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authorNeil Fuller <nfuller@google.com>2014-10-16 08:16:23 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2014-10-16 08:16:24 +0000
commitfd2d41b742339d278f4a66f78a7c161108985ed8 (patch)
tree3445ab2c4a1b3814793e06727932e11e9d9f48c5 /core/java
parente67bc0c96733cee01e6f3027d9e6243f10ebbe40 (diff)
parent32b88b48daa7383880088246d7222dd93cf55285 (diff)
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Merge "Replacing FloatMath native implementation with calls to Math"
Diffstat (limited to 'core/java')
-rw-r--r--core/java/android/util/FloatMath.java11
1 files changed, 7 insertions, 4 deletions
diff --git a/core/java/android/util/FloatMath.java b/core/java/android/util/FloatMath.java
index 0ffd5bd..d33ca0d 100644
--- a/core/java/android/util/FloatMath.java
+++ b/core/java/android/util/FloatMath.java
@@ -17,10 +17,13 @@
package android.util;
/**
- * Math routines similar to those found in {@link java.lang.Math}. On
- * versions of Android with a JIT, these are significantly slower than
- * the equivalent {@code Math} functions, which should be used in preference
- * to these.
+ * Math routines similar to those found in {@link java.lang.Math}.
+ *
+ * <p>Historically these methods were faster than the equivalent double-based
+ * {@link java.lang.Math} methods. On versions of Android with a JIT they
+ * became slower and have since been re-implemented to wrap calls to
+ * {@link java.lang.Math}. {@link java.lang.Math} should be used in
+ * preference.
*/
public class FloatMath {