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author | Romain Guy <romainguy@google.com> | 2012-01-17 17:31:27 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2012-01-17 17:31:27 -0800 |
commit | d1d4bb70704e8f37d0823837eacdae21ebe0ed05 (patch) | |
tree | 72807f437e3a425a690bfcdf7a137ab704ca8663 /core/jni/android_view_GLES20Canvas.cpp | |
parent | 62b6eaa7f3a8111311a7ee097f278eb55865a499 (diff) | |
download | frameworks_base-d1d4bb70704e8f37d0823837eacdae21ebe0ed05.zip frameworks_base-d1d4bb70704e8f37d0823837eacdae21ebe0ed05.tar.gz frameworks_base-d1d4bb70704e8f37d0823837eacdae21ebe0ed05.tar.bz2 |
Free optimization
Using the TextLayoutCache with the GL renderer should help...
Change-Id: I73a19be040165212839e2a40d4183e998f9dfb7f
Diffstat (limited to 'core/jni/android_view_GLES20Canvas.cpp')
-rw-r--r-- | core/jni/android_view_GLES20Canvas.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index 23ad154..c8251bf 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -44,6 +44,7 @@ #include <SkiaColorFilter.h> #include <Rect.h> +#include <TextLayout.h> #include <TextLayoutCache.h> namespace android { |