final long currentTime = AnimationUtils.currentAnimationTimeMillis();
- final long elapsedSinceStart = currentTime - mStartTime;
- return elapsedSinceStart > mDuration;
}
/**
- * Stops the scroller and resets its values.
+ * Interpolates the value along a parabolic curve corresponding to the equation
+ * <code>y = -4x * (x-1)</code>.
+ *
+ * @param value The value to interpolate, between 0 and 1.
+ * @return the interpolated value, between 0 and 1.
*/
- public void reset() {
- mStartTime = -1;
- mDeltaTime = -1;
- mDeltaX = 0;
- mDeltaY = 0;
+ private float interpolateValue(float value) {
+ return -4 * value * value + 4 * value;
}
/**
@@ -701,18 +814,13 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @see #getDeltaY()
*/
public void computeScrollDelta() {
- final long currentTime = AnimationUtils.currentAnimationTimeMillis();
- final long elapsedSinceStart = currentTime - mStartTime;
- final float value;
- if (mStartTime < 0) {
- value = 0f;
- } else if (elapsedSinceStart < mDuration) {
- value = (float) elapsedSinceStart / mDuration;
- } else {
- value = 1f;
+ if (mDeltaTime == 0) {
+ throw new RuntimeException("Cannot compute scroll delta before calling start()");
}
- final float scale = mInterpolator.getInterpolation(value);
+ final long currentTime = AnimationUtils.currentAnimationTimeMillis();
+ final float value = getValueAt(currentTime);
+ final float scale = interpolateValue(value);
final long elapsedSinceDelta = currentTime - mDeltaTime;
mDeltaTime = currentTime;
@@ -731,6 +839,14 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
mTargetVelocityY = y;
}
+ public int getHorizontalDirection() {
+ return (int) (mTargetVelocityX / Math.abs(mTargetVelocityX));
+ }
+
+ public int getVerticalDirection() {
+ return (int) (mTargetVelocityY / Math.abs(mTargetVelocityY));
+ }
+
/**
* The distance traveled in the X-coordinate computed by the last call
* to {@link #computeScrollDelta()}.
@@ -749,20 +865,60 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
}
/**
- * Implementation of {@link AutoScrollHelper} that knows how to scroll
- * generic {@link AbsListView}s.
+ * An implementation of {@link AutoScrollHelper} that knows how to scroll
+ * through an {@link AbsListView}.
*/
public static class AbsListViewAutoScroller extends AutoScrollHelper {
private final AbsListView mTarget;
public AbsListViewAutoScroller(AbsListView target) {
super(target);
+
mTarget = target;
}
@Override
- public boolean onScrollBy(int deltaX, int deltaY) {
- return mTarget.scrollListBy(deltaY);
+ public void scrollTargetBy(int deltaX, int deltaY) {
+ mTarget.scrollListBy(deltaY);
+ }
+
+ @Override
+ public boolean canTargetScrollHorizontally(int direction) {
+ // List do not scroll horizontally.
+ return false;
+ }
+
+ @Override
+ public boolean canTargetScrollVertically(int direction) {
+ final AbsListView target = mTarget;
+ final int itemCount = target.getCount();
+ final int childCount = target.getChildCount();
+ final int firstPosition = target.getFirstVisiblePosition();
+ final int lastPosition = firstPosition + childCount;
+
+ if (direction > 0) {
+ // Are we already showing the entire last item?
+ if (lastPosition >= itemCount) {
+ final View lastView = target.getChildAt(childCount - 1);
+ if (lastView.getBottom() <= target.getHeight()) {
+ return false;
+ }
+ }
+ } else if (direction < 0) {
+ // Are we already showing the entire first item?
+ if (firstPosition <= 0) {
+ final View firstView = target.getChildAt(0);
+ if (firstView.getTop() >= 0) {
+ return false;
+ }
+ }
+ } else {
+ // The behavior for direction 0 is undefined and we can return
+ // whatever we want.
+ return false;
+ }
+
+ return true;
}
}
}