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authorRomain Guy <romainguy@google.com>2012-01-18 12:39:17 -0800
committerRomain Guy <romainguy@google.com>2012-01-18 18:00:12 -0800
commit671d6cf460531825a321edb200523d0faa7792c9 (patch)
tree7fde21ba8f48911629c3dd67a1138bd6a569c084 /core/jni/android_view_GLES20Canvas.cpp
parentfb9ffe02609c9c4ffca64927e72bc935cfe87768 (diff)
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Full support for Canvas.drawPosText
This also introduces a small optimization when rendering text. Change-Id: Iff620ac97bf878eaac406bccc6daa07052c93890
Diffstat (limited to 'core/jni/android_view_GLES20Canvas.cpp')
-rw-r--r--core/jni/android_view_GLES20Canvas.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index 3bf28eb..064dcac 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -585,10 +585,10 @@ static void renderPosText(OpenGLRenderer* renderer, const jchar* text, int count
const jchar* glyphs = value->getGlyphs();
size_t glyphsCount = value->getGlyphsCount();
+ if (count < int(glyphsCount)) glyphsCount = count;
int bytesCount = glyphsCount * sizeof(jchar);
- renderer->drawPosText((const char*) glyphs, bytesCount,
- count < int(glyphsCount) ? count : glyphsCount, positions, paint);
+ renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint);
}
static void android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz,